Three (Wise) Men Edition
>Update 8.1 patch notes:https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/236-patch-notes-8-1
>Update 8.0 patch notes:https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/230-patch-notes-8-0
>June community update:https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/229-june-community-update
>Roadmap:https://i.imgur.com/38C5Cg9.jpeg
>Where to get the game:https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2
>Lore Stuff:https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page
>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):https://steamcommunity.com/groups/sm2general
https://discord.gg/mSRYkhvatt
>Workaround with matchmaking (not finding players, only 2/3):Back out to the main menu and re-enter battle barge.
>Datasheet showing hidden difficulty modifiers for each difficulty (for easier damage reference):https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-QfkCsaVvXKF5g_Q9sU/htmlview
>Spreadsheet useful for damage calculation:https://docs.google.com/spreadsheets/d/1HzX5LzOD8NZyOTV-BUyL8kWoLEpt-skM/
>/sm2g/ Dude Wall - Compilation of Dudes:https://dudewall.github.io/dude-wall/
>/sm2g/ Phantom Links Chapter Lore:https://rentry.org/ChroniclesofPhantomLinks
Previously on the Battle-Barge:
>>531832645
15% melee damage or restoring health on terminus/extremis finishers for vanguard?
>>532891984do you have brain damage
>>532894195unnecessarily hostile AND doesn't answer the question
try again
>>532891984>>532894856These are the perks you're talking about
>>532894856If you need that question answered, you're too stupid to understand the answer.
>>532895092Well the funny thing is I know who has brain damage here
Here is the question in a better format for acoustic children
A)
>Melee Champion>Team Perk>All Squad Members deal 15% more Melee Damageor
B)
>Unmatched Zeal>Team Perk>Melee Finishers of Extremis or Terminus enemies restores health by 30%Which of these are better to take, is the question.
NOT
Adrenaline rush, which is a signature skill for majoris enemies and is a class perk which is in a completely different column.
All you people seem to do is throw out the first insult you can and not even bother attempting to answer. You can't pretend to be smug and superior and above something when you start out swinging with not even having basic reading comprehension.
>>532891984Ruthless and lower you should take ability charge on majoris+ execution. Lethal+ and siege you should take heal on extremis+ execute. The melee boost is not horrible but it is considerably less useful.
>>532894856its not hostile, thats a you problem
and youll get answer when you answer the question because the answer is dependent on your answer
I wonder what in the world can they put in the upcoming community update that won't be dust in the wind? If it isn't new BP, an announcement of series of events with gear rewards and a robust explanation what is it that they're focusing, then it'll further serve as proof they really don't give a rat's ass about this game.
Not that they did from the beginning.
>>532895896Probably a community event with the phobos helmet(It looks pretty great ngl) some balancing updates, hopefully some siege mode patches to solve the enemy stuck outside of bounds glitch. They will probably show off details on a new mission and the versus mode, hopefully details on the new class. Maybe also what chapter packs are coming next. I think it will be the templar champion and the imperial fists chapter pack
>>53289419550% or so players (someone pls post current steam chievo stats) have never completed a ruthless op and have no idea how skills fit in absolute meta
>>532896953>Probably a community eventFucking niggers locking shit behind """"events"""" i'm sick of that fomo shit.
>>532891984Vanguard is so spoiled for good team perk choice that the 15% melee damage boost that would be a good contender for must-take on some other classes pales in comparison to the spamming boost of cooldown reduction and the utter brokenness that is extremis heals on lethal and above
>>532899046>50% or soRight now it's only about 20% who actually went and finished an op on ruthless.
>>532895896Last update did mention "more will be revealed in july and august" about new content so there might be a hint of new battle pass, but let's not forget they still have "postponed" stuff to deliver from the first one.
>>532896953Yeah, the Phobos helmet looks good and I want it for my Raptors, but I almost expect them to do a 180 on that helmet and they'll put out Mk VIII with the aquila instead. It's completely baseless what I'm posting but we'll be very lucky if they even consider adding a reward at all.
>>532899046Those are also irrelevant stats, it's not active players, it's overall players, 90% aren't even playing the game anymore, we can reasonably know that any active player for a couple of weeks or more has done absolute missions.
siege mode was a disaster and the thread is on life support
>>532911667Imagine, if they didn't waste time on siege mode we could've had at least 3 more operations.
>>532900365wait, there's a new helmet leaked?
>>532906462Ok so this *is* brain da.mge
>>532912202Having gotten the pimple helmet on hard and grinded the weapon skins I wanted in normal
I wish I could go back and bitch slap myself and everyone who wanted siege mode, I would much, MUCH rather just have even two new operations than siege mode which is just so boring at this point
>>532914123>pimple helmetThis was a waste of dev resources to make if I ever saw one.
>I wish I could go back and bitch slap myself and everyone who wanted siege modeI get where you're coming from but it would've amounted to nothing. Saber would've still have released a subpar mode and there's next to nothing we could've done. I mean look at the amount of complaints their mediocre customization system has done and it took them only 6 months or more to realize that and start working on a "solution".
Also, why they didn't just take the Exterminatus mode from the first game and build upon is beyond me, but maybe I'm looking for some common sense among this krokodil-smoking dev team.
Desu since we have been spread so thin and most people itt arent even playing the game anymore it would be useful to create an infographic or pastebin with a basic faq for new players. Otherwise we'll keep having newpeople writing shit like
>neurothrope is glitched, i kept shooting him with lascan while it was at 1% hp and it wouldnt die
Like yesterday, or people asking about vangaurd team perks. Inb4 it will never take off because people will end up arguing about fencing v blocking again
>>532915638A dude was putting together a graphic of recommended prestige perks, but he got like halfway and I havenโt seen him since
i watched a steam reply of me playing the other night while piss drunk and its pretty funny, i look like a normy. it takes me a good 3 seconds to aim an auspex and i kept forgetting i had no ammo
how long would it take to grind the color weapon skins off seige?
>>532927928just play normal 1-5 then quit and restart
no point playing higher levels since it'll take longer
most optimal path is tactical, either bulwark/assault, heavy then sniper
tactical alone will net you most guns, thanks to thunderhammer being on bulwark you can play either and assault isn't punishing in normal 1-5 so you can use either
only heavy and sniper have specific guns that only they can access
When's the balance update?
ive tried playing healbot bulwark but seems like my allies dont know how to click their contested hp back
>>532915638Not a bad idea.
>>532919771Yeah, I was, I didn't abandon the chart. I just haven't gotten around to doing the board for Assault. It's still a WIP but if anyone wants to chip in on what should be the right set of perks for the class then let me know. You can even add some synergies or notes that I'll put for context or something of that kind.
After that more details can be ironed out.
>>532944928as an assault main i would say unyielding oath and adrenaline boost are mandatory. i also use fortitude and practiced aim. i could see how someone might want to use duelist. scrambled targeting is okay, i used it before unyielding oath was patched in. i dont think commendation is good
apo larp bulwark is so based. purple chainsword deals so much damage with the damage on block perk fix
idk if dealing 300 aoe damage on a bock is over powered, every single engagement is awesome
>>532957307>itโs the quick punch guy again
>>532957842quick punch is awesome
>>532965487I think youโre actually the only one still playing
>>532965487The fundamental issues with the game that saber refuse to fix put me off too much to play regularly, my friends haven't even played the game at all for months.
I've done everything worth doing, I'll pop back in for a little whenever new content drops.
I am fortifying this thread.
>>532958206>plants a flag>pushes enemies outside the area of effecti do this a lot too ;_;
>open game first day after getting back from vacation
>queue up
>no party found
>have to cancel the search twice because it wanted me to play against chaos
>get into game
>immediately get hit with a bug that costs me half my health bar (perfect dodge not registering)
>quit in frustration
They really fumbled this game at this point
>>533000102What else is there? I still don't like dark tide because the levels are boring copy pasted and have been forever. They openly lied to players too about how fast we would get content. I've played vermintide to death. Same with payday. I don't care for helldivers.
>>532944928Nice that you're back Brother. I'd say that for Assault these are the best picks imo:
>Unyielding oath - YMMV; you generally don't became invulnerable right as you jump into the air>Adrenaline Boost - mandatory first pick>Duellist - YMMV; it's a good pick but only if you really want to increase your parry window>Fortitude - recommended/mandatory; increasing your overall health will obviously increase your eHP so in total you are more resistant to damage >Scrambled targeting - recommended; especially for siege mode where you're constantly surrounded by minoris or enemies in general>Practiced aim - recommended; obviously for ranged damage>Commendation - not recommended; pointless and needs to be reworked into a completely different perk
>>533003257I mean
If darktide is not it because it has too few missions and the content hasn't been delivered as fast as it was once said to be, then SM2 is really not the game to solve that issue. At least DT has had a few years to resolve the issues it had at the start by now, SM2 is not even on pace to match that.
>>533004058I like the gameplay of sm2 more. When I played dark tide I just wish I was playing vermin.
>>533004272using melee all the time in darktide gets old
>>532945583>>533003459Ok, thanks Brothers. I'll update the chart accordingly and post it today.
>>533000102Connectivity is an issue, but mostly when you've got crossplay turned on. Their biggest sin is the way they limited personalizing our Dudes. I can get the whole "identity" bullshit they are selling, but come one, most of cosmetics could easily be shared between classes. And that's before we even talk about adding more gear.
Outside of that you're pretty spot on when it comes to bugs, because every time they introduce a new patch I shudder to think how many new ones it's going to bring.
I don't even know why they bother with PSTs anymore because not only does it (pointlessly) extend the time between every update but any feedback they might get is lost in the ether. Some of it might be patched in but the majority won't.
>>533024616The reason they do PTS is so that by the time an update hits live, people will already have played everything in it and looked over everything from every angle. That way, when an update finally makes it to live, all the hype will be drained from the most dedicated players! Wait...
>>533024616>>533028021The PTS is to buoy MAUs during stretches between content releases.
>>532944928>>533015971Alright, here's updated chart. There's much room for extra annotations and if there's something requiring change in terms of already existing recommendations then go ahead and let me know.
>>533040182>assault buffs: perk that boosts running attack damage increased to +45%>increased vanguard healing to 45% to keep balance intact>no fixes for block weapons, but to compensate for the bugs they're unable to fix they're giving block users a 50% passive damage resistance>balanced power sword variants: -5% damage>three unusable perks for tactical, sniper, and bulwark replaced with insane metabreaking new ones (they have the default tactical class icon as their icon because the guy making perk icons is still bedridden)>biovore health increased by 35%>zoanthrope beam damage increased>neurothrope health increased by 150% to make it more challenging (they ran out of ideas for how to do that besides making the fight last longer)>not listed in patch notes: tons of bugs, including one that makes gun strikes deal 10% of the damage they're supposed to
>>533040182No PTS? I'm almost impressed.
Then again, they might still do a 180 and put it up there.
>>533040182Also I'm fairly certain what she's referring to is actually that there will be a community update tomorrow that will specify the date when 9.0 releases
Not that 9.0 will release tomorrow
>>533041945>>assault buffsHaha, implying. I can imagine them deciding armor on gunstrike is too strong in threat average, replacing it with armor on jetpack dodge (because for some reason noone is using it), and giving it to heavy instead (to encourage melee heavy builds)
>>532982376Very good brother.
>>532965487I burnt myself out so I'm playing other gaem. Siege was fun, wish it had a bit more arena variety though
>>533039675Updated version. My bad for littering the thread but there were some typos, a few rewrites and a couple of adjustments to the visual side of things.
>>533045552Well, if this is going to be actual update then we're about 12 hours away from finding out. But it would be very out of place for Saber to release a supposedly "big" balance patch without any notice.
should i use the free armor every 30 seconds bulwark team perk? or keep the -50% decay white hp perk. i use heal flag seems like the decay is more useful
>>533055975I'd say stick with your gimmick if it works well for you
>>533051548We've got just the man for the job.
>>533055975Thereโs good arguments for both
3 armor every 30 seconds across the team is pretty strong, but it doesnโt โsaveโ the armor if that makes sense, it just checks every 30 seconds, and if you have full armor, no dice
So if youโre in a fight with no armor for 25 seconds, then get a couple executions and get to full armor, then at exactly 30 seconds you have full armor you get nothing from it, even if you take a hit and lose all that armor at 30.1 seconds
Whereas the -50% saves a lot of health over the course of a game, cuz usually when you take a big hit and lose a lot of HP you get locked in a knockback animation, so by the youโre able to start shooting to get back contested HP itโs usually already started draining, so that extra time helps a lot there
I donโt know if thereโs any real way to figure out which is better mathematically
>>533040182>29th - a community event>30th - a community updateIf this gal, who's often on a power trip, is to be trusted then the event *would* coincide with release of 9.0. Anyway, it'll be clear in a few hours.
>>533054297This is coming along nicely. There should be more infographs similar to this one. Everybody likes infographs.
I am once again asking for your bulwark and vanguard fashions. These fuckers have the worst customization in the game.
even chapter master gets better post release support than this game
>>533081267The key to fashion in this game is to keep it as minimalistic as possible and mostly just use the default armor pieces with a clean-looking exception here and there
Stalker bolt rifle is nice. Really wish bolt sniper was better.
>>533097996White helmet on Fists look so fucking stupid, I donโt what the fuck GW was thinking
Fists look the best if you drop the white and change all the red to black
And change the stupid blue eyes to red
>>533098563Yeah I agree. Fists going codex compliant was a mistake (Dorn knew this).
>>533098563To add on to this they also totally break the rule of 3rds, or the 60-30-10 rule or whatever you wanna call it
Yellow, red, white, black, and blue is too fucking much and clashes too much
Fists should be 60% yellow (dominant color) 30% black (secondary color) and 10% red (accent color)
>>533098563just use the legion pattern then
>>532944928Commendation is trash
Scrambled targeting is meh
Practiced aim, duelist, fortitude, adrenaline boost are all great
Unyielding oath can be good but only for ground pounding builds since most of the time you don't want to be sitting there airborne.
>>533101935I do, but I hate the amount of Fisters I see with white helmets
>>533055975free armor every 30second is better against melee damage but worse against ranged attrition
The contested is most useful for when your slow ass is standing back up after a knockdown but armor can sometimes stop all that damage entirely because any amount of armor prevents all melee damage
its mostly personal preference or how much your teammates already have armor restoration
>>533081267Keep it (mostly) simple. And keep pic related in mind.
>>533111350Autism. Do whatever you want. I intentionally make garish annoying fuckers in ultramarine getup with all the high-tier equipment because it looks stupid and over the top.
>>533114245Well if you know it looks stupid and over the top, thatโs on you
At least youโre not trying to claim otherwise
>>533115771>stupid and over the topnta, but this is war fuckin hammer. in the grim darkness of the 41st millenium there is only dark grimness.
Gee, I wonder how they went about those perks.
>>533116949mfw sister hylia is shitposting with us itt
>>533050661
gifts
md5: 06e5bf83893cd3980df6dad6e54ef28c
๐
Update in 13 minutes lads.
>>533081267>>533117664this is what I normally sport though. the only non-standard pieces are the rogue trader pauldron and the leg piece with a skull decal
>>533081267Bare bones Mk 6 looking armor looks the best on vanguard. I rock Sons of Malice.
>>533118479I also play Marines Malevolent because I'm a blistering asshole.
Patch notes are up:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/247-patch-notes-update-9-0
>>533118696At least they added nice graphic this time.
>>533118696>buff a lot of ranged weapons>except the ones that need it most get the smallest buffs while the already great ones get sizable buffs>"Note: The AoE is not working properly on this perk. This will be fixed in the next patch"jesus h christ
>We are adjusting Datavault UI and internal unlock logic to make it expandable in the future, so adding new entries to it would not affect already given out rewards.
how do you even fuck something that simple up
>>533119107>add aoe to the perk>but the aoe doesn't work>we'll fix it, pinky promisesend help, i'm dying
>>533118696>Updated "Winged fury">doesn't work yetWhy not leave it out for the next patch then? Still, they did buff lot of shit so we'll see how this will work in practice.
Lmao, saber addressed assault haters:
>git gud.
>- Dmitry Grigorenko, Game Director.
>>533119928so basically they work so frantically they have lost control over what features are and are not in the release. The intern changed the perk, the qa noticed it was buggy, the intern didn't manage to fix it on time, but they forgot to roll it back either and they only noticed when they were writing the patch notes.
>>533118696>Fixed several issues Power Sword stance changing during certain animations>The behavior should be very close to pre patch 8. >However, we can't match them 1:1 because some of its behavior was only working because of a bug that we have to fix and because of the cool new little functionality that will be introduced in the next patch.Interesting what "little functionality he's talking about", but good Lord, why some good features in this game have to be a result of bugs?
I mean kudos to them for trying to revert it, but come on... I get that a modder might struggle but they're the ones making the game, it should be piss easy to replicate.
>>533118696>fencing weapons are the fastest with lowest damage>block slowest with highest damage>balanced is actually between the two stat wiseSeems interesting. I hate slow melee weapons though, so I might give up on block.
>>533121205this is just how they initially envisioned weapon balance before adding unique mechanics to blocking weapons. i don't understand why they bring this back, blocking playstyle is hard enough, it doesn't need to be penalized further by making weapons slower.
>>533121205>>533121547I have a personal philosophy to game balance, as someone who has spent too much time modding / tweaking existing mods. Every 1 boon should always be counteracted by exactly 1 malus at a time. If you try to rebalance things in one shot with multiple variables all at once, you are most likely to screw things up and make everyone unhappy.
>>533118696>potentially more rewards from ordealsI wish they were setting it up as a go-to in-game reward system for events.
>>533121205That's a pretty reasonable distinction. At least balance won't be as much of a unwanted child as it has been so far and fencing/block will have their niche.
>datavault entry for the trygon
how did it take this long
>>533121205I really hope this doesn't absolutely ruin block's feeling.
Also
>block is now slow when it is the one weapon type that really wants fast attacks to fit more into their adrenaline window>fencing is entirely designed as a wet noodle parry button with no damage>balanced is still the middle child that no one wants to actually useBalanced should've been made into a mid damage but high speed weapon type instead
>>533120003And yet they made it so assault can have slower CHP drain without needing a bulwark babysitter, which should really help its survivability
>>533124806I can already tell you that a 1 speed chainsword feels like shit to use.
>balance has been given absolutely wild cleave stats across every weapon
huh
>>533125501would be pretty funny if they only changed the meaningless numbers displayed in the ui and forgot to modify the actual weapons code
I guess that answers we're not getting any meaningful rewards this time.
I'd like to get my helmets Saber. Thank you very much.
>>533125978They most certainly did not, the block chainsword is pretty rough for speed now. Haven't tested the rest of the weapons except balance chainsword yet though.
On the other hand, it has an insane damage stat and ground pound damage is now no longer as dependent on weapon type
So, with just the precision strike perk (and knowledge of the enemy, not sure if that has an impact), you can do this shit
Unfortunately I always liked the dodge leaning assault so this doesn't really do much for me personally, but for those that like to goomba stomp that has never been more powerful
>>533125501>1 speed>1 cleaveWhat the fuck
At least balanced gets a better way to deal with getting swarmed by minoris now i guess assuming their weapon even has an animation to hit that many
This is a dark day for block knife enjoyers, the fencing knife was always dog shit because itโs speed was so low you couldnโt maintain a combo while changing the direction of your attacks, the most important thing for keeping minoris off of you and the main pain point of the knife. Does the increased damage even hit any break points? I guess itโs going to hit bosses harder with shadow stab now but damn the speed is disgusting.
>>533118696Lol there's even less reason to use block now
Blocktrannies taking a big L
>>533125501what's cleave for?
>>533130126how many dudes you can hit per swing and deal damage to
>>533128423Knife is actually fine from initial testing. Speed 4 is still usable, and the extra cleave should be pretty big against tzaangors.
Chainsword feels a lot worse on the other hand, and I dread how the power sword will feel now.
Everyone will use Balance now, based Straban forcing everyone to fall in line.
OK hear me out.
Block weapons are actually better now, because the base damage increase significantly decreased the ttk.
>>533131142Yes and I'll edit some clips together to show you that they still fuck.
>QM keeps putting me with a pair of french idiots doing inferno no matter what
>the pair have somehow concluded that I'm the bad one and are continuously kicking me whenever the game forces me back into their squad
People really have stopped playing at this point huh
>>533131229Keep coping
Feel free to die on the Block hill because no one will
>>533130294Is it fast enough to change directions between the wide slashes?
>>533131142mfw i only used blockhammer anyway so i don't care about the speed or the ground pound adjustment
>>533131616The hammers heavy feels very good now. Light is still trash but it was never gonna be good without heavy stun.
>>533131535Wdym?
>>533131767The fencing knife used to be too slow to light heavy light (quick slash into the two wide cleaving slashing) while changing the direction of the attacks, like cleaving left then cleaving to the right, itโs slow speed would cause the combo to drop during the direction change. Can the โnewโ block knife change direction mid combo or is it too slow?
>>533130849It'll depend on the weapon
Block knife gained extra cleave instead of more damage from the speed loss so single target TTK reduced, but it still feels basically the same
Chainsword meanwhile is all up to if it has any new break points, otherwise it'll be a lot less powerful
Same with power sword, the reduction to speed 1 is going to be a big hit even if the damage stat has jumped all the way to 17
Fist and hammer are probably just better right? I don't think heavy attack charge time is increased by the speed stat so they effectively just got damage buffs, they'll smash one-shots even harder now
>>533131535I noticed no new jank when trying it so far, still feels the same to control but just a tiny tad slower.
>>533131374Block weapons are back down to 3 bugs affecting them, if the speed loss is made up for by the increased damage then the type is going to be more powerful now than it has been since 8.0.
Fencing have the lowest damage means you'll be kicked out of games in Absolute and Hard siege mode since you won't be killing anything in melee with like 10-12 damage and zero cleave.
>>533132103*will* be kicked? you haven't been kicking fencing noobs for 2 updates? lmao poser!
>>533132103>fake headcanon fantasies to cope about Block getting the shaftSad
Block's value will be determined entirely by how well it can one shot majoris still and balanced can only be good if the mega cleave can legitimately make up for not being able to reliably parry minoris surrounding them
Fencing will still be the reliable gunstriker dude but now way more annoying to play otherwise as just swinging your weapon normally is probably not even worth it half the time as it hits a random gaunt instead of the warrior
>>533132636Never seen Fencing players kicked but I've been in a couple of Hard siege mode games where Block users were votekicked out before Wave 5.
This time however the lowest damage and no cleave means Fencing players will get kicked since they're not killing shit with those weapons.
Block is slow but still has the highest damage. Everyone else will fall into Balance.
>>533132636Are you one of the kids who rage quit after I refuse your 9th vote kick on the third guy? There are two of you autists who Seem to play 24 hours a day. Can you also stop dying please. Thanks, my block list is full.
People who use Fencing don't play melee anyway, they're the ones with low melee scores because they just execute spam and use the full animation invulnerability
>>533133154>what is a meme
5 seconds reading through this general on any given day and you can understand why this game has a dead player count. Extremely autistic ragepig purists ruin every game they touch. 40K fans are among the absolute worst. I get it, games are your life. It's all you have. I'm sorry for that but it's not my problem.
Went into siege normal mode to test the new assault with block chainsword, since I'm more likely to be doing that difficulty in siege than hard
You can nuke half a wave as it spawns, instantly killing majoris enemies, and get your jump charge back
Plus chainsword light swings kill tzaangors in one hit there
>>533132990>Fencing players will get kicked since they're not killing shit with those weaponsBulwark will still pop shock grenades everywhere
Still very annoying that the dude who blocks with a giant shield is actually best with the non block weapon
>>533133765Nah, if they don't switch to Balanced weapons they too will get kicked since they already do the least damage out of all the classes.
Using Block is still retarded but Fencing is a far worse option now.
Has the block bug causing blocking not to apply the debuff to the enemy been fixed?
>>533134543It has, see patch notes
So block weapons compared to 8.0 have basically just seen a massive improvement
New skins might be really good, but that's just going off of names in descriptions.
Also that Xenophase blade.
>>533131959https://youtu.be/uH1YpMCrZ0k?feature=shared
>>533134829what does heroic mean? new champion skin?
>>533134829>xenophase blade for my bulwarkFuck yeah
Reminder that you can't kick anybody out of a party without your friend voting along with you, so all of these posts are roleplaying since nobody here has a friend.
>>533135462It's just the name of a skin, like 'Survivor's Helmet' etc. I don't think these are going to be tied to any champion skin.
They'll be unlockable either through ordeals points or some conditional task as it was the case for that helmet I mentioned.
>>533134829>combi bolterWhat did they mean by this
Specifically a skin for the grenade launcher bolt rifle? Combi weapons aren't in the game currently.
>>533136049The GL bolter is a combibolter variant
Needs a melta, plasma and flamer version though
>>533134152>Balanced>get surrounded by eighty hormagaunts>permanently staggered out of the parry
Balanced Power Fist having 12+ cleave seems worth trying out a bit. Cleave caps were very noticeable on the artificer block one when you threw a charged up thrust into a big clump of dudes in Siege.
>>533137264Yeah. Cleave is very powerful to have on the powerfist
Block will and was always a fucking meme. Nothing beat a gunstrike.
>>533137264Fencing power fist also has enough strength now to reach the same breakpoints as the old block one. But that would mean taking overcharge on a fencing weapon instead of armor on gunstrike so what's the point?
Yeah jesus christ. Balance weapons seem the way to go unless new block damage is enough to meet some important breakpoint. But balance all seem to have gotten their cleave and speed more than doubled while also buffing the shit out of their damage.
>>533143689>>533143689I'm sure they do great in 1v1's like they did before. But nearly all block weapons have had their group dps kneecapped. Where as balanced have been buffed to high hell and some fencing are straight better than before like fencing power sword.
>>533144250I think the only one that has worse cleave is the powerfist.
>>533134829>05>heroicIt kinda looks like it that is going to be a new level of weapons that they will introduce. Right now we have 4: Standard, Master-Crafted, Artificer, Relic. So the 5th could be called 'Heroic'.
>>533145181Power fist lost cleave, power sword lost cleave unless you were using the purple block one in which case it's the same, chainsword and thunder hammer are the same and the knife actually traded some speed for cleave.
But balance weapons just have so much fucking cleave and speed now. Speed is whatever on power fist I think it helps with chaining to the instant back fist for dealing with groups but the cleave makes it way more reliable at actually hitting the majoris I'm aiming for in a group.
>>533126786I'm able to one shot warriors with balanced power fist and precision and no finisher buff. Uncharged ground pound. I really think it's the way to go now.
>>533145630Yeah. The powerfist relic cleave was actually something I liked, but it was very niche.
>>533143689So one issue I had during testing with power sword and chainsword was that they were so slow that I had to interrupt my attacks way too soon in order to block damage. In theory, the damage is huge, but in practice you're hardly going to have the time and space to get the attacks out when fighting against groups. Only applies for those two though, the other three weapons are basically unaffected (which is good, because I REALLY like knife).
>>533146837Now if the explosion wasn't bugged it wouldn't be a big issue, but the weapons themselves will still do increased stagger so don't be afraid of just swinging. At this point I'm starting to feel they don't want to admit that the block explosion was ever a feature.
>>533149312Yeah it's cool and all but will it help me reach new breakpoints?
>>533149518Maybe on bulwark. Going to test it right now. The reduced cleave might be a problem tho.
So do the Assault perks make him better?
>>533149675Oh yeah. I was gonna ask someone if balanced can hit the one shot breakpoint on bulwark with less perks. But block should totally hit it now. Guess it's another shitty patch for assault that actually buffs bulwark. Again.
>>533149994Maybe but retribution should have been reworked not removed. The biggest change is ground pound damage being normalized. Best change so far.
Also, block chainsword on extremis. That terminator didn't stand a chance.
https://youtu.be/lpdk_kdooPU?feature=shared
>>533150245bulwark boomers can't stop winning
>>533145548It's going to be a red-coded tier. Mark my words. The real question is what could they possibly do for each weapon in that ultimate tier?
>We heard your feedback regarding the Assault class being too weak and we agree, but to a point. The amount of effort it takes to play it right doesn't outweigh the benefits, which shouldn't be the case. However, the Assault class can one shot most of the enemies on hardest difficulty, it is already very strong against Tyranids, yet against Chaos it struggles a lot. So we think that the problem isn't in the Assault kit itself, it's the Chaos army composition and that will be changed soon.
Do the devs even play their own game? A fully charged ground pound does not "one shot" most enemies, not even warriors are one shotted by it so what the fuck are they even smoking.
>>5331528261 more mastery point, thatll fix the weapons.
>>533134829>xenophase bladeI AM GOING TO CUM
>>533152874They did say they're adding more changes to him next patch. But the biggest change so far is ground pound damage being normalized. Too bad all the ground pound damage perks with exception to precision strike are still garbagio
Also ground pound can absolutely 1 shot every enemy, esp now that parry bonus actually work now.
>>533152874There are builds that at least claim to be able to do it, I haven't played them because dodge build is much cooler but it should be possible.
The funnier part is that this means that a conditional one-shot on a small group every 40 seconds is considered very strong by them, when you then have bulwark's 5 second cooldown parry and tactical doing auspex shenanigans on basic melee actions.
Old assault one shot setup lets block powerfist level 2 charge then instant back fist to put warriors into execute range. Balanced can't. So that's pretty good. Although I am pretty digging the ability to one shot with balanced while still having massive cleave and actual parries.
>>533150245Reporting back from
>>533149675Bulwark can now one shot majoris without any buffs with block power fist. I'll try balanced in a bit, I want to see is block knife on sniper is agony now.
>>533153161Yeah by using block and getting the two charges. What if you're running balanced or fencing?
>>533154106you could do it even before the block big changes, but only with block thunder hammer
>>533154106So there was actually an old breakpoint that allowed you to 1 shot warriors with the fencing hammer. It was removed because tyrannid slayer was removed. Now that they have higher base damage it is possible that we have a new breakpoint now. Still needs testing
>>533154106Balanced power fist can put warriors into execute with precision ground pound.
You can level 2 charge and instant backfist with balanced against rubrics but not warriors. Balanced level 2 charge will also one shot enlightened tznaggers
>>533154307It's a conditional one shot and they make it sound like every single ground pound with any weapon is one shotting anything. They're also making it sound like assault is really good somehow when every other class is much better than him. Name a single thing that assault does better than any other class and the answer would be nothing.
>>533155220he's the fastest boi
>>533155717Vanguard with the right perks has more mobility AND gets both armor sections back on top of a large invulnerability window whenever he uses his grapple.
Assault just gets charge back depending on how many kills he gets per use. Someone lobbed a grenade and killed most of the gaunts? 30% charge refund.
>>533155220It's as much as a conditional one shot as any. It's just factual that he has the ability to 1 shot majoris and even extremis. Doesn't really mean the rest of his class is good.
bolt sniper is still terrible
>>533156358Tell that to sabre, they think assault is fine because he can one shot enemies.
Is there some new fucking glitch with assault's jet pack? I got knocked back by a helbrute then when I got up I tried three times to take to the skies while my character is walking forward and just does nothing.
Yeah OK balanced thunderhammer can 1 shot warriors now with diligence /pride and duty. Hurray
Why shouldn't the slow weapon have the most cleave? Block and Balance should swap that stat if they want to go down this route.
>>533156752They aren't done with his perk changes though and since they actually normalized ground pound damage and make HoW apply on any jetpack usage I think they're aware of the many of his problems now.
I swear Tzeentch is the one handling the updates and he's just fucking with Assault players now.
>>533158864Lol why did they even change the perk description when it isn't functional? Also I've heard it only works with the thunderhammer because it's a bulwark perk, but I haven't tested it yet.
>>533155116So you can level 2 instant back fist with balanced to kill rubrics, you need block to do it against warriors. Balanced does the combo a few frames faster. Both of them can one shot majoris with precision ground pound.
The speed stat is still pretty whatever for powerfist. So it's whether or not you want better crowd control with balanced with its faster combo charge attacks and higher cleave or better 1v1 from block with it's ability to kill warriors faster and probably hit some one shot breakpoints on extremis that balanced can't. Like I know old block fist was pretty close to one shotting thropes before I'm 100% sure it can do it now but I don't have the training arena mod set up to check.
>>533159032most likely due to this
>>533120312
>>533159209Seems like they need to work on their communication then. The quality of their past few patches suggest they have a structural problem as well as a manpower one.
>>5331599707/10 no ABR buffs, adrenaline surge explosion fix, and melee chp fix.
>>533159970meh, it's not that bad. It'd be a stretch to say they are slowly learning, but it's a step in the right direction in some way.
What is cool is the sneak peek into tomorrow's community update (not that we didn't know about it already)
>>533160187Why did they not buff the heavy bolt rifle at all either? It's fucking garbage.
>>533152826max stats
max mastery
bright pink fluorescent paint
>Speed reduced to such a retarded degree that Block and Fencing are now worthless in terms of actual melee combat
90% bonus damage on Block doesn't fucking mean anything when Balanced can swing five times in the same attack window, what the fuck.
>>533158565No, they're basically done with the changes to assault. They don't think it's bad, just bad against chaos, and chaos is being changed later (I assume it's the chaos spawn that's coming from the leaks). So yeah, they think the class is basically equivalent of all the other classes.
>>533161753>So yeah, they think the class is basically equivalent of all the other classes.lol
So, is balanced king now ?
>>533163275Yeah, it's not even close. Disregarding it having barely negligible losses in speed compared to fencing, and barely being -2 beneath block, the cleave stat being pumped to +10 across the board means all your AOE attacks now just nuke everything around you. None of this shit where your Power Fist gets cockblocked when targeting the Thousand Sun behind a horde of Tzaangors, you just punch through and liquify everything.
Oh no, have they ruined the game again?
>>533163275I think it definitely has a place now. Block power fist got some new breakpoints which help it against nids but it didn't really need help against nids already. Balanced can hit its old breakpoints and more now.
Iโve been saying this game needs this shit since day fucking 1
From learned hitstun stagger resistance was necessary back in DS3
But I guess better late than never
>>533152874If the devs actually played their game, bots would've received a look at at the very least, or downright rework 5 updates ago
>>533152874>Do the devs even play their own game?Clearly not
So why did it take them this long to add the siege and trygon achievements? Really don't understand that these weren't there when the map and mode was added
>>533163275Made Block obsolete, only contrarians will use it now
Fencing's damage is too low to bother with in higher difficulty
They will never make Block a little faster or give Fencing some damage back since it'll negate all of their updates
>>533168008power fist and thunder hammer are still best as block
and i am finding block knife to be usable still
block chain sword and power sword are completely unusable tho
>>533169385>power fist and thunder hammer are still best as blocknot with the cleave changes they're not. 10+ cleave is broken on any form of AOE melee. you can decimate entire hordes with a single punch of a power fist, the block version can't do this. balanced was also buffed to the old break points of block.
>>533161910Stop laughing, they're serious
chainsword = balance
knife = balance
fist = block, you're going to charge anyway and don't need speed
sword = fencing unironically
thunderhammer = block, same with fist
fencing players should move to balance
charged melee should always use block since you don't need speed and you don't need cleave
fencing power sword is still the best for bulwark but for assault fuck no, use balance chainsword
everything else is cope
>>533172496muh shadow stab damage tho
Good to see the lictor quicktime bug is back
>no cleave
>no speed
>will get raped by a couple dozen Minoris shitters and a dozen Majoris all bearing down on them
Block BTFO
All heavy bolters should get accuracy 4 while the Accuracy based heavy bolter gets 6 instead.
>>533172749There used to be a lictor quicktime bug? t. day one player
>>533173718Giving the HB more accuracy is useless, if every GB gets 4 accuracy then the accuracy version is redundant even if it has 9-10 accuracy.
>>533172496>charged melee should always use block since [...] you don't need cleaveWhat did he mean by that?
>>533174425Then how would you change it?
Heroic sounds like a new weapon tier, GLbros we're back
>>533134829>xenophase blade>muh dickDamn, these Russkies sure know how to tease their playerbase. I hope they go hard on some ancient xeno tech skins for all weapons. Deathwatch style.
>>533176713I fucking hope so dude. s
>you now need 3-4 gunstrikes to put a Majoris on red with Fencing
LMAO
>>533176713seems like it
why is it tier and not rarity tho
>>533180664>tier not rarityuuuuuuuuuhhhhhhhhhhhhhhhh
Is there any other reference to tier and not rarity?
>>533180846I don't think so, maybe saber just forgor their own terminology (very likely)
>>533134829It also looks like we will be getting a new game mode - Stratagem Mode, with customizable 'conditions'.
Supposedly we will be getting another unlock tree with skins for these Heroic-tier weapons which we'll be able get using yet another currency called 'Accolades'.
marksman carbine and regular bolt rifle are amazing now. the ammo marksman variant is a lot, but i think the damage is better
>>533181756>mutatorsCool. Hope we get to pick and choose them and theyre not random.
>>533182080you WILL take that +500% majoris HP increase for a whole week and you WILL like it
>>533181897Damage is almost always better imo. The stalker bolt rifle with 2.3 headshot modifier is straight up busted.
>>533098563I love it, white goes great with yellow. Considering switching my company to green or black, but for now I'm staying with the 1st for more white.
I do use red eyes tho, goes better with the white.
>>533118696I appreciate the bolt rifle buff, but now the auto bolt has the lowest ammo cap out of the ammo bolter variants.
i dont know what to play now that they ruined block chainsword. seems like the brainless ground pound a majoris every 30 seconds is the intended way to play. then your alternative is to play the dumb jetpack dodge and shoot build. melee combat is ass without the block buff, but now all the block weapons are unbearably slow
>fucking faggot who can barely play the game picks the geneseed
I'm fucking sick of those niggers
>>533184409Use the balanced fist.
>>533182963white does not look good with yellow, you dont want analogous colors
how the fuck do people get to p4 without realising you can clear wounds when you overheal on kits
Mods' meltdown in their discord chamber after hearing some critical opinions on the game is just gold.
>>533158864the description in game says 30 second cooldown
>Block is DOA
KEK BASED
Blockniggers get the rope
Is it just me or did they go and tweak the bots to be even dumber this patch? I keep turning around and seeing them roll spamming in a corner somewhere when enemies are anywhere near them
>>533189785Fencing got shot out back too bro, it does 0 damage now
balancedGODS run the game now, just as they always secretly have
>>533188884Looks good to me, although I might change the trim color.
I wish Salamanders and Dark Angels used white helmets for their vets.
>>533190395S T R A B A N is the real way the game was meant to be played
>>533191076White and yellow are just not complementary colors, it will never look good
Pale yellow and white can look warm and inviting in a home, like a living room, but that is not something you want on a bio-engineered killing machine
>>533189314you can't say that and not post it
>>533191603Just said it looks good to me, so... never say never?
I particularly like how they look when you get covered in gore after an execution.
if one were to just read the community discussion around this game, you'd think it was a sword-fighting Souls-clone and not a third-person shooter. Reminder that the guy who sipmly shoots everything in the fucking face is going to do 3-4x more damage than the sperg who is obsessing over swing timers and his precious little combos.
>>533193543This. Gun characters are the damage dealers, bulwark is there to stand in front of you to bait some of the horde and assault can clear hordes with a proper slam or ranged fist build.
>>533192461that means you have bad taste and are objectively stupid when it comes to design
>>533193543This is true, I don't really use melee with my vanguard and stick to the bolter carbine and do damage out the wazoo point blank. Shooting and melta bombs. Zipping around blowing shit up.
>>533193543wish devs would finally add gunstrike damage into end screen so it retards like you finally shut up
>>533194827If they were to add it, it'd go in the Ranged category or it'd get its own category, so that would not exactly do anything to make melee look better.
>>533194827how many gun strikes does it take to kill a majoris?
>>533194827>gets a gunstrike off a perfect dodge from 10 ft away What now meleetard
Even with the extra exp, siege still seems crappy for leveling up a class
>>533193543Apparently there is nothing left to talk about except fencing vs. block, with slight variations on the same posts. It creates the warped perception that the optimal way to play is somehow to duel everything to death one at a time. Ironically, they are obsessed with optimizing suboptimal behavior. They want to narrow down precisely the best way to melee, when melee itself is, generally speaking, supposed to be the backup playstyle (except for the two melee classes).
They are debating, essentially, what is the best type of knife to bring to a gunfight.
>>533194331Sure, whatever you say.
>>533196123my powerfist can hit from that range, still melee
>>533196346>the backup playstyle>(except for the two melee classes)you are a goober. the infinite ammo perks are mandatory. you obviously are not intended to roll around from every enemy
yep
md5: 34f328618729df3bb6740a7c0ba475e0
๐
>>533189314>>533191932It's gonna be really making long story short but here it is:
>smaller youtuber guy has an account on Saber discord >he goes on to talk about how Saber takes their precious time to release content and how buggy the state of released patches is (i.e. Winged Fury working but not working)>bunch of regulars go into the offensive"leave the multi-million company" mode >they claiming "devs need time to polish said content" and suggest that he should make a game himself in order to express critical opinions>some time after the youtuber mentions how SM1 had Chaos invasion and suggests the first one had more soul and content>"but it was different GW then", "well I never played the first one but I love SM2 for the gameplay and graphics">some back and forth on why graphics =/= gameplay>a mod starts to chew the guy claiming he's "negative motherfucker" for saying the above>after piling on some more on the youtuber and with him returning some of the shitflinging people cry to the mods calling him rude>mods ban the guy>a 'heated' discussion ensues on how much dickriding the community there is doing and mods go on the defensive saying that people sometimes indeed "get overzealous" but it's their right>meanwhile the youtuber streams the whole shitshow in the chat after getting the ban taking a piss at the state of this discord serverI mean he's a smaller channel but I can't say he doesn't make some good points about content being drip fed or how PTS are used to prolong the time between each release (9.0 not included in this I guess). I personally don't like the amount of sycophants out there but just this once it was worth it. And it was a sight to behold when discussion deteriorated to the point where mods were inches away from banning people left and right only for them to finally give up. No worries though I'm sure it's all back to normal!
>>533197294lmao I think I know the youtuber you're talking about, also yeah that discord is a massive circlejerk
>>533197294Eh, a lot of those twat-waffles are desperately seeking attention and monetization while not realizing just how niche this shit is. Way too many modders want to actually work in the gaming industry but are too insufferable to work with.
>>533197294>mfw I saw this shit unfold liveSeeing this shit get set on fire was glorious.
I really wish the Dark Angels chestpiece included the cloth for everybody. I get that they want to maintain the class silhouettes and give each one an exclusive gear slot, but it's impossible to portray a Deathwing DA unless it's a Bulwark. And Caliban Green cloth is still the wrong color, several patches later.
I was out of the loop for a while. When did the Dude Wall get an upgrade? Did we hire somebody or something?
>>533196346The only discussion left is balance and block now, fencing is out of the picture because of its low damage
Block is only good for power fist and thunder hammer cuz it can one-shot with charge attacks
Balance for everything else
Fencing is for if you just want baby-mode parries cuz youโre not good enough for balance I guess
>>533202440block knife is still the best. block is still mandatory for assault since it works so well with ground pound.
>>533202440Nah, Block is useless
Cope all you want, Balanced is where it's at now
>blockshitters still trying to latch on to balancegods
>>533203626>>533203778block is still the only tool that lets you cut through enemies. with balanced will you get backed up into corners farming gunstrikes just like fencers did before the patch
mfw
md5: 17a28cfbd838b34b0fdd0d0ca85c962b
๐
>1 speed
>>533204013You know you don't have to do gunstrikes, right? You can just keep swinging.
>>533204013It has -2 speed from the fencing version and -2 damage from the block version and can cleave through multiple enemies
It basically is the block version without the gay explosions
>new balanced fist dash attack now pastes minoris instead of knocking them down for a gunstrike
I mean, it's fucking demolishing these gaunts but i feel that one is going to suck in some situations
>fenceshitters trying to pretend they were on the side of balancedGODS all along
We donโt want you, we donโt need you
If you didnโt use balanced before the patch youโre not allowed to use it now, fuck off back to your easy mode parry
>>533206147Go away you shitposting schizo.
>>533204953you'll die if you dont play defensively and you can only gunstrike enemies that attack you. with block you can take your stacks and direct the damage anywhere. the playstyle is way different
>>533205080i dont mean cleave. im talking about when you are surrounded by 6 bonesword warriors
>>533206460>you'll die if you dont play defensivelyOr you use your gun AND melee weapon together instead of getting hung up on only using one at a time. You have an entire suite of weaponry at your disposal, use it.
>Every single block webm posted here involves someone trying to bait attacks
>But other weapons are defensive
>>533195523Depends on which side arm and what type.
>>533202440Block chainsword and power sword still fucks though. The speed being atrocious is completely offset by the ridiculous breakpoint changes.
>>533206967>every single fencing webm-Oh right, no one posts fencing clips here because theyโre too embarrassed lol
>>533180664>>533181756I wonder how many more years its going to take for them to add this
>muh damage
>muh breakpoints
Keep coping Blockshitters
>>533207413Genuinely what does fencing have if not damage or breakpoints
Ease of use?
Definitely going to have to play around with the perks of balanced weapons to for minoris stomping but shit is fun right now, genuinely feels like i can wade into a horde and start dicing/pulping them instead of having to constantly make space in order to not eat shit and die
>>533206634they are immune to ranged damage you goof
>>533204013>12 Cleave>Damage buffed to pre-9 Block tier>Faster speed than Block usually by 6-8 points>Somehow can't fuck clusters of enemies>Somehow isn't THE KING of fucking clusters of enemies now
>>533209932>>Somehow isn't THE KING of fucking clusters of enemies nowDepends on the weapon
Shit like fist is mega strong at creaming hordes of gaunts, ironically something like the chainsword feels somewhat worse though it might be build reliant.
>>533201207Og dude wall resigned. A polack stepped in and does it for free.
>>533209932how does all that damage and cleave help vs enemies that are immune to damage and are in your face and you are in danger of getting a stream of red attacks? you are totally missing my point and have probably never used a block weapon because you do not know what its like to have infinite STAGGER on your melee weapon for 2 seconds and what you can do with that.
being forced to play balanced after the patch, its really not that bad. i guess im just good at the game. the bolt weapons i use are better now, except sniper that is the same. i found one new break point with the damage sniper, with the 20% damage when you stand still AND the 10% head shot damage team perk then when you clock you will pop the head of ranged majoris instead of just putting them in execute
>another fucking lobby where the dude started a queue then goes afk or is playing dress up sim
STOP WASTING MY TIME YOU FAGGOTS
>>533215192I want to make fun of you but that shit is infuriating.
i cant wait to try out the winged fury perk next patch. the armor on gunstrike is good but im so good at the game i dont use it much
since when do raveners leave acid trails?
>>533215902Gunstrike Assault is obsolete along with jetpack dodge shittery
It's all ground pound spam now and Winged Fury dash attacks
The IQ of these players do not seem to be going up.
>>533216049i definately wouldnt use it on chainsword. a double damage attack that deals 0.5x damage is shit
>>533216610But they equalized ground pound damage across all melee weapons anon
Also, you're a shit if you take the -50% slower contested health perk over 7 kills for a free Melta bomb
On bulwark should i give up the 15% ranged resist and extra light slash for the bonus majoris and minoris damage? It feels like that's the correct play but i like the extra light slash
>>533218026Balance PS is shit for Bulwark, Fencing is still best.
>>533218152i reject that, there will be some build where each gigantic swing can one shot a minoris and then i can switch shock fields out for armor on non execute gunstrikes (not that i even get a gunstrike on a majoris that isn't an execute with intimidating aura)
Lukewarm take: It is fine for there to be super slow Block weapons as long as there are more variants of every weapon with medium-speed Block weapons too. If they want to be spreadsheet developers then diversifying this way allows for a chance they will hit upon something gold by accident and then the playerbase will find it.
Hot take: Block weapons as-is should be allowed to counter all unblockables, meaning all melee orange indicators will now turn blue. Obviously ranged attacks remain the same.
>>533216889assault is a walking melta bomb
he doesnt need more damage he needs a way to not die
>>533216816im talking about the sprint attack damage.
>>533216889you are shit if you are melta bomb cheesing
>>533218848Block weapons being so slow means that rev-cancel block chainsword is basically mandatory now, it was barely faster than light-light-shoulder bash before but now itโs noticeable faster to do rev cancel-shoulder bash
>veteran white helmets don't go well with certain colors!
>the important guys stand out too much!
Whatโs the best shade of red for Blood Angels now? Iโm torn between Blood Angels Red, Angron Red, Wazdakka Red.
>>533220883I go with Angron Red, Mephiston is too shiny for me. They are the same color but Angron has the flat matte material finish.
>>533220730Itโs funny how we a civilization figured out around 100 years ago that putting bright distinctive colors or shapes on your command units is a bad idea
modern day officers even trade their shiny officer pins for matte black ones when in a combat theater
>>533210628Fisting. Block is still king.
>>533220730Anon its nothing about standing out too much its about looking gauche and tacky
Even the posh medieval coat of arms and clothing still generally had the good sense to stick to color theory when they could
>>533222610Damn bro you did almost as much damage as I do with a fencing power sword.
instigator is awesome
marksman carbine is awesome
and bolt sniper is awesome
>>533223125>marksman carbine is awesomeno
>>533223480>Using a shitty chatbot to argue color theory in regards to 8 foot tall walking weapons platforms who only care about immediate readability in combat
>>533224009on sniper it is. idk if you are trying to use it on some other gay class
>>533224392So whatโs your source then that white and yellow actually look good together besides โuh it looks fine to meโ
>>533222281Sensible tacticool aesthetics are the exact opposite of 40k's art design. They are not soldiers, they are knights. Most Astartes would outright reject the idea of trying to conceal themselves or employing camouflage. The colors and heraldry all have some kind of in-universe quasi-religious significance, and are part of placating the suit's machine spirit.
The Raptors are the chapter for people who like realistic soldier aesthetics on a space marine. They don't wear ornate decorations, they use camo, have a lot of pouches and shit all over their gear, etc.
>>533224917That argument Iโm fine with
Iโm totally okay with the โyeah they know painting a bright color on a command unit is a bad idea but they do it anyway cuz it looks coolโ
Iโm just saying that picking WHITE and YELLOW is a particular bad color combination and that Fists should use a different color
>>533224657It's not about looking good you metrosexual retard, it's about readability.
White helm for a codex chapter tells everyone in all 360 degrees that the guy they're looking at knows his shit.
>>533225151I don't like the Fists color scheme either but it's one of those things that's far too late to change now. I'm fine with bold yellow armor, somebody has to have it it's a primary color, but GW should have made black their secondary color. Not ketchup red, but the 90s were a wild time.
>>533225245So Iโm gonna completely level with you
Unlike you, I was actually in the infantry for 5 years, and never once in my fucking entire career, in any field op or training exercise or anything, did I need to look around at peopleโs helmets to try and find out where the fuck my squad leader or LT was at
You have a radio, youโre usually in some sort of set defense or formation where you should know how everyone is positioned, and if all else fails you can just go โhey where the fuck is the LTโ to the nearest dickbag
Modern battlefield units havenโt used or needed visually identifiable command gear for 100 fucking years because 1: itโs a bad idea because when the enemy figures out โwhite helmet means officerโ they tend to target that guy first, and 2: only civilians think that shit is necessary or beneficial, which is what you are
Itโs in 40K solely because it looks cool and it gives you a cool way to paint your dudes
>>533222281You don't deserve to command if you aren't the best of the best, that includes your survivability skills, NPC outta the way, the MC is here.
>>533224917>they are knightsAnd knights still knew how to look stylish when they weren't openly flaunting their wealth
Also i disagree, they're every professional soldier from the phalanx spearman all the way to the modern green beret. The crusading knight takes the lead but they're all important. Besides, the helmet differences showing rank and specialties is fine but even if they were medieval knight chapterhouses each one would have a different standard, what is white helmets for the blue ultramarines could easily be sky blue, violet, or green helmets for the yellow fists.
>>533226558>gets lascannonโd in the head by a mekboy from across the battlefield Bettaโ luck next time โumie
>>533226804The Codex Astartes stipulates white helmets for veterans, that's why. Pre-Heresy, everybody did whatever they wanted for heraldry and everybody's markings meant something different, there was very little uniformity between the legions. Imperial Fists used mostly black. After the Codex Astartes, the meaning of these colors became standardized. So even though red and white helmets don't look particularly cool with yellow armor, that's what the Fists use, since they are a very strict Codex-compliant chapter. In fact, they are probably the most strict about it, other than the Ultramarines. The Ultramarines do look good with red and white helmets, since they wrote the Codex, and fuck everybody else.
>>533226085*paints my helmet white*
The Fists willingly look like dork dumbasses to prove how much they respect following the rules. Which is a very Fists way of doing business.
>>53322608540k rides the 19th century idea of every army needs to be visually distinct to keep track of what's going on, they still have banner carriers, and most Imperial forces rock parade colors 24/7.
>>533227628>Codex AstartesOh well if fucking gorillaman says its how you should do it then everyone should
never mind that rowboat guillermo has blue marines that makes white aesthetic
dumb nerds trying to gatekeep other chapters from being stylish with their stupid rules
>>533228898I agree, but that guy was saying that itโs still an important concept on a modern battlefield, and itโs not
>>533227628>So even though red and white helmets don't look particularly cool with yellow armorDude red is literally a contrast color of yellow. Hot rod red and yellow is a classic color combination.
>>533229313It's true that robo girlyman is doing fashion crimes against the other chapters with his bitchy passive-aggressive rules about dress up. He knows exactly what he's doing by forcing some chapters to look like idiots. But the Fists ultimately agree to be as compliant as they are, other chapters told Girlyman to fuck off and continued to play dress up however they wanted. I think GW should have made the Fists also do that, but instead they wrote the Fists as absolutely loving the Codex Astartes and slavishly following it.
>>533229745Which is why I still just dress my Fists like this
>>533215902It works on the thunderhammer atm
>>533230390Why don't we have this armour again?
>>533231073games workshop doesnt sell this mini
>>533230390Nothing wrong with that, it's a kino color scheme. I like the Champion tactical skin because they had enough sense to make its secondary accent color black.
>>533231073Because SM2 is a vehicle for selling Primaris minis, first and foremost. If you were to ask a GW exec the game's purpose, that's the answer they'd give you. The fanbase has had to hound Saber to get old Astartes gear, we're lucky we got the Mk. 8 helmet.
>>533231338>>533231378I just want the Istvan 5 armour
>>533231378The suits should probably realize angry face grilles just sell better.
>>533231073Because it was used ten thousand years ago and most of it was blown the fuck up during the Heresy.
>>533231493>The suits should probably realize angry face grilles just sell better.I'm quite partial to beakies and the scowling mk 7's. Very distinct.
>>533231493I don't know what GW's doing and I don't think they do either
is their employees owning slaves a frequently encountered problem for them?
>>533232995They have shops in Asia. It's still really prominent out that way.
>>533227083Warboss/nob would kill that mek for depriving him of a possibly good fight.
If you just assume every decision in the context of 90% of combat being orks or ramshackle rebellions every astartes decision makes sense.
GW HQ
md5: bfc59bbe8b1c579d825e8bf7b14eb06d
๐
>>533233298>trust us, nobody hates slavery more than us>we're sure you all know how strong our moral compass and passion for our games are
>>533234391I'm not saying they don't do wage slavery but they don't want people actually owning others on paper. It makes them look bad.
>>533234456Nta but
>my slavery is better than yours because I have no documents to prove they're slavesKind of based
>>533234514>rest assured, we will never be held legally accountable for owning slaves>because legally they are not slaves>and if you wish to contradict that truth or are a fan trying to make a work related to our IPs you can expect a robust legal response
>>533220883Angron Red is the closest IMO to all of the best models I've seen in my life. A rich, classy looking red that's not overwhelming and not cheaply glossy.
I can't believe I'm about to say this, Assault is good now. 50% slower cHP degen on himself, and his 25% ranged damage reduction now working on dodges, finally sent him over the edge of not feeling like fucking paper.
>>533237931Yes but the first one of those is competing with infinite melta bombs which is hard to give up and the other gives up on one shotting majoris from range which I do really like. It would just be better to go bulwark again who now has access to one shots unconditionally with power fist.
the best class perks should be frontloaded
but obviously that would require saber know which perks are the best and why
>>533237931>>533238107How slow does Assault's contested health go down now when he has a Bulwark with him?
>>533228898banner carriers are for morale, they carry those out of honor; and honor makes you do a lot of "dumb" things, like putting nails in your skull, or drinking blood, or putting your fist in a taser
>>533231338what the fuck are you going on about, retard? theyre literally legally required to produce and sell anything they print else theyll lose their copyright or trademark
>>533231073because its kinda shitty, its only really good if your combat doctrine is to eat shit from the front
>>533242161We need this for PvP
Fists and Warriors going at it
Wolves and Snus going at it
Smurfs and Bearers going at it
>>533232995Well they are from the UK so it's reasonable to assume an immigrant might occupy their home so they get in front of the issue beforehand.
I'm more baffled by their change of logo. Another soulles design.
>>533243775Advertising students go into stupid amounts of debt just to be taught how to follow current trends and turn left into right
>>533243775>>533243904>a million dollars for a pepsi logo.pdf
>>533244080>tfw can't upload the pdf anymore
just let me stim these fucking goons running around on a mortal wound ignoring health kits holy shit
>Occulus and auto bolter this patch
>>533244468Heavy bolt rifle so forgotten people forgot to complain about it.
>>533244468>>533244579I'm levelling bulwark right now so i'm trying out all the melee changes and maybe humoring the regular bolt pistol
what's wrong with them?
the block chainsword is genuinely slow enough that I'd call it unusable at high difficulty
the block knife is actually pretty good
>>533244675auto bolters base stats are kind of mid which isn't a problem really but it only has a few variants so it doesn't power up like the rest due to lack of perks which makes it arguably the worst automatic weapon in the game overall at gold.
occulus was "ok" before but they just gave it's main competition pretty big buffs (mainly ammo capacity) that it can't compete with
>>533246238i forgot to add my main problem is they didn't buff them at all really while many meta options got buffed this patch, making them even worse comparatively.
>>533246238Yeah itโs weird cuz Auto Bolt was pretty much the worst gun in the game and then they buffed every other gun but it
Which just tells you that most people donโt even read and use whatever looks cool and thatโs why auto bolter usage still looks good on their automated stats
>>533247802It really depends on how they are interpreting their stats. They could be interpreting it in a stupid way. What if they are looking at the percentage of successful missions of ABR (and HBR) users, except all those guys still using them are just the bored high skill players looking for a challenge? What if they forget to look at the total numbers, to do the dumb thing and not consider the usage rate of that weapon versus the rest?
>>533248189I think the auto bolt rifle is the default weapon for tactical, which is the default class
Soooooo
>>533248426I am giving them the basic courtesy of assuming they are taking into account more than just Difficulty 1.
>>533248801They do name absolute as the cited source of data, so that is probably correct
That does also mean that they're definitely looking at what the high level players are doing and I mean
I'm one of the people that plays absolute and I am one of the people that uses the ABR there just because it's more engaging
They're going to have a stat bias unless they also take into account actual performance of the players using each weapon, otherwise clearly heavy without its primary is a perfectly balanced class
https://youtu.be/fz1lfhsr5jw?feature=shared
What do you think? Is it as bad as you think? Are people overreacting, or are they right?
>disconnected after an hour of hard siege
>no reconnect to last lobby function
>fucking saber
>maybe I can direct connect through their steam profiles
>private profiles
WHO THE FUCK ARE YOU HIDING FROM YOU STUPID CUNTS
I FUCKING HATE THIS GAME
I HATE THESE PEOPLE
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
so obvious to me that an easy fix would be to raise the base ammo as rarity goes up for all weapons. The choice gets more limited as you progress in rarity since the buffs just stack. by the time you hit gold the ammo option is usually the only one worth considering since it's so much more.
Are there any important breakpoints block fist hits on assault now? Can balanced be made to one shot warriors on bulwark without anything but overcharge?
Man, Gee Dubs did a real number with Terminus Decree. It is such a bullshit.
>>533254505I thought it was implied in The End and the Death that it was Pho's anti-space marine biological weapon?
>>533256110Yeah, that's what I thought too. The updated Grey Knights' Codex tells a slightly different tale, though. The way I see it, it should've been left ambiguous or implied to be that ultimate weapon to destroy Astartes/Primarchs.
Somebody was high if they thought pic related was the right idea.
>>533256746>Grey Knights thinking they can take on Custodes when their track record against non daemon threats is abysmal at best
>>533257375what if its a psyop to get rid of the grey knights
>>533256746>if the emperor does literally anything other than sit on his chair the grey knights are supposed to beat him up and put him back on the chair>this is the true reason they were made in the first place>the thousand grey knights are expected to go through all the custodes in the imperial palace if it happens>instructions are "just do it lol"
>>533257962also
>the emperor told them to do this
>>533256746I'm almost expecting an asspull from GW to make this stick:
>"It was Big E's 10D chess akshually">"GKs are operating at 10% of their power"Begs the question who the fuck issued the Terminus Decree to begin with? Malcador? Emps in a drunken stupor? Tzeentch slipped it in? I'm fine with Grey Knights, but if the Emperor is the one behind this "brilliant" idea then he really was retarded and implies Malcador was the brains of the entire operation. jfc... what a shitshow.
>>533251061Chainsword: full throttle cancel can 1 cycle warriors and rubrics, when you're running knowledge or attrition. Pretty sure you'd need overcharge though.
Hammer: with or without knowledge you will be able to 1 shot warriors and rubricae with 2 stacks of AS, and 1 charge of aftershock, when they're parried. With knowledge and overcharge the first hit will kill em.
Powersword: it's really tricky with this one since the instant block on enemies is cucking its true combo, but you can sprint attack, and double heavy to finish them off.
As for balanced on bulwark a fully charged one might be able to do the trick, but you won't be able to utilize the parry bonus for that 50% damage
>>533258350>who the fuck issued the Terminus Decree to begin withSays it "details the emperor's final command", so it must have been the emperor.
>>533221405>>533236964Angron it is then. Thank you, brothers.
>>533258350>"GKs are operating at 10% of their power"You might be onto something since their geneseed comes from the Emperor himself.
>>533258642I'm gonna nitpick this and say this could've been written down as "the Emperor's final command". A seal from the golden throne was slapped on it and woosh we have a legit final order from the Man. It didn't have to be Him. So many things went down in the final days that's it's up for grabs.
Now, I don't claim this is how it happened but there's been enough contradicting and muddy plot points in 40k up until this point that this excerpt might as well be treated as a footnote. Someone will change it in the next edition or the one after.
>>532891430 (OP)40k anons, if a marine can eat flesh and gain all the memories from it, has one ever tried eating tyranid flesh to see what the hive mind was up to?
>>533262628pretty much all the weird shit space marines can do besides being big scary gorilla men the writers forget about and maybe mention once every ten years in a single sentence in a black library novel
>Load launch screen
>Select mission
>Mission found....joining lobby
>Join lobby
>Host immediately leaves
>Game loads the exact same room I was in
WHY DOES THIS PIECE OF SHIT GAME DO THIS? WHY DOES IT LOAD THE SAME FUCKING ROOM AGAIN?!?!
AHHHHHHHHHHHHH IM GOING INSANE
I HATE NIGGERS
>>533262628they would only get information from the flesh, not the psychic field
>>533262967theres literally a legion of space marines who go schizo because of that organ
>>533258772>They're made from Big E's flesh and blood>The last time they fought tyranids, which was by accident because they thought they could pull a sneaky quick one, they got mauled worse than a baby locked in a closet with a pitbull>They only survived because they got bailed out by the daemon they were there to killHonestly that's entirely on brand. They inherited his retardation and ego.
>>533256746>>533257962The banana bois know about the Terminus Decree as well and will allow the GKs to just do it.
Community update for July, Brothers:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/248-july-community-update).
>>533275937Pyre cannon confirmed. Too bad it's a heavy weapon. Chaos spawn looks very impressive. If what we have in the game now is any indication, it will make chaos more enjoyable (or more hellish).
They heard about block weapons being too slow. I sure hope they don't nerf the damage though. I'm just starting to like the new break points.
>>533275937>Black Templar Champion will be the first Champion of the Year 2 Season Pass (coming with Patch 10.0). It will be associated with the Bulwark class. Nice.
>There will be brand new Chapters, as well as returning ChaptersAs expected, but probably they'll focus on Successors.
Brother Retardus Maximus here. How do I do picrel?
>>533276583its the forward dash with the jump pack, where you just tap it instead of hold
>Feel like playing siege mode on hard
>Make game/join game, doesnt matter
>Doing good
>Get to wave 10
>Everyone leaves
I AM SO FUCKING NIGGER TIRED OF PEOPLE LEAVING AFTER 5-10 WAVES
>>533275937>NEW GAME MODE AND MODIFIERS>Finally, a new variation will be added to PvE to bring replayability to the game. Some of you might remember when the 4.0 update brought a modifier that forced team members to stay close to each other to get their shield back. Following your feedback, we decided to remove this feature to rework it and bring it back later, integrated in a new game mode, along with new gameplay modifiers each week. >This new game mode will come with Patch 10.0 (the specific modifier mentioned above will be implemented later, though). >New free cosmetics and exotic weapons will also be granted for the completion of this new challenge.About time they added a mode with modifiers, hopefully it will make the operations more interesting to go through. And the Heroic tier that was leaked yesterday is going to be accessible only through this mode, it looks like. I wish they worked faster on these things.
>>533277225People are apparently still experiencing disconnects as early as wave 8
I can't blame people for wanting to cash out their rewards while they still can instead of risking getting nothing by continuing to play
>>533277419It's been like this since this mode has been introduced
>>533277603Yeah, I think they mentioned fixes for it but apparently those didn't work
But basically, it's both a heavy time investment to go much further than wave 10 and a big risk of losing all of it, so it's more the fault of the devs for not fixing the crashes and not making joining existing lobbies a thing
>>533277225Everyone got their studded helmet via early coordination and not with randoms.
If you're just doing it for the sake of doing it you're fucked.
>>533278081pointless fucking mode then, they shouldnt have let you choose to quit, if your faggot ass doesnt wanna do more than 10 waves just play operations
>>533279186Hard siege mode is 1.5 hours for wave 15 and 2~ hours for wave 25 assuming you get there.
Just spam wave 15 run and if someone says no then just bail, people are mostly farming colours these days.
>>533279186>Some of you might remember when the 4.0 update brought a modifier that forced team members to stay close to each other to get their shield back. Following your feedback, we decided to remove this feature to rework it and bring it back later, integrated in a new game mode, along with new gameplay modifiers each week. DoA gamemode lol
>>533279186Too much time that needs to invested into playing hard siege. And the mode itself isn't really designed to have any breathing room to compensate for how long we need to play.
Besides, I got my crappy studded helmet and now I just play around in normal whenever I feel like it. Much better to grind for weapon colors this way. Btw, did we get any leaks on new ones?
>>533275937>This new game mode will come with Patch 10.0 (the specific modifier mentioned above will be implemented later, though). New free cosmetics and exotic weapons will also be granted for the completion of this new challenge. Stay tuned, weโll reveal more on that later. I am shocked the heroic weapons are coming next patch.
>New Majoris enemy
>Chaos Spawn
Also finally a proper melee majoris chaos enemy to fight.
Damn though those guys are bosses in DT. So Astartes really are a big step up in power level compared to rejects. I bet Tyranid warriors would be classed as a boss enemy for rejects too.
>second season pass is a separate purchase
Fuckers.
>>533283767>UGH HARD MODE SIEGE IS TOO LONG, ITS NOT BALANCED>STILL PLAYS IT BUT DITCHES AT WAVE 10then fuck off retard, dont play it
>>533284676Don't take the power scaling too seriously. DT rejects can 1v1 demon hosts.
>>533284676Chaos spawns come in many sizes in the lore.
>>533275937>Returning chapters in season 2 passBLOOD RAVENS
>>533256746Oh wow that's obscenely gay. I remember reading it in the grey knights codex when they finally got plastic models, and it was laid out like a kill switch but obviously a bit nebulous, but holy fuck that sucks. Modern gw truly is soulless, perpetual slop
>>533277259Weekly challenges? They better give more than crummy requisition points or currency in general. Cosmetics are the name of the game Saber.
I feel retarded as fuck but i keep getting cucked with balanced weapons because i fumble my perfect parries. Like when there's multiple fuckers on you, i just can't do it fast enough, or something is already on me so it cucks me.
Am i missing something or i'm just bad ?
Block knife feels okay, big damage on invis shadow stabs which is important for snipers boss damage. Chainsword also feels okay but is unusable now if you do anything but rev tech into shoulder bash, big burst damage but you no longer shit mix trash for free like you could with the purple block one. Fist got a straight buff for some reason, havenโt used power sword or hammer yet but power sword always felt better on fencing to me because it had pretty conmpetive stats and the tow classes that can use it got something out of fencing.
Poor IH players, still not mention of a cosmetics pack for them
>>533223125Wait, lingering concealment no longer drains your metre for the duration?
>>533297413Correct. That was a bug.
>>533297413As
>>533297635 said, that was a bug in 7.0 that was fixed in 8.0. Remember, if something nerfs your playstyle but isn't mentioned in the patch notes, chances are its a bug. The entire behaviour of the power sword was apparently fucking built on bugs.
>>533297635>>533297925Well shit, I swapped off of it for the knock back resist after the nerf/bug since I hated not having control over how much invis I have available. Iโll be swapping back to it tonight then. I will say, iโve gotten even better at sniper by not using it but man iโve missed it. Does it still kick you out of invis while charging your shadow stab the way it used to? As in you can only get a level on shadow stab off and not a level 2? I have been enjoying the potential of just ruining a boss with a good back stab
>>533275516The wording implies the custodes would try to stop them so is it wrong or lying?
>>533298475It's just modern GW or black slop writer retardness, they probably didn't even remember that it existed before and just wrote up a bunch of shit like the failed writers they are.
Ignore it like all the post 2010 lore.
>>533256746I see the Gay Knights are living up to their namesake.
>>533256746yeah, that's not what the terminus decree is
>gw said itso?
>>533256746This is just author mental block derp
The TD is a deus ex machina super virus created by a mad scientist as old as the Emprah
It'll fuck over Spess Mehreens both loyalist and traitor alike along with Custodes, Grey Knights and Primarchs
>dc on wave 9 ending
nice, very nice! :)
>>533256746What the actual fuck? Are they retarded? Fucking hell, nuke gw from the orbit right now. I hope to God this a very convincing fake.
MINE
md5: 24b9458c2113691efd3385bd3341dc50
๐
MINE MINE MINE MINE MINE MINE
box
md5: f73d6761479e23bbfbb41fe7a52b2553
๐
>>533256746>mrw I see such crapIt's another author going on a fantasy spree, eh? I thought James Workshop is mostly keeping them on a leash, especially the ones writing codices.
>>533275937>No mention of customization reworkThey are taking their sweet time with this. One would think that in a game that relies heavily on creating a *unique* looking avatar such feature would be pushed into the pipeline asap.
>>533316407Saber can't even fix something as simple as tactical's prestige shoulder pads with that abysmal skull. It's a moment of work for a skilled modeller, then again it's probably the same guy who put those skulls there in the first place, hehe.
>>533316407There are so many things that need to be fixed asap for this game that no matter which they do first it's going to feel like they're leaving something behind
And with the apparent mess that apparently is the armour system I'm not surprised they're starting by trying to do the weapon balancing first
>>533317869I concur. But at the same time I get the impression they don't know which way to go with these changes. Weapon balance? Sure that was needed, but it's nothing that cannot be done with a patch between major ones, I mean as sort of 'hotfix'.
On the other there's argument to be made that a lot of performance issues come from badly designed "paper doll" system that handles all so that should also be prioritized.
Like you said there's a lot to fix and perhaps their own management skills are to blame, but this is just my observation. Nothing more
>HELBRUTE ONSLAUGHT
>PvP mode
>Both teams are Chaos
>PvP's cosmetic progression is exclusively for loyalist chapters
Oh boy really looking forward to the matches comprised entirely of the same six non-customizable models.
So, it seems that Vortex Beast will be a Terminus enemy and it'll be a part of objective for the 'Relay' operation.
>>533326162about fucking time chaos got a real terminus boss
>>533284676Chaos spawn technically come in all shapes and sizes but yeah, some kind of regular daemon would be better
>Black Templar champion skin
Will instantly become associated with the worst players and is going to be the official community signifier for a fucking retard. "Just had to leave a game with a BT champion..." is going to be a common post.
>>533295804There is a start up and yes you can be frame trapped if you fumble your first. That is one of the reasons why many don't like balanced.
>>533296161I wouldn't call the fist a straight buff. Lost a lot of cleave, despite the damage buff. It used to have a fat cleave such that you can make proper use of ground shake.
It only took a year but assault is finally good. Easily A tier now.
>>533275937Spawns are the worst boss enemies in Darktide, hopefully they're not as annoying here.
>>533339757You can maybe swap adrenaline boost with practiced aim.
>>533338542It's not A tier with those stupid team perks. Also I still see no point of using smiting angel. Deligence and pride and duty are still redundant. And the signatures are still doodoo.
>>533338867https://youtu.be/JlODnLtOXww?feature=shared
This was a while ago but they seemed fun.
regular bolt pistol worth bringing over heavy ever and if so what build?
>>533341673No. Regular bolt pistol has no reason to exist.
>>533338867theyre literally the easiest boss to deal with, the worse it can do is throw you in a bad direction, otherwise you can block and dodge everything
>>533341673Itโs niche is having lots of ammo to head shot trash with and it was never a very good niche, with the ammo buff to the inferno pistol it doesnโt even really have that niche anymore. They should rework it to be a mini carbine to heavy bolt pistols mini stalker.
>>533341932Pogryn is the easiest since you can rat ogre dance it to death. Spawns will always be on you so it can make a bad situation worse, burgle is either the easiest if you have room or the worst if youโre stuck in tight with it.
>>533342316no because you can block everything from the spawn, ogryn is one of the more lethal ones just because it has knockbacks which can throw you off ledges
>>533326162Better be a regular boss too, chaos need another one.
for like 10+ years chaos spawn in every warhammer game have been the same model in different sizes, they never do something cool with them
>>533342540Itโs got one knock back on the charge that it only does if youโre 20 meters away and itโs not in combat, I find them the easiest to beat to death in clutch situations. Can honestly just ignore them if need be. Chaos spawns got a big fat ass and a fast overhead, if youโre speeding around clutching for the team and two spawns spawn in the situation gets pretty fucked. Would rather fight to pogryns than one spawn. None of the bosses are actually dangerous itโs just the space they take away from you leading to other enemies getting a chance to fuck you over, since you canโt outrun a spawn theyโre instantly the worst to deal with in most situations. Theyโve also got an annoying little head, fucking hate getting ready to blast it off the face of the earth with a bolter in an h40 and it shakes itโs stupid little head as you go full auto.
>>533343004ogryn has two, its charge and stomp, you can block the charge, you cant block the stomp
>>533341673yes, it deals the same damage as heavy bolt pistol and can be fired accurately from the hp and has tons of ammo and is way more efficient at headshotting minoris. heavy bolt pistol is pretty pointless. the only sidegrade pistol i would consider is the plasma since ranged stagger is so strong.
>>533330664Well, anytime i see a fag rocking BT colors (50% of players?) i just prepare myself to carry the biggest shitter i've ever met.
>>533338867It isn't the same kind of spawn and it's classified as a Majoris only. It will just be a melee-centric enemy to reduce the amount of Rubrics on the field. Perhaps the biggest difference it could have versus Warriors is being balanced as having more HP and greater threat individually in exchange for fewer of them on the field. That will definitely fill a missing link in the Chaos roster since the next melee enemy up is a sword Terminator.
Modifiers hopes and dreams:
All melee enemies.
All ranged enemies.
>helbrutes with dual guns or dual melee
Minoris mayhem, more and stronger minoris appear.
>tyranid minors are no longer affected by majoris death, more aggressive melee tokens even while majoris are attacking
>chaos minors dumps traitor guardsmen everywhere and some of them have heavy weapons like missile launchers and plasma guns
Rush hour timer, must move to next area within time limit or fail.
Mass deployment, NPC marines appear in each area but enemies are 2x strength or 2x numbers (they should just fix their stupid memory problem with not garbage collecting inside a single area).
>Can be combined with Rush Hour
>Instead of marines it's guardsmen instead, they can also have specialist weapons
Ammo scarcity, less ammo boxes on ground and in crates, more medkits and other equipment spawns.
Ammo abundance, less everything spawns except drowning you in ammo.
Biovores
>>533346328ahem
tzeentchian twins
Instant kick for people who throw frag grenades at a carnifex.
I will not step foot into their stupid fucking stay-together game mode. It was a terrible idea last year, it's a terrible idea now. And guaranteed the cosmetic will be another generic piece of Primaris armor with studs on it or something just as boring and ugly.
>>533346695i was throwing it at you
>>533343361>same as hbpNot at all. HBP has an innate 50% headshot bonus, whereas the BP is 15%. I don't have the new variation change by heart yet but the damage version should be a very good option. Also, gunstrike is 25% stronger now. From the Fandom wiki, the BP had only 27.3 on a standard variant for gunstrike, whereas the plasma and hbp are 36.4 and 39. The buff elevates the BP to 34.125, which is very much a much needed change. This in addition to the increased damage for the damage version might just being it's gunstrike damage to be practically the same as the others.
>>533346328How about
>execution gives hp but no medkit>execution gives lots of hp but no more iframe>increased minoris spawn>increased majoris spawn>no random ammo drop outside of guaranteed boxes>+100% ability recharge speed>friendly fire>doubled grenade capacity>only ravener/lictor/zoanthrope etc for extremis spawn>both chaos and tyranid can spawnThere's a ton they can do to make the game cancer and/or fun.
>>533348225bolt pistol has 1.65% on execute. side arms dont do enough damage in general to warrant you standing there shooting with it. its faster to jog into melee combat with bulwark or assault or use your primary ranged weapon. thats where regular bolt pistol compliments you so you have mobility and can weave in damage during combat. the only situation heavy bolt pistol might be better is if you are forced to stand there and shoot a thrope, but you'd probably run out of ammo anyways. i dont think gunstrikes are a good source of damage so the buff doesnt really matter, sure it can be a decent chunk of ranged damage but you also stun yourself while you watch the animation so have to consider the damage you are losing while you are gunstriking
>>533348693Hypnotic Training Scenario:
Missions play out the same but its themed as a training exercise and all enemies are Ultramarine NPCs with similar abilities to PvE players.
ridiculously common that console players will be prestige 4 and still not know what a mortal wound is
>>533348894The patch mentioned increasing bolt pistol gunstrikes by +25%. What I want to know is where that puts it against the other pistols.
Assault is really incredible now. Also I feel like they stealth nerfed tactical this patch.
>>533349413console players aren't sentient
>>533349490I don't feel all that different. Chaos still sucks and I'm still one shotting majors. Best part of the patch to me is being able to level 2 charge into instant backfist to kill them faster now.
>>533351753Yeah youre probably right. I might be retarded.
>>533349480 see
>>533348225The old values are found here. https://spacemarine2.fandom.com/wiki/Gun-Strike
>>533352419That's a lot of dead guys for a chaos mission
I wish assault had the knife so that he had a good block weapon.
>>533346328Something involving gargoyles and screamers
>>533353295Pretty much every patch they change the spawn rates without knowing. Ive noticed chaos missions are more dense and the sporemine apocalypse is back.
>>533081267>bulwark>worst fashiontastelet
the power fist is just a meltagun
>queue game - high ping
>try again - high ping
>try again - dude refusing to switch duplicate class
>try again - tabbed out so now the game is lagging
yea im done.
The invulnerability on the ground pound is possibly the biggest change Assault got. I can now demolish Lesser Sorcerers without worrying about their stupid fucking shields. It actually makes Assault one of the best classes to deal with them.
>>533358176Show me your bulwark then, if its so great.
Assault's Column 2 - Row 2 perk was so shit I don't even remember what it was before the change to a pocket Bulwark, that's how much I never used it (0).
>>533275937>utterly worthless chapter themed cosmetics again instead of actually different chapter agnostic armor marksGarbage again. Customization system will remain useless
>>533361152it annoys me to no end that i can't just put a lightning bolt on top of the iron pattern helm and have to choose between it or the story of my bulwark being on loan to the mantis warriors from the scars
>>533361152I don't think Saber will release metrics on which Chapters are the most used/most popular.
>>533361152They have a many chapters to choose from but it's less of problem which one they'll go with for the season pass, but rather how much they will focus on making actual gear pieces instead of just adding decals and colors. I agree on the customization though, it's in dire need of a rework.
>>533362128How would they even know? Chapters that aren't already in-game would just be "custom slot #1" on any data they collect.
>>533363536>How would they even knowUse AI to filter common colour schemes and extrapolate from the main chapter symbols used.
i.e a dark green with the DA logo will always be a Dork Angel, same thing with the many reds a BA or a BR would use
>>533363718>Use AI to filter common colour schemes and extrapolate from the main chapter symbols used.Are you retarded? How would they figure out how to put that bullshit in-game?
>>533363718Why in the absolute ever living fuck would they spend dev time and resources on that
>>533289581Popularity metrics are for sure going to determine which Chapters come back for S2. But there are only three that come to my mind as "fore sure" picks.
>Dark Angels (more because of the Champion skin)>Deathwatch>Scythes of the Emperor All three are really common in pubs.
>Devs fuck around with additional stats like headshot modifiers
>Don't give the scoped HBR a headshot damage buff
>>533363718wouldnt it be easier to scan the code for the items used in a set
>>533367147Default set items would be easy enough to collect statistics on but MOST people will eventually start making custom sets, especially as a new player is leveling up and unlocking items piecemeal. If they use a different color because they think it looks more accurate there goes your accurate data collection.
>>533367886yeah, but each item has a code so the game knows which item or color is being used to know what its suppose to display and i saying couldnt you collect those values
>>533368295Someone's using a green primary color for his virtual toy soldier man. Is he playing as a Salamander or Alpha Legion?
>>533368409well for one, they literally have a color for alpha legion
two, you just do piece meal data sets, like this logo is being used with these colors and so on, and then you get person to look at what people are doing, are they making clowns or putting thought behind their design
>>533368691>and then you get person to look at millions of mydudes
>>533368409>Is he playing as a Salamander or Alpha Legion?Both have decals, do they not?
Official "actually plays the game" Siege tier list
>S
Bulwark, Heavy
>A
Tactical, Assault
>B
Vanguard
>C
Sniper
>>533363129Where the fuck did you find this image? There's so much wrong with it.
>>533363718saar you scan the color saar
>>533375923I got it from here, when it was posted back in April. What's wrong with it? Space Wolves missing the remaining successors?
Not trying to stir anything, Brother. I'm honestly asking.
>>533380875Not him, but that infograph has mixed up some successors - like Raptors coming from White Scars (kek). It's the little things. Though you're right about successors of Space awoogas.
>Announced future plans
>its fuck all spread over a fucking year
Helldivers has added like fifty new weapons in the same time frame with higher quality gameplay. If you can't do live service, dont do it this is embarrassing.
>>533380875>Raptors listed as White Scars>Absolvers not listed as Blood Angels>Multiple chapters listed twice with at least one listing having incorrect colors and heraldry such as Angels Penitent and Avenging Sons>A bunch of homebrews no one except the guy who made the image has ever heard ofThat's just what I remember from seeing the image this morning. I'm taking a shit at work right now and the image is super blurry on my phone.
>Just moved the meta from one non-choice to a new non-choice
Holy fucking shit just delete fencing and block already.
>>533152874>Do the devs even play their own game?Of course fucking not. They 100% rely on their statistics to tell them what is true and not because they lack a single ounce of actual understanding on video games.
>>533372825let me fix that for you
S: Bulwark, Heavy, Tact
don't even mention the rest its garbage.
>>533249372This looks fucking awful
>>533372825wowie someone with a brain
>>533372825Define what you mean by "actually plays the game"
Because wouldn't assault be above bulwark on that list because assault really has to engage with the full melee system while bulwark mainly has to parry?
I'm starting to think adding option to choose any class for an operation/siege without restrictions will come very late into the SM2's lifecycle if at all. Though the only thing that might be a problem would be overlapping team perks and interactions between characters (which are so important to Saber). The former could be easily solved by having a mechanic in place that only 3 perks can be active at a time, so there wouldn't be any OP comps. The latter is a non-issue but I can see how devs would make a fuss about it.
>inb4 what if 3 bulwarks encounter zoanthrope or a neurothrope
That'd be on players to take the risk. But the idea of picking the same class is neat and when they introduce Techmarine I can only imagine the shitshow we'll have with everybody and their grandma picking the class.
>>533401684Bulwark is the most unkillable class in the game to the point any failure on him is a pure skill issue. +30% base health + Conviction + Scrambled Targeting + Steel Within + Armor Reinforcement = Comical levels of damage reduction even against the final stretch of Hard waves.
Bulwark's banner revive is pretty much the only way to bring anybody back past Hard Wave 20, and Bulwark gets perpetual banners on Chaos waves thanks to farming Terminator hails of bullets thanks to the Masterful Defense prestige perk.
Intimidating Aura is still the best raw damage perk in the game to the point Bulwark can still comfortably use the Fencing Power Sword for the safe protection window and not notice the drop in cleave. This allows him to safely and repeatedly nuke crowds and dangerous enemies every 5 seconds without really needing to swing back.
Focused Restoration (Armor regen every 30 seconds) is broken in Siege due to the length of the mode. It mathematically works out to roughly 90+ free armor pips per individual, and armor is a must because it can save you from a lot of instant OHKO melee hits in the later waves thanks to how scaling melee damage can't punch through armor. A smack from a Carnifex regardless of which wave you're on, whether it's 5 or 25, is one armor pip.
Everything Bulwark does within Siege is retarded strong.
>>533372825The Heavy doesn't play siege mode
They shoot for a bit, get ganked and then get rekt because Balance is a shit melee option
I rather throw babby punches with Fencing or attack slow with Block than deal with Balance's garbage timing
>>533401684>>533406352utterly fucking brainless
>>533406352>Damage reduction akin to Bulwark-lite thanks to Restoration + Fortitude + Conviction>Plus Encompassing Aegis for that sweet -25% damage taken from ranged attacks for the whole team>Two of the best weapons in the game>Iron Halo protection and AOE wave mog because of Offensive CapabilitySkill issue if you struggle with Heavy
>>533372825vantage point needs to be reworked from 2 seconds to just 1 second in order for sniper builds to be viable in siege mode
or just remove vantage point and buff the other cloak shoot perk from 75% to 100%
as for the new perk i don't know, give it a natural rate of fire perk that benefits all of its weapons
>>533404029Yeah but if we're talking big contributions it makes no sense to put vanguard in B tier considering his insane damage output and powerful self-sustaining abilities, not to mention his team perk. I guess he's riskier than bulwark, easier to make a mistake and lose on him, but he's an easy S tier on the power level tier list.
So the original poster must've meant something else by "actually plays the game"
>>533410902Vanguard has little to no AOE
Vanguard has piss poor ammo economy
Vanguard's single target ranged damage is mogged by Heavy, Sniper and Tactical
The only thing Vanguard really provides is health on Extremis kills, or if your team is really good, 15% ability charge back on executes which is pretty damn good in Siege. In terms of actually dealing with the hordes, he's not very good. Which is why Assault jumped up a lot between the melee damage and damage reduction buffs.
>>533372825Does this mean Saber knows how Assault works?
>>533401959>choose any class for an operation/siege without restrictionsI get why this would kinda impede their 'class identity' thing for operations but why the hell it shouldn't be allowed for siege mode where it's the best place to go crazy like that.
>>533410202>hard>siegeWhy
Even with the exp boost, siege seems crappy for leveling up
>>533249372wow how nice of those warriors to just crowd around and attack one at a time
>>533413165He does lack the ammo regen, true
But with zipline build he can spam out AoE damage and just stay invulnerable for most of a fight
I personally find that playstyle awfully boring, but the one time I did it in hard siege I got good numbers and I don't even know if the grapple 33% finisher and bonus AoE damage is included in that
>>533413165Melta rifle is AOE
>>533249372This too much of a controlled environment. And I'm sorry but block is not it.
It's either fencing or at worst balanced going forward.
>>533425929Considering how they handled the dressup system, i wouldnt be surprised if they made each class a global variable, and the unused ones are marked with a is_disabled flag or something
Also, imagine banter between three strabans
>>533428898.....
.....
.....
Fortify?
Defend?
Siege?
.....
.....
.....
>playing siege hard
>teammates are an assault and a vanguard with heal on extremis execute
>go down at some point but put two terminators in an execution state thanks to my shock grenade
>assault comes in and picks me up, nice
>he then swings his fist and finishes off those two terminators, wasting those heals
Why are they like this.
>>533429592Even when buffed, Assaults are useless.
>>533429683I didn't say he was weak.
>give an illusion of choice by making 3 melee playstyles but only one is actually viable
>notice noone is playing the other two
>make one of the other choices viable
>notice noone is playing the third one
>introduce bugs to the second playstyle
>remake the system so that only one playstyle is viable again
Why is saber like this again?
>>533404029bulwark is the girlfriend class
>>533434354Not true, my gf plays sniper
balanced is fun, feels like a genuine challenge and is rewarding. block is a crutch in hind sight
>unlock heavy melta in pvp
>oh cool, a heavy shotgun
>it takes 2-3 shots to kill somebody
>doesn't even seem to stun
>also my game seems to skip a few frames every time I fire it so people are teleporting around?
What's the point of it then.
is overcharge a wasted perk now if you are using hammer or fist since they hit so hard you don't need them? seems like knowledge and strategic strike are still good since they help jump jet attacks
>>533438432Honestly, I wouldn't put it past GW to make an asspull of that magnitude.
Why can't anyone with a bit of common sense just buy them out?
>>533439280Overcharge is still needed for balance to one shot both faction majors. It also allows a new combo breakpoint where you can just charge it to the first flash then instant back fist to put majors in execute. Balance can do it against chaos but only block can do it against nids.
Although I find it's a weird spot because you still need it for balance and for block what are you gonna do, take armor on gunstrikes? On a weapon you can't parry with? So unless you want to become a dodge god I'd still take overcharge.
>>533428898>Atmospheric conditions are sub-optimal this day>Yes>Agreed
>>533439378It fascinates me to watch franchise after franchise hard pivot to exclusively cater to people who have never and will never engage with their product just because they're spooked by the waste of bandwidth that is social media noise.
>>533441771They were chasing that sweet USAID, blackrock and EU money.
>>533439610thanks, are you running overcharge + knowledge for all this or just OC?
>>533438432The fans would revolt if they bring Big E back only for them to kill him again to be put back to the Throne.
>>533439006>also my game seems to skip a few frames every time I fire it so people are teleporting around?your internets and the servers are dogshit
Any ideas what will Saber in their infinite wisdom put in the next season pass?
My money's on more postponed content and a Tactical Raven Guard Champion, personally
>>533443025I didn't remember to test without knowledge. I think you lose the usual one shot breakpoint on balanced but Block should be good to go.
I'm fairly certain the Grey Knights even daring to touch the Big E would cause a second Horus Heresy. It'd be kinda like that ominous feeling of someone watching you, you'd just know in your gut something has cosmically changed, and that would definitely lead to multiple Chapters sleuthing and some coming upon Terra.
>tfw there will never be a book where the Legion of the Damned shows up to bail Guilliman out and he just takes command of them without any hesitation while the eldar diplomats on his ship are absolutely horrified at both the warp zombies themselves, as well as the fact that not one single human shows anything other than relief in their presence.
Emperor fucking preserve me
they were dead a solid third of the mission and still hoovered up most of the stims
>>533459251>Tactical>7k ranged damage>4 deaths, basically 8Should have kicked him
>>533459251I dont let bad players take pickups.
>>533459426There's only so much time i have between dodging the second biovore or sixth zoanthrope to even consider it
And the assault was worse because he melta bombed himself at least 3 times
>>533459564I can't afford to beeline for the medkits when i'm stuck dealing with a lictor and ravener, they slip by while i'm not looking then get torn to shreds by a single whip warrior and some gaunts
No matter what happens, GW will never have the Emperor has just another character in the universe running around doing battles for the Imperium. That will never happen, there will never be a TT model, he will never be a person who walks and talks, and he will never come back like Jesus to shepard humanity into a new age. 40k must stay 40k, locked in perpetual conflict where nothing ever really happens, and the Emperor will either stay on the chair or become some kind of stupid Force Ghost.
Every hard siege lobby has unleveled retards in it.
>>533459794Emperor 50k: Age of Neoth
>>533425929>>533401959>Allowing funSabre decided that the thing missing from Space Marines was a leveling up system and classes, and from that point everything was fucked.
>>533372825Here is the actual tier list
Space Marine 1 > Space Marine 2
>>533431924I don't blame Sabre, I blame the players who keep praising SM2 for fucking up 40k.
I need builds with self-sustains (ammo in particular, but health too), what are yours?
Going to list the options I know of, but I'm skipping the perk that gives you a mag at 30% health and most multi kill perks since I need some more consistent stuff (in my opinion).
Class options:
>tactical: one mag of any primary weapon on executing a majoris every 30 seconds, equipment charge every 60 seconds
>assault: double tap gun strike for two armor segments
>vanguard: health on executions of majoris, extremis and terminus enemies, with prestige can restore armor with his grapple kick
>bulwark: armor every 60 seconds, heal banner
>sniper: heal on demand with the cloak, las-fusil can refund ammo with multikills, with prestige can recover primary ammo with secondary kills
>heavy: multi-melta refund on mutli-kills (which is more doable with the blast),
Weapon options:
>stalker bolt rifle: half a mag if all hit on reload
>melta rifle: same as tactical but only one shot
>multi-melta: can recover small amount of ammo on majoris kills
>instigator: same as stalker
So unless I'm missing something you get no self-sustain on secondaries, meaning that:
>tactical with a stalker or a melta gun has the best ammo self sustain if he can keep setting up executions and easiest equipment sustain, but no health self-sustain
>assault can get some extra armor on a parry but no ammo or health sustain
>vanguard gets the best execution based health self-sustain, and with both melta and instigator he gets some ammo sustain, plus armor with a prestige perk
>bulwark gets the best heal on demand but with a cooldown, plus even better armor sustain than assault
>sniper can heal on demand with a cooldown like the bulwark and as long as he can space his secondary kills on minoris he won't run out of ammo for the primary, especially if he also uses the instigator or stalker
>heavy has probably the worst self-sustain with multi-kills and majoris kills on the multi-melta
Did I miss any perks of note?
Did they nerf siege mode rewards?
I did my normal wave 1-5 and only got 1 bolt pistol skin instead of maybe 3-4 skins
fencing fist is literally hokuto no ken/jjba except you don't kill anything but minoris
>>533463329Heavy and Bulwark have free ammo on Extremis executes with no cooldown. On Lethal and Absolute, and Siege Mode, there are enough Extremis enemies spawning all the time that those classes rarely run out of ammo.
Vanguard has probably the worst ammo conservation of any class. Most of their weapons are high ROF automatics which chew through rounds and they don't have any ammo regen mechanics. They are the most likely to run out of ammo in a Siege run, but their health regen and melee is really good so it balances out.
For Assault do you take the 50% slower contested health or the 7 kills for a free Melta bomb perk?
>>533465464I'm a 20% pistol damage gamer til the end of time. I don't care about grenade spam, and I don't get hit so often that I need to talent around it. 20% from that perk and another 15% from the prestige perk, and Assault's plasma pistol hits really really hard. Furthermore, all grenade regen perks are diminished if you are playing with a Tactical who has the equipment team perk, which makes the rest of them redundant.
>>533465260Vanguard with an instigator has some ammo self-sustain, he's just not as good at it as sniper and tactical.
>>533465707Gunstrike is so lame when I could just keep punching without a care in the world.
It is generally a terrible idea to put defensive and offensive talents in the same row/tier, and this is a lesson many MMOs and RPGs have had to painfully learn over decades. Saber ofc doesn't give a shit and just shoves shit wherever because they don't think about these sorts of things.
>>533463329In Absolute there are ammo boxes everywhere
In siege mode x5 ammo boxes only cost 30 points
Even if you're an ammo guzzler like a carbine Vanguard that shit is nothing as long as your teammates do their skill challenges and everyone does side missions
Most players are just farming wave 1-10 for cosmetics
>don't want to quick play because chaos missions
>don't want to siege because fighting chaos every other five waves
this sucks
>>533466948the warm embrace of specific queuing only Tyranid ops
behead all consoleniggers
>>533468210>only 8k damagefucking how? do they walk in with white only weapons?
>>533468439idk. shame my block list is full
and then theres this nigger
how much damage does wings of flame do?
>>533466151So Iโm gonna blow your mind
Ranged damage up perks do nothing to affect gunstrikes
Theyโre a totally separate thing which doesnโt even count as ranged damage
Heโs just talking about making his ranged weapon really powerful
its kind of cool. you get a lot of buffs from dodging. i still use the 10% cd reduction on groundpound kill because its so good
>>533426834That's the token system at work. There will never be more than 2 of these guys meleeing you, unless they're doing a counter attack like the ranged enemies do.
>>533427284How about another one with a ton of extremis?
https://youtu.be/fz1lfhsr5jw?feature=shared
>>533439280That's a great question. Warriors easily get 1 shot by after shock now when AS is activated.
Wave 21 with randos. Not bad I suppose.
>>533465464Off topic but I'd rather we get retribution rework to activate on shield loss as well, and get a bigger bonus. desu the chp thing is yet another bandaid fix. An actual fix would make it so chp degradation is paused when you're airborne.
>>533463329>Heavy with MeltaHow I could tell you're retarded without reading anything else.
Heavy main weapon is the bolter, if you use anything else, you're a shitter. Also, he's the only class with infinite free ammo which is the EXACT fucking thing you were bitching about wanting.
>>533441980>>533441771GWS is one of the most successful companies in the world, stay mad
>>533479440Heavyโs main weapon is the plasma cannon, actually
Heavy bolter is just the for fun weapon
And no before you said anything we all had this discussion months ago, I was the first person here to prestige Heavy to IV, and we universally decided that plasma cannon is best, no Iโm not gonna discuss it all again, neither weapon has been nerfed or buffed substantially in the months since
Youโre new so Iโll let you off the hook for now
>>533483130Gregg's Work Shoppe
>>533483130Gay Whacking Store
Balanced power fist according to the master spread sheet does 307.8 damage with all the usual damage buffs on assault minus knowledge of the enemy. That's 0.2 damage short of one shotting a warrior.
That's annoying. It seems like assault is now stuck between picking the ability to one shot or tons of damage reduction and parries. You could skip overcharge and just take knowledge on block but then your main source of gunstrikes for armor is dodging which feels dumb on a block weapon. Or you could just take block with overcharge and replace knowledge with perseverance which would be a better version of assault than what we've had but that cleave looks really tempting on balanced fist.
>>533487869A single stray shot from a teammate can do that 0.2 damage for you.
>>533464618Siege mode rewards have been very consistently 1 skin for every secured sector (5 waves) since launch. What have you been doing to get more than that for a single sector clear?
>>533487869There might still be some set ups that can reach that breakpoint. If only I have the updated base damage on the new weapons. Ill try to contact the guy who set up the automated process on the Fandom wiki again, but he's ignored my last 2 messages.
>>533492187>https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-QfkCsaVvXKF5g_Q9sU/htmlview#These numbers seem to be accurate.
>>533487869It doesn't matter, you can just immediately follow up with the instant second fist.
My game keeps crashing. Solo operations, online play, campaign missions. There's a 50/50 chance to ctd. My PC should handle this game fine. No other game has these issues. Did anybody have similar issues or are there game settings that could cause this?
>Gay Knights, mogged by the Space Yiffers, are somehow supposed to be able to defeat a reanimated Emperor
lol
lmao
>>533496424no, post specs
>>533496698I should add, the game ran fine until like last week.
>>533497061could be amd, check drivers? i heard frame gen might cause issues
>>533492486OK, so the master spreadsheet should be accurate since I recall these rarity bonus being tossed around.
What perk set up is in question here? I'm assuming no overcharge and no knowledge. In this case, a fully charged balanced relic fist with no weapon perks is doing 205.20 damage according to my calculations. This will still result in a 1 shot if the warrior is parried, but naturally it's not possible to have that happen without a teammate, since the charge time + animation is too long.
Our melee bonus is I believe 15%? I don't have the updated weapon perk tree handy. There is a majoris slayer that you can pick up on the top row. I only got 243.54 as the final damage here. If I can get the exact set up then I'd be able to verify the damage there, but without overcharge or knowledge it's hard to get massive damage for sure.
With overcharge, the above damage becomes 304.43. With only knowledge, this figure is 276.75. Taking both will net 345.94.
Considering the balanced power fist has fat cleave though, this is a very good trade off without having to set up like the block PF, which currently has inferior cleave. I personally will miss that relic fist being able to damage a lot of enemies.
It sounds like the September+ content is from a new workforce put onto the game after the success of SM2. It's weird how we went through months of nothing and now suddenly Update 10 is just coming with a truckload of stuff by comparison. New weapons, new enemies, new PvP mode, new PvE modifiers.
On the other hand, the block power fist now has a 110% rarity bonus. This means, without any perks, class or weapon, a fully charged attack (the Shockwave) will do 226.8 damage. This means with or without parry bonus, with adrenaline surge you will be able to 1 shot warriors with 2 stacks, and rubric with 1 stack.
This opens up a huge deal of options for the block fist. You do not need to take overcharge or knowledge to reach those 1 shots, as long as you're getting full use of adrenaline surge. But if you do, having +10% majoris bonus with overcharge will always put down a warrior. Unfortunately, without overcharge, having knowledge, +15% melee damage, and majoris slayer, we miss the 1 shot with 303.75 damage. If only we still had retribution.
Anyway, once winged fury applies to all weapons, I bet we will see an influx of cannon punch builds. Having each of your sprint attack doing the same damage as 2 light attacks in a radius? Yeah, I'm all for it.
>>533501469>a new workforceThis is a bit of a stretch to say they've got new hands on deck. Their CM recently commented how they have around 30 devs in the team working on SM2 till now. Perhaps someone finally started to actually plan things out instead of just laying the tracks as the train's speeding behind them.
I do agree with the rest, though. Considering how well received SM2 was and its popularity at least up until November 2024 *plus* the fact that it's got relatively steady player count between 8-14k on average they should've been pumping out content every month.
They really fumbled on most fronts over the last couple of months (optimization, netcode/servers, poor planning etc.) and it seems only now are they starting to course correct. We'll see how much of an impact SM3's development is going to have on SM2 moving forward.
Still, I hope they're going to get their shit together and fix customization and further expand it, not to mention opening gameplay options (more players, lifting class restrictions, the works).
>>533479440Anger issues much?
>>533487869following blow or just tap them with a single pistol shot
>>533497342Frame gen is off. Thanks for trying. Might have to get outdoor hobbies and make friends if I can't play Warhamms.
why did they decide to let you parry out of attacks instantly but not be able to dodge out of them
>>533504783They had to lock people from dodging too fast after certain animations to prevent the player from starting to fly
Or something like that, after all the reveals of how this game functions that's about what I expect
>>533501573You could also take all the damage buffs and kill warriors with a level 2 charge instead of 3 as long as you follow it up with an instant back fist. It kills them way fucking quicker but you will be giving up balanced parries and damage reduction while charging in favor of knowledge.
>>533503854Is the customization system fix planned for 10.0?
>Ugh Hello Grey Knights?
>I Want You To Kill Me When Chaos Is About To Win Or If Terra Is Assumed Losing Bigly
>But I Won't Tell My Custodians And The First Protoagents Of The Imperium Who Would Eventually Become The Inquisition
>My Primarch Toolsons Also Don't Need To Know
>>533501469>>533503854If this was QoL patch as advertised, then they must''ve forgotten about perk loadouts because that's really crucial gameplay wise. For Siege especially.
>balance is literally fencing now but more powerful and with an awful parry timing
>fencing and block are now useless
fucking hell, just delete balance, fencing and block
keep fencing's timing and speed, balance's damage and cleave and block's aoe and charge-up
c for parry
v for block
Can we get achievements on private pvp lobby? I can't bother to play sweaty pvp on this age
>>533463329I love playing Bulwark and Sniper so much for those reasons. It's pretty much impossible to run out of resources. Tactical and Heavy are really well-situated too, as Heavy has the free ammo prestige perk on Extremis+ finish, as someone already mentioned.
I wish Vanguard and Assault had better ammo options for sure.
Assault should have the bolt carbine but one handed
>>533515971They were vague about it. I wouldn't count on that particular fix being ready for september patch release. Plus with ongoing vacation/spring season it's more than likely nobody's going to work there except maybe the cleaning lady, but I doubt she does any coding as a side gig.
Probably 11.0 is where it'll be, but hey, I'm just speculating.
you can gain a lot more space by dashing but i think its mostly just to style on the ai.
how much damage does bulwark's aoe dash attack deal? i am assuming they will copy paste this for assault, i want to use it over the free armor on gunstrike
>>533546242100% of zero is still zero
>>533546242The perk's more useful for the AOE stagger it provides, keeps you safe from the shitters around you while you wind up the charged heavy.
You need either overcharge or knowledge on assault to max charge into instant backfist on warriors. I'd like to have access to the new survivability assault has but armor on gunstrikes is way better for warriors while damage reduction while charging is better against chaos.
Too bad we can't have perk loadouts to let you swap as you fight the different factions :^)
>>533558485>You need either overcharge or knowledge on assault to max charge into instant backfist on warriorI have neither and I'm max charging > follow-up fisting Warriors just fine with the Balanced Fist.
>>533558485You don't need the gunstrike perk if your punches put the enemy in red.
>>533518076We'll never know. 90% of /sm2g/ posters left 4chan when private p2p lobbies were added, and people who stayed here never cared enough to try
>>533560405I don't think so.
Just came back for fortress mode after a long while away. I feel like an absolute shitter. Am I missing something about power fist on bulwark? In general, I feel like my Bulwark is just not very strong in melee where he should be. It seems like I am getting stun locked a fuck ton too. Is power fist not all that great or it just depends? I honestly just feel like a walking "oh shit" button for the team in case guys go down. I can use the flag to get them up.
>>533563423Powerfist is one of the strongest weapons in the game and bulwark is basically tied with heavy for best class.
>>533562489>>533560405Possible disparity here is somewhere down the line Ruthless-Absolute HP numbers changed, when they used to be identical and the only real change was enemy numbers and the rage mechanic. You can no longer test for proper damage breakpoints on anything below Absolute.
>>533563753What makes heavy so good? Last time I played, it was basically just you spamming heavy melta and his other two heavy weapons were apparently trash at that time.
Why does every game eventually become infested with sweaty meta slave players?
>>5335634231: Build your shit proper.
2: Spam max power charge fist into instant fist
3: Abuse Bulwark's unique ability of being the only class with a proper melee cancel. If an enemy throws an unblockable at you and you're mid-melee > hold block > frame cancel out > dodge.
assault is so bonkers on the final part of inferno. i got 30k damage spamming ground pound
>>533564838Heavy has dick tons of damage resist, dick tons of damage and AoE, one of the best abilities in the game because it beats the hardest part of this game (ranged spam), and makes armor for himself.
>>533563423>stun locked a fuck ton tooall that matters is stagger resist. you can always get contested health back with a few left clicks
>>533567001i just noticed killing the barbed strangler green balls will also refresh assault's cooldown on ground pound kill. killing them with sniper side arm also gives you your ammo back
What the fuck is the trick to hitting thropes with power fist?
How did Power Fist turn from anti armor melee weapon into gun?
i got hit anyways even though i dodged and it used up a charge
>>533568601It's actually an air press.
>>533568825it has startup
>>533568601it used to be shit and there was a perk that increased the range a bit by like 4 meters, but in the code it actually doubled the range. then they buffed the baseline range of the fist, and now the perk doubles it to something retarded. but they left it in because it made the fist usable and fun. yeah i think you are right, they should have made the regular first attacks break block and stagger to be thematic, but its a pretty fun interpretation as it is now
>>533570578I believe instead of 4 meters to 8 meters, it's 10 meters to 20 meters.
>>533564838Plasma cannon heavy is the only thing that can put a group of 5+ warriors into execute besides a ground pound and he can do it from any range and from relatively safety
If you have teammates to keep melee chaff off your dick, he just eliminates any real threat on the battlefield
how do i unlock all the weapon skins with siege mode? They seem to unlock at random...
>>533578434What makes a human being type up a question like this
>>533540614Imagine if squad cohesion gives ability back on perfect dodges...
>>533563828>>533562489How close were you? The powerfist itself does more damage the deeper your combo is, but the Shockwave damage is always identical.
Never heard the exchange between Decimus and Scipius
pretty funny
>>533578101Did anyone paypig for the special Warhammer+ Ultrasmurf skin?
>>533582873The Sgt. Metaurus chest? I got it from Twitch when it was running. I have all the limited event cosmetics.
>Two carnifexes, four lictors, two zoans, and a ravener all trying to burrow into my asshole during wave 15
>The other two idiots don't summon the dreadnought despite it being ready to deploy
i cannot wait for melee chaos spawn enemies. is crazy how much assault need to be attacks by melee majoris to do well
>>533561472All those custom settings. Being able to MMR our own teams properly. Being able to have more than two of the same class on one team. Being able to lower TTK. Being able to create a melee only lobby.
All going to waste cause no one knows enough people to invite. They really need to let you search for custom lobbies. Regular lobbies are practically rigged and matches decided before they start since the MMR's fucking retarded and keeps clustering death balling vets all on one team and lone wolfing scrubs all on the other team.
>>533589258More like the game was never designed to work well when enemies only shoot at you. It is kind of to be expected. What I can't understand is why they couldn't just slap a powersword on the rubricae.
>>533593668lore wise almost all of the projectiles shouldnt even damage you. but they decided making them shred you would make the game "harder"
>>533594093The only one that really bugs me is the autoguns that the cultists use. Enraged is just a dogshit mechanic, but most ranged attacks are mostly fair.
can console fags really not see my chat messages?
>>533598956Why is it that console players shouldn't see text messages? From a dev standpoint I meant.
i love team work
>be assault
>see carnifex and group of tryanid warriors
>dive in like an idiot
>sniper sets up executes for me
or
>be tact
>tyanid warriors try to bully me
>assault slams into them
black templars are always trash wtf
>>533602909Inversely, which chapter never has shit players?
>>533256746They can't even take on fucking space wolves. How the fuck are grey turds going to stop custodes and sisters of silence?
for the love of god help me the psfaggots went down in the first room of the match to a single warrior
thank god i sucked up a relic because at the end when they were both dead and eighty different things were all trying to kill me the fucking daemon did something that lined up with an unfortunate long las shot that nuked me
On bulwark, masterful defense, powerful shot, or resilience?
does the increased melee damage on the heavy bolter also apply to stomps? Is it worth getting over the extra damage in heavy stance?
>>533613539Yes
No you should never build for melee on Heavy unless youโre going all in on it with the prestige perks as well
No thatโs not better than just using your gun, youโre just doing what any melee class can do without the mobility, but it can be fun
>>533615824I do have stomp radius and damage prestige perks because radius just seemed objectively better than anything except ammo restoration for keeping a safe zone then figured "might as well" if i've already got the one melee perk.
I decided to cut perpetual penetration since i'm getting less and less scenarios where i can shoot into a carpet of gaunts for an extended period and headshots clear decently fast anyways.
>>533615979Iโm of the philosophy that if youโre pressing your melee at all as a Heavy, youโre making a mistake because youโre not playing to the classโ strengths
I was the one who recommended the prestige perks to the prestige guide based on my experience leveling heavy to Prestige 4
I recommend auxiliary reload for more ammo, duelist for slightly more forgiving frames on parry, conviction for more tankiness, and indomitable spirit so you can trade with gunstrikes and not get as punished for taking bad ones
The only time I press melee as heavy is to get a free gunstrike on a lone gaunt
I see no point in building for melee unless youโre going to go all in on it, and if you do that and just spam melee youโre doing your main job worse, which is to use your bolter/plasma to delete important targets at range
Your teammates can clear melee chaff well enough without you
>>533595923i actually dont care about autoguns, its the longlas that always fuck me up, beacuse their timings are slightly shorter than a venom cannon and you dont really know if its aiming at you or its a regular lasgun taking pot shots
>>533615824it think its fine if youre doing melta stuff
>>533616490>Your teammates can clear melee chaff well enough without youNo they can't. You're saying some shit that's probably all well and good if everyone's actually competent but i've almost never been in any situation as a heavy where i get to stand 40m back from a fight and just lay on the fire button until everything is overheated or dead, shit will always compromise me even assuming the other two aren't braindead. No knockback on gunstrikes is extremely nice but it also develops bad habits that can be solved by better positioning or stomping shit into a stagger.
You keep doing the main job of holding left click fine because no prestige perk actually buffs that ability besides auxiliary reload, which you always take regardless, and there's only one weapon perk who's only competition at that point is a divine might at the end of the tree. There's only one class perk that competes too and its a situational ten percent anyways, there is very little opportunity cost from a investment into melee power except for having to choose between duelist or conviction.
>>533617080Yeah again I just basically never press my melee button as heavy
I find parries + sidearm + uncharged plasma shots/heavy bolter fire is enough to clear them, I donโt find the need to sit there playing stomp the yard and spamming gunstrikes to kill them all
If you want to do that more power to you, I just disagree with you
>>533610659How about all?
>>533613539Of course. It's not as good as the old perk (overcharge) but it's at least more consistent since that one only applied to stomp and melee damage applies to all melee attacks. Also don't quote me on this but some buffs don't apply unless you have the heavy weapon out so it's possible that you don't get those weapon bonus if you have your pistol selected
>>533618724>How about all?I already have auxiliary reload and overcharge so one of the 3 is already out, probably masterful defense since i don't really block more than 3 or 4 shots at a time unless i'm charging a terminator
>>533610659There is an updated chart made by our Brother here. See
>>533054297
>>533617217Oh I should mention itโs even better with the ammo version heavy bolter, I did an Absolute Inferno with it and basically got to fire it the entire mission without ever using my sidearm or melee, even with 2 terminus
943 starting rounds is a hell of a drug
The heavy bolter accuracy buff feels so bloody nice. I've been a fan of the damage version and now its even better.
>>533618856So bulwark actually has quite a few good prestige perks. The only one that I'd say needs some tuning is standard bearer. 2 second isn't enough and it should be active the moment you press Q. I wonder if it applies for your team? Also why is emboldened stand not recommended?
>>533054297 hyper Armour is always a good to have, and since you don't take chip damage from melee this is hardly a bad perk esp if you have a sniper or tactical.
>>533619521Emboldened Stand probably isnโt recommended because almost every single class has that effect as a perk option somewhere anyway, so in a lot of cases it does literally nothing
>>533619521>Also why is emboldened stand not recommended?You won't find much use with it when other classes have their own perks to back them up in the same (or similar) way, so that prestige point is better spent or anything but Emboldened Stand. And yea Standard Bearer needs an overhaul, but I don' think we'll see it soon since Bulwark's kit is very solid as far as prestige is concerned.
>>533054297I'd now argue Adrenaline Boost on Assault is far less mandatory. The changes to his two damage reduction perks for charging attacks and landing ground pounds are both stupid strong now, and both make you immune to stagger, the latter doing it for 15 seconds.
>reinstall the game after not having touched it since release
>9 operations now
>still only the first 2 are fun
>customization is still dogshit
>now you can grind "ordeals"
it's criminal how they're handling this game
>>533623570Wild opinion, Bio-Titan and Trygon are fun as hell and provide much more of a challenge than Decap does
>>533624263>Bio-Titan are funUntil you hit the 1/3 run where the enemies don't spawn in the final area.
>>533054297I have some more feedback since we got some more balance changes as well as siege mode being a thing.
Tactical: spare power is actually immensely powerful in siege because you can spawn ammo readily.
Vanguard: well equipped is actually so close to being OK. I'll actually probably say it's bad because it's not useful for frags and melta, as the former doesnt really need killing power and the latter doesn't need more. There might be some use case for shock nade, and as for krak I don't think Itll reach the extremis breakpoint outside of zoanthropes. It does 384 damage on lethal plus, and 1.2 that is only 460, and extremis have 520hp (600 for biovore). Krak seriously needs a buff.
Sniper: versatility. Again, not sure why it would be a bad perk. It's essentially free damage for your handgun and since it's ranged damage it has a much bigger impact than something like headshot damage. Plus if you have gunstrike reload it doesn't count as reload so you're always get that extra damage.
>>533624263Nta but I don't think trygon is nearly as good of a boss as tyrant
The attacks are just not as good (worse telegraphing, too all-or-nothing, and too many attacks that follow you even when you physically move out of the way), but more importantly it's way too rough on melee operatives by zoning them out and has too much HP to stay fun all fight when you're just shooting it
Melta bomb stun spam is not a tactic I particularly like, personally
>>533626771I mainly mean that the entire Exfiltration level is a much better level than Decap in terms of challenge
Thereโs a reason Decap is the speedrunning level for when people want to grind XP
I donโt know what you mean about it being rough on melee operatives, if you duel the Trygon right and donโt fuck up your parries he doesnโt ever go underground unless he changes phases
>>533627043Nta but I liked trygon too. It's like you're fighting a bloody kaijuu, and somehow the desert of avarax just looks so kino. Saber really does know how to make a barren map look good (ironically some maps seriously need covers esp the Gayos maps). Fighting the fucker is substantially challenging than the hive tyrant, too, esp if you're melee. But if unlike the carnifex you can engage engage in melee with it on your own term if you skillfully place a melta down (in fact why can't we do this to the carnifex? We need a way to gain priority over the fucker).
>>533628692I hate fighting the carnifex in melee. Feels like every second I'm gambling whether or not it'll suddenly use its mortars in my fucking face and insta gib me from full life.
>>533622470>>533625239Alright, thanks for the feedback Brothers. I'll make necessary changes.
>>533630723I still don't know the tell on whether its side swipe melee is gonna be Elden Ring boss-tier delayed or instant.
I still don't understand how to hit thropes with power fist. Do they need to be far enough away so that the cone hitbox of my charge attacks expands high enough to hit them!
>>533637642If they're higher than 1 whole Astartes above you, you can't hit them.
Zoanthropes are definitely the worst enemy for Assault and Bulwark to face even after all their buffs. You're really prone to taking the Plasma Pistol for ranged stagger and AOE gun strikes, and it's a great gun -- except it does no fucking critical damage to Zoans.
>>533633991There is a slight difference, but in general enraged carnifex attacks faster. The slower attacks also have him raising his claws higher.
>decide to play siege mode to farm up some weapon colors
>play my way up until wave 15
>back out to battle-barge
>game crashes before the hub loads
>angry marine.jpg
>restart the game
>all the skins unlocked
>mfw
SM2 really tows the line between nice game to play and an aneurysm inducing chore, but I still got the colors so it's fine this time around.
Also, why did they add only 3 colors not more, seems counterintuitive when those are just textures a kid can make in gimp in 3 minutes?
>>533603428There are always exceptions but usually the best players are ultramarines, especially codex compliant ones. I guess gorillaman was right
New Battle-barge is ready Brothers, jump the ship:
>>533653682>>533653682>>533653682