Animation Edition
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Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA
>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw
>Helpful linksNew Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/
>How to WebMhttps://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam
>Previous thread>>531720452
>>531813250 (OP)god damn that's a good animation
meanwhile me in unreal...
>older guy waving hand .png
>"poop buts its pee"
>>531810581the indie dream is dead and it's been killed by entitled gamers who are like women on dating apps: spoiled for choice, offering less than ever, demanding more than ever, and convinced everything is getting worse.
every other flop in 2025 would have been the game of the year in 2005.
>>531813870Is there any hope for me, anon?
>>531813870Shut up retard.
>>531814035there is always hope but in a sense that's even worse. if we knew there is no hope, we'd go do something else. but this way we're clinging to hope and wasting our lives on something that's has a worse return on investment than buying lottery tickets or releasing tracks on soundcloud.
>>531813768https://www.youtube.com/watch?v=evgEJlOPoeo
>>531814250"Making it" as a game dev is the same as "making it" as an author. Theres a 99% chance its not going to happen. You either write because you have some goal beyond money or waste your time.
complete, fully serviceable game fails due to retarded suits execs
learn by other mistakes
https://www.youtube.com/watch?v=EVlnjZd1yCA
>>531813870>the indie dream is dead>proceed to make an analogy with women dating>t. the seething incel
Noctvlian sisters, how we holdin' up?
Brain fog?
Difficulty game devving?
Lethargic?
Depressed?
Sinus inflammation?
Gut problems?
You might have mold in your room.
>>531814649money is not optional for anything that takes as much time as making a game.
Motivation tip: Buy a 5.25โ floppy and label it "FINAL GAME BUILD." Now you have to finish.
https://www.youtube.com/watch?v=hB1ZtX_Mw7A
Made a Hex Visualizer that happens to put a random color on each byte.
pls rate.
>download animations for unreal
>they don't work when I put them in the engine
ok
>>531815147Actually a cool idea from you.
>>531815147>random colour maplmao
I hope you all buy my game.
If you're coding in BASIC you're doing it wrong. ASM is the only way to get smooth 8-way scrolling.
(I haven't actually learned 6502 yet but I will, trust me.)
>>531815147I found Cris' secret to come up with so many random ideas
https://i.4cdn.org/wsg/1752897315190110.webm
>>531816485no idea wtf is goin on but looks cool
What's better, additive or multiplicative?
>>531816485>never posted before>suddenly posts a complete game>"make sure to wishlist fellow $forumName users!"many such cases
>>531814664Never even heard of that game, kinda reminds me of Crapcom's Exoprimal flop.
>>531816634dunno, I guess being schizo is like a super power for original ideas.
Now I want to make a 2D modeller where you model the outline of a low poly character in 8 angles, then the tool interpolates like a CAD tool to generate the 3D poly model.
do you like girls with triangular breasts? be honest
>>531816485woah so this is what happens inside my intestines?
>5 years
>Ginormous effects that literally did not exist in the source material
Confess anon, your overly long dev time is caused by this same mindset
>>531816967he held his pressure and finished a game rather than farming (you)s for useless short term dopamine
he did the right thing
I told my mom the game would be about escaping a labyrinth. But every room I draw looks like my bedroom. The exits donโt lead anywhere. They just redraw the same room.
>>531817107this is fine if she's clothed
>>531816967>many such casessuch as?
>>531817560If you aren't farming every "gamedev" community out there for free engagements prior to release, you're ngmi.
>>531764118You should start with what you're capable of making, not what you want to make.
i wanted to hang myself (heh!) messing with this rope shit today because the swinging for the normal ropes just decided to stop working but I think it's fine now. i also got static non swingy poles you can climb and move around on too, as well as horizontal ropes/monkey bars you can hang from. i couldn't get swinging from the horizontal ropes to feel right yet but you will be able to swing perpendicular to them
>>531817708If your game is at a level where farming in gamedev communities could possibly make a difference, you're NGMI.
>>531816986how long was your ban?
I get severe stage fright with gamedev
>>531818954make the acceleration angle orthogonal to the rope segment you're attached to, rather than just horizontal
>>531819257just stop caring bro
>>531818954>>531819358for acceleration from player movement i mean
>>531819358>>531819498i'm not native english so I don't know what orthogonal means. do you mean that you can go in all four movement directions and not just forward/back? you can i just didn't in the clip
>>531819852in your clip when you try to swing forward on the rope, you go straight forward magically, but what you want is for that acceleration to be angled downward some amount because of gravity and because of how ropes swing
you can't really push/swing a rope horizontally if you're swinging on it, it doesn't feel right, it should push in the direction the rope would move rather than the direction the player's character controller is trying to move
I had a dream that I has a gf, its a sign to not dev today
>>531819358It looks physically accurate to me.
SID chip started whining last night. High-frequency tone. Wouldnโt stop.
I powered off. It kept going.
Put it back in the closet. I can still hear it.
>>531813870they can also afford less than ever which is important to remember
>>531820392Kirby didn't put controls on screen to tell you how to fight Zero 2. Or Zero 1, or the schmup against Nova, or the Star Fox segment in the 3DS game, or the other Star Fox segment in the Switch game. The player can figure this out on their own.
>>531820701>she has no gamefeelgrim
>>531820992perhaps you are the one who lacks this
>>531816967>>531817560he's been doing this with random twitter games
archive seems to not load right now but I'm sure you can find his old posts if you go looking
>>531820741what's a SID chip?
>>531821125>random twitter gamesAnon, that's a commercially released AAA game for the PS1 published by Eidos.
>>531821361oh well the point is it is not progress and not his game
I'm figuring out for to use 2D blend trees for my movement animations to combine multiple states, doesn't seem that much worse than 1D.
>>531820992Are you saying the camera view should tilt up and down? Because the positional movement is fine.
>>531821413I'd rather see inspirational webms of cool retro games than avatarfagging and depression posting.
1730
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>>531821796>psx is retrofeels like just yesterday I was sitting on the couch with my bros playing twisted metal
>>531821719the physics process also either isn't interpolating correctly to the rendering process or is out of order with it
>>531821118grim
>>531821796inspirational stuff is fine but it is not progress
he is malicious in his fake progress posting
>>531823120kill yourself fake progress poster
>>531823353Anon, it's a 30 year old game for a dead console. You're not competing against it. Just do better.
>>531821416I've got all the warning symptoms of a heart attack...
>>531817708There's like 300 people here at best, and only 10 would buy your game. I just wanna talk and make friends with other creatives, man. Shilling to your friends is dirty.
>>531813870This is totally not true. The real problem is the monopolization of digital advertising. Only thing we can do is work around it. How many indie games run ads in magazines or newspapers or in public spaces or movie theaters? But they will throw thousands into meta ads or TikTok for business crap that barely gets anyone to see your stuff.
Movies and big games spend a ridiculous amount on marketing because otherwise they will flop. Meanwhile indies barely advertise and they usually rely on cheap low investment methods like digital ad spaces.
>>531823559technically you're competing against every game ever made, it's not like games go bad, you have to convince people that your game is more worth playing than the entire playstation library that they can download on internet archive for free
>>531817539Stop it and become nodev like the rest of us here
>>531823697Really, only 300? That's all..?
A summer game where you leave the big city for an island to spend the summer at your grandpa's, explore an island, go fishing, swimming and fall in love with a tanned tomboy whom you promise to marry when you grow up.
>>531824315stop malicious posting old game gifs!
>>531822181what exactly is wrong with the rendering??
>moms want to see my gamedev progress
>remember that i made the player character a exact 3d low poly model of my little niece with her favorite clothes.
>had to tell my mom i was busy looking for a job
>she tells me she is proud of me for finally coming to my senses
ok guys. The debate of the century;
N64-like Graphics or PSX-like?
>>531824806N64 is harder to do well
>>531823559and you're the faggot posting it as fake progress because you have no game
kill yourself
>>531824094>and they usually rely on cheap low investment methods like digital ad spaces.do they?
>>531824806>>531824858PS1 is harder to do well because trying to make your game look like one makes it look like shit
N64 approach will appeal to the modern gamer and works much better in modern engines and hd resolutions
>>531824806if you're going more cartoony then N64 is the way to go, ala pseudoregalia
otherwise psx
Fess up Branno, how long was the wait?
>>531824315>thinly veiled pedobait gamekill yourself
>>531824409nothing, i just told you
I just realized there's not yet a lofting CAD tool to make anime girls.
Seems I need to make that shit using chat gpt.
trvth
md5: 1637a49aaefce522f5fdcdde903893f4
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>>531824094>>531824107Honestly shit's fucking grim, it's not just the video gaming industry that's saturated, everything else is too. Do any kind of tourism or travel recently? Every corner of the planet is filled with tourists, you can never be truly alone.
Airports are bursting 24/7.
Try to get a job? There's a hundred or more people applying to the same job.
A simple menial job sweeping the streets, or chain store drone is harder to get into than anything else.
Try to make actual art (without AI)? Everyone and their mother is an artist, internet's filled with artists. Pixiv, tumblr etc. Zero shortage.
Teaching? Writing a book? Youtube is filled to the brim with tutorial videos for any subject. Millions of indi*ns with unintelligible English accent grifting for views. Udemy, skillshare. It never ends.
The pattern repeats across other disciplines. Sports, cinema, music, journalism, roofer, plumber, electrician...
Even going grocery shopping is exhausting now, it's always filled to the brim with aliens pushing carts full of zogchow.
That is why I'm of the opinion that everything that exists needs to be vaporized in a fire straight out of hell. It's impossible to live like this any longer.
>>531826253that was a short ban
>>531826292Do you live in india or something? None of that is even remotely true where I live
>>531826498Do you live under a rock? The entire third world has access to the internet now and with currency conversion rates even a few dollars scammed here and there is enough for them to make a wage. Also hundreds of thousands of people are being fired from tech jobs.
I saw a sprite in my sleep.
8x8, crying blood.
Said โpress any key to wake up.โ
My computer doesnโt have an any key.
>>531821413'Blam! Machine head' is the game, for those watching at home
I actually find it absurd that games with ads are not allowed on steam. Free with ads (with the option to pay to remove the ads) is literally the best model for indies in the modern landscape.
Anyone being intellectually honest knows the only reason its not is because Valve can't easily take their cut from ad revenue.
>>531827267I'm more of a Metalhead enjoyer
>>531827286Does Steam take a cut from free games with mtx?
>>531826292Start getting up at sunrise and youโll feel like the whole world is dead
>>531827445Yeah they take a cut from every in game transaction.
>>531827286I donโt want to see ad games on steam
Plus ads donโt work without tons of views so if your game wouldnโt be successful with a pay to play model it wonโt have the power to succeed with ads either
>>531827550as long as you're not in a savestate loop after you're already doomed, it's recoverable
>>531827341>mecha game I hadn't heard of>look at videothat explains it
>download the "demo version" through steam for free
>unlock the full game through the in-game cashshop
heh.. sorry gaben.. looks like I'll be keeping my 30%
Is this a good place to learn coding?
https://www.learncpp.com/
>>531827550We told you not to redeem.
>>531827550ANON WHAT DID YOU DO TO THE 4CHAN SERVERS?
Had an idea for a horror game. The main mechanic is looking at the screen until it looks back. Realized I was describing my life.
You know what sucks?
Making progress and then just kind of going all "Fuck it, I'm satisfied for now"
Created the world's jankiest hub area
Finally made a 12x12 pixel wizard walk left.
Right direction crashes the game for unknown reasons.
Game concept: wizard vs communists, like Missile Command but with spells.
Using TI Extended BASIC.
FPS is 3. Send help.
Wasted my day implementing something that I had to scrap.
my game looks like shit
i'm gonna kill myself
>>531831505Even if you never code a line, you still made a game - in your mind. The Soviets can't take that from you. Stay strong, nodevs
Now listen here, chud. I'm gonna stop you right there. If you USE AI instead of PAYING YOUR FUCKING VOICE ACTORS WHAT THEY'RE FUCKING WORTH, i will PUNCH you out, understand?
>>531831875>PAYING YOUR FUCKING VOICE ACTORS WHAT THEY'RE FUCKING WORTH$0 dollars - tip
>>531831620problem is I did code a line
and made models
but they're just not good enough for my own standards
only thing I can do is try to get better but I still wanna kms
I did only an hour and a half of work yesterday but my content update is almost done. now I just need to test it in its entirety as an overall experience before I release the beta.
do you anons count testing (playing your game) as working on your game? because I could put 80 hours into testing easy but I'm not sure it's a productive use of my time given the beta testers I have.
I was hanging out in a gacha thread (don't judge) and I saw some guy casually drop $1000 to max a card. Then he showed his purchase history and there was 10k over there in just 2 months. Meanwhile I can't even get 10 sales on my game.
>>531832342>I saw some guy casually drop $1000 to max a card. Then he showed his purchase history and there was 10k over there in just 2 monthsWhy are they like this?
Recorded 12 seconds of my game intro running on my dadโs Apple II. It just says โNEON BLOOD: PRESS RETURNโ. Canโt upload it because I donโt own a VCR with out ports. Will bring it to the next LAN party though.
I am gonna BTFO blender.
:)
AI voice acting is the future. Deal with it.
>>531832396just record it with your phone?
>>531832420I don't believe in you. ganbarejanai
you guys have it all backwards
good games are made BECAUSE of money, not FOR the money.
>first you get the funding
>then you make a good game
but you guys are doing it like
>I want to do everything myself (thus making a shit game)
>and I want the money to come later
there are rare cases that make it, but overall gamedev is a business not a jobby
good games are made because of a VISION
>use vscode for C dev
>use cmake as project gen
>cmaketools ext gives me cmake integration in vscode
>cmaketools has build + debug/run buttons that work nicely
>unable to bind those buttons to F5 or F6
>every official documentation says to create tasks.json and launch.json
>it does not fucking work when i try to define identical tasks via json files
>F5 is bound to running a task from these files
Why the FUCK do they give me 2 perfectly working buttons out-of-the-box and then forcefully ask everyone to define the SAME shit in json files MANUALLY. I don't care, I want it to work and I want to press F5 to run debug build. I'm tired of clicking that button.
>>531825742like 3 months. You pay or you make a game that interests him and he will get around to it
>>531833051Ok nvm I'm retarded there are decent keyboard shortcuts defined already for those buttons. I missed it first time.
>>531826292ngmi slave mindset.
Bocchis will win because we will rage against the dying of the light.
I spent 3 hours today thinking about what color the menu might be
game dev is suffering
>>531826292>Every corner of the planet is filled with tourists, you can never be truly alone.Last year I travelled around japan and you could be alone in almost any small town you choose to go to. So you just don't know shit.
Holy shit it's so easy to make juice when you stop caring about rixels and mixels. You just scale and lerp and rotate and bounce all the sprites and it looks so juicy.
>>531832342the trick is to let everybody play for free and then squeeze the 0.2% whales for everything they have
this is cool
https://youtube.com/shorts/RvqEXplDhZ4
make it into a game
>>531833104>not only you have to pay some fat fuck to play your game, you also have to wait an indefinite amount of time until he finally gets off his ass to play your game so the subhuman cattle will finally play it because they are incapable of finding games without some youtube onions telling them what to doAnd /agdg/ thinks this is a good system that's based entirely on merit.
>>531833439Can you propose a better system?
>>531832342I'm never making a gacha or any kind of gambling or microtransaction game.
>>531833503Steam GREENLIGHT? Or Valve finally getting off their fucking ass and improving the product search and recommendations system?
>>531833420that's just donkey kong bananza
>>531830790liminal kino
now just add some mystique to it and you've got a streamer-bait success story (any more buzzwords?)
Anyone here have experience with selling assets on Unity Store, FAB and the likes?
Can we have a thread for people who only think about making games?
I'm not even LARPing anymore
I stare at the monitor and imagine mechanics Iโll never implement
I have a logo. Thatโs it.
>>531833929I work on my shitty game while imagining and thinking about better games I'll probably never make. It's a weird feeling, like fucking your ugly wife while thinking about that shemale porn star you saw once.
>>531833741Small indie company please understand
>>531833439>guys spends a year building up a channel>has an option for paid promotion>still does the majority of his reviews for free>anon gets angry that he isn't good enough for the free service
>>531826902>hundreds of thousands being fired from tech Jobs>no more overpaid keyboard clackers in """Companies"""" with no actual product.Good. Go be helpful in a real Job that is not a meme.
>>531833929I'm the opposite of you, I code all day long.
>>531833929>he says, posting in a thread that hasn't seen a legitimate progress post in decades
My back hurts so much I can't concentrate...
Indie devs steal money that should be going to supporting large studios employing thousands of people. Steam should ban them.
How come I don't see any of the DD devs posting progress here?
>>531834762Why would Dragon's Dogma devs post here?
>>531834594>1ma is able to deliver a superior gameplay experience for $5 dollarsmaybe your 20,000 employee studio producing $90 dollar "cinematic experiences for the modern audience" deserves to go bankrupt
my game will never have this much soul...
https://www.youtube.com/watch?v=tdsRPs6rX4w
>>531834762Because no one responds or if they do it's just insults and not helpful feedback
>>531834116>paid promotion takes just as long as free promotionAlso, the fact that we need middlemen like him to get any sales is indicative of two things
1. Valve's marketplace is fucked and totally inept at showing consumers products they might like (compared to other marketplaces like Amazon or Spotify)
2. All gamers are subhuman cattle who need to be spoonfed pre-digested information
Which one of these is worse is up to you.
>>531834594Reminder that indie giga hit Lethal Company made about as much money as TF2, a game valve doesn't even remember, makes yearly
>tfw I just want to make a game that makes someone feel something
>tfw I donโt even feel anything anymore
>mom asked what Iโm doing in the basement
>I told her Iโm making art
>she didnโt laugh. just looked sad
Disgusting pedo nodev spammer, die.
I just dev and sometimes spend 5 mins checking this thread, only to find someone seethes over some nodev. Kek.
>>531835157It works exactly the same as amazon, there's 10,000 vendors for basically the same product, but 99% of the people only see the 'Amazon's choice' product as the first result and that's as far as they get.
Welp, I just dropped my breakfast plate on the floor trying to put it on the dishwasher, now it's shattered on my kitchen floor I have no time for this shit I must develop my game.
>>531835561I literally only post here when im waiting for my AI timeout, I'm a total vibedev.
>>531835721buy stronger plates
>go to bed
>infinite creativity and desire
>wake up
>zero creativity or desire
I need to ruin my sleep schedule again... it's the twilight hours where an artist really functions.
making """"""""games""""""""" is just lying to yourself
gamedev is hard don't lie to yourself
If you can't use leverage in gamedev - don't game dev.
>>531836127same here. I need to start my day at 11pm
What if weโre not failing because weโre lazy
what if the tools werenโt made for people like us
what if we were born too early
crazy that at least 5 roguelike deckbuilders release every week, almost one a day
>>531815885Um... The BBS is that way, mr time traveller
>>531836127True, its truly a magic kind of time where you are filled with power and creativity. I remember times when I said I would go to sleep but didn't and got up and made insane progress, just hyper focus.
>>531836127I don't have the motivation issues on the next day but why is it that you solve the problem as soon as you try to fall asleep? There must be an explanation for it.
>>531834762Itโs kinda fickle when you have a game progressed reasonably far, you kinda make good progress every day but at the same time itโs extremely boring progress.
>I polished this menu>I fixed this enemy behavior bug>I added the tenth level (while nobody gives a shit about the existing nine levels)Itโs not fun to post this, or to read this. So what mostly gets posted are jank projects where one day of progress still makes a 20% difference on the whole, not 0.2%.
https://youtu.be/DLY38_vJ0hc
It's over. AI can make better games than I can.
If I told you what kind of game I'm making, you guys wouldn't believe me.
>>531837228>a shitty asset flip with mixamo animations and charactersWhoa AI changes everything bros
>>531835818This but a woman's body.
today i will not even turn on my pc
>>531832342>don't judgebut I do
you have to be clinically retarded to gacha
>>531837654https://www.youtube.com/watch?v=l01AMCBG0Wk
>>531837654I use AI, I just don't claim credit for what it makes
Working on a new tutorial, trying to make it a bit more expressive than the old one, and at the same time maybe less complicated.
>orange lines added for clarity (map is isometric in game, not square)
>>531835818that is not a game
>>531837762horrible font and color
>>531814664The art style looks very generic and bland, even without the suit execs.
>>5318372283d games are getting sloppified faster than 2d somehow
>>531837228>AI "tools">Doesn't get the animations he wants right away so he just gives up and uses mixamo
What do you think about this country?
Any good indie games from out there?
>>531837556Dumb bastard bich. I will rape you today.
>>531813870>*sniff* *sniff* nobody is buying my quirky 2d sidescroller....*sniff*
>>531838092https://vocaroo.com/1bc7pr58N5wq
>>531813870I play videogames and I can tell you that when I tried some 2018 game I have never played it was better then literally anything I have played after 2023. The key is to take inspiration from only games released before 2014 and only look at games after 2014 to see if you aren't making something that already exists.
>>531814960that's some shit homing if it can get all the way to the bottom. but spinning off an old classic with (roguelite?) elements is a pretty successful formula.
>tfw still no games about this
https://youtu.be/j5UwR2zqt98
>>531838091do they even release more than 1 game per year?
>>531837228>I madeNo, you proompted something and got something, many times, then you linked those something's together.
I made a screen that says โSTART GAMEโ
I stared at it for an hour
couldnโt figure out what comes next
What's the easiest way to make a nice-looking CRT scanline shader? I am, unfortunately, a brainlet, so I tried just dimming every other line in a pixel-aligned way, but it's kind of ugly.
>>531814664I donโt get it, how do we know it was suits? Maybe some senior devs left two years ago and they scrambled to progress the game from there and just couldnโt?
>>531838631Iโd recommend looking at examples on github/shadertoy and adjusting to your liking.
hq720
md5: fa49e916a07442343c5924db9b18e57e
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How low we have fallen, we used to have a life in 1930s, hell everything was good up until 1990s
then we all started sit at home and push buttons
>>531838789If you don't like sitting at home pushing buttons why are you even in a game development thread?
>>531838882I'm starting to question game dev
>>531838926Maybe develop sportsball-likes IRL
>>531814960great visuals anon, it looks fun and satisfying to play
>>531838354I assume shit homing is the point, you want the challenge
and anyway it's not homing, it's that the projectiles have low turn rate
you could maybe "fix" that with a more sophisticated tracking algorithm, but IMO it's better to have it simple and predictable, so the player can get a feel for it
>>531838789because the outside world turned into this
>>531838789>have a life>read newspapers cover to covernewspapers were the internet forums of the time. if you wrote a letter to the editor you could wait a week for a (you)
Refactoring is my bane. When you rip out a system and like half of your functions can no longer run it feels overwhelming to manually adjust all of them to call the new library instead.
file
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>>531839191based fucking grandpa never relaxed even at the pump
Do you nigs use AI? Does it cost? Does it help?
Not agdg related, but at my dayjob we get a license to a paid AI, and I occasionally ask it some questions. Sometimes it gives decent enough ideas for small things. Need to be careful to not get sucked in to trying to make the AI's flawed idea to work though.
>>531838603A button that removes the start screen and fires up the loading screen. "Exit" button might be nice to have too.
>>531839269Depending on the situation you could use bash/similar to scan all files for calls to your function and edit them to call the (new Function())->doSomething(). Or add an import to all files that have that specific call.
>>531838789I know what happend. Electricity took over the world.
Everything is electronic now
>>531832027Yes, as long as you're doing it with some specific purpose in mind.
>>531839456>Do you nigs use AI?yes
>Does it cost?only my soul
>Does it help?yes if the request is more about time saving than implementing some bizarre idea i have.
also deep research has been helpful
my parents asked how the โgame thingโ is going
I told them itโs almost done
they smiled
they donโt know I deleted everything last month out of frustration
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I don't know what would I be if it wasn't for computer and internet. Probably product of my current environment, so a bum.
Anyways, isn't this magnificent you have access to all the knowledge in the world, books movies games etc ALL without leaving your home?
Not only that, you can create, music, games, videso, AND TALK TO OTHER PEOPLE all while sitting in your home
thank you for not adding woke,lgbt, and ugly females in your game senior
>>531840001and yet you're less productive than a 12 year old nerd sitting in front of his computer in 1985 with nothing but a programming book he got from the school library, curious
>>531839813this is why you should use git
>>531840101Less is more, all he had was this book so he maxxed it
>It violates the single responsibility principle, and as your game grows, you might regret having one script doing too much.
I keep falling into this trap again and again but slowly I'm learning.
https://unix.stackexchange.com/a/81131
>>531840062My game is woke and gay but all of the females and girls (male) are pretty because I'm a coomer. Please understand.
What makes a game really fun? Whats that one thing
>>531840554>separate concerns>forget where I separated a concern
>>531840101>dooood devs were so productive in the 80s!show the dx12 api to a dev from 1985 and they'd start pissing and shitting themselves
>>531840703click button, receive bacon.
>>531839813nice. wholesome japanese mangakas showing their interesting and wholesome culture <3 why don't we portray our cultures in our games?
src
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>>531840554>you might regret having one script doing too muchit used to be a lot longer
>>531840703You press a button something awesome has to happen. So, button -> awesome connected now... in Dragon Age 2.
https://www.youtube.com/watch?v=VrfbzecJ0iQ
>>531840554I legit fell for this trap over and over and over and over for over a year. At this point I don't know how to really avoid it. It's fine at first but everything becomes messy once you breach a few thousands of lines of code.
I'm thinking about implementing the mediator pattern and having a global event queue but I'm not sure about some of the details yet. For instance, how to cleanly track response priority without centralizing the logic. Say two functions want to respond to a message but one needs to respond first. If it returns true, the second shouldn't respond. Otherwise, it should respond after. How do you do this in a decoupled way without forcing every message to include a priority level?
Seems hard, so I just have functions call each other externally, but that leads to spaghetti so idk.
>>531840802omg you mean I got this well documented hardware abstraction API?? this is the best thing ever!
>>531840554the opposite trap is also true, seperate too much and you have hundreds of functions that only serve to glue modules together. if the shit you're seperating needs to be connected together later anyway, you should seperate at the function level rather than the module level
>>531840703if you're asking questions like these this hobby is not for you, leave.
>>531840827cringe tranny reddit skinnerbox monkey, YWNBAW btw
>>531840981why would the message need a priority? sounds more like it's the handlers/subscribers/strategies that care about the sequence, not the message itself
>>531841065>devs who complained that the 2 cores in the 32x was too hard even in the 90s>multithread queueing
>>531840554It literally doesn't matter.
>me who has a 50k length file
>>531840802yeah, from either laughter or disgust
they wouldn't understand why modern devs need this bloated software, and the modern devs would be unable to explain
>>531841408To minimize refactoring, basically. If you frequently add new responders, as long as they have a priority, you don't need to update a centralized function that goes over all of the responders and deals with them in order. It's decoupled.
A practical use case might be a new card in a card game that is updated every now and then, including during development. Logic stays in the card's own file instead of needing to be added to e.g. card_spooked_response_handler.
The DX12 docs are nothing in comparison to actual hardware docs.
Devs on 80โs level productivity still exist. They are the ones writing DirectX and Linux and ChatGPT now. Itโs simply that these exact technologies have made the field accessible also to slower/dumber developers. Which is fine.
>>531842156Consider this. http://number-none.com/blow/john_carmack_on_inlined_code.html
no one cares that youre arguing about the epic dx12 api you totally owned epic style or your epic language that totally owns when we can look at the last DD and see nothing but NGMI flop slop fyi
structured json llm outputs is THE BEST
>about to go to bed
>find a bug
>>531842156isn't that what I said? what you've described is responders having priorities, not the messages
and desu I'm not convinced that's easier
you have priorities strewn around twelve different classes
it's better to have them in one place to ensure they're in correct order at a glance
it's also more convenient when making changes to just have an array of responders you can reorder, rather than muck around with numerical priorities
>>531839191that's only if you live in murica or some other shithole
>>531839813get a job, leech.
>>531842750Do you sleep with your bugs? Careful you could become pregnant!
I want to make a gacha game
I want to make a survival craft strategy game
My goal is to decouple actual runtime game objects and objects that only define them. So every game object has a matching definition object. Is this a good idea? Seems to be so far. The definition objects are "raw", meaning they carry no dependencies to external libraries and are meant to be easily serialized/deserialized. So for example, a level that is saved on disk consists of a LevelDef struct which houses arrays of other definition structs such as PolygonDef*.
>>531839191>outside world has turned into GTA>thatโs why I must sit home playing GTA
best engine to make a game like this?
I don't want to make anything
>>531843024Sounds similar to this, maybe it can give you inspiration/resolve
https://www.gamedevs.org/uploads/data-driven-game-object-system.pdf
>>531843154without even googling, I already know this is built in javascript. I just get the vibe.
>>531843158You'll fit in perfectly
I want to make your mom a creampie
I went to the ER they don't know why I have all the pre-symptoms of a heart attack there's nothing wrong with me
It's so hard to get a game dev job, especially in my area where they want more than english.
>>531843434panic attacks often feel the exact same as a heart attack
The hate I get stops NOW. Or else.
>>531843289That's way more fancy than my current idea, but cheers I'll definitely learn something from this.
>>531842336Good read. Thanks.
>>531842751That's definitely something to consider. I'll think about it. Appreciated.
the game doesnโt exist
it never did
but the need to make it does
and itโs louder than anything
louder than sleep, louder than hunger
louder than the guilt
but not louder than the fear
the fear always wins
>>531843434I had similar issues. Bad posture from working at a laptop on the kitchen table lead to compression somewhere on my neck which caused some vascular issues similar to a pre-heart attack.
When my heart freaks out I just sigh, take a deep breath and try to suffer through it. I don't want to bother the ER.
>>531841065>hardware abstractionyou just lost 99.999% of 80s devs, the reason why there were hundreds of thousands of indie games between the speccy, c64, msx, etc... is because you developed specifically for one well defined hardware configuration
it was easy to write, easy to debug, easy to profile, if it worked on your machine it worked on every machine, you didn't need 50 layers of abstraction
it's pretty similar to why you would use an engine nowadays, although even then you still have to take hardware differences into account
>>531839813I realized long ago that whenever I talk to someone about a game I'm working on or show it off I abandon it pretty much immediately after
>>531813413>ran the blood splatter bg through an oil paint filter so it wasn't so pixelated>increased moon brightness and contrast>subtle glow on the yellow text border>"Play Game" from black to bright yellow to draw the player's eyes to itIt's mostly good already but that's what I'd do.
I think I'll go eat sushi for lunch.
>>531842336seconding good read, thanks anon
>>531844042>the most retarded post to ever grace /agdg/
is there a calculatory trick for ... you know when you have a value that goes from 0 to 1
and iwant another value to lerp using that as the weight...
how can i make it so its only lerping from 0.5 to 1...
whats the math
>>531842216I had the IQ to be one of those guys but I was born in the 90s and I was never encouraged to do anything other than exist so I picked up programming way later than I should've.
Well, trying hard doesn't work, not trying at all doesn't work. Sounds to me that no matter how hard I try, no matter how perfect I am, no matter how divine I am, nothing matters.
>>531844163I've never eaten sushi, maybe I should give it a try one of these days.
>>531844467could be worse
>>531843434>>531843553neat thing about panic attacks is that you can logic them away once you realize you're having one as they're something controlled by your mind and leading to physical symptoms that don't need to happen
>>531844407divide by 2 and add 0.5?
Left: Me after gamedev.
Right: Me before gamedev.
>>531844647didn't work...
>>531844493Yes! Try a salmon hosomaki, it's my favorite.
>>531844467now post agdg hairline
every night I open the same file
itโs 12 lines of gdscript
it draws a rectangle and prints โWELCOME TOโฆโ
I stare at it for an hour, then close it
itโs been 7 months
I canโt even remember what the โโฆโ was supposed to be
>>531845280https://www.youtube.com/watch?v=IdAmkx8eAos
>>531844493hate sushi. I prefer asian fusion restaurants. That shit is kino.
>>531843434now you've raised my blood pressure, nice going anon!
>>531843434jikes
>>531844458Thatโs fine, you can still be here with us and enjoy a fun jobby.
>>531844472Perfect is the enemy of good.
not a single nortubel character can ever be declared iconic let alone memorable
>>531846467My wife Bonka is iconic and memorable.
>>531842750>about to go to bed>find a bugme but then i fixed it
now i get to go to bed with everything working
>>531845717I heard it another way which is more realistic , "perfect is the enemy of done"
We focus too much on making things good, perfect even that we forget the hardest part is finishing. The better and better your game is, the more time it exponentially takes to finish because everything else has to match the level of good of everything else
Anyway the tldr is just like make game and let's focus on finishing. I haven't been able to finish anything in a while so that's my focus currently
im only in this hobby for the attention
>>531847726fake milestones Iโve posted in this general:
>finally got inventory working>implemented combat>added music to the title screennone of them were real
I posted them so someone would reply
someone did
they said โbasedโ
it was the best Iโd felt all week
it starts going downhill once you think of this hobby as a side hustle
im only in this jobby for the atherosclerosis
im gonna hex another pedodev next time Mercury is in retrograde btw
already took 2 out of gamedev
>>531847894you are very easily pleased. have you thought about getting a girlfriend who would give you real compliments?
>>531844493Well, I'm back home and it was delicious.
>>531842336>However, if you are going to make a lot of state changes, having them all happen inline does have advantages; you should be made constantly aware of the full horror of what you are doing.Carmack's approach is basically the polar opposite of vibe coding
>>531827550ctrl+z until it's unfucked
>>531828539in-game cashshop has to go through Steam payment processors anyway, and they will take 30% fee from it anyway
>>531845654Lol why was this deleted?
>>531825742>2.4k views>payI sure as hell hope it's no more than $10
sometimes I put the cursor in the middle of the screen and pretend it's a character
that counts as progress, right?
>>531838091I believe that Pawnbarian dev was from Poland
Also most games from Steam that have a publisher ending with S. A. come from Poland.
>>531848337now say gochisousamadeshita
>>531849265I don't speak moon rune language.
>>531849345>he knew it was moon rune language somehowyes you do baka
>>531849845Well, I don't pretend to speak it even remotely fluently, that is, nor am I interested in learning more.
>>531843434https://youtu.be/kgh_Q0tKi4k
door-frame facepull
https://youtu.be/mjnseqLiVXM
^the very last one at 2:50 is my favourite, try it if you don't do the rest. I wagecuck 8 hours and then spend my free time at the desk too. Get a pullup bar if you don't have one.
>>531838091One of the first game I ever played was from that hell hole.
https://www.youtube.com/watch?v=ALxta1vF2ik
I once spent 6 hours deciding between two fake game titles
>>531850691There's no harm in doing so.
>>531850931tricked ya! just taking a small break so can come back refreshed and with a better plan
>>531834540Funny enough, I started work on my game while suffering severe back pain from an injury
It helped take my mind off the pain and a few months later I'm still working on it pain free
>>531844589I look like this but I don't make millions with roblox games.
I keep a backup of an empty project folder
I back it up every week, like Iโm preserving failure
>>531846614Perfectionism also hits some serious diminishing returns after some point. The players won't notice and won't appreciate it. Get it to like 80-90% of the way and then ship.
the main character of my 2d game (I call it SDS) has a catch phrase of "mainstream alternative". and she shits other characters by either saying they aren't mainstream enough and calling them a dork, or that they're not alternative enough and calling them a bore. she labels herself mainsteam-alternative (tm) and throws the victory sign. you're supposed to hate her, she's like a scene girl.
Has anyone else here totally wasted their youth? I'm turning 27 soon an it's finally dawned on me how little I did with the precious years that were supposed to be the prime of my life. I still haven't made a game. I didn't develop any meaningful relationships. I didn't travel to any cool places. I didn't even stop to enjoy the simple things in life. I have absolutely nothing to show for me life.
Literally all I've done for the past god knows how many years is go to work, play video games, jerk off, and do chores. When I think back on the last 5 years of my life nothing stands out. I feel like I have to start taking more risks now and live frivolously to enjoy the twilight of my youth before it's too late. I need to quit my job and make a video game.
>>531813250 (OP)who needs 3 animations when you can just have the wobble
>>531850651street rod was kino but I fucking sucked driving in that game I'd always lose the race
>>53185231527 is quite early to realize that and it's good that you did now you can start changing your life but remember the only one who can change it is you
don't wake up in 5 years and notice your life is the same
>>531851948nigger learn to use git
its actually convenient
its not that hard
it might help you find a job
>>531852336that looks kinda good but the low res filter is disgusting
Been stuck for the past two days trying to think of how my game should unfold and how to implement stuff and what the "hook" should be so I described my initial ideas to chatGPT and it made me a nice game design document.
It even has combat formulas.
This shit is so peak. Now I feel renewed interest to work on my game.
>>531813250 (OP)-Made ultimates for the first subclasses of the 4 base classes
-Upgrades of ultimates also enhance upgrades of other class abilities in the same tier
-I've also started working on subclasses for Archer and Vandal (Skirmisher and Ravager), the basis is ready, I just need to make ultimates for them
>>531852315I'm 35
One of the main reasons I'm working on my game is so that I at least did SOMETHING before I die
I'd rather die a guy who made a game that flopped than die a man who did nothing at all
My dad died in his early 60's, going by that I'm beyond the halfway mark of my life.
It's time to lock the fuck in and establish my legacy
>>531852315>I need to quit my job and make a video gameThreadly reminder that even gamedev success can be a trap.
Imagine your game earns you 10 years of income. Would you quit your job and start making games full time? If so, you'd have fallen into the same trap I did.
The crux of the trap is the time you spend as a gamedev will count against you if ever need to get a job again. And the ironic thing is the more successful you are, the more dangerous the trap will be unless you earn enough money to never need a job again.
The only way full-time gamedev would be sustainable is if your games keep earning you at least a year of expenses for every year worked... until you're literally 75. And I do mean literally. When you're 72, you'll need to sit down and make a game that earns you 3 years of expenses. Anything short of that and you'll eventually run out of money. And when you do, you'd have been 10-15-20 years out of the job market and good luck getting a job with an employment gap that big.
When you run out of money, it can take as little as a couple of months for your life to be ruined. That's what happened to me. I found myself broke at 45 and no job for the past 15 years except making games. And I'm looking at 30 more years of having to survive. I can't get job interviews, I can't afford to keep working on games, and I'm too old to get into trades. My life is probably fucked because my first project earned me 10 years of income and I quit my job like a dumb ass.
Anyway, the point of this is to warn you: DO NOT QUIT YOUR JOBS UNLESS YOU EARNED ENOUGH MONEY TO NEVER NEED A JOB AGAIN. If my warning saves even a couple of you, it's worth it.
>but why didn't you invest your money and live off your investments you idiot?The average return on an investment portfolio is around 10%... before capital gains tax (10-20%) and inflation (2-5%). And you're not going to get your money as a lump sum but over months or even years. Do the math.
>>531852717not getting a job
not learning git
deal with it
>>531852315i turn 30 in in september and i have wasted my entire life for nothing
>>531853512You have made your choices
You are black and you deserve to be in pain
Humiliation and suffering have been decreed upon you
version control is the most trans thing you can do in gamedev. it's pure humiliation fetish where you pretend like you work for an enterprise corporation even though you're free and don't have to listen to ancient clean code boomers and orange redditors that wear "i turn coffee into code" t-shirts. git is everything wrong with modern programming culture.
the game isnโt stuck in dev hell, I am
Lol, you could have made your game before tiktok came out and fried everyone (who would buy your game)'s attention span. Oopsies, chance of a lifetime squandered, but hey at least you watched a lot of that bocky the rockstar thing lol.
Is it just me or the Godot obsession of the game dev community has faded?
It seems nobody really believes that godot will save anyone or anything anymore.
Nobody even expects it to become better either.
It's like people have given up. A few years ago, you would see tons of new videos every week on youtube about godot, now the interest vanished.
Performance has never gotten acceptable, and the same problems it had years ago werent fixed either. What are the devs even doing?
>>53185231527 is very young.
You still have a decade to unfuck your shit.
You already have a job, that's excellent. Try to keep that job for as long as possible so you can start amassing some money comfort, put money on the side and don't spend it.
Find a nice girl that's good to you, not some bitch who thinks she should receive everything and never have responsibilities, basically a level headed adult, and get together. Get a car, go on trips, go camping, hit a museum, have a life. Do adult stuff then have a kid, have two. Don't fall for the meme, kids are really not that expensive and they'll make your life worth in happiness. If a retarded nigger can pop out 15 kids, so can you.
If you're American both of these things are extremely easy. Now go, and let the legend come back to life.
>>531854389It was merely due to Unity's blunder and idiots thinking they wouldn't be forced to backtrack. That's right, if ANY OF YOU thought Unity wouldn't give up on their runtime fee, you're an idiot.
>>531852336nice (wobble wobble)
>I can do dumb experimental shit
>I can revert all the dumb experimental shit and get back to where I was in one second
>I can even stash it away and continue experimenting on it later if I want to
>somehow this is everything thats wrong with modern programming culture
>>531842336>Related to this is a topic of hardware versus software design -- it is often better to go ahead and do an operation, then choose to inhibit or ignore some or all of the results, than try to conditionally perform the operation. >The way we have traditionally measured performance and optimized our games encouraged a lot of conditional operations -- recognizing that a particular operation doesn't need to be done in some subset of the operating states, and skipping it. This gives better demo timing numbers, but a huge amount of bugs are generated because skipping the expensive operation also usually skips some other state updating that turns out to be needed elsewhere. Interesting.
>>531854389I mean, after people found out Juan was a registered sex offender and all those /d/iscord mods got busted for CSAM, what do you expect?
>>531854389I can't stop noticing that Unity users get shit done and release great games while Godot users are all stuck making tutorials for their engine but never actual games.
Well to be fair Unity has a like a decade head start on Godot but Godot is still pretty shit.
t. Godot user
I can't decide between a brotato-like and a vs-like. I got good ideas for both.
>>531854868But i'm too much of a paranoid freetard to use unity.
I dont even mind paying royalties or paying for a product, I just don't like how nosy Unity is, their software feels like fucking malware.
Epic's hands off approach is much better and comfier. But their engine is too bloated for what I'm doing.
I want something that can run on normal computers.
>>531854389Godot was shilled into the engine discussion that used to be all about Unity vs Unreal. The attention it got was entirely fake and most who got fooled into trying it abandoned it after they found out what a disaster it is.
>>531855109Unreal with EGS is as much of a malware as Unity is.
>>531855005risk of rain-like
>>531855109>But i'm too much of a paranoid freetard to use unitygodot doesn't even disclose what licenses all the 3rd party libraries the engine uses are, if you even made a million dollar game with it you might end up getting sued by some guy who wrote a serializer for pngs
>>531855360I don't have ideas for that. My idea used to be RoR but 3d and then they went and did that.
>>531855493you can still make that you just need a hook furry babes with big boobies
I just wish there was a non-pozzed Pico-8 style project
>>531855590I'm not a disgusting furfag and full 3d games take way too much time to make.
>>531855109Just use Castle engine. It's the real man's game engine. And it supports consoles out of the box, like the nintendo switch, unlike godot that forces you to hire their shitty company to port it
13124
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>>531854513>27 is very young
>>531855673Whatโs wrong with making a GB(A) game?
>>531855704you will learn the folly of your mistakes in due time...
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>>531852315I did everything except finish a game.
>>531855827The mistake would be to make furshit as that would condemn my soul for eternal suffering.
>>531854513If you're 27 there's nothing to repair. love doesn't exist at this age. You're not going to have pure puppy love looking at the stars laying on grass on a warm summer night. You're not going to have fun at a karaoke with your bros after school. Women our age only care about money and status and not about what's inside. They already gave everything to a chad 10 years ago.
You can safely go all in on your hobbies like gamedev if you missed out on the ship, life is over after 22.
>>531852315>>531856079the only worthwhile thing I did was make an rpg that was played by 150k players. it means literally nothing beyond the money you get from them.
>>531856320>the only worthwhile thing I did was make an rpg that was played by 150k playersthat sounds pretty good
>>531854568But even before the unity's blunder godot was so much more popular.
Even their big evangelists are slowing down on content because the engine devs shit out "new features" (that dont work) while never fixing the years old bugs or properly finishing the existing features (that dont properly work either).
In fact, the engine is just getting worse. Now they are using UUIDs to identify each asset in a game lmao.
Godot is like a game engine written by web devs
>>531854820i deduced this years ago even though i'm only now finally starting to actually learn programming
feels so good to knowingly be an actual latent genius vindicated by fucking Carmack
it's also often paradoxically good for performance with certain data sets, especially where you're doing small operations on many objects, because conditional checks tend to induce cache misses
>my AC is loud as fuck
>have to run it 15 hours a day to not die in the heat
>tfw can't focus with the loud noise it's making
can the weather cool the fuck down already
>>531856496>In fact, the engine is just getting worse. Now they are using UUIDs to identify each asset in a game lmao.I understand there are plenty of UUIDs flying around Unity projects as well?
>>531856670Get headphones or run some harsh noise my dude
>>531856763my headphones are open back so they don't block the noise so well
>>531856864>He fell for the open back meme
Love2D status? Looking through steamdb, the only game made with it that I ever heard of is Balatro.
>>531856995Itโs fine if youโre into Python. Other languages, you might prefer to simply use SDL.
>>531856925they've served me well for over 20 years
>>531857128Love2D is lua-based...
>>531855109Defold is coming to save game dev, they are adding 3d now.
it's gonna be epic
>>531857297good marketing
>>531857297slop + publisher + fake indie dev
>>531857297>>531857297it's a relatively fresh take for a roguelite
if you can come up with something new and fun you can probably find some decent sales
>Hmm I cannot draw art with a 4000x4000 canvas and proper art software and access to every color and tool I suck
>Therefore, I should try and take that art on the 4000x4000 canvas and compress it down to 200x200 and make it in asesprite
>That way I will surely be able to draw art
>everybody will want to play my game!
>>531844467Unironically me. Someone called it out to me the other day, said I have the posture of a 70 yo. Tried to play it cool but man was that embarrassing. I've seen myself in photos, it's this pic exactly
>>531854389I use Godot not because it's good but because every other engine is worse lol. Not in terms of performance or graphics but just how easy it is to quickly program and maintain features. GDScript is the least intolerable option, but what I'd really like is something friendlier to functional/meta programming in terms of syntax. Doesn't have to be pure, but I have yet to see an engine whose main language has an easy way to capture every local variable in a function, bundle it, make it a type, and then safely pass it to another function that expects it, preserving IDE intellisense/warnings.
In terms of performance it's pretty much good enough to make any 2D game, and I have no trouble finding videos, so I'd say it's pretty popular.
Is union struct any good in C for achieving fake polymorphism? Eg. a struct has a type enum and a large union struct which resembles the data of different types described by the enum.
>>531857901My main art style amounts to doodles so pixel art makes it easy to bring em to life and animate
If I need "real" art of my creations, I know some artists
>Unity/Unreal
thousands of recognizable games
>GameMaker
hundreds of recognizable games and a handful of ultra mega popular indie hits (couldn't find a single 3D game here that made it btw lol)
>RPGMaker
dozens of recognizable slop
>PyGame/RenPy
almost entirely coomershit
>Godot
about a dozen recognizable titles, all idle/clicker slop
>Love2D
Balatro, maybe 2 other games I ever even heard of
>XNA/MonoGame
similar to GameMaker, just an order of magnitude less
>>531857818I dunno I didn't think it was super 'fresh'
>muh card turn-based mechanics>muh plots and expansions>muh pick one of three>muh gold, muh shop>muh synergyslop muh faction that messes with each mechanic muh different starting options>>531857297nextfest must've not had very good competitors but 9kings is like a roguelike that plays itself, it's quite appealing for the less skilled players and it visually represents everything that's going on with little troops n shit unlike most roguelikes
>>531858123That's how K&R suggest you implement malloc. Or, well, it's the approach they suggest in an exercise. I imagine there are further optimizations to be made in a real world use case.
>>531858163if you try and make a full game using GM's 3D, you should be checked into a mental hospital before you hurt yourself or others
>>531858296I currently have an array of abstract objects which each have this type enum and a data field that's a void*. It would be nice to access that data field without casting the void* to a specific struct. This is why I'm wondering if I could turn that void* data field into an union struct. Makes sense?
would potential players feel uncomfortable if they didn't feel the lag and quirks of engines they are used to
>>531858417I played it because it was at the top of nextfest
>>531858417the publisher paid northernlion to play it*
>>531850931with AI? giving up is retarded in 2025 times have changed, youre a ngmi troon if you cant make it with claude and chatgpt and grok and gemini and cursor LMFAO
>>531858265>I dunno I didn't think it was super 'fresh'it's not about the individual mechanics but the perception of the player
players very rarely think of games the same way we do
>>531856995its a dead engine that still works and the community is autistically active (small but will help you, theyre kinda cultists desu), if you want something more modern but that just started to popoff you have defold
>>531858939and cards are in the perception of the player. They could've tried to disguise it. There are some mechanics that are honestly weird and obtuse that could've been represented better. They just did cards because it was easy and familiar.
>>531859193>They just did cards because it was easy and familiar.and there's value in that because players know how to play cards
idea: make a fastfood wagie simulator
>>531858872the point is there's 200 games releasing every day you can't stand out. there was a chance to make it when the tools were bad and only multitalented people could make games. now it's over, jeets can flip chatgpt code and mixamo animations and flood marketplaces with slop that took 7 days to make
>>531858434Well I tried, damn this seems to actually work nicely and is nicer to use. I think this might also make it easier to write it on disk or load it from disk, since the data is no longer a pointer but an actual block of data with the size of the largest union member.
I don't wanna make a game, I just want the game that I want to play to magically appear.
What 2025 steam players want is a temporary distraction they can use between tiktok uploads. That's why all games are card based, they can alt-tab to youtube during that time. 8 hours of gameplay, 30 minutes of actually playing. The number is up so I must have had fun.
>>531859361It's so over anon... guess we won't get to see you here ever again... sadge, take care!
>>531859361if you cant compete with jeets flipping assets then you have been filtered
>>531859340foodcart simulator would make sense for one player to operate the whole thing
>>531858163If you want 3D you're essentially forced down the Unity/Unreal route as an indie. If you just want 2D pixel shit all of those work, but in terms of ease of development as an amateur 1ma, GM seems to have the advantage historically. Honestly I'd avoid anything on that list that's more of a framework than an engine, at best you'll get similar results for 10x the effort.
Maybe worth noting that with GM you have to pay $100 bucks in advance to even release your game, the rest are either free or charge you later based on sales over some threshold.
>>531859587i'm not quitting but maybe you should if you're not taking a serious attitude. you seem to think it's a joke. let's see your 2d platformer about depression make 50 million dollars during the 5 minutes you get on new and trending before another 50 games get thrown there.
>>531859695GM was outdated 10 years ago. Just use Unity for 2D.
>>531859340she looks shes gonna be the victim of a serial killer and end up in a true crime youtube show
>>531859718oh you're still here... good! haha
>>531859340Fast food is unironically trash. Every time I've made the mistake to eat some burger king or whatever-slop meal, I feel like trash afterwards.
>>531859340just put the polynesian sauce in the bag bro
>>531859695Weird, I thought GM was for kids. Surprised to see them charge $100. Outdated, poor back end, generic. And they charge. Interesting.
>>531859840I mean, that's a cool opinion, but SteamDB doesn't support it. Not sure what you mean by "outdated", the engine is actively maintained and it does everything you want from 2D with an IDE specifically designed exclusively for 2D that even the dumbest nodev can learn in a fraction the amount of time it'd take them to learn Unity.
Ease of use is a real factor.
https://www.youtube.com/watch?v=FXsumppmlVw
you know how westoids trying to make anime characters always looks off? same thing here with japoids trying to make westoid style blizzard fortnite cartoon style characters
>>531860326It's a shit tier engine designed around fixed fps and everything breaks the moment you don't hit it.
Unity is easy to work with.
I think my biggest sin is becoming a game critic before becoming a game developer.
Once I picked up game dev, I couldn't allow myself to release anything short of a masterpiece that will be remembered for at least a decade, so 10 years later I've yet to release any game, instead I have a graveyard of dream games that failed to live to my expectations.
Ego is the enemy.
>>531860326>>531859840You do have to do a bit more with gamemaker because it's essentially a scene tree that calls "draw" on all of your sprites and has camera views. You gotta roll your own gui, for example. But I do prefer gamemaker over unity because you have more freedom. It's like in the middleground between love2d and unity, where there's some defined for you but not all. If you want a particle effect or a shadow to follow somebody, you need to just set their position to the sprite's position each frame; in unity there is automatic tracking because their scene tree is position based, similar to godot.
But having the scene tree do everything (determine position, determine input order, etc), can be irritating when you don't want it to ...
>>531860838Your biggest sin is not taking action. You justify not taking action by saying it's because you want greatness. Which may be true. But the core sin is not taking action. Thinking is for kids and teens. 20's and 30's are for action.
>>531859340cute white girls dont have to work these kind of jobs
>>531860695Why are you even posting if you're just going to respond with hallucinations like an AI?
>>531860840Bizarre bikeshedding that's not even grounded in reality.
>>531861105200-300 future cute white women are born EVERY DAY
>>531861040>Your biggest sin is not taking action.What are you talking about, I spent the past 10 years giving up my social life, possibility of getting ahead in my career and possibility of having a girlfriend and family, all to work on my games, I said as much in my post, what more action do you want from me? My problem is not forcing myself to endure the humiliation of releasing a crappy game on steam back when I was still amateur.
>brotato is made in pedot
no wonder youtubers constantly complain about it crashing
If I model several things in the same file and export them, do they use the "object origin" as axis center or the 3d cursor(and export with a position offset)
>>531861467Right, you've been planning for 10 years. But whatever, I don't give a fuck, keep arguing and never release a game, I don't care.
>>531857297brazilian cabal is the real inner circle
>>531861240I don't know what part you consider "bikeshedding", but in my experience, love2d and gamemaker are far more productive than unity. Scene trees do make sense for 3d, less so for 2d, so it's always a bit awkward. Especially now with AI where you can get a tailored solution for whatever it is you're working on. I'm not sure how well it integrates with unity, but having a game be predominantly defined with text, where you can see the relationships of elements in the code, makes it trivial to modify the game, both for yourself and for AI
>>531861492>he watches youtubers
>>531861467Damn that's crazy did you at least make pong? Or plan to?
Godot more like oh god don't start another project just scope down and finish that thing that was meant to be done five years ago haha am I right fellas
Finally got the basic inventory system done. Will be used inbetween level transitions or in the middle of safer areas in levels.
>>531862379>defoldnothing but card games, and barely even any of those
>>5318612402010 called they want their engine back
>>531862540This one, for sure. I promise.
Should I jump to 4.5 or stay on 4.4?
>>531861492I find Unity games crash more
sounds like a you issue
>>531863448I'm still on 3.5, I jumped from 3.2 and it caused some minor issues but overall not much of a problem. I don't know how it's supposed to have helped though. maybe I should've just stayed on 3.2 I mean who cares anyway
>>531863494if unity crashes it's a (you) issue
if pedot crashes you're just getting what you paid for
>>531862750https://store.steampowered.com/developer/8bitskull
this guy is probably the best defold dev, i wouldnt recommend defold over godot unless you need 2d performance for something like terraria or whatever
>spreading FUD about Godot
Why? It's an open source engine, there's nothing to gain or lose.
>>531863557kek same
even have some projects on 3.2 still
3.5 is definitely better though for the whatever class thing they did that made everything easier
So... there really is no way to sort sprites in 3D based on their Z position rather than distance to camera in Godot?
WTF this is like the most basic feature you need for a 2.5D game
Thanks for wasting 2 days of my life Godot
>>531863589Unity only crashes if I stop deving for a while. not joking.
>>531863765Distance to camera is z position thoughbeit
>>531863765Of course there is, you just spent the time to post this instead of finding the solution haha
>>53186360690% of it comes from nodev political activists who are primarily upset at how you can have Godot downloaded and have a project made and booted up in under 60 seconds without having to make an account, whereas at least Unity and Unreal gave them some barrier to entry to help cope about remaining a nodev. The remaining 10% are sunk cost Unity babies upset about their sinking ship.
>>531864012Only solution I could find is using teh render_priority flag which is an ugly hack and has a limit of 256 values
>>531864167>pointing out godot's flaws?>YOU'RE TRANSPHOBICwhat makes you people like this?
https://dragosha.com/defold/tiny_world/
DefoldCHADS rise up!!
>>531863765no_depth_test = true
>>531857358Local or online?
Never used anything other than ChatGPT but I've read a lot of praise for Claude when it comes to coding.
Recently I found LM Studio and it configs everything for you to run LLMs locally, some models can read files or look at images. Though it's not as involved as having an agent in VScode able to read all your codebase and directly edit your files, but it's good enough to toss ideas and ask questions.
the game lives in my head because it would die in the real world
>>531848784>https://docs.google.com/forms/d/e/1FAIpQLScH0svIdHR0ImEaskKJxDKT_TqTIe5buH6czu_Q7I98XB5chQ/viewform>$70Why yes, one video should cost as much as an AAA game, why do you ask?
>>531864403thanks for trying but that doesn't work either
https://ca3gamedev.itch.io/color-hex-visualizer
Made a hacking tool, chuds.
pls rate.
>>531861105and yet they do. that's how bad they want to independent of sub-8 men
What time of day do you work on your game? I'm in a bad habit of waiting til very late at night and then staying up til 2-3am and messing my sleep up. But that kinda time feels the most natural, trying to work after breakfast or the afternoon is like pulling teeth to me
>>531865084Kino. Would never use it, though.
>>531865235literally just stop being racist and start working out and you're instantly a 7
>>531865459I try and work on weekends for like 10 hours. Starting at like, 7. It's not ideal, but whatever, progress continues.
>>531865459Usually very early in the morning.
Sometimes I wake up in the middle of the night and go work on my game, though.
progress update: I opened the editor
thatโs it
I didnโt type anything
but the editor was open for like 45 minutes
so technically Iโm a dev again
>>531863590>Void Scrappers>Bore Blasters>next game is Skull HordeThis guy makes some nice games. None of them were huge sellers but still admirable.
>>531865015For the most part, no depth test is all you need for 2.5D. That'll get rid of any clipping, allowing you to angle and position sprites however you want. As the other anon said, Z position is relative to the camera.
>/agdg/ once again proves it has no idea what 2.5d means
>>531863765the most usual hack is to use an orthographic camera at an angle so your sprites can sort themselves using depth but you gotta do some math to scale them proper based on the camera angle
>>531862627>armored geckoI like this
>>531865549>pretendkill yourself
file
md5: 1bc6bb74e6d137281aa6bfcee28f932c
๐
>>531865456>not released yetway to prove my fucking point, anon.
>>531865459I get the most done when the first thing I do in the morning is open my project and get to work. However it's a rare day that it happens.
>>531865770This is what I'm talking about
https://forum.godotengine.org/t/sprite3dz-transparency-sorting-issue-and-alternatives-for-this-approach/106885/2
In a 3D scene the distance to camera is not always equal to the Z position
>>531865084not really a hacking tool if all it does is display a file as hex, now is it? at least make it a hex editor first
Work all you want on your digital experience a.k.a game, I will be creating an digital marketing tool a.k.a app
>>531865009>70$ for hours of work and editing playing garbo indie gamesturdie....
>>531866176all hex editors don't display the colors, so this is a helping tool to a hex editor.
>>531815147This anon just posted the same thing in ^3 threads
>>531865664are you sure you even want to make games? maybe you're just in love with the idea of making games
>>531863765>>531865930https://www.reddit.com/r/EnterTheGungeon/comments/4sed7a/comment/d5cdnct/
>so the walls are tilted 45 degrees toward the camera, and the floors are tilted 45 degrees away from the camera, meaning that each should experience sqrt(2) distortion because of the additional length along the z-axis
>>531866342The sad thing about life is that we aren't taught that only 5% of people have free will and the ability of higher level thought. So you get people dedicating years of their lives in pursuits that are impossible for them to achieve. NPC's should go to the wage cage. It's where they are happiest.
>>531866532is this really how you make 2D games in unity?
>>531866586>NPC's should go to the wage cage. It's where they are happiest.they won't let me back in!
We already have all the apps needed, they aren't replaceable like games are so one is all you need for each thing. Every "thing" has an app now so we don't need anymore. Please continue making things we need, like games.
>>531866159>In a 3D scene the distance to camera is not always equal to the Z positionNo shit. Do you just not understand how 3D math works?
>>531866718I don't have all the apps I need....
Thanks but I don't want an ortho camera - pic rel is what I want
I wish I could just fread and fwrite entire structs but I guess that's a bad idea if I ever decide to edit those structs later.
>>531858163Godot can make a good 3D game?
>>531866657Seems like it is. The absolute state. Meanwhile clowns like
>>531859840 will tell you Unity>GM for 2D.
All this reminds me to go play some Nuclear Throne tonight. Most of my favorite games from past 15 years were made in GM. Curious.
>>531866793The other guy you were mentioning was stating that
>Distance to camera is z position thoughbeit
>>531844140Anon thank you
>>531866840so make the z-distances between your sprites and billboards larger
how are you even having problems
>>531865084>36 MB>Just a fucking hex editorEven I could make something better and with a smaller size.
And there's a dozen of options for this same purpose, like GVim, WinHEX or some other common text editor.
>>531866657lol no unity have dedicated 2D engine, this is someone messing around in 3D one
>>531867274It's made by py-to-exe
I think it embed a python distribution with the project libraries.
>>531866892Probably writing some sqlite-based persistence macros could yield a solution that doesnโt break too quickly (and you can migrate the sqlite data manually if that ever becomes relevant)
>>531867274Also, all those tools have the bytes under a black background, so is much harder to visualize the binary.
When I dev, I feel like I'm ignoring my gf
time to nodev, my gf is more important than this
>>531865084what's the coloring even supposed to be for? why not just use imhex if you need to highlight parts of a file?
>>531866657it allows for things that you can't do in 2d or suck to do in 2d and players don't care
>>531867560It's to make much more easier to visualize the inner workings than having all bytes be a black background.
>>531865745he's building up a fanbase overtime i think he will break 1k reviews with his next game based on the forum activity: https://steamcommunity.com/app/3199360/discussions/
>>531867000Your 30fps locked GM shovelware will sell so well.
>>531813250 (OP)Hey, is there a way to make a modded version of dbd mobile that works with private servers? I know its made in UR4(some old version maybe) and it probably was an unsecure app because I already saw a cheater using a mod of it, if at least their developers leaked the source code...
>>531867369Oh yeah, python exe builds usually have a big size, I tried to "compile" an python base64 command line tool but the exe got a lot bigger(I think maybe it got 6 MB or 18), makes sense
>>531867843games don't need to have more than 30 frames per second
>>531867404Sounds like something I wouldn't probably understand and requires a 3rd party dependency. I guess I'll just fwrite/fread the fields manually one by one and add a version field for every struct.
file
md5: 1c99a96cb8060e7a6de7b2dfdb7d9002
๐
>>531867687are you retarded
>>531868673Proper engines don't need the devs to go in to add support for different fps.
>>531868887Blind retard.
>>531869325I don't give a shit, I made a hex editor and I'm happy to get my idea done.
cope.
>>531863765Nintendo solved this in A Link Between Worlds
Only works if you're doing ortho camera though
>>531861942>>531862235What do you gain from this kind of contrarianism anon? Does it fill the emptiness inside you?
Or are you just doubling down because you misinterpreted my post? Ego is the enemy my friend.
>>53186975610 years... anon... (it does look good though)
Is there any benefit in storing a polygon in world_x+world_y+array(local_points) format vs. array(world_points)?
HI GEmedevs
hoW I make gaem???
ty
https://x.com/BoringBiz_/status/1946339034126533065
the jobby is our only hope
>>531869325>asking cris if he retardedwhy bother you know the answer
>>531869604the most pointless hex editor
>>531869325This looks fucking handy, so you can specify structs on the right and it tries to fit the data in them?
>>5318701121) It will be easier to move your polygon programmatically
2) A common rendering approach is to express meshes in the [0,1] space and then put them in the right position on the screen by multiplying with a transformation matrix that holds all kinds of parameters e.g. the current camera position and the actual size of the object. Now it depends on your renderer (and whether you are writing your own), but theoretically you could save some computation by already choosing the first form in your CPU-side code
>>531869756Right. Instead of taking what I say, and making a plan of action to release a completed polished game, you just ramble about ego. Good job man, good luck to you.
>>531870704yeah, it's useful as fuck. it's got it's own pattern language with decent documentation
https://github.com/WerWolv/ImHex
https://docs.werwolv.net/pattern-language
Did we seriously get no fanart or collage for DD63?
>>531870257>the jobby is our only hopeI've been making games for almost 10 years because I couldn't find a job. it's always been this bad for me.
>>531870905I saw some I made one
porndevving was my last chance to escape the jobby grind
>>531870905We got two collages.
>>531871776you should try making a good game
>>531869756I like it
finish the damn game
Use case for a coloured hex viewer?
>>531869756poke all toads pivoted pretty hard huh?
>>531868887>NOOOOOOOOOOOOOOOOOOOO YOU CAN'T SAY STUFF LIKE THAT NOOOOOOOOOOOOOO I'M A PRO GAMER I WAS BORN DIFFERENT I HAVE SUPERIOR REFLEXES AND I NOTICE THE DIFFERENCE EVEN AT 144 FPS I NEED MY FRAMERINOS REEEEEEEEEEEE
>>531869325>he downloaded a file from Crislmao
>>531852315>I haven't done anything with my life >I should quit my job and make a videogameIn ten more years you'll see what a meaningless endeavor this is as well. This is just a creative hobby, no higher than any other.
If you want some easy achievements to give your life meaning, start by running a 10k. Not because that's much of an achievement but because it leads into developing hobby based friendships in the real world with mentally balanced people, unlike gamedev where you are chatting with anonymous schizos, gooners, troons and all manner of dejected mentally ill bottom feeders that find their way here. It also improves your real physical condition which helps every other aspect of your life (Healthy body makes a healthy mind not the other way around as many sour mutants on the web would have you believe)
After you complete a 10k race you'll have the minimum confidence and knowledge to join a running club and/or train for a half to full marathon.
When you have run a marathon you'll have at least a minor achievement under your belt since it requires a degree of training to perform within the time standards for your age and gender (the original marathon man died, and people croak doing this every year because it is difficult).
After you have done this one thing you can move on to do another. There's a good chance if you feel this way about your life (you haven't even made a game despite it being your hobby), you won't even want to make a game after you start living.
Running obviously is not the only path here it's just easy to suggest because anyone can follow this.
Or you can go on all in on a hobby full of mentally ill losers and remain a loser yourself because you have nothing outside this shitty image board and a hobby you only daydream about being a part of.
>>531872760I am working on it right now
>>531873040Imagine running when you can just do Judo or Boxing. Fucking queer.
>>531864731thanks will check out
640,480 resolution
30 frames per second
you don't need more
>>531873248Stupid faggot did you even read the post I only suggest running because he's a weakling who has nothing, running is the easiest baseline for a person to start with it only requires you to move your legs. No money, no social interaction etc required and then no excuses.
>>531873826snes was 60fps
>>531813250 (OP)does your game have fake fetishes?
what agdg games avoid this?
>>531838789It's the recursion.
We live in a videogame. Very immersive one.
But as things come to an end we are getting less immersed in it.
how do i get good at character design?
>>531873040>This is just a creative hobby, no higher than any other.it's a bit higher than mongolian basket weaving, at least the way I do it.
>wake up
>switch coffee maker on
>make 2 rye sandwiches for breakfast
>sit on pc, lurk and eat breakfast
>gamedev
>lunch, boil rice and fry a salmon fillet
>gamedev
>afternoon coffee break, eat a cookie or two
>gamedev
>if (clock == 18 && gym_day) { goto gym; }
>dinner, boil rice and fry chicken breast fillets
>gamedev
>if (clock == 21) { goto shower; }
>relax, watch movie or youtube
>int sleep_o_clock = math.rand(23, 24)
>if (clock == sleep_o_clock) { goto bed; }
Repeat every day until game is released.
>>531875480bambu PLA matte ash grey. nice.
>>531875480be born asian and graduate from a highly competetive asian school of anime gacha character design
>>531875663your nutrition is shit. 3 meals and no protein for breakfast?
Starting now my own character modeling waifu low poly tool.
:)
>>531876141you showed that 12 hours ago, where is the girl you've lofted in that time?
holy shit bros. I've been skinny my whole life even though I try to eat more and go to the gym regularly. I've felt pretty miserable and most likely had low test for a long time. But now recently I started chinese herbmaxxing and taking supplements and it's crazy how different I feel. I'm less depressed and feel way more confident. Ever since I started taking them I also have not dropped my project like I did with many others and just kept working on it. This is the one I feel it. It used to be difficult to get erections but now I'm hard as a rock at the slightest touch from a woman. I take vitamin d, zinc, lingzhi, Cordyceps, and lions mane. Are there any other legal natural supplements I don't know about that are worth taking? I should have been doing this years ago
>>531875024mine has a fake feminization fetish (it turns out the character is actually just a girl)
>>531852315Look up what Julius Caesar did before age 30.
Basically nothing. Won a shitty medal in a battle.
Then he took over the world. Donโt see your age as a limit. Youโre just getting the right level for the content.
>>531875480Something about capcom design and book covers... Oh yeah never judge a book by its cover.
Ok so I imagined 'N64-like' in my head, but then when I look at the actual N64 games, it isn't what I was picturing.
>>531876241please be patient, chatgpt is having trouble with cris' prompts
My only enemy is myself...
>>531852315yeah I'm turning 28 soon and wonderin...wait, I'm turning 38 soon. where the fuck did my 30s go?
>>531876357At least you're self aware about your agp problem.
>>531854389What is there to talk about? Itโs free Unity. Devs are just working. The hype has died down because itโs just a good tool now.
Godot has some issues but would you rather wrangle your performance or go to court over unpaid licensing fees and lose your IP?
>>531876449>Then he took over the world.Julius Caesar?
>>531876780I could also be your enemy if that helped
>>531873221What game is it?
>>531876792Getting off topic but this was the world in Ancient Rome
Is anyone working on a historical game? Fantasy is old news. Why arenโt you making a Roman Legate game where you fight the Germanic tribes?
>>531877334What kinda game do you want that battle brothers, mount&blade or total war don't cover your desired playstyle? and can YOU make gameplay to rival these? so what's the point?
>>531877334There actually was a game in demo day that was called something like "untitled roman RPG" and anyway more interestingly what about Rome vs Carthage war? Would be pretty awesome to get this stuff
How Bokube's kickstarter backers are looking at his incel ramblings and houseflipping tweets
I know i should be happy I'm generating any revenue at all, but all I can think about is how little I'm making compared to how much I'm spending on advertising.
My game is the Apocalypse
https://youtu.be/5o3d9L4G25s
>>531875936I forgot to mention that I do drink a protein shake every gym day after or before gym.
>>531878245as in it'll be the end of the world if it ever exists
>>531878245What's gotten you into Indian shit so much? Didn't u say u were Italian american
>>531839191>if they don't run, you threaten to light a match
>>531877872Character and narrative focused Roman immersive sim. New God of War kind of character perspective and controller. Tell the story of a specific Roman who you follow the whole game. Really hit that peak Rome aesthetic which is not covered in many games. It doesnโt even need to be that high quality just needs some soulful environments and meandering music.
>>531878213purchases or in-app products?
>>531878445making the Vulkan Engine. I'll post progress when I feel it is ready.
>>531878623Yeah I'm Italian American. It just aligns more with the truth than what I used to believe.
i'll finish recording the main footage tomorrow , but when one thing is done I'll have to make a smaller thing and record 2-3 seconds of it too
>>531878605And it will exist.
>>531876305Creatine monohydrate. Gives you energy and makes your muscles pop. Also some brain benefits. Just get the pure stuff, not mixed with sugar or whatever. Zinc for sure gives me bigger loads.
why is raylib making me make this boilerplate....
also plz don't bully, im learning C/++ by attempting random things until i don't get a linter error
>>531875663Hate it when I see one liner ifs that have braces, hope you only did it for the greentext
>ruisleipรคwhats with the bread?
>>531878845>just aligns more with the truth than what I used to believe.Damn. Interesting
>>531878213How much are you spending on ads and where?
>>531879079>Creatine monohydratejust thought this was for body builders. but turns out higher doses gives you a brain boost.
>>531879187>he doesn't know about raymath.h and rcamera.h supplementary libraries
>>531876780I have no enemies.
i hate my game and i hate myself
>>531876991the vampire survivors clone to surpass vampire survivors
>>531881597... so you're about to start beta testing?
wait hol up game maker 2 is gone from steam?
>>531879815I know it's one of VERY FEW supplments that has been proven to actually improve performance. It's basically like, Coffee, bcaa's, and creatine, and then the rest is mostly fake. Other than like, steroids, hgh. But ya I just take it because I love how it makes me feel. I should try out lions mane. And there's another one, ashwabana or something.
>>531876585Make what you were imagining because that's probably what most people will imagine when they think of N64 games. That's the underlying issue with people making PS1 style games vs the people who want to play PS1 style games. The people who want to play them don't remember how ass actual PS1 games looked like.
>>531881827>is this software relevant to you?>1.8 hoursI guess the answer is no(dev)
>>531876786>godot>is free unitythat would imply godot is good which it is not
>>531881827wait no it's not its just that yoyo games ltd made two different companies named yoyo games ltd? what the fuck?
>>531882105i used a cracked version until recently please understand..
>>531881978yeah that's what I'm going to do, because I like what I was imagining more than how it actually looked.
>>531882203that would imply unity is good which it is not
im out, this hobby isnt for me
so far the hardest part of solodev is that when i encounter a problem (which is all the time) i am forced to spend all my free time with that problem in the back of my mind otherwise it won't get solved. people also say "don't get stressed over game dev just take it slow", but if i take it slow i don't make much progress, whereas if i get stressed it usually results in progress. my conclusion is that being a stressed out obsessive freak is the natural state of game devs
>>531882513gz beast whats next
Godot is the best for 2D and with another year or two of rendering updates it'll be the best for 3D too
the real redpill is that you know what you want and that you have motivation to do it. there's just some mental illness or sleep problems or other health problem that blocks it.
>>531882690I was like that with my dayjob, with time you learn to take it a bit easier
Devs are humans, so stop fucking treating us like animals.
>motivation
Doesn't exist. You have a subconscious that is correct above all else as it cannot be influenced by your thoughts. If you have low "motivation" that's your soul telling you to throw in the towel. My subconscious tells me I WILL MAKE IT IF ONLY I DONT GIVE UP! RAAAAAAAAARGH!
>>531878551this is my go-to lunch so I can dev more instead of making a meal.
it's really fucked up that gaijin open sourced the dagor engine
>>531882203>>531882364There is no such thing as a good engine. Just the engine not bad enough that you can put up with it throughout a long development cycle.
my game is joybaiting funslop
>>531878168>I'm sorry>I was a dumber younger BokuDev non-experienced>who never made a game before>even that kickstarter has a lot of amateur's first game mistake promises>at least development has continued EVERYDAY>even posted online EVERYDAY>Please understando>I was a overworked wageslave>to get/own/maintain and keep my house>I literally worked my ass off>to finally obtain a car>with 0 debt>to add to the house I own in full with ZERO debt>this was all pulled off with overtime wageslaving>There was a LOT of cook wageslaving over the years>this year had a lot of construction/home repair work>At least I have all this major adult shit together stuff out of the way>It was a stressful ride with bad dating relationships with women>lots of overtime work>trying to learn gamedev and continue bokube development daily>while forcing myself to stay positive and never give up>regardless of tough to deal with stuff that happened to me>I think my 30's starting next year>will allow me to development games smoother and faster>with my focus having potential to finally actually be full-time soon on gamedev>what I love doing>and not going nuts to obtain what I need>with a house and car finally out of the way>I'm starting to feel a lot more mellow yet powerful and wiser lately>My skills at gamedev are better than ever>when I have freetime to work on Bokube now>I actually feel confident>I will wrap it up soon for once>Hopefully the next game I make after Bokube>will have a way shorter dev time>I can brag about didn't take as long as Bokube>since il be doing it full-time unlike Bokube
>>531882513don't give up!
>>531881948>ashwabanaAwkwafina
they tell you to give up on gamedev and try something easier, but they never tell you what exactly would be easier to do.
>>531884535is that review real? wtf kek
WTF
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>"Oh bokudev you retard faggot never use the color black in your jap toon game you gotta use dark blues instead there are rulees to color picking bla bla bla"
fucking morons look at nintendos new gayme. It has SO MUCH COLOR BLACKED AND NORMALS
https://vocaroo.com/1oTXuQL8cjXE
kind of soundtrack for my vidya gaem
>>531885405I said it before and il say it again.
New nintendo is a completely new staff of young japanese devs and not even the old guard. The old guard super vises them but lets them have some freedoms, art being one of them. SO this new generation of 20-50 year old devs that took the steering wheel at nintendo as of late still makes horrible mistakes. They aren't perfect guides boku
>>531885082easier to what end? Is easier going to make them avoid the grave?
Do what you love as the others take this immersive sandbox videogame called 'life' so fearfully.
>>531885638donkey kong was made by engl*sh people (rare)
>>531885082solving nuclear fission is easier than being a solodev, so that's basically what they mean I think
>>531885727No one ever said "I'm sure am glad I abandoned my dreams and became 'reawistic' Now I'm 2300000000 Years old!!!! "
by doing what you love and being weird, like your child self wanted you to be, you actually have more chance of immortality.
54
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Would this game (pic related) make so much money if it were to be released today?
>>531885883i don't understand that's happening inside your brain to believe that. but i also don't want to discuss such a stupid point with you.
>>531886016itd have 17 reviews after a year
>>531886016It honestly looks like it would be a 24 reviews (mostly positive)
if you are blamed for not liking something it 100% means what you don't like is actually really shit.
this dopamine fasting culture bs is so retarded. according to them i can't enjoy anything anymore. yet i went to a nice restaurant today and had a fucking blast because the food was so nice.
I don't know how to solve the graphics problem in my game. But I will try
>>531885405new donky kong looks like liquid shit though
>>531886649What's the problem?
can anyone recommend me a youtube channel/playlist that can teach me to make vidya music in MIDI?
>>531885082Probably easier to get a regular programming job, then if you still feel like gamedev a few years later you atleast know how to code (kinda)(maybe).
>>531886964I don't know how to make good graphics. I want to get as close to AAA as humanly possible for solo dev
It's all fun and games... until one day you die.
>>531886814>new donky kong looks like liquid shit though
never get up /agdg/
anything is possible, I promise you
keep grindin'
keep hustlin'
shoot for your dreams
>>531887361Probably start by learning about shaders and particles then.
did absolutely nothing to my game today
>>531885405I've called your game out for having black in their shadows but never called you a retarded faggot that's just your victim-mentality acting up haha
don't use blacks in your shadows btw it's a naive/noob artist's major tell (unless you're doing deep shadow ink work, or you're purposefully going for that old-fashioned look)
Here is footage of the final level's platforming segment gameplay I finished. (Still have to polish the art more though) Gonna start polish work up the arena boss fight segment next.
https://x.com/BokuDev/status/1946626698138534254
>>531888225>Final level of the game>Unlock full 3D platformer controls like a completely different game. What video game does this? Kinda stupid boku
>>531888225do you post on xitter or on here first?
>>531887904Ok I'll stay in bed
>>531886376do you enjoy anything other than food?
I wish him the best but I feel like every time I see this game it's just crammed with more visual noise
>>531886376yuo're retarded because "dopamine fasting" doesn't mean actually starving yourself of any kind of pleasure you know. It's only the very quick kind of pleasure like porn , social media or fast food stuff like that generally
>>531887807https://youtu.be/hRX0Ep7gacQ?t=769
>>531888049the ngmi brainrot has set in
>>531889519I'm downloading houdini, I used nodes before in substance designer, I really hate them, I'm too brainlet for them but this time I'm going to figure this out and generate some graphics, cliffs rocks whatever make a forest and bam we have graphics
>>531879608about $25 a day on google ads
>>531888049Drop this project. A graphics focused unreal shooter is a retard pick
how do you feel about games that change genre/controls for the final level? you spent the whole game getting good and then you skills ares not relevant for the final bit
>>531864731Just wanna let you know I'm trying free Claude right now and this dood is going all out. I like him better than Copilot and Grok already.
>>531889749nobody cares about or pays for google adds. youre better off shilling /v/.
your game is free right?
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IT'S UP!
https://www.youtube.com/watch?v=oQual9EJaGE
why
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>>531890232>your game is free right?how the fuck do you think im making money from sales if it's free?
>>531890165absolutely retarded
>>531890165That's when I uninstall and ask for a refund.
>>531889818It's in Unity, but yeah.. I have to give it at least a try, not going down without a fight. Took me 2 days to get the mechanics going from ground up so right now I'm in the green
>>531890165I thought LA Noire was okay.
I mean it doesnt EXACTLY fit the bit because the game has a lot of gunning beforehand but still
I have the whole game in my head, I just don't know how to code, write, make music or draw and I don't have the money to pay for it all.
When will my suffering end?
>>531890776Download synty assets and make an FPS with them if the destruction was what you wanted to focus on
>>531890297>3 minutes of difference between the video published and this post
>>531890297honestly her face looks alot like a guy I knew, so when you guys thirst over her you're kinda in a way thirsting over a guy's facial features
>>531890165It's usually awful for the same reason you mentioned.
Bosses work better as an escalation of the average content.
>>531891149JuniperDev runs this place
you lost chuddie
>>531887904sorry but I don't see it that way
>>531891615could she do a better job of running it please?
>>531890165Similar to that is games introducing new mechanics very late into the game.
no idea what I'm in for. It that fails I'm gonna use Blender for everything and sculpt my shit manually.
>>531891407>he's using the edit that I MADEKEK
>>531891615you too
>>531892129I thought houdini is for physics simulations?
>>531892465It's just one of it's features
I'm so confused with my current project that I honestly want to start over fresh and just re-implement things better with more modularity from the start... but it's a pain in the buttocks having to redo all the scenes.
fuck unity
fuck godot
rpgmaker is the best engine
>>531892694Sometimes that is necessary. Like ripping off a bandaid.
>>531892895don't say that here
>>531855363>godot doesn't even disclose what licenses all the 3rd party librariesit's literally in the docs
https://docs.godotengine.org/en/stable/about/complying_with_licenses.html#third-party-licenses
https://github.com/godotengine/godot/blob/master/thirdparty/README.md
>>531892694Have you tried using AI? Honestly you might be surprised at what you can get done by having it look around if you ask, "based on my code, how could I add X?" , and start reorganizing stuff based on that
a singleplayer game where you are just leveling up MMO professions
If you don't hate video games are you even a gamedev?
>>531893631I only hate games produced for hardware that was released after 2004.
>>531893631I heckin' love video games. My game is a love letter to all the great video games that came before it.
>>531893585DO NOT REPLY AGAIN. MR PEDOPHILE.
YOU ARE ATTRACTED TO DEPICTIONS OF CHILDREN.
THIS IS KNOWN AS PEDOPHILIA MEANING YOU ARE A PEDOPHILE.
YOU HAVE BEEN WARNED STALKER CHILD!!!
>>531893631Yes. I'm a gamedev and I love video games.
muri da wa... dekehen wa....
>making massive progress and coding 10 hours a day but still nothing to show gameplay-wise because it's all technical under-the-hoods details
Still ripped placeholder graphics too, but I think I now have a pretty decent dynamic system for level/vehicle/entity storage/creation/manipulation. Tomorrow I'll probably start working on the level editor, unless I'm forgetting something.
>>531894179Can't, gotta dev my game.
>>531893887This nigga snores like *snork chuu snork chuu* wakes up and says "oh boy!" jumps out of bed and lands in a pair of socks and slippers as mechanical arms come down and put clothes on him and a trapdoor beneath his feet opens and he slides down to the living room to have breakfast
>>531894228Happy Wheels 2?
>>531894489I don't know what's happy wheels, but it must be similar to elasto mania because that's my inspiration.
>>531894305you're ngmi anyway so it's better for you to kys
>>531890951Idk I guess you have more than most. You can probably learn one of those things and commission the rest when you have your idea and that one thing done.
>>531894228>y: -5did you calculate the maximum to get that coordinate?
>>531894590You think even killing yourself is better than making a video game? You might just be the greatest nodev this thread has ever seen. Congratulations!
Really, just use unreal engine.
It does all the technical heavy lifting, and you can focus on your game.
file
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It's going well.
>>531894935He's a nodev ideaguy retard who doesn't have a clue what it takes to make a video game, and you're an even bigger retard for giving such a faggot a (You). Both of you need to make Pong right now or kill yourselves.
>ps1 textures
>monochromatic color palette
>lo-fi hip hop ost
>discord link on title screen
>>531894228Sending love my man, keep it up
>>531895760i do 2 of those, sort of 3 too tbqh
ue5
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>>531890951When you apprentice under someone who knows how to code, write, make music, or draw.
>>53189548690% of unreal engine games run like shit
>>531896127>>531896456>>531896715Lil Timmy, how about instead of posting renders, you post some actual gameplay that's not just the third person template walking around in an asset store demo scene?
>>531895096I think it is better for you to kill yourself
lessen your suffering
>>531897053hey fygoon I just gotta say, your efforts are appreciated but they certainly are in vain
>>531897053I'm not suffering, though. Making games is fun.
>>531896715>>531896456Nobody said it looks bad. Just that it RUNS LIKE SHIT.
What's the point of releasing a game that only runs on your own computer?
>>531897165>fygoonsorry but no
>>531897323your ngmi ways are leading you onto a path of suffering
Waitin' on the new thread...
Upping my daily ad spend to $154 per day but lowering the target CPA
Here's hoping nothing goes terribly wrong.
I will get the Valve chocolate this year
what sound libraries do you use? i need to start buying some, gdc and freesound just isn't cutting it
>>531898286Those are the exact ones I use.
>>531898286I would never pay for a sound library. Unironically make your own or go searching for royalty free sounds. Music and videos that are royalty free can also be sampled for sound.
>>531896760What about Unity engine?
>>531898610i'm spending too much trawling through the free ones, it's taking up too much of my sanity trying to find good ones
>>531898137do they deliver to the slums of mumbai?
>>531895486this but unironically, and other game devs keep saying you will have to learn how to code when using UE, but the blueprint system seriously bypasses it
UE 5 is the shit one, stick with 4.27 or go back to UE 3 if it tickles your psx game fancy
>>531900167Neat. You should probably post it on the new thread, though.
>>531898286The one time I bought sounds from someone it turned out they stole the sounds kek. Never again.
>>531899507>blueprintEVEN SLOWER