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Thread 528243058

768 posts 302 images /vg/
Anonymous No.528243058 >>528243360 >>528243470 >>528255597 >>528269591 >>528279858 >>528279992
/agdg/ - Amateur Game Development General
Cool chicken edition!

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-63
Previous: https://itch.io/jam/agdg-demo-day-62
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>528169627
Anonymous No.528243184 >>528243329 >>528243350
The bochi avatarfag nodev is the worst poster in here, he has no life, no game and spams 24/7, sad!
Anonymous No.528243241 >>528243550
Waiting on Godot 5
Anonymous No.528243248 >>528243550 >>528243674
Let's make some progress today. Shall we?
Anonymous No.528243329 >>528243593 >>528243674
>>528243184
Shut up, fag. They're just reaction images, nobody cares.
Anonymous No.528243350 >>528243550
>>528241489
that's great, less competition for my game
>>528243184
cope
Anonymous No.528243360 >>528243550
>>528243058 (OP)
it's too late, miss tachibana is going to sleep, she will play all your games tomorrow
Anonymous No.528243394
the virgin bitter anti boccher vs the chad goodvibes wagmi boccher
Anonymous No.528243409 >>528243729 >>528261996
https://www.youtube.com/watch?v=BGU0lzgGGR0

>he made more progress in 3 days than 99.99% of the 'cord
tranime LOST
AI WON
simple as
Anonymous No.528243470 >>528243569 >>528243795
>>528243058 (OP)
>hijacking the thread to advertise your game
Fag. You're not better than fagoon now. Hope your game fails and you kys.
Anonymous No.528243482 >>528243550
>>528241489
bocchi sister.... haven't you noticed the patterns? we unironically are at the forefront of gamedev.
>agdg succumbs to the doom and gloom
>youtubers soon follow after
>agdg-kun's begins abandoning their games if not game dev outright
>youtubers begin following suit
>we talk about methods to improve our odds of making it
>youtubers start talking about the same subjects
Anonymous No.528243550
>>528243241
>>528243248
>>528243350
>>528243360
>>528243482
go away
Anonymous No.528243569 >>528243738
>>528243470
but he is better, his ad doesn't make me want to violently vomit
Anonymous No.528243593
>>528243329
Nah, his tranny avatar posts are very stale at this point.
Anonymous No.528243674
>>528243329
>>528243248
Anonymous No.528243729 >>528244080
>>528243409
why would I ever play this?
Anonymous No.528243738 >>528243968
>>528243569
Nah it's the same bullshit. Spams his shit 24/7 as if it's "new" progress and now is hijacking the thread. He's marketing a game thats already done. Hope it fails.
Anonymous No.528243795 >>528244392
>>528243470
I'm not the dev. I just think it's fun to put the spotlight on one of the local devs in the OP.
Anonymous No.528243841 >>528244175
the more 'cord tries to force bosci the more the thread fights against it, love it
Anonymous No.528243930
I am SICK of Youtube's algorithm calling me out! It isn't finished because I'm a lazy piece of shit.
Anonymous No.528243958 >>528245149
Hypothetical situation, what do (you) do?
>be (you)
>just like making game
>get smug, it's a gmi idea
>1.5 years pass, 1.5 more years to go
>spot some dev you've never seen before
>keep an eye on him
>6 months pass
>your rival, in the mere span of 6 months, made nearly the same game that yours will be by the end of development
>he releases
>2500 reviews week 1
>game goes FOTM
Anonymous No.528243968 >>528244392
>>528243738
You're right from what he posted to now it seems he already has it done, but it's smart actually. It's what most of /agdg/ should've done too. Regardless it's not like he's in the inner circle and we're not the target audience for his game so I don't see what he would gain by advertising here.
Anonymous No.528244080 >>528244457
>>528243729
lets be honest, you played worse """games""" from your 'cord troon "e-friends" and gave them positive hugbox troonback
that guy's poor version of runescape is better than that
Anonymous No.528244170 >>528244313 >>528244708 >>528245157
https://store.steampowered.com/app/1344990/Zefyr_A_Thiefs_Melody/
>12 years in development
>53 reviews
Unironically what do you think went wrong? How do you avoid this?
Anonymous No.528244175 >>528244386
>>528243841
the more thread tries to stop bocchi posting the more the bocchiposters post bocchi, indifferent to it
C-Con Anon No.528244287
Day 21 on a Thread for Project C-Con โ€“ "Unexpected Breakthrough" Edition
Journal logs are being posted into /agdg/ daily.

Made okay progress tonight working on C-Con โ€” all possible because I donโ€™t have a shift at work tomorrow, so we should be alright pulling off a dev-marathon tomorrow too.

Anyway, today was really cool in that Iโ€™m really digging this C++ German guy tutorial, itโ€™s unlike any other course Iโ€™ve done. He sort of just rambles to himself and doesnโ€™t hold your hand, uses key-binds without even telling you, does sleight-of-hand stuff accidentally... so honestly, you end up learning things on your own while following along as best you can. Legit a learning curve but for someoneโ€™s teaching style, somehow.

Whatโ€™s awesome is weโ€™ve gotten to a part where weโ€™ve instantiated and defined basic movement using C++, and itโ€™s exactly what Iโ€™ve been looking for. Default UE5 movement feels frictionless; which makes you slide around, sluggish, realistic, and doesnโ€™t appeal to my taste or what C-Conโ€™s movement will be in the far future. Working in C++, though, I basically programmed basic movement from zero, which means of course instantaneous, with no sort of inertia, which is exactly what I've been looking for.

Iโ€™ll definitely be bookmarking this knowledge for later when I eventually make my first real custom system on my own: a basic third-person character controller from scratch.

Anyways see you in the next log tomorrow, goodnight Anon.

What is Project C-Con?
https://docs.google.com/document/d/10J54VHQz5HygejRwN7N6d3-tCY_-EhwJLqs-EBrUx8k/edit?usp=sharing

Todayโ€™s Log:
https://docs.google.com/document/d/1GW4zfNBsJ9XD6XkE4p8g7Vb5pNJMDSe0dg1tuNGlKOs/edit?usp=sharing

Current Trello:
https://trello.com/invite/b/68451978bbc485dd38cb0b5b/ATTI293a4fca1b86409df4ab24965a60d1429BB11CCE/c-cons-rd
Anonymous No.528244313
>>528244170
>we talked about it 3 or 4 threads ago
tldr Steam users who look at steam for recs are not the audience for windwaker. a big streamer could save it by bringing windwaker likers to steam. obviously a switch release would do ok.
Anonymous No.528244386
>>528244175
So true sis it's the only reason bosci won and I don't get why he claims it's the 'cord because you they hate bocchi there and you would just get banned from the Discord for it lmao
Anonymous No.528244392 >>528244815
>>528243795
Sure you aren't fagoon 2.0.

>>528243968
Yeah he's not going to gain anything, in fact it's more of a loss of interest and vitriol.
Anonymous No.528244457
>>528244080
that's a lie, not honesty, you silly baby
Anonymous No.528244708 >>528245756
>>528244170
10 years too late, some of us would really benefit had we had a huge headstart and were releasing our current games back in 2015.

Marmie, are you still here? did you towel toss?
Unconventional Warfare dev's, you still going strong? new game?
Cteshiphon dev i saw a game like your's can't remember the name but i think it was in next fest, the polish it had would greatly benefit yours. game done soon?
Bokube, pls tell me you release your game this year.
Heroes Gain dev are you here anymore?
;__________;
Anonymous No.528244815
>>528244392
shut up schizo
Anonymous No.528245029
>>528237179
tfw i finally had what i didn't know i wanted and woke up. i want back into that dream :(

>>528239549
not surprising, game seemed rather big in scope just by being an rts. if you're here branno what are you planning on making next?
Anonymous No.528245108 >>528246009
'member when bosci fag was defending the gaben 30% fee? it aint a problem for him since he's a nodev and a memeber of ltbq
Anonymous No.528245149
>>528243958
Enjoy the finished popular good game
Anonymous No.528245157 >>528245490
>>528244170
Should have read the room and made a rougelite
Anonymous No.528245449
replying to someone at the same time you post progress or (worse) blog about thread drama is embarassing behavior
Anonymous No.528245490
>>528245157
>read the 2025 room in 2012
Anonymous No.528245615 >>528246076 >>528247230 >>528262354
this is what factorio looked like when it was first started
Anonymous No.528245756 >>528247230
>>528244708
>Cteshiphon dev i saw a game like your's can't remember the name but i think it was in next fest, the polish it had would greatly benefit yours. game done soon?
I don't really look at Next Fest the way I do Demo Day, you're gonna have to find it. I don't expect Ctesiphon to sell like hotcakes, I just want it OUT so I can move on to something else with a full release under my belt.

If you want my cope, the game has already gotten me a job twice. So if you credit that, it is already earning me six figures AUD a year.
Anonymous No.528246009
>>528245108
wtfwtf based??
Anonymous No.528246042 >>528246520 >>528246721 >>528247230 >>528247330
Somehow all 3D engine devs are Australianโ€ฆ? My game also earned me a six figures job offer, but I refused it and also Iโ€™ve sank 2+ years of joblessness into it hmmm
Anonymous No.528246076
>>528245615
holy based
Anonymous No.528246194 >>528246229 >>528246806
https://www.youtube.com/watch?v=PvQsnU5sACY

when palworld started they pushed the "ITS LE EPIC SATIRE JUST LIKE UNDERSHART WE ARE MAKING FUN OF LE RPG LOGIC HAHAH I AM VERY SMART REDDITOR" and now its literally "umm ackshually we are le heccin cute pokemon, forget about the satire or pokemon shooting guns!!"
really makes you think about indie success making you a pozzed faggot
Anonymous No.528246224 >>528246520
is your 6 fig job harder or easier than making your game?
Anonymous No.528246229 >>528247217
>>528246194
what?
Anonymous No.528246520
>>528246042
Chicken guy right? My man!
It's like we're already so far from everything that we're used to doing it all ourselves.

>>528246224
Way harder because I have to read other people's code all the time. And due to churn at corporate clients, we often can't ask the person who wrote it because they usually don't work there anymore.
Anonymous No.528246721 >>528247091
>>528246042
Didn't reply to the other part: did this offer include an IP clause meaning they would have owned your game? Because I wouldn't have taken it either. I make a point of asking in the interview and try not to apply for actual "gaming" jobs.
Anonymous No.528246806 >>528247217
>>528246194
/v/ is that way--> >>>/v/
Anonymous No.528247023 >>528275512
>fire missiles
>like 30% of the time they just disappear near the target but don't explode nor deal damage
Anonymous No.528247091 >>528247521 >>528248328
>>528246721
I was refering to chickunguy but itโ€™s only covendev talking, my country is two letters short of Australia just as my engine is a dimension shortโ€ฆ The job was not gaming-related at all, I just didnโ€™t like the atmosphere.
Anonymous No.528247217
>>528246229
whats the point of being indie if you're just gonna make mass produced slop as soon as you find success? the "ironic" indie devs always become "unironic" as soon as they become millionaires, ironic
>>528246806
ask the offtopic tranime troons to go back to /jp/, reddit and /a/ first, i'm talking about gamedev instead of porn addiction or whatever those freaks spam here daily, faggot jew
Anonymous No.528247230 >>528248328
>>528245615
huh somehow still looks better than mine...

>>528245756
>If you want my cope, the game has already gotten me a job twice. So if you credit that, it is already earning me six figures AUD a year.
nani? how!
>austrailian
makes sense for some reason lol.

>>528246042
strange, feels like north americans take the title for most whodevs while austraila takes the title for most enginedevs
Anonymous No.528247330 >>528248056
>>528246042
>but I refused it and also Iโ€™ve sank 2+ years of joblessness into it hmmm
uhhhhh what? the only engine dev i can think of are
>chicken guy
>batty vamps (i think hes an engine dev)
>ygg engine dev
so who are you?
Anonymous No.528247413
so bored waiting for my agent to finish vibe coding
gamedev is a boring hobby
Anonymous No.528247449
rewriting the core logic, as a treat
Anonymous No.528247509 >>528247629 >>528247665 >>528248197 >>528248445 >>528250029 >>528253338
every indie dev is making a maidslop game, so why aren't you?
Anonymous No.528247521 >>528248056
>>528247091
>I just didnโ€™t like the atmosphere.
nta but understandable, huh, austria, whats the living situation like there that you can be unemployed and gamedev?
>inb4 hes a neetdev still living at home like me
Anonymous No.528247625
it's simple: i am not listening to the "advice" (aka make more goon centric garbage because i have porn addiction) of a NGMI tranime 'cord loser
it's my chinese new year resolution
Anonymous No.528247629
>>528247509
I like men. Maybe I make cute furry boi maid game/
Anonymous No.528247665 >>528248040
>>528247509
I like maids but I don't like gooner slop.
Anonymous No.528247813
gonna replay the frydarian tale for inspi'
Anonymous No.528248040 >>528248197 >>528248242 >>528250029 >>528253241
>>528247665
I didn't say goonslop, I said maidslop. Maids will be in every game. They will be as common as dodge rolls, parrying and off center cameras. Game devs are finally taking the maidpill. Everything will be maids.
Anonymous No.528248056
>>528247330
>itโ€™s only covendev talking
>>528247521
Sometimes work, sometimes live off the savings. Idk how it works out. Not the cheapest country, but they kept me afloat a bit by paying social security kinda while I was "setting up my own business"
Anonymous No.528248197
>>528247509
>>528248040
cute maids are for pregnancy
Anonymous No.528248242
>>528248040
If your character design has tits bigger than her head, vacuum sealed apron, skirt slit and visible garter straps then it's goonslop my fren.
Anonymous No.528248328
>>528247091
>The job was not gaming-related at all, I just didnโ€™t like the atmosphere.
That's a tough call. Back when I was job searching I had recruiters come after me for TikTok and Facebook which I completely ghosted as soon as I got something else. Vibe is a big reason I like my day job, I wouldn't have stayed so long if my colleagues and bosses weren't total bros so that reinforces your instinct

>>528247230
>nani? how!
I got lucky honestly. A recruiter spotted me on linkedin looking for my exact skillset. I'm not going to pretend that always works but it did for me. I do think having C and C++ on your CV definitely helps though.
Anonymous No.528248373
>no one:
>tranime control freak: how dare you not make a game about my fetish!!!!!!
why are these nodevs even here? do you want the shit troon devs who would agree to do that to make a shitty game like marmoshart with your favorite transcoded fetish? why dont you just play whichever chinese gacha released this week, i'm sure it has designs you'll enjoy, brainless faggot
Anonymous No.528248445 >>528248646 >>528249010 >>528264146 >>528265875 >>528266556
>>528247509
I'm making cunnyslop
Anonymous No.528248561 >>528249075
Getting there
Anonymous No.528248646 >>528248712
>>528248445
What's the top game? also kys
Anonymous No.528248712 >>528248929
>>528248646
https://store.steampowered.com/app/1947910/OPUS_Prism_Peak/
Anonymous No.528248929
>>528248712
>shutterspeed camera controls
sign me up
Anonymous No.528249010 >>528249108
>>528248445
I will never play pedo garbage except maybe the top one because it looks like it has soul
Anonymous No.528249075
>>528248561
Oh snap
Anonymous No.528249108
>>528249010
also it doesn't have the pedo energy like the bottom one
Anonymous No.528249114 >>528249395 >>528249524 >>528252762
Made the first level. It gently introduces ladders, buttons, and swimming.
Anonymous No.528249382 >>528252875
Execution anim in action, progress has been good lately :D feels good man
Anonymous No.528249395
>>528249114
>ladders, buttons, and swimming.
Nortubel 3d??
Anonymous No.528249524
>>528249114
neat
Anonymous No.528249635
i woke up with no desire to work on my game, or anything
Anonymous No.528249687
YOOOOOOOOOOOOO my agent cooked me up some incredible new feature better than what i asked
AI won
Anonymous No.528249868 >>528249942 >>528250079 >>528250151 >>528253494 >>528255514 >>528255628
Do we have any aggies that bought the GodotQuest course for 3D, 2D or both?
I've been wanting to go trough them for some time but I just lost my job and can't justify putting down the money anymore.
Anonymous No.528249942
>>528249868
i sincerely hope this is bait
Anonymous No.528250029 >>528250185
>>528247509
>>528248040
may i see some?
(i am planning to make a maid slop game unironically)
Anonymous No.528250079 >>528251797
>>528249868
I've never liked their tutorials and I wouldn't spend a cent on any of their courses.
Anonymous No.528250151 >>528251797
>>528249868
I hope this is bait as well but in case its not youtube tutorials and AI will teach you everything you need to know
Anonymous No.528250185
>>528250029
the tranny nodev is just spamming as it does every single day
every post is an excuse to post his troon slop, the creature is at war with /agdg/ (in its mind, in reality it is just wasting its pathetic "life")
Anonymous No.528250186
I don't know what I want my game to be.
Anonymous No.528250384
making big progress
Anonymous No.528250578
just got an idea: could use agents to make my agdg posts too
intteresting...
Anonymous No.528250757 >>528251168 >>528252380
monke game
https://files.catbox.moe/y4gjig.zip
Anonymous No.528251130
just got a virus...
Anonymous No.528251168
>>528250757
>malware
Anonymous No.528251524
>it fuarking works FIRST TRY
LMFAOOOOOOOOOOOOOOOOOOO AI DOUBTERS IN THE MUD
Anonymous No.528251691
well would you rather i shill my itch io page instead?? fuck
Anonymous No.528251797 >>528252349
>>528250079
>>528250151
Not bait but I realize that it is a bit retarded to pay for such in the current year.
AI is great for both retard devs and pros alike. I use it every day!
When it comes to youtubers I don't think I've ever found a channel that consistently makes good content. I feel like most of them don't actually know what they're doing. Which leads to poor implementations and the inability to go in-depth on concepts.
Anonymous No.528252130 >>528252380
>godot is close to 4.5
>still feels like a 4.1
the last 4 releases are nothing but bugfixes for shit they broke when switching to 4.x, drawcalls on tilemaps are just getting fixed in 4.5, this is mad
Anonymous No.528252246
I almost posted progress, phew that was close.
Anonymous No.528252349
>>528251797
You can find all the information you need online and, assuming you know basic algebra and high-school math in general, you'll be fine.
Paid courses are only good if they provide you with some form of certification.
Anonymous No.528252380 >>528254081
>>528250757
Not a virus. Also please don't embed scripts into scenes. You have one embedded into "monke run.tscn". It's just not a good thing to do.
>>528252130
>the last 4 releases are nothing but bugfixes
Nah they added Jolt as a module in the engine which is the best thing ever. And they have been improving the shader compiling situation. GDScript traits will most likely be in 4.6 as well which will be epic
Anonymous No.528252762 >>528252846
>>528249114
cool what is this?
Anonymous No.528252846
>>528252762
It's the zip file I replied to kek
Anonymous No.528252875 >>528253023
>>528249382
how hard is it making scripted attacks?
Anonymous No.528253023
>>528252875
hmm, not hard I would say, just animate 2 characters together, when press button: sync position and play both character anims at the same time.
Anonymous No.528253059 >>528253186
>>528242535
if you told me this was an agdg game, i would've believed you.
Anonymous No.528253186
>>528253059
Anonymous No.528253241
>>528248040
Maid uniform...
Anonymous No.528253274 >>528253552 >>528254175
can someone design my levels for me
Anonymous No.528253294
ok give me the game files then
Anonymous No.528253338
>>528247509
I am!
Anonymous No.528253494 >>528253827 >>528254552
>>528249868
2D is pretty good, has a solid of content and is well structured.
3D is lacking in content at the moment and not worth it if you're tight on money.
It's nothing you can't learn for free, you're paying for a structured course with exercises and the "workbooks" with a demo scene that you build on over the course of a module.
A lot of youtube tutorials are dogshit timesink grifts that won't leave you with any skills. Most of the learning you need to do is stuff you'll need to figure out solo by trying, but GDquest at least pushes you in that direction.
Anonymous No.528253552
>>528253274
Use procedural generation.
Anonymous No.528253827 >>528254552
>>528253494
Forgot to add, it being text based is the biggest draw compared to youtube, it's so much quicker to read each lesson than sit through a 20m-2hour video, then having to seek back through it or pause it every 20 seconds to get the info you need etc.
Anonymous No.528253831 >>528253946 >>528256024
https://www.youtube.com/watch?v=x-YHsSvO_lU

mormonboy cracked the code
Anonymous No.528253946 >>528254274 >>528256024
>>528253831
been laughing so hard i forgot my pic
Anonymous No.528253949 >>528254106 >>528254120
Why did no one tell me it would be this hard?
Anonymous No.528254081
>>528252380
>embed scripts into scenes
how do you even do this?
Anonymous No.528254106
>>528253949
LOL
Anonymous No.528254120
>>528253949
>we're democratizing gamedev by releasing out engine for free
Anonymous No.528254175 >>528254456
>>528253274
I will for a... 30% cut
y-you will make money off it right
Anonymous No.528254274 >>528255796
>>528253946
whats with the backwards cap?
Anonymous No.528254292 >>528254430
I really really want a large monster to hold me.
Anonymous No.528254430 >>528254541
>>528254292
I really really want me to hold a large monster.
Anonymous No.528254456 >>528254968
>>528254175
>y-you will make money off it right
yes, because so far my first game has made 2k dollars
Anonymous No.528254541
>>528254430
Yes and then I want to kiss their nose then stick my whole body in their mouth but I don't want to be eaten.
Anonymous No.528254552 >>528254847
>>528253494
>>528253827
Yeah anon. I agree with all of these takes.
Video tutorials are not great.
But like other anons said I might just use AI even more for learning. It's been getting a lot better for Godot and I might be able to make a ruleset that makes more educational prompts.
Anonymous No.528254847
>>528254552
not against this in principle, but the error rate on ai dev questions is too high, it can waste a beginner's time way more since they don't know what's what
just read teh docs
Anonymous No.528254968 >>528255175
>>528254456
what kind of game do you need levels designed for
Anonymous No.528255175 >>528255245 >>528255525
>>528254968
a 3D platformer with linear levels
Anonymous No.528255245 >>528255313
>>528255175
>linear levels in 2025
ngmi
Anonymous No.528255269 >>528258404 >>528274656
>Makes game with a tropical island setting
>No mechanics involving water
Time to change that
Anonymous No.528255313
>>528255245
i dont want to make a mario 64-like
Anonymous No.528255514
>>528249868
>buying courses
Anonymous No.528255525
>>528255175
I have to go to sleep but if I see you post another time I might offer to help again
Anonymous No.528255597
>>528243058 (OP)
I thought C and raylib would never allow me to finish a game wtf. Even the artwork looks good. This doesn't fit the use an engine narrative at all.
Anonymous No.528255628
>>528249868
thomas bros, we eating good these days
Anonymous No.528255709
Never forget:
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous No.528255796 >>528256152 >>528256935 >>528257536
>>528254274
>why society hates single men
The guy in the thumbnail is the reason. Imagine calling yourself a man, while bitching about society like a women.
Anonymous No.528255862 >>528255904 >>528267475
How hostages should be handled.
Anonymous No.528255904
>>528255862
why am I hard?
Anonymous No.528256024
>>528253831
>>528253946
What? That nobody wants to play boring ass "cozy" games?
Anonymous No.528256082 >>528256214 >>528256427 >>528256482
The basic overworld systems now work seamlessly without errors (I disabled fade in/out transitions for brevity)
Time to actually design a good battle system! Pls give me ideas
Anonymous No.528256152 >>528256552 >>528265298
>>528255796
https://www.youtube.com/watch?v=OT23mBK2F4g
we are here
Anonymous No.528256214 >>528256804
>>528256082
>"Do you want some donuts?"
yes
>gives one donut
Fuck you, faggot! Where are the rest!?
Anonymous No.528256427 >>528256804
>>528256082
i always start with the battle system first since that's the core gameplay
Anonymous No.528256482 >>528256804
>>528256082
what prompt for the house?
Anonymous No.528256552 >>528256710
>>528256152
>3D survivorslop
>no clue about vertex animations
>no clue about DOTS
>unironically using skeletal meshes for enemy waves
this nigga never learns.
Anonymous No.528256710
>>528256552
it's a sponsored stream for a unity coding assistant
Anonymous No.528256804
>>528256214
S-sorry anon, I took the rest for myself
>>528256427
I started with a simple dragon quest styled battle the last time but I figured I will need to make something better
>>528256482
It's from a free asset pack anon, here
https://pixel-boy.itch.io/ninja-adventure-asset-pack
Anonymous No.528256914 >>528257160
https://x.com/Spade_seiyu_dol/status/1936332437505949735

the mentally ill society 'cord wants you to make games for btw
Anonymous No.528256935
>>528255796
That guy is obviously gay and was brought up in a religious home. Your viberadar is autistic levels of bad.
Anonymous No.528257160
>>528256914
us to yen conversion isnt that good
Anonymous No.528257536 >>528257791
>>528255796
a white male doesnt get his way will find someone else to blame
Anonymous No.528257776
Anonymous No.528257791 >>528260276
>>528257536
t. brownoid
Anonymous No.528258357
wake up
dev
sleep
repeat
Anonymous No.528258404
>>528255269
hell yeah fishing!
Anonymous No.528258437
out of the wine
out of the chal-eece of a-gon-y
Anonymous No.528259557 >>528280185 >>528280458
>another indie dev wasted millions on hiring San Fran based developers
Anonymous No.528260276
>>528257791
i'm working on a gambling roguelike deckbuilder, would a nigga do that?
Anonymous No.528260398 >>528260592 >>528260990
i think i'm going insane
Anonymous No.528260592
>>528260398
nothing wrong with being schizophrenic, i'm one myself
Anonymous No.528260990
>>528260398
I went insane yesterday. Then I ate a banana and felt better. I still want to be held by monsters tho.
Anonymous No.528261996
>>528243409
this is actually impressive
Anonymous No.528262029 >>528262448 >>528265762 >>528276615 >>528288951
Wondering if I should really add the colony feature to Galduen.
Anonymous No.528262331
I wish this world wasn't so shit.
I wish there was no struggle.
I wish I had the pride to strike a fool.
Anonymous No.528262354
>>528245615
mogs my game
Anonymous No.528262448 >>528262672
>>528262029
Scope creep?
Anonymous No.528262672 >>528262925
>>528262448
Maybe, I think the gameplay as of now if quite fine, and I wonder if adding the colony is not too much.
Anonymous No.528262925 >>528263887
>>528262672
Do you fear it will take away from the space travel if the player has to worry about colonies?
Anonymous No.528263082 >>528263283 >>528263421 >>528263828 >>528265947 >>528271241 >>528277672 >>528289153
their fantasies will never be quenched
Anonymous No.528263283
>>528263082
perfect screenshot
>sir cumalot
>broken english from developer
Very period.
Anonymous No.528263421
>>528263082
Gamers are unbelievably spoiled. A lot of them expect cheap games to be infinitely replayable and for the developers to update them forever for free.
Anonymous No.528263603 >>528263650 >>528265226 >>528266494
Someone post the screenshot of the guy who left a negative review because "the game was too positively reviewed" and he wanted to "mix it up".
Anonymous No.528263650
>>528263603
based
Anonymous No.528263769 >>528264216 >>528264897 >>528265124 >>528265521 >>528266184 >>528266954 >>528267057 >>528279535
What do you have in your inspiration folder?
Anonymous No.528263828
>>528263082
>dev reply
yikes that's a refund request sweetie
Anonymous No.528263859 >>528266267
do curators get paid?
Anonymous No.528263887 >>528265801
>>528262925
Yes, I also think it may be overwhelming.
Anonymous No.528264146
>>528248445
>Only one character here is clearly stylized
Learn the distinction between "loli" and an actual child.
Anonymous No.528264216
>>528263769
i only have joe
Anonymous No.528264897
>>528263769
a lot of furry bimbos
Anonymous No.528265124
>>528263769
Cute girls.
Anonymous No.528265226 >>528266638
>>528263603
i dont remember his name but i remember he also negatively reviewed cropolution
Anonymous No.528265298
>>528256152
>b*teme is doing sponsored asset flip streams now
now this is just getting sad
Anonymous No.528265521
>>528263769
Funny girls.
Anonymous No.528265762
>>528262029
Just make it a furry breeding simulator and it will sell 1000x more than what you're expecting.
Anonymous No.528265801 >>528266308
>>528263887
Space game players might enjoy that sort of thing
Anonymous No.528265875
>>528248445
childless gamers are a rising market
Anonymous No.528265947
>>528263082
Why the fuck would you unironically reply to some random named Sir Cum'Alot?
Anonymous No.528266137
https://store.steampowered.com/app/3614570/_Dragons_and_elves/
sometimes i like to look at the new games coming out with the rpg tag. i've seen a few that use ai generated trailers now which are all chinese mind you. makes you think how close we are to being able to make our own jrpgs without needing massive budgets.
Anonymous No.528266184
>>528263769
maybe one day I will learn how to model something like this and make a game with it
Anonymous No.528266267
>>528263859
yep. same as jannies.
Anonymous No.528266308 >>528266484
>>528265801
The problem is: If i go for this gameplay I don't think I could stop myself from going over the scope.
Anonymous No.528266484 >>528267578
>>528266308
Is it one of those things when you want to do X, but in order to do it you must first implement Y, which requires Z, and so on so it never ends?
Anonymous No.528266494 >>528266810 >>528266867
>>528263603
Anonymous No.528266556
>>528248445
so this is what my game needs... a companion...
Anonymous No.528266580 >>528267926 >>528268508 >>528268535
Managed to lower the resolution of the grass to fit more with the general style of the other textures. What do you guys think?
Anonymous No.528266638 >>528267224 >>528267337 >>528267365
>>528265226
https://steamcommunity.com/id/Giufin/recommended/?p=1
Anonymous No.528266710
I anticipate 32 reviews on release. No more, no less. 21 of those will be negative.
Anonymous No.528266810
>>528266494
this was a legit bad review, why did he feel the need to add that first part
Anonymous No.528266867
>>528266494
Loop Hero is a literal skinnerbox
Anonymous No.528266954
>>528263769
Anonymous No.528267057
>>528263769
i unironically use pinterest as a mood board
Anonymous No.528267224
>>528266638
>1.8K hours in rainbow six
mamma mia
Anonymous No.528267320
aaaa Mr. jP please submit your highscores
Anonymous No.528267337 >>528268181
>>528266638
>SLOP GOOD
>REAL GAMES BAD
insane how this site is populated almost exclusively by freaks like this
Anonymous No.528267365
>>528266638
least retarded loli enjoyer
Anonymous No.528267475
>>528255862
nooooooo let her go you jerk!!
Anonymous No.528267578 >>528269432
>>528266484
Yes, I think if I ever do a Galduen 2 it will be on colonial play
Anonymous No.528267814
Just played a really good game of aoe2. Spanish vs Byzantines. I got pushed in hard but I rallied. Ended up being kind of an eco win because he never went beyond 75 vils. 1100 elo.

Looks like we won't be needing Branno's RTS anyways.
Anonymous No.528267926 >>528269530
>>528266580
*pets your head*
Good boy.
Anonymous No.528268064 >>528268210 >>528268934
It's making fan art porn games, an easier method to become well know?
Anonymous No.528268181
>>528267337
On the brightside,getting a positive review from him means that your game exceeds expectations
Anonymous No.528268210 >>528268375
>>528268064
It's a method to become even more decided to look more like.
Anonymous No.528268375
>>528268210
has anyone ever?
Anonymous No.528268508 >>528269530
>>528266580
the texel density difference is still a bit crazy given the grass is tiny and the tree is way bigger but more pixelated
if you were to replace all materials with a checkerboard, consistent texel density would look like checkerboards of consistent size throughout
or call it "soul" and "homebrew" so you don't have to bother
Anonymous No.528268535 >>528269530
>>528266580
i really like it. how did you get the initial texture for the grass?
Anonymous No.528268771
I never know where to put the title in the cover or what font to use
Anonymous No.528268934
>>528268064
do you know a fan art porn game person?
Anonymous No.528269432 >>528269747
>>528267578
make a mac version pls
Anonymous No.528269530 >>528269791 >>528269867
>>528267926
Thanks!

>>528268508
I don't know what you mean, i am considering changing the tree texture or tree in general. Not sure right now.

>>528268535
https://gofile.io/d/5wVvas Here you go. I got it from a godot plugin called "SimpleGrassTextured" which allows you to draw, fill or erase "grass" or basically any mesh you want.
Anonymous No.528269579 >>528269775
I don't get treated equally compared to others. Either someone really powerful hates me, or believes in me. Either way is good, to know I live in the heads of powerful people rent free. :)
Anonymous No.528269591 >>528289107
>>528243058 (OP)
tryna make mo'er tuggs. I've got something like 13-14 skins done and now I have to figure out how to get all these body proportions to play nice w/ the same animation sets
Anonymous No.528269747 >>528275635
TO honor Branno project.
>>528269432
I refuse to sign the Apple cartel chart.
Anonymous No.528269775
>>528269579
>I don't get treated equally compared to others.
Same. I am a god on this earth.
Anonymous No.528269791 >>528269867
>>528269530
thanks anon, i can't use it though since im a poonity fag
Anonymous No.528269867 >>528270538 >>528281989
>>528269530
Forgot to post a picture of the scene. My bad. Currently working on an inventory

>>528269791
Its ova...You at least have the textures to use now if you ever find a good grass plugin or make your own.
Anonymous No.528269974 >>528270016
Game with detailed cuddling mechanics.
Anonymous No.528270016
>>528269974
Stealing this.
Anonymous No.528270178 >>528270442
Hear me out:
Cozy bread bakery game that goes into autistic bread detail about kneading, the yeast, fermentation etc.
Bam. An original idea worth billions. This is how easy it is for me, Peter.
Anonymous No.528270442 >>528270571 >>528270637
>>528270178
Hmm....bread is a little boring...maybe it could be Chocolate instead?
Anonymous No.528270538 >>528272550
>>528269867
what's the trick to making non repetitive terrain like that? is it as simple as adding shrubbery?
Anonymous No.528270571
>>528270442
There's a reason why Eric isn't a billionaire, because he thinks small. You see that and think, "What about chocolate."
I think: "What about chocolate bread?"
Bam.
- Peter
Anonymous No.528270592
.
Anonymous No.528270637 >>528274221 >>528290315
>>528270442
How about aquariums?
https://youtu.be/UDq2h4oVBMU?t=1016
Anonymous No.528270645
Decided to have planet just for failed /agdg/ project, post them and be added to the pile!
Anonymous No.528270835 >>528270883
fygoonCHAD won bigly
Anonymous No.528270872 >>528271126 >>528271148
How would I trigger a state change for the player on interacting with specific objects?

I'm trying to duck code the method in the object as a generic "interact" function, would it be easier instead to check for specific interaction objects to trigger a state change?

I need the player to be able to switch from sitting at a pc with a 2d ui and their typical movement.

This is in Godot
Anonymous No.528270883
>>528270835
Based
Anonymous No.528271126
>>528270872
>How would I trigger a state change for the player on interacting with specific objects?
When the player push the interact key.

if is_in_contact and get_contact_obj().interactible:
player_state = get_contact_obj().state_on_interact
Anonymous No.528271148
>>528270872
easier to put the interact function in the players script
Anonymous No.528271241 >>528271324
>>528263082
Can't even be bothered with starting let alone finishing a 4 hour game nowadays
Anonymous No.528271324
>>528271241
that's true for games that require my full attention
Anonymous No.528271420 >>528271632 >>528271694
>go to playtest my game
>end up playing for 2 hours
Anonymous No.528271632 >>528288535
>>528271420
This is why I have dedicated playtesters.
Anonymous No.528271694
>>528271420
based on the average agdg release this is not a good thing, statistically speaking
Anonymous No.528271905 >>528271973
I used to take pride in being above average at video games. I used to have fun with them, relax and talk trash with the boys. Now none of us play multiplayer games at all. Not even raids in D2 anymore. I'm more likely to play powerwash simulator while listening to a podcast when I have time.
Anonymous No.528271973
>>528271905
multiplayer games are complete dogshit nowadays
Anonymous No.528272173 >>528272418 >>528272521 >>528272915
picking up pixel art again
Anonymous No.528272418
>>528272173
looks great
Anonymous No.528272521
>>528272173
looks transcoded
Anonymous No.528272550
>>528270538
Well what I did was make a single plane scaled by 5, put 10 of them under a single node to make 1 large grass chunk but as you can see it still repeats, the grass mesh on top of it though helps to hide the repetitiveness .
Anonymous No.528272669
urgh.... do i really have to work on my game.... its so boring and unfulfilling....
Anonymous No.528272689 >>528272780 >>528272868 >>528276763
Chat is this true?
Anonymous No.528272780
>>528272689
Only game there that's a party game is jackbox*, if a game can't be played LAN it isn't a party game.
*that i know of
Anonymous No.528272845 >>528277463
there's got to be a way to create a 2d look with 3d models and i'm going to figure out how
Anonymous No.528272868
>>528272689
No the replier is wrong. "party game" doesn't just mean anything you play with friends. Mario Kart and Smash Bros is not a party game.
Anonymous No.528272915
>>528272173
and wheres the tutorial about drawing the girl?
Anonymous No.528273016
https://gofile.io/d/k2MZbR Made a small video showcasing the scene i've made so far. Picture is an old version so you can compare the difference.
Anonymous No.528273243 >>528273329 >>528273691
Mario Party is a party game.
Anonymous No.528273329
>>528273243
is that so Sherlock
Anonymous No.528273376
https://www.youtube.com/watch?v=E3ESO3Lm9Tw

unreal engine is such an incredible engine
Anonymous No.528273442
>powerwash simulator while listening to a podcast
Grim.
Anonymous No.528273556 >>528275272
Post your game without actually posting it.
Anonymous No.528273691
>>528273243
Mario Party is to a party what a car crash is to a car.
Anonymous No.528273740
I just lost to a massive crossbow + onager mass. My only hope was to cripple his economy, but I didn't get the timing.

Branno, we need you.
Anonymous No.528273890 >>528274442
we're reverse crabbing branno now?
Anonymous No.528274027
my level isn't fun
Anonymous No.528274205
Global Adult Gaming Expo 2025 Now on Steam! Over 40 Popular Titles on Sale for a Limited Time!
Anonymous No.528274221
>>528270637
I had a goldfish that just refused to die, it lived 14 years. all I did was feed it and change the water when it looked a bit green. it also ate it's brother.
Anonymous No.528274341 >>528275101
If you dudes want to feel a quick hit of confidence check out the popular upcoming list for early access games.
Anonymous No.528274346
i'm completely out of ideas. like, 100% out of ideas, not just 99.99%.
Anonymous No.528274442 >>528274506
>>528273890
branno pulled 50k+ on a relatively short term game while holding a full time job. he deserves some respect for that
Anonymous No.528274469 >>528274561 >>528274612
>someone downloaded my game from itch 8 times despite having only one view
huh...?
Anonymous No.528274506
>>528274442
i pulled 2k on a 1 year project as a NEET, so yeah
Anonymous No.528274561
>>528274469
Canceled downloads use to be counted as 3 downloads for some reasons, donโ€™t know if that bug still exists, but yeah the accounting is not extremely precise
Anonymous No.528274612
>>528274469
Very likely someone with OCD downloading the same game several times, I know because I am also one
Anonymous No.528274656 >>528279549
>>528255269
I saw your trailer on Steam, pretty comfy, just enough information and sarcasm to be interesting, your portraits could use some work though
Anonymous No.528274712 >>528274965
lumen is the biggest meme in gamedev history. it's noisy, it smears with movement, it's visually completely unacceptable and unappealing. yet it's shilled so hard by epic.
that's epics strategy, push something shitty that claims to do revolutionary stuff, delete all negative comments everywhere or gaslight people into believing its fine and then devs feel obligated to use this eye cancer.
not for me.
seriously man my eyes can't even handle 3d games anymore. either it's 2D for me or 2005 mmorpg tier graphics, or oblivion/counter-strike source tier. MSAA and forward rendering was when gaming didnt hurt my eyes.
Anonymous No.528274965
>>528274712
preach
Anonymous No.528275063
Grafixx has peakkked.
Anonymous No.528275101
>>528274341
I felt like i saw the same 5 games over and over
Anonymous No.528275213 >>528275351 >>528275573
I'm not an "indie dev". I'm a game developer. My games will be priced according to industray standard. That's why I will make more money than you. My $60 price tag justifies itself and legitimises me in the eyes of the players.
Anonymous No.528275272
>>528273556
Anonymous No.528275351 >>528275586
>>528275213
the reason you charge 60 dollars for a game is because you have to divide it by 100 employees.
you can become a millionaire just selling 200k lifetime units for 10 dollars.
Anonymous No.528275512
>>528247023
Are you hinting at my game
Anonymous No.528275573 >>528275704
>>528275213
$60 for 2 hours of content? Wowwie, how generous.
Anonymous No.528275586
>>528275351
Now imagine how rich I'll be selling 200k units at $60 each
Anonymous No.528275604
My MMO sub will be priced at $60 a month.
Anonymous No.528275635
>>528269747
you don't need to get the paid dev license
Anonymous No.528275704
>>528275573
worked for portal
Anonymous No.528275793
I was stressed out for one day and it set me back 2 weeks.
Anonymous No.528275951
it's really over. i tried downloading some demos and i could barely get through them. why would i care about the story when i could read a book or watch a documentary?
why would i want to make fake friends in an rpg when i could watch content creators?
i need to be doing two things at once while i consoom like a productive podcast playing in the background. i can see why games like nubby's are the future now because it allows one to be consoom two things at once.
Anonymous No.528275965 >>528276094 >>528276385 >>528276490 >>528276969 >>528277806
can you make art with nothing but mouse and keyboard? i own a tablet, but the thing is i want to lay in bed and only use mouse and keyboard.
Anonymous No.528276094
>>528275965
thats what pixel art and 3d are for
Anonymous No.528276151
https://github.com/godotengine/godot-proposals/issues/1407

kill all tranime maintainers
Anonymous No.528276385
>>528275965
i drew a shitty little 8x8 no-leg dwarf with my keyboard ten minutes ago, does that count?
Anonymous No.528276490 >>528276716
>>528275965
Isnโ€™t a tablet in bed perfectly comfy?
Anonymous No.528276609
great art takes time
Anonymous No.528276615
>>528262029
Only if you can drop the colony
Anonymous No.528276716
>>528276490
maybe if it's wireless and ultralight. but i only had money for a cheap one.
Anonymous No.528276763
>>528272689
I just fucking hate internet words like Xslop, Xlike etc.
Anonymous No.528276883
after years of trying and failing i lost all my confidence to decide on any new idea to work on. all i see is problems problems problems.
also i really don't know what is fun. also even if i have barely good ideas, there's better games to play than mine.
i just have nothing to add to the existing market.
Anonymous No.528276969 >>528277179 >>528302284
>>528275965
all done with a trackball mouse in 2005
Anonymous No.528277138
3 hours of extreme productivity and now my brain is fried
Anonymous No.528277179 >>528278249 >>528278348
>>528276969
and it took 4x time than using a tablet
Anonymous No.528277296
if you ran out of ideas just make a topdown shooter
Anonymous No.528277307
Every day I put out a couple peanuts for a crow that comes around.
And every day he gives me tips about how to make my game better.
Anonymous No.528277409
Not a single one of my ideas are a shooter, that is how you know I will make it.
Anonymous No.528277415
i feel like enginedev is what happens when you enjoy creativity, but all you can do is programming. and instead of learning to make art, you keep and keep learning programming. and you end up so fucking hardstuck. trying to do more and more pointless programming exercises.
at some point you have to admit that you know way more than enough programming and all you can do now is learning art.
Anonymous No.528277463 >>528277924
>>528272845
do you mean like this, where it's a 3D game with heavy use of 2D assets?
https://youtu.be/pfbToHeOuDA
https://store.steampowered.com/app/1684930/CULTIC/

or do you mean this, where it's a 2D game based on 3D assets that were recorded, pixelated and converted into 2D sprites?

https://www.youtube.com/watch?v=kALXAWSDYEo
https://store.steampowered.com/app/588650/Dead_Cells/
Anonymous No.528277551 >>528277713 >>528279082
I want to make games that are unnecessarily complicated and convoluted and would never become popular enough to bring in a profit that could justify their mechanics.
Anonymous No.528277672
>>528263082
just ignore these people lol
Anonymous No.528277713
>>528277551
I want ... something
but I don't know what it is.
Either way, I have become deranged this week.
Anonymous No.528277779 >>528277836 >>528277848 >>528277906 >>528277972 >>528279839 >>528281094 >>528291204
>guy stops updating tutorial series for 7 months
>makes a video about how hes switched gender
*sigh*, guess the engine
Anonymous No.528277806
>>528275965
I make... something with a mouse and keyboard. I wouldn't REALLY call it art, however.
Anonymous No.528277836
>>528277779
godot

>>528277777
Anonymous No.528277848
>>528277779
another trannitysister
Anonymous No.528277872
desu i dont want a game, i just want a simulation where i can do whatever i want. thats why i play hundreds of hours of zomboid, because its the closest i can get to that.
Anonymous No.528277906
>>528277779
switched from unity to godot
Anonymous No.528277924
>>528277463
the latter but less pixelated. snappy animations, baked lighting are some of the advantages i could think of. a good example would be guilty gear strive but with less stylized models.
Anonymous No.528277972
>>528277779
I guess Juan fixed it
Anonymous No.528278016
I'm pumping out some slop.
Anonymous No.528278129 >>528278314 >>528278534 >>528278554 >>528278646
https://www.youtube.com/watch?v=4Zzde8av1Jc

this guy used to post here under "benisdev" or something, he left agdg and now is a corny vtuber with a redditor fanbase
what can we learn from this?
Anonymous No.528278249
>>528277179
Good thing making art isn't a race.
Anonymous No.528278275 >>528278674 >>528278767 >>528279890
jonas tyroller will troon out too, just the way he speaks is almost female already.
Anonymous No.528278314
>>528278129
gotta give the market what they want
Anonymous No.528278346
yeah yeah alright which one of you guys fired up the steam wishlist bot net to troll me? really funny pal
Anonymous No.528278348
>>528277179
and it stayed in my head for 20 years
Anonymous No.528278429 >>528278692
mogs mine
Anonymous No.528278523
sandbox dev be like
flat 2d game -> lacks up axis
isometric 2d game -> kinda fine? but janky movement and janky to make
3d game -> realtime lighting and need for realtime global illumination fucks up your project
Anonymous No.528278534
>>528278129
teams making idlers. for some reason I thought these were all solo projects
Anonymous No.528278554
>>528278129
post a single sloptuber that isn't doing well. you literally don't even have to make a game, you just talk about making a game and that's it
Anonymous No.528278646
>>528278129
I don't know... That I should become a vtuber?
Anonymous No.528278674 >>528279048
>>528278275
Anonymous No.528278692 >>528279000
>>528278429
You have more wishlists than I have sales
Anonymous No.528278767 >>528278992
>>528278275
he has no hair to troon out though
Anonymous No.528278770 >>528278906 >>528278926 >>528279340 >>528285170
my life feels like eternal cope to avoid the fact that i'm destined to be a store clerk.
Anonymous No.528278906
>>528278770
Nothing quite like working a dogshit retail job to force you to work on the project as a way out
Anonymous No.528278908 >>528278951 >>528278993 >>528279320
I wish I had someone to talk me out of project hopping and tell me they want to see my game finished
Anonymous No.528278926
>>528278770
Should have tried harder in school
Anonymous No.528278951
>>528278908
Just do project walljumping.
Anonymous No.528278992
>>528278767
he just has a vegeta hairline, he has 500g of hair behind his 5head
Anonymous No.528278993
>>528278908
What's your game
Anonymous No.528279000 >>528279093
>>528278692
well that is because your game is literal retard tier dog shit and you never should have been stupid enough to post it to steam
Anonymous No.528279048
>>528278674
xhe is beautiful!!!!!!!!!!
Anonymous No.528279082
>>528277551
Doing this.
Anonymous No.528279093 >>528279872
>>528279000
And? Do you think I don't already know that? I delisted it for a reason.
Anonymous No.528279278 >>528279401
i love indie games and gushing about indies like expedition 33 and tainted grail
Anonymous No.528279320 >>528279605
>>528278908
i think its a double edged sword.
pro: no sunk cost fallacy and you'll work 6 months on a new project instead of trying 6 months to make the old one work.
con: you might not know that the project you work on is shit right now, but might become really cool when you keep working on it.

nevertheless, i think the real problem is identity issues. if you know for certain who you are and what you want, then you cannot project hop.
if you listen to rap music everyday for 10 years, then you just know rap is the right genre for you. you don't need to genre-hop. same for gamedev.

identity trumps everything in terms of consistency, that's why people shill for nationalism and traditions.
i think internet destroys identity, because there's so much random content that makes your brain skip between contexts. everytime it starts to build an identity it immediately quits again.

or maybe our identity is a taboo. since we are here on 4chan we are open to rekt videos, porn, racism, bullying etc. - maybe the game we should make wouldn't even be allowed on steam. maybe we are psychos and we don't want to show our true colors in our game.
Anonymous No.528279340
>>528278770
ummm make a store clerk game?
Anonymous No.528279401
>>528279278
AAAAAAAAAHHHHHHHHHHH YOU CANT CALL NEPOBABYSLOP "INDIe
Anonymous No.528279456
indie =/= amateur
Anonymous No.528279478 >>528281058
Remember, (You) have no budget to punctuate plot points with songs like https://www.youtube.com/watch?v=-yZv4giBvn8 so you should just focus on gameplay, the one thing you can be good for.
Anonymous No.528279485 >>528279939
Anonymous No.528279494
my game is pretty cool
Anonymous No.528279535
>>528263769
if i posted my inspiration folder someone might steal my million dollar idea
Anonymous No.528279549 >>528279685 >>528280287 >>528289535
I still need to slap together some better SFX and I can call this last gun done!

>>528274656
Oh neat, glad you found it. I finally feel like I'm actually on the home stretch now.
> your portraits could use some work though
I'm devastated, what's wrong with them? I thought they looked good! I'm probably not going to fix them, but I'd like to know for future reference
Anonymous No.528279579
>wishlist balance, South Asia: 6
>wishlist balance, North America: 620
Anonymous No.528279605
>>528279320
>maybe we are psychos and we don't want to show our true colors in our game.
This is why I sometimes wonder if my game selling <20 copies was actually a blessing. I put too much of myself into it. It's better that no one see my ugliness.
Anonymous No.528279628
I've realized I dont actually like making games, just game engines
Anonymous No.528279685
>>528279549
>drink soda
>gun refills
PEE GUN PEE GUN PEE GUN
Anonymous No.528279839
>>528277779
whats xers name?
Anonymous No.528279858 >>528279992 >>528280138
>>528243058 (OP)
>be burned out as fuck because im not sure how to continue working on my game and working
>go to 4chan /gd/ - catalog - "amateur game de..."
>see this
>self esteem boost
bros...thanks so much...
Anonymous No.528279872 >>528280059
>>528279093
I'm just being a cunt for fun, if you can identify why it failed then it can still be very useful to you as a learning experience.
Anonymous No.528279890
>>528278275
He would never, he represents white aryan perfection, he will be one of the first people to break into agartha while developing games for the white agarthian people
>captha: XJHRT
Anonymous No.528279939
>>528279485
he was the weak link. don't hire him
Anonymous No.528279992 >>528280115 >>528280748 >>528283694
>>528243058 (OP)
>>528279858
I have to agree that there is intense fygoon energy behind these posts
Anonymous No.528280059
>>528279872
It failed because I lack the skills to make a good game. The lesson learned is that some of us are doomed to failure to mediocrity, and the world desperately needs to do a better job of beating this lesson into the minds of the masses. Only a privileged few are born to succeed, and the rest of us need to learn to accept that and stop wasting our time trying to do the impossible.
Anonymous No.528280078
heh, videogames
Anonymous No.528280115
>>528279992
Well, you know batman and joker ended up being closer to each other than they originally thought.
Anonymous No.528280138
>>528279858
>forgot the wattle
son... I am disappoint.
Anonymous No.528280185 >>528280320 >>528280664
>>528259557
Idk Dreamsettler and what they did, but I do find it odd people like Jon Blow spend so much on elite talent to make children's games. Like ok, one smart guy, fine. A whole team of elite programmers? To make puzzles? Why?
Anonymous No.528280287 >>528281364
>>528279549
main character and red dress booby lady looked like someone's first attempt at digital drawing, strong deviantart vibes from 2005. Normal grunts looked much better though. I think that flat-shaded colors and thin outlines are the main reason for my aversion
Anonymous No.528280320 >>528280490
>>528280185
to get closer to god
Anonymous No.528280458
>>528259557
This guy appears and sounds aggressively jewish
Anonymous No.528280490
>>528280320
"No you don't get it, there's deep meaning behind pushing the box to the correct spot, this genius is worth tens of millions spent!" No, not really. Zelda is better anyway.
Anonymous No.528280513
I treid to work harder on my game this month - it ended up eating the big amount of my "job hours".
I don't know how to survive next Month becuase im being paid per hour and i didnt work that much this month.

what shitty way to live...i want to die. i want to make my games but i can't because i wont be able to buy food/pay bills if i will...

How other people manage to make a game AND have a job - pay for food/internet/etc.
Anonymous No.528280534 >>528281040 >>528282345
remind that a japanese salary man made this game by himself in his spare time for 15 years
Anonymous No.528280664 >>528281353
>>528280185
>why spend so much on elite talent to make children's games
You are retarded anon.
Anonymous No.528280707 >>528280797 >>528282291
Well anon, are you gonna down the glass and use Twitter?
Anonymous No.528280748
>>528279992
It's literally fagoon 2.0
Anonymous No.528280780 >>528280929
Anyone recommend some good texture / mesh tools / software? I have Tree it, and material maker but would like a wider range of tools.
Anonymous No.528280797 >>528281389
>>528280707
Damn, that post must be doing good because of his game, right? Better game = more views after all.
Anonymous No.528280816 >>528280894 >>528281031 >>528282470 >>528286740
Anonymous No.528280894
>>528280816
sovl
Anonymous No.528280929 >>528281405
>>528280780
Funny enough I was gonna use speedtree or treeit and I ended up just making the trees in blender and animating them there.
Anonymous No.528280965 >>528281134 >>528281345 >>528281483 >>528283168
WTF happened to Ruza? The dev did a 180 with the final update. He removed choices, comedy elements, romance and a bunch of dialogue and scenes.
Anonymous No.528281031 >>528281530
>>528280816
Make this same thing but a deer stuck in a fence.
Anonymous No.528281040
>>528280534
>Overwhelmingly Positive (25,980)
what a hidden gem
Anonymous No.528281058
>>528279478
is she saying "the skibidi"?
Anonymous No.528281064
i think what you should do if you are a nodev and cant find motivation is just to play hundreds of hours of vidya until you reach the same point again that started you getting into gamedev: inspiration
Anonymous No.528281094
>>528277779
Low level framework custom engine implementation 'Let's Code Minecraft from Scratch'
Anonymous No.528281134
>>528280965
Anonymous No.528281215 >>528281258 >>528281537
>have to send out emails to press
>social anxiety is stopping me
Fuck. Call me what you want, I already know.. I'm useless.
Anonymous No.528281258 >>528281385
>>528281215
>have to
You never "have to."
Anonymous No.528281345 >>528281843
>>528280965
Another solodev cracking under the pressure. If you don't got the cahones, stay outta the kitchen, man.
Anonymous No.528281353
>>528280664
I know, but you can't articulate why. Because you're a retarded faggot. So fuck off you cowardly little bitch.
Anonymous No.528281364
>>528280287
I don't see it, the only thing I did different with the grunts was the camo pattern.
Anonymous No.528281385
>>528281258
based
I know what you mean.
Anonymous No.528281389
>>528280797
How much of this came from constantly Tweeting? We may never know
Anonymous No.528281405 >>528281629
>>528280929
Tree it is weird, i mean I don't really get the point because the licence says that even custom trees you make arent yours. Is speedtree better?
Anonymous No.528281483 >>528281843 >>528281958
>>528280965
As a gamedev with a decent following, you probably shouldn't be addressing your players directly, because at that point the only thing that matters are your actions, and not what you say. You should also obviously never be snarky like this guy..
Anonymous No.528281530 >>528281716
>>528281031
my game has enough sexy animals, it needs more men now
Anonymous No.528281537
>>528281215
you get to. Just do it and grow from the experience. feel the pain.
Anonymous No.528281581 >>528281768
my advice: just be a nepobaby bro
Anonymous No.528281629 >>528281989
>>528281405
I found speedtree to be better than treeit albeit they both look exactly the same. Together though I found both to be a high learning curve I was not in the mood to sit through tutorials for. I feel the trees I created in blender are literally the same quality and I can do it much faster and easier after not second guessing myself.
Anonymous No.528281662
I will only respond to fan art. by printing it and putting it on my wall. silent dev.
Anonymous No.528281716
>>528281530
understandable
Anonymous No.528281768
>>528281581
Literally means nothing for gamedev unless your parent was some savant programmer from the 80s/90s who will teach you good habits.

What I think you mean is don't be poor, which isn't a nepotism thing.
Anonymous No.528281843 >>528282818 >>528282881
>>528281345
>>528281483
I enjoyed his game, got excited when I saw that the final update was released early, then saw all of this. Feels bad, man.
Anonymous No.528281958
>>528281483
>never made a memeable video in my youth
I'll never have my cum chalice moment......
Anonymous No.528281989 >>528282918
>>528281629
Did you follow any blender tutorials? I need to make some better trees than the ones I have already

>>528269867
here are the trees I have right now.
Anonymous No.528282291 >>528282378
>>528280707
twitter gave me a game development job but i make small games for ai
Anonymous No.528282345 >>528282456 >>528282535 >>528282679
>>528280534
Anonymous No.528282378 >>528282842
>>528282291
oof
Anonymous No.528282402 >>528282665
Michaelangelo painted all of his own paintings, remember that.
Anonymous No.528282456 >>528282679
>>528282345
you can have a team of 120 people working on your game and still be solo, just like you can have multiple publishers and still be indie, okay?
Anonymous No.528282470 >>528282869
>>528280816
is this dingodev ?
Anonymous No.528282484
Michaelangelo was probably a faggot, remember that.
Anonymous No.528282498
80% of the gamedev process as a solodev should be searching the web for free assets and building a massive cc0 collection on your local drive.
Anonymous No.528282535
>>528282345
> not making credits a secret easter egg
ngmi
Anonymous No.528282665
>>528282402
the sistine chapel took him like 4 years bro is the boku of painting ffs lol
Anonymous No.528282679 >>528282753 >>528282859 >>528282860 >>528283117 >>528290703
>>528282345
>>528282456
The more I dig into the development history of supposed "solo games" the more convinced I become that there is not a single successful game ever developed solo. Every single successful "solo game" has been one main developer getting all credit and every other contributor forgotten.

If you want to make a genuinely good game, you can't be solo.
Anonymous No.528282731 >>528282806
Yesterday I made 11% of my advertising spend back in sales.
If I can just 10x it I will be in profit land.
Anonymous No.528282753
>>528282679
truth
Anonymous No.528282806
>>528282731
I have spent 600 dollars in ads so far. I'm going bankrupt.
Anonymous No.528282818
>>528281843
It seems like he never had a strong vision for the game anyway based on what he's saying, you could learn a thing or two from this.
Anonymous No.528282842
>>528282378
its good though its remote and lets me improve certain skills
Anonymous No.528282859 >>528283820
>>528282679
> Jonathan Blow created Braid
> Sean Barrett has to hop in to actually make the entire thing shippable
https://www.youtube.com/watch?v=f9sdvwTBBOg
Anonymous No.528282860
>>528282679
I will be the first one.
Anonymous No.528282869 >>528283140
>>528282470
how could you tell?
Anonymous No.528282881
>>528281843
Ya I liked Ruza, hope he keeps it together. He had an interesting world going on.
Anonymous No.528282897 >>528283081
https://youtu.be/xyG963F4q-8
Anonymous No.528282918
>>528281989
Kind of but not really, I already had used sapling gen before I just looked into to making sure I understood getting a wind animation which is a setting in sapling gen I ignored the last time I had used it prior.
Anonymous No.528283020 >>528283104
Progress: More content, more bullet patterns, more enemies. Trying to get things to work for DD.
Anonymous No.528283078
>taking all the credit is bad

name one skyrim developer other than todd howard
Anonymous No.528283081
>>528282897
> same game
Anonymous No.528283104
>>528283020
damn the green flyer bugs are nice
Anonymous No.528283117 >>528283254 >>528290917
>>528282679
Stardew Valley stands in your path
Anonymous No.528283140
>>528282869
>Help me stepdingo I'm stuck
Anonymous No.528283163 >>528283389
I have a hidden gem, just waiting to be discovered. Any second now, after all, algorithms can't possibly be wrong.
Anonymous No.528283168
>>528280965
Game is free? He removed everything because maybe it was his original vision and other stuff was added as a test?
Anonymous No.528283254 >>528283374
>>528283117
Had multiple contributors. The main dev's publisher gave him contractors for art and play testing. Having dedicated play testers in particular was critical to fine-tuning the game to be addictive.
Anonymous No.528283374 >>528283652
>>528283254
So if someone plays the game it no longer counts as self made? Well ok then. I guess you're right, Eric Barone didn't first create the universe so I guess he had some help. You win.
Anonymous No.528283389
>>528283163
>algorithms can't possibly be wrong.
The algorithms are right. Your game is just garbage and is being rightfully hidden.
Anonymous No.528283498
I might get the mechanic done in the next day or two. There is only one real thing left that would take actual time to code out.
Anonymous No.528283627 >>528283761 >>528289918
Toby Fox has the highest median revenue on Steam
Anonymous No.528283652 >>528284226
>>528283374
Having multiple people paid to constantly test your game and give feedback and ideas is not a resource available to anyone in this thread.
If you want to worship and imitate Barone, go ahead, but you should imitate what actually happened. Imitating the fake "solo dev" mythology version of events in your head is self-destructive and only going to make your game worse.
Anonymous No.528283686 >>528283798 >>528283870 >>528283883 >>528283907 >>528284007 >>528304903
Does your game have waifus, anon?
Anonymous No.528283694
>>528279992
it feels like it's another fagoon clone, we get one every year or so
Anonymous No.528283698
how to develop enough autism to make a map like this all alone?

https://map.projectzomboid.com
Anonymous No.528283761
>>528283627
is toby really AA? how much could either game really have cost to make
Anonymous No.528283798
>>528283686
It has my waifu.
Anonymous No.528283820 >>528284009
>>528282859
>Sean Barrett
Damn, I didn't know this was the guy who made stb...my legs, they are kneeling out of reflex
Anonymous No.528283870
>>528283686
> have waifus?
Yes, it even has traps and futa.
Anonymous No.528283883
>>528283686
Yes, but I have to prepare for work. I can't post them right now.
Anonymous No.528283907
>>528283686
if your standards are low enough
Anonymous No.528283949 >>528284586
just a friendly reminder that if a mindset you have doesn't work for yesdev it wont magically work tomorrow, in a week, in a year or in 20 years. your mindset is just wrong.
Anonymous No.528284007 >>528284075
>>528283686
No. It features a female character, but no one is going to want to waifu a dirty and smelly neet.
Anonymous No.528284009
>>528283820
He has a playlist where he makes an advance minecraft clone with physics and shit. The guy added predictive multiplayer within a week from scratch. Actual chad.
Anonymous No.528284075
>>528284007
That's female privilege though
As a woman you are ALWAYS someone's fetish.
Anonymous No.528284226 >>528284428
>>528283652
Ya bro, I know you won't give him credit for doing 99.999999% of the work because you're butthurt, that's fine. I already said you're right. He didn't first create the universe so you're technically correct. Congrats.

Also yes you can have testers. Save up 1k and pay 3rd worlders on fiverr or something. Quit being a bitch.
Anonymous No.528284428 >>528285992 >>528288535
>>528284226
>Also yes you can have testers.
Did I ever say otherwise? My whole point is that you should NOT try to be solo. Yes, you should hire testers. Barone had contractors helping on art too. You should hire art contractors too. Hire code contractors if you can afford it.
Anonymous No.528284505 >>528284618
do you start by making it extremely easy or hard when balancing difficulty?
Anonymous No.528284586
>>528283949
What a strange post
Anonymous No.528284618 >>528284830
>>528284505
I hate the concept of difficulty selection. How do I plan to handle casuals you ask?
Ans: Konami Code
You can use cheatcodes to make the game easier
Anonymous No.528284830 >>528285193
>>528284618
i should've asked chatgpt before posting it. it's better to make it difficult at first then toning it down because it allows you to test mechanics to the fullest and find out what would frustrate the player.
it's more abstract when it comes to turn based games where damage avoidance isn't always guaranteed so i should've specified that.
Anonymous No.528285170 >>528285612
>>528278770
Keep struggling fren
Anonymous No.528285193 >>528285297
>>528284830
I still hate difficulty selection. If you are adding it to your game, make sure to actually mark the "intended" difficulty according to you. I hate when I have to dig through forums to figure out what difficulty is a game designed around, and what are added later as a hack.
Anonymous No.528285297
>>528285193
my game will just have one difficulty with options to cheese the game
Anonymous No.528285494 >>528285609 >>528285682 >>528285979 >>528286316 >>528288810 >>528289424
no one really mentions this but back then you didn't have to compete with live service and mobile games that were designed to keep players playing one game forever.
Anonymous No.528285609
>>528285494
My MMORPG will keep players playing my one game forever.
Anonymous No.528285612 >>528285778 >>528295291
>>528285170
i've been collecting bocchi images for a while now (to train AI on) and i've been noticing something. there's a lot of memes that just don't make sense. i actually don't believe that knowing the context having seen the anime would make them make sense. They're just completely lolrandom. they're just inserting goto into random scenarios, often straight up replacing the original character with goto and not modifying the joke whatsoever
im starting to think that bocchi is some kinda meaningless brainrot, and that goto has no personality or identifiable traits that would facilitate creation of humorous content. It's almost like they WANT to reference bocchi, but there's NOTHING to reference, so the end result is just "look it's an image of goto and she's uhhh basically not doing anything at all"
Anonymous No.528285667 >>528307589
post dev fuel
Anonymous No.528285682
>>528285494
nobody asked you to make a game. it's your own choice to compete. you are like league of legends players who rant that other people are better than you.
no you aren't special, no you aren't the main character, no you aren't destined to be the best, no others are not idiots, no others are not low iq.

other people have built skyscrapers and nuclear bombs, you can't even build a video game. stop thinking you are the main character.
Anonymous No.528285778
>>528285612
I've been collecting bocchi images just to upset the posters here who cry about it
Anonymous No.528285979
>>528285494
shit im not even competing with the customers of league of legends im competing with myself between my project and that hell pit of a timesink
Anonymous No.528285992 >>528286147
>>528284428
>Did I ever say otherwise?
>Having multiple people paid to constantly test your game and give feedback and ideas is not a resource available to anyone in this thread.

Yes, you did
Anonymous No.528286147 >>528286464
>>528285992
People in these threads "don't" but they "can." You're misunderstanding my point: don't try to be solo like half the idiots on agdg.
Anonymous No.528286196 >>528286331 >>528286430
i'm making a multiplayer game
Anonymous No.528286316 >>528286890
>>528285494
The people who play one game forever are actually very open to new games. They just want the game to be good. I play like 2 games a year on average. One of them was Indie, Stardew, the other was from a AA studio, Helldivers. I'm playing D4 now just out of respect for what the series once was. But it's shit for the most part. If you can't beat AAA in terms of fun, you have an issue. Now really is the time of Indies. We can make far larger indie games than the past, and AAA literally cannot make a good game as a result of western business law, western philosophical under pinning's being broken, and anyone with a clue has pretty much retired or will never reach management due to skin color and gender identity.
Anonymous No.528286331 >>528286664
>>528286196
me too. im making a multiplayer game as a single person
Anonymous No.528286430 >>528286664
>>528286196
They don't usually do that well.
Anonymous No.528286464 >>528286892 >>528286920
>>528286147
I'm not trying to be solo. Ideally I delegate out all aspects of game dev other than Idea guying. For the moment I'm forced to program. But I already work with an artist, allowing for twice the game to be made than if I did it myself. Even Stardew was likely held back dramatically by Eric making all the music and art. There's actually not much to do other than farm and a few mini games.
Anonymous No.528286550 >>528286886 >>528287020 >>528287114 >>528287339
>even if i worked for 4 years and the game was a flop, I would have learned so much, I would have grown as a person and I would have the dignity of like, I had finished a project and I feel that is important too and that can, you know... if you keep that going, eventually, you're really increasing your chances of something happening... it's better than doing nothing!

https://youtu.be/83DYlsJoaFk?feature=shared&t=4032
Anonymous No.528286664
>>528286430
it's co-op pve friendslop
after experimenting with multiple singleplayer games i realized that i only enjoy multiplayer games
i can't make a singleplayer game, i lack the passion

>>528286331
nice, good luck
Anonymous No.528286740
>>528280816
>unzips
Anonymous No.528286773 >>528287294 >>528287393
the reason they make 50k games per years is so you play them, and not so you sit in unity and dev on a game. be a consumer.
Anonymous No.528286886
>>528286550
Fantastic interview. It's actually shocking how much me and Eric think alike. Almost like I'm destined to be the next Eric Barone.
Anonymous No.528286890 >>528287539
>>528286316
how does an indie making a turn based game compete with the likes of gachas with their giant budgets and player retention tactics?
Anonymous No.528286892 >>528287092 >>528288535
>>528286464
>Even Stardew was likely held back dramatically by Eric making all the music and art. There's actually not much to do other than farm and a few mini games.
It's very telling that the main area of the game where he did contract help (getting hired testers to refine the addiction loops) was probably the most key part to Stardew's success.

Also, he sort of did have help on the art. He refuses to credit them because he threw out the contractor-made assets and replaced them all with his own, but his art style would have been drastically different if he did not have those contractor-made assets as a reference. The huge style changes that can be seen in the "iteration timeline" pictures are due to switching his style to imitate the contractor-made references.
Anonymous No.528286920 >>528287539
>>528286464
>Even Stardew was likely held back dramatically by Eric making all the music and art. There's actually not much to do other than farm and a few mini games.
Disgusting take. Hopefully bait
Anonymous No.528287020
>>528286550
this is what i needed, i wouldn't give 4 years of my prime to this hobby though. maybe a year or two.
Anonymous No.528287092 >>528287239
>>528286892
Is this the new advanced form of the "nepobaby sponsored by microsoft" bait?
Anonymous No.528287114 >>528287192
>>528286550
>if you keep that going, eventually, you're really increasing your chances of something happening... it's better than doing nothing!
This is an incredibly incorrect and dangerous mindset because it ignores opportunity cost. The alternative to wasting your time on a doomed project is not "doing nothing," the alternative is doing something that will actually succeed.

Imagine if he actually had wasted 4 years making something else instead of Stardew. The opportunity cost of that disastrous decision would be all the profits of Stardew.
Anonymous No.528287192
>>528287114
ngmi
Anonymous No.528287239 >>528287457
>>528287092
It's not bait, it's a warning to the Barone-worshipping idiots on agdg who insist on doing everything solo "because Barone did" when even Barone didn't actually do everything solo.
Anonymous No.528287294 >>528287598
>>528286773
i want to but i need the money to buy art
Anonymous No.528287339 >>528287543 >>528287598
>>528286550
if his game would have flopped his gf would have left him and his parents would have told him to get a job. that's the actual truth.
Anonymous No.528287393 >>528287468
>>528286773
If they wanted me to play games they wouldn't charge more than I can afford for them.
Anonymous No.528287443 >>528288723
I wonder how much it would cost to contract Raph Koster as a game design advisor for my MMORPG.
Anonymous No.528287451
> muh nepo
> muh hack
Say it with me:
> If you don't wanna do something, you can think of reasons all day of why it won't work.
Anonymous No.528287457
>>528287239
>Source: I made it up because he has an Xbox hat and he spoke about using the contractor model for help post release
Anonymous No.528287468 >>528287647
>>528287393
they want you to work 9 to 5 and send them a chunk of your income
Anonymous No.528287539
>>528286890
By picking a genre they can make a fun complete game in, while taking that genre to new heights in at least 1 area. I haven't played Undertale but they seem to have drastically altered combat, so it's a new experience for fans of that genre.

>>528286920
I'm not saying it was a bad choice to handcraft the whole game. But in terms of features, it's just obvious that if Eric spent 5 years doing the art, music, marketing, then the game is going to have less features programmed in. I mean he admits this himself, he didn't have time to get all his ideas in. It's not a bad take, you just don't understand either the post, or opportunity cost.
Anonymous No.528287543 >>528287684 >>528287828 >>528288009
>>528287339
This. It's piss easy to say "I'm glad I did it, even if I failed" when you didn't fail.
People on agdg would learn far, far more studying and learning from the bitter failures on agdg than from obsessing over successful celebrities.
Anonymous No.528287598
>>528287339
Even if that was true >>528287294
doesn't invalidate anything he said
Anonymous No.528287647
>>528287468
That's what I'm doing, making games 9 to 5.
Anonymous No.528287684
>>528287543
>studying and learning from the bitter failures on agdg
Has anyone made a video essay for that?

Unironically it could be big. There are channels with 500k view vids that do nothing but narrate over 4chan posts.
Anonymous No.528287719 >>528287807 >>528287909
May you have a weekend full of progress Anon!
Anonymous No.528287807
>>528287719
Thank you, thank you.
Anonymous No.528287828
>>528287543
the correct term for that is pre-mortem and you're right
Anonymous No.528287846 >>528287970 >>528288064 >>528288163
let's say civilization crashes in 6 months and you know it will. what would you be doing now?
Anonymous No.528287873
Anonymous No.528287909
>>528287719
Good girl.
Anonymous No.528287938
Half the year is now behind us, and I don't feel any closer to my game's release than I did 6 months ago when I made my new year's resolution to finish this year. Instead all I feel is constant exhaustion as I grimace at the many steps ahead of me. I want to scream or cry but I don't even have the energy left to do that. And even if I did, it's not like the boulder would become any lighter and easier to push.
Anonymous No.528287970
>>528287846
> what would you be doing?
The same thing I am doing now, i.e, working towards something I want.
Anonymous No.528287978 >>528288124
>you can have a team of 120 people working on your game and still be solo
what kind of absolute goddamn retard can even think of typing this shit?
Anonymous No.528288009
>>528287543
learn from the mistakes of others
Anonymous No.528288064
>>528287846
Civilizations can rebuild, Zach.
Anonymous No.528288124 >>528288203
>>528287978
why does it have any importance what others think or say? all that matters is the money they send to your bank account.
gamedev is not about honor.
Anonymous No.528288163
>>528287846
find a way to have sex before I die as a virgin, probably couldn't do it without rape in less than 6 months
otherwise I'd just keep doing what I'm doing right now
Anonymous No.528288203 >>528288284
>>528288124
how's the weather in tel aviv?
Anonymous No.528288252 >>528290305
>/agdg/ right now
Anonymous No.528288284
>>528288203
smoky
Anonymous No.528288294 >>528288696
Your game doesn't need to be destroyed, the market already killed it.

You broke the cardinal rule of commercial game development, and built a worse version of a game that already exists.
Anonymous No.528288346 >>528288612
TIme to make trailer number... what is this? 6?
Anonymous No.528288467
Games about being strapped to a table while large creatures sniff and examine your body?
Anonymous No.528288535
>>528271632
>>528284428
>>528286892
Any recs where to (cheaply) hire good playtesters? Nobody plays my game on demo day
Anonymous No.528288612
>>528288346
Iโ€™m at about that number too
Anonymous No.528288619
you cannot work on something hard and consistently unless you truly believe in it.
doing something that goes against your beliefs will cause stress and stress burns you out.
that's why most kids will succeed at the job their parents did, because they know for a fact that it will work.
Anonymous No.528288696
>>528288294
A game can worse in many areas if it does one or more new things very well. Helldivers is an example. No campaign. Repetitive missions. Buggy. Yet, very successful. Truly dynamic battles with dynamic player abilities and many possible player builds took 3rd person shooters to new exciting heights. In many ways a game like Gears of War was far better. But Gears didn't have that dynamic combat. Helldivers was also pro fascism, and if you can squeeze that into your game without being canceled that's like a cheat code to winning.
Anonymous No.528288723 >>528288896 >>528289017
>>528287443
I do wonder........
Who else besides Raph would be good as an MMO game design advisor?
There is no one else.
Anonymous No.528288810 >>528289153
>>528285494
Why make a slop game that never ends when you can make a good game that ends?
Star Fox 64 is one of the greatest games of all time and it's about 10 hours if you squeeze it dry.
Anonymous No.528288896 >>528289541
>>528288723
Ghostcrawler but heโ€™s engaged already.
Anonymous No.528288951
>>528262029
if you have to ask, cut scope
Anonymous No.528289001 >>528289228 >>528289273
Eric's cousin is the CFO of Microsoft, he was living rent free for half a decade on a building owned by his girlfriend's oil tycoon parents while Chucklefish was slaving away making 80% of Stardew Valley.
Anonymous No.528289017 >>528289095 >>528289541
>>528288723
I know someone but I'm not going to name them. They are an industry vet though and have offered to assist me if anything arises question wise. It helps I've know them for like 25 years.
Anonymous No.528289095 >>528289419
>>528289017
cringe
Anonymous No.528289107
>>528269591
nice
Anonymous No.528289153 >>528289760
>>528288810
see >>528263082
Anonymous No.528289228 >>528289580
>>528289001
If you want to shoot yourself in the foot intentionally working solo to chase a solo dev mythology that didn't actually happen, go right ahead. Clearly you care more about fulfilling this imagined "solo dev" role than making an actually good game.
Anonymous No.528289273 >>528289668
>>528289001
Who cares. Afterwards with the success he still works endlessly for free content. I don't give a shit about any dev or any youtube drama you faggots discuss 24/7 but your pathetic whines about real life are oh so tiring.


Not everything is fair, deal with it.
Anonymous No.528289419
>>528289095
Why is that cringe?
Anonymous No.528289424
>>528285494
true but perpetual live service games eventually become stale, causing people to desperately crave unique experiences
your players won't "main" your game, but they'll absolutely love it for the short duration it exists if it's good enough
there is still hope
Anonymous No.528289535
>>528279549
why is her arm so long and skinny
Anonymous No.528289541 >>528289889 >>528289960 >>528290154
>>528288896
That guy is a fat jew with a fat dog. All he knows is WoW. He supposedly left the riot MMO project to "spend more time with his family" then he immediately creates his own MMO studio.
I have zero faith in these old industry fogies.
>but who applicable wouldn't be an industry fogie
Raph has at least written his theories and studies and considerations down. I don't know of anyone else in this space who writes.

>>528289017
Your post has reminded me of the M&M guy.

Off topic to this conversation thread I've started: A lot of the guys who M&M guy interviews seem to be semi-clueless and seem like they sleepwalked through their rising positions. Invariably, an "MMO guy" career starts as a clueless 20 year old in QA.
Anonymous No.528289580 >>528289716
>>528289228
true, great games are made by a group of skilled individuals. even retro games like chrono trigger had a multimillion dollar budget. i blame solo devs like super meatboy dev that lucked out when standards were low, we're going to see how badly his new game flops to expose him for the fraud that he is.
Anonymous No.528289668 >>528289889
>>528289273
>he still works endlessly for free content.
He doesn't, the contractors do all the work, he spends his days fucking around in a private island his father bought after stepping down as the Boeing CEO
Anonymous No.528289716 >>528290413
>>528289580
Isn't it already a success. Mewgenics or whatever. Looks super fucking gay but it seems like it's something his reddit normie audience will eat up
Anonymous No.528289760
>>528289153
Anonymous No.528289889 >>528290121 >>528290168
>>528289541
I don't know the M&M guy, but yeah this guy wasn't a lead or anything in the beginning but created crucial systems that changed the genre. Then of course needed to pay bills so never did his own thing and just offers code and skills to high bidders.

>>528289668
You just sound jealous and gay. Who cares.
Anonymous No.528289918
>>528283627
Really? There's no AAA dev that has a better one? Wild.
Anonymous No.528289960 >>528290303
>>528289541
>All he knows is WoW. He supposedly left the riot MMO project to "spend more time with his family" then he immediately creates his own MMO studio.
Oh, didnโ€™t know about that. I was actually looking forward to Riot MMO, thinking it may turn out nice as old-style WoW. Now there will be 2 flops instead, it seems.
Anonymous No.528290121 >>528290397
>>528289889
>You just sound jealous and gay. Who cares.
Pretty sure he's just trolling. But ya, he's jealous and gay.
Anonymous No.528290154 >>528290315
>>528289541
>Raph has at least written his theories and studies and considerations down. I don't know of anyone else in this space who writes.
Where can I find them?
I wasted my youth playing MMOs so I consider myself preddy good at design but I could obviously never test it as I'm a friendless solo dev stuck making singleplayer games. It'd be cool to read someone else's thoughts.
Anonymous No.528290168
>>528289889
Well I don't have a high bid. At most I could offer a couple of thousand.

But this all kind of pointless to think about because I'm a megaslacker and I don't even have a game. I am borderline-competent and my drive and energy are 1/10th what they should be.
Anonymous No.528290303
>>528289960
It definitely won't be like old WoW, it had ghostcrawler involved and he sucked. Now they have to continue that vision or fix it so either way you won't see it for 10 more years. Funny how Riot is on 5 years and has shown nothing for it yet people were shitting on star citizen because it didn't release even though they show all dev progress. It took WoW 4 years to be made btw.
Anonymous No.528290305 >>528291124 >>528292039 >>528295265
>>528288252
stupid babbling zoomerfaggot, stop using your computer if you dont have anything to say
Anonymous No.528290315
>>528290154
raphkoster.com

Also I linked a video of him earlier: >>528270637
Anonymous No.528290397
>>528290121
He's a Barone worshipper trying to ridicule those who point out that Barone wasn't actually a pure solo dev like mythologized and that trying to be a solo dev to imitate the Barone mythology is a self-destructive behavior.
Anonymous No.528290413 >>528290798 >>528290960
>>528289716
>Isn't it already a success. Mewgenics or whatever. Looks super fucking gay but it seems like it's something his reddit normie audience will eat up
I always love to see how contrarian chudddie-faggot tries to act cool and calls people normies and such

Retar you would beg reddit normies to play your game you absolute swine
Anonymous No.528290445 >>528290621 >>528290747 >>528294496
>took 15 years solo in his spare time
>while working as a japanese salaryman
>worked on a game he wanted to play but didn't exist
>an actual rpg with a soulful & epic story and not some treadmill farming sim
you should be inspired by this guy instead
Anonymous No.528290621
>>528290445
>soulful
>soul
>sovl
if you see these words on 4chan - ignore the poster. It's a shit taste weeb loser usually
Anonymous No.528290703 >>528290928
>>528282679
the guy behind lethal company seems to be a true 1ma. That game's success was lightning in a bottle though
Anonymous No.528290747 >>528291184
>>528290445
I've had that game on my wishlist for some time now, just waiting for a good vibe-month to play it
Anonymous No.528290798 >>528290960 >>528291148
>>528290413
How am I the contrarian. That dev is always the one "I'm like a heckin weirdo, I hate having a job and I like cats and irony and bloody things haha." Dudes acting he's not just a normal redditor with a host of mental illness.

I respect anyone who makes and finishes a game and I'm happy he made a career off it. But don't come at me acting like I should give a shit about mewgenics OR meatboy. Reminded of his former partner who made the classic statement like "We aren't making some hack game like Halo" and then they go on to make a hack platformer. But but but it's super heckin hard and zany! Ya I know, I know.
Anonymous No.528290917 >>528291071 >>528291306
>>528283117
Barone also had unlimited monetary and emotional support from his gf during the entire development
Anonymous No.528290928
>>528290703
and he's a furchad
Anonymous No.528290960
>>528290413
>>528290798
>newfaggot beaners arguing
lol stupid spics
Anonymous No.528291026 >>528291124
I should honestly make kaliina 2, not as a way to make money or get into steam or being rich.

Just as a way to try to make something as good as the oc-remixes of SOTN.

A game to BTFO the industry, like I always proclaimed and claimed, my dear chuds.

A game made of just anger to prove that I was the rock lee, unlike all the people that mocked me over my life.

A 10/10 masterpiece.
That should be my goal.
Anonymous No.528291071 >>528291279
>>528290917
Ya, and why can't you manipulate some ho into supporting you. Blacks get a stable of bitches to sell their ass. And you can't even get a gf to fucking believe in you? Work on your charisma.
Anonymous No.528291106 >>528291524
If I wanna make smaller project to put on itch with Unity, is there anything specific I need to be mindful of? My biggest worry is figuring out how resolution work and making the UI not spaz out after a lot of work.
Anonymous No.528291124
>>528291026
---> >>528290305
Anonymous No.528291148 >>528291281 >>528291762
>>528290798
trying too hard

post your game screenshot, nobody
Anonymous No.528291184
>>528290747
it's one of those masterpieces that you should never play because it has around 150h worth of play time
Anonymous No.528291204
>>528277779
sounds like the game maker - > godot pipeline
Anonymous No.528291240 >>528291670
If you did your research you would know that when he was 2 years into development Barone got a 5 million dollar grant from Israel to include gay marriage in his game. That's also the reason the internet was flooded with Stardew articles when the game released, for the first 6 months they had an entire company whose sole purpose was shilling the game
Anonymous No.528291279 >>528291794
>>528291071
Blacks get a stable of black chicks lmao
Anonymous No.528291281
>>528291148
right after you post hand, Juan
Anonymous No.528291306
>>528290917
same
Anonymous No.528291524 >>528292696
>>528291106
Idk how resolution really works either. I've just been starting my game and changing resolution to see how it looks, and then working with chat gpt to improve it. Basically you set the rect transform values for the main containers by pressing on that Square within a Square and press alt, and then pick where it should generally go. Between that, and using vertical and horizontal groupings, I seem to be making progress. But idk what I'm doing and my unity is super fucking outdated so who knows if what I'm doing even exists in the new versions.
Anonymous No.528291550
At the end of the day, does it really matter how many people made a game. Obviously it's easier to make a game if there are more people. Everyone who made a very successful game at some point received and accepted help in some form.

It's dumb to have this ideal that 'no one touches my game but me'. Yes some people think that's how successful solodev games get made so the misconception is frustrating. But let's just accept the reality that 'solodevs' start the project on their own, and as development accelerates they accept help.

It's less about how many hands touched the game and more about the creation process.
Anonymous No.528291670
>>528291240
Hey, Barone worshipper, we aren't insulting your precious Barone when we point out the mythology romanticizing him as a "solo dev" is wrong. We're only pointing out the mythology is wrong in order to dissuade naive young devs from self-sabotaging by trying to chase the "solo dev" myth.
Anonymous No.528291762
>>528291148
My game will be finished soon enough. But no, I'm not going to post, just so in a year you have a screen shot of me going off on mewgenics to rile up reddit to cancel me. "This mother fucker doesn't love cats! Let's kill that Hitler mother fucker!"
Anonymous No.528291794
>>528291279
you'd be surprised
Anonymous No.528291978 >>528292039
I don't want to work on my game, I want to be held by a large monster.
Anonymous No.528292039 >>528292147 >>528292245
>>528291978
see >>528290305
Anonymous No.528292147 >>528292245
>>528292039
>s-shut up!
No
Anonymous No.528292245
>>528292147
See >>528292039
Anonymous No.528292643 >>528292785 >>528292850
Anonymous No.528292696
>>528291524
lmao godspeed, UI is truly the bane of my existence
Anonymous No.528292765
Little did you know Eric had at least 12 Xbox industry veterans running the bulk of the project. Barone himself would mostly handle the inconsequential "creative decisions" like he would give the professional artists a written description(sometimes a rough sketch) of the clothing and hair color of the characters and he would pick their names. Look it up instead of believing everything media tells you.
Anonymous No.528292775 >>528294932
56 cents per click in advertising AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Anonymous No.528292785 >>528295086
>>528292643
In my experience, these things don't actually de-stress most employees but instead increase their stress, because they assume it's a trap to get them fired.
Anonymous No.528292850
>>528292643
>tfw you push a commit one week sooner than expected and you get an extra 5 minutes in the ball pit
hell yeah
Anonymous No.528292948 >>528293014
I refuse to advertise my game. If my game is good it will naturally attract customers. If my game does not attract customers then it was bad and deserved to fail anyways.
Anonymous No.528293014
>>528292948
Among Us was out for 2 years before it blew up
Anonymous No.528293245 >>528293429 >>528295265
Maybe the Unabomber was right...
Anonymous No.528293429 >>528293630 >>528294351
>>528293245
He was right in his observations, but his methods to attempt to change the situation were wrong, and he admitted as such later in life.
Anonymous No.528293467 >>528293801 >>528294132 >>528294376 >>528297280
Ok I'm stuck on a game design problem.

I'm working to get the Vamps (humanoid) form into my game. So the question is: what gameplay purpose is there for transforming?

I'd like to implement it so that when you take damage or mess up, you transform back to the Vamps form where you're more vulnerable and less mobile. Then you have to survive in that state until you regain the energy to transform back.
As I write this out, I'm worried it won't be fun. Like if you crash into a building with no NPCs around, you transform back into Vamps form, can't do much, and are forced to wait until you can get back to Batty form to play the game. Maybe all the NPCs are alerted to your presence when you go to Vamps form?

Anyways... what I actually meant to write about here was figuring out when the player is transformed into Vamps form. I shouldn't do it every time the player takes damage, it would be too punishing. So I was thinking you get three 'lives' and when you take damage three times you revert to Vamps form.
But then I'd have a 'lives' system on top of the red orb HP system, wouldn't that be confusing?
The alternative is you transform back to Vamps upon losing all your red orb blood energy, and being in Vamps form replenishes it. But that means I remove the lose condition. Would that be bad? Do games need a lose condition? It would break my endless levels but no one likes those anyways.
Anonymous No.528293630
>>528293429
Yet his methods brought attention to the issue and popularized his manifesto across the world more than asking nicely would have ever done.
As some US general once said, it's better to ask for forgiveness than to ask for permission.
Anonymous No.528293801 >>528295787
>>528293467
>Do games need a lose condition?
If you have some sort of progression system, failing to progress is already a lose condition.
Anonymous No.528294132 >>528295787
>>528293467
make it a "make or break" situation, where if you manage to kill a human while in human form, you get a temporary boost that's really satisfying to have, visually and mechanically (some kind of temporary heat-seeking mode, or speed boosts, or a boost to night vision that also echolocates a nearby victim)
if there's nothing "special" to gain out of getting out of that last ditch mode, yeah it will suck
didn't read the last paragraph sorry
Anonymous No.528294351
>>528293429
His methods were nothing but a clout chase, in modern parlance.
Anonymous No.528294376 >>528295787
>>528293467
not memeing, try asking chat gpt
Anonymous No.528294496 >>528294708
>>528290445
a game about digging a hole probably made the same amount of money as this
Anonymous No.528294625
it's godover
Anonymous No.528294708
>>528294496
Does anyone remember the potato salad kickstarter? $50k for a meme.
Anonymous No.528294846 >>528295401
gamedev is like being a criminal, you have to have low fear and take high risk to do it.
why? because creative work is always high risk. you cannot do creative work without also taking high risk. creativity is all about trying and failing, which is something you cannot do if you want security. fear is the death of creativity basically.
Anonymous No.528294932 >>528295236
>>528292775
>56 cents for one click
Surely not USD right? I don't understand how that's even possible?
Anonymous No.528295086
>>528292785
well, you must be a faggot if you wanna keep earning, thats how it is
t. HR roastie
Anonymous No.528295236 >>528295434
>>528294932
targeting rich usa people on iOS.
im working on lowering it though.
Anonymous No.528295265
>>528293245
see >>528290305
Anonymous No.528295291 >>528303294
>>528285612
You already posted this, and you exactly said it, it's just funny random situations that are perfect for reaction images. You're severely autistic also.
Anonymous No.528295324 >>528295530
you wanted to see if you can make a game, you realized you can't. but what's next?
Anonymous No.528295401
>>528294846
But you have to be able to push reward off far into the future. So the opposite of a criminal mind in that sense. But really you're correct, and this is why it's the domain of white men primarily. And of course some Asians. No African ever looked at the horizon, standing on a beach and thought to himself, what treasures lay beyond this sea? And then built a boat to go explore. But many become high risk low reward criminals.
Anonymous No.528295434 >>528304249
>>528295236
oh mobile ad? well as long as you have ultra predatory monetization mechanics like most mobile slop then you dont have to worry too much about new user acquisition cost
Anonymous No.528295502 >>528295609 >>528295879
AI art, check
AI music, check
AI story, check
AI programming, check
Okay... so where's AI that can put everything together into a full game?
Anonymous No.528295530 >>528296778
>>528295324
Get married, have kids, and hope they turn out more talented than me
Anonymous No.528295609
>>528295502
you could have AI guide you through Unity as you piece it together, but that's about as close as you can get right now
Anonymous No.528295787
>>528293801
>If you have some sort of progression system
My game has barely anything really, but maybe someday it will

>>528294132
That's a good thought. I think it may come down to the balance of what's 'fun'. If transforming to Vamps is a 'punishment' for making mistakes, does that mean it needs to be less 'fun' than Batty form? What if it's more fun?
>didn't read the last paragraph sorry
Well what you missed is I'm not seeing this as a 'make or break' scenario. You get to play forever and you are just put in the cuck form for messing up and then in that form you get your energy back to go to the effective form.
But yeah, in general everything has to be fun. there has to be satisfaction to be found in any part of the gameplay.

>>528294376
I hate AI, it was predictably superficially helpful but contentless. The only thing it said that got me thinking was you could still die in Vamps form. I could do that without the blood energy if the NPCs got enough hits on Vamps or trapped her. Or I could have a line on the orb, so you have a transform line and then full depletion is dead?
Anonymous No.528295879 >>528296964
>>528295502
i make music for a decade and i made some instrumental music with ai (not the slop normies create) and it sounded better than everything i ever composed. it's kinda sad.
it's not even so much about the melody, it's that the sound-design of what ai generates is far more rich. it would take so much tweaking and automation with synthesizers to get that sound, it'd take months...
Anonymous No.528295989 >>528296236 >>528296363 >>528296675 >>528306001
is it true that I should stay away from Godot if I suffer from AGP?
Anonymous No.528296236
>>528295989
>suffer
What
It's a fetish
Anonymous No.528296363 >>528296438
>>528295989
I cured my AGP in 5 minutes with one simple trick.
I realized if I were a woman I'd have a lot more prolactin and a lot less testosterone so I wouldn't be super fucking horny all the time like I am right now.
Anonymous No.528296425 >>528296715
If I suffer from extreme retardation and intellectual incapability, should I stay away from enginedevving? HMMM??????

Should I stay away from MMOdevving? HMM?
Anonymous No.528296438 >>528296594
>>528296363
what the fuck are you talking about?
Anonymous No.528296594 >>528296787
>>528296438
oops we probably are thinking of two different types of AGP acronyms.
Sorry.
Anonymous No.528296658 >>528296727
I hate this general
Anonymous No.528296675
>>528295989
Maybe you should stop pretending to have mental problems and finish your game?
Anonymous No.528296693 >>528296858 >>528296954
after six months of not coming here I realise my impulse to visit the thread comes out of loneliness
haha
don't give me (You)s it'll make it worse
can a mod ban me? for serious. 365 days please
Anonymous No.528296715 >>528299002
>>528296425
no. But you really gotta want it.
Anonymous No.528296721 >>528297365
Almost done
Anonymous No.528296727
>>528296658
Doubt it
Anonymous No.528296778 >>528296995
>>528295530
anon... you'd be the bottleneck for your kids' talent...
Anonymous No.528296787
>>528296594
what you just said about women is just incorrect dude
they have a switch in their brains they cannot turn off, they dont know how.
thats why women can cum multiple times indefinitely
Anonymous No.528296858 >>528304769
>>528296693
got it, no yous.
Anonymous No.528296895
I love this general and its people.
It is my 4chan home.
Anonymous No.528296954
>>528296693
>>>/r9k/
Anonymous No.528296964
>>528295879
>it's that the sound-design of what ai generates is far more rich. it would take so much tweaking and automation with synthesizers to get that sound, it'd take months...
AI still can't make ok tier dubstep, which is my litmus test for sound design
Anonymous No.528296995 >>528297470
>>528296778
Untalented parents have more talented kids all the time. Every legendary figure in history had a far less impressive father (and sometimes a far less impressive son too). Unexpressed recessive alleles, bitches.
Anonymous No.528297082 >>528297818
I do feel discovering realism, after almost 20 years of ignoring it, has been the biggest mental shift I've had in all my years of drawing and painting from anime.

It's like when bruce lee realized that all the eastern traditions are nothing more than BS when compared to western fighting traditions.

And I don't mean I never understood that I needed to learn realism, but I had the mistaken assumption that realism was nothing more than a slower version of photography.

And while It is a slower version of photography, is not just a mere xerox copy of nature.

Realism is not photorealism, like all the videos of faggots painting hyperrealistic portraits of will smith on youtube,
Anonymous No.528297280 >>528298317
>>528293467
How about you get transformed to Vamps form when crashing into the ground, but not when crashing into buildings.
Anonymous No.528297365
>>528296721
Moku, the anime?_?
Anonymous No.528297470
>>528296995
Yeah you're right.
Anonymous No.528297818
>>528297082
Looking forward to your realistic masterpiece, Cris.
Anonymous No.528297956 >>528298652 >>528300904
And done
Anonymous No.528298106 >>528298206 >>528298784
make a game that a 20 yo dev would make, a game that moggs older devs, a game that makes a lot of money. and when older devs dont get it mogg them for being grandpas.
everyones tired of old tropes, everybody is tried of old mechanics, everyone's tired of the same old games.
Anonymous No.528298206
>>528298106
Actually, I yearn for the old tropes and mechanics.
Anonymous No.528298317 >>528298557
>>528297280
I think if she gets knocked back into Vamps form when hit in the air it will lead to funny gameplay situations where she falls down from the altitude she was at while flailing and spinning around.
Then I might add a little bounce when she first hits the ground.
I'm thinking the humans will use this as their time to fight back, so they'll all run over to where she fell and try to kick her while she's down.

It will all hopefully come off as slapstick and funny
Anonymous No.528298557
>>528298317
Sounds like a good plan.
Anonymous No.528298652 >>528299149
>>528297956
That a cutscene or a timelapse of drawing the picture?
Anonymous No.528298784 >>528299026
>>528298106
Tired Old Grandpa Simulator
-Bore your family!
-Ramble at strangers!
-Forget where you are
-Pretend your wife is still alive whilst your daughter cries!
Featuring 3 geriatric toons to choose from, an open world, social deduction, survival crafting and extraction gameplay.

Purchase early access today and unlock the Vietnam veteran pack free!

VALVE REQUIRED NOTICE
AI was used in the production of this game for visual assets, voice lines, music, code, videos and promotional materials.
Anonymous No.528298950
In my game you play as the Demiurge and your chosen people live with you.
Anonymous No.528299002
>>528296715
I don't want it. I'm a touchstarved virgin. I want to be held.

I haven't been very interested in an MMO in ages. The spark is more than a decade old. It's dim.
Anonymous No.528299026
>>528298784
this would have 500 reviews and 2000 players day 1 and by the week no one would even remember it lol
Anonymous No.528299149
>>528298652
timelapse
Anonymous No.528299508 >>528299587 >>528299676 >>528299956 >>528300424
the reason that thinking about making money wont make you money, is because when you look for patterns you look for existing patterns, not for the ones not created yet. but those are the patterns that make money.
Anonymous No.528299587 >>528299827 >>528299882
>>528299508
zukowski says otherwise
Anonymous No.528299676
>>528299508
>but those are the patterns that make money.
I have made far more money following the ancient pattern of "get a job" than I have ever made from trying to create a new pattern.
Anonymous No.528299827
>>528299587
Where is his game.
Anonymous No.528299882
>>528299587
all he does is reading the market, but he never predicts anything. before minecraft existed he wouldn't have recommended anyone to make minecraft. he would have recommended other slop. when someone else will make something new he'll tell you "make that type of game" and think it was his own idea.
Anonymous No.528299956
>>528299508
Yes this is it.

Data analysts are never going to be early because the data is already there.

I just make what I wanna play.

I'm making an entirely new genre right now and it would seem very risky to any big Triple A studio. But I know it's going to be one of the biggest games in historical record.
Anonymous No.528300037
stop repeating the past, become new.
Anonymous No.528300091 >>528300247 >>528301926
Make horse-gamble-simulation-crewslop
Anonymous No.528300109
I'm actually making an entirely new genre.

people are going to be like "What in the world?"

they'll love it. But they'll be like "What in the world?"
Anonymous No.528300247
>>528300091
No.
Anonymous No.528300424 >>528300721
>>528299508
Yeah if you ignore all the people that get rich following old patterns like owning land or whatever
Anonymous No.528300721 >>528300874 >>528302218
>>528300424
the analogy simply doesn't work.
There isn't any videogame 'scarcity'.

There are not a limited number of Stardew Valley copies out on the market.
Anonymous No.528300772 >>528300910 >>528300914 >>528302232
i'm in my early 30s and if i don't make it until 40 its over. all the people who finally found success after years of desperation made it in their 30s...
Anonymous No.528300874
>>528300721
There's a limited number of SDV copies the market will accept.
I know this doesn't add to the conersation.
Anonymous No.528300904 >>528301221
>>528297956
Sick fan art. Thanks.
Anonymous No.528300910 >>528301559 >>528302232
>>528300772
>25-35 is the last age range to take risk
Anonymous No.528300914 >>528301269
>>528300772
this life is so grotesque that I simply can't abide by it and be demoralized.

Come on. It's so insanely evil in design that I just have to laugh at it.

HAH HAH HAH HAH HAH

I am God. and this place is getting dissolved after I make it and enjoy my wealth with my Goddess wife.
Anonymous No.528300979 >>528301147 >>528301246
best place to find random human-made non-ai art that isn't "portfolio-art"? i like seeing random environments, characters, scenes etc. for inspiration. and it calms me too.
Anonymous No.528301147
>>528300979
archive.org art books.

https://ia802907.us.archive.org/28/items/Color_and_Light_James_Gurney_English/Color_and_Light_James_Gurney_English.pdf
Anonymous No.528301221 >>528302194
>>528300904
That an asset for my game, I just name stuff in about /agdg/ game and dev
Anonymous No.528301246
>>528300979
deviantart
e621
inkbunny
Anonymous No.528301269 >>528301730
>>528300914
i think the biggest problem is that humans are very dumb, we are the highest iq species, but that doesn't mean we have a "high" iq. because of our very limited understanding of the world around us we come to false assumptions, cling to those assumptions and end up torturing ourselves.
e.g. last 3 weeks i did nothing but playing video games and doing fun stuff and i feel so much better now. i could have spend those 3 weeks torturing myself with deving. just saying.
maybe you should only work when its not torture, when its fun and you have a cool idea.
Anonymous No.528301559
>>528300910
>25-35 is the perfect age to be a faggot in the workforce
lol these developers should get put to rest
Anonymous No.528301730
>>528301269
Yes. But the problem as you illustrate is not so much the understanding of the world around us as the understanding of our very selves.
Anonymous No.528301926 >>528302061
>>528300091
Uma Musume, but they're all men with horse cocks.
Anonymous No.528302061
>>528301926
You can stop posting that faggot, you unfunny fuck
Anonymous No.528302148 >>528302796 >>528305206 >>528305293 >>528305621
if the game protagonist looks like this - i don't want to play it
why people suddenly making lots of games where protagonist is a young girl wearing robe/poncho/cape with some tribal stuff?
also it's isometric and she teleporting. there is a rock-magic or stuff like that

Where did it all start? (not Celeste - that's a different one)
Anonymous No.528302194 >>528302883
>>528301221
But I already saved it in my fan art folder. Jokes aside, looks solid. What is your game?
Anonymous No.528302218
>>528300721
That doesn't matter.
Anonymous No.528302232 >>528302459 >>528302531 >>528306473
>>528300772
>>528300910
Your most productive years are your 20s and 30s. You should be using them to make money by being actually productive as a member of the real workforce. The time to take stupid artistic risks was back your teens. Taking stupid artistic risks in your 20s and 30s is ruining your life through opportunity cost.
Anonymous No.528302284
>>528276969
Bullshit, no fucking way. I refuse to believe this.
The only way this is possible is if he drew each individual pixel one by one.
Anonymous No.528302297 >>528302540 >>528302675 >>528302934 >>528303416 >>528303898
Anonymous No.528302386
Today I can work on important features like the player taking damage.
Or I can crank all the values in my game by 100x and try to make that bloated mess run at stable 60fps.

Only one of these sounds like fun.
Anonymous No.528302459 >>528302708
>>528302232
what are you optimizing for?

Demiurge Bucks?
Anonymous No.528302531 >>528302708
>>528302232
>get to work
no thanks, rabbi
Anonymous No.528302540 >>528303802
>>528302297
thats really cool anon
I'm so happy that this pandora box was finally opened and we having "oldschool 3D-game" as a normal part of indie game ecosystem now

I want as many platformers and resident evils as i can eat-the more the better
Anonymous No.528302675 >>528303802
>>528302297
dank af
Anonymous No.528302708 >>528302808 >>528302960
>>528302459
>>528302531
Gnosticism died out for a reason. No one enjoys living in poverty.
Anonymous No.528302796 >>528303178 >>528305004
>>528302148
>not Celeste - that's a different one
The Celeste protagonist is just a Canadian person, so I don't see how it fits what you're describing. Anyway, I wonder what caused the most recent project by the Celeste devs to implode.
Anonymous No.528302808
>>528302708
And you think playing military games is the only alternative? give me a break
Anonymous No.528302883
>>528302194
https://bluesanddev.itch.io/galduen
Anonymous No.528302934 >>528303802
>>528302297
Once again AGDG mogs every other gamedev community in existence
Anonymous No.528302960
>>528302708
I didn't say to live in poverty.
I'm not an ascetic, I want to make money with my game.

I'm just saying the motivation for money does not eclipse the motivation to live in what my true passion and love is toward.
Anonymous No.528303178 >>528303819
>>528302796
>I wonder what caused the most recent project by the Celeste devs to implode.
Oh? It did?
Anonymous No.528303241 >>528303413 >>528303820
you cannot even make a game with money as the motivation. it's not how the brain works. it needs something real to be motivated.
nobody works on something for 5 years because someones tells them "there's a small chance you'll have sex if you finish this".
Anonymous No.528303294
>>528295291
that guy is not me
i already got it out of my system and am now devvin
Anonymous No.528303413
>>528303241
money is not real
Anonymous No.528303416 >>528303802
>>528302297
nice, is this a strand-like?
Anonymous No.528303675
Maybe I will make a game based on my experiences as a mailman, if nothing else it would be nice to vent a bit about what the job actually entails..
Anonymous No.528303802 >>528304036
>>528302540
>>528302675
>>528302934
>>528303416
Once again, a bunch of retards fall for a nodev reposting someone else's game off of twitter.
Anonymous No.528303819 >>528304153
>>528303178
https://exok.com/posts/2025-01-22-earthblade-final-update/

>Earlier this year, a fracture began forming in the team. Specifically, this was between us (Noel & I) and Pedro, a founding member of EXOK, longtime friend & collaborator, and art director of Earthblade and pixel/ui artist on Celeste and TowerFall.
>The conflict centered around a disagreement about the IP rights of Celeste, which we won't be detailing publicly - this was obviously a very difficult and heartbreaking process. We eventually reached a resolution, but both parties also agreed in the end that we should go our separate ways.
Seems like they had a big fallout a threw the whole thing out
Anonymous No.528303820
>>528303241
>nobody works on something for 5 years because someones tells them "there's a small chance you'll have sex if you finish this".
Bruh people grind art skills for longer just to be able to draw the sex you think they wouldn't do it for the actual sex
Anonymous No.528303870 >>528304169
i feel like i'm falling in love with isometric 2D. it's like 3D, but you don't have to care about triangle count or anti-aliasing or texturing or any of that stuff. also it's easier on the eyes than 3D.
the only thing scaring me about isometric 2D is technical difficulties like depth sorting.
Anonymous No.528303898
>>528302297
this looks so cool, what engine?
Anonymous No.528304036
>>528303802
Prove it wasn't the dev that posted it?
>Protip: You can't
Anonymous No.528304153
>>528303819
I actually didn't know TowerFall was made by the same devs as Celeste.
Anonymous No.528304169
>>528303870
Depth sorting is OK, if youโ€™re not doing super crazy stuff. But the asset generation in general is not trivial.
Anonymous No.528304249
>>528295434
down to 53 cents now
Anonymous No.528304289
>HAHAAA, this idea is pretty funny, now I just have to improve on it
*tries to turn an small idea into a game*
>hehe, nevermind, this shit sucks
Anonymous No.528304598 >>528305047 >>528305125
Iโ€™m looking into making a RPG on RPGmaker but all of the forums Iโ€™m looking at say it takes a very long time to make one. Why is that? What about the development is so time consuming especially when the engine as Iโ€™ve used so far is very easy to use?
Anonymous No.528304769
>>528296858
Every game needs yuri.
Anonymous No.528304781 >>528304971 >>528305030 >>528305102 >>528306804
you aren't into gamedev because you want to make it. you are into gamedev because it's so hard to make it that you have an infinite challenge. it's like a hardcore game with infinite replayability. that's why you are into gamedev.
you enjoy complaining every day about how hard it is. just like league of legends players love to complain about the game every day and they still keep playing. you do not actually want to reach the goal, you love the constant tension and drama around it.
Anonymous No.528304903
>>528283686
Too many, actually.
And also boys.
Anonymous No.528304971
>>528304781
I'm in to game dev because I have lived as a deranged slovenly hikkineet, and I'm unemployable. I have never worked a job in my life, and once my inheritance runs out, I am kaput.
Anonymous No.528305004
>>528302796
>The Celeste protagonist is just a Canadian person, so I don't see how it fits what you're describing.
lol?
i literally said "not Celeste" just to prevent people comparing it saying "it has a female protagonist in a pixel art game"
Anonymous No.528305030 >>528305406
>>528304781
I'm not into gamedev. I just want to make it, and gamedev is the easiest paths based on my skills, interests, and personality.
Anonymous No.528305047
>>528304598
It takes a lot of time to make 25 hours of content.

If your goal is something like FFI you could finish that in a year.
Anonymous No.528305102 >>528305259
>>528304781
Making games is easy though?
Anonymous No.528305125
>>528304598
You need a significant amount of content, writing and there's a lot of system design work to do, even when you're retooling stuff that comes with RPG maker. That's excluding the asset work.
A short action game clocks in at less than 10 hours of content, a short RPG clocks in at 30.
Anonymous No.528305206
>>528302148
>Where did it all start?
Momodora is probably the closest to patient zero.
https://store.steampowered.com/app/428550/Momodora_Reverie_Under_The_Moonlight/
Anonymous No.528305259 >>528305468
>>528305102
Making games is easy, making successful games is hard.
Playing league of legends is easy, winning league of legends is hard.
Anonymous No.528305293
>>528302148
OH NO NO NO NO NO NO NO
Anonymous No.528305406 >>528305593 >>528305610
>>528305030
>gamedev is the easiest paths based on my skills, interests, and personality.
You're delusional if you think it's the easiest path. You are far better off getting a real job.
Anonymous No.528305468
>>528305259
Winning on league of legends is also easy just keep smurfing.
Anonymous No.528305593 >>528305787 >>528307548
>>528305406
I've had plenty of real jobs (6 figure software engineering), but you'll never really quite "make it" with a real job.
Anonymous No.528305610
>>528305406
I CAN'T GET A REAL JOB BECAUSE I'M 30 AND I'VE NEVER WORKED BEFORE
Anonymous No.528305621 >>528306571 >>528307012 >>528307823
>>528302148
Name an indie game with a protag close to pic related.
Anonymous No.528305648 >>528305832
Someone bake the bread.
Anonymous No.528305787 >>528306770
>>528305593
The fuck? Have you been throwing literally all your money away or something? If you've been working 6 figure software engineering jobs then you should have already made it.
Anonymous No.528305832 >>528305942
>>528305648
The bump limit is 750, newfag.
Anonymous No.528305860
I'm doing it! I'm doing it!
Anonymous No.528305942 >>528306458
>>528305832
Which we are 10 away from retard. It takes 300 seconds to make a thread you fucking stupid retard, by the time the timer is over we will be at 800 you stupid fucking coon
Anonymous No.528305964 >>528316814
Seeing all of these progress posts with actual art makes me regret going full force into programming.
Anonymous No.528306001
>>528295989
Yes if you have a graphics acceleration port you can afford a better engine
Anonymous No.528306253 >>528306458 >>528306563
/528306192/ NEW BEAD
Anonymous No.528306270 >>528306658 >>528306758 >>528306947
https://www.youtube.com/watch?v=qO3D7LuV3Ys
Anonymous No.528306458
>>528305942
>It takes 300 seconds to make a thread you fucking stupid retard
A newfag talking about being a retard
>>528306253
>he doesn't even know how to link a new thread
Anonymous No.528306473
>>528302232
The era of making an honest living from work is over.
Anonymous No.528306563
>>528306253
bruh
>>528306192
Anonymous No.528306571 >>528317056
>>528305621
>Name an indie game with a protag close to pic related.
this is what happens when a gamedev becomes a vigilante like Frank Castle
Anonymous No.528306658
>>528306270
transcoded
Anonymous No.528306758
>>528306270
i can hear the voice changer.
Anonymous No.528306770 >>528307302 >>528307548
>>528305787
I mean sure, I have already "made it" in that I can pretty much leanFIRE if I don't plan on getting married and having kids or doing anything else meaningful with my life and assuming the US doesn't go into hyperinflation within my lifetime (it will). Real jobs are soul crushing and unhealthy. It's not a happy place to be. Women don't care how much money you're making or have saved up. They only care about how much money you look like you can spend, and so the retard getting into mountains of debt living paycheck to paycheck looks richer than the 6-figure tech bro. It's all fake and gay. Instead of slogging though a 10+ year mortgage with a job I hate and a wife who will eventually divorce me for spending too much time working, I'd rather just invest all my savings into gamedev.
Anonymous No.528306804
>>528304781
>projecting
Anonymous No.528306947
>>528306270
Even xir blender looks transcoded
Anonymous No.528307012
>>528305621
Hmmm
funny that there are not that many indie games where protag is a masculine man that just goes and kills
Anonymous No.528307302 >>528309132
>>528306770
Learn to appreciate what you fucking have, you rich privileged asshole. The rest of us here have to make do with less than 90k a year on temp contracts and here you are whining how your six figures cushy ass software engineering job isn't enough for you.
Anonymous No.528307548 >>528307713
>>528306770
>>528305593
low-six figures is basically poverty
Frosch !!SpWAN5QZ7rf No.528307589
>>528285667
Haven't dev'd properly in a while though. Got several days off and will be quitting this job soon so maybe that will change.
Anonymous No.528307713 >>528308319
>>528307548
If low six figures is basically poverty then what the fuck are the rest of us who can't even hit that?
Anonymous No.528307823
>>528305621
Twisted Tower
Anonymous No.528308319
>>528307713
dalit, untouchable
Anonymous No.528308384
>>528306192
>>528306192
>>528306192
>>528306192
>>528306192
>>528306192
Anonymous No.528308467
Gamedev is the indian sewer work of the first world.
https://www.youtube.com/watch?v=GvrjWlDgE4Y
Anonymous No.528309132
>>528307302
Of course I appreciate what I have, which is a high IQ which grants me the ability to learn anything quickly and enough savings to do gamedev for 10+ years, during which time I will easily make it. Corporate work is best if you're a mediocre or underperformer just scrapping along. Personally, I'm tired of being the 10x dev carrying the team while getting assigned extra work because literally no one else on the team is capable of handling it while my retarded coworkers still get paid the same or possibly even more just because they did better during salary negotiations 2 years ago. I'd rather work for myself and take on all the risks and rewards, and I do actually have the means to do so, unlike most NEETs here.
Anonymous No.528316814
>>528305964
Programming is the absolute most bottom feeder occupation within gamedev. Seeing people come up with and produce great visual art is soul-crushing. You can make an okay programmer out of every artists in a few week tops. Now try the other way round. Not being able to create high-quality art assets is equivalent to gatekeeping in game development.
gogem.pro No.528317056
>>528306571
thoughts and prayers go out to GFuel endorsement deals with schizo streamers