>>725431590
It's less about ue4 being good and more like stellar blade is technically a 10 year old game running on modern hardware. The same case could be said on MT framework and Source games. We'll say the same thing about ue5 in 2030.
>>725431295 (OP)
What the fuck are you on about, the game is notoriously horribly optimized past the first few levels
It's impossible to even have a consistent rate at the swamps even on a supercomputer