>Your party is basically roman spec ops
>You have command of a fairly limited amount of legions and are tasked with pacifying large areas alone
>instead of having region pacification include this mechanic somehow by having your cohort directly weaken strong garrisons in certain regions by like poisoning their supplies or sowing discord or assassinating key figures out anything(that isn't the shitty <PAY RESOURCE> or <SEND PRAETORIAN> you get when being notified of an upcoming attack , or using two legions simultaneously to launch attacks on armies that outnumber you, or ambush enemies or anything that would have been fun you just throw two sets of portraits at each other and then play an absolutely shitty card game to determine who wins the region
>you don't even get like cool prerendered animations of the ongoing battle to go with the frankly well done voice acting and sound effect work going on during the card game
What were they thinking
>You have command of a fairly limited amount of legions and are tasked with pacifying large areas alone
>instead of having region pacification include this mechanic somehow by having your cohort directly weaken strong garrisons in certain regions by like poisoning their supplies or sowing discord or assassinating key figures out anything(that isn't the shitty <PAY RESOURCE> or <SEND PRAETORIAN> you get when being notified of an upcoming attack , or using two legions simultaneously to launch attacks on armies that outnumber you, or ambush enemies or anything that would have been fun you just throw two sets of portraits at each other and then play an absolutely shitty card game to determine who wins the region
>you don't even get like cool prerendered animations of the ongoing battle to go with the frankly well done voice acting and sound effect work going on during the card game
What were they thinking