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Thread 531288638

801 posts 318 images /vg/
Anonymous No.531288638 >>531292709 >>531294607 >>531299017
/agdg/ - Amateur Game Development General
Kenyan Helicopterβ„’ edition

Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>531195657
Anonymous No.531288791
I fucking hate nonsolodevs...
Anonymous No.531288812 >>531307838
Dear SoloDevs: I resent you.
Anonymous No.531288857
Just completed my 300th video game.
Anonymous No.531288865 >>531289535 >>531290695 >>531311943
Should I rewrite my engine in C or C++?
Anonymous No.531288964 >>531289747
Solodev here, I can't do this anymore by myself.
Anonymous No.531288967 >>531289164 >>531289168 >>531313656 >>531316076
I have to make a choice, yet I cannot do it....
Anonymous No.531288994
Salam alaikum. Brother Eriq Al-Baruni has blessed this thread. Masha’Allah.
Anonymous No.531289164
>>531288967
Definitely 1. The composition best hides your lack of art fundamentals.
Anonymous No.531289168 >>531300238
>>531288967
Isn’t there some kind of A-B-test feature on Steam?
Anonymous No.531289215 >>531290836 >>531290979
You died the way you lived, a useless nodev. Jesus says he'll let you into heaven if he can find even one constructive post in your /agdg/ post history.

How fucked are you?
Anonymous No.531289307 >>531289462 >>531294134
>>105909904

get a sub for grok 4 heavy while slots are still available, its only 300$/month for a phd level assistant. grok 4 heavy made vampire survivor clone in under 2 hours
Anonymous No.531289370
I finally got this shit to work!
Anonymous No.531289440
Making a MOBA but on the welcome screen where it sets your keybinds and settings, where it asks "Which MOBA are you most familiar with?" if the player chooses League of Legends, the game shuts down and uninstalls itself
Anonymous No.531289462 >>531294783
>>531289307
Anonymous No.531289529 >>531289610 >>531290364
nodevs get excited when they think they got their code to work, yesdevs get excited when they think they got their code to break - learn the difference
Anonymous No.531289535 >>531289646
>>531288865
Dont you usually use both in projects?
Anonymous No.531289610 >>531289682 >>531290461
>>531289529
both are yesdeving by definition
Anonymous No.531289646 >>531290097
>>531289535
One can use both, but why would I mix them? Maybe some dependency would require C++, but I don't have such limitation. I kinda like C++ but I feel it's a fucking bloated language. I like C for its simplicity and I have my own little stdlib extension for it that implements basic data structures, but I still feel like C is just a little bit too simple...
Anonymous No.531289682 >>531290106
>>531289610
False. One is simply wasting time before he inevitably gives up again.
Anonymous No.531289747
>>531288964
shizuka needs to grow some balls
Anonymous No.531290064
Do solocels really think they can compete against dark triad trust fund chad nepoGOD AA studios who pretty much dominate indie game development now?
Anonymous No.531290097 >>531290246
>>531289646
I dont think you actually enginedev
Anonymous No.531290106
>>531289682
Just don't give up then bro
Anonymous No.531290147 >>531290275
ya winning, sons?
Anonymous No.531290246
>>531290097
We are anons, anon, I have no burden of proof for your suspicions.
Anonymous No.531290275
>>531290147
>sons
dad, I told you to stop calling me that!
Anonymous No.531290364 >>531290461
>>531289529
nodevs don't code retard
Anonymous No.531290403 >>531290451 >>531296186
Menus are harder to make than they look.
Now I understand why so many yesdevs don't even bother and their games launch at full volume and you have to alt+f4 to quit the game.
Anonymous No.531290451 >>531290526
>>531290403
Did you consider that you may have a learning disability?
Anonymous No.531290461 >>531290930 >>531295524
>>531289610
>>531290364
Coding does not make you a yesdev. You are not a yesdev until you are capable of linking to a playable game when asked to post game.
Anonymous No.531290526 >>531290646
>>531290451
where's your menu? oh that's right you don't even have a game much less a menu

https://www.youtube.com/watch?v=u8sQr87YY94
Anonymous No.531290570
>anonymous imageboard
>tranny clique identifying devs based on gamedev content they post
Why is every single general so gay?
Anonymous No.531290646
>>531290526
>godot
found your problem, you're a sexual deviant
Anonymous No.531290695
>>531288865
the industry standard
>bloated
more things more gooder
Anonymous No.531290836 >>531290951
>>531289215
Anonymous No.531290869
wish I had an anime girl companion to be the CEO of my game company and my eternally committed lover
Anonymous No.531290930 >>531291480 >>531358658
>>531290461
You are wrong. Yesdeving is having a published game on Steam with AT LEAST 1k reviews
Anonymous No.531290951
>>531290836
kek
Anonymous No.531290979
>>531289215
I mean I'm sure I had at least one
A lot of it as stupid worthless bullshit, but one? Not a high bar to clear.

Now if the requirement was something like 10% of posts have to be constructive? I'm burning in a pit next to Jeffrey Dahmer.
Anonymous No.531291087
lil chuddy brough me home another $150k usd today

thanks, lil chuddy!
Anonymous No.531291469 >>531291794 >>531293328 >>531300238
I've always heard that steam store visibility algorithm is made to hide low quality stuff and push high quality stuff. My rant isn't even about AAA vs indie. Thats completely understandable and how the game is played, no news about it. What grinds my gears is that in the end it pushes solo devs / small studios against scammers and grifters
>If you're publishing the SAME LOW QUALITY PUZZLE GAME but reskinned 200 times you get complete visiblity in the store because you're making a lot of games and steam rewards this no matter reviews or type of game. You can even get visibility in incorrect tags that are never removed.
>If you're a grifter with a nice amount of following you can get all the visibility because of external traffic and wishlists, if you release the game and its the worst thing ever with overwhelmingly negative reviews you still get visibility (which means there's still residuals from clueless players), there's no consquence and you live to scam another day.
>If you're making a desktop app (now they call them "idle games") steam counts the time the app is open and thats it, if you make an app that can stay in the background for hours (because its not getting used at all its just "there" and most people forget about it) then steam rewards that as playtime and scores it better than actual games. And no matter what anybody says, having something open is not the same as gameplay time, all desktop apps should have their playtime reduced by at least 10x.
So every time you hear the "100 games release on steam everyday" well let's say at least half of these games are the above type and will get stuck in the pipe preventing real games from surfacing. Steam really needs to improve their store algorithm otherwise what I see is that we will get increasingly worse and worse games in the next decade and I'm saying this as a player, I enter the store to look for games that I might like and its all cat games, desktop apps and bait kickstarter games made by youtubers.
Anonymous No.531291480 >>531291771
>>531290930
There are countless superior devs who have never made it because of bad luck.
Anonymous No.531291523
*crashes*
Anonymous No.531291771
>>531291480
Sounds like nodev cope
Anonymous No.531291794 >>531292018
>>531291469
There is only one factor that really matters in determining how much visibility a game gets, and that is how much money that game is expected to make for Gabe each time he shows it to someone.
Anonymous No.531291860
>2027
>steam is now 100% ai generated content
>release my game with the novel marketing gimmick that it's all "made by hand by real humans"
>it's actually ai generated just like everything elese
Anonymous No.531291967
syntysalewaiterbros... now is our time
we can finaly make our games!
Anonymous No.531292000 >>531292832 >>531296354
Quick question, is it reasonable to expect indie gamedev to provide a sustainable primary income in 2025 or is this more of a Hobby?
Anonymous No.531292018 >>531293468
>>531291794
>implying shitty free puzzle games make money
>implying shitty youtuber bait makes money when refunds exist
The last one I give it to you, they sell but they are also sub 10 bucks in general.
Anonymous No.531292347 >>531292417 >>531292641 >>531292692
>juan caught using AI to implement engine features
HAHAHAHAHAHAHAHA
Anonymous No.531292417
>>531292347
oh fuck
where?
I wanna see the shitstorm
Anonymous No.531292641 >>531292932
>>531292347
What's the problem with this?
Anonymous No.531292692 >>531292932 >>531292934
>>531292347
Nothing wrong with that, I'm not even a godot user.
Also nothing wrong with AI art or AI voices.

2025, deal with it babe. (=
Anonymous No.531292709 >>531293180
>>531288638 (OP)
>fallacy of vision
there's no such thing, you've pulled it out of your ass
and the behaviour described in the pic isn't even a fallacy
a fallacy requires an argument
Anonymous No.531292832
>>531292000
It is if you're at least 130+IQ, have a green goat mentality, and have sufficient excess resources that you do not struggle to survive (i.e. you're a nepobaby).
Anonymous No.531292932
>>531292641
>>531292692
>make the next billion dollar game in gaydot
>get sued because it generated code that was identical to the data it was trained on with a non-permissive license
>lose everything
Anonymous No.531292934 >>531293590
>>531292692
There is something wrong with that
Anonymous No.531293084
butlerian jihad NOW
Anonymous No.531293135 >>531293448
Generative AI is cancer. I find it unbelievable that more and more otherwise reasonable and decently intelligent devs fall for it, it's an obvious trap/slippery slope and it will make you dumber and more dependent on it over time.
Anonymous No.531293180 >>531294112
>>531292709
The idea of a fallacy is not restricted to logical fallacies. The generalized logical fallacy would be "false equivalence". i.e. A vision of a flight experience is not a vision of the mechanical systems of an airplane and a vision of a gameplay experience is not a vision of the mechanical systems of a game.
Anonymous No.531293247
if there was nothing wrong with it then he wouldn't have tried to hide it
Anonymous No.531293328 >>531294735
>>531291469
there used to be a setting slider in Steam where you could decide whether your queue gives you mainstream or niche games
but I can't find it these days

also
>automated algorithms can be gamed by determined humans
color me surprised
Anonymous No.531293427 >>531304547 >>531306861
myst but it's epstein island
Anonymous No.531293448 >>531293659 >>531297908
>>531293135
today is the dumbest ai is ever going to be, grok 4 already creates vampire survivors by itself through prompting. those who don't use ai will lose.
Anonymous No.531293468 >>531293762 >>531294139 >>531294571
>>531292018
Think of it the other way. Do you think the Steam algorithm ISN'T optimizing for revenue? Do you think they would intentionally leave money on the table that they otherwise could've easily earned? Would they write an algorithm that intentionally makes decisions that they know would make them less money?

https://www.youtube.com/watch?v=qkmAqBvUBOw
Anonymous No.531293590
>>531292934
If your natural reaction is to be disgusted by something and you literally have to actively convince yourself that it's okay, then of course there's something wrong with it.
Anonymous No.531293659 >>531294094
>>531293448
Lose at what?
Anonymous No.531293762 >>531293996
>>531293468
>release on steam
>write a script to search for it by name hundreds of thousands of times a second
>free money
Anonymous No.531293996
>>531293762
>>free money
From what? Steam will crush your visibility if they see that 0% of visits to your store page are spending a cent. What matters is REVENUE.
Anonymous No.531294094
>>531293659
lose to ai powered devs chud.
Anonymous No.531294112 >>531294543
>>531293180
this is true, even if this wider meaning of "fallacy" is rarely used
but the pic doesn't say what you said

>he described an experience, but he said nothing about mechanics
that's not a fallacy, that's just an incomplete presentation
>he described an experience, believing he is describing mechanics
*that* would be a fallacy

for all we know his next sentence was going to be about how to implement his idea
the paragraph fails to highlight the actual flaw in reasoning, which is particularly damning for a text that presumes to teach correct thinking
Anonymous No.531294134 >>531294216
>>531288357
me
living the dream rn

>>531289307
/agdg/
>noooo don't pay for an artist it's a rip-off
also /agdg/
>please pay hundreds of bucks for slop
Anonymous No.531294139 >>531294236 >>531296075
>>531293468
>Think of it the other way. Do you think the Steam algorithm ISN'T optimizing for revenue?
I think it once was but its not keeping up with the trends. Maybe it is getting 80% of what it could get if it filtered slop better. This number could get worse without improving upon the algorithm.
Do you think they would intentionally leave money on the table that they otherwise could've easily earned? Would they write an algorithm that intentionally makes decisions that they know would make them less money?
No I don't believe its intentional. I believe it used to work quite well and now its showing signs that it doesn't.
Anonymous No.531294216
>>531294134
grok 4 generates all the art, sound, models you ever need idiot, 300$/month is cheap.
Anonymous No.531294236 >>531294735
>>531294139
You should go apply for a job at Valve if you think you can do better. That 20% they're missing out on is billions of dollars.
Anonymous No.531294543 >>531294686 >>531311681
>>531294112
Perhaps you can say it's poorly written, but anyone who's not being a pedantic autistic redditor would've understood the point.
Anonymous No.531294571 >>531300608
>>531293468
>Do you think the Steam algorithm ISN'T optimizing for revenue?
it does
but not at all costs
steam doesn't have shareholders who only care about number go up
steam also does a good job of nurturing the gaming ecosystem
Anonymous No.531294607
>>531288638 (OP)
the male is tired of the females not reacting to his courtship mating dance so he is using a gun now, the female is still not interested
Anonymous No.531294686
>>531294543
>ad hominems
in a discussion about fallacies, no less
sasuga 4chin
Anonymous No.531294735 >>531295462
>>531293328
>mainstream or niche games
I'm not talking about mainstream vs niche, I'm talking scammers abusing the system vs actual games. Mainstream will always do better and thats a given.
>>531294236
I'm not remotely thinking I can do better but I'm speaking from experience when I say even with a money incentive corporate processes can be super shitty in big companies with stuff like this and it is showing in how the steam store works.
Anonymous No.531294783 >>531294997 >>531295029 >>531328169
>>531289462
Explain how getting AI to make this solves a previously unsolved problem. I could download a vampire survivors template that someone else made years ago
Anonymous No.531294997 >>531295296 >>531296247
>>531294783
grok literally created the idea, code, graphics, music, and marketing materials on its own, from scratch, in 2 hours
Anonymous No.531295029 >>531296247
>>531294783
exponentially speeds up time for development for all vampire survivors clones, many of which are successful, you idiot. you can prompt it for new features
Anonymous No.531295156 >>531296562
>vampire survivor slop floods the market
>the price of that genre drops
>no one makes shitty vampire survivor games again
Good
Anonymous No.531295264
vampire survivor but the enemies learn and adapt
Anonymous No.531295296 >>531295360
>>531294997
it's an asset pack
Anonymous No.531295360 >>531295406
>>531295296
>https://made-by-agdg.vercel.app/
>the gun is good still not released
Did he die?
Anonymous No.531295406
>>531295360
>>>/d/iscord
Anonymous No.531295462 >>531295637 >>531295938
>>531294735
Valve is a tiny company with only 300-ish employees and less than 100 of those working on the Steam platform.

There is no way to game the system. It sounds like you're just unhappy about genres that you don't enjoy, such as idle games, being enjoyed by other gamers. Idlers make a ridiculous amount of money for how much effort it takes to make one.
Anonymous No.531295524
>>531290461
where's your game?
Anonymous No.531295637
>>531295462
make one then if they're so low effort
Anonymous No.531295715 >>531295916 >>531295992
He made it.
Anonymous No.531295916
>>531295715
>Wordatro dev on suicide watch
Anonymous No.531295938 >>531296609
>>531295462
>small indie company
300 is by no means small and they are surely outsourcing a lot of work.
>It sounds like you're just unhappy about genres that you don't enjoy, such as idle games, being enjoyed by other gamers. Idlers make a ridiculous amount of money for how much effort it takes to make one.
Well I gave 3 examples and you chose to focus on that so thats on you.
Anonymous No.531295992
>>531295715
>goes from making generic puzzle game with the help of the community to an actually pretty decently designed game even if it's another balatro clone

still had some flaws but yeah
Anonymous No.531296075 >>531296736
>>531294139
What basis do you have for the claim that it isn't keeping up?
Anonymous No.531296097
haha it's floating point number get it 0.1 doesn't actually exist HAHA
Anonymous No.531296186
>>531290403
Menu is something AI will easily make for you
Anonymous No.531296247 >>531296421 >>531328169
>>531294997
>>531295029
That's not what the original tweet said
https://x.com/DannyLimanseta/status/1944415010836599003
>vibecoded it
>got the sprites from smallscaleint.itch.io
>doesn't mention it taking 2 hours
>doesn't mention music
>doesn't mention marketing material
>no indication of anything novel or original
As usual AI hype indians are full of shit.

You'd be better off having downloaded a game template since at least then it doesn't look like AI slop
Anonymous No.531296270 >>531296351 >>531296367 >>531296419 >>531296467
whats with all the idiots here denying ai's usefulness? it's never been easier to solodev
Anonymous No.531296351
>>531296270
Why dont indie devs see a problem with pumping out slop?
Anonymous No.531296354
>>531292000
You need to be able to work 8-16 hours a day every day no break and ship 1-2 games a year to have any hope of making sustainable income without one game doing significantly better than average.

The far more realistic approach is hobby or neetmode until one of your games sells big and then you can retire or keep working on your own time. Of course there's no guarantee you will ever get a big seller.

Either way you're looking at thousands of hours time invested before you're going to see a cent.
Anonymous No.531296367 >>531296518
>>531296270
Aren't you busy fucking kidnapped kids, Elon?
Anonymous No.531296419
>>531296270
>it's never been easier to solodev
to solo dev and succeed though? never been harder
Anonymous No.531296421 >>531296595 >>531296629 >>531296660
>>531296247
https://x.com/minchoi/status/1944744768333894097#m

don't be stupid, grok 4 can literally shit out a minecraft clone through prompts. stop coping because your a brokie who can't afford 300$/month
Anonymous No.531296467
>>531296270
It should be easy for you to post your game then. But you won't.

AI faggots don't actually use AI to make games, they just spend all day talking about AI, falling for social media posts and marketing material aimed at venture capitalists.
Anonymous No.531296518 >>531296750
>>531296367
you going to give a source for that? don't think "anonymous" message boards means you can't get sued for defamation
Anonymous No.531296562
>>531295156
Except VS was the low price game and the big ones after that have been priced more premium. Of course none of them have sold VS big but it is pretty clear that quality VS likes can be priced as high as $15
Anonymous No.531296595 >>531296928
>>531296421
claude 3 did exactly that a year ago, what's new?
Anonymous No.531296609 >>531297458
>>531295938
The other two are just wrong.

>SAME LOW QUALITY PUZZLE GAME but reskinned 200 times
gets you zero visibility beyond your daily baseline, which is around 40 impressions.

>a grifter with a nice amount of following
So long as a grifter provides Steam external traffic to sell a lot of copies on Steam, Steam is earning that much money so there's no reason why they wouldn't show it. However, over time as that traffic dies and when it's just the Steam algorithm and no one buys it, then Steam algorithm stops showing people that game. You can roughly estimate a game's visibility over time based on its CCU plot on SteamDB. These kind of games have high CCU and visibility at release and then die once external promotion dies.

>overwhelmingly negative reviews
Steam has explicitly stated that their algorithm does throttle visibility on games below a certain review% threshold, and that is the only time when reviews actually matter. Can you give even a single example of this or is this all in your head? The only overwhelmingly negative games I can think of are all F2P gachas.
Anonymous No.531296629
>>531296421
>loading single chunk stutters the game
Lmao, 12 yo script kiddies remade Minecraft in 3 days with working shaders and 100 times performance
Anonymous No.531296660 >>531296761 >>531328169 >>531345137
>>531296421
As expected from an AI faggot, you're too stupid and indian to understand the very simple point that I'm making. That being able to generate clones via AI is functionally no different from downloading a game template starter pack, millions of which already exist

Show me something that isn't a clone.
Anonymous No.531296736 >>531297272 >>531297287 >>531297529
>>531296075
My conjecture after looking at stats is more games get released every year yet stats for sales aren't keeping up porportionally which means there's a cetain amount of sales that its missing out of. If anon opens store and looks for a certain type of game but instead receives something thats slop he will most likely not buy or buy and refund later. My whole argument is that if steam filtered slop more extensively then it would sell more games. And the filter should be better than "oh you're new and have no publisher? well fuck you".
Anonymous No.531296750
>>531296518
source?
Anonymous No.531296761 >>531296886 >>531297564
>>531296660
good luck adding new features to a template. most of you can't code for shit, grok 4 does that for you without previous knowledge. debunk that
Anonymous No.531296814
Smooth camera done, time for lunch.

https://files.catbox.moe/l09v7a.mp4
Anonymous No.531296886 >>531297054
>>531296761
> grok 4 does that for you without previous knowledge.
So where are full games? Why it’s all literally just β€œlook at first 5% of the game!!!!”
Anonymous No.531296928 >>531297046
>>531296595
grok 4 heavy destroys claude 3 in all benchmarks. do I need to explain that for you as well?
Anonymous No.531297046
>>531296928
>retard didn't know AI minecraft clones are old news and has to deflect
Anonymous No.531297054 >>531297269
>>531296886
grok 4 came out 3 days ago dummy.
Anonymous No.531297059
>me at night trying to sleep
>>I wish I was working on my game
>me sitting at my computer after waking up
>>I wonder if there's any new videos on pornhub
progress No.531297256 >>531297305 >>531297361 >>531297471 >>531299495 >>531309674 >>531310024
progress
Anonymous No.531297269
>>531297054
Yeah and according to you it should be able to make game and then add all features you want.
Run grok prompts every hour, 36 prompts in 3 days. Should be enough for a full game as they made Minecraft clone in single prompt, no?
Anonymous No.531297272
>>531296736
That plot is only showcasing new releases. Unless there's an exception new title like Schedule I or R.E.P.O. or PEAK, then on any given day, people will buy more copies of games like Stardew Valley or Terraria or Rust than they do all new releases combined. Steam is not "missing out" on new releases. They just make more money by selling old great games, and that catalog of old great games accumulates year on year.
Anonymous No.531297287
>>531296736
>more games get released every year yet stats for sales aren't keeping up porportionally which means there's a cetain amount of sales that its missing out of
Or more likely it is that there's a limit of how much real estate the Steam storefront has in a year and it's hitting that limit and thus struggling to promote more games.

If there's an issue, it's on the front page. If the front page keeps showing you games you don't buy then it's failing to do its job but I would assume for most people it is functioning rather well.

The slop is only visible if you go searching and sort by release date. Sure it would be nice if it wasn't there but I don't think it's having the effect you think it does.
Anonymous No.531297305
>>531297256
Anonymous No.531297361
>>531297256
wowza
Anonymous No.531297458 >>531297620
>>531296609
>gets you zero visibility beyond your daily baseline, which is around 40 impressions.
Its not what I see in the store daily and I have 0 slop games in my account.
>However, over time as that traffic dies and when it's just the Steam algorithm and no one buys it, then Steam algorithm stops showing people that game.
Its not what you see in the store. Bad games stay up visible for months
>You can roughly estimate a game's visibility over time based on its CCU plot on SteamDB
Concurrent Users is not a good meassure of visbility as it doesn't account for a lot of things like people can have a game in their library and not play it for months then try it later. I know there's probably not many ways to meassure visibility unless you're the dev and maybe this is "the best we have" but its still not representative.
Anonymous No.531297471 >>531297630 >>531336567
>>531297256
I just stole your game idea and through the power of Grok I am going to beat you to market. Ugggh, I know, sorry! But I just am, okay?
Anonymous No.531297529
>>531296736
Sales aren't keeping up because gaas/casino games are working their hardest to make sure that if you start playing their games you never stop. The market is being squeezed.
Anonymous No.531297564 >>531297934 >>531299017 >>531299962
>>531296761
>good luck adding new features to a template
See how the concept of actually having any skills or knowledge of your own is absolutely alien to the AI faggot? It's so embarrassing that you even say this, so sad that you assume everyone else to be as mediocre and retarded as you are.
>most of you can't code for shit, grok 4 does that for you without previous knowledge. debunk that
I can code because I'm not a nodev

I know you as a talentless retarded indian beginner are impressed by a chatbot that can get you below average results with little effort, but that's the absolute limit of what you can achieve because you're too stupid to make anything good and LLMs by their very nature can never produce anything better than the average of their training data. You can never be original or exceptional, which you need to do in order to stand out from the ocean of shit that flows into Steam every single day.

You're absolutely cooked, you have no path forward other than to just hope against hope that, despite all the evidence, AI will somehow become exponentially better than it currently is and we'll get Star Trek style holodecks, in which case you're still cooked because nobody will need to buy your game if they can just generate their own. So there's no win scenario for AI faggots, maybe that's why you spend all your waking hours trying to demoralize everyone else instead of actually working on a game.
Anonymous No.531297620
>>531297458
Take a screenshot of your store page right now. Let's see it.
Anonymous No.531297630
>>531297471
this is why I will not post any images of my game until it's already released
Anonymous No.531297643 >>531297718 >>531297721 >>531297756 >>531297770 >>531297803 >>531298223
Do anyone still use unity?
Anonymous No.531297718
>>531297643
yeah
Anonymous No.531297721
>>531297643
>do anyone still use the game engine that is actively working to steal your money and fuck you in the ass
Anonymous No.531297756 >>531297928 >>531297958 >>531303262
>>531297643
>unity
getting sold to apple in the near future

do you really want to be involved with apple?
Anonymous No.531297770 >>531297935
>>531297643
Yeah. /agdg/ yesdevs are around 50% Godot, 40% Unity, and 9% Unreal.
Anonymous No.531297803 >>531298491
>>531297643
Yes, unreal is far too fat and kills performance of anything made in it and Godoy is bad for 3D games
Anonymous No.531297908
>>531293448
It was already doing that 2 years ago though
Anonymous No.531297928 >>531298056 >>531298058
>>531297756
lmao really? and microsoft is going to let them do that after practically partnering with them to push c# for gamedev and integrate it with visual studio?
Anonymous No.531297934 >>531298162 >>531298527
>>531297564
ai will be writing full wow clones in a year, do you understand what 1 million gpus mean? Elon is a gamer so this will be his priority for sure, and you best know your stupid for ever doubting him.

>LLMs by their very nature can never produce anything better than the average of their training data

already debunked by HLE benchmark.
Anonymous No.531297935 >>531298010
>>531297770
I am the 1%
Anonymous No.531297958 >>531298056
>>531297756
> getting sold to apple in the near future
Kek, antitrust case will take 10 years to resolve
Anonymous No.531298010 >>531298168
>>531297935
Or, it's more likely that you're just a nodev.
Anonymous No.531298056
>>531297928
yes

>>531297958
>apple buying unity is a monopoly
??? if anything this is the most rubberstampable acquisition they could possibly make
Anonymous No.531298058 >>531298297 >>531299748
>>531297928
It's about time Microsoft ditched Unity for Godot and made C# support a first class citizen of the Godosphere.
Anonymous No.531298162
>>531297934
>already debunked by HLE benchmark.
Are there gamedev questions in HLE? No, it doesn't test creating new or good things, it tests obscure knowledge, retard.
Anonymous No.531298168
>>531298010
Nope, tha
Anonymous No.531298223
>>531297643
Yes. Unity 2017
Anonymous No.531298297 >>531298550
>>531298058
Anon, Gaydot is a hobbyist project made by pedophiles. Unity is a world class game engine made by professionals. They are not the same.
Anonymous No.531298491 >>531298639
>>531297803
I never understood people who wants to use unreal engine more than unity.
Anonymous No.531298527 >>531298970 >>531300224
>>531297934
>Elon is a gamer
Have you seen him try to play POE2? He has a boosted account.

He literally lied about being a gamer. Who the fuck lies about videogames over the age of 12? He's a pathological liar and you're retarded to believe a word he says.
Anonymous No.531298550 >>531298940
>>531298297
Anon, Microsoft made XNA you think they don't care about hobbyists?
>XNA Game Studio Express was the first version released on August 30, 2006, and was intended for students, hobbyists, and independent game developers
Anonymous No.531298639 >>531298736 >>531300070
>>531298491
Unreal could be worth it for all the free shit that you get, but only if you're making an "Unreal game".
Anonymous No.531298736 >>531298805
>>531298639
>Unreal game
3D over the shoulder open world stutter simulator?
Anonymous No.531298805
>>531298736
Exactly.
Anonymous No.531298940 >>531299467
>>531298550
XNA was a top of the line game development API designed by experts at Microsoft, not a broken mess like the engine you're so desperate to push for political purposes.
Anonymous No.531298970 >>531299126
>>531298527
hes also the richest man on the planet by far, who in their right mind would grind themselves when they make more in 1 hour than you in your lifetime.
Anonymous No.531299017
>>531297564
>you have no path forward other than to just hope against hope that, despite all the evidence, AI will somehow become exponentially better than it currently is and we'll get Star Trek style holodecks
Even in Star Trek they have people who write the holodeck programs.
The idea of being able to magic up something that does everything you want it to do with no critical thinking required is too much of a fantasy even for fully automated gay luxury space communism because >>531288638 (OP)
Anonymous No.531299101 >>531338973
I kind of like it. Maybe
Anonymous No.531299126
>>531298970
Being rich doesn't excuse you for getting caught in retarded pointless obvious lies that call into question every claim and promise you have ever made.
Anonymous No.531299374 >>531299490 >>531300446 >>531300774
i got sick of naming my buttons in the scene tree but then they appear like [] because i forgot to put the text variable

so i made a custom derived button type that just sets text=name

then I also wanted the name to match the text in the scene tree, so i made name=text and modified it a bit so it won't recurse (test and only set if not alreadyt equal)

then this breaks the way i was assigning the onPressed handler as now the nodepath is changing whenever i change the label text

so then i added an export variable of nodepath of where the onPressed handler is, and an export variable of name of hte onPressed handler function, that worked, but then i wanted a drop down.

but then it was only showing the builtin methods, not my custom script attached methods

so i had to get teh script obejct, test if not null, and call get_script_method_list, then it was returning empty ebcasue i was using a builtin script rather than an external .gd script file beause fuck littering a million script fiels for little event handlers and stuff, so I use builtin scripts unless it is going to be big or is going to be attached to multiple nodes, anyway, so then i found that i can stil lget the source code, so then i split it on lines, looked for lines starting with func, and took from there until ( and now the dropdown works good.

EVERY single thing you try to do in goDONT because a rabbit hole...
Anonymous No.531299467 >>531300456
>>531298940
>t. never used XNA
Anonymous No.531299490 >>531300003
>>531299374
>onPressed_func
why not just using the signal?
Anonymous No.531299495 >>531336567
>>531297256
that's a fun idea
Anonymous No.531299694 >>531301038 >>531301294
final fantasy but as if they stuck with the ff5 paradigm instead of turning more and more into movie games
Anonymous No.531299746 >>531299920 >>531300236
fuck it, it works 70% of the time and that's good enough
Anonymous No.531299748 >>531300040 >>531300630
>>531298058
godont is shovelware
at least unity can be used to make games
Anonymous No.531299920
>>531299746
fuck off
Anonymous No.531299962
>>531297564
>maybe that's why you spend all your waking hours trying to demoralize everyone else
amen to that
I browse agdg because it's kind of fascinatingly repulsive, with constant talk about AI this and steam algorithms that
but I can't imagine living in this filth
Anonymous No.531300003 >>531300446 >>531303993 >>531345453
>>531299490
I was having some kind of problem, can't remember why. I think it was because I was going like


func _enter_tree() -> void:
$"Cyber Crunk Splash Screen".pressed.connect(CyberCrunkSplashScreen_on_pressed)

instead of manually setting it like pic related, and then the $name wasn't automatically updating when I renamed the nodes so it kept breaking, whereas @export var func_loc :NodePath allows you to deragon drop a node into it and then it will automatically update whenever you rename that node, so then I just needed another @export func_name:String to tell what method in that path to call as the handler and that's when it get twisted
Anonymous No.531300040 >>531300630
>>531299748
don't try to reason with pedotphiles
Anonymous No.531300070
>>531298639
Unreal's workflow is so awful that it takes 5-10x more time to do anything in it. I wanted to get into it because of all the free stuff and fancy modern features but it simply sucks to work in.

If they ever remove the blueprint dependency I'll give it another shot.
Anonymous No.531300093
i find all the talk on meditation and living in a simulation funny. if you really wanna leave, suicide. but they don't do that, why? because they want to play the simulation. guess what, we all gonna die and leave anyways. we just don't know when.
secretly their intention with meditation is to find cheatcodes. we are all like gamers in this reality, we want to play, but we get frustrated because we suck at it. like we suck really hard. like seriously just constant frustration.
all this talk about leaving the simulation and "awakening" is just rage-quitting. same with wondering what the meaning of life is.
let's say you were promised everything gets revealed to you when you die, would you suicide? no. because you like playing the game, you just hate losing at it.
if people would admit that, we'd have far more solutions in this world. because what everybody does right now is basically just recommending suicide in one form or another.
same with the "quit trying" or "its just a hobby" or whatever non-sense people say, that is also just suicide. "quit trying to find food, just search for food as a hobby", dude that's not how the game works. you don't just "try to fight the boss for fun" when the game is permadeath. you gonna die if you do that.
if you think about it that way you start to realize how deeply suicidal culture has become.
Anonymous No.531300224
>>531298527
It was fucking hilarious when people thought Musk would spend time grinding away at PoE2. That dude is too busy making money to play games.
Anonymous No.531300236
>>531299746
Sounds like 30% negative reviews.
gogem.pro No.531300238
>>531289168
>expecting google tier features from steam just because you paid $100
lol

>>531291469
hey maybe submit your concerns to steam where they'll be Ignored instead of agdg where they'll be bait.
Anonymous No.531300412 >>531300526 >>531300559
Unity or Godot for heavy simulation games?
Anonymous No.531300446
>>531299374
>>531300003
Your shit is a complete mess. You should not be changing text on buttons and then changing the functionality. You should be swapping out the entire button, along with the script attached to it.
Anonymous No.531300456
>>531299467
I never used XNA but I used allegro, so I'd imagine XNA was probably at least as good as raylib
Anonymous No.531300526
>>531300412
Godot being foss and open sourced mean you can rewrite the C++ code to optimize your code.
Godot but be ready to use c++.
Anonymous No.531300559
>>531300412
Not godot that's for sure. Unity maybe. Depends on what kind of simulation. If you want large worlds where float coordinates aren't enough then Unity is a bit shitty. In that case I'd look into Flax or Unigine.
gogem.pro No.531300608
>>531294571
$0.02 has been deposited to your account, Deepak.
Anonymous No.531300630 >>531300807
>>531299748
>>531300040
So you say yet the C# support of Godot was funded by Microsoft.
>Before starting, I would like to announce that this work is possible thanks to a generous donation of $24,000 by Microsoft. This grant will be used to fund my work on C# in Godot for a year. This is the second time I receive a grant from Microsoft to work in Godot and I’m extremely grateful.
It has happened multiple times in the past and can happen again. Facts do not care about your feelings.
Anonymous No.531300680
>gogem seething about steam for a decade straight
lmao how's your game sales without steam lookin
Anonymous No.531300774 >>531302349
>>531299374
This sounds like you created a big problem for the sake of trying to deal with a minor annoyance.

Maybe the node path and the label text are two different things that have two different purposes? I think if any UI treated UI labels and node paths the same by default people would riot and call it retarded for the reasons you've discovered.
Anonymous No.531300807
>>531300630
supporting c# doesn't fix godot
gogem.pro No.531301038
>>531299694
that meme is supposed to be for big fanciful ideas
Anonymous No.531301063 >>531301219 >>531301347 >>531301368 >>531301515
if you can't even write your own engine you will never make a game

simple. as.
Anonymous No.531301219
>>531301063
I tell myself that I can write my own engine even though I haven't written one before in the same way that enginedevs tell themselves that they can write a game even though though haven't written one before.
Anonymous No.531301260 >>531301385
people not wanting viruses on their pcs, yet on social media they download every single virus into their brain without any firewalls. like this guy telling you that you need to be able to dev your own engine. virus is in your brain now.
social media is like having sex with every random slut, but on a mental plane. and your mind gets filled with std's and emotional trauma.
and sadly you start to enjoy this wasted lifestyle of being a complete mental degenerate who's completely all over the place.
Anonymous No.531301294 >>531301369
>>531299694
I have an idea for an oldschool dq/ff style game but I don't feel like learning rpg maker so it's been documented away in my ideas folder
gogem.pro No.531301347
>>531301063
nice projecting
Anonymous No.531301368
>>531301063
Feels good to be able to do both.
Anonymous No.531301369 >>531301479
>>531301294
>dq/ff style game
Anon, those are entirely different and mutually exclusive styles.
Anonymous No.531301385 >>531301640
>>531301260
before social media we all got brainwashed by our tvs, before that, radios
Anonymous No.531301479
>>531301369
>dq
>pixelshit niggas in a row
>ff
>pixelshit niggas in a row
what's the difference?
Anonymous No.531301515 >>531301673 >>531301893
>>531301063
https://made-by-agdg.vercel.app/ how many made their own engine? I'm guessing 1, maybe 2.
how does it feel being wrong?
Anonymous No.531301545 >>531301758 >>531302367 >>531303090 >>531303965
if someone says they have an idea for an rpg what they mean is they have an idea for a book
gogem.pro No.531301640
>>531301385
now we get brainwashed by a SEA outsourced propagandist for 2cents a post.
Anonymous No.531301673
>>531301515
Go shill your trash blog on /r/eddit
Anonymous No.531301758
>>531301545
Originally, RPGs are books.
Anonymous No.531301893 >>531302242
>>531301515
Isn't that a misinterpretation of his post though?
The logical interpretation is:
>everyone in that list can make an engine
Anonymous No.531301950 >>531302247 >>531302586 >>531302597
>gameplay, game systems, mechanics etc fully mapped out in my mind
>can't come up with a setting or impetus that sets off the adventure at all
>literally cannot even begin to create assets because I don't know what the world is like
>can't even come up with a character design even based on what I know the gameplay will be
what do? don't wanna use ai :(
i guess just spend months building the systems and hope that I come up with something in the meantime,?
Anonymous No.531302242
>>531301893
ok they can all make an engine...together. aggyengine.
Anonymous No.531302247
>>531301950
Make the game systems. Assets come last.

Also you can try working from the final boss backwards
https://www.youtube.com/watch?v=T9UlqcYF828
Anonymous No.531302349
>>531300774
maybe you're right
Anonymous No.531302367
>>531301545
My game takes inspiration from those old choose your own adventure novels
Anonymous No.531302586 >>531303842
>>531301950
This is why I worldbuild first and then the gameplay concepts emerge from that
Anonymous No.531302597
>>531301950
do the marnix maneuver. Go to the asset store and see what assets might spark an idea.
Anonymous No.531302721 >>531303143
Don't call yourself an "enginedev" if by that you mean, "enginelessdev"
Alot of us aren't making engines, we're just making games without an engine. Every line of code we write is with the intention of "this is for my game" and not "this is for a general purpose engine that I could use to make some game(s)"
You guys rightfully doubt enginedevs, but enginelessdevs are different. Someone using Love2D to build their game isn't making an engine.
Anonymous No.531303090 >>531303269 >>531303761
>>531301545
It's sad, really. JRPGs are a good genre for pushing strategy, mechanics, and gimmick systems, but everyone just turns them into RPGMaker slop for their poorly written fanfiction tier stories. If the player is looking for a fast-forward button or autobattler to get fights over with, you failed as a developer.
Anonymous No.531303113 >>531303221
LOL
Anonymous No.531303143
>>531302721
A specific purpose engine is still an engine. You need a main loop to call out to the renderer? You write it yourself. You need a scene tree? You write it yourself. They don't need to be generic and work for a wide range of cases, but they still need to exist.
Anonymous No.531303221 >>531303313 >>531304235
>>531303113
I don't get it, he gave up and killed himself?
Anonymous No.531303262
>>531297756
they've been saying that for 15 years
it just doesn't make sense for the apple portfolio
Anonymous No.531303269
>>531303090
Only RPGMaker RPGs end up shipping. The tactics curse killed the rest of us.
Anonymous No.531303313 >>531303562
>>531303221
no, he unleashed his true power
and then he opened the door
and then everyone did the dinosaur
Anonymous No.531303374 >>531303445 >>531303471 >>531303553 >>531303856 >>531303916 >>531305908 >>531313874
i want the universe manifest wealth for me, by making it transfer other peoples wealth to me. their poverty is my wealth.
you got some money on your bank account? the universe now manifests that into my bank account. for me to get rich, i need you to get poor.
do i want to make my own coffee? no, i want you to be poor and want to have money, so that you make me the coffee.
i don't want to have to work, i want you to do all the work. i just want to consume and be happy.
is that too much to ask for?

my goal isn't to become a skilled developer, my goal is to become a rich developer. i'm not here to enrich the world with my skills and efforts, i'm here to consume your skill and effort by keeping you poor, while i just receive. you give, i receive.
Anonymous No.531303445
>>531303374
A grifter is born
Anonymous No.531303471
>>531303374
>>>/biz/
Anonymous No.531303498 >>531303547
I did EVERYTHING right, but my game is still on the verge of flopping.
Anonymous No.531303547
>>531303498
Sorry anon, you didn't pass the luck stat check
Anonymous No.531303553 >>531303664
>>531303374
born to be a hedge fund manager
gaslit himself into becoming a gamedev
Anonymous No.531303562
>>531303313
>and then everyone did the dinosaur
L-Lewd...
Anonymous No.531303641
waaaaaah baby need wishie
Anonymous No.531303664
>>531303553
a friend of mine had jobless neet neighbors who'd just sit outside and smoke all day. then at some point they started a business being financial advisors. it's truly insane. and i can't believe people actually hire them.
Anonymous No.531303761
>>531303090
You're right, I feel like atleast with jrpgs people don't really care about the actual specific mechanics of the genre, they're forced to stick with the genre because they're using rpgmaker lol. But in all seriousness jrpgs are just visual novels with battle sequences here and there but that doesn't mean you should skip those to get straight to the visual novel part, both are good.
Anonymous No.531303825
The scope creep is real
Ideas coming faster than I can implement them
Gotta tell the new ideas to fuck off while I implement the old ideas
Anonymous No.531303842 >>531304110 >>531304168
>>531302586
either is probably why, but I really wanna know how the pitch meeting for something like Splatoon went since the setting and everything is so tightly interwoven with the other
Anonymous No.531303856
>>531303374
Anonymous No.531303890 >>531303951 >>531304854
>crushed my hands in the machine at the factory a couple days ago
I think the dream might be dead for me, bros
Anonymous No.531303916
>>531303374
Thomas go home, you're drunk
Anonymous No.531303951
>>531303890
pics or it didn't happen
Anonymous No.531303965
>>531301545
RPGs don't need that much story actually. A lot of the old video game RPGs were very light on story.
Anonymous No.531303993
>>531300003
All this node signal blueprint abstraction layer stuff seems much more difficult to handle than purely coding a game. I should really put on my best green goat mentality this weekend and give making pong in an engine a shot.
Anonymous No.531304027 >>531304165
they'll always ask how to get money, but never how to get good
Anonymous No.531304110
>>531303842
The prototype had nothing to do with squids or ink. I forget what they had it as.
Anonymous No.531304120 >>531304414 >>531304634 >>531304976
Anonymous No.531304165
>>531304027
That's because they don't have the IQ to descend from Mount Stupid.
Anonymous No.531304168 >>531304389 >>531304903
>>531303842
For Splatoon I believe they did the gameplay first and then came up with the world and squidlings later
They were originally rabbits during the prototyping, but then at some point realized that squids shooting ink made way more sense
Anonymous No.531304235
>>531303221
letting go of godont increases your yesdevness by 1000000x
not wasting time on anime gives you hours to spent on gamedev
Anonymous No.531304389
>>531304168
pogo4d is gonna be lit
Anonymous No.531304414
>>531304120
>mfw they call it HD-2D
>retards eat it up
it literally burns my eyes
Anonymous No.531304425
I finally understood how uploading your demo to steam work.
Anonymous No.531304547
>>531293427
Mix it with Obra Dinn, trying to recreate the epstein list from all the hints and it's fucking perfect.
Anonymous No.531304634
>>531304120
the only people who pretend to like this aesthetic own funko pops
Anonymous No.531304854
>>531303890
Get the Elon brain chip, the only side effect is it makes you hate minorities (except indians)
Anonymous No.531304883
My game dies today.
Anonymous No.531304903
>>531304168
I see. Man I think I tend to hit upon decent ideas but this proves how valuable it is to be able to bounce ideas off of each other...
Anonymous No.531304976 >>531310927
>>531304120
I don't mind it, it reminds me of the prerendered backgrounds on the PS1 version but now they're actually being rendered in real time instead
Anonymous No.531305056 >>531305915
The best RPGmaker games were horror games that didn't have any RPG elements at all
Anonymous No.531305163 >>531305413
A Retro-Style Horror Game Where You Bully Nodevs Until They Kill Themselves [ALL ENDINGS + SECRETS] [BONUS DLC CONTENT]
Anonymous No.531305367 >>531305568 >>531305642 >>531305667 >>531305998 >>531306046 >>531306345 >>531306674 >>531307138 >>531337313
What is the most ambitious game on /agdg/ right now?
Anonymous No.531305413
>>531305163
>tfw no eceleb chad to stream my game to his millions of followers while I get 3 sales
Anonymous No.531305568
>>531305367
Mine. But I will never reveal it because I like keeping a low profile.
Anonymous No.531305642
>>531305367
Probably Karate N if I had to guess.
Anonymous No.531305667
>>531305367
you don't want to hear my honest answer
Anonymous No.531305908 >>531306157
>>531303374
Jewish hands typed this
Anonymous No.531305915
>>531305056
I liked the Future Phantoms combat though. (It's not horror but it's close)
Anonymous No.531305998
>>531305367
mine
Anonymous No.531306046
>>531305367
The guy thats making Black inspired FPS
Anonymous No.531306157
>>531305908
seems to work for jews though...
Anonymous No.531306281
last person shooter
Anonymous No.531306345
>>531305367
mine, but I haven't started making it yet
Anonymous No.531306674
>>531305367
Bokube
Anonymous No.531306813
finally, some good gfx
Anonymous No.531306861
>>531293427
Anonymous No.531307138 >>531338137
>>531305367
Future Phantoms in terms of art
Mystery of Malign in terms of quality
Interrogator 2 in terms of unexplored tech
Project Landsword in terms of makin in
Anonymous No.531307179 >>531311310
How am I supposed to work on my game in these conditions? I really need to make it so I can move to Iceland or something while there's still time.
Anonymous No.531307423 >>531307557 >>531307817
Will I get a girlfriend after I make it?
Anonymous No.531307541
Love my wife :3
Anonymous No.531307557 >>531307747
>>531307423
If you make it to gym, yes.
Anonymous No.531307580 >>531308082
gender is a color picker not a radio button
Anonymous No.531307747
>>531307557
I already work out it has done nothing for me so far aside get me compliments from other men
Anonymous No.531307817 >>531308227
>>531307423
no

you don't "get" a girlfriend, you need to "take" them, and that won't change
Anonymous No.531307823
>tfw natural 18 in all stats but a 1 in willpower
Anonymous No.531307838
>>531288812
Thanks for the compliment
Anonymous No.531308082
>>531307580
gender: on/off
Anonymous No.531308227
>>531307817
impossible to do. all people only ever hurt me when I try to connect with them and I have no confidence to approach anyone anymore.
Anonymous No.531308326 >>531308640
my game has MALE and FEMALE but if you want to mod it to add whatever freak gender you think you are have at it just make sure you pay me full retail price
Anonymous No.531308362 >>531308513
Okay aggres, I am off to dev. Please watch my chocolate milk while I'm gone, thanks.
Anonymous No.531308513 >>531308637
>>531308362
*Cums in it*
Anonymous No.531308637
>>531308513
Anonymous No.531308640
>>531308326
Ironically "freak" actually is an officially recognized gender, but a nazi like you wouldn't know that.
Anonymous No.531309123
>officially recognized
Who elected this central troon gender recognition authority? Where does their mandate come from? Or womandate? Or theythemdate?
Anonymous No.531309203 >>531309337
nortubel has been banned on xitter
Anonymous No.531309239
Honestly, I think the 'cord might be here.
Anonymous No.531309337
>>531309203
didn't he say he wanted to eat his family.
Anonymous No.531309612 >>531311063
>make new league of legends account
>play for fun
>have fun, no pressure
>don't get addicted, play for 2-3 hours per day, maybe 4-5 days a week, not daily, quit when i feel like
>keep playing cause it's chill

>hit lvl 30
>join ranked
>get angry, pressure
>get addicted, play 8 hours a day, every day, can't go to bed because one more match and i gonna get a win before i sleep
>ragequit and delete account because of addiction

if i apply that to gamedev, it means just play for fun, no pressure, don't overdo it. any that way you can stay consistent instead of getting frustrated and burning out. also even playing for fun can be competitive, but in a context of being a game, not your whole existence.
Anonymous No.531309628 >>531309939 >>531310284 >>531310539
last chance to save my game...
Anonymous No.531309674
>>531297256
How are these graphics made? RCT2 style, did you render these or just pixel art it?
Anonymous No.531309939
>>531309628
That looks pretty good Anon. Keep up the great work!
Anonymous No.531310017 >>531310149 >>531310267 >>531310580
I don't like game names with the Project prefix
Anonymous No.531310024 >>531336567
>>531297256
Anon, that's clearly not a game that anyone here could pull off. And those graphics are obviously just some primitive shapes with gradients and some linework, you could make them in mspaint.
Anonymous No.531310149
>>531310017
you're just projecting
Anonymous No.531310267
>>531310017
If it's for a final game it's stupid but many have it as a temporary name. Bloodborne was called Project Beast during development
Anonymous No.531310284
>>531309628
Save it from what?
Anonymous No.531310364 >>531310513
make a horror game where you go into lost places and it all starts with a myth about the place. and for most of the game it's unclear if the myth is true or if it all can rationally be explained.
Anonymous No.531310513
>>531310364
Why not just make the protagonist mentally ill so you can do whatever surreal or supernatural stuff you want and you don't know if it's real or hallucinations
Anonymous No.531310539 >>531348187
>>531309628
The only thing your game needs is a giant map in the background and the grand strategy autists will lap it up. Anyone can play a game that consists entirely of dialog boxes and spreadsheets if there's a map to look at. Plus if numbers go up there has to be a juicy animation.
Anonymous No.531310551 >>531310819 >>531310821 >>531310941 >>531311218 >>531311781
I sometimes want to work on my game from my laptop instead of my pc (Unity project). What would be the least painful way to do this? I assume you'd recommend using github? I'm so hesitant to use github, I've never used github or any other source control thing and feels like I might run into some issues. I'm seeing people run into problems with large files, conflicts with scenes etc. Although I work solo so it shouldn't be an issue for me. Would it be an overkill for a solo project? Another method is just zipping the project folder to google drive and downloading from the laptop. Are there any methods you can think of?
Anonymous No.531310580
>>531310017
What if its a suffix?
Anonymous No.531310687 >>531310992
if you die in the game you die irl
Anonymous No.531310808
Game idea: Suburbnautica
Anonymous No.531310819 >>531311781
>>531310551
Github is a website that hosts remote repositories, git is the version control software that runs on your computer. It's standard for most software development but because Unity uses big binary files it actually isn't a great fit, though I think you can set Unity to encode its files to text. In any case Unity has its own version control system other than git. But I don't use Unity so I don't know, maybe remote desktop so you can work on your main PC from your laptop?
Anonymous No.531310821 >>531311781
>>531310551
Syncthing is free and fully local (needs to be installed on both machines).
If you need more than LAN sync, setting up a Tailscale tunnel might be viable.

PS: please learn and use version control.
Anonymous No.531310829 >>531311010
Why are 90% of games now just agp simulators
Anonymous No.531310927
>>531304976
you have brain damage
Anonymous No.531310941
>>531310551
Just learn git, it's not difficult. I keep saying this to you guys but you keep resisting. It's not overkill, it's the easiest and fastest way to store backups of your code.
Anonymous No.531310970 >>531311361 >>531311873
I am going to write me a tool in godot to generate me a template script for an anime hentai chapter, then also make it so it generates a template for a 30 chapter normal story based on a genre.

Then I will simply use it as a template generator to generate me the stories of 256 waifus who will be fucked by the MC, also keeping track of shit like cross referencing the other json story files.

And also make a layered system to generate the 256 waifus by simply drawing 20 sprites I can re-color with shaders.

That way I can easily BTFO the biggest emsemble casts of TV and anime, which are around 30 MC, like Game of thrones.

And make it basically a giant harem, even bigger than that anime about 100 gfs.
Anonymous No.531310992
>>531310687
I would like to beta test your game please
Anonymous No.531311010 >>531311183
>>531310829
Anon....
Anonymous No.531311063 >>531311571
>>531309612
Can you do it 8 hours a day without getting serious about it?
Anonymous No.531311176
Project hopping back to making a porn game and it's legitimately the most enjoyable thing to dev.
>bone my gf
>still interested in the project
This is how I know I'm onto something.
Anonymous No.531311183
>>531311010
Look at the kind of game threads on this board and the people posting in them and tell me differently.
Anonymous No.531311218 >>531311781
>>531310551
doesn't unity have their own cloud thing I think you can use it for free to some extent
Anonymous No.531311310 >>531311815 >>531312017 >>531312078
>>531307179
Sometimes I forget that they don't have ACs in the old world. How quaint.
Anonymous No.531311361
>>531310970
cris you're not gonna get anything done as usual
Anonymous No.531311571
>>531311063
nope. after 2-3 hours at max i just got my kick out of it. since i have no other goals than to have fun i'm done with it after that. but i keep coming back because it's fun. and i don't ragequit.
Anonymous No.531311681
>>531294543
Nah, I agree with that anon. That particular example on OP feels more like a strawman from some suit or business guy that doesn't want to bother improving a service and doesn't want to even bother asking the how. Also, why fire the guy? It's his first fucking day. Even if the boss thought it was all dumb, he should explain why that's not a plane idea and that if he wanted to allow people to have that experience, she should work first on the technical aspects of the plane, since that's what they work with.

Feels like one of those arguments I hear about how not all labor is equal because a shitty cook will spoil the ingredients and such when YOU, as the boss, should be delegating responsibility better.
Anonymous No.531311781 >>531312597
>>531310819
>Github is a website that hosts remote repositories, git is the version control software that runs on your computer
So can I technically use git software and store my files on let's say google drive?

>>531310551
>>531311218
I know Unity has it's own version control system but unfortunately unity is extremely unreliable in other things so I don't trust them. I stopped trusting them on things other than the engine after they messed up the Ads system. They have like 3 systems running concurrently. They call it unity ads but want to make an account for ironsource etc. Bullshit.

>>531310821
I don't know well enough to understand this. Do you mean if both computers have git installed, they can sync without uploading it to a repository, without needing to sign up for github?
It would be nice if one computer can download it without needing it to be turned on.
Anonymous No.531311784
make a game with at least 2-3 memorable characters that you can get attached to so your game isn't just a dead world.
make a movie, not a documentary.
Anonymous No.531311815 >>531312198 >>531312496
>>531311310
Sir please understand that we can have ACs but we can't afford to run them, because our entire civilization is crumbling under the weight of our treacherous leaders' mismanagement, the globohomo climate change scam and uncountable numbers of freeloading hostile immigrants.

Making a game is my path to being able to run the AC
Anonymous No.531311873 >>531312131
>>531310970
Hey Cris have you seen the tool I made a while back to generate character ideas? It gives a decent starting point to expand on for a backstory I think while still being vague enough that you have creative freedom to interpret everything. Maybe it will inspire you
https://xhal.itch.io/charactergenerator
Frosch !!SpWAN5QZ7rf No.531311943 >>531312471 >>531315847 >>531319548
Friendly reminder to reject false gods
https://www.youtube.com/watch?v=lUV2II-fCiE

>>531288865
Should've written it in C in the first place. Glad you're trying to fix your mistake.

>c++
no
Anonymous No.531312017
>>531311310
>AC
>when it's 4 degrees above freezing
???
Anonymous No.531312078 >>531312340
>>531311310
One day your knees will buckle under the weight of electricity prices and global warming, and your AC will not be there to save you.
Anonymous No.531312131 >>531312678
>>531311873
It's similar to a tool I made to generate the bios of 256 waifus.

https://ca3gamedev.itch.io/chicuela-world-character-bios
Anonymous No.531312198
>>531311815
it's so fucking dumb we could just make more nuclear power but the green hippies controlled by those who profit from electricity demonized that shit
Anonymous No.531312340
>>531312078
>co2 allowances
china and india are laughing at you
Anonymous No.531312471 >>531316279
>>531311943
i ragequitted using unreal engine and kept getting gaslit but i just believe my own experience. that game engine runs like shit. and nah it's not just the engine, it's the technologies it praises and actively pushes. it might run fine without the nugraphics slop, but it enforces those technologies. so nah, thanks. no matter how many free assets you throw at me, if you dont care about performance then fuck off.
also i'd like to dev on my laptop too.
Anonymous No.531312496 >>531312934 >>531314470 >>531328769
>>531311815
How can you suffer in the US? Gas is cheap, electricity is cheap, every 30 year old owns a mansion by european standards and "males" don't drive around in wheeled cucksheds (with the exception of bokudev who is decidedly european in his choice of transportation)
Anonymous No.531312578
the game monitors how much electricity your computer has consumed playing it and penalizes you unless you buy carbon credits off the cash shop
Anonymous No.531312597 >>531315173
>>531311781
>So can I technically use git software and store my files on let's say google drive?
While that is probably technically possible it sounds retarded and like a waste of time. A remote repository isn't just a folder in the cloud where you dump files, it has to have software that git can talk to so that it can keep track of the history of every file, merge and resolve conflicts, and do all of its actual version control features.

If you don't want to sign up for a free remote repo service like github, bitbucket or gitlab, you can also set up a server and self-host remote repo software but that's still not the same as just dumping a folder into google drive. If you genuinely just want to zip your folder up and put it it somewhere in the cloud you can do that but it'll be cumbersome and you have to deal with syncing and conflicts yourself
Anonymous No.531312678 >>531312856
>>531312131
nice, picture generation seems like the hardest part
Anonymous No.531312856 >>531313021
>>531312678
What I want is to generate the base I can sort of trace to get the final product.

Sort of like tracing AI art.
Anonymous No.531312898
>molyneux.exr

if you die in the game you have to upload a new unique picture of your face and your asshole each time to get another life, otherwise restart the whole game
Anonymous No.531312934 >>531313760 >>531313793 >>531314585 >>531319306
>>531312496
>How can you suffer in the US?
By earning $50,000 per year (the national average salary) or less. You're automatically in a hand-to-mouth situation if you want to live anywhere that has jobs. There's literally no point in living in the US unless you have a 6 figure income.

The average salary is also hand-to-mouth in Europe except we have no opportunities to get rich because it all gets taxed by resentful socialists and so there's literally no point in even trying to get rich or invest here.
Anonymous No.531313021 >>531313873
>>531312856
Yeah I think now that you've laid out the idea, which is to have 256 waifus and all of them being unique and rapeable, you're basically past the hardest part of using an automated tool to generate 256 waifus. This is a major leap for the game, shouldn't be much more trouble I imagine
Anonymous No.531313593 >>531314040
if ai is so heavily censored and moderated, it means there's something we aren't supposed to know. you can't tell me that ai saying "hitler is good" is a reason to spend billions on "ai safety".
Anonymous No.531313626
https://x.com/CodeRed_dev/status/1944863744246604188

he won
Anonymous No.531313656
>>531288967
2 makes it look like a VN
Anonymous No.531313760 >>531313907
>>531312934
>also hand-to-mouth in Europe
Not true for america, and not true for Europe either.Perhaps if you gamble or have a temu addiction.
Anonymous No.531313793
>>531312934
50k a year is luxurious in south east asia
Anonymous No.531313873 >>531314460
>>531313021
my issue ironically was never have played menue games.

So I couldn't a datim sim and VN because I never played one.

That's why I spent like 5 days non stop playing menue games from itch.io.

I think I have everything prepared.

I just need an easy tool to help to write the VN text and I'll be good to go.
Anonymous No.531313874
>>531303374
I wish having money meant I could just ask people to do shit for me but this is just universally not true

it's more like money gives you the privilege of having freedom and basic human rights
it doesn't give you any real control, it just prevents you from losing it
Anonymous No.531313907
>>531313760
you're clearly a chronically single rentoid
Anonymous No.531314040
>>531313593
you are assuming it's some sinister plot instead of just being a buggy mess like new software and technology tends to always be. ai is literally brand new technology of course it's going to behave strangely. most new software behaves weird or has issues.
if you built a machine and the machine sometimes did offensive and weird things that you did not intend for it to do, would you just let it do those things or would you try to fix it to behave the way you want?
Anonymous No.531314419 >>531314603 >>531314875
this is the state of "indie" game development
Anonymous No.531314460
>>531313873
cute kot
Anonymous No.531314470 >>531314667
>>531312496
>and "males" don't drive around in wheeled cucksheds
yeah, I don't drive at all because I can actually get places without a car
being in the US without a car is honestly terrifying and isolating

even though gamedev allows me to work remotely and live somewhere ideal and cheap in the middle of nowhere, because it's in Europe, I don't have to worry about having a car
Anonymous No.531314585 >>531315505 >>531317296
>>531312934
EU has numerous tax havens, Malta, Ireland, Dubai, Luxembourg, Liechtenstein etc you're retarded.
Anonymous No.531314603
>>531314419
why can't people just be normal again like in the 90s
Anonymous No.531314667 >>531317296
>>531314470
I agree with you, not needed in europe. the one thing that I think I might ever need a car for in my entire life that I am slightly worried about is if my girlfriend and I have a baby then how are we going to get to the hospital?
Anonymous No.531314875
>>531314419
YouTube grifter making garbage "games" while giving advice getting jerked off by an eceleb streamer? Yep, this is the jobby.
Makes me proud of giving 30% to steam for such a healthy jobby.
Anonymous No.531314993 >>531315049
make a game like the sims but when you talk to a girl there's a chance she gets creeped out and will never talk to you again and the only chance to have sex with her is rape.
basically the hardcore permadeath version of the sims. make the neighbors bully you and sanction you. make them destroy your house or so if they don't like you.
Anonymous No.531315049
>>531314993
Why would I make a game exactly like real life
Anonymous No.531315173
>>531312597
>A remote repository isn't just a folder in the cloud where you dump files, it has to have software that git can talk to

I understand it now, Thank you. I'm working all by myself so I don't think syncing should be an issue. As long as I zip and upload after I'm done working on that computer before turning it off. What made me hesitant is the amount of tweak it might require. I didn't want to get lost in another thing instead of working on my game. Well you know what, I'll just create a dummy project and give it a try, I don't know why made it such a big deal.
Thanks a lot anons.
Anonymous No.531315428 >>531315795 >>531315950 >>531316679
anybody tried humanizing their project? like, talking to it, giving it a name. like people talking to their flowers and believing it affects their growth?
Anonymous No.531315505 >>531316368
>>531314585
Sure I'll just go live in a tax haven and commute to my job in my home country. Retard
Anonymous No.531315637 >>531315802 >>531315823 >>531315931 >>531316039 >>531316305 >>531318571 >>531328518
goonerdevs...
Anonymous No.531315795
>>531315428
I call it a cunt quite frequently
Anonymous No.531315802
>>531315637
humanity is over
Anonymous No.531315823
>>531315637
Anonymous No.531315847 >>531316671
>>531311943
I wrote it mostly in lua because the first iteration is just a test to see if my engine design works.
Anonymous No.531315931 >>531316062
>>531315637
>AI hags
Anonymous No.531315950
>>531315428
>*crashes*
>fuck you fuck you fuck you
Anonymous No.531316039
>>531315637
This is the art style I envision for my gooner game once I can get some Patreon bucks to fund me.
Hopefully the technology allows for way bigger boobs...
Anonymous No.531316062
>>531315931
found the pedot user
Anonymous No.531316076
>>531288967
Definitely 2, you want to show off interesting characters.
Anonymous No.531316279
>>531312471
unreal is shit anyone with a functioning brain can see that after trying to use it
Anonymous No.531316305
>>531315637
>AI fags are impressed by koikatsu shit
Anonymous No.531316368
>>531315505
Ah yes everyone with a registered company in those countries (including valve btw) has to stay there all the time, that's exactly how tax havens work!! You're very smart and it's shocking that you're struggling with money!!!!
Anonymous No.531316528 >>531318347 >>531319696
>set up a limited company in case I release a game
>it's been dormant for a year because I haven't released a game
>the uk government passed a new law
>now it wants me to pay them to tell them stuff they already know
>annual confirmation statement
>they also want me to pay them even more to delete the company
I FUCKING HATE IT HERE!!!!!!
Anonymous No.531316671 >>531318651
>>531315847
man i've written my engine and all the tooling in (mostly) lua
Anonymous No.531316679
>>531315428
My project has a name but I don't talk to it or anything.
Anonymous No.531316741 >>531317031
Grok and Palantir will save us from the SoloDev menace.
Anonymous No.531317031
>>531316741
Posted your reddit ragebait again award
Anonymous No.531317296
>>531314667
Yeah. If I'm getting a car it's for a family.

>>531314585
Isn't the point of a tax haven to reduce the business tax? You'll still be hit with your home country's income tax so if you aren't doing anything that benefits from being a business it's not gonna help much.
Anonymous No.531317553 >>531319179
I did it bros.
I'm so burnt out of playing games that i might be able to just focus on gamedev instead now.
Anonymous No.531317858 >>531318445
>Git Large File Storage (LFS) replaces large files such as audio samples, videos, datasets, and graphics with text pointers inside Git, while storing the file contents on a remote server like GitHub.com
>Github desktop
>Git
>Git LFS
Why the hell do I need 3 sifferent softwares. Why do I need git lfs again if it's going to use github already? Why doesn't Git handle this already??
Anonymous No.531317995 >>531318126
Why is it that people so rarely talk about their character controllers?

I normally spend at least two weeks of any project, solely working on building one because how your players interact with your game is such an important thing.

Yet every Dev Diary or post-mortem I see just goes "So I loaded up Unity and made a character controller, before then moving on to XYZ".

Do other devs just not find character controllers important, or are they just buying something off the marketplace and glossing over it in their videos?

Spent the last 3 days trying to get movement on slopes to "feel" right so it pisses me off seeing other devs just not even talk about these things.
Anonymous No.531318126
>>531317995
people aren't watching to hear the same fine-tuning each time
they want to hear the snazzy clickbait
Anonymous No.531318347
>>531316528
Fucking glad I dodged that bullet by being a lazy fuck.

Thanks for letting me know to hold off on that though
Anonymous No.531318445
>>531317858
Github is a website, Git is the versioning software.
Git LFS is a module made to handle stuff the OG git wasn't made to work with.
Git keeps tracks of changes to text while LFS adds the capability to handle large binary data.

It's like complaining you have to use Outlook when email exists and then also complaining that you have to upload your 2GB zip to pixeldrain since mail clients dislike large attachments.
Anonymous No.531318497 >>531319926
I just can't do it.
Anonymous No.531318571
>>531315637
everyone is taking the gooner pill even elon
Anonymous No.531318651
>>531316671
Lua is fine as a scripting lang but I want to write the final engine in C because lua is too simple. Things such as OOP in lua are ugly workarounds, for example. OOP in C is just fine, even generics in C work fine for me via some macro magic.
Anonymous No.531318952 >>531319148
Anonymous No.531319021 >>531319153
>write one snippet of code during work hours
>my work now owns that part of my game
How the fuck is that legal?
Anonymous No.531319148
>>531318952
Looks like a mid koikatsu OC.
Anonymous No.531319153
>>531319021
>shit on company time
>boss now owns my excrement
I'll be leaving it on your desk, boss!
Anonymous No.531319179 >>531320260
>>531317553
What game burnt you out so much? Maybe I should play it.
Anonymous No.531319234
young people: poor, depressed, burnt out
society: we need to help the elders
Anonymous No.531319306 >>531319621
>>531312934
Amerimutts are so fucked. I can live comfortably with around 12000€ per year.
Anonymous No.531319450
Everyone who said I was "Gonna Make it" lied to me.
Anonymous No.531319548
>>531311943
Froggy, you're the only sane person in this general, just because you realize C++ isn't good.
Anonymous No.531319621 >>531319837
>>531319306
>Euro
Whatever you say, Mohammad Al-Jamiroquai Bin Ladle.
Anonymous No.531319696
>>531316528
Our civilization is stepping into the phase where those who have are doing everything in their power to stop those who don't from gaining anything. Entrepreneurs being bullied to quitting is part of it.
Anonymous No.531319837
>>531319621
Sorry but I'm white.
Anonymous No.531319926
>>531318497
Do it.
Anonymous No.531320260
>>531319179
don't think it was just any one game, just the culmination of everything all together with the gaming landscape right now. I think the nail in the coffin was seeing the ghost of yotei trailer and seeing that it's literally just the same game again with zero meaningful differences and realising that this is the way games work now, everyone just makes the same thing over and over again because people like what's familiar and studios like playing it safe.

but if you wanna know anyway, the most recent game I played was death stranding 2 and that was a disappointment for me too, for many of the same reasons
Anonymous No.531320312 >>531320906
Reality is we live in the backyard of a circus, unironically, yet normies cope thinking it's okay. It's okay some degenerate OF whores earn millions while hard-working intelligent people may do wonders for society with their work yet they earn nothing in comparison.
Anonymous No.531320364
some call it slop, i call it simple non-pretentious fun
Anonymous No.531320749 >>531320927
>my PS5 controller has stick drift now
wonderful
Anonymous No.531320763 >>531321121 >>531321560 >>531321762 >>531322732
Working on asteroid
Anonymous No.531320906
>>531320312
From (((their))) point of view OF thots are okay because they're extracting money from people's pockets. Of course OF takes a cut. Someone getting paid more for their job takes money away from the investor's pocket and that's a big no no.
Anonymous No.531320927
>>531320749
Just increase the deadzone?
Anonymous No.531320997 >>531321082 >>531321551
Hey agdg, what’s an absurdly simple game that an ai could make that normies would play. I wanna make money, fast!
Anonymous No.531321082
>>531320997
doesn't exist
Anonymous No.531321121
>>531320763
Godspeed, yesest of devs.
Anonymous No.531321551
>>531320997
If an AI could make it fast then it's already a flooded market
Ergo it doesn't exist
Anonymous No.531321560
>>531320763
Nice
Anonymous No.531321762 >>531326697
>>531320763
I'm curious, how did you make them?
Anonymous No.531322020 >>531322087
im using gamemaker studio
Anonymous No.531322087 >>531322859
>>531322020
>gm
>in 2025
lmao
Anonymous No.531322732
>>531320763
Looks hypnotic.
Anonymous No.531322859
>>531322087
gonna make it studio
Anonymous No.531323043
minecraft modding vs gamedev
Anonymous No.531323064 >>531323290
Where can I see more of this game?

>>531197978
>>531186491
Anonymous No.531323290 >>531323435
>>531323064
>>531186491
I think that one is Peripeteia?
Anonymous No.531323435
>>531323290
Ok NVM, I don't want to see more of that game.
Anonymous No.531323660
i have restarted the development of my game at least 15 times...
Anonymous No.531323728 >>531324772 >>531325085 >>531325645 >>531326475
Think of your most magical memories of video games. Like stuff that you wish you could go back to or something. I can guess that you probably thought of playing with others, cooperation, coop games.
I think generally, coop games are waay superior to single player games when it comes to providing a magical experience, but single player games can still provide their own special experience. Not every single player game is better as coop.
In general, it's not a new trend that coop is popular, it always has been and people have always been demanding coop stuff.
Anyway this is all to get to one thing: the people in this general that say "friendslop" or such other words... I don't know what to say about you. These aren't bad games, in fact they're good because they bring people together.
Thanks for reading my blog
Anonymous No.531324117 >>531324328 >>531325894
>Turn off VSync
>A bar regularly goes from the top of the screen to the bottom
What do I do? I need the game to be 60 FPS on everyone’s PCs.
Anonymous No.531324328
>>531324117
Maybe you should turn on VSync
Anonymous No.531324584 >>531324726 >>531324781
why isn't there a game engine based on lua for simpletons like me
Anonymous No.531324726
>>531324584
defold, love2d, pick one.
Anonymous No.531324772
>>531323728
embarrassing to see you wrote all that faggotry out, did the captcha and thought yea im getting a lil deep here guys musing about friendship and magic
cringe
Anonymous No.531324781 >>531325586
>>531324584
If you can do Lua you can do C++ anon
Like really c'mon
Believe in yourself a bit more
Anonymous No.531325085
>>531323728
>Think of your most magical memories of video games. Like stuff that you wish you could go back to or something
Ah yeah, I remember...
>you probably thought of playing with others,
No? If I could have played with other people, I wouldn't have been playing video games?
Anonymous No.531325126 >>531325497
Gamedev's not an art, it's a science, and I'm Dr Fucking Frankstein.
Anonymous No.531325274 >>531331649 >>531331797
I'm back and I'm gonna make it for next demo day and at least one anon will recognize my retarded game from two years ago. Please know I wasn't working on it this whole time.
Anonymous No.531325349
i think my guilt playing video games is actively translating into me thinking making a video game is bad because if i shouldn't play them why should others?
it's like selling drugs. although video games are not really drugs, but you can frame them as drugs or not, to me that is not objective, it's based on what you want to achieve in life. if you wanna have fun video games are awesome, but if you wanna achieve something they might hinder and distract you, although the games that do that are almost always cash shop games designed to do that.
i think i need to make up my mind if playing video games is good or not, because the massive cognitive dissonance makes me indecisive.
maybe it really just depends on the type of game.
like, playing minecraft is different from grinding ranks in cs2. or playing skyrim is different from mindlessly grinding in a pay2win mmorpg.
Anonymous No.531325497
>>531325126
I love a good Vincepost
Anonymous No.531325502 >>531325793
is it better to level up to get new abilities or to find them in the world so you need to actually go somewhere or complete quests to get them
Anonymous No.531325573
the hardest thing to do in life is making a free game, it's the ultimate challenge against your greedy goblin self.
Anonymous No.531325586 >>531325657
>>531324781
nah, C++ is completely fucked to hell and back
Anonymous No.531325605 >>531326259 >>531326972
What's your plan if your game flops?
And I don't mean the Pong clone you're making but your big game, main game, dream game, your magnum opus. Unless the Pong clone is your dream game in which case I do mean that.
Anonymous No.531325645
>>531323728
> I can guess that you probably thought of playing with others

What? No. I thought about playing good games
Anonymous No.531325657 >>531325835
>>531325586
I actually meant to write C#
You're right about C++ being a nightmare
Anonymous No.531325793
>>531325502
I lean towards finding them in the world because it gives players a reason to explore.
Anonymous No.531325835 >>531325942
>>531325657
C# is Microsoft's Java clone so it's even worse
Anonymous No.531325879
My game is an instrument of goodwill, but you all fucking reject it anyways.
Anonymous No.531325894
>>531324117
Interpolation issues? Screen tearing only occurs horizontally.
Anonymous No.531325935 >>531326097
>wishlist numbers still not up
Anonymous No.531325942
>>531325835
It's easy to learn though
If you can't learn c# you should just pack it in now
Anonymous No.531326093 >>531326235 >>531326285 >>531326295 >>531326661
Making a functioning multiplayer Valheim clone ain't easy
Anonymous No.531326097
>>531325935
Um sweetie the traffic during the same is REALLY high, just wait until the sale is over okay?
Anonymous No.531326235
>>531326093
why make a clone of something that already exists
Anonymous No.531326259
>>531325605
Start working on the next one. Rinse and repeat until I either succeed or die.
Anonymous No.531326285 >>531326661
>>531326093
I mean you're right.
But it's also such a ubiquitous type of game that I'm sure there are templates that do 90% of the hard work you can buy at this point.
Anonymous No.531326295 >>531326661
>>531326093
pic rel
Anonymous No.531326475
>>531323728
>Coop hoard shooters
These don't provide any lasting memories or moments in my experience and I have hundreds of hours in them. Maybe a handful of instances where something unusual happened, i.e. the memory wasn't directly related to mowing down hoards of enemies
>Friendslop
Might be more memorable, as I played Lethal Company when it was fotm and can still remember some funny moments, but it didn't have much staying power
>Barotrauma
Not sure what kind of game this actually is but I like the concept if played with friends. With randoms is just amongus as people join a server and try to blow up your sub's reactor. But with friends is alright and can be quite memorable
>Eve Online
Lots of memories and I made friends while playing but if you stop playing Eve you drift away from them, and mostly I regret the amount of time and money I wasted on that game.

Currently playing Abiotic Factor with some friends, I don't think that counts as friendslop as it's just basically a HL1-like with survival crafting mechanics and optional coop.

I am aiming to have my game have optional coop
Anonymous No.531326661 >>531327017 >>531327498
>>531326093
>>531326285
>>531326295
>this game already exists like 377 times. I know, I'll make the 378th one.
what's the thought process, like genuinely ?
Anonymous No.531326697 >>531327625 >>531327861
>>531321762
I use a textured line2D with a circle of 720 point on circle
Anonymous No.531326972
>>531325605
The magnum opus? I'd probably go find something else to do with my life at that point. Or maybe a new "magnus opus" would come up.
Anonymous No.531327017
>>531326661
post game
Anonymous No.531327242 >>531327402 >>531327420
https://x.com/SnowHexArt/status/1935296359621607598

artists are using AI to program but shits their pants when I use it to make assets, hypocritical
Anonymous No.531327402
>>531327242
never heard of an artist hiring a programmer. artists are like women, they expect you to lead, pay and take the risk and they'll still betray you.
Anonymous No.531327420 >>531327626
>>531327242
LLMs and generative AI are not the same, retard kun.
Anonymous No.531327498 >>531327589 >>531327607 >>531327794 >>531330649 >>531340851 >>531343118 >>531343713 >>531350485 >>531350680
>>531326661
Please consult the graph
>survival-crafting game "valheim clone" in the green zone
>average agdg game in the red zone
Anonymous No.531327589 >>531327690
>>531327498
where does resident evil-like fit on this image?
Anonymous No.531327607
>>531327498
my game is in the green though
Anonymous No.531327625
>>531326697
sweet
Anonymous No.531327626 >>531328026
>>531327420
Anonymous No.531327690 >>531328185
>>531327589
>not important enough to even be mentioned in the red zone
I'm sorry anon.
Anonymous No.531327794
>>531327498
Someone gets it
Anonymous No.531327861
>>531326697
is this the inner circle?
Anonymous No.531327907 >>531328058 >>531328134
>zukowski slop that gets all its data from AA publisher games with marketing and baby's first game just because they both have the indie tag
it's crazy to me that anyone that went through several election cycles would still believe in graphs and polls
Anonymous No.531327956 >>531329195
The fun of UI designing.
Anonymous No.531328024 >>531329361
I'm changing my ways once again. Possibly. I didn't really start with the code yet, but as primary a 3d artist I'm figuring out the models first. That has been a struggle, primarily because the idea is to make many assets that can be used for constructing character models. I want to wipe away the PSX style and start over. I've run into issues like not being sure whether I want to make every mesh have 10 variations to fit every other mesh or if I want to have the headache of learning how to make godot move vertices where they're supposed to be. Is it better to just figure out a new system with higher fidelity that would actually work effortlessly? Something about character creator like in typical rpgs but much more advanced.
Anonymous No.531328026 >>531328369
>>531327626
just because you're too dumb to understand that they're fundamentally different technology doesn't mean it's not true.
Anonymous No.531328058 >>531328360 >>531328389
>>531327907
everyone who uses the word slop is making a food analogy and thus their opinion can be disregarded
Anonymous No.531328134
>>531327907
nevermind I don't know why I even care that eric schizo is feeding people with garbage information just because of its parasocial mental illness, if you believe in anything posted here without doing your own market research you deserve to gamble/fail
Anonymous No.531328169 >>531328468
>>531296660
>>531296247
>>531294783
I just asked grok to code me a whole cooking system for my game then he endend fixing my inventory system, checking all the items I had added to the game and came up with more than 100 recipes, that in 1 prompt.
you guys are cope coders, or better yet, hobby-cope coders
Anonymous No.531328185
>>531327690
oh...
Anonymous No.531328360
>>531328058
from now on i will always had slop to all my (battle tested) yesdev advice and feedback
Anonymous No.531328369
>>531328026
Anonymous No.531328389 >>531328605 >>531328704
>>531328058
why do people hate food analogies so much? are you too dumb to understand analogies?
Anonymous No.531328468
>>531328169
Wow cool. maybe you should post some kind of image or webm to show us the progress that grok made for you. You won't.
Anonymous No.531328518
>>531315637
wow it looks like shit
Anonymous No.531328605
>>531328389
low IQ: I LOVE FOOD ANALOGIES
mid IQ: I HATE FOOD ANALOGIES
high IQ: I LOVE FOOD ANALOGIES
Anonymous No.531328693 >>531328774 >>531328919 >>531329317 >>531329613
Starting mech AI
Anonymous No.531328704 >>531328923
>>531328389
If arguing online were a type of food, then food analogies would be mass-produced shitty goyslop burgers with no nutritional value made by uncaring unskilled workers, wheras proper coherent arguments would be nutritious home-cooked meals made by somebody who enjoys cooking and loves you
BokuDev No.531328769
>>531312496
I just wanted anything for cheap that works. That way I could have fully owning a home and a car with 0 debt before I turn 30 late this year. Any other COOLER AMERICAN CAR so I impress people or some shit would be 100k no thanks. Even my house was a fixer upper house and wasnt expensive but I did the work so I wouldnt have debt or payments I rather own things in full for lower overall price points.

Now if I get rich or something THEN I would lambo out, mansion get; but I rather cheap out unless I was rich or something. It was already super difficult to pull off a house and car in my 20s in america already at lower middle class.
Anonymous No.531328774
>>531328693
This is gonna make it.
Anonymous No.531328795 >>531329808 >>531329824
>used to love anime conventions
>trannies and degenerate liberals ruin them
>used to love game dev
>trannies and degenerate liberals ruin it
Moving to hobbyist meterology soon, surely I can’t go 3 for 3?
Anonymous No.531328919 >>531329050 >>531329087 >>531329271 >>531329505 >>531329746
>>531328693
Nigga you implemented a system to enable the wind to blow smoke around before you even implemented AI for mechs... in a mech game? Do you just pick features out of a hat and start working on them?
Anonymous No.531328923
>>531328704
you sound like a pseud
the simpler an argument can be expressed the better, trying to overcomplicate it most likely means you dont actually understand it
its like restaurants putting gold flakes and fancy service with fire and briefcases when serving steaks, if they actually knew how to cook a delicious steak they would have done that instead
Anonymous No.531329043 >>531329112 >>531329176 >>531329228 >>531330835
https://x.com/nexindie/status/1944768597496365381

our joke hobby
Anonymous No.531329050
>>531328919
yeah? how do you do it
Anonymous No.531329087
>>531328919
nigga you post your shit opinions on the internet before fixing your life?
Anonymous No.531329112 >>531329197
>>531329043
As if anyone would buy this absolute shite
Why do people waste their time on games like this?
Anonymous No.531329176
>>531329043
yahoogames lookin ass
Anonymous No.531329195
>>531327956
> The fun of UI designing.
Anonymous No.531329197 >>531329690
>>531329112
because of role model gambleslop skinnerbox psyops like balatroon and troonby's reddit shartory
Anonymous No.531329228
>>531329043
this looks amazingly juicy
Anonymous No.531329241
should I buy a steamdeck or a ROG ally for testing purposes?
Anonymous No.531329271 >>531339014
>>531328919
People always make mech games and show mechs fighting when it looks like shit early in development. Bad animations, bad juice, no mechanics, no destruction. I decided I'll show mechs fighting each other last because that's the most important part of the game and I want to leave people with a good first impression.
Anonymous No.531329317
>>531328693
GMI mech chad
Anonymous No.531329361
>>531328024
Make the game "fun" first. You can worry about your silly little character creator later.
Anonymous No.531329505
>>531328919
I get it desu.
Sometimes you want to get the atmosphere/feeling of the game down before you start on the actual gameplay.
I imagine a lot of games start the same way.
Anonymous No.531329613
>>531328693
I like the smoke FX
Anonymous No.531329690 >>531330087
>>531329197
I can feel the seething from here anon
Anonymous No.531329746
>>531328919
post your game because you sound really retarded
Anonymous No.531329808
>>531328795
I have bad news
Anonymous No.531329824 >>531329992 >>531330081 >>531330268 >>531330829 >>531333447
>>531328795
What's your favorite cloud? Cumulus is like the generic one but still underrated, I love it personally
Anonymous No.531329992 >>531330314 >>531333447
>>531329824
Cumulonimbus is the only real answer
Though cirrostratus is also cool because of the sundawgs
Anonymous No.531330076
The AA studio I work at likes to hire from employee reference, it's a pretty chill and fun place to work. Anyhow I'm told we're about to start putting ads up looking for some positions, specifically Lead Game Design. Main office on the west coast but a number of guys work remotely. I'm assuming US only but I could check into that.
Also don't be put off by the title, it's essentially "idea guy" lol.
Thought I'd mention here as a way of giving back to the community that's helped me get where I am today.
Competitive wage, pretty good benefits and some employer matching thing I don't use, etc.

Hit me with a couple of your best ideas and I'll let you know if it seems like it would be worth your time to pursue.
Anonymous No.531330081
>>531329824
these clouds nigga
Anonymous No.531330087
>>531329690
no seething this is exactly the type of game that would succeed in a world where jews are slaughtering kids with our taxes, pretty much what i expect
in a just world something like banquet for fools would get rewarded for its brilliance but in here? streamer shilled gambleslop it is!!!
Anonymous No.531330137 >>531330608 >>531330919 >>531332405 >>531339719
Is blender hard to learn? Sorta realizing that 2D sprite art isn’t going to work in the current market but I have no experience making 3D models.
Anonymous No.531330268
>>531329824
I have the most experience with AWS
Anonymous No.531330314 >>531331298
>>531329992
Cumulonimbus is just another type of cumulus though isn't it? It accumulates an shiet
Anonymous No.531330471 >>531330587 >>531331845
Has anybody done a dick sucking roguelike before?
Anonymous No.531330587
>>531330471
https://store.steampowered.com/app/1061180/Glory_hole_VR/
Anonymous No.531330608 >>531330730 >>531330989
>>531330137
Blender is notoriously difficult to learn, if you were not able to figure that part out on your own no amount of donut tutorials can save you
Anonymous No.531330649 >>531332316
>>531327498
My game is everything on the left except citybuilder.
Anonymous No.531330730
>>531330608
Well now I’m going to master it, out of spite
Anonymous No.531330829 >>531338592
>>531329824
Mammatus
Anonymous No.531330835 >>531331215
>>531329043
Anonymous No.531330919
>>531330137
Making 2d sprites requires like 2 skills, drawing and animation.

3d requires modeling, uv mapping, texturing, rigging, animating, and exporting the fucking thing with no issues.

You using sculpting with retopology and normalmap baking or rawdogging directly into your target polycount?

I've been using blender since 2013 on and off and I struggle to finish the whole process start to finish
Anonymous No.531330989
>>531330608
>blender
>difficult
bruh it's easy as fuck compared to maya or zbrush or houdini or some other convoluted ancient software that's still industry standard for arcane reasons
Anonymous No.531331215
>>531330835
only needs one man to play it and it will become a bestseller
Anonymous No.531331298 >>531334169 >>531334752
>>531330314
Cumulus mainly sit in the troposphere whereas cumulonimbus can extend all the way into the stratosphere.
Anonymous No.531331552
I failed to make a good game. I'm sorry.
Anonymous No.531331570 >>531332081 >>531332596
Solar storm, the sun is leaking.
Anonymous No.531331649
>>531325274
if I'm at demo day I'll recognize it. maybe. actually if it was 3.5 years ago I might be more likely to recognize it.
Anonymous No.531331797 >>531334236
>>531325274
Give me a hint
Anonymous No.531331845
>>531330471
You need to be careful about autobiographical games or self inserts. Think about yiik
Anonymous No.531332081
>>531331570
Could make a hyperboria edit with this
Anonymous No.531332090 >>531333443
Lua seems fragile. I had operator overloading working just weeks ago and now it is broke for some reason. "attempt to perform arithmetic on local table value" - well fuck.
Anonymous No.531332316 >>531336019
>>531330649
Well I look forward to playing it in demoday 564
Anonymous No.531332405
>>531330137
Depends on the style you're going for, but having an aptitude for art will help a lot.

I'm a programmer, and yet I can make passable low poly crap to work with. Things like texture painting are a little tougher for me, but that's mainly because I've never drawn anything in my life.

If I can do it, you can definitely do it.
Anonymous No.531332596
>>531331570
So that's what that is. I thought one of your planets textures were glitching out.
Anonymous No.531333443 >>531334629
>>531332090
your sissy ass will be fragile when it meets my BWC
Anonymous No.531333447
>>531329824
>>531329992
cumulonimbus is the girl normie option.

Cirrus is the patrician one and the ones that look like a carpet of stormy day are also top.

the cumulunimbus that is like a vertical tower is also top tier.
Anonymous No.531333575
im a faildev
i give up.
Anonymous No.531334169
>>531331298
>two suns
wtf?
Anonymous No.531334236 >>531334631
>>531331797
It was a game about crawling through a cave with humongous boobs.
Lost a ton of my files and gave it up.
It's a new project now but the idea is the same, the gameplay requires you to carefully observe humongous boobs bouncing around.
Don't wanna hex myself but it's going much better.
Anonymous No.531334629 >>531335295
>>531333443
This is why I stopped posting here.
Anonymous No.531334631 >>531335585
>>531334236
I've been around for a long time and I don't remember this one. Which DD?
Anonymous No.531334752
>>531331298
Badass
Anonymous No.531335295
>>531334629
good go back
Anonymous No.531335540 >>531335590
No one likes playing my game, they hate it.
Anonymous No.531335585
>>531334631
Oh no, I didn't make demo day with it yet I only posted in the thread back then.
I started now at the end of this demo day past to give myself a time constraint for motivation, to have something playable by then.
Anonymous No.531335590
>>531335540
That’s because it sucks, make it good
Anonymous No.531336019 >>531336180
>>531332316
I could cut 3 genres and make it to demo day 69
Anonymous No.531336180
>>531336019
might be a good idea
Anonymous No.531336205 >>531336717 >>531337862 >>531339730
Guys im conflicted.
I spent about $15 to make $1 in sales.
Should I be glass half-empty (AAAAAAAAAAA BLEEDING MONEY AAAAAAAAAAAAA) or half-full (hey, some people actually give me money for my game!)
Anonymous No.531336264 >>531336550 >>531336630 >>531337472
Added
>editor cursor
>cursor snap to grid
>angled suspension springs for vehicle wheel joints
Anonymous No.531336537
>*sees my game has 1 current players*
>open the twitch category
>zero streams
it must be that famous youtuber recording another episode of his unreleased let's play...
Anonymous No.531336550
>>531336264
HOLY MOTHERFUCKING SOVL OVERLOAD
Anonymous No.531336567 >>531336983
>>531297471
>>531299495
>>531310024
It seems that you guys don't know it but the game is more than 30 yeaars old and was released on SNES and later ported to PC. It looks like it's the Win 3.1 version.
Anonymous No.531336630 >>531338394
>>531336264
I really like the suspension. Coming along great, anon
Anonymous No.531336717 >>531336972
>>531336205
Are you having fun with this Hobby? That's the most important question to ask yourself.
Anonymous No.531336972
>>531336717
Some days yes
Other days no
But I guess that's with all hobbies right? One day you crash your bike and have to limp home, doesn't mean you hate cycling.
Anonymous No.531336983 >>531337996
>>531336567
now I'm disappointed in anon
game still looks fun tho
Anonymous No.531336986 >>531337358
should I make the smaller game in my engine first, or the bigger game first?
Anonymous No.531337313 >>531337398 >>531337576 >>531338671
>>531305367
ambitious? As in dev is working to the bone and won't realize his vision no matter what or in terms of impressive existing gameplay already?
Personally if you want to make it you shouldn't overshoot and keep the game relatively small, barely ambitious. FlyKnight, YOMIHustle, SNARX and the likes show the highest GMI scores, not to mention Balatro or Nubby's numbers
Anonymous No.531337358 >>531338293
>>531336986
Make a game that can release as a small game but is expandable.
Anonymous No.531337398
>>531337313
>Balatro
that's a bad word in my household
Anonymous No.531337472 >>531338394
>>531336264
that is literally just elasto mania. you've remade elasto mania. my childhood game so props for that but man.
Anonymous No.531337509 >>531337764
Please... I worked so hard... one sale, please.
Anonymous No.531337576 >>531338157
>>531337313
>Make unambitious game
>It flops anyway and now I'm 8 months older and no closer having a cool game made
Anonymous No.531337764
>>531337509
>buys ur game
>refunds it
:)
Anonymous No.531337834
Crabs are just low-tier reviewers.

It's easy to say
>this game is shit and won't do well
it's hard to say
>this game isn't great but it's worth continuing
or
>this game isn't great but it isn't work continuing
Anonymous No.531337862
>>531336205
should have sold the game for $16
Anonymous No.531337893
I sure do love making games and not just arguing about market viability and ai.
devlog title: i give up No.531337982
I added a little section in my game to help new players, just a checklist of stuff to do. You aren't forced, but you probably should do it.

In all of the footage I've seen, one person left playing the game feeling like they understood the game. That was out of like 14 or something. He was also the only person that actually clicked and completed it.

They won't click it... no how many arrows and flashing buttons I add...

I give up!
Anonymous No.531337996
>>531336983
yeah, I bought it for SNES, you can deploy mechs to your opponents island too, but in order to find his buildings you have to randomly shoot missles onto his island, so it's a little retarded, basically like a board game of battleships
Anonymous No.531338137 >>531338328 >>531339221
>>531307138
every criticism of Mystery of the malign is a nitpick
Anonymous No.531338157
>>531337576
not that unambitious
Anonymous No.531338293
>>531337358
thanks, this makes practical sense
Anonymous No.531338328
>>531338137
what if you have 100 nitpicks and in summary the game is unplayable because of that, even though the game doesn't have big problems?
Anonymous No.531338394 >>531338847 >>531341487
>>531337472
Yes, I've already mentioned this in a previous thread, but I can't be bothered to add such a disclaimer for every post I make. For now, it's a blatant remake, but my engine supports various features that elasto mania doesn't, such as vehicle customization. The moped is a JSON file which defines the hulls, wheels, joints, sprites, whatever.

>>531336630
Cheers.
Anonymous No.531338592
>>531330829
I've never heard of these before but they're pretty sick.
Reminds me of a From Software skybox.
Anonymous No.531338671 >>531338753 >>531339398
>>531337313
What's your own game?
Anonymous No.531338753 >>531339073
>>531338671
google "The Witness"
Anonymous No.531338847 >>531339754
>>531338394
Like this, few small edits and now it has a wheel in the middle.
Anonymous No.531338973 >>531339382
>>531299101
looks like ass dude, be real with yourself and actually criticize your work
Anonymous No.531339014
>>531329271
this is pretty good reasoning desu
Anonymous No.531339073
>>531338753
Thought so, the survivorship bias advice is something only a nodev would post.
Anonymous No.531339221
>>531338137
I never said that.
Anonymous No.531339274 >>531339332
Jeff Vogel says make the game you want to play

https://youtu.be/F9zYiHllEcU
Anonymous No.531339301
I had my first haunted chocolatier dream in a very long time
Anonymous No.531339332 >>531339573
>>531339274
Jeff also says being an indie dev in 2025 is a very bad idea.
Anonymous No.531339382 >>531339541
>>531338973
Progress now and fail this year is better than progress latter and fail in two years.
Anonymous No.531339398
>>531338671
Mine is a little too ambitious for me and I'm already in an overscoping development hell and looking at it objectively it still looks like ass.
Anonymous No.531339520 >>531341725
>be me
>dummy
>Code doesn't work
>spend 20 mins trying to debug
> onEnable instead of OnEnable
>mfw
Anonymous No.531339541
>>531339382
nigga what? we're talking about capsule art
Anonymous No.531339551 >>531339948
leaked 4chan anti spambot code
Anonymous No.531339573
>>531339332
it's a test from him to see if you really love it enough.

you gotta love the craft.

For me, I can't imagine doing anything else.
Anonymous No.531339669 >>531340156
Progress.

Now I have a proper girl script anime generator.

This is now the reference material I need for 256 characters.
Anonymous No.531339719
>>531330137
Been there for 8 years. This shit still baffles me. You can learn modelling though, it's a bit easier than real sculpting. But don't expect to be able to spit out picture perfect sculpted flawless normals high definition 4k pbr softbody jiggle physics models, all of that requires difficult learning and practice just like drawing. Sometimes things just don't work and you have to accept it.
Anonymous No.531339730
>>531336205
Cris makes more than that. You can't really comment on it.
Anonymous No.531339754
>>531338847
nice, mind telling us what's the stack for this game? like libraries or language
Anonymous No.531339864 >>531340016
>too tired from waging to make game
>have to wageslave to not die
put on this earth just to suffer
whats the smallest amount of money you can just live off of indefinitely via investments or something? open to moving to some porefag country
Anonymous No.531339880 >>531340210 >>531342467 >>531349029
What's the feeling for demos? I am told by some they're completely required now.
Anonymous No.531339948 >>531340352
>>531339551
kek. are you going to turn this into a meme now, just put mr. nepobaby's picture on shit code?
Anonymous No.531339991
Why does everyone hate me?
Anonymous No.531340016
>>531339864
Wake up early and work on your game before work.
Anonymous No.531340156 >>531340296
>>531339669
I assume you generate anime girls. That's pretty cool. Similar to one of my planned mechanics. Is there some AI involved?
Anonymous No.531340202 >>531340842
farting something horrible today i cant stand the stank in the room anymore
Anonymous No.531340210 >>531340341 >>531340703 >>531340996
>>531339880
You should absolutely make a demo for magics 4,5 and maybe 3,6. For 1,2, lots of social media posting is good enough (especially if your game only looks good but the gameplay sucks).
Anonymous No.531340259 >>531340703
IT WORKS
Anonymous No.531340278 >>531340364 >>531340420
Will /agdg/ ever be good again? Like in the Hopoo era where most people were devs instead of /vg/ generic same personality having SEA/latinx gacha tourists and an eceleb schizo that made a habit of posting here daily?
I mean think about how bad the feedback in here is, listening to it is just gonna poison your game.
Anonymous No.531340296
>>531340156
The story bits are generated with Chat gpt.

But the purpose is to be an idea generator, that I can use to avoid writers block.
Anonymous No.531340341
>>531340210
My game has #2, #3, #4, #5, and #6 but my audience is evil and they should be served life sentences.
Anonymous No.531340352
>>531339948
we really should
Anonymous No.531340364 >>531340703
>>531340278
IF people posted progress instead of complaining about people not posting progress thsi general would improve instantly
Anonymous No.531340420 >>531341084
>>531340278
we're actually entering the Golden Age
Anonymous No.531340645 >>531340740 >>531351293
I need to get hired at a game company, I fucking need to, I hate living and the only thing I'm good at is understanding game mechanics but I can't get my stupid ass to code.

Working on a player controller for a 3D platformer, trying to tell myself it's important because people have fun with games and it makes them happy.
Anonymous No.531340703 >>531340843
>>531340364
I mean look at this >>531340210
>>531340259 same garbage every day, the barone schizo posting a grifter and the same attention seeking nodev posts from a nodev, this place has been ruined there are no artists or devs left in here, only scum trying to make a quick buck and nodevs.
Anonymous No.531340740 >>531350059
>>531340645
make the game which makes you happy instead.
Anonymous No.531340842
>>531340202
are you a grill?
Anonymous No.531340843 >>531341219 >>531341303 >>531341312
>>531340703
Post game or shut the fuck up, nodev. If you've been here so long to see it go to shit, you must have some good games to post, right?
Anonymous No.531340851
>>531327498
Where's any RPG genre?
Anonymous No.531340996
>>531340210
My game has none of those....
Anonymous No.531341084
>>531340420
we're just out of the cardboard age and are entering the sawdust age
Anonymous No.531341173
i posted prog earlier tho
Anonymous No.531341219
>>531340843
I came back, I have no idea how /agdg/ was during covid lockdown or just before. I will not post my games in today's /agdg/, look how garbage this place became.
Anonymous No.531341257
Going to post art prog tonight
Anonymous No.531341303
>>531340843
you first
Anonymous No.531341312
>>531340843
I'm not good at marketing. H1b thirdies spam their games on steam, so my games don't get the attention they deserves.
Anonymous No.531341426
If not godot (fork) then what?
Anonymous No.531341442
>it's another one of those episodes
Anonymous No.531341487
>>531338394
i hadn't seen your posts previously but fair enough. if you ever get to the point of releasing it i am somewhat interested to see how you manage to improve the elasto mania experience so if you let me know (idk how, do a seance) that you've released it i'll buy it to try it if you are not setting the price to triple A levels.
Anonymous No.531341492 >>531341602
where is my game?
Anonymous No.531341586 >>531341765 >>531342835
i'm tired of stupid redditors throwing around ontological and metaphysical, "eldritch" outer god lovecraft shit is slop and has been slop for decades
Anonymous No.531341602
>>531341492
i eated it
Anonymous No.531341716 >>531342550 >>531343031
>someone looks at Cris' work and says "wow that's similar to what I'm making"
oh no
we're gonna have Cris2
Anonymous No.531341725
>>531339520
I once spent an entire week trying to debug a glitch with my slide boosting code.

Was just about ready to throw in the towel when I got a friend to have a look at it for me.

"Hey Anon, you realise you set that variable to a Vector2 and not a Vector3, right?"
Anonymous No.531341765
>>531341586
Game would be better if they were hot boy you could fuck.
Anonymous No.531342030 >>531342132 >>531342242 >>531343489
I let ChatGPT analyse my plot and it recommends me to create an "Erotic Spiral" as a mid-act.
Should I trust its advice?
Anonymous No.531342132 >>531342538
>>531342030
what does that even mean
Anonymous No.531342242 >>531342507
>>531342030
like a tornado with tits or something
yeah sure go ahead, call it the titty twister
Anonymous No.531342302
>scum trying to make a quick buck
sorry for trying to survive while unemployable
Anonymous No.531342467
>>531339880
If you want people to take you seriously, you need a demo.

There are so many grifters in this industry now that people need to see that you're actually capable of making the thing before they'll show any interest in it.
Anonymous No.531342507
>>531342242
Anonymous No.531342538
>>531342132
What it meant is that I need to create a spiral from innocent erotic dreams into masturbation into seduction into sex and end it with an orgy.
As a progressive narrative it catches player's attention and prevents stagnation of the plot.
Anonymous No.531342550 >>531342827
>>531341716
kekw. Is that cris' son I've been hearing about?
Anonymous No.531342827 >>531343041
>>531342550
CRIS HAS A SON?
Anonymous No.531342835 >>531343936 >>531344165
>>531341586
Just say you're mad about underspace instead of pussyfooting around it, pussy
Anonymous No.531343031
>>531341716
>Cris2
He'd be Cris#6123792. Cris's unique feature is his ceaseless shitposting, not his lack of skill. This thread is filled with countless of kenyan helicopter devs with skills way worse than Cris. In fact, Cris is well above average. The other perma/beg/s just don't shitpost as much.
Anonymous No.531343041
>>531342827
No, cris is like his games: unfuckable
Anonymous No.531343118
>>531327498
Wtf? My game fits squarely into the right side...
Anonymous No.531343419 >>531343530 >>531343860 >>531349287 >>531350520
what went wrong?
Anonymous No.531343489
>>531342030
It worked for David Cage!
Anonymous No.531343530 >>531343876
>>531343419
>bad tiny combat arena clone
Anonymous No.531343713 >>531343973 >>531345642 >>531345746
>>531327498
People (retards) following it blindly are going to get hit with the causation vs correlation fallacy faster than a japanese train. Yes, Deckbulders showed highest income per game, that's because there were so little of them people were curious. Now when you think that making a simple deckbuilder will yield you millions you will be greatly disappointed. People don't like them that much. There are solid alternatives already. You can't just assume that they will buy your half-assed deckbuilder because people bought other deckbuilders. I'd argue that the format got stale already.
What's more half of these sound like they're the same. What's the difference between Deck builder vs Roguelike Deckbuilder? Isn't Open World Survival Craft essentially a Sandbox? Isn't Colony Sim just a City Builder but in space?
I get it, Factorio and Rimworld got so big people bought it and these games singlehandhedly increased the viability of these games on the graph. That doesn't mean that your rip-off will take off. Just make a game you want to make, the rest will follow.
Anonymous No.531343860
>>531343419
Simply too niche
Anonymous No.531343876 >>531344003
>>531343530
>96% positive
>bad
I guess players' opinions don't matter at all
Anonymous No.531343936
>>531342835
i don't care about underspace, i haven't played it. i'm mad about retards acting like le incomprehensible unknown higher beings is a deep or interesting idea and forcing it into discussions about everything, or making new games with it. every media that is about it is identical and once you've seen one you've seen them all. it's pretentious.
Anonymous No.531343973 >>531344307
>>531343713
yeah it was carried by slay the spire and people are already sick of that
Anonymous No.531344003
>>531343876
>only 112 reviews
Anonymous No.531344105
>"That's him, that's the nodev I was telling you about"
>"He didn't even make any progress today even though he had nothing better to do"
Anonymous No.531344165 >>531344338
>>531342835
>calls itself lovecraftian
>horrible monsters are all able to be killed and defeated by the common man
Anonymous No.531344307
>>531343973
thank you
Anonymous No.531344338 >>531344529
>>531344165
Look buddy cthulu gets taken out by a fishing boat
This idea that they're these all powerful gods is just not in line with what lovecraft actually wrote
Anonymous No.531344523 >>531344704
Roguebox deck slopper simulator
Anonymous No.531344529
>>531344338
Lovecraft was afraid of the welsh and freaky colors, he was a pussy.
Anonymous No.531344548
today
I made a song
Anonymous No.531344564 >>531344714
Lovecraft ImSim
Anonymous No.531344704
>>531344523
with NFTs
Anonymous No.531344714 >>531345190
>>531344564
Lunacid
Anonymous No.531345003 >>531345163 >>531345341 >>531345371 >>531345381 >>531345475 >>531345512 >>531346251 >>531346484 >>531346707 >>531346981 >>531348187 >>531349767
purchase my slop
https://store.steampowered.com/app/2836070/

V%G3W-F4NZJ-YGEYH
KR2RI-LXA8T-#QJFY
FVBZM-GCN$X-ZVE0N
#0K0C-IIY0M-XLB8L
FD#52-ZHGTC-AK6YF
Anonymous No.531345137
>>531296660
why are you arguing with people you won't convince
Anonymous No.531345163
>>531345003
nice... i yoinked the last one
Anonymous No.531345190
>>531344714
Mmmm, not quite what I was thinking.
I was thinking like the New York section in Deus Ex except you're in Innsmouth.
Anonymous No.531345341
>>531345003
Thanks, and congratulations on your release Anon!
Anonymous No.531345371 >>531345458 >>531345475 >>531346484
>>531345003
I wonder if this prediction will pan out
Anonymous No.531345381
>>531345003
congrats!!
Anonymous No.531345453
>>531300003
why are you doing that in _enter_tree() instead of _ready()
Anonymous No.531345458
>>531345371
probably not since like 1000 of those are japanese WLs and the game doesnt support japanese yet
Anonymous No.531345475 >>531345653 >>531345826
>>531345371
>>531345003
it has that northernlion jenay say quoah... all it takes is a single stream
Anonymous No.531345512
>>531345003
>FVBZM-GCN$X-ZVE0N
danke
Anonymous No.531345642 >>531346523
>>531343713
>autistically obsesses over a single slide in a presentation that has far more context and information
you have a red game
Anonymous No.531345653
>>531345475
I'd rather not make it than make it thanks to some str*amer.
Anonymous No.531345746 >>531346523
>>531343713
Lmao. You're seething and coping so hard. Let me guess: the "game you want to make" falls squarely in the red. I bet it's not even the game that you really want to make, but it's more like the "game that you feel like you're capable of making". There's a big reason why the genres in the red also happen to be the genres that most aggydaggys are building. It's because those are the easiest genres to make, leading them to become way oversaturated.
Anonymous No.531345826 >>531346489
>>531345475
>it has that northernlion jenay say quoah
not him but what? I speak english
Anonymous No.531346251
>>531345003
>he thinks /agdg/ is his audience
lol
lmao

pass
Anonymous No.531346484
>>531345003
>>531345371
has this been on Steam for 16 months? or am I reading that wrong?
Anonymous No.531346489
>>531345826
"je ne sais quoi" it's a gay french-english term it literally means "I don't know what"
Anonymous No.531346512 >>531347165
I'm not gonna lie I'll probably never play any of your games, and I don't expect you to play mine
Anonymous No.531346523 >>531347462
>>531345642
>>531345746
show me your 4X colonysim roguelike deckbuilder chuds, I can barely wait
Anonymous No.531346707
>>531345003
Nigger how the hell are you just going to release the game completely raw like this without teasing it or warning us?
Anonymous No.531346981
>>531345003
Grats on the release
Anonymous No.531347165
>>531346512
That's okay, you're probably not my target audience.
Anonymous No.531347462
>>531346523
joke's on you, my game doens't have a color, as it doesn't exist.
Anonymous No.531347886
whatever, the scope for my game blew up big time and I don't even care.

I'm not meant to make little games. I accept it.
Anonymous No.531348008
Red games for red goats.
Anonymous No.531348187
>>531345003
Wait did you implement my feedback before publishing it? >>531310539
Anonymous No.531348423 >>531348609
I'm gonna make a game, and in that game will be a minigame, and in that minigame another minigame will be accessible, and in that minigame if you access the minigame in the minigame in the game, the data corrupts and you get sucked into a void forever
It's supposed to be a commentary on how games are bad 4 u
Anonymous No.531348609
>>531348423
you're playing a game right now
Anonymous No.531348860 >>531348939 >>531349505 >>531351028
>vsync off
>unlimited frame rate
Are you chuds trying to kill my gpu?
Anonymous No.531348939
>>531348860
the human eye sees best at 1000fps
Anonymous No.531349029 >>531349308
>>531339880
They'll have their fill with the demo and move on to the next game
Anonymous No.531349287 >>531352890
>>531343419
I'm surprised it did as well as it did. What's the issue here?
Anonymous No.531349308
>>531349029
I guess I can see that with more arcade style games
But with a more story based game, ideally players would get a taste of the plot/characters and want to see the conclusion.
Anonymous No.531349505
>>531348860
im going to render 10 000 toothbrushes offscreen to fix this issue
Anonymous No.531349767
>>531345003
This games presentation made my eyes hurt and is almost giving me a headache, I'm sorry but I won't be playing it anymore, even though I'm interested in the concept of an adventuring guild manager.
Anonymous No.531350059 >>531351293
>>531340740
I want to be a gameplay designer for an MMO anon, I can't make an MMO by myself, so I have to start small somewhere.
Anonymous No.531350485
>>531327498
Interesting how neatly the market self-segregates into slop and games I would play, respectively
Anonymous No.531350520
>>531343419
I'd be delighted if my game had that many reviews.
Anonymous No.531350680 >>531351162
>>531327498
My game isn't in either category, what happens now?
Anonymous No.531351028
>>531348860
I have to, otherwise opengl has a stutter problem due to entering some sleep mode from low gpu use.
Anonymous No.531351134 >>531351379
As I want to relax I open Steam, looking for a game I'd enjoy playing. I find nothing. What I'd like to play is nowhere to be found. But I want to relax, I want to recharge some energy and have some fun and just get in the flow. But nothing. Only AAA slop and poorly designed indie games that take pride in being bad, not to say nowadays indies are mostly about paying their rent and not because they wanna do better than AAA.
So I'm sitting here, enjoying nothing and the only thing I could think of is doing more and more work. But I'm burned out, I want to experience some fun too. I don't want my whole life to be work.
Just the sadness of our reality. So much energy being wasted on shitty games...
Anonymous No.531351162
>>531350680
We make a new category! With coomer games and boomer shooters!
Anonymous No.531351184 >>531352136
I scoped up.

I am making the Majoras Mask-like with comfy real time editor. I don't even care. What I saw in my head was way too beautiful.
Anonymous No.531351293 >>531352212
>>531340645
>>531350059
Anon, I mean this sincerely and I say it only because I want the best for you... having arguments online about games or imagining how much better a game would have been if you'd been calling the shots... is not a skill.

Also MMOs aren't really a thing anymore, at least successful ones aren't.
Anonymous No.531351379
>>531351134
>As I want to relax I open Steam, looking for a game I'd enjoy playing. I find nothing.
Me too, I go to steam browse for a few minutes then realize there's no game like I want and I have to make it myself so I go back to working on my game.
Anonymous No.531351505 >>531351993
nepobabies just get everything handed to them, life on easy mode
and they still have the gall to complain

you don't hate nepobabies enough
Anonymous No.531351593 >>531351705 >>531351824
WIP HUD for the weapon selection system. On the left will be the selection UI, right side lets you pan around and see your mech and mounting points.
Anonymous No.531351705 >>531351824
>>531351593
can i see
Anonymous No.531351818 >>531351850 >>531351913
the phrase
>support indies
doesn't mean "support bad games"
to going by that logic it means "support good indies"
which ultimately just means
>support millionaires
Anonymous No.531351824 >>531352212
>>531351593
Forgot the image because of course.
>>531351705
Yes, watch.
Anonymous No.531351850
>>531351818
support me
Anonymous No.531351913
>>531351818
Anonymous No.531351980 >>531352229
about scope
1) scope has become the same as "love", it's vaguely defined, totally subjective, everybody has their own definition
2) nobody ever says "wow this game looks like it has such a small scope, i wanna play that"
3) if it's a justification for not being able to do something, then it's not scope, it's cope
4) if you'd really believe in scope you'd never think that you could ever add value to the market, because there's basically a game for anything and the only way to improve is by making better versions of them
5) who even came up with that idea? does anybody know?
Anonymous No.531351993
>>531351505
If "one must imagine sisyphus happy" and nepobabies don't know what being sisyphus is like then that must mean nepobabies aren't happy and that we should be more happy for our suffering.
There was once a rich prince that had everything he'd ever want, and yet decided to ditch it all because he realized none of it brought happiness. His name? Adolf Hitler. But no seriously it was the Buddha (Siddhartha Gautama)
Anonymous No.531352114 >>531352203 >>531353701
Today I wasn't very productive. I worked for 2.5 hours, didn't go to the gym and didn't do any housework.
This is supposed to be me doing gamedev "full time" and I can barely force myself to work 2-3 hours.
I'll do better tomorrow.
Anonymous No.531352136 >>531352356
>>531351184
Nice... what's the idea for the editor? I'm curious about what it's supposed to be
Anonymous No.531352196
Can you put one of those [Support this game] buttons on downloadable games on itch.io? Or is it only for webgames? People say that in some old posts but maybe things changed now
Anonymous No.531352203 >>531353047
>>531352114
Day isn't over faggot, grab a white monster and get back to work
Anonymous No.531352212 >>531354558
>>531351293
cool anon
>>531351824
I love the oldschool UI here, what type of mech game are you making? it reminds me of Cyberstorm
Anonymous No.531352221
if scope and niche was the answer then all itch.io devs would be rich
Anonymous No.531352229
>>531351980
>3) if it's a justification for not being able to do something, then it's not scope, it's cope
a developer... who can do anything
Anonymous No.531352292
pokemon + baldur's gate
Anonymous No.531352356 >>531352804
>>531352136
the script engine editor with comfy N64 looking fonts and texts as I place a chunky N64 dragon in a misty N64 port town bay.

Majora's mask-like.

I'm in love and I don't care how long it heckin' takes.
Anonymous No.531352503 >>531354205
how do you guys keep yourselves interested in things? seems like every year I have fewer and fewer things that I care about and now life is just the bad bits without the good ones
Anonymous No.531352585 >>531352738
Wishlists updated
got 3
Anonymous No.531352609 >>531352927
When you realize the biggest mistake amateur devs make when trying to make "le game" is not learning Blender first.

Seriously, if you know blender or are some type of artist you're already many miles ahead of anyone trying to make a game without that knowledge.

So yeah, I'm going to close Godon't and open up Blender.
Anonymous No.531352738 >>531353278 >>531355839
>>531352585
its over...
Anonymous No.531352804 >>531353014
>>531352356
So you'll make a custom game level editor? If i'm understanding correctly.
Anonymous No.531352890
>>531349287
It's been in development since 2019.
Anonymous No.531352927 >>531352968 >>531353804
>>531352609
knowing blender is not enough, i know blender and yet i can't make good assetgs
Anonymous No.531352968
>>531352927
then make them with love anon
Anonymous No.531353014
>>531352804
Well, a whole game editor.

Like Jeff Vogel did for his Games. This video reminded me why I'm doing what I'm doing.

https://youtu.be/F9zYiHllEcU
Anonymous No.531353047
>>531352203
I get up at 4 to hit the gym at 5. It took me a long time to get my sleeping schedule in order so I'm not fucking around with caffeine or staying past my bed time. I just need to start working earlier.
Anonymous No.531353278
>>531352738
>total additions 170 (one day)
>outstanding wishlists 15
what
Anonymous No.531353701 >>531354441
>>531352114
you're supposed according to science to have a hard work day of 10-15 hours, then 2 ways of middle work of 3-4 hours of work, then a day off where you get no work or 1 hour at best.

It's not biologically possible to keep 10-15 hours days except once every week.
Anonymous No.531353751 >>531354167
got 3 months to make a ps1 retro style horror game for halloween and make millions from all the streamers who are going to play it
Anonymous No.531353804 >>531353946
>>531352927
But you can make assets, that's better than someone who can't make any type of asset.

Anyway, I saw some dude who makes low-poly blocky characters in Blender. It took him like 6 hours of work to complete a single character with rigging and textures.

Blender is the great filter.
Anonymous No.531353946
>>531353804
nta but I want handpainted mid poly characters and I will suffer through the 50 hours to make one
Anonymous No.531354167 >>531363845
>>531353751
Do you want to team up?
Anonymous No.531354205
>>531352503
Not sure how to answer this. Maybe I try to see the best side of each thing.
Anonymous No.531354441
>>531353701
>It's not biologically possible to keep 10-15 hours
I've never worked more than 7 hours in a day. Ofc I mean real work, not sitting around doing nothing in particular and calling it work.
Anonymous No.531354474
https://x.com/FourCatsCompany

this guy's game got featured on itch for a week and he got 0(zero) new followers from it... is the vampire survivors itch feature viral strategy dead or what
Anonymous No.531354558 >>531354726 >>531355042
>>531352212
It's a third person mech game with tachikoma esque movement, you can grapple, climb or slide along walls and ceilings and boost directionally.

Small combat test footage. Still playing around for some enemy ideas i wanna implement.
https://files.catbox.moe/4bl0e1.mkv
Anonymous No.531354726
>>531354558
Fuck, catbox doesn't embed mkv
Anonymous No.531354776
Metroid.
Rotate No.531354872 >>531355609
I'm a bad girl now need a skirt and makeup and ride my motorcycle
Anonymous No.531355042
>>531354558
>https://files.catbox.moe/4bl0e1.mkv
ho shit that is cool anon, please keep us updated
Anonymous No.531355348
What about a Condemned: Criminal Origins-like?
Beat up crack heads in an alley...
Anonymous No.531355413
make a game like Advanced Wars
Anonymous No.531355609 >>531356261
>>531354872
are you still a pussy bitch who can't handle his booze, gets drunk and retarded on the 4channel and talks about being a pedo at local bars?

did you hurt someone when you were riding your motorcycle drunk and got in an accident?
Anonymous No.531355839 >>531355964
>>531352738
Where do people find their wishlist counter?
Anonymous No.531355964
>>531355839
the sales and activation reports page
BokuDev No.531356120 >>531356347 >>531356547 >>531357493 >>531358780
Work on putting the main villian on lava levels with his dragon lava pouring device is done. Moving onto more lore shit to do.
Anonymous No.531356172 >>531356746
wow...
Rotate No.531356261 >>531356758
>>531355609
https://open.spotify.com/track/49vZduMPCMnDDrl1WBxUDk?si=kOfZtZxNQTmAtNRXq76YVw
Your a coward and an idiot not good at anything and not cute
Anonymous No.531356347
>>531356120
Damn I remember this game
Anonymous No.531356507 >>531356647 >>531358679
hey guys how does it feel to have 60k wishlists? asking for a friend
Anonymous No.531356547 >>531357079 >>531357493
>>531356120
Someone commented that your game looks like older AI, where it almost makes some sense but somehow your eyes can't lock onto anything and the closer you look the less sense it makes
That's kinda how I feel also, if I'm honest
Anonymous No.531356647
>>531356507
I dunno but having 90k didn't seem to translate to any players.
Anonymous No.531356652
I don't care about wishlists or sales, please stop posting about that.

Post some actual game developing.
Anonymous No.531356669
Anonymous No.531356696 >>531356979 >>531357138
>I'm gonna have a productive day!
>Spend the whole day choosing a prototype texture I like and rebuilding the lighting over and over

I like the orange texture because it reminds me of those old CS Source maps.
Anonymous No.531356746 >>531356990
>>531356172
I.... I have been defeated by acrolyte dev.... I lost.......
Anonymous No.531356758 >>531357787
>>531356261
There's 0 chance your impulse control has gotten any better, I bet it's a very big struggle for you with alcohol, is that true?

Do you feel like you could just relax and have fun with a drink or two and nothing bad would happen?
Anonymous No.531356979
>>531356696
I love baked lighting
Anonymous No.531356990 >>531357535
>>531356746
i am someone with a released game...
BokuDev No.531357079
>>531356547
Disagree. The purpose of AI is to have perfection. A lot of older AI had perfect oil paintings that were impossible by human hands within just minutes.

Something with flaws is more human.
Anonymous No.531357138 >>531357332 >>531360325
>>531356696
Is this unreal?
Anonymous No.531357195 >>531357336 >>531357462
Anonymous No.531357332
>>531357138
Looks like Unity
BokuDev No.531357336 >>531357527
>>531357195
He will finish it someday you're just impatient and feel the pain of time more than he does.
Anonymous No.531357462
>>531357195
i have project hopped so much that i dont even know what project im on anymore
i wish i could just turn back time and start over from project 1 again, and stick with it this time...
Anonymous No.531357493 >>531358043 >>531358780
>>531356547
>>531356120

Yeah, I know it's late and this game just needs to get done, but the scale of the main character is wrong. He's too tiny. The camera should be closer and possible at a more shallow angle. The width is like 60 tiles wide, too much info to take in and not enough to focus on. It's the #1 thing making it look cheap, and looking cheap means lack of sales.

Contrast it to Captain Toad Treasure Tracker (an obvious inspiration?). The UI in the upper left corner is about 2x as big. The width of a level is about 7 tiles wide and perhaps 15 down (upper left to bottom right). Or even contrast to Kirby and the Forgotten Land, in its more overhead parts ...

What I would do as a quick fix is put camera boxes and static camera positions on specific parts of the level so you have a lot of control over it. The player doesn't need to see the platform at the bottom of the screen when they're on the pillars - yet it's taking up 20% of the screen vertically. Have the camera force focus on those pillars with the ladders once they're on the first one.
Anonymous No.531357527 >>531358371
>>531357336
Will this rolling cube game be your life's work, do you think?
Anonymous No.531357535 >>531357769
>>531356990
marmoreal dev?? its you1?!!?!
Anonymous No.531357769 >>531358053 >>531358213
>>531357535
no... im that other guy with a flop...
Rotate No.531357787
>>531356758
I think wearing a skirt and having guys lust for me is fun
Anonymous No.531358043
>>531357493
I would also rename it to "Bokuban" since it's sort of like a sokoban. I thought until just now it was "bokucube", but apparently it's "bokube", difficult to say
Anonymous No.531358053 >>531358527
>>531357769
ToK dev is the only aggy who could have sold 100 copies in 2 weeks. Branno's game hasn't sold any copies in a month
Anonymous No.531358190
>Will this rolling cube game be your life's work, do you think?

grim
Anonymous No.531358213
>>531357769
Wait you're not me
BokuDev No.531358371
>>531357527
I mean if someone killed me next year I suppose? Its pretty obvious im releasing this year retard.
Anonymous No.531358527
>>531358053
hey... dont be so sure of that...
Anonymous No.531358658
>>531290930
Thats a whodev you clueless dork.
Yesdev = game released.
Anonymous No.531358679
>>531356507
Pretty sweet!
Anonymous No.531358742
>>531358714
>>531358714
>>531358714
>>531358714
Anonymous No.531358780
>>531357493
>>531356120
What a stark difference
Anonymous No.531360325
>>531357138
Unity
Anonymous No.531363845 >>531373447
>>531354167
51-49 final offer take it or leave it
Anonymous No.531373447
>>531363845
Seriously if you want to make a ps1 horror game I'll team up with you. My only stipulation is that it can't just be a walking sim. It needs to have combat in some capacity.