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Thread 531832645

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Anonymous No.531832645 >>531836337 >>531863853 >>532174914
/sm2g/ - Space Marine 2 General
Family Reunions Edition

>Update 8.1 patch notes:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/236-patch-notes-8-1

>Update 8.0 patch notes:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/230-patch-notes-8-0

>May community update:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/214-may-community-update

>Roadmap:
https://i.imgur.com/38C5Cg9.jpeg

>Where to get the game:
https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2

>Lore Stuff:
https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page

>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):
https://steamcommunity.com/groups/sm2general
https://discord.gg/mSRYkhvatt

>Workaround with matchmaking (not finding players, only 2/3):
Back out to the main menu and re-enter battle barge.

>Datasheet showing hidden difficulty modifiers for each difficulty (for easier damage reference):
https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-QfkCsaVvXKF5g_Q9sU/htmlview

>Spreadsheet useful for damage calculation:
https://docs.google.com/spreadsheets/d/1HzX5LzOD8NZyOTV-BUyL8kWoLEpt-skM/

>/sm2g/ Dude Wall - Compilation of Dudes:
https://rentry.org/dudewallsm2g

>/sm2g/ Phantom Links Chapter Lore:
https://rentry.org/ChroniclesofPhantomLinks

Previously on the Battle-Barge: >>530981836
Anonymous No.531836337
>>531832645 (OP)
Anonymous No.531836407
RELIC WILL HAVE THE SCREAM FROM THE ORIGINAL DOW BACK IN THE GAME INSTEAD OF THE GOD AWFUL SOUND EDIT FROM THEIR LAST TRAILER OF THE REMASTER.
Anonymous No.531842045 >>531843285 >>531843330 >>531844592 >>531855954 >>531862476 >>531885156 >>531908145 >>531911069 >>532186192
How would you fix assault for the next patch? Be as realistic or outlandish as you want.
Anonymous No.531843285
>>531842045
3 jumps, 3/4 cooldown
Anonymous No.531843330
>>531842045
Most of his prestige perks become baseline. Give him Melee Champion team perk from Vanguard or just copy it. It would make the ASSault bearable.
Anonymous No.531844592
>>531842045
33% faster melee animations, -50% heavy attack charge time, melee contested health recovery +100%

Wait for results before further changes.
Anonymous No.531847720
When I'm done cooking the matchmaking better work or I swear to God I'll start posting codes itt
Anonymous No.531851883 >>531851990
Pls post the picture of what the good prestige perks are.
Anonymous No.531851990 >>531855685 >>531856792
>>531851883
it was not a picture of what good prestige perks are.
Anonymous No.531855685
>>531851990
It needed few tweaks. Most were fine.
Anonymous No.531855954
>>531842045
Allow melee attacks hitting multiple enemies to restore chp for each one hit. After that fine tune how much chp you get from melee attacks.
Anonymous No.531856792
>>531851990
Im pretty sure i saw some information on that being thrown around here.
Anonymous No.531862476 >>531862625
>>531842045
no jump cooldown like it was in the first game
Anonymous No.531862625
>>531862476 (me)
also chainsword gets back its passive which makes you regain hp with every melee hit, fuck that was fun
Anonymous No.531863853 >>531895071 >>531926869 >>531929561 >>531937508 >>531937745 >>531941287 >>532057238
>>531832645 (OP)
//// INCOMING TRANSMISSION ////

>Imperial Administratum has granted access to records of all Astartes operating in Decidious System, CODENAME: ADEPTUS RETARDES
>Dude Wall status: ACTIVE.
>All Astartes present in Decidious System accounted for.
>All First Founding Chapters accounted for.
>All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER.

=BIG UPDATE=

Hail, Brothers! I am very excited to share with you the information that Dude Wall has received a very significant update - a brand new website. It took quite a bit of time, but I was finally been able to bring this project to a state of usability.
The github page provided much needed updated to the growing number of Dudes who were a bit 'cramped' in the rentry up until now. New website is more elegant in its design and I did my best to avoid overloading it with JS so that it's as lightweight as possible while meeting the requirements.

This is the URL for the new page: https://dudewall.github.io/dude-wall/

Now, there is a lot of work to be done - most Successors are still in the old format, therefore my apologies for not updating every single one of them for the release. However, to give you the idea how much more visible and presentable they'll all look, see any of the First Founding Chapters. There are others which were updated, but there is still much work to be done and I'll be updating the remaining Chapters as well as the github site.

There's also a new update to the image version of the Wall as well - recently submitted update to Raptor #6 has been added.

I hope you'll find this update enjoyable Brothers.

Signing off,
Dude Wall Anon

=IMPORTANT=
>**Ultra high quality version of the Dude Wall is available on the website**
>**For more comprehensive info on submissions please refer to: https://dudewall.github.io/dude-wall/ **

Glory to the Imperium!

//// END TRANSMISSION ////
Anonymous No.531864156 >>531866506 >>531866905
>Brother, we have to split up our legions
>NO U U WEREN'T HERE
Anonymous No.531866506 >>531866926
>>531864156
>tfw no idea what this is about
feels good lore cut off at fourth edition
Anonymous No.531866905 >>531867360
>>531864156
Out of everyone in that room, the only people who took Guilliman's idea seriously were Jaghatai and Vulkan.
Not even Guilliman actually split up his legion and all the various Ultramarines successors still tithe marines to a not so secret 11th company. Even better, upon his return he reorganized them to be even closer and created a 12th company made up of veterans and command staff from all the successors that he uses both as an honor guard and as a ruling class for the entire Ultramar domain.
Anonymous No.531866926 >>531871168
>>531866506
after the battle for terra guillaume introduced the codex astartes wich stated that the legions should be split up into chapters, so that in the case of more treason the chunks that turn traitor are not as big. rogal dorn refused until he got shafted by peter turbo at the battle of the iron cage and girlyman had to rescue him 87% losers
Anonymous No.531867360 >>531869948
>>531866905
pretty sure all of the loyalist successors have a captain planet unite button
imperial fists have the last wall protocol
blood angels reunited as a legion and lost half of their nameless successors
dark angels are the same as the ultrasmurfs
not a lot of salamander and iron hands successors
not sure what the raven guard and white scars think of their successors
Anonymous No.531869948 >>531870635
>>531867360
The Dark Angels only ever split into chapters on paper. They're in constant communication with one another, utilize the same company/squad markings, and even arrange their titles to show that Azrael is the master of not only the Dark Angels, but every successor as well. They took secretly not splitting up to a level the rest of the first founding chapters could only dream of.
As for the White Scars, they're pretty independent and don't really work with their successors save for having one representative from each visit now and again purely for the purpose of teaching them the history and culture of Chogoris. They refer to each other as cousin, too, so they aren't super close.
The Raven Guard don't have strong ties to their successors, either. There's respect and at least one successor chapter has a tradition of saluting Raven Guard marines and exclaiming that they're grateful to Corax and await his return, but other than that there isn't much interaction and when Shrike included a marine from the Knights of the Raven in a specialist Raven Guard formation, it caused a fair bit of discontent.
Anonymous No.531870032 >>531870150 >>531870446
reminder that once your team "mates" prove to be shitters you are obliged to steal every medkit, ammo box and relic to ensure the mission is a success.
Anonymous No.531870150
>>531870032
>get votekicked by two shitters despite hard carrying
has happened to me before, multiple times, and I play a blood raven. Shitters are the most salty and vindictive subhumans out there, blaming everyone but themselves for them being shit
Anonymous No.531870446
>>531870032
I'm a Blood Raven and I always top the items found score.
Anonymous No.531870635
>>531869948
Birbs are assholes, more news at 11
Anonymous No.531871168
>>531866926
He went into a suicide mission on purpose, meanwhile girlyman lost every single fight he was ever in.
Anonymous No.531871206 >>531871301 >>531872823 >>531874567
Holy fuck the thunder hammer sucks. It's like if power fist took longer to charge and had 1/20 the range.
Anonymous No.531871301
>>531871206
you forgot that it does less damage
Anonymous No.531872823 >>531873181
>>531871206
you're not supposed to use it on a bulwark, they added it as a joke.
Anonymous No.531873181 >>531873551
>>531872823
I was talking about assault
Anonymous No.531873551 >>531873643
>>531873181
git gud then
Anonymous No.531873643 >>531874630
>>531873551
But it's even worse on assault.
Anonymous No.531874567 >>531874735 >>531874914
>>531871206
How? I tried the pfist and it does no damage while the hammer rapes everything in lethal/absolute/siege
Anonymous No.531874630
>>531873643
there is no point in talking to asshats. everyone that claims that assault isn´t the worst class by a mile is either delusional or ragebaiting
Anonymous No.531874735 >>531875263 >>531876040
>>531874567
The fist can one shot any majoris from 20 meters away. Whole groups of them.
Anonymous No.531874914 >>531876040
>>531874567
he used the penetration pfist and didn't take all perks that grant stagger immunity as you do with thammer
Anonymous No.531875263
>>531874735
But muh 100 cleave on ground pound
Anonymous No.531876040 >>531877212 >>531877949 >>531878676
>>531874735
>>531874914
gimme the build, I just don't see how it works, I tried stacking all the damage I could on it and it sucked balls.
Anonymous No.531877212
>>531876040
i'm sorry, i've already switched the game off for today and i'm drunk as hell, maybe the other guy can deliver.
Anonymous No.531877949
>>531876040
For class perks take overcharge and the one that makes melee do more damage to majoris. For the weapon perks take the three 5% melee damage perks and the one for more majoris damage. Take the one that increases power wave distance from 4-8 meters (it's actually from 10 to 20 but they haven't fixed the perk description).

Run the purple block power fist. Charge up the fist all the way and enjoy one shotting faggots.
Anonymous No.531878676
>>531876040
Not either of them
if you want to one shot majoris you need the purple block fist because it has even more strength but this one is still solid, a half charge into a following blow plus a little more is enough to put majoris into execute range with the Knowledge of the Enemy class perk that gives 15% bonus damage vs majoris+
The single most important weapon perk is Tides of Battle because it doubles the range of your shockwave turning it into a mid range weapon.
Anonymous No.531883191
really wish any of the ranged classes had a power sword so i could level it at least to purple
Anonymous No.531885156 >>531885962 >>531886101 >>531886703
>>531842045
his passive ability should lean into his zeal
>killing a majoris with a melee execute also restores 1 armor segment to squadmates. 15 second cooldown

can give him a bigger dodge window in one of his core perks. his team perk for lower cooldown should be at least 20%. jump pack dodge should only use half a charge. his signature perks should be more impactful to playstyle, one could focus on jump pack dodge, one could be cooldown on restoration on ground pound kill, one could be precision strike. his pack should deal damage by default when using jump pack dodge and on lift off

t. pro assault
Anonymous No.531885962
>>531885156
I would move the perfect dodge on jump pack use further down the tree and then bundle it with the refund perk, then move the refund on ground pound kills to the signature column and add that it also refunds one armor segment if you get at least one kill.
As for what goes in the now empty place at the top, I'd go with a perk that lets you use the jump pack for horizontal movement while in the air.
Anonymous No.531886101
>>531885156
>one could be precision strike
precision strike + trigger an execute and refund cooldown like vanguard's.
and i do think he needs some way to restore contest health for free like sniper has
Anonymous No.531886703 >>531887708 >>531888085
>>531885156
>can give him a bigger dodge window in one of his core perks

That is his starting passive. Increased perfect dodge window by 50%. It's so useless you didn't even remember he already had it.
Anonymous No.531887708 >>531888353 >>531888507
>>531886703
>It's so useless you didn't even remember he already had it.
Maybe if they actually flavored him and his weapons around weaving all over the place like vanguard instead of being picrel people would actually dodge more with it
Anonymous No.531888085
>>531886703
i mentioned changing his passive, so the dodge window could be moved. i dont think its bad, it could be a good defensive perk for people to choose
Anonymous No.531888353 >>531896346
>>531887708
One issue witth perfect dodges is that you miss out on the deflection debuff, which I think is weird for a mechanic that is harder to pull off than a parry. As is, if you decide to be cool and dodge an enemy instead of parrying(/blocking, if they fix the bug) it, all you're doing is reducing your damage to them massively for a second while exposing yourself to much more risk as well.
Anonymous No.531888507
>>531887708
>instead of being picrel
thats only if you use hammer with precision strike and just try to goon a majoris every 30 seconds with ground pound. you can play proactively with the power sword or chainsword. i use refund on ground pound kill and dont use precision strike to maximize minoris kills in the aoe. yellow chainsword can kill ranged majoris but purple will leave them in execute so you dont get the refund.
Anonymous No.531893471 >>531893715
testing out the marksman carbine. its okay. you have to click a lot. and the ammo is bad you need to really make use of the free ammo from a pistol kill
Anonymous No.531893715
>>531893471
meant to post this one with sniper. im using all the damage perks, but it might be good to swap out some perks for the armor segment on headshot kill perk
Anonymous No.531895071
>>531863853
Holy shit, good effort Brother! New site looks cool. Probably phrasing it like that sounds flat compared to the work you've done, but the result is great. It's really professional. Emperor Provides!
Anonymous No.531895464 >>531895716 >>531896395
Reminder that KB+M players have to click middle mouse button to sight in
Anonymous No.531895716 >>531895812
>>531895464
Controls are rebindable on computers.
Anonymous No.531895812 >>531895995 >>531896051 >>531896154
>>531895716
Then why do so many poor anons here still click middle mouse to sight in
Anonymous No.531895995
>>531895812
In the current age of the global internet, the average user has an IQ around 75.
Anonymous No.531896051
>>531895812
you've had this explained to you already
Anonymous No.531896154
>>531895812
Because it is the default control scheme and people overwhelmingly use a mouse button for ADS or zoom.
As right click is bound to the more important melee function, middle mouse is usually the next convenient button.
Anonymous No.531896346
>>531888353
I think it would be cool if perfect dodges gave assault an instant max charge on their next melee attack or plasma shot or volkite heat.
Anonymous No.531896395
>>531895464
reminder that all games have to have magnetic aim assist for controller players. game designers and engineers have to fabricate a huge facade for console players so they can feel like they are playing a game, but in reality they are never in any real danger and the game plays for them
Anonymous No.531899321 >>531901896
https://store.steampowered.com/app/1611910/Warhammer_40000_Chaos_Gate__Daemonhunters/#app_reviews_hash
Pretty good discount on Chaos Gate Daemonhunters, if some anons are into that kind of game (X-com but without hit chances)/into Grey Knights. A bit rough to get in because the start of the game is the most difficult, but i'd definitely recommend.
Anonymous No.531901896 >>531902269 >>531904264 >>531907848
>>531899321
Good pick Brother. I got the game on some discount and it's quite good. On the other hand I like x-com type, turn-based games so on top of ChG:D being that type of a game it's also in 40k universe AND it has GKs as the main faction. It basically ticked all the boxes for me. DLCs for it are also adding some stuff to the base version, though Castellan Crowe's one is a bit weak compared to the rest. I did get it but at the end of the day you can creamapi that stuff in.

While we're on the topic I found it a lost opportunity not to have Draigo pop up somewhere in the background of those portals on Demerium when Titus and co. have their last stand. Even if it was just him cutting down some big tzeentchian demon and then phasing out. Just as an easter egg but done in a more less meaningful way. Also, what's even funnier is that you'd think Chaos incursions of that level would catch the attention of Grey Knights and we should've seen a squad somewhere in the campaign. We had Ordo Xenos, why not Malleus? It's a shame, but at least they could give us terminator armors (we already have smurfs' crux terminatus) and maybe down the line a Grey Knight themed cosmetics. It would make for a cool cosmetics pack.
Anonymous No.531902269 >>531903717 >>531904776
>>531901896
are there even easter eggs in this game other than the lictor in the training arena?
Anonymous No.531903717
>>531902269
wait theirs's a lictor in the training area?
Anonymous No.531904264 >>531905421
>>531901896
>One of them is twice the size of the other three
>That fucked up leg
>That fucked up iconography
Why are you people like this?
Anonymous No.531904776 >>531905262
>>531902269
>the lictor in the training arena
Sadly, aside from that and Big E's speech to Titus towards the end of the campaign there's nothing else that I noticed.
Anonymous No.531905262 >>531905608
>>531904776
>Big E's speech to Titus towards the end of the campaign
i don't think it count as an easter egg if it's a mandatory cutscene in the main storyline
Anonymous No.531905421 >>531908472
>>531904264
>One of them is twice the size of the other three
That's a Nemesis Dreadknight or at least how it should look as opposed to the babycarrier James Dubs thought in their infinite wisdom to make part of GKs army. This one unit really needs a refresh.
And that's some random artwork from the Internet. Don't expect them all to nail down every detail.
Anonymous No.531905608 >>531905906
>>531905262
>i don't think it count as an easter egg
nta, but nowhere in the subtitles does it say it's the Emps so it might as well count as one
Anonymous No.531905906 >>531906224
>>531905608
everyone who played the game on launch knows the subtitles said it was Calgar speaking, but were later removed as fanservice
Anonymous No.531906224 >>531907260
>>531905906
at the very beginning it actually said "Mysterious voice". it was later stealth changed to Calgar speaking.
Anonymous No.531906424 >>531906676 >>531907260
why does the emperor sound exactly like calgar
Anonymous No.531906676
>>531906424
Calgar is starchild
Anonymous No.531907260
>>531906224
>it was later stealth changed to Calgar speaking
I meant to say they added a caption that says it's Calgar who's saying the line.
>>531906424
that voice is not Calgar's. they might've used the same VA but the one heard when the screen is black is much deeper. you a have side by side comparison in the cutscene: www.youtube.com/watch?v=Qe1gFDV8qOg?t=483
Anonymous No.531907848
>>531901896
Man, I wish Saber/GW weren't so stuck up. It would be really cool to make an actual Grey Knight in an Aegis armor. They will be adding a power axe so there's a chance we could get a power halberd and different type of armor, even as a cosmetic piece. A Brother can dream...
Anonymous No.531908145
>>531842045
Change class passive to "Perfect dodge gives one stack of adrenaline surge (the block buff). Timeout and active buff duration are doubled."
Anonymous No.531908472 >>531910728
>>531905421
That is not a dreadknight you blind retard.
Anonymous No.531910728 >>531912345
>>531908472
>what's reading comprehension
Give it another go Anon, I know you can do it!
Anonymous No.531911069
>>531842045
Reduce the jetpack charge time by half so he's actually distinct from the Bulwark players that never use their shield or flag, and swap "20% faster jetpack regen" with "regen more CHP from melee attacks"
Anonymous No.531911757 >>531912348 >>531912878 >>531915103
Is it possible that Saber are capable of understanding they make shit decisions at every turn? How can we get the point across?
Retard CMs are high on their own farts whether it's their forums or discord cult. Criticism is their kryptonite and they want to hear none of it. There's the game director in the modders' channel, but I doubt the guy would read dms from some no names.
Review bombing like someone suggested?
Anonymous No.531912345 >>531913687 >>531913750 >>531927553
>>531910728
>Nemesis dreadknights should just be Grey Knights scaled up to 200% size
Just admit your standards are inhumanly low.
Anonymous No.531912348 >>531912568 >>531912614 >>531912831 >>531915087 >>532803750
>>531911757
>Retard CM
chaos marines? i hate the pointless acronyms you thirdies use in this thread
Anonymous No.531912568
>>531912348
Community manager, you inbred retard.
Anonymous No.531912614
>>531912348
>chaos marines?
It's CSM then. You're welcome.
Anonymous No.531912831
>>531912348
CM stands for Community Manager. Fucking tourists.
Anonymous No.531912878
>>531911757
Russians (devs) cannot handle criticism, at all. Hell, they don't understand the notion of not being assholes to everyone, including their own customers. For them, its perfecty normal to shit on you and they will NEVER admit they fucked up, ever. Hell, they'll double down just to prove they were right, even if they know it will hurt them.
Disgusting "people", most of them at least.
Anonymous No.531913386 >>531916665 >>531930093 >>531966202
>play bulwark with a tactical and a heavy
>keep eating grenades up my asshole when i'm in melee
>tell them to stop but of course they're russians
>they keep hoarding everything they can find too
>i end up with as much ranged damage as the heavy and way more than the tactical
And don't tell me to post a code here, nobody fucking plays.
Anonymous No.531913687
>>531912345
>getting this worked up about artwork
Jfc, get some fresh air man. Or play some siege on normal, get it out of your system
Anonymous No.531913750
>>531912345
Nah man, I just don't care about things that don't affect me.
Anonymous No.531915087
>>531912348
lurk moar
Anonymous No.531915103
>>531911757
Posting negative reviews might be one of the things that'd hit them where it hurts. Mostly because it reflects on the publisher too. Those ruskie devs are very stubborn fucktards (I'm being specific to them btw, some russians are cool guys), which can be a good and bad things. They are apprehensive about changing things up but they'll support their games long term. Interestingly enough one CM especially is a very bitchy french lady who'll ban anyone who merely suggests they (CMs) don't do anything. Good staff Focus, consummate professionals, truly.
Anonymous No.531916665
>>531913386
god I hate those russian untermenschen so much, you are not alone brother, ukrainians are russian btw, same fucking dog language and everything
Anonymous No.531921752
I love my cursed children.
Anonymous No.531926869 >>531976596
>>531863853
I'd like to submit my Wolfspear Dude - Brother Haldor Swiftclaw. He'll be the first of his Chapter on the Wall.
Your work is appreciated Brother. The Emperor protects!
Anonymous No.531927553
>>531912345
grey knight but big is a lot better than the baby carrier
Anonymous No.531929561 >>531976596
>>531863853
Hell, i'll submit mine too. Brother Joshua, of the Lamenters. Thanks for your work, Dude Wall anon.
Anonymous No.531930093 >>531930407
>>531913386
post code so i can ignore it
Anonymous No.531930407
>>531930093
N1GG3R
Anonymous No.531936070
STOP. THROWING. GRENADES. AT. ME. FUUUUUKKKK
Anonymous No.531936632 >>531937659 >>531992298
Recently started playing bulwark again, working through prestige ranks, and I am struggling to use my banner effectively. I always try to save it for something important but then end up rarely using it. The last match I played on inferno I actually didn’t use it at all lol. Part of that was because it was only on ruthless, and my team and I were a super well oiled machine so we barely took any damage at all.
Anonymous No.531937508 >>531938062 >>531938906 >>531976596
>>531863853
Submitting
Blood Ravens sniper
Anonymous No.531937659
>>531936632
Take the perk that makes it get full temp health and use it before executions/stim packs/end of extremis kill to heal the squad. Yeah if you're doing good you basically don't need it, of course.
Anonymous No.531937745 >>531976596
>>531863853
And Angels Sanguine assault
Thanks for your work, brother
Anonymous No.531938062
>>531937508
Very nice.
Anonymous No.531938906
>>531937508
When i play a Blood Ravens, i always make sure to pick weapon skins from other chapters. I'm a bloody magpie.
Anonymous No.531941287 >>531976596
>>531863853
Submitting my donut steel Borean Butcher for the wall
Anonymous No.531947380
Anonymous No.531952993
I love how goofy 40k used to be.
Anonymous No.531962554 >>531964941
up you go
Anonymous No.531964941 >>531965796
>>531962554
The old bolt pistols used to look cool as fuck.
Anonymous No.531965796 >>531966329
>>531964941
It's just the sickle mag. And the fact that they're just mini versions of the full size.
Anonymous No.531966202
>>531913386
>>tell them to stop but of course they're russians
Usually its PSpics for me but they're actual dead weight, less than 4k combined damage and dead multiple times per run
I don't play perfect myself and can sometimes lose lethal but fuck me they're actually worthless
Anonymous No.531966329 >>532001964 >>532042629
>>531965796
I don't mind the new bolters as long as you remove the picatinny
the new heavy bolt pistols are too smooth and chamfered compared to how bulky and boxy the classic boltpistols are
Anonymous No.531966436
why the fuck did they add customizable lenses and cloth before changing bolter/melee bodies
Anonymous No.531969909
>play in my couch on my nice OLED tv
>think to myself this shit looks off. Game runs at 120fps but it looks like trash
>mfw it was configured to 60hz
i'm retarded
Anonymous No.531976596 >>531976925
>>531926869
>>531929561
>>531937508
>>531937745
>>531941287
Received, Brothers. Thank you.
Anonymous No.531976925
>>531976596
Anonymous No.531983843 >>531985661
>load up the game to play a few ops because i haven't in weeks
>press quickplay
>matchmaking breaks
>exit to menu and retry
>matched with afk consolenigger
>exit game
>launch dune
Anonymous No.531985661
>>531983843
turn off crossplay then
Anonymous No.531988794 >>531989029
Turning off crossplay unironically made my gaming experience overall 10x better
Anonymous No.531989029 >>531991471
>>531988794
I forgot it even has crossplay since I turned it off on launch day due to it bricking matchmaking.
Anonymous No.531991471
>>531989029
I never turned on crossplay in HD2, but forgot to remove it in SM2. 95% of the time console players are total mouth breathers who are barely even sentient, probably a bunch of kids too. PC players, even if there's still some terrible ones, at least seem somewhat sentient compared to them, at a minimum.
Anonymous No.531992298 >>531992752
>>531936632
the beauty of prestige grinding bulwark is that no one expects you to heal them
but once you reach level 25 prestige 4 people will expect timely heals again
2 seconds invulnerability was useless in wave 15 but was clutch enough to revive both teammates who got mogged by terminators and have them fuck off splitting up the wave long enough to summon valtus
Anonymous No.531992752
>>531992298
I still think its pretty gay to have made the bulwark be the fucking healer. All classes should have ways to regain HP by themselves, and arguably ammo too. Playing a space marine shouldn't mean looking for stims and ammo crates like a dog.
Anonymous No.531995413
Poor cross man
Anonymous No.532000139 >>532000370 >>532000429 >>532000853 >>532003328
When coloring in a Deathwatch scheme, how does the chapter color convert into the pauldron when that chapter uses differently colored shoulders to the body? For example, should a Blud Raven pauldron be primarily white with either red or black trim, or should it be primarily red?
Anonymous No.532000370
>>532000139
i think its the standard pauldron color of their chapter
Anonymous No.532000429
>>532000139
>or should it be primarily red
what, why would you think so.
Anonymous No.532000853
>>532000139
Anonymous No.532001034
Anonymous No.532001140
Anonymous No.532001241
Anonymous No.532001389
Anonymous No.532001493 >>532003603
Anonymous No.532001583
Anonymous No.532001685
Anonymous No.532001787
Anonymous No.532001868
Anonymous No.532001964 >>532003328
>>531966329
Anonymous No.532001983
Anonymous No.532002085
Anonymous No.532002185
Anonymous No.532002285
Anonymous No.532002745 >>532003328
is this /ktg/? what the fuck man.
Anonymous No.532003328
>>532000139
For the vast majority of chapters it's the default pauldron appearance (though for all the chapters that use shoulder trim company colours, it's unclear how the trim should be handled). Blood ravens are most certainly bone white with black trim.
The one confirmed exception I've seen has been Howling Griphons, which put their quarter split on the pauldron instead of keeping it in their standard colour. In my interpretation I'd extrapolate that to include all the half and quarter split chapters, since using just one colour wouldn't really represent how their shoulder pads should look.

>>532001964
Still looks strictly worse than the old one

>>532002745
Deathwatch is in the air
Anonymous No.532003603 >>532006460
>>532001493
>Lightning claw assault

Just give it to me saber and all shall be forgiven. I will never bitch about assault again.
Anonymous No.532006460 >>532006707
>>532003603
need claws and a chainaxe badly
Anonymous No.532006707
>>532006460
I want an eviscerator. Darktides version is a little baby chainsword barely bigger than a one handed chainsword, I want one as long as my marine is tall
Anonymous No.532006934 >>532007428
What chapters are these new Deathwatch?

I can only see Imperial Fists, Raptors and Ultramarines.
Anonymous No.532007428 >>532009376
>>532006934
wolfspear, salamanders, white scars, flesh tearers,
Anonymous No.532009376 >>532009810
>>532007428
Also guardians of the covenant (blademaster) and red scorpions (aegis).
Marksman is I think just unknown because we haven't seen the shoulder, and gunner I'm not sure. Might be Mortifactors using 3rd company trim, or some other chapter I haven't identified.
Anonymous No.532009810 >>532012218
>>532009376
I'm not sure it's Red Scorpions. Their badge is a white circle with a red scorpion inside of it, but that badge is red with a white design inside of it.
Covenant of Fire is close, but I don't know if they'd go with that or if they just painted the guy wrong.
Anonymous No.532011226 >>532012118
>mfw when we still don't have full Deathwatch gear to customize
They don't even bother to add the arm. They really hate people playing around in their game.
Anonymous No.532012118 >>532014005
>>532011226
What are the arms from the ordeals supposed to be? They have inquisition symbols on them, and are metallic by default so you can make them match the deathwatch chrome/silver color, but they don’t really look like proper deathwatch arms either. I wish the one with the extra armor strapped to it was on the left
Anonymous No.532012218 >>532013906
>>532009810
Definitely red scorpions, if you look at alternate angles
The gunner has red trim, black background, and a white/silver skull
Anonymous No.532013906
>>532012218
I stand corrected. I never saw other angles.
Anonymous No.532014005 >>532014616 >>532017523 >>532047571
>>532012118
I meant the one in pic related. While they're at it the Mk VIII with the hood would go nicely with the whole set.
Anonymous No.532014616
>>532014005
That's some nice drip for xenos purging enjoyer. Yeah, they really hate their customers. I mean this stuff's already in game albeit locked to campaign.
Anonymous No.532017523
>>532014005
Not really related but
>Vanguard and sniper covered in grenade belts, ammo packs, tactical gauntlets
>even assault has a bunch of ammo and grenade belts
>so called “tactical” has 1(one) tactical gauntlet, the rest of their armor was looted from the chapter masters artificer armory
I wish we had some more geared up armors for tactical, like that chest piece in your pic
Anonymous No.532022406
so like, did anything happen or?
Anonymous No.532022742
so like, did anything happen or?
Anonymous No.532023398 >>532024357
>not a single powerpack for the bulwark has an iron halo despite every model having them
fucking gay
Anonymous No.532024357 >>532024607
>>532023398
>all powerpacks for heavy have iron haols despite no model having them
this is how ridiculous you sound
Anonymous No.532024607
>>532024357
>no you should be happy that your ornate veterans can't have the proper level of ornateness
>several gravis HQs have halos
kill yourself shill
Anonymous No.532026327
post class challenges nobody ever does, ill start.
Anonymous No.532027246 >>532028005 >>532028281 >>532059060
What I'd like to know is where is my one-handed Thunder hammer for bulwark? Don't even get me started on the dual handed one, this was outright retarded to strip the only thing that makes the class unique (i.e. shield) simply because it's "fun" as devs said. it's like giving Heavy a melee weapon which after equipping strips him of of his main weapon. Great idea!

Jeez, these russians are smoked to the point they don't understand their own game.
Anonymous No.532027620 >>532028775
Ngl Leandros looks badass as a Chaplain, sucks that he isn't seen in action (could be lazy devs)
Anonymous No.532028005 >>532059060
>>532027246
I'd argue that taking away Assault's one unique weapon does more harm to interest in Assault than taking away Bulwark's shield for one weapon does more harm to interest in Bulwark
Anonymous No.532028281 >>532029014
>>532027246
>simply because it's "fun"
they are going to nerf grenade spam next patch, then be surprised nobody plays siege anymore, mark my words
Anonymous No.532028775
>>532027620
fuck off Leandros
Anonymous No.532029014
>>532028281
>then be surprised nobody plays siege anymore
Wouldn't be surprised if that's their goal, because then they've made it hard enough
(ignore that their game doesn't scale up for difficulty well at all, so it just ends up being a dull chore instead of fun once you reach a certain threshold)
Anonymous No.532030549 >>532030851 >>532031012 >>532031637 >>532088069
does the research center have any purpose aside from lore dumps that don't matter if you're even surface-level familiar with the setting
can I use this purple currency for anything actually useful or are these challenges worthless
Anonymous No.532030851
>>532030549
It's an abandoned way to give people armor and decals.
Anonymous No.532031012 >>532034343
>>532030549
no. it was created solely to give spergs something to do while they were redoing the tombstalker mission as exfiltration. they didn't even bother adding challenges for the new mission, class loadouts or siege.
Anonymous No.532031637
>>532030549
it lets you fap to a lord of change's ass closeup if you're into that
Anonymous No.532034343 >>532042373
>>532031012
It's actually fascinating how completely abandoned it was after its release
It's especially noticeable because the precedence they decided to set with the initial batch was "do basic thing repeatedly until you've grinded it out" like doing X mission 10 times
So then you very explicitly create the expectation in players that future missions will also get a "clear 10 times" ordeal, instead of setting up a set that doesn't create clear expectations in the future
It speaks either to their inability to plan ahead or their inability to continue supporting things, and I'm not sure which is worse
Anonymous No.532038459 >>532039097
why do shitters refuse to pick up medkits to clear their mortal wound again? i'm not talking about new players, i'm talking about prestige iii guys in lethal. he was a black templar, so there's that.
Anonymous No.532039097
>>532038459
>he was a black templar
Either turbo chads who really don't need the medkit, or full blown retards who will die with their pride. No inbetween.
But yeah, randoms just thinking they're hot shit. Who cares anyway, in that case i just pick the stim. I'm more confident in my own capacity, and if i still do a fucky wucky, i can recover.
Anonymous No.532041503
both the marksman carbine and the instigator are really good on sniper. the instigator perks especially allow you to get bonus head shot damage on reload and armor on headshot kill.
Anonymous No.532042373
>>532034343
>speaks either to their inability to plan ahead
I'd say this and Saber being full of themselves are the biggest culprits in everything they do with this game. It feels like they just come up with a good idea because on paper it looks good, but soon after they let it rot instead of putting resources into further improving each feature/mode.
They've become so stagnant when it comes to releasing any new cosmetics via events as well. Forgetting for a moment about PROS, it's painful to watch how they waste every possible opportunity to expand the armory.
They don't do that probably due to already bloated 'paper doll' miracle they programmed into SM2. Which is a whole different can of worms, but yet another example of not planning ahead. How do you make a game about customizing a character but make a system that discourages opening more options of said customization.

And the bugs, every single patch introduces more bullshit problems than actual features or QoL. Truly a joke of a year. I can only hope they will actually do something with editing armor, as they claimed they would. It won't be a major game changer but a step in the right direction.
Anonymous No.532042629 >>532044180
>>531966329
>remove the picatinny
They never even use the picatinny, the scopes are always placed on a mount fixed to the body of the gun.
It's genuinely just faux-picatinny put on the bolters without understanding because some GW suit thought "zoomers like this tacticool shit right? just slap it on the guns".
Anonymous No.532044180 >>532044647 >>532045992 >>532050345
>>532042629
>Anon fixes a gun by removing the ejection port
So do you shoot once, eject the mag, fish out the casing from below with a stick, reinsert the mag and then pull the charging handle?
Anonymous No.532044647 >>532044891 >>532045548
>>532044180
that's not the ejection port that's the cawl greeble that spins
Anonymous No.532044891 >>532045726 >>532045992
>>532044647
Then point to the ejection port.
Anonymous No.532045548 >>532045726 >>532049075
>>532044647
There isn't one because it was designed by brits lmao, there's a charging handle on both sides of the body and the cawl spinner on top
Anonymous No.532045726
>>532045548
meant for >>532044891
Anonymous No.532045992 >>532046150 >>532046157 >>532049075
>>532044180
>>532044891
You should take a look at the in game models some time.
Anonymous No.532046150
>>532045992
>playing video games?
Anonymous No.532046157 >>532046632 >>532046701
>>532045992
>he says
>posting a bunch of bolters with only charging handles visible
the cylinder thing doesn't eject shells, it just spins
Anonymous No.532046632 >>532046790 >>532049075 >>532088298
>>532046157
Yes.
That's the point.
Old bolters were usually attached to a slide that looked large enough to eject shells, the people who designed the primaris bolt weapons shrunk that not thinking about the gun they were making.
Anonymous No.532046701
>>532046157
Two of them don't even spin, since they're connected to the fucking scope
Anonymous No.532046790 >>532047268
>>532046632
old bolters had ejection ports that didn't align with the magazine or barrel because they were designed by noguns brits too
Anonymous No.532047268
>>532046790
An ejection port does not need to be in line with either of those things to work. It's just that not doing that is pointless complexity.
Anonymous No.532047515
To settle the issue, the small slide the charging handle is attached to on primaris bolters is meant to be the ejection port.
Anonymous No.532047571 >>532047984
>>532014005
The new DW kill team are first ever dedicated primaris DW models, before that therer was only a combat patrol with reused minis.
Either Saber was too lazy to add the elbow doodad to the DW arm option, or whatever GW suit they are talking to just said if it ain't on the model it's not gonna be there, take your pick.
Anonymous No.532047984 >>532048080 >>532048172 >>532048579 >>532048668 >>532048971
>>532047571
what does DW and GW mean?
Anonymous No.532048080
>>532047984
hownu.ru
Anonymous No.532048172
>>532047984
>deathwatch
>games workshop
Anonymous No.532048579 >>532048668
>>532047984
Are you the same retard who called people thirdies because you didn't knew what CM meant? If so, kill yourself. If not, still, how fucking new are you?
Anonymous No.532048668
>>532047984
>>532048579
I cant with these retards
Anonymous No.532048971
>>532047984
>is a retarded underage newfag
>can't even use google or even slop-GPT for basic questions
The future is grim, but competing with such mongoloids won't be too hard at least.
Anonymous No.532049075
>>532045548
>>532045992
>>532046632
Anonymous No.532050345 >>532050535 >>532051985
>>532044180
Anonymous No.532050535 >>532051917
>>532050345
autism
Anonymous No.532051917
>>532050535
He wanted to know.
Anonymous No.532051985 >>532052364 >>532053124
>>532050345
wouldnt the iron sight block the scope?
Anonymous No.532052364 >>532053925
>>532051985
Yes. Like I said it doesn't make sense.
Anonymous No.532053124
>>532051985
Works on my machine
Anonymous No.532053925
>>532052364
It was even worse with the original bolt rifle art(posted further up the thread).
There it's a fuckhuge stolid steel block that obscures pretty much the entire scope's sight picture.
Anonymous No.532053983 >>532054190 >>532054932
what are the two extra scopes on the far side for?
Anonymous No.532054190
>>532053983
He played too much Tarkov and got brainrot. He just put a lot of shit on it because he could, so when the nids/chaos see him kill them with it they're extra mad.
Anonymous No.532054932
>>532053983
More attachments = better
Anonymous No.532057238 >>532061439
>>531863853
//// INCOMING TRANSMISSION ////

>Imperial Administratum has granted access to records of all Astartes operating in Decidious System, CODENAME: ADEPTUS RETARDES
>Dude Wall status: ACTIVE.
>All Astartes present in Decidious System accounted for.
>All First Founding Chapters accounted for.
>All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER.

Welcome, Brothers! Another day another update. This is the news:
- Recent submissions have been added to both versions of the Wall;
- Image version has been slightly expanded to accommodate new Successor Chapter;
- Currently all Successors of Blood Angels have been reformatted to fit in with styling on the new website - more updates to come soon.

With the switch to the github site, the old and sturdy rentry page will be discontinued moving forward, however it has served us for so long that I don't intend to delete it, but rather, give it proper honors. In other words it'll still be available, however all the updates will be going to the new website (link below).
Of course there are also visual (frame) updates in the works, only temporarily put on hold, so there is lots of new things coming. This I promise.
In the meantime I hope you'll like this update, Brothers. And as always, if you have /YourDudes/ to put on the Dude Wall, be sure to post them.

Signing off,
Dude Wall Anon

=IMPORTANT=
>**Ultra high quality version of the Dude Wall is available on the website**
>**For more comprehensive info on submissions please refer to: https://dudewall.github.io/dude-wall/ **

Glory to the Imperium!

//// END TRANSMISSION ////
Anonymous No.532058504
Had to kick a dude for not understanding how the rotating islands work, I get if it’s the first time but when you have two dudes pinging you to get out of the circle for three rotations you are mentally defective
Anonymous No.532059060
>>532027246
>>532028005
the kicker is that bulwark deals a lot more damage by spamming the 5s cooldown aoe damage on pommel + intimidating aura then assault ever will.
>but you dont have healbanner if you take that perk
neither does assuault
Anonymous No.532060683 >>532060824 >>532062629 >>532063526 >>532063821 >>532064070 >>532076073 >>532081908
How many people here paint/play the actual tabletops too
Anonymous No.532060824
>>532060683
I hate painting and tabletop models are ruinously expensive even if I liked it.
I've painted models but it was a horrible experience.
Anonymous No.532061439 >>532066175 >>532125103 >>532126024 >>532126241
>>532057238
>every sally is a heavy
I don't know how to feel about it
Because mine is too
Anonymous No.532062564 >>532064564 >>532064687
Why would a miniature rocket need an ejection port in the first place?
Anonymous No.532062629
>>532060683
I bought a combat patrol and tons of paint/brushes to practice with.

Yuge mistake, should have just bought used unpainted stuff from Ebay.

I easily got the modeling part down, got magnets and drilling down my first try but painting it to look like James Workshop is pretty hard.
Anonymous No.532062874
Forgot pic.
Anonymous No.532063526
>>532060683
It sounds cool, but I don't have the space for it, and I am not very artistic. I haven't used paint since elementary school and I've built gunpla before, but not minifigs. Honestly, if the stuff came pre-painted, I'd probably be more into the tabletop stuff, but I know that's basically heresy. So I'm mainly content with the games/books.
Anonymous No.532063821
>>532060683
I started painting models in 2008 after finding DoW, have a small CSM army from then and several thousand points of loyalist marines that I started collecting secondhand and painting recently
Anonymous No.532064070
>>532060683
12000 points of blood ravens
9000 of them oldmarines
3000 are primaris
primaris vehicles are fucking ugly
Anonymous No.532064564
>>532062564
Bolts are a two stage projectile, they have a traditional cased shell that provides the initial kick and gets the projectile out of the barrel, then the rocket kicks in.
Anonymous No.532064687
>>532062564
because 40k operates on rule of cool and brass piling up around your marine's feet as he fires is a cool visual
Anonymous No.532066175 >>532097626
>>532061439
i would play them if meltas werent awful and we got flamers
Anonymous No.532076073
>>532060683
Yeah
I paint extremely slowly but yeah
Anonymous No.532081908
>>532060683
I had a 750 point ork army from 4th/5th edition from high school, no idea where it is now. I bought some kriegers for a killteam but I haven't gotten around to putting them together yet. Been playing more Battletech lately, as far as tabletop goes.
Anonymous No.532082114 >>532086716
I got some hot opinions for you, lads.
Lorgar is misunderstood. He is not a visionary, he is not a prophet, and he's not a pious man. Lorgar is a cowardly psychopath who clings to and venerates any power he perceives to be greater than himself purely for the sake of avoiding accountability for his own mistakes and actions.
Anonymous No.532086716
>>532082114
Lorgar is the result of Kor Phaeron being the generic "religious parent that's overly abusive" trope and Erebus being the actual psychopath (ripped scorpions apart for fun even after nearly dying from the poison multiple times, murdered the original Erebus and stole his identity, wanted to fuck with the Emperor specifically because "he's the biggest scorpion")
Anonymous No.532088069
>>532030549
The first bonus for unlocking some items in a category is 200 marinebucks.
Anonymous No.532088298 >>532090213
>>532046632
The ejection ports are the same size, the gun just got bigger.
I do not think Primaris came with larger bolts, they are still .75 cal, which should now be tiny objects in the hands of a Primachad.
Anonymous No.532090213 >>532091271
>>532088298
>The ejection ports are the same size, the gun just got bigger
They're the same size as the heretic firstborn bolters. The ejection ports are clearly too small for the bolts(most of the heretic guns have the same issue because most SM2 chaos guns use loyalist guns as a base model).
This was not a problem with older bolters. Primaris weapon and armor design just sucks.
Anonymous No.532090763
>make a bunch of actually good plasma gun models
>lock them to chaos in the pvp mode nobody plays
fucking saber
Anonymous No.532091271 >>532092161
>>532090213
The bolts are the ones that are far too large. The ejection ports are simply not the problem.
Anonymous No.532092161
>>532091271
If the ejection ports had not been shrunk relative to rest of the gun they actually would have been big enough that the bolts wouldn't be too large.
How about that.
Anonymous No.532092648 >>532092742 >>532095046
how much does this scheme hurt your eyes
Anonymous No.532092742 >>532092852
>>532092648
arent those just sons of medusa?
Anonymous No.532092852
>>532092742
yes
Anonymous No.532095046
>>532092648
You think that green is a little dark?
Anonymous No.532097626 >>532101538
>>532066175
We'll be getting pyreblasters, but knowing Saber it might not happen until December.
Spring continues.
Anonymous No.532101538 >>532103172
>>532097626
>mfw now i know why the model from the leak was duplicated
Anonymous No.532103172
>>532101538
The pistol in that Blood Raven's hand over there is known as the Schrodinger's Gift.
Anonymous No.532111501 >>532112648
So what is a power axe supposed to do that will make it distinct when we get it?
Anonymous No.532112648 >>532112919
>>532111501
play the first game retard, most of the shit in the sequel is copied from there.
Anonymous No.532112919 >>532115613
>>532112648
I don't remember anything from the first game I haven't played it since it came out. Why are you so angry?
Anonymous No.532115613
>>532112919
he's just an assault player
Anonymous No.532119185 >>532119343 >>532119930 >>532120067 >>532120236 >>532120867 >>532128376
As expected there's almost zero chance we will get any cosmetic events during spring, but there may be more than just one new weapon in the next big patch (not to mention new bugs of course!).
Anonymous No.532119343 >>532122632
>>532119185
>having any hope
You'll be disappointed, again.
Anonymous No.532119930
>>532119185
>are we still getting multiple new weapons in 10.0
why would we be getting multiple new weapons in 10.0 ffs
Anonymous No.532120067
>>532119185
That's a solid maybe on new weapons. And by that they just mean that more bolters will be shared between the classes. :^)
Anonymous No.532120236 >>532121843
>>532119185
>multiple weapons
cool, cool, but why hasn't pic related been added even though it's in the game files since day one?
Anonymous No.532120867
>>532119185
>if there is a new cosmetic it will be through an event
>there's no more things things planned before September
And there it is, another pebble in their garden that further solidifies what we already knew. Why have *community* managers and people designated to handle the comms if they can't be bothered doing any events with stuff to encourage people to play?
Anonymous No.532121843 >>532122648 >>532124605 >>532127312
>>532120236
They're saving it for when they add the interceptor class to completely invalidate assault.

And the pure cope reason is because they're saving it for super prestige where the class gets upgraded to a new unit. Assault becoming an interceptor, heavy becoming a terminator, etc.
Anonymous No.532122632
>>532119343
Nta, but if she knew they won't be releasing any new weapons - emphasis on plural - then she'd have outright said no. They gave such answers in the past before and they jived with what was later in live patch.
You're right though, with Saber setting your bar to literal ground level will still bring misery and disappointment.
Anonymous No.532122648
>>532121843
numarines look so bad
Anonymous No.532124605
>>532121843
>when you know it can't be true because it would require work from their side
we'll get super prestige eventually, sure. but the reward will be a studded backpack or some shit
Anonymous No.532125103
>>532061439
i like this a lot
Anonymous No.532125708
God I feel so fucking helpless against minigun terms in siege as assault. 4 of them spawned and I just had no fucking idea what to do.
Anonymous No.532125779 >>532126136
>playing lethal to relax
>levelling tacticical
>my soon to be 4th prestige IV
>auspex scan a biovore
>drop a melta bomb literally under his feet
>detonate
>blast it with 10 melta shots
>parry, gunstrike
>it is still alive
>alt+f4
gay game
Anonymous No.532126024 >>532126241
>>532061439
>Salamanders are typically devastators and presented in media as such
Yet, devs thought sniper was the right choice for champion skin.
Anonymous No.532126136 >>532126358
>>532125779
>has three classes prestige iv'd
>still uses melta
Anonymous No.532126241 >>532129304 >>532152985
>>532061439
>>532126024
self inflicted cuck fetish, the big black man has to use the big weapon because subconsciously you think about his big black dick
Anonymous No.532126358
>>532126136
its fun and satisfying shooting it into a horde and watching it disappear, charging the plasma is boring and cringe
>posts anime
>is a metaslaving antifun retard
many such cases
Anonymous No.532127312 >>532129404
>>532121843
Inceptors, brother.
Anonymous No.532128376 >>532128869
>>532119185
I would find it hilarious if they put Engineer/Techmarine in 10.0.
I'm not even coping, I'm long past that. At this point if they start fixing their game I'd be fine with that.
Anonymous No.532128869 >>532130576 >>532134301
>>532128376
there's literally no one to put engineer/techmarine in 10.0. normal people are on vacation. in september they will release only what they've already finished before the summer.
Anonymous No.532129304
>>532126241
But he isn’t black also stop projecting ranjit
Anonymous No.532129404
>>532127312
Sorry man. I'm tired. I just finished my first hard 15 siege as assault in a two man.
Anonymous No.532130576
>>532128869
November and December
>they've been working hard on the game since before the release, they need to rest before Christmas
January
>come on man, it's New Year's, they just finished celebrating, it takes time to get back on track
February-March
>some actual work put in but nothing much comes out of it
April
>devs need to rest, cut the some slack during Easter
May-June
>back to 'work'
July-August
>everybody needs to put their feet up, especially during summer, they'll get to work after they've had their relax period
There's probably more I could find for the remaining months, but it's summer and I don't want to overwork myself. Don't get me wrong Brother, I'm not being combative here. Just pointing out Saber's, or any modern dev, 'work' cycle.

At times like these I wonder if SM2 would've worked better as a live service game...
Anonymous No.532134301 >>532136360
>>532128869
>normal people are on vacation
Is everyone just children who need a break from school?
Anonymous No.532136360
>>532134301
yeah, normgroids are especially retarded because they go on vocation during the biggest heat waves and when the hotel prices are also the highest because smart people prey on them during the "vacation season"
Anonymous No.532142702 >>532143865 >>532144754 >>532144882
>the game finally boots up normally
>push down to "continue"
>might've actually selected new game since it asked me for the difficulty setting
>restart the game, no "continue"
>might've just deleted all my progress including maxed gear, fomo cosmetics and multiple prestige classes
Funniest thing I'm not even mad, just tired of having problems with this game at this point. Any way to recover my old save from the cloud or something? I'm guessing the fomo stuff is tied to my pros account?
Anonymous No.532143865 >>532144754
>>532142702
Tried deleting local data and downloading a cloud save but it seems it was too late. Guess it's my fault for trying to boot it up when tired and sleepy, I should've paid more attention. But I don't get why they didn't just give us multiple saves or not tie all the multiplayer progress to the new game.
Anonymous No.532144754 >>532145029 >>532145042 >>532146205
>>532142702
>>532143865
you haven't lost anything. just complete the tutorial and you'll be back at the battle barge with all your progress intact.
Anonymous No.532144882 >>532145029 >>532145042 >>532146205
>>532142702
Finish the tutorial mission Brother
Anonymous No.532145029 >>532146205
>>532144754
>>532144882
Alright, I'll try that. Thanks.
Anonymous No.532145042
>>532144754
>>532144882
too late i just uninstalled the game, removed the hdd and hit it with a sledgehammer
Anonymous No.532146205
>>532145029
>>532144882
>>532144754
Yup, looks like it worked, thanks.
Anonymous No.532152985 >>532163774
>>532126241
salamanders aren't black, tourist
Anonymous No.532163774 >>532164034
>>532152985
their skin color is literally black, nigger, next youre gonna tell me white scars arent meant to be asian, stfu timmy
Anonymous No.532164034 >>532164284
>>532163774
they are COAL BLACK because of a geneseed mutation
they aren't african black you subhuman shitskin
Anonymous No.532164284 >>532184023
>>532164034
>subhuman shitskin
>>>/pol/ and stay there timmy, reminder your country will be majority nonwhite soon
Anonymous No.532164319
@532164284
trying too hard
Anonymous No.532171787 >>532171973 >>532174009
i hate having to roll around like a FUCKING PUSSY
Anonymous No.532171973
>>532171787
go download the astartes mod if you want braindead power fantasy gameplay then
Anonymous No.532174009 >>532174684
>>532171787
How would you design a space marine game that doesn't require you dodge? Most of the weapons we encounter in this game would instantly kill a marine.
Anonymous No.532174654
>trying too hard
>all Ive said was the truth
go extinct and get replaced timmy
Anonymous No.532174684
>>532174009
the melee classes have different dodge animations, they actually dodge unless you spam it then you roll. the ranged classes always roll which only looks kind of cool on scout if you roll into the invisibility perk. maybe only perfect dodges should make you roll
Anonymous No.532174914 >>532176432 >>532177773
>>531832645 (OP)
Why should I Play this instead of HELLDIVERS
Anonymous No.532176432
>>532174914
Helldivers is starship troopers, this is 40k. If you don’t care about the setting and you can’t play multiple games then just stick with helldivers.
Anonymous No.532177773 >>532178651
>>532174914
space marine 2 is the worst of the coop clickslop genre
Anonymous No.532178651
>>532177773
starship troopers is worse
helldivers is worse but people circlejerk it because of the memes
Anonymous No.532183802
I kinda like like the little brazier they're going to add in Salamanders goodie pack. I hope it's not class restricted.
Anonymous No.532184023
>>532164284
the destruction of the white race means all you fucking worthless niggers get brutally subjugated by the slants like what's already happening in a half a dozen so called nations in africa
Anonymous No.532186192
>>531842045
dual power fists and a rework.
Anonymous No.532189619 >>532214542 >>532215987
Is it me, or I notice there is 4 armor for heavy and bulwark?
Anonymous No.532194239 >>532241508
Anonymous No.532196424 >>532199446
bolt sniper can get 75% block break with the weapon perk plus class perk. does this let you shoot biovores in the face?
Anonymous No.532197738 >>532208859
>biovores can survive krak grenades even when not in turret mode
These guys are by far the worst enemies in the game, at least the discfags die fast
Anonymous No.532199446
>>532196424
testing it, it seems to literally do nothing. its as much damage as shooting the turret. its okay vs warriors that block but you have infinite grenades anyways
Anonymous No.532204069 >>532204405
Bored of helldivers. Thinking of getting SM2 on steam sale. Is the extra 10$ for season pass worth it?
Anonymous No.532204405
>>532204069
do you like warhammer? there are a lot of good cosmetic stuff locked behind the dlc like the beakie helmet
Anonymous No.532208859 >>532235454
>>532197738
they stand up if you stand behind them
Anonymous No.532214542
>>532189619
anyone?
Anonymous No.532215987 >>532220115 >>532220743
>>532189619
Four armor segments is a pvp thing.
The sparring arena uses pvp stats.
t. wasted a day on pvp because friend got delayed on launch day
Anonymous No.532220115
>>532215987
oh that a shame, wish we could 4 armors for pve tho.
Anonymous No.532220743 >>532231459
>>532215987
>The sparring arena uses pvp stats.
Wait seriously?
Anonymous No.532231459
>>532220743
Yeah, they rushed this feature so they had to use the only version of the code that lets you fight another player i.e. PvP.
Anonymous No.532235454
>>532208859
Neat but pretty useless tech
>does nothing if the biovore has huddled up against a wall
>it might be so far away that you might as well shoot it to death instead of trudging all the way over, assuming you aren't swamped in things keeping your attention anyways
>can't shoot its face while it unturrets because you're behind it
>can't start wacking it in melee because it might just gigastun you if it decides to move instead if fight
maybe it's an advantage for power fist/thunder hammer if you can get distance and timing right, but for the rest I don't see it
and regardless, still a poorly designed enemy
Anonymous No.532241508 >>532243315 >>532303816
>>532194239
>go invisible like a subhuman dog
>the terminator immediately switches target and hits your friend
there is a reason people votekick invis nigger zealots in darktide, youre a shitter and a detriment to your team, fuck sniper players
Anonymous No.532243315 >>532244421
>>532241508
okay, i guess, effort was made
Anonymous No.532244421
>>532243315
what the fuck, retard? Thats how invis works. You drop all targets and they start focusing on your teammates instead, making the game harder for them. Idiot
Anonymous No.532244667
you can literally see the terminator start rotating towards your teammate in the clip you fucking retarded subhuman shitter
Anonymous No.532250076 >>532250180 >>532251876 >>532305983
let's see
according to various people in this general:
>Insta kick assault because it's a trash class
>Insta kick bulwark because they're shitter boomers
>Insta kick vanguard because they're... bad I guess
>Insta kick sniper because it makes the game harder for non snipers
>Insta kick melee or melta nigger heavies because no fun allowed
>go back in time and insta kick GL tactical for making the game too easy
did I forget anything?
Anonymous No.532250180
>>532250076
>>Insta kick vanguard because they're
a nigger
come on man this shit is easy
Anonymous No.532251876 >>532267032
>>532250076
>insta kick melta [any class] because they don't bother learning how to melee
>insta kick [any weapon] heavy because... i genuinely don't remember, i think that retard was spouting some nonsense about the "ideal" team composition and heavies team perks just didn't fit his vision
>insta kick blocking retards because explosions slow down my computer
>insta kick fencing retards because they don't kill things fast enough and get overwhelmed
>insta kick people who don't pick up medkits because i suck and can't survive playing 2/3 for extensive periods of time
>insta kick people who pick up medkits and don't use them, for the same reason
>insta kick people who pick up medkits because there's not enough resources left for me
>insta kick people who are speedrunning because i play this game to kill xenos ffs
>insta kick people who take the time to check every nook and crany for pickups because i have adhd and need to PROOOOOGRESS
>insta kick people who engage every enemy on the map because i'm a sad uncle and don't have time to play
>insta kick imperial fists because they are unironically retarded
>insta kick black templars because they are underage and/or russians
>insta kick blood ravens because >memes
>insta kick salamanders because >black
>insta kick chaos chapters because >muh immersion
Anonymous No.532256995 >>532260157 >>532266759 >>532266886
Ngl, I'm pretty stoked about Black Templars bulwark champion skin, especially if they'll actually pull through with splitting those into specific armor pieces. Of course if their spaghetti code won't turn into an even bigger clusterfuck, that is.
Anonymous No.532260157
>>532256995
2H sword when
Anonymous No.532266759
>>532256995
inb4 they make it a vanguard skin
Anonymous No.532266886
>>532256995
>Black Templar Heavy
>no melee weapon, just stomp stomp stomp
Kek
Anonymous No.532267032
>>532251876
>insta kick people who take the time to check every nook and crany for pickups because i have adhd and need to PROOOOOGRESS
>insta kick blood ravens because >memes
literally me
Anonymous No.532268590 >>532268905 >>532269038 >>532269584 >>532269909
The new power axe looks pretty crisp.
Also, here's the version with sound and in higher quality for more discerning Brothers: https://files.catbox.moe/koq8bb.mp4

Power halberd on the other hand looks like it's still WIP, but it's scarce compared to PA. Only some animations. Best you can do is force it on top of TH. There might be more soon.
Anonymous No.532268905
>>532268590
btw, I know that's PA skin from Astartes mod but the rest is (for better or worse) Saber made.
Anonymous No.532269038
>>532268590
there better be stagger immunity perks in the tree or this thing will be unusable, these animations are a joke
Anonymous No.532269584 >>532269916
>>532268590
>primary weapon on the back hip

Does that mod still work and can I use it in regular match making?
Anonymous No.532269909
>>532268590
Some extra tidbits:
- It looks like they're going hard on putting helbrute summon/killstreak into PvP with weapon files already having hellbrute hammer data; it;s already playable if you force it on the arena mod in decaptiation so they've made quite a progress there
- The mission with the Vortex beast takes place after campaign's ending and it's designated as 'Day 8'
Anonymous No.532269916 >>532270147
>>532269584
this mod breaks after every release
no, you can't use any mods in regular matchmaking
Anonymous No.532270147
>>532269916
Damn that sucks. I hope saber gets run over by a van on their vacation.
Anonymous No.532270650 >>532278765
The hell's going on with servers today? 4 different maintenance modes.. ffs...
Anonymous No.532278765
>>532270650
Same shift different day for Saber.
Anonymous No.532287091 >>532287806 >>532760382
I wonder how they're going to solve choosing between different modes. Switching them mid game or you're gonna have to pick a perk?
Anonymous No.532287806
>>532287091
being able to hold m2 to change mode like with psword would be rad, but
>1 2 3
sounds like a perk
Anonymous No.532288776 >>532291231 >>532293621
can anyone with access to the discord ask the simping queen how saber is going to address the matchmaking breaking from everyone trying to play a techmarine? are they even aware this is going to be a problem?
Anonymous No.532291231
>>532288776
Already got banned for criticism sorry bro'
Anonymous No.532293621 >>532293708 >>532297163
>>532288776
They're well aware, they just don't give a shit
Anonymous No.532293708
>>532293621
this
Anonymous No.532296649 >>532298512 >>532298989
Unmatched zeal or inner fire ?
Anonymous No.532297163 >>532297814 >>532298098
>>532293621
For sure, but all these bozos would have to do is lift class restriction (and maybe up the number of teammates to 4).
This issue is entirely on devs. I don't think gays workshop would care that much. But class restriction has to go regardless.
Anonymous No.532297814
>>532297163
>NOOOOO THINK ABOUT THE CHARACTERS IDENTITY !!!!
Anonymous No.532298098 >>532300015
>>532297163
None of them have helmets, which means they're super special OCs that you HAVE to take seriously and WILL see only one of them per mission and WILL be happy
Anonymous No.532298512 >>532298784
>>532296649
Hahaha, lmao
Anonymous No.532298784 >>532298989
>>532298512
Clearly if i'm asking its because i'm kind of a retard, answer me instead of making fun of me. Or make fun of me, but at least answer me.
Anonymous No.532298989
>>532296649
>>532298784
So i guess i'm still mostly a ruthless shitter, so the choice still exists. But at higher difficulties, you see more extremis so unmatched zeal becomes a must?
Anonymous No.532300015 >>532300289 >>532304875
>>532298098
>give players a feature with many options to make their own astartes
>customize my dude to be anything but an ultrasmurf
>make all the lines limited to smurfs instead of neutral Imperial lines fitting most Chapters
>mfw
I call it false advertising and bullshit of highest order. If 'muh characterization' was their goal then they should've locked PvE to Smurfs just like in the campaign and make customization available only in PvP. Is GW happy with my Raven Guard yelling 'Glory for Ultramar!' at the top of their lungs while a Lamenter is planting an Ultramarine banner? Make up your mind Saber.
Anonymous No.532300289
>>532300015
Its honestly a disgrace. Its modded game bullshit tier. And even then, most mods these days would actually fix that kind of shit with the autism of a couple dudes working for free on their spare time.
Anonymous No.532303816
>>532241508
its called teamwork you goober
Anonymous No.532304875 >>532314543
>>532300015
Small development team, please understand.
Anonymous No.532305669
nigger
Anonymous No.532305787 >>532306112 >>532306832
is the game just dead today?
Anonymous No.532305983
>>532250076
How about
>Insta kick anybody I suspect of being in this general
Not with a gun to my head would I ever play with anybody here
Anonymous No.532306112
>>532305787
Just had the same shit, was getting at the end of the mission too. Fucking piece of shit.
Anonymous No.532306832 >>532340446
>>532305787
Just look at this. Saber at their peak.
Anonymous No.532312524 >>532313683 >>532314543 >>532319816 >>532320434 >>532320901 >>532340672 >>532355340 >>532356928 >>532396660 >>532434607 >>532461749
What do you think they can put in Year 2 BP to make it even slightly interesting? I'm not talking just the Chapters, though this is obviously important, but weapons/features etc.?
For me it would be huge weapons balancing or even rework of their perk trees. Perhaps Inquisition pack including Deathwatch armor set, Grey knights (Aegis/Termie armor) and Custodes (impossible but it's hard not to mention them).
Anonymous No.532313683 >>532313920
>>532312524
Make fucking bolters not feel like pea-shooters would be a good start.
Anonymous No.532313920 >>532314217
>>532313683
you have to take full damage and headshot perks. they should bump the damage by 30% then make the perks mor interesting
Anonymous No.532314217
>>532313920
Still, you don't feel like you're hitting shit either way. Barely any stagger or visible damage. For a comparison, Helldivers 2, for all its faults, did it very well. You literally tear bugs to pieces, it feels incredibly good. Space Marine 2 ? I can only say i'm damaging it because i know the exact number of bullets needed to put whatever i'm shooting in exec state.
Anonymous No.532314543 >>532369860
>>532304875
Actually makes sense to an extent if you look at how many games SI are developing right now:
>Jurassic Park: Survival
>Painkiller reboot
>Turok: Origins (basically SM2 clone)
>Avatar: The Last Airbender
>Star Wars: Knights of the Old Republic remake
>Space Marine 3
>John Carpenter’s Toxic Commando
>Hellraiser: Revival
>Bus Bound (some driving game)
And all of those are confirmed to be in active development by both Chief Creative Officer and CEO of Saber. Great idea! Spreading themselves so thin definitely does not harm currently released games

>>532312524
I'll echo what's been said already - extra player or two for the group which consequently would necessitate getting rid of restricting class choices. Also 'meatier' sounds for bolters and a huge damage buff, by like 40%. As for DLCs, I guess more cosmetic elements overall.
Anonymous No.532319816
>>532312524
I'd like an unknown founding pack with chapters like the Storm Wardens.
I'd also like lightning claws and an eviscerator for assault.
Anonymous No.532320434 >>532320708
>>532312524
>season 4
>new weapons
>WEAPONS
>PLURAL

There's no way we're getting more than the axe.
Anonymous No.532320708 >>532320994
>>532320434
It's already been leaked that it's going to be the Halberd and Flamethrowers
Anonymous No.532320901
>>532312524
Black Templars chapter pack
Blood Ravens chapter pack
Iron Hands chapter pack = to add Techmarines
Full Deathwatch cosmetic pack, they literally have zero excuse now that the Deathwatch are all Primaris now
Great Crusade cosmetic pack

Knowing the slavs they'll instead give the Ultramarines, Blood Angels and Raven Guard a chapter pack and the others who got a chapter pack a cosmetic pack
Anonymous No.532320994 >>532321080
>>532320708
>halberd

No fucking way, source? I've only seen the power axe leak.
Anonymous No.532321080 >>532321265 >>532321701
>>532320994
Halberd is going to be Techmarine exclusive most likely
Anonymous No.532321265
>>532321080
>powerslop axe instead of a kino chainaxe
fuck this shit
Anonymous No.532321701 >>532324479
>>532321080
>exclusive to tech marine

Damn. I doubt it'll be for long though as long as I'm coping.
Anonymous No.532324479 >>532325958
>>532321701
Coping, hard.
Anonymous No.532325958
>>532324479
Alright. Well as long as tech marine is fun to play.
Anonymous No.532327457
>play game perfectly besides a tard who keeps throwing nades at me as a burlwark
>suddenly he does it when i'm facing one of those faggots with a giant horse dick canon on top
>he throws all 3 frags at me, staggered so hard i lose almost all my life
>he steals the execution too
I would lie if i said i wasn't tilted to shit. Was honestly thinking hard about just dying with the geneseed and leaving but fuck i need to finish this stupid grind.
Anonymous No.532328673 >>532329484 >>532335912
>its another 'biovore kills you with your own krak' episode
Anonymous No.532329484 >>532329570 >>532329767
>>532328673
I have self-owned by sticking a Krak on a hermagaut or spore mine too many times. I don't even loot them anymore, they suck and I hate them.
Anonymous No.532329570
>>532329484
This. They're more likely to get you killed than anything anyway.
Anonymous No.532329767
>>532329484
I've seen kraks go almost 75 degrees away from what I was throwing at to stick to something completely irrelevant so many times I refuse to touch them unless I have literally no other choice
Anonymous No.532335709
Remember that time the Lion reinstated his legion's librarius and one of his chaplains started reeeing, so the Lion punched him in the face so hard that he decapitated him?
Anonymous No.532335912
>>532328673
if i ever pick up krak grenades they are purely for warriors
everything else is too much risk for not enough payoff, god forbid you drop them onto a melee boss at a bad point during its attack cycle and it just leans the shoulder you stuck it on into you
Anonymous No.532340446
>>532306832
>don't you know what happens when maintenance ends?
Anonymous No.532340672 >>532355340 >>532356338
>>532312524
How can you possibly sell a BP on game rebalances? That's not happening even if it is theoretically possible. Weapon variants and Classes with vastly different scaling and upgrade tree choices locked behind DLC is a step too far.
Anonymous No.532341423 >>532343214
It SHOULD theoretically be possible to make weapons not feel weak by decreasing enemy health and making their spawn waves last longer while adjusting what is on the field. If their concern is whether the game engine will break down with too many enemies (it already does in high Siege), one way is to try various tricks to have various enemies jump in from out of sight so that they get into the fight as quickly as possible. Maybe new gaunts on the queue can spawn inside other gaunts whenever they are out of view of all players, so its a trick to keep their numbers high during a short fight without having them path all the way from the arena edge. You could adjust the ratio of majoris to minoris and the allowed collective aggressiveness of majoris so that there remains a credible threat to the buffed players, while using the above trick to make it seem like the minoris swarm is denser than it really is.
Anonymous No.532343214 >>532345336
>>532341423
They said the issue isn’t that the game breaks if too many enemies are on screen, the issue is that, basically, the game only has a limited amount of memory blocks, and each enemy takes up a block
When you kill an enemy it’s not gone, it still takes up that block and new spawned in enemies are forced to try and fit in smaller and smaller spaces in between those already filled blocks, and the only way for the game to be able to actually delete dead enemies and free blocks for new enemies is whenever you go through a loading/deloading elevator or door, which is why it happens so frequently in operations
I don’t see how they could solve the issue without just adding more loading elevators
The game could probably consistently handle Siege wave 10-15 levels of enemies though
But at that point just like… play normal siege, where enemies die quickly
Anonymous No.532345336 >>532346775 >>532392532
>>532343214
>I don’t see how they could solve the issue without just adding more loading elevators
By freeing up memory. This is a stupid problem, goddamn. Somehow not as bad as all cosmetics being on the model at all times.
Anonymous No.532346775 >>532348019 >>532349486
>>532345336
They’ve also stated that that works fine for PC, because modern PC’s can basically split the blocks up that enemies use as memory and move them around so it’s not as much of an issue, but consoles can’t do that, so yeah it’s another case of consoles holding it back
Anonymous No.532348019 >>532349486
>>532346775
ready or not just outright downgraded the game years after release for console release lmao
consoles are genuinely sabotaging the quality of the gaming industry on a regular basis
Anonymous No.532349486 >>532382830 >>532386147
>>532346775
>>532348019
Well in short both PCs and consoles are affected by memory fragmentation. However consoles are much more sensitive to this since they have fixed memory which requires a lot more planning and optimization, whereas PCs can rely on virtual memory and custom memory allocation.
Longer explanation of this issue is quite interesting if you look at the memory as a parking lot - cars (representing data like images, sounds, or game levels) park in spaces (memory). When a game runs, it parks and "un-parks" cars all the time. At first, it’s easy - there are lots of empty spots side by side. But as time goes on, small gaps start to appear:a tiny car leaves here,a truck leaves over there,a couple motorcycles pull out from the middle. Now, even though there are plenty of empty spaces, they’re all scattered. If a big truck (a large chunk of data) needs to park, it might not fit anywhere - even though enough space technically exists.

With PCs, they have valet-style parking: The system can shuffle cars around behind the scenes, so if space gets tight, it can move some cars into a side garage (the hard drive). It can even pretend cars are in one long row, even if they’re parked all over. Basically the PC hides the mess, and the game keeps working fine - even if the parking lot looks chaotic underneath.

Consoles on the other hand are like a small, strict parking lot: No valet nor side garage, there's no moving cars once they’re parked. So when the lot gets messy, and a big truck needs to park, it might not fit - even though there are enough open spots overall. That’s fragmentation causing problems, and consoles can’t just cover it up like PCs can.

Memes and animosities aside, being closed systems consoles will always fall behind PCs, but a competent dev could plan things out and circumvent some of those limitations and make the game much smoother. It's not completely impossible, but you have to want to do it.
Anonymous No.532355340 >>532356338
>>532312524
Raptors pack with a lot of tacticool addons (pouches etc.)
Grav-cannon for heavy
>>532340672
>How can you possibly sell a BP on game rebalances
He's not exactly wrong though. Roadmap doesn't just include paid stuff but free updates too. Weapon balancing impacts gameplay so I'd say it's crucial to the experience players get and it's a lot more appropriate than 'Ultrawide support' they added for season 1.
Anonymous No.532356338 >>532356703 >>532356928
>>532340672
>>532355340
So far none of the actual gameplay has been locked behind a gamepass, just cosmetics. All the new weapons and maps and things they've done so far have all been free and are seemingly supplemented by the cosmetic DLC's. I assume what they'll do is anyone that paid for the game pass gets the new class and then they'll sell it separate for other players like all the other stuff. Hopefully everyone gets the new class and stuff for free, but if Darktide charged for the new Arbite class then SM2 probably will, too.
Anonymous No.532356703 >>532357201
>>532356338
That’s still fucking WILD to me that Fatshart charged for Arbites, the first new class, two years after launch after promising one new class every quarter from the game’s launch, and still had the audacity to charge for it
Anonymous No.532356928 >>532363558
>>532312524
>>532356338
that's really sounds like some retarded CM probing. NO, SABER, WE'RE NOT OKAY WITH PAYING FOR CONTENT. You promised DLCs are for cosmetics only. No, we will not accept pay2win, we will just stop playing the game.
Anonymous No.532357201 >>532357557 >>532357598
>>532356703
they never promised classes
Anonymous No.532357557 >>532357861
>>532357201
Do you do it for free?
Anonymous No.532357598
>>532357201
Okay Hedge
Tell me again how weapon customization was never planned and how if you tell the players that you’ll do something, but then change your mind and not do it, that it wasn’t a lie, but just a change of plans
Go the fuck ahead
Anonymous No.532357848
by quarter they meant every quarter century
so we're right on track to get our next class in 2050
but no promises, you know how taxing swedish vacations are
Anonymous No.532357861 >>532358121 >>532362147
>>532357557
thats not a promise, thats a "we'll see", that isnt like the last time they released a roadmap for vt2 that was delayed by console ports. in the next paragraph its very clear they dont know what theyre doing yet, this isnt malice on their part, its just incompetence which is par for the course for them
Anonymous No.532358121 >>532358670
>>532357861
>it is safe to say that we aim to release one new class every quarter
Quite easily meets the definition of promise.
Anonymous No.532358670 >>532360303
>>532358121
no, thats a try, "we'll try do something", but when it comes to fatshark trying doesnt mean anything because their incompetence encompasses everything they do, to expect them to not be incompetent is literally insane because they have a long history of it
Anonymous No.532360303 >>532363915
>>532358670
so your excuse for them breaking their promise is that they regularly break their promises? That's your defense?
Anonymous No.532362147 >>532363915
>>532357861
Looks to me like it was a promise.
All that was vague was whether the classes would be free or not.
Anonymous No.532362935
didn't we have this discussion devolving into retards arguing the definition of 'promise' already in the past? please go back to your dedicated fatshark containment thread.
Anonymous No.532363558 >>532363824
>>532356928
>some retarded CM probing
these snowflakes wouldn't last a second on this basket weaving forum. they'd risk getting PTSD for the rest of their lives coming here. they like their sycophants too much.
Anonymous No.532363824
>>532363558
>they like their sycophants too much
....to worry about regular playerbase opinions, is what I wanted to say. On top of that these retards ban anyone on their forums and probably their discord echo-chamber at a mere suggestion of dissatisfaction or simple criticism.
Anonymous No.532363915 >>532364176 >>532364490
>>532360303
i literally said they didnt promise anything
>>532362147
unless theyre giving out a definitive date, its not a promise, they said theyre going to try to get something out, which is a vague noncommittal answer, which is what they should be doing since they can never keep to their schedules or roadmaps
its okay to be mad at them, but at a certain point, its own fault believing they can keep to timetables, because this wasnt first time and wont be the last time either, which makes your outrage self inflicted and contradictory if youve been keeping up with them, because its under the predication that they were doing/going to do better, theyre not, theyre on par.
Anonymous No.532364176
>>532363915
>i literally said they didnt promise anything
>it's safe to say we aim to release one new class a quarter
>not a promise or assurance of service
Anonymous No.532364490 >>532364939
>>532363915
A definitive date is unnecessary but an assurance of "one new class every quarter" is about as close as you can get without naming a specific day.
There isn't really any difference aside from specific wording in claiming you "will do something" and claiming you "aim to do something".
You are failing to read a definition and it seems like you're just being contradictory because you unintentionally provided a false defense of fatshark.
Anonymous No.532364939 >>532365363 >>532365486
>>532364490
yeah, its vague and noncommittal, im sorry if my standards of what constitutes a promise are higher, especially when it comes to fatshark because we've been through this already
Anonymous No.532365363
>>532364939
There need not be an expectation that someone will fulfill their promise to acknowledge they made one.
Anonymous No.532365486 >>532366156
>>532364939
>its vague and noncommittal
>we aim to provide a new class every 3 months
>vague and noncommittal
Being less committal than "we will" doesn't suddenly make it a complete
>oh, we never had any intention of fulfilling that statement
Anonymous No.532365870 >>532372309
Why do people white knight for companies? Do they think the faceless corporation is their friend?
Anonymous No.532366156 >>532399929
>>532365486
im not doubting their intentions, they intend a lot of things, i doubt their ability to keep to roadmaps
Anonymous No.532369860 >>532371749
>>532314543
>making this many games at the same time
Are they actually mentally challenged? It's not like they have Rockstar-level budget to afford people for each project. Even if they did it's the opposite of too many cooks in the kitchen, jfc....
Anonymous No.532371749
>>532369860
You underestimate how many it people try to flee Russia
Anonymous No.532372309
>>532365870
same reason why people shitpost on 4chan for (You)s. they desperately want validation of their own existence. once they get upvotes, they cant stop
Anonymous No.532382830
>>532349486
Praise the Omnissiah!
Anonymous No.532386147 >>532427638
>>532349486
>Memes and animosities aside, being closed systems consoles will always fall behind PCs, but a competent dev could plan things out and circumvent some of those limitations and make the game much smoother. It's not completely impossible, but you have to want to do it.
Extremely easy, remove pc-console crossplay and you're then free to do whatever you want.
Anonymous No.532392532 >>532392868 >>532392957
>>532345336
>Somehow not as bad as all cosmetics being on the model at all times.
W-what
Anonymous No.532392868 >>532393463 >>532395989
>>532392532
Essentially you and two other players have all possible wargear equipped. The game/engine just turns off their visuals so you're left with cosmetics you picked in the UI. In reality though everything is still equipped only it's invisible. It's probably one of the reasons the game's performance is tanking so hard with each update since you have more shit on your model.
Pic related is how your Dude really looks like
Anonymous No.532392957 >>532393463
>>532392532
there's no paperdoll system in the game, every piece of armor available for a class is a part of single model, the game just hides the layers you don't have currently equipped
Anonymous No.532393463 >>532396337 >>532406210
>>532392868
>>532392957
And i thought Helldivers 2 devs were incompetent, holy fucking shit. They really cannot do any better than that? Like, i'm not big in game dev, but this has to be a bad way to do it, right?
Anonymous No.532395989 >>532406210
>>532392868
why would there be a performance impact if the texture isnt being rendered
Anonymous No.532396337 >>532396721
>>532393463
I haven't played HD2 in a while, but as much as Arrowhead get deserved shit for what they had been doing, Saber's culture of work makes them consummate professionals by comparison.
Those pics are the best commentary. I suppose that system would work for a modeller's environment to have all the textures on a speed dial. What's worse is someone had to have seen it before the game was officially launched knowing there will be more elements added down the line. It's so hard for me to wrap my head around the thinking process there. With Saber any logic and common sense fall of the cliff.
Anonymous No.532396660
>>532312524
I want these guys' drip (and obviously for devs to fix the bugs).
Anonymous No.532396721
>>532396337
>I haven't played HD2 in a while, but as much as Arrowhead get deserved shit for what they had been doing, Saber's culture of work makes them consummate professionals by comparison.
I like to shit on Helldivers 2 devs, but the core game is pretty impressive. The amount of autistic details, like gun mags having actual bullets inside when you discard them, casings on the ground, the enemies that you can fully dismember, seeing them limping etc. I could go on. Like, they at least at some point had devs that really cooked and knew what they were doing.
Saber, on the other hand ... I play a few of their games, and they seem to always fall short, without making anything ground breaking either.
Anonymous No.532399929
>>532366156
Hedge I swear they fucking fired you, why are you still posting here
Anonymous No.532406210
>>532393463
>>532395989
this really shouldnt be an issue no more than the 40 gaunts on screen on termination, it is similar to the d4 inventory stuff, but this significantly smaller in scale than that one and this is only rendering an object and not simulating all the stats and effects that could happen, because stuttering is related to your cpu, flipping multiple binary switches shouldnt cause the stutters, because it shouldnt be simulating those polys and physic calls
Anonymous No.532414072 >>532414156 >>532425728
>still no mod to change how many corpses are allowed on the field at a time
I just want to see the battlefield covered in dead tyranids
Anonymous No.532414156 >>532414475 >>532424720
>>532414072
no game engine can handle that
Anonymous No.532414475
>>532414156
The game literally did have a mod before that let the game have up to 100 corpses on the field, its just outdated now and doesn't work.
KF2 also let's you have the limit as high as you want
Darktide also had a slider for it too
Anonymous No.532424720
>>532414156
Total war's engines have been doing that for literal decades.
Anonymous No.532425728
>>532414072
I want to see my space marine covered in blood by the end of the mission instead of it washing off in literal seconds.
Anonymous No.532427638
>>532386147
>remove pc-console crossplay and you're then free to do whatever you want.
A man can dream...I wish we had that kind of freedom. Alas, we're dragged down by inferior hardware. Imagine SM2 without the need to cater to consoles, it would surely be riddled with bugs because Saber, but even then it would've been a much better game. I guess this could be said about any other title that has a co-op or multiplayer mode.
Anonymous No.532429403 >>532429678 >>532429860
retards still using fencing get insta kicked
Anonymous No.532429678
>>532429403
Here's that (you) you're so desperate for
Anonymous No.532429860
>>532429403
i kick anyone that dodges excessively or uses melta bombs
Anonymous No.532430665
what is the bare minimum i have to do to get the siege weapon skins? normal for 5 rounds?
Anonymous No.532434309 >>532434962 >>532435169
can I frag out with the knife as tactical in normie siege or would I be dragging ass for the team? I just finished off the chainsword line and someone here mentioned knife fighting a carnifex so that seems like a fun next thing to do.
Anonymous No.532434607
>>532312524
Anonymous No.532434962 >>532436310
>>532434309
>frag out
Anonymous No.532435169 >>532436310
>>532434309
the knife's moveset controls are unintuitive and clunky but overall its a superior weapon to the chainsword
Anonymous No.532436310 >>532438043 >>532438050
>>532434962
im tired and my brain hurts, was a simple enough term to get my point across.
>>532435169
>overall its a superior weapon to the chainsword
I'm intrigued, tell me more anon, please.
Anonymous No.532438043
>>532436310
He’s lying, it’s still really good but chainsword is the best melee weapon in the game just because shoulder bash exists
Anonymous No.532438050 >>532439052
>>532436310
the leaping charged attack is what makes the knife better in my opinion. it opens up so many options for you to take 90% hp from a majoris or 2 thirds from an extremis. the chainsword's charge attack can only be used on a downed neurothrope, ive tried to implement it in normal play where i parry a majoris to gain stagger immunity then charge it up while eating hits then unloading but its never worth it. the base line damage attack for both weapons is about the same. fore knife you spam skull crushers and chainsword you spam the shoulder bash. knife has a perk that increases heavy damage per heavy damage attack which is really good since the skull crusher is two hits each, chainsword gets bonus contested hp regen. other than that knife doesnt have much else, the sprint attack and final spin heavy attack can be used carefully but they can get you killed if you dont know what you are doing. chainsword has other mix ups like the quick punch and kick it can utilize. the only thing chainsword has over knife is the stomp attacks which is quite good for staggering multiple majoris, but for groups of enemies you can always throw a grenade or use your primary weapon.
Anonymous No.532439052 >>532440693
>>532438050
Problem with the knife charged attack is it’s not really usable in thick fighting when you have 3 Majoris on your ass, it’s only good when all the enemies are attacking your teammates instead of you
It’s also just straight up inferior in DPS to shoulder bash loop, and shoulder bash also hits in a 360 degree radius around you
The fact that you mentioned chainsword stomp shows you don’t really know what you’re talking about, stomp is a noob trap and has almost no use cases
Knife is really good but not better than chainsword
Anonymous No.532440693
>>532439052
i play chainsword assault on absolute. there are plenty of opportunities to use the stomp attacks like when you are in the middle of 5 rubric marines, the stagger alone is good but each stomp deals as much as a bash to close targets and you can use two of them. the knife's skull crushers also create a hit bubble around you, minoris cant hit you. the shoulder bash and skull crushers are almost identical, should bash has more of a dash to it though. and there are always opportunities to use the knife dash attack, you might not always be able to charge it up all the way. after killing the majoris on you, you can turn around and lock onto the majoris targeting your ally and put it into execute
Anonymous No.532441561 >>532443782
What is a good perk build for chainsword anyways assuming I hate full throttle?
Anonymous No.532442823
>good squad
>needed xp
>notice on wave 14 my squad dc'd
>wave ends
>some bodies are red
>cant progress
>lose everything
Anonymous No.532443782
>>532441561
thats basically it. you can leave your bugged perks as is so you can have the two last ones at the same time, but i dont think they are very good anyways. i use +1 stomp with +20 minoris +15% extremis so that i can one shot ranged majoris with a groundpound to get the cd on kill. otherwise i would take the two perks above for bonus damage vs majoris
Anonymous No.532444403 >>532446776
god i fucking hate obelisk and not even because of the mission itself but because people are so intensely fucking stupid that they find the worst possible way to play it every time
>a wave is coming and i'm holding the relic well hurrdurr let me just fight the whole wave holding it instead of putting it down at the altar right fucking next to us
>the path to the sorcerer is open well hurrdurr let me just run 30 seconds backwards to deal with a single revived rubricae and go down instead of continuing with the team
Anonymous No.532446776
>>532444403
I've found that if I put the relic down, one of my teammates will pick it up and just fuck off somewhere, usually the wrong direction.
That said, I dont play chaos missions anymore.
Anonymous No.532450310
Saber better fix their shit non-canon Blood Ravens logo
Anonymous No.532450528
Anonymous No.532450725
Anonymous No.532450993
Anonymous No.532451295
Anonymous No.532458627
Anonymous No.532461749 >>532462325 >>532462674 >>532463571
>>532312524
Tyranid only siege mode. I'm sorry, chaos is not fun to play against and I hope magnus gets a bad charley horse in his sleep. Also, more nid only operations. God I hope SM3 is mostly xenos focused, but you know its gonna be more chaos bullshit. Probably the word bearers or world eaters.
Anonymous No.532462325
>>532461749
wont be world eaters, khorne was already SM1
probably nurgle or another undivided legion
Anonymous No.532462674 >>532462804
>>532461749
Chaos is fine as long as the game is built around them from the beginning like Darktide. The problem is Space Marine is a third person brawler kind of game with the shooting being secondary to melee, in theory. Not being able to take cover or anything makes ranged factions like Chaos become a miserable experience to fight. Make it have a cover system like Gears alongside everything else and give you Chaos to fight, then it would be fun.
Anonymous No.532462804 >>532462884 >>532463143
>>532462674
chaos was fun to fight in SM1
they just made their shooting too strong in 2 while keeping your options for approaching and your damage output vs ranged too reduced so engaging rangedspam tsons feels like shit
Anonymous No.532462884 >>532463252
>>532462804
>chaos was fun to fight in SM1
No, once they started shooting it was bad. Even back then it really fucked with the pace of the game. I remember. I was in college when it came out.
Anonymous No.532463143 >>532463252
>>532462804
fuck no they weren't, i remember being annoyed by them even playing on normal being peppered constantly by really tanky shit and melee being an absolute fucking mess for multiple reasons when face to face with another marine
the bloodletters were alright since they were way squishier than they should be but the entire end of sm1 was a fucking slog even with the superior ranged weapons like the grenade launcher thing
Anonymous No.532463252 >>532463357
>>532462884
>>532463143
I liked them, when they added the horde mode to 1 I always enjoyed the chaos maps more than the ork ones
Anonymous No.532463357
>>532463252
You're clearly an outlier. Chaos showing up and slowing down the game's pace was a very common complaint.
Anonymous No.532463571 >>532463795
>>532461749
ignoring the almost guaranteed second half chaos incursion, who do we want for the xenos half?
My money's on necrons after the tomb world reveal
definitely wont be nids, most likely wont be orks
doubt it'll be eldar/deldar/tau since they're not really horde-fitting
GSC could fit since they're full of chaff but they're nid-adjacent
Anonymous No.532463795 >>532463896 >>532466597
>>532463571
It can't be tau for the simple reason that the game takes place in Segmentum Pacificus and the tau are literally on the opposite side of the galaxy. Necrons would be hard to fit into the minoris/majoris system. A regular warrior would be a majoris and there isn't much chaff beyond scarab swarms.
Anonymous No.532463896 >>532463967
>>532463795
>A regular warrior would be a majoris
not if you go by pariah nexus rules
Anonymous No.532463967 >>532464151
>>532463896
I assume we'd go by lore.
Anonymous No.532464151
>>532463967
if we went by lore the warriors in SM2 would rip through a random intercessor and his sergeant and lieutenant
Anonymous No.532466597 >>532467881
>>532463795
Necron warriors aren't very durable, they just have a chance to fuse back together and get back up. They're statistically like minoris with a X% chance to have an extra life.
Dawn of war for example, necron warriors were just mildly more durable basic troops, but all the revival bullshit stacked together made a necron army an infinitely reviving wave of bullshit. With necron warriors maybe getting back up, your necron lord just immediately reviving dead units, your tomb spyders collecting dead warriors and conjuring new squads out of them.
Anonymous No.532466718 >>532467742
I've been out of the loop for like two months, did we get any updates on when the Salamanders or Imperial Fists cosmetic packs are dropping?
Anonymous No.532467742 >>532467790
>>532466718
>Salamanders
Hard coded skin for Sniper
>Imperial Fist
Hard coded skin for Tactical
Anonymous No.532467790 >>532468067
>>532467742
Those are champion skins anon, I'm asking about the cosmetic packs.
Anonymous No.532467881 >>532471881
>>532466597
>They're statistically like minoris
Eh, depends on the edition but in all of them necrons have something more in their shooting phase that puts them above shit like termagaunts and tzaangors in lethality which is why they cost significantly more, up to double, the other minoris enemies.
Cost wise they're right between nid warriors and rubrics
Anonymous No.532468067 >>532469527
>>532467790
The information you're going off of is a 7 month old leak that had Salamanders before Space Wolves and Imperial Fists before both White Scars and Blood Angles, but after a "Chaos Pack". At this point you should expect less than nothing
Anonymous No.532469527 >>532469714
>>532468067
>The information you're going off of
What are you talking about?
Anonymous No.532469714 >>532470063
>>532469527
People have been data mining the game since launch, you not understanding that is your fault, not mine
Anonymous No.532470063 >>532470353
>>532469714
Anon, the fuck are you talking about. Are you mad that I pointed out that the cosmetic packs and champion skins are separate things or something?
Anonymous No.532470353 >>532470554 >>532470803
>>532470063
No retard, I'm pointing out that NEITHER Salamanders OR Imperial Fist cosmetic packs ACTUALLY FUCKING EXIST IN ANY ANNOUNCEMENT and the only way you'd think they'd have cosmetic packs is if you were paying attention to people leaking shit SEVEN FUCKING MONTHS AGO
Anonymous No.532470554 >>532471239
>>532470353
nta but you seem really upset about being wrong considering those leaks match the cosmetic packs we got for RG and WS, not champion skins
so it would follow that the IF and sally ones wouldn't be champ skins either
especially when the leaked sally cosmetic doesn't fit with the sniper's phobos in the first place lmao
Anonymous No.532470803 >>532471239
>>532470353
So why didn't you just say that we don't know when it's coming out instead of getting mad?
Anonymous No.532471239 >>532471727
>>532470803
I just want to know what crack you were smoking to get the idea that they already announced cosmetic packs for both chapters, because I sure as fuck need it
>>532470554
Saber is retarded, so I wouldn't put it past them to specifically mark the champion skins as cosmetic packs internally, especially early on
Anonymous No.532471727 >>532471787
>>532471239
I could ask you the same considering I just asked
>did we get any updates
Where are you getting me saying they already announced them from? The voices in your head?
Anonymous No.532471787 >>532471971
>>532471727
I got it from cryptic symbolism in my dream, if you're going to accuse me of being a schizophrenic, you should at least get it right friend
Anonymous No.532471881 >>532472393
>>532467881
The numbers I'm seeing puts necron warriors at 11 points, rubrics at 21 and tyranid warriors at 30.
Anonymous No.532471971 >>532473451
>>532471787
Right, whatever you say.
Anonymous No.532472186 >>532473451
>precision mid-range rifle with a scope
>doesn't get a zoom
It's baffling that the smg gets a zoom but not the bolt rifle, it would really help the non-GL version.
Anonymous No.532472316 >>532473451
Still holding out for Word Bearers cosmetics in some future update.
Anonymous No.532472369 >>532472636
Minoris doesn't mean you need to have the same numbers of Necron Warriors as you do the two species of Gaunts. There can be half or a third as many of them and they'd still be "minoris", just individually three times as deadly.
Anonymous No.532472393 >>532476510
>>532471881
Which edition are you looking at?
Anonymous No.532472636
>>532472369
Correct and that's the problem, that shit wouldn't be fun to play against. This isn't the problem of
>necron warriors dont' lorefully fit as minoris
its the problem of
>necron warriors in lore and stats would be a fucking nightmare to deal with even if they were less common than tzaangors
If SM3 is the same gameplay as SM2 your most common enemy being somewhat weaker rubricae but in double to triple the number that routinely resurrect themselves after you think you've finished them would be horribly unfun.
Anonymous No.532473451 >>532474467 >>532474697 >>532474860
>>532471971
Glad you're starting to understand that I was aware that I was wrong a half hour ago and have been arguing specifically because you're upset enough to reply
>>532472186
Occulus had a scope at launch but couldn't actually use it until 4.5, so it's most likely that they just threw scopes on everything to make them "look cooler" and didn't expect anyone to care
>>532472316
I refuse to use the discord, but as far as I'm aware they believe the "You can't adjust CSM armor for class readability" lie and Saber pushed the "No CSM customization because World Eaters don't have snipers" a while back
Anonymous No.532474467 >>532475003 >>532475779
>>532473451
>"I refuse to use the discord, but as far as I'm aware they believe the "You can't adjust CSM armor for class readability" lie and Saber pushed the "No CSM customization because World Eaters don't have snipers" a while back
nta, but they still fall back on that silly idea. Which is factually wrong if you consider Bloodstalkers are one of the warbands that focus on ranged eliminations and they can go into melee combat. They could still use it as an excuse to have World Eaters and make them a mix of melee/ranged units.
Anonymous No.532474643 >>532475157 >>532475198 >>532476191
Leg guards and Phobos helmet for the events that probably won't come until next year.
Anonymous No.532474697
>>532473451
>I only pretended to be retarded
Ok.
Anonymous No.532474860
>>532473451
>I was merely pretending
embarrassing attempt at saving face, kill yourself posthaste
Anonymous No.532475003
>>532474467
the whole point of having legions as massive as they were was to have all these different companies making up the different chapters and battalions
Anonymous No.532475157 >>532475323 >>532500873
>>532474643
And a new better render of Power Halberd and Pyreblaster.
Anonymous No.532475198 >>532520791
>>532474643
I wish we could get a version of the mk7 helmet with the antenna that's on the Ravenwing variant, but without the Ravenwing mark.
Anonymous No.532475323 >>532540820
>>532475157
God I can't wait for it, flamers are always my favorites. Wonder what's taking them so long, balancing it? Working out animations for enemies other than swarms that aren't actual enemies, just a mechanic?
Anonymous No.532475779 >>532475832 >>532477135 >>532510214
>>532474467
>echolocates via heartbeats
honestly pretty cool, strikes the balance of being just over the top enough
>89th recon company
how big actually were legions? Because 90 companies is within the realm of a corps or an over strength division
Anonymous No.532475832
>>532475779
varied
world eaters were around 150-170k
Anonymous No.532476191
>>532474643
That helmet is like a primaris attempt at remaking a Mark 7 helmet.
Anonymous No.532476510
>>532472393
9th I think.
Anonymous No.532477135 >>532477380 >>532479835
>>532475779
ravenguard and thousand sons were the smallest at 80k
legions were organized by chapter(1000)->battalion(500)->company(100)
however not everyone followed this organization, son of horus didnt use permanent organization above the company, while iron hands had their own structure based on medusa clans, and space wolves had the 13 great companies each having 10k, dark angels had some weird shit
Anonymous No.532477380
>>532477135
I think the Dark Angels and Ultramarines were some of the biggest and were both around 250k.
Anonymous No.532479835 >>532480506 >>532480736
>>532477135
so, assuming some parity with modern organizational standards (though ancient and iron age organization also isn't that far off) it would've been?
>team (3)
>squad (5-6)
>platoon (15-30)
>company/century(60-100)
>battalion/cohort (200-500)
>Chapter/regiment (600-1000 [hardcapped after gorillaman])
>Division (1600-3000)
>corps (4000-6000)
>army (10k+ marines)
And multiple armies a crusade fleet?
Anonymous No.532480506 >>532480994
>>532479835
Anonymous No.532480736 >>532480994
>>532479835
no, its just the chapter, battalion, company, squad, again it varies between legions
crusade fleets were usually the entire legion or various solar auxilia regiment and maybe a titan house
Anonymous No.532480994 >>532481350 >>532482478
>>532480506
>>532480736
>tens, maybe hundreds of thousands
>organizational scaling just stops at 1k despite the entire legion often rolling close together
In the grim darkness of the 31st millennial, nobody knows how to run a military hierarchy
Anonymous No.532481350 >>532482810
>>532480994
As long as logistics are being overseen by a space marine or tech priest it shouldn't be difficult for him to manage a couple hundred chapters at once.
Anonymous No.532482478 >>532485257
>>532480994
because the books have different accounts of numbers, it used to be around 10k where it made sense, but then the numbers get kept getting bigger as the books went on, and usually pacification was the entire system at once in days is fine with that many people.
but largely legions were focused on company structure and unless you were ultramarines, companies were largely independent and had their own culture within the culture of the legion from their company commanders
Anonymous No.532482810 >>532484248
>>532481350
Its less the logistics (which is more of a staff officer's problem) and more so the operational authority and scope. A chapter master's viewpoint shouldn't be so broad that he loses focus on his chapter's personal issues and operations. If he's constantly having to look up from his designated zone to coordinate with his neighbors his decision-making is going to be hamstrung. Someone above him managing sectors of 3-5 chapters would have a better viewpoint for managing their goals in the theater and coordinating their actions so the chapter masters can better manage their captains and the captains can then actually play their specific field. Like, someone like captain acheran shouldn't be needing to oversee operations across 3 whole planets even before the fact that he only has 100 boots. Every leader is ending up having to bite off way more than they can chew at once that forces the lower and lower ranks to fend for themselves instead of operating together for best results. I get that they're meant to be super-soldiers but you can only wonder how many marines did the second company lose because they were too busy fighting the fires in front of their faces to see how the noose was tightening around them in the bigger picture. If lieutenants are trying to manage a whole continent/hive at once then they can get outplayed at the hab-block level.
Its fine for 40k when the point is that everything's fucked but 30k is supposed to be more on top of their shit even if it's all mystified.
Anonymous No.532484190 >>532485348
You know it’s funny how I spent 5 years in the Marines and yet I still don’t know shit outside of the basic squad/platoon level
I hate the Romans yet love them for inventing small unit leadership
Anonymous No.532484248 >>532485257
>>532482810
>but 30k is supposed to be more on top of their shit
>A chapter master's viewpoint shouldn't be so broad that he loses focus on his chapter's personal issues and operations
thats literally how the horus heresy happened, they were not on top of things
and the chart shows you they have a ton of officers of varying levels, sometimes they were permanent like in ultramarines or blood angels, or they engagement based picked among the company commanders like sons of horus or imperial fists
Anonymous No.532485257 >>532486393
>>532482478
yeah, 10k is small enough where it makes sense to not necessarily need an extra dude between the primarch and chapter masters and is more sensible with how much marines and primarchs are wanked in lore
>>532484248
>thats literally how the horus heresy happened, they were not on top of things
No, the emperor wasn't on top of things because he specifically secluded himself to a secret project trusting his son to not be an egomaniac for one second, the heresy happened because the primarchs, despite being competent enough to do shit like out tactics DAOT tech were actually a bunch of hubristic pansies who couldn't help but do the dumbest things imaginable. And that image shows no field officers between chapter master/khan/etc. and primarch, only admin. Honor guard and standard bearer aren't leadership positions, and the rest are either staff officers, junior attendants of staff officers, or support column personnel who join the war council because managing the supply line is also incredibly important. Sergeant to lieutenant to captain is fine amounts of men to manage, its the jump between chapter master and primarch that's the issue.
Anonymous No.532485348 >>532487096
>>532484190
>yet I still don’t know shit outside of the basic squad/platoon level
Probably for the best desu, chances of leadership being a cunt or faggot go up radically above platoon level.
Anonymous No.532486393 >>532487348
>>532485257
>And that image shows no field officers between chapter master/khan/etc. and primarch
because you dont need them, the primarchs were usually very good commanders that they can just tell their praetors to do x and thats fine, and chapters were usually not 1k ultramarines only had 25 chapters, not 250
Anonymous No.532487096
>>532485348
You’re definitely not wrong
Anonymous No.532487348 >>532489126
>>532486393
>and chapters were usually not 1k ultramarines only had 25 chapters, not 250
>each chapter was individually 10k soldiers
That just pushes the problem downwards. It might be manageable with battalion commanders but even then it's suspect. One dude managing ten thousand but the unit he's moving at once is only one or five hundred is still rough. That's the size of the largest roman legions including the auxiliaries but over an operational area both hundreds of times larger and faster than what any legate would have had to deal with. Even assuming no sleep, exceptional speed, and perfect information relays that's still a lot of shit that they either going to be barely glancing over to make judgements that affect hundreds if not thousands of square miles of area at a time.
Also half the primarchs were garbage commanders and even the best ones can only do (or choose to do motherfucking perturabo) so much.
Anonymous No.532489126 >>532490130
>>532487348
but they werent, theres a bunch of line officers, like gulliman talks to his 25 chapters commanders, and they talk to their 10 companies captains, and they talks to their 10 company lieutenants, and they talk to their squad sergeants
its only really angron and konrad curze and maybe lorgar, everyone else became had a military leader on their homeworld
Anonymous No.532490130 >>532492580 >>532492580
>>532489126
>25 chapters commanders
Yeah that's not enough leadership for ten thousand people.
>ten company captains
So are captains now managing a thousand per? Are lieutenants a hundred? Do sergeants manage just a squad or do they have to handle a whole platoon at once and hope the squads can sort themselves?
>everyone else became had a military leader on their homeworld
How many were carried by being supernaturally powerful over being good at all the hats a leader has to wear.
Anonymous No.532492580 >>532494809
>>532490130
>So are captains now managing a thousand per? Are lieutenants a hundred?
yes
>>532490130
>Do sergeants manage just a squad or do they have to handle a whole platoon at once and hope the squads can sort themselves?
yes, platoons arent really a thing, because depending on the legion companies have different units involved with in them that have specific roles, between assault, recon, tacticals, despoilers, terminators, breachers, or its dedicated to a specific warfare like tanks, assault, heavy weapons
>How many were carried by being supernaturally powerful
vulkan and ferrus manus, everyone else was usually raised by some rich family
Anonymous No.532494809 >>532497624
>>532492580
>yes
That's fucked. One man trying to manage ten teams of ten people sounds like hell even before having to handle all their various equipment loads and transportation methods. Even if the entire company is a particular subspecies of infantry they still radically vary with shit like devastators having heavy bolters (a different kind of munition from regular bolters), multi-meltas, plasma cannons, missiles, las or grav cannons alongside the riflemen's loadouts. That is a phenomenal amount of bullshit to manage in mission for someone who nominally does not have a platoon sergeant or any staff to answer to him.
Anonymous No.532497624 >>532502281
>>532494809
its no different than original printing codex astartes
also again it varies between legions, like salamanders and iron hands required you to be selfsufficient, you dont have something, thats your own fault, otherwise any logistics munitions handled by admech and techmarines, and centurions
Anonymous No.532500873
>>532475157
More like power pollaxe to me.
Anonymous No.532502281 >>532508617 >>532554376
>>532497624
>like salamanders and iron hands required you to be selfsufficient, you dont have something, thats your own fault
You make my point for me, the poor organizational capacity gets marines killed and then they blame it on weakness
Lt. Centenius is leading his ten goddamned tactical squads across a bridge into a settlement. Unius' squad is in the lead when eldar detonate the bridge and out pops a wraithlord. Octinius' squad has the melta guns and Centenius is next to Quintus' squad because he has to stay centered in case shit happens in the rear instead. Unius is bisected before Centenius can even run up to observe what's happening, let alone before he can vox Octinius to sprint forwards and start working a solution to the fucked bridge situation even assuming more xenos (pick your favorite really, a deff dread is cooler than any wraith jobber) haven't exploded out of every crevice to delay all the plans of rescue. Asking for air support is a shit option because his captain is currently flooded with requests from nine hundred other dudes and trying to prioritize the best ones to even consider redeploying his limited supply of pilots to since his campaign area is possibly a whole continent.
Having every squad each carry its own specialized weapons is not a viable option when they're being mainline infantry instead of commandos. Just shrugging your shoulders and going
>eh, they sucked dick anyways
is a line of thinking that should receive a bullet as its reward. Hoping it comes out in the wash with one titus doing everything at the cost of 40 dead marines is retarded.
This isn't about the logistics, they're in a space ship getting the assload of serfs to clean their bolter is the easy part i'm talking about what happens when they come under fire from anything that isn't a collection of screaming retards (green optional) and now waste time because they've overloaded the few leaders they have with too many fires to manage in a necessarily wide area.
Anonymous No.532508617
>>532502281
>they blame it on weakness
for iron hands that was intentional, for salamanders its a culture of artisans, everyone is required to maintain their own equipment
>specialized weapons is not a viable option
they did, thats the point of the tactical squad, they usually carried special weapons or a heavy weapon while being a flexible fighting force
Anonymous No.532510214 >>532520495
>>532475779
>how big actually were legions?
Very, like a quarter/half a million at peak strength

Luna Woofs, Iron Chuds, Death Smell, Ultrasmurfs, Fists, Dork Angels and Blud Angels were at that level of 200k-500k

Then the next tier were full sized legions of like 100k, most of the other chapters fell in here

Then you have the Raven Guard, Emperor's Children, Salamanders and Thousand Snus at like 50k-80k way below legion strength

At one point the Emperor's Children were only at 200 and Thousand Snus were like 1000

In the preliminary stages before the actual Horus Heresy the traitor legions enacted mass Astartes recruitment which put them at 200k-250k legion strength while the Loyalists were sent very far away. Blood Angels lost 80k-100k in the Signus campaign but won even with Horus' betrayal

Word Bearers purged tens of thousands of their own loyalists who didn't want to worship Chaos for like 40-50 years and sacrificed their gene seed in a ritual to gain daemon powers

Iron Chuds left tens of thousands of their own chuds in every system they conquered and forgot most of them, this bit them in the ass since most of these chuds who were left behind became so bitter they turned loyalist

Dropsite massacre thinned down the Raven Guard, Salamanders and Iron Hands to modern 40k chapter strength
Anonymous No.532520495 >>532520687
>>532510214
We have actual numbers, GW is awful at scaling numbers up to anything remotely realistic for the setting.
>Dark Angels
200k
>Emperor's Children
110k
>Iron Warriors
150k - 180k
>White Scars
95k
>Space Wolves
95k - 100k
>Imperial Fists
100k
>Night Lords
90k - 120k
>Blood Angels
120k
>Iron Hands
113k
>World Eaters
150k
>Ultramarines
250k
>Death Guard
95k
>Thousand Sons
85k
>Luna Wolves
130k - 170k
>Word Bearers
100k - 150k
>Salamanders
89k
>Raven Guard
80k
>Alpha Legion
90k - 180k
Anonymous No.532520687 >>532523510 >>532523945
>>532520495
Is that nu lore? Don't really care about nu lore

Old lore states that they're 100k-500k as legions
Anonymous No.532520791
>>532475198
I do wonder if stuff like removing a single skull/ornament from a helmet (i.e. a skull from Tactical's prestige pauldrons) is such a hassle that they simply can't delegate one person every two months to sit down in the morning and be done with it?
You could release these every two weeks as part of some crummy event like collectively get to wave 50000 in Siege. Their discord lackeys would cream themselves and the rest of the playerbase would be happy to play for more cosmetics on regular basis.
And yeah, I know about that shitshow with their cosmetics system, but after they've dealt with that there's nothing stopping them from doing the above.
Anonymous No.532523510
>>532520687
no, old lore was closer to 10k, new lore has them closer to 100k
Anonymous No.532523945
>>532520687
old lore about the HH didn't go into legion numbers
unless you're counting 2008 as old lore now lmao
Anonymous No.532532789 >>532565319
Saber better deliver with the new battle pass and stop with this mixing crap where they release a Champion skin for one chapter and the cosmetics pack is for a completely different one. Just focus on one Chapter per release and give as smaller packs in between patches.
If they don't they deserve a bolter to the temple
Anonymous No.532540820
>>532475323
Anonymous No.532542524 >>532549897 >>532564572
>class perks are getting rebalanced
>2/3 of patch notes are about weapons
>a train of maintenance downtimes is due to large update in the making
>supposedly around 30 people working on SM2
Well, I'm not holding my breath here, but I'm hoping for the update to at least buff bolter weapons by a huge margin.

Oh and St. Petersburg studio of Saber got shut down. Employees from there are allegedly getting transferred to other legal entities.
Anonymous No.532549897 >>532559137 >>532564572
>>532542524
>buff bolter weapons by a huge margin.
Haha sure we'll most likely get br and abr damage buffed by 5% for the fifth time. People will still prefer plasma until they nerf it
Anonymous No.532553496
Bald space marines
Anonymous No.532554376 >>532591264
>>532502281
I don’t think the guy you’re arguing with was ever in the military, civilians don’t really get what it’s like just being a squad leader and having to juggle troop disposition, listen to your platoon leader’s orders, call in a nine-line for the dude that just took a round to the chest, call doc, try to coordinate with weapons platoon so they get their shit online, all while taking rounds
And then trying to scale that up to x100? Yeah that ain’t happening
I’ll be real with you though, I think when GW were coming up with unit organization and especially command sizes, they didn’t think anyone would care too hard about it
Anonymous No.532559137 >>532565712
>>532549897
People will always prefer plasma because it’s the only weapon that staggers
If they made bolters stagger on a buildup or removed plasma’s stagger then you’d see people switch
Anonymous No.532564572
>>532542524
>a train of maintenance downtimes is due to large update in the making
What kind of an update takes up so much time that they need to shut down their servers for a quarter of the day?
>Oh and St. Petersburg studio of Saber got shut down.
This on the other hand comes as less of a surprise. Still, those 30 people... they either have very bad task management or they are that inept
>>532549897
Saber can't into buffing anything that isn't NPCs that are their to ruin the fun for their players
Anonymous No.532565319
>>532532789
Is this the legendary Commissar Gregorius?
Anonymous No.532565712
>>532559137
neo-volkite stuns on buildup too :)
Anonymous No.532569550 >>532569875
If I see a melta these days I pretty much always leave. It's not just that they suck, it's that the worst players absolutely love them.
Anonymous No.532569875 >>532571039 >>532572563
>>532569550
but i'm levelling melta gun right now...
Anonymous No.532571039 >>532571115
>>532569875
I'm sorry anon, that's not allowed, only pre-approved /sm2g/ weapons can be played with.
Anonymous No.532571115
>>532571039
b-but i don't like looking at greens and purples in my loadout screen
Anonymous No.532572545
sniper feels op since he can go invisible, but playing the other classes, they are so fucking good they dont need invisibility
Anonymous No.532572563
>>532569875
Well I'll revise and say that it has no business in Absolute or Hard Siege. Balancing is fine below that so have fun.
Anonymous No.532572969
Bulwark/Assault/Melta Guy is probably the worst comp in the game by a longshot. As long as you don't play that, it's fine, but the random matchmaker will do what it wants.
Anonymous No.532573379 >>532575850
just stand behind them. my ally blew up that explosive tank not me, but it thought about it.
Anonymous No.532575850
>>532573379
>just stands behind it
>gets mobbed by 4 spore mines
>then trampled twice as it skitters at light speed
woooow, who knew it was that easy!
Anonymous No.532578731 >>532579034 >>532579327 >>532579626
I can't take this shit anymore.
Been trying to do absolutes for two days now, and I've only managed to win one out of like fuckin thirty with randoms.

SUHUI
Anonymous No.532579034 >>532581615
>>532578731
>1/30 win rate
I think you might be the problem bro
Anonymous No.532579327 >>532581615 >>532589196
>>532578731
The only Absolutes that suck are Vox Liberatis, Exfiltration, Fall of Atreus and Reliquary

Everything else is easy and if you can't beat it with randoms the problem is literally (You)
Anonymous No.532579626
>>532578731
just use one of the unbalanced weapons like heavy's plasma
Anonymous No.532581615 >>532603391
>>532579327
>>532579034
You don't know how many times everyone else died, and there was an unfightable swarm like three zoanthropes, 15 majorises, and a carnifex chasing you down small hallways, and you corner yourself in the elevator at the end of the section that should be safe, cause it refuses to close the doors for some reason.
Or you'll be fighting two neurothropes, a swarm of 15 majorises and 2 ravenors will spawn directly behind you without warning, and then the neurothropes will start spamming psychic shockwaves as soon as you get stuck parrying like 4 melee warriors and a ravenor.
Or you mistime one dodge and get command grabbed by a ravenor for literally 99% of your health, and then spore mines will literally spawn out of the thin air in front of you as you're meleeing the ravenor and make you kill yourself.
Or you'll be cornered by a neurothrope's psychic circle mines and barbed wire seed pods, have the thrope at 1% hp, be spamming your relic las fusil at its forehead perfectly like 5 times in a row, having the neuothrope just not die somehow, get blasted by its psychic balls for all your hp cause there's literally nowhere to dodge, and only being able to kill it after it reduced you to 1% hp.
If the game wants you to lose, it'll resort to literally cheating to make it happen. The inconsistent skill levels of randoms you're forced to match with unless you use passwords don't help.
Anonymous No.532582691 >>532583139 >>532586494 >>532620976
new absolute is really hard, those who beat it months ago didn't really beat it
you lucked out by playing the game very early
new absolute will fuck over 3/4 of the existing old players
Anonymous No.532583139
>>532582691
its a bit more grindy, but the core loop is still the same. tact and heavy will kill everything. with the extra extremis it makes vanguard a better pick since each extremis is a stim pack. i used to think sniper was objectively better as a third wheel
Anonymous No.532586494
>>532582691
I play both old and new absolute and there’s not really a ton of difference desu
I win like 80% of my games now instead of 90%, that’s it
Anonymous No.532589196
>>532579327
>Exfiltration
I've felt like its harder than the other tyranid missions for a while now. The wide open desert is cool but fucking hell to play against more than one venom cannon and the facility and data enclave itself are also just hell to deal with sometimes if some devourers or venom cannons enrage or if a biovore spawns on a different z-level as you.
Anonymous No.532591264 >>532602972
>>532554376
>I think when GW were coming up with unit organization and especially command sizes, they didn’t think anyone would care too hard about it
Oh, obviously the british nerds didn't actually know anything military, they couldn't unless they actually joined the marines. I'm just trying to impress upon the other guy that the kind of superhuman the average astartes is not meaningful enough to scale up the way they have. Roman centurions controlled eighty dudes because their men all marched and fought literally shoulder to shoulder and even still had 2nd and 3rds in command. A guy operating in a field of battle where 3 meganobz can tellyporta on top of one of his squads and the nearest help he could rally might be dozens of miles away cannot afford the same shit as a centurion could. It could be accepted as a handler if they were operating like OSS commandos, as spec ops units meant to assist and advise the main military body (the guard) where every man is functionally a leader but that's closer to how they are in 40k. In 30k they were the hammer and anvil half the time and the same tactics and organization that work with spec ops and elites do not work with line infantry.
The captains aren't Lion or Perty, they aren't guys who could (when pert cared enough about his men to do so) micromanage down to the individual fireteams to run perfectly synchronized ops for the best defense in depth that mankind had ever seen, they're just long lived veterans.
Anonymous No.532593823 >>532596392
Instant quit when there's a Neurothrope and Helbrute spawn along with 2 Biovores and 2 Terminators.
Anonymous No.532596392 >>532600335 >>532603593
>>532593823
>mixing factions
please don't even suggest it god knows that saber would somehow fuck up the code that makes them in-fight and you'd just have to get stun locked by barrages of plasma cannons and spore mines
Anonymous No.532600335
>>532596392
It happens in the great arena at Vox Liberatis except my spawn was a Helbrute and a Carnifex along with 2 Biovores and 2 Lesser Sorcerers.

The moment they spawned the Vanguard quit then the Heavy, I didn't even bother trying so I left too.
Anonymous No.532602972 >>532604417
>>532591264
what are you even complaining about, theyre acting like spec ops but they dont have the command structure for that, when thats not how half the legions even operated if they even followed that to the letter, which none of them did, and when they did fight it was in eight 10 man units, with sergeants for each squad, shoulder to shoulder, or the scaling is just which is wrong, which i have never said was okay, but then they solved that problem by adding centurions to fill out the various officer roles a decade later,
Anonymous No.532603391
>>532581615
Whos gonna tell him?
Anonymous No.532603593
>>532596392
Dude what
Anonymous No.532604417 >>532605938
>>532602972
>shoulder to shoulder
Holy shit nigger learn to read that's how rome worked
The great crusade organizational structure is fucking nonsense because astartes would act as ground pounding infantry. It works for 40k because they have become a spec ops organization and because 40k is about being a fall from grace that was the old era but 30k should be more put together.
Anonymous No.532605938 >>532606847
>>532604417
yeah, and the legions literally worked as the roman legions
i literally told you have centurions to fill out your officer roles as needed, and no, original printing codex astartes removed these officers, it literally just was chapter master, company captain, and then squad sergeants. im not trying to argue, im just talking about it and trying to figure out what youre going on about
Anonymous No.532606847 >>532609268
>>532605938
>literally worked as the roman legions
And that shit doesn't work when you have 100 dudes spread out over miles and miles of terrain. Hell, that shit wouldn't work even if they were all at arms length with one another because then fifty marines get fucked up by a single looted kannon. You cannot just apply iron age military organization to a 3rd generational war fighting force, it will either be too slow to react and subsequently take completely unnecessary losses or it will require them to group up far too close and become ineffective as a combat force.
Anonymous No.532609268 >>532610795
>>532606847
>fifty marines get fucked up by a single looted kannon.
>subsequently take completely unnecessary losses
yes, that happened quite a few times, especially for imperial fists, iron hands, salamanders, death guard, and iron warriors, who fought based on attrition
>it will either be too slow to react
that was literally the case for iron hands, which is why they only really fought on open fields
>become ineffective as a combat force.
it depends on the legion, raven guard and alpha legion were the spec ops, night lords and white scars just caused a ruckus as much as they could before leaving especially night lords, meanwhile you have sons of horus, space wolves, world eaters, and blood angels running in and murdering people, and these were the most effective legions during the crusade, the ones dropped a pile of violence on people, otherwise the only real effective legion was ultramarines, and they had a lot of officers but they never really fought in force either
Anonymous No.532610795 >>532610929 >>532612406
>>532609268
>death guard, and iron warriors
Who were loathed by every other primarch for making that their default
"Perturabo throws men at walls"
>that was literally the case for iron hands, which is why they only really fought on open fields
>it depends on the legion
Which is why actual strategists and tacticians like Guilliman, Lion, Dorn, and Horus shouldn't have one dude trying to manage a hundred by himself. They should've chosen a structure that better fit the needs of their wars instead of defaulting to the most esoteric option.
Astartes are at their best imo when they're taking bits of professional soldiery from every era including modern shit. A single lieutenant managing ten squads is too many, even if he had a platoon sergeant expy six might be pushing it but could be possible with not needing to sleep, but ten is just too many variables for one single man to manage. 3-6 squad leaders reporting to one dude has
Guilliman especially should have a doctrine that maximizes the ability of a leader to react swiftly to changing conditions with all of his forces instead of one that loads as much burden onto the lieutenant and captains as possible.
Anonymous No.532610929 >>532612406
>>532610795
>3-6 squad leaders reporting to one dude has
just the right ratios for most effective deployment and managing the condition of the men.
need to proofread my shit
unless the plan is for everyone to be perpetually understrength is dumb that the era which should be better than current 40k is the exact same kind of dumb
Anonymous No.532612406 >>532615009
>>532610795
well the iron hands problem wasnt a lack of officers, it was a case of pride and independence, kinda like a rat race, along with computations
>They should've chosen a structure that better fit the needs of their wars instead of defaulting to the most esoteric option.
thats probably why they added centurions in the 3rd edition of 30k, but yes they all had a bunch of officers
>maximizes the ability of a leader to react swiftly
what would that even look like
>>532610929
>3-6 squad leaders reporting to one dude has
>just the right ratios for most effective deployment and managing the condition of the men.
depends on the legion, but typically companies were pretty diverse using same the codex astartes organization with your first 4 being main battleline, and the rest are fire support, assault, recon, ordnance, armour, and you brought as the battle required, unless youre space wolves and you have all 3000 of your terminators in one company
Anonymous No.532615009 >>532681576
>>532612406
>what would that even look like
Running up to whoever starts taking fire, coordinating a plan which sets the entire element you're commanding into action for as much fire superiority as possible, set fields of fire for your most casualty producing weapons, delegate who is moving to what positions of cover, running over to the assaulting element you've picked, and leading them to push on whoever started shooting at you before they can eat your asshole with mortars or wiping them out with massive firepower(so less than ten minutes).
Then you need to get all the other squads to clear through to ensure you didn't miss anything while also coordinating your doctor and calling medevacs for any wounded that need it or calling to coordinate fire support on any heavier shit that's blocking you (or coordinating within your squads who has the anti-heavy shit to come up and be useful) while still following whatever company command's orders and while under fire.
The lieutenant has to be up front to personally figure out what the enemy is doing and then do his best to react to it as soon as he sees it so he can preserve his men and accomplish his mission. Even if you assume increased competence for the average marine they still don't have the overview and approval to make certain calls.
Just to seize some ork held shantytown having to personally coordinate ten different squad's sectors, when to shift and lift fire, assault order, conditions to charge for melee, where to rally, which buildings to clear and on and on for all ten squads is a lot. It does ultimately fall on him to organize how it happens based on what he thinks is most important even if every marine knows how to do it perfectly. He's having to manage the combat effectiveness of every dude so he can deploy them as effectively as possible.
>unless youre space wolves and you have all 3000 of your terminators in one company
Well nobody has ever accused leman of being smart.
Anonymous No.532620976 >>532631310
>>532582691
Dude I played OG absolute and loved it. You're a pleb by comparison. Your armor wouldn't even regenerate on executions unless you were close enough to your squad mates. After playing siege mode on hard to get that fucking helmet modern absolute is still easy by comparison. It's like taking off the weighted training clothes in dragon ball.
Anonymous No.532625978 >>532640395
Anonymous No.532631310 >>532658782
>>532620976
>the dementia anon is also the assault apologist
wow, new lore unlocked
Anonymous No.532640395 >>532640569
>>532625978
It's not a bad skin, but every time I see it I'm reminded of how inaccurate Saber's choices actually are.
Anonymous No.532640569
>>532640395
*bad-looking
Anonymous No.532650514 >>532654519
Why the hell am i lagging like shit anytime im the host? that makes no sense, its like im playing with 2k ping.
Anonymous No.532654519
>>532650514
Yeah, these happen more often recently. I think it's got something to do with all those maintenance works going on. The lags have been a lot more palpable over the last couple of days especially (in EU at least). They're not consistent so I get smooth games, but it could be down to what server you're getting connected to at any given time.
Anonymous No.532658782 >>532670861
>>532631310
What?
Anonymous No.532660589 >>532664559
am i autistic enough to grind normal siege for 5 rounds for the red bolt rifle skin for my dark angel?
Anonymous No.532662884 >>532663274 >>532665298
>got the game because it finally went on a bit of a sale
>didn't actually expect to play the coop as much as I am now
>only got the basic bitch edition so half of the actually cool looking cosmetics are locked behind dlc
>the season pass costs as much as the game does and I can't just pay 10 euros to upgrade editions
This really isn't a franchise for poorfags is it
Anonymous No.532663274
>>532662884
thats warhammer baby. its okay i paypigged all the dlcs and half the time i use standard ultramarine armor
Anonymous No.532664559
>>532660589
Go for it. I just did that today and came out with 4 extra colors for a few bolters. I don't know why I bothered doing it on hard when normal would do just as well.
Anonymous No.532665298
>>532662884
I only cared enough to grab the Raven Guard DLC for the regular beaked helmets, and it was when it was on sale.
Anonymous No.532668370 >>532668636
i tried using the op damage on block skill for bulwark and its not even good. you dont even parry that much. conviction is way better
Anonymous No.532668636 >>532669880
>>532668370
Bulwark is the class that really benefits the most from fencing melee.
Anonymous No.532669880 >>532670083
>>532668636
i only use block, but they made it so the perk also works with block weapons, its hard to tell how much its really helping. one block and a shoulder bash seems to put the enemy into execute. cant tell if its worth it over conviction
Anonymous No.532670083
>>532669880
Anonymous No.532670861 >>532690676
>>532658782
The anon who despite being corrected multiple times keeps calling the first version of lethal with cohesion "absolute", even though cohesion was dropped before absolute was added, also had likened switching from assault to another class to taking off weighted training clothes in one of the "assault is a shit class" flamewars
Anonymous No.532672240 >>532672965
im a regular bolt pistol addict now. its so good. heavy sucks, plasma is gay for having to charge it up cant even headshot minoris, inferno is a meme
Anonymous No.532672965 >>532681887
>>532672240
Impressive. Very nice.

So yeah, is bolt pistol good for anything now that they gave alternative pistols to every class or is it just a throwback to the times when you were forced to have a bad secondary for balancing reasons
Anonymous No.532681576
>>532615009
This. People don’t understand that modern combat is this complex, you’ll never see it in games or movies outside of something like Band of Brothers.
Anonymous No.532681887
>>532672965
Bolt pistol is better for clicking back contested HP because of it’s faster fire rate and hip fire accuracy but HBP is better for sheer damage, it has a faster time to kill on something like a zoanthrope or warrior when you can easily hit all headshots cuz their heads are so fucking big
Ammo isn’t really a concern on either of them
Anonymous No.532682754 >>532683319 >>532684830 >>532685440
So I'm rather new to Space Marine, still kinda building up perks. Are there any tips, shit to avoid, etiquiette, standards etc... a new player should know?
Anonymous No.532683319 >>532685440 >>532686842 >>532715984
>>532682754
people will try to tell you block melee is the best but it actually requires a disproportionately high level of skill to squeeze as much value out of it as fencing melee weapons while still leaving you magnitudes more vulnerable to damage the entire time
it's something some veterans use for fun because it's hard and different but some people try to peddle it as genuinely better out of malice or ignorance
Anonymous No.532684830
>>532682754
Don't shortcut leveling with lower tier guns and melee weapons, it's a painful experience and just roll through with recommended levels

Stick to Fencing melee, ignore Block trolls

If you're playing pubs it's every man for himself, don't feel bad taking every item unless you don't need it or someone else is close to dying. If you're playing with friends/Discordtroons/Anons leave some items for them in case they need it. Same reasoning applies with executes, if you're playing pubs go ahead and spam E but hold back a bit if you're playing with others

New Absolute is harder than old Absolute due to increased spawns, post code if you can't clear it although you're only going to get Yuros joining you since everyone else quit the game, same thing for Hard siege mode

You don't need to kill every enemy, you level up by clearing the map and not how many enemies you kill. Since Saber is inept and retarded, install the mod that lets you practice against Majoris, Extremis and Terminus enemies
Anonymous No.532685440 >>532686842
>>532682754
There's a lot to unpack here, but off the top my head:

Start playing each class at your own pace in operations. Remember level up your guns, since they persist after you decide to prestige - class reset in exchange for extra perks. Protip for gun leveling: you don't actually need to use a weapon for it to gain XP per operation.

Go for fencing melee just as Brother here >>532683319 explained. It'll help you survive.

You can look up any youtuber for basic builds for each class and weapons' combinations but to get basic gist of how each class rolls they will do.

Learn to mind your surroundings for consumables, you need to be on the lookout for medkits and ammo (especially at the beginning).

Don't do a whole sweep of each area to clear it, that's not necessary.

I mentioned prestige, it's entirely optional after you reach lvl 25, but some perks for certain classes make this system mandatory almost to make the mode, such as siege mode on hard, doable (see fully maxed out Assault who most of the time barely keeps up compared to other classes).
Anonymous No.532686382 >>532687480 >>532701214 >>532716179
Also a newfag here
>is there some sort of chart/rundown on which weapons are absolute F tier that you shouldn't bother with? the carbines for sniper for example seem like a trap to waste my time
>what actually gives weapon XP? I noticed that switching guns mid mission gave one more than the other, is it kills or something else?
>do anons play with each other or am I stuck with pubbie hell, where it seems like most players just run off, steal all the supplies and then die?
Anonymous No.532686842 >>532687480
>>532683319
>>532685440
yes block is only good once you have memorized the attacks eve every enemy in the game like an autistic loser
Anonymous No.532687480
>>532686842
yep, that's why you pick fencing. we're not competing in a ESL tournament that requires this much autism.
>>532686382
>what actually gives weapon XP? I noticed that switching guns mid mission gave one more than the other, is it kills or something else?
yeah, you can use the weapon and this will accumulate additional XP, but it's not required if the weapon/gun is ineffective
>do anons play with each other or am I stuck with pubbie hell, where it seems like most players just run off, steal all the supplies and then die?
you can always post a code to your lobby here and chances are someone will hop in. depends on the time of the day for EU/US-bros. and don't worry about sub-absolute shitposting, the game's supposed to be fun not a chore. you'll get there eventually.
Anonymous No.532689972 >>532690124
>two guardians join my lobby
>game obviously can't start
>both high prestige
>both keep yelling for the emperor for a minute until one leaves
why
Anonymous No.532690124 >>532690919
>>532689972
>meant to type bulwark
>also game just stopped responding on the victory screen because I alt tabbed
Anonymous No.532690676
>>532670861
That's not the same person. I'm the former and I have no idea who the latter is. You underestimate how many people grew up watching dragon ball and that use that phrase.
Anonymous No.532690919
>>532690124
At least you didnt say bastion
Anonymous No.532692176 >>532693310 >>532714175 >>532714363
Why are fencingfags so insecure about block
Like I’ll freely admit that fencing has good use cases just like block but you only ever see fencing users writing stuff like “you have to be a loser and memorize every attack in the game”
Bro isn’t this 4chan? That’s what we do, that’s what separates us from the gamerdads on reddit who use those arguments unironically and call people sweatlords and shit
If there’s a single place you shouldn’t be able to get away with the “it’s too hard for only like 2% more damage, if you use it you’re an autistic loser” argument it should be here
What the fuck happened to this place lmao
Anonymous No.532693310 >>532714363
>>532692176
Fencing users have an eternal chip on their shoulder because it’s the game’s easy mode, and they know they can’t argue that and so it makes them insecure about enjoying fencing. Just ignore them, anyone who cares about this game enough to learn block is already using it. And all the OG SM2 players that labbed out frame data and figured out how block works left a while back.
Anonymous No.532701214 >>532703635
>>532686382
The only truly bad guns are the inferno pistol and the auto bolt rifle, the other bolters are all decent.
Anonymous No.532702727 >>532712175 >>532714796
No point using Block because the current Absolute/Hard siege mode meta is spamming Melta bombs.
Anonymous No.532703635 >>532718646
>>532701214
auto bolt is better than bolt rifle without the nade launcher imo
>Carbine>Heavy bolter>Stalker>Occulus>Heavy rifle>Instigator>auto bolt>rifle (w/o nade launcher)>bolt sniper
imo with a power gap somewhere around the instigator
Current rifle with nade launcher and an ammo restoring build pushes up to stalker bolt level
Anonymous No.532712175
>>532702727
I run Tac with ranged damage team perk on Absolutes, it’s better than meltas
Anonymous No.532712208 >>532819945
Deathwatch are matte black Nuln Oil and that's the end of it.
Anonymous No.532712239
can't wait for the SCO optimized type 10 with 20 hardpoints
Anonymous No.532712734
I really have no idea why they made all the bolters overpenetrate targets.
Bolters are the last weapon that would do such a thing if they're firing regular bolts.
Anonymous No.532713572 >>532714103
>the anti-block melta schizo is back
Anonymous No.532714103 >>532714484
>>532713572
He lives in a magical world where all 3 teammates have a melta and they all precisely coordinate their use and kill every enemy on the screen with them, so that they have nothing to fight until their meltas recharge
It must be blissful in that world
Anonymous No.532714175 >>532714669
>>532692176
>Why are fencingfags so insecure about block
Other way around
Anonymous No.532714363 >>532714669
>>532693310
>>532692176
play soulslop if you love block so much
leave space marine and 40k from your soulslop trash
Anonymous No.532714484
>>532714103
Just because you play with shit teammates doesn't mean everyone does.

You were born in a brown, useless region and that's your fault not mine.
Anonymous No.532714669
>>532714175
>no one talking about block or fencing
>newfag asks how to play
>suddenly multiple fencingfags start shittalking block even though no one mentioned it
I’m sorry but that’s the peak of insecurity
>>532714363
Fencing gameplay is just playing Sekiro, fencing players are playing Fromsoft games while block players are playing Royal Guard in DMC, get it right
Anonymous No.532714796
>>532702727
What I don’t get about this melta argument is that why it’s somehow mutually exclusive with block
You can use block and a melta at the same time
The game does not force-swap your melee weapon to fencing when you pick up a melta lmao
Anonymous No.532715984
>>532683319
I use block because you have to one shot majoris on powerfist.
Anonymous No.532716179
>>532686382
The carbine on sniper is actually great. The gun itself is great. It has some of the highest DPS in the game and tons of ammo. Pair it with the melee perks on sniper with the block knife and you can turn into an invisible close range assassin with knife nukes and massive DPS from the carbine.
Anonymous No.532716240 >>532716376
People who hate Block simply don't like the melee mechanics in SM2, that's why they revert to melta bomb spamming. They like shooting more than melee.

I guaranfuckingtee that these people have low melee scores and just spam executes every game.

Too bad the title is Space Marine 2, not Fire Warrior 2.
Anonymous No.532716287
Truth nvke inbound
Block does a tiny bit more damage than fencing in most situations
Block is harder than fencing and will fuck you over in bad situations
Both are fine and you can have fun using whatever you want, it’s just a videogame
Mic drop
Anonymous No.532716376 >>532717582
>>532716240
Block almost entirely removes the melee mechanic of gunstrikes on parries.
Anonymous No.532717582 >>532733141
>>532716376
Block is much more melee interaction than fencing, with block once you get your two block stacks you throw out as many melee attacks as you can and gain priority
With fencing you just have to stop meleeing whenever an enemy attacks you, and gunstrikes aren’t melee
Anonymous No.532717843 >>532718032 >>532718281
Another round of this that leaves out the most important fact: Block doesn't work half the time. It does not apply the increased damage taken debuff that it's supposed to, the stacks do not always count correctly, and the explosion does not always deal damage. Keep using Block if you can live with that, but any sort of min-max debate is pointless until it's fixed.
Anonymous No.532718032 >>532718213
>>532717843
It still does more damage than fencing even with the bugs
Also the explosion hasn’t dealt damage or done AOE knockback since like a year, it’s not “sometimes” it’s always
Anonymous No.532718213
>>532718032
Gunstrike damage is not counted on the scoreboard and neither are insta-kill minoris parry kills, so I really don't give a shit about perceived ''DPS'' in a game with no damage meters and no breakdown-by-weapon. The individual swings of a Block weapon deal more damage, but this is impossible to calculate versus the value of gunstrike damage that you don't deal instead.
Anonymous No.532718281
>>532717843
My favorite is when you block and enemy attack just passes through you. Does no damage and now you're stuck in the recovery animation and another enemy hits you. It happens so fucking often with minoris.
Anonymous No.532718372
The reason block does more damage than fencing isn’t necessarily because a block weapon does more damage during an adrenaline surge window than a gunstrike does, because you’ll usually get more gunstrikes than surge windows
It’s because block weapons have much higher base damage than fencing weapons, so you’ll do more damage throughout the entire game
This is most noticeable on power fists and knifes which hit one-shot breakpoints with block with charge attacks
Anonymous No.532718646 >>532721348
>>532703635
I disagree, auto bolter is still bad, grenade launcher isn’t retarded like it was at release but it still will be more impactful than the auto bolter, grenade launcher mag dump still wipes a horde. Also bolt sniper is way better than the auto bolter, especially now that sniper has infinite ammo with its prestige perk
Anonymous No.532719538 >>532721362
My hottest take is that the regular Bolt Rifle max accuracy version is secretly kind of good. The reticle does not move at all, it's like a headshot laserbeam that benefits tremendously from the Prestige perk for stacking HS damage. I'm not saying it's anywhere close to the Stalker or Plasma, but it's viable and fun.
Anonymous No.532721348
>>532718646
>grenade launcher isn’t retarded like it was at release but it still will be more impactful than the auto bolter
That's what I said, bolt rifle with the grenade launcher places at around stalker bolt tier, the versions without it (most of them) place below it because they're just kinda mediocre at most things. Everything you'd use it for you'd rather have the heavy rifle for instead.
Anonymous No.532721362
>>532719538
I haven’t used it since the GL nerf, I’ll have to try it sometime
Anonymous No.532730447 >>532730962 >>532744713 >>532749958
Fencing is the way the game was meant to be played (TM).

On a somewhat related note, with the release of new minis there was an HBR with a grenade launcher. Do you guys think Saber are gonna go through with making a GL variant? This is going to make them commit seppuku.
Anonymous No.532730962 >>532731556
>>532730447
If fencing is the way the game is meant to be played then why does the campaign use Balanced melee weapons only
Anonymous No.532731556 >>532732134
>>532730962
nta but knowing Saber they didn't put any thought into making campaign a solid tutorial of what's to come in operations, nor did they care. I'd say 90% of has to be "discovered" by players, otherwise we wouldn't be having a situation where people resort to watching vids and asking about various mechanics on a basket weaving forum.
tl;dr Saber doing Saber things
Anonymous No.532732134 >>532732889
>>532731556
Right but my point is he’s saying that HE thinks fencing is the right way to play the game, and is disingenuously trying to pass off his opinion as Saber’s
Anonymous No.532732219 >>532733294
Fencing is the training wheels of the game. Fact.
No one past 100 hours uses it, just like every kid eventually takes the training wheels off, everyone eventually swaps to block.
Anonymous No.532732889 >>532733415
>>532732134
well I can't attest to the latter part of your post, but even then it has no influence on me so he might as well be right (or wrong). Saber are a bunch of thoughtless drones when it comes to majority of design choices and whether that opinion on fencing or block is his or passed off as Saber's, it's not going to change the way I personally play. most opinions on the topic become shit flinging at best anyway, but what can you do? people have the right to express theirs.
my point is, at the end of the day this is just a game. simply play what you feel works best for you and everybody's going to be happy.
Anonymous No.532732971 >>532733367 >>532733415 >>532733486
You know I’ve never seen a /vg/ community latch on to an easy mode as hard as this one
If you say you play Malice or Legend or anything other than D10 in /coopg/ you’ll get shit on
If you say you beat the bosses in From games with spirit ashes or summons in /erg/ or /drg/ you’ll get shit on
But if you say you play Fencing here many anons will clap for you and pat you on the back, and even go as far as attacking the people playing the real difficulty as “autistic sweats”
It’s incredibly interesting
Anonymous No.532733141 >>532784618
>>532717582
I mean sure I guess you could say spamming as many attacks as possible is "interaction".
But that's not the point. Gunstrikes on parry are a melee mechanic, block doesn't have those, it removes that melee mechanic.
Parry gunstrikes are a basic melee mechanic as well, as the campaign only uses balance and block does not appear. Gunstrikes are one mechanic the devs intend you interact with the melee system by default, there is a stronger argument that removing gunstrikes means you dislike the basic melee system of the game.
Anonymous No.532733294
>>532732219
>everyone eventually swaps to block
Block is fucking stupid, balanced is where its at
Anonymous No.532733367
>>532732971
you've gotten your answer before, fuck off
Anonymous No.532733415
>>532732889
>simply play what you feel works best for you
This. It is only a game, not even a competitive one, and people are getting riled up as if their lives depend on it. You like fencing or block? Go for either. It's not a hard concept to grasp. Have fun and don't wind yourself up about others!
>>532732971
Maybe somebody will write a dissertation about it one day.
Anonymous No.532733486
>>532732971
Block isn't supposed to be more difficult than fencing, it's supposed to be an equally viable alternate play style. It's just saber being shit at game design.
Block is not equivalent to a difficulty level, it's intentionally handicapping yourself, like playing any of those games and using a sub-optimal weapon because it's sub-optimal.
Anonymous No.532734078
>no exact numbers for weapon stats
>no exact numbers for health
>no exact numbers for fucking anything
Why is saber obsessed with giving us as little information as possible? And least those stupid lazy fucks at fatshark tell me how much damage my weapon does.
Anonymous No.532734421
The trygon boss fight kinda sucks
Anonymous No.532744713
>>532730447
Yeah, devs are allergic to weapon variants. If they had to do one more and for HBR no less they'd have to go on 2-month vacation due to PTSD.
Generally more weapon modes for bolters should be a thing already, by that I mean switching between full/semi auto mid game.
Anonymous No.532749958
>>532730447
If they wanted to, stalker and auto bolt rifles with grenade launchers are already a thing but they only made a variant for the standard bolt rifle.
But it could make for a cool time. A few high damage grenades to deal good damage to groups of majoris in between blapblapblap-ing could be just what the weapon needs.
Anonymous No.532758553 >>532759698 >>532759980 >>532762412
Another leak on Techmarine, a bit minor this one. Just the helmet naming basically.
Anonymous No.532759698 >>532759980 >>532762412 >>532763687 >>532791843
>>532758553
Also, weapon loadout for 'Engineer'. This one is slightly older in terms of datamine timeframe, but it checks out.
Anonymous No.532759980 >>532760382
>>532759698
>>532758553
What will be its skill?

Drop turrets?
Anonymous No.532760382
>>532759980
Kinda, he'll have a mounted shoulder weapon - 3 modes to choose from - >>532287091. You'll probably choose by way of picking a skill.
Anonymous No.532762412 >>532762634 >>532762671 >>532763968 >>532766434
>>532758553
>>532759698
My guess is he'll probably look like pic related. It's a primaris model and the helmet is distinct enough to have that naming.
Anonymous No.532762634
>>532762412
I wish it was the full techmarine but we'll probably get the simplified version with only 1 mechanical arm.
Anonymous No.532762671
>>532762412
God I fucking hope not.
Anonymous No.532763687 >>532763968
>>532759698
>tech marine can have a halberd and a primary but assault can't
Anonymous No.532763968 >>532764060
>>532763687
>>532762412
the monkey paw will be his extra mounted weapon will have shit stats and won't be as useful
Anonymous No.532764060 >>532764182
>>532763968
He can use the plasma rifle and pistol. He'll be top tier off that alone.
Anonymous No.532764182
>>532764060
no emperor's vengeance
he'll run out of ammo unless his gimmick is being an ammo pack guy
Anonymous No.532766434
>>532762412
No way he is getting released this year. They had a whole year to make and polish Siege mode and look how that turned out. Milquetoast at best.
Besides there are classes, weapons that need rebalancing. They won't do all of that at once with 30 people they've got there.
Honestly, I'd be fine with overhauled/fixed customization first, because the game sort of works when it works.
Anonymous No.532768228 >>532780504
>teammates find geneseed
>none of them want to pick it up so I do
>both proceed to slurp up all the stims that they find
>both also find a guardian relic on top of everything
>end up dying to the final boss anyway
JUST LET ME HAVE ONE HEAL
Anonymous No.532774863 >>532804628
whats the point of unscoped smg? when i am in smg range i might as well use my melee attack. auto both rifle has a similar issue. i need a gun the can take care of long ranged threats
Anonymous No.532777738 >>532779663 >>532779775
I'm gonna laugh when the mounted weapon is only green/gray tier, only targets Minoris, has low rate of fire and misses a lot.
Anonymous No.532779663
>>532777738
It's either going to be that useless, or it'll be like becoming an aimbot heavy player while also having full control of other weapons for a duration
I don't believe in an in-between
Anonymous No.532779775 >>532780039
>>532777738
how about it lets you gunstrike without stunning your character
Anonymous No.532780039
>>532779775
That should be the case for all classes at all times
Or at least for assault as a signature perk
Anonymous No.532780504 >>532788486
>>532768228
rejoice, you are no longer a shitter, but the one who carries shitters (for free), its as much honor as being a janny
Anonymous No.532784618 >>532788281 >>532818189 >>532819158
>>532733141
Gunstrikes are not a melee mechanic
You don’t press your melee button to do them, you press your ranged weapon fire button
And they don’t count for melee damage on the scoreboard nor are they affected by melee damage perks
Anonymous No.532788281
>>532784618
And you don’t even need to be in melee range to do them, you can get a gunstrike from dodging a Thrope beam at range
Anonymous No.532788486
>>532780504
Thanks i hate it.
Anonymous No.532789176 >>532790201
im an assault expert but i have been playing other classes for the past couple weeks. going back to assault feels like playing with one hand tied behind your back. the class is so pathetic
Anonymous No.532790201
>>532789176
Thats what you get for not playing a dev approved class.
Anonymous No.532790849 >>532791898
>reliquary
>neither teammate knows what to do at the final section
>just sit in a corner shooting at enemies while I run around to the symbols
>don't push the buttons even if I ping them, not even out of some basic human curiosity to see what the big button would do
I wish I had friends who played this game because the randoms are absolutely retarded
Anonymous No.532791843 >>532795659 >>532810463
>>532759698
I know we're getting axe and halberd, but where the hell are the new weapons? So far we got two (2) sidearms. Saber are a joke.
Anonymous No.532791898
>>532790849
>be healbot bulwark
>set up executes
>teammate with mortal wound and a sliver of life cant figure out how to click the execute button and kills majoris with his sidearm
Anonymous No.532795659
>>532791843
Those are the new weapons, friend. :^)
Anonymous No.532803750
>>531912348
new to the internet you fucking retarded faggot?
Anonymous No.532804628 >>532805298
>>532774863
You mean the bolt carbine? To shit out a massive amount of DPS as probably the best bolt weapon.
Anonymous No.532805035
its so crazy bulwark can kill everything with just 1 block. mean while assault has to fight tooth and nail just to hide in execute animations
Anonymous No.532805298 >>532805406
>>532804628
the dps is about the same as right clicking though. which is the problem, i want to be able to click the head of a majoris the hiding on the other side of a thornwall
Anonymous No.532805406 >>532805934
>>532805298
>the dps is about the same as right clicking though
it is not
Anonymous No.532805934 >>532805992 >>532809969
>>532805406
you are right, its worse since it only hits one target
Anonymous No.532805992
>>532805934
You've never used the bolt carbine if you think its worse than melee
Anonymous No.532808531
>exflitration
>just me and host
>just out of spawn, do the usual run to the cave and whatnot
>notice host is way back on the island
>go back to see what hes doing
>hes stepping on the sand and then going back to the safety rock, occasionally shooting the trygon
>this goes on for a minute before I just leave
I'm not sure if I joined someone who is either very stupid, very scared of sand sharks or an actual genuine 6 year old who was allowed to play the game by their older sibling
Anonymous No.532809914
i love healing my bbs (battle brothers)
Anonymous No.532809969 >>532810991
>>532805934
Magdumping a Majoris head at point blank with the bolt carbine set up right will put it into execute in like 1.5 seconds
Nothing can do that in melee
Anonymous No.532810463 >>532813901
>>532791843
If you can manage to find the updated roadmap somewhere (saber sure haven't been very eager to post it, last I checked the discord version was still the one that says we're getting multiple weapons and a new enemy before spring is over), you'll find that they've silently added all of those things as "postponed" without making any explanation as to why or offering any apologies for missing their own deadline.
We'll just have to settle for getting the axe in september (my favourite spring month) and the other weapon and the new enemy at some undisclosed point in the future. Time will tell if the update between now and then that promises to be entirely focused on balancing what already is in the game will include more bug fixes than new bugs or not. All we can do is openly acknowledge saber as an untrustworthy and incompetent development team so others don't buy the game until they've gotten their shit together.
Anonymous No.532810991 >>532811924 >>532815093
>>532809969
two clock stacks only take 5 seconds, but really the point is why would you want to be even better at close ranged combat when your gun is suppose to counter long ranged threats
Anonymous No.532811320
>got several classes to 25
>go back to minimal dif to start levelling a new class
>suddenly enemies die to just a few bursts of my boltgun
>warrior tyranids get downed in a handful of chainsword slashes
>suddenly start having more fun
its over
I have become the shitter brown gamerdad redditor
I can only hope for a quick death
Anonymous No.532811924
>>532810991
>two clock stacks only take 5 seconds
Wow, that's fucking awful
Anonymous No.532813901
>>532810463
The updated BP/roadmap is in the OP, just fyi. As for the rest, I set my expectations very low after trygon update (and 3 nipple chestpiece event) and I still ended up supremely disappointed they care so little about their deadlines. Whether it's mismanagement or incompetence, with Saber it's impossible to say for sure. I do lean towards the latter personally. I'm not even confident about their claims on the next patch being full of gun balancing.

If we got news they got new people working on the development team that actually focuses on specific aspects of the game (bug fixes, balance, cosmetics) then we *might* have some degree of hope. As it stands, the lack of overall communication and willingness to keep players engaged through different events leaves a lot to be desired, honestly. But I do find it offensive that there will be first anniversary pretty soon and so far all we've got are 2 sidearm guns, 3 ops and siege mode that leaks like a sieve. I'm not counting PvP map since it's an afterthought and the mode was never intended to be anything but.

I'm also genuinely curious what are they going to jam into the new roadmap that won't immediately put them in the position of overshooting their deadlines once again. If anything they're more spread than last year so it'll be a tall order to give us more than few cosmetics and, say, a gun or two and 3 ops to close off the co-op campaign. As you said - time will tell. Anyway, spring continues!
Anonymous No.532815093 >>532815459
>>532810991
Getting two block stacks and then dumping an adrenaline surge that usually won’t kill a full health warrior anyway is way worse than 1.5 seconds magdump to execute
And if you really REALLY need ranged damage for something like a zoanthrope you can just take the HBP
Like are you even trying to make a counterpoint
Everyone else has already figured out the Carbine is amazing, go watch some full solo clears on Absolute with it or something, you’re the only one not on the train going “duuur everyone else must be wrong”
Anonymous No.532815459 >>532817309
>>532815093
ive tried carbine on tact and sniper and its shit. i dont play the nig. i'd rather kill actual threats and cover my weaknesses than to kill someone in melee a bit faster
Anonymous No.532817309
>>532815459
how about tactical you dumbfuck
Anonymous No.532818189 >>532818383
>>532784618
Gunstrikes from parry is a melee mechanic.
Anonymous No.532818383 >>532818520 >>532818828
>>532818189
I really love this thing some people do where you can literally prove them wrong with multiple points and they just shake their head and go “nuh-uh” and repeat themselves
Very awesome way to argue my man
Anonymous No.532818520 >>532819352
>>532818383
you only do gunstrikes in melee range or after melee actions tho
hes right and youre wrong
Anonymous No.532818828 >>532819352
>>532818383
If getting a gunstrike from a parry isn't a melee mechanic getting adrenaline surge from blocks isn't a melee mechanic.
Anonymous No.532819158
>>532784618
>You don’t press your melee button to do them
Block/parry isn't a melee button? You block venom cannon shots?
Anonymous No.532819352 >>532819852 >>532820079
>>532818828
You’re right it’s not
>>532818520
That’s wrong actually, you can do gunstrikes after perfect dodging zoans or whip warriors at range

I’m gonna wrap this whole thing up and say we’re obviously not going to agree because we have different definitions of what “melee” is
For me any action that does not involve you pressing the melee button is not a melee action
Just because you parried in melee range doesn’t mean anything, by that logic me firing my gun at point blank melee range is a melee action
To you obviously anything that involves using your melee weapon is a melee action, even if you press a different button - like the ranged weapon fire button - to do so
It’s all semantics at this point, we’re never going to agree
Anonymous No.532819770
The furthest I’d be willing to agree is that a gunstrike from a parry can be considered a melee mechanic, but the gunstrike from a perfect dodge cannot
Which means that the concept of a gunstrike as a whole cannot be considered a melee mechanic, as you first have to determine whether the gunstrike came from parrying a melee attack or dodging a ranged attack
Anonymous No.532819852
>>532819352
You seem to be trying to change the wording from melee mechanic to melee action.
You're the one trying to use semantics.
Anonymous No.532819945
>>532712208
Based
Anonymous No.532820079 >>532820878
>>532819352
>you're right it's not
>the entire block system is not a melee mechanic
Anonymous No.532820878 >>532822520
>>532820079
The entire argument started from a pro-fencing guy trying to argue that fencing interacted with the melee system more than block did, so therefore fencing was more fun and better than block
So I was arguing that pressing gunstrikes are not actually part of the melee system because you’re A: firing a gun, not a melee weapon, B: pressing your ranged weapon fire button, not pressing your melee button, and C: you can get gunstrikes from ranged attacks, not just blocking or parrying melee mechanics
So take that as you will
Anonymous No.532822520 >>532823049
>>532820878
>argue that fencing interacted with the melee system more than block did, so therefore fencing was more fun and better than block
I don't see this argued anywhere.
Anonymous No.532823049 >>532824050
>>532822520
This was in response to a pro-block anon arguing that people who play fencing dislike the melee system, you can follow the reply chain
If you wanna say “uh that guy didn’t explicitly say out loud that he was pro-fencing nor did he explicitly say that he thinks fencing is better than block because it interacts more with the melee system” sure
But of course that’s all implied, considering this was at the tail-end of a block vs. fencing shitflinging competition
Anonymous No.532824050 >>532824159
>>532823049
This could be interpreted as an anti-block argument if you reach, a pro-fencing argument if you reach even more, but it's more an argument that balance is the "default" melee system and that gunstrikes from parry are part of it. That balance, and the mechanics tied to it, is fundamentally the intended way to play the game.
I suppose you could also use this logic to say fencing is also distanced from the intended play style, it removing the parry windup mechanic as well.
Anonymous No.532824159 >>532824626
>>532824050
This was the same anon’s previous reply, so I don’t think it’s a stretch to say that his stance is pro-fencing and anti-block
Anonymous No.532824626 >>532825335
>>532824159
And wasn't this in response to a post saying people who don't like block dislike the game's melee mechanics? So the entire argument is that's probably false because block is not the game's default melee system?
Anonymous No.532825335 >>532826754
>>532824626
I’m not sure I follow you, as far as I understand it goes:
Anon A: I am anti-fencing and I think fencing sucks cuz it doesn’t interact with the melee system and if you use fencing you hate melee
Anon B: I am pro-fencing and you’re actually wrong, BLOCK is the one that doesn’t interact with the melee system so if you use block it’s cuz YOU hate melee
And then it goes from there
Anonymous No.532826754 >>532827161
>>532825335
Argument A appears to be a purely pro-block argument that doesn't even mention fencing in the original premise, stating people who dislike block dislike the game's melee mechanics, only later does it attack fencing(though the logic would also apply to attacking balance).
Argument B states block is not the default melee system and lacks mechanics present in the default melee system, so disliking it doesn't mean you dislike the game's melee mechanics.
If you insist on interpreting argument B as pro-melee system, it would be pro-balance. As it's just about the game's most fundamental, basic mechanics.
Anonymous No.532827161
>>532826754
Oh, you’re looking at this from the premise that it’s possible to be pro-block without being anti-fencing, and also possible to be pro-fencing but not anti-block
Considering this just came off at the end of a block vs. fencing shitflinging episode, I figured both sides were arguing from bad faith with malicious intent
Maybe that’s on me
Anonymous No.532828320
Do you retards have anything to talk about besides block or fencing?