Second Flop (37M) edition
>Demo DaysNext: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA
>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw
>Helpful linksNew Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/
>How to WebMhttps://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam
>Previous thread>>533454034
Oneyplays will never play my game while making Epstein jokes...
you VILL make the pick between 3 things game
thanks for making the new thread. i just bought chatgpt plus.
Gaben says learn AI or be left 4 dead
>>533578649why note claude code? chatgpt is way too sanitized
This is what my slop game will be about.
>>533578791because I use chatgpt at work already.
I spent the entire day watching a course of sound design with Vital.
It seems Vital can take a text and output a wav as well.
>>533578642isn't that "roguelite"?
>>533578837high potential
>scrapped my game and started over for the 10th time
>got ghosted by another girl on hinge
>burnt the shit out of my dinner and still have to eat it because Iโm hungry and have no other food
fuck my fucking devfailure life
>>533578642how do i make a good 3 things game
It's time to fuarking dev guys, no FUARKING excuses!
https://www.youtube.com/watch?v=XaJn3QqiIUc
>>533578923whats vital?
>>533579053dont eat the burnt part lil blud
>>533576568We warned you about godot.
>>533572265>this is the third timedo you mean spic AND pedo?
>>533574105>since switching to Windows 11Ah yes, those little details that windows users conveniently don't talk about.
>>533579106but I feel slightly tired..
>>533579103Present interesting trade-off decisions. IMO, the easiest way to do so is with combinations of positive and negative effects.
I need only the smartest, best paid ideaguys to come up with ways to properly visualize and teach the player all of these mechanics (or ways to make the gameplay itself better):
>Start: Ghost possesses a random object in range
>Player enters radius: Radius appears, ghost chases and attacks player
>Ghost attack: Applies a debuff that slows you down to zero then damages you proper after a second or so
>Both static objects and guns can be possessed, guns start shooting at you when possessed
>Some objects like graves and guns are not normally damageable by melee until they are possessed (this is to avoid players just bulldozing through the graveyard with a bat)
>Ghosts can even possess guns you are currently holding, in which case you have to throw the gun then damage it to remove the ghost
>When you destroy a possessed item, the ghost is stunned for a second, then has a 50% (100% the second time) chance of either possessing another item in range or turning on kamikaze mode
>Ghosts are not hittable unless in stun or kamikaze mode
>In kamikaze mode, the ghost is visible and explodes in your face
>>533579106do not use the f-word, that is against the Godot Code of Conduct and your posts will be marked as off-topic, bosci anomaly
>>533579471>underaged ESL troll acting like a child on a professional forumGrow up.
>>533579053That's a bit much but burning food adds more complex flavors.
>>533578981Imagine if she lurked here and rubbed one out to the idea that other game devs were jacking off to her...
>>533579582but cooking that stuff and refining your designs with iteration is the most fun part of gamedev, why would you want someone else to do it
>>533579809I'm so fucking tired
>>533579582Ok, but like what's the point of all of this? I need to know that. What's the goal of this game that it matters you outsmart these ghosts?
>>533579686thats not a troll, thats genuine frustration
>>533578642no, i will make a game that is barely even a game
https://store.steampowered.com/app/3769130/Keep_on_Mining/
>>533579926I'd be frustrated too if I was born poor, brown, and retarded.
>>533579938damn this looks like a dopamine miner
>>533580017>racism because godot is bad at pixel artyou will be reborn an insect dalit bastard
>>533579938https://store.steampowered.com/curator/43674917
look at this shit, also the only genuine game he tried to make and probably cared about only has 1 review, not sure if i should laugh or cry
>>533579903they try to kill you and you try to kill them
you need to kill all enemies to win
the deeper lore reason is that the demon bureaucrats don't like you and pass laws outlawing your existence but that's just lore
>>533580250https://www.youtube.com/watch?v=JpEBuvQlF6E
>>533517382That's alright I'm trying to have fun not be better than others
>>533517698I don't like using unity personally. I will acknowledge many things I like were made in unity.
>>533537223Gui sliders are a good idea. I've done that kind of thing in my non /agdg/ stuff. I'm more interested in running full scripts than individually putting those lines in, but I wanted to do a test.
I want to use something like clay with Vulkan as a backend at some point.
> I feel like seeing you type "set-scale" so slowly just to change the scale of the cubeThats why I was bummed I couldn't get a robust and easy autocomplete system going.
The Geiser mode's autocomplete is bugged and scheme mode isn't grabbing everything (stuff I type out in files but not files I load).
I might just write a macro that stores keywords and defined things into a trie, and just autocomplete manually from the interpreter.
>>533579938Damn, I'm not shameless enough to do this.
I'm making games with emotional depth and stories that people will tell long after the apocalypse of this world. As the origin myth of the next world.
>>533580424I should also mention the recording was long because I was trying to present certain information as I typed so you guys could see the code but I made some mistakes. I was too lazy to do a shorter retake.
>>533580609it isn't about shame moron
it's about skill
>>533580963can we pick our gender for the next world? i wanna be (brown) male again
>>533579106I really, really like this image.
>>533580963blood thinks he's the next chrono trigger
>>533581059yes
>>533581150thank you.
>>533581274Baby Archibald Moment.
https://youtu.be/olf3wAuCfeU?t=1089&si=9aRf6hUitWAzjXHG
Wait how exactly did AI ruin chess? I thought chess was completely "figured out" pre AI boom?
>>533579106I've been playing clown music on my midi keyboard while thinking about how to architect this lock free inter-thread data structure.
>>533578642Literally what I'm doing.
>>533581575it plays too weird that humans would never intuitively do
Would it be profitable to market my game on Tumblr and Second Life? Maybe I'm looking for a very specific type of Millenial.
>>533581761Eric there's more to life than intuition okay?
>>533581575AI existed before normies figured out that AI existed.
>>533579582From what I can see and read, I'm not sure the whole visible radius is necessary, since the ghosts attack you immediately and can't be hurt when you don't see them.
>Ghosts can even possess guns you are currently holding, in which case you have to throw the gun then damage it to remove the ghostGenuienly, is this fun? It doesn't seem so, but I can't tell without playing
>>533580347>they try to kill you and you try to kill them>you need to kill all enemies to winSo do you need to go and clean out the level room by room or what? Are the ghosts the only type of enemy?
If the game is linear then it seems clear that you can make one room only filled with graves, then one filled with guns, then with everything that ghosts can possess.
Also, go easier with the effects. We can see that your pixel art is nothing special, you're not hiding it, but the gameplay is much less legible.
>>533581909nevermind. Not Second life.
Neverwinter Nights RP servers.
My submission to the GMTK jam *dab*
>>533582150Your pong ai isn't real ai.
>>533582193Wait a minute. 'Trolly Problem' the game would be pure meme bait.
Levels which get more absurd in terms of trolly problems.
you're onto something here.
>>533565526Corners seem to be unfucked. The UV maps seem to be slightly warped. But I need to do something with them anyway so the seams aren't as obvious.
>>533582193what's the gameplay
>>533579582what the fuck..... I can't
>>533582373You stop the trolley with the least amount of people killed
>>533582308Sounds like a good way to accidentally trick yourself into making a puzzle game.
I need to figure out a way to make this game attractive and eye catching at a first glance
Honestly, the problem with indie games using the anime style is that it doesn't feel genuine.
Some devs try to copy the "feel" of the anime artstyle, but aesthetics-wise it's closer to a stupid CalArts cartoon.
And while some can get the artstyle right, it's usually on the writing that 99% of these games fall flat.
It's especially annoying when you actually play one of these games and the writing doesn't match up with the visuals shown. In those cases there's no reason to use anime, but they still do.
Ultimately, I guess it comes down to things feeling more "western" even though they're aping a "eastern" style.
added a visual effect in front of the vehicle lights
>>533582539>>533582567This could work, multiple trolleys, multiple junctions, a switch at each one, trolleys cross over junctions, maybe a trolley can stop another trolley.
>>533582193>>533582308This game already exists
>https://store.steampowered.com/app/3219410/The_Trolley_Solution/
>>533582796>adds light cones for the headlights>in daytime>hasn't got grass, just a flat plane>its an rts anyway so the player will be zoomed outAnon is this just elaborate procrastination?
>>533582567Never again, I made a puzzle game once and it was horrible. It was back when greenlight was a thing and it got green lit and the game was BAD. It sold a lot because people liked making fun of it on youtube but once it stopped selling and the money was gone I was left with a horrible shit stain on my portfolio, a week before I was going to get it removed from steam some publisher who just buys random games from people offered me money for it and I got to unload it. Sometimes learning what does not work is just as important.
>>533582158>Genuienly, is this fun?I think it's fun in a conceptual way, I like being surprised by gimmicks in games that make me act in different ways. A ghost taking over your gun and shooting you with it is like that scene in the evil dead with the possessed hand, but what is happening needs to be clear.
https://www.youtube.com/watch?v=hV_dgZ7yD-M
>So do you need to go and clean out the level room by room or what?Yeah pretty much, there are gates between areas in a level and they open once you clear the room, they're usually designed as whole encounters mixing up enemies and layouts in different ways but nothing too fancy because I just want players having fun killing stuff without thinking too hard.
>>533582850>maybe a trolley can stop another trolley.Anon solved it.
>>533583023>It sold a lot because people liked making fun of it on youtubeWhat game?
>>533582897That looks really boring. They could've made it look interesting and made the puzzles interesting, but chose to execute it in the most boring way possible.
> I was left with a horrible shit stain on my portfolioWho gives a fuck anymore, you are one shitstain among 9 billion, no one has time to care about your pride.
>>533582308That already exists and it's a meme game full of dumb scenarios just as you said. I forgot the name.
>>533583248It would have been a decade and a half by now but it was called merri puzzle. Jim/Stephanie Sterling Called it visual vomit.
>>533583254what if he's yandev thougheverbeit
>>533583394>thougheverbeit
>>533582897My game is a clicker disguised as a trolley puzzle game
>>533583447>to play or not play anon those are your choices to do with your life
>>533582713watch and learn
https://www.youtube.com/watch?v=2n_BinoS1Ug
whats the best way to go about making a minecraft-esque voxel game in unity?
ive watched a few tutorials but most of them use a tilemap or dont have the ability for things that arent cubes to exist.
i want to make something with both normal cubes and models, where blocks can be dynamically added to the game by just assigning a texture and a few stats
>>533583862bro nobody is going to engineer shit for you
use your head
>>533582347so how does this work? are you changing the position of the vertices before the draw calls and then feeding new vertice positions to the renderer (vulkan, opengl, etc.) then applying the UV on top of that via compute shader?
>>533582242Pong AI is closer to the original sci-fi imagining of AI than LLMs
I'm going to write my entire story using AI.
>>533584292>original sci-fi imagining of AIwhich is?
>>533584362Logical reasoning.
>>533583862>whats the best way>ive watched a few tutorials>i want to make somethingwhat about making pong first?
>>533584461But what color is tuseday? (if you get it you get it)
>>533584053>>533584490im not asking for someone to make this for me i just want to be pointed in the right direction
>>533580250buy some nicotine pouches.
Cheapest/easiest way to force focus outside of airy fairy mindfulness bullshit.
>>533584718Download one of the million minecraft clone templates out there.
>>533584089I dunno it's Godot, I just build a new arraymesh every frame whenever you move something. You can only edit one room at a time and after that they'll be static during normal gameplay.
https://docs.godotengine.org/en/stable/classes/class_arraymesh.html
>>533585259yeah but then i wont actually be learning
>>533585413Well today you learn to solve your own problems, as honestly I don't know how to make minecraft in Unity, it's probably a bad idea, most minecraft clones are enginedeved
>>533583357>Jim/Stephanie SterlingI aspire to have some troon youtuber hate my game
>visual vomit.It looks better than Nubby's Number Factory
>>533584613Red obviously because Tuesday is represented by the fire kanji in ็ซๆๆฅ in Japanese.
>>533585309>I just build a new arraymesh every frameThe absolute state of Godot devs.
>>533586470It seems most things return that tuesday is red, although tuesday in english comes from the name of a norse god o algo
>be deving
>realize your game is just a clone of your favorite game
>lose all purpose
>>533587450and brutal td is just a remake of asteroids but on steroids and I still made it. Make your game, chances are people who like that game will also like your game.
>>533587450I got into dev with the sole purpose of making a clone of my favourite game, but better.
Eric made SDV with the purpose of cloning harvest moon, but better.
Notch made minecraft with the purpose of cloning dwarf fortress and wurm online but better.
>>533579176Vital is a synth, it just happens that is free to use.
But also is very powerful.
>>533587450I never have to worry about this because my favorite games are far too large to be cloned by a one person team.
>>533587450OK but which game did you clone?
>>533587450Wrong, my game isnโt a clone because itโs better!
>>533578923was it this
https://www.youtube.com/watch?v=y4w_mNuhxmw
>>533587903>that picgetting max level on all Suikoden 3 characters let's goooooooooo
>>533588068It was an spanish youtuber called olbaid music.
>>533587693Notch knew DF? What the fuck? How did he screw up Minecraft AI so bad?
>>533586946Works on my machine
>>533587693But what if you don't know how to make it better
https://www.youtube.com/watch?v=NkaPIsqmsBA
your competition sir
>>533588580Then you forgot what was bad about the game you played. Pick any game and I could tell you what was bad and could be made better.
>>533588751That's very difficult competition, they have a game and I don't (YET).
>>533588351So you're using FL Studio?
What's your opinion on LMMS, ardour, since you're on linux I think?
You could have made something basic like Mage Arena. But you did not
Why shouldnt i make something like this?
Its BANANA game on steam btw
Basically you dont make money from game sales because its free, its revenue from skin transactions
>>533589927That's called "not wanting to do something".
>>533590121need to see the volume on said skins before making claims like that
>>533590121And steam gets 3360 euros aswell, keeeeek
>>533590121>regular game>you pay valve 30% you earn 70%>your method>you pay valve 33%, you pay player 33%, you earn 33%
>>533590698>>regular game>you have to make a game>>your method>you don't have to make a game
>>533590459Gaben needs his yatchs
>>533590121because we're here to make art.
https://www.youtube.com/watch?v=s2l3WfJd43A
3 minutes of gameplay from today. I'm making a 2D top down crime sandbox as a second project to work on when bored of my first project. This one's still pretty fresh in development but I probably spent like 4 hours today just dicking around robbing stores and going on killing sprees and shit in between development. Plenty of features already like hunting/fishing, gang hideouts, 6 different weapons, a couple of small heists, and buyable businesses/homes/weapon storage
>>533590459This is how it feels to play my game by the way.
You're NGMI if you're still thinking on the scale of steaks and not on the scale of yachts.
>>533590991Iโd rather have a life time supply of steak than a yacht.
>>533590991I'm vegetarian
>tfw want to dev but I have to unwind before going to sleep or else I'll have no energy tomorrow
well, it seems that my metroid-like game will have about 15-20 large (say 10 screens w*h) rooms and another dozen smaller rooms
hollow knight has about 450 and the average is about the same as mine, it took a team of two artists like 5 years i think to release the full game (dlcs included) so i am hopeful i can get it done in about 8ฬถ ฬถmฬถoฬถnฬถtฬถhฬถsฬถ 18 months
>>533591572>unwindAs in what? Why can't you "unwind" with game dev?
>>533590904That looks ai genned, why would you use AI for something like that? Anyway you should've put hellbirther on itch or somewhere else.
Also you're making a mistake by doing a side project, you need discipline yourself into finishing whether you like it or not.
>>533579938if I understood incremental games I'd probably make one
I just don't get them which leads me to having absolutely zero ideas for them
>>533591830because I dev'd from 10:00 to 20:00 (except for eating)
Could a single player extraction shooter be as exciting to play?
https://www.youtube.com/watch?v=dymNRoHplqc
Made this song using LMMS and a triple oscillator to learn to make sounds from scratch.
>>533589880LMMS is nice, and can get the job done as long as you expect some chiptune or simpler quality.
https://lmms.bandcamp.com/album/the-best-of-lmms-vol-9
There are people that can do magic with LMMS.
But I think the advantage of FLStudio is that is easier because it has a lot of presets, meanwhile you have to know more about production to use LMMS at the same level as FLSTudio.
Haven't tried ardour, but it seems more feature complete than LMMS.
>>533590991yachts are such a massive waste of money
>>533587693>Notch made minecraft with the purpose of cloning dwarf fortress and wurm online but better.Retarded statement
Added balancing animations, is just the player's usual blendtree mixed with separate animators activating for both arms when detecting steep drops on both sides
>>533587693What if the game you're trying to clone is so fucking good that it's near impossible to do better? This is why I gave up on my dreams of making a diablolike.
How come we never see tomb raider likes?
wasnt the source engine based on an open sourced engine? quake iirc?
>How come we never see AAA-likes?
>>533581693Maybe you will see this here
>>>/v/717048153>>>/v/717053407>What do they look like before the dithering? Can you give me some tips on lighting the models in the rendering step?
>>533593143goldsrc was based on quake 1 with some features of 2 or something along those lines. not sure if it was already open source back then or if Valve paid id some money.
Source is just Valve's improved version of goldsrc but who knows, maybe they ported some features from later id techs over. by the point Source became public id tech 1-3 were all open source I think. you should fact check all this if you really care.
>>533583257Trolley Problem Inc.
>>533593145We see massive flops here all the time
>>533587450I'm going to revamp Yars' Revenge in 3D with Doom Eternal level action into a legally distinct spiritual successor and you can't stop me, motherfucker
superman 64 but with lolis
file
md5: 061775419f90304d4b401c74ad8c1c60
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how do i get good at character design
>getting back into dev after 10 years
at least I am a better programmer and musician since a decade r-right? I donโt remember any of you so far sadly
>Starts in 1 month 4 days 4 hours 0 minutes
Anyone else going to be crunching hard this month?
Shio
md5: fe88c0baf58156c7b03d31809f31fdce
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>>533593568Before dithering it's just a low poly model with a crunchy PSX-era texture on it. The actual dithering is just a post-processing effect.
>played old game out of nostalgia and because its one of the games I'm drawing inspo from, also to take a lil break from dev
>the controls are so painful it stresses me out more than gamedev
holy moly why did it take so long for developers to figure out control schemes. this was a PS2 game too
>>533596175Ironically the devs from that time are still around, but you might not notice them from their current game.
>>533593965>mixedDamn, thatโs how you know this is a great game. People got offended by the truth.
>>533596746Yeah, absolutely, I need to make it. Problem is, even a month doesn't feel urgent enough for me. I'll need to keep myself in check.
Well, I hope we all make it.
>>533578642>pick between 3 thingsI've been thinking about this.
I hate with passion that mechanic but I loved it in Balatro, so it's not really about choosing random things what I hate. It's more like, how I'm supposed to know what to choose when I don't even know what's better, and in Balatro that answer comes almost instantly.
>>533596175Do you remember boku?
>>533579582Amazing visuals anon
>>533582713more blood and gore with darker and lighter layers
>>533600469https://itch.io/jam/agdg-demo-day-64
why did the thread go quiebet?
>>533598331Yeah I do did they ever end up shipping?
>>533601673It's bed time moron.
>>533596746>Anyone else going to be crunching hard this month?Yes, slop game continued. I forgot just how much fun godot is to use when you don't give a fuck about making extensible systems and just string shit together until it works.
>>533602054add suicide coils and I'll buy your game
A game about returning to your youth.
>>533578382 (OP)Itโs not because of some obstacle, itโs who you are.
Kill yourself, and be sure to shit the carpet when you die.
>>533601673too much normie
>>533600787>that logoKINO
posting content from my inspo folder
Jannies, you know what to do.
work hard now so that Christmas can be intensely cozy.
In Unity, I want to do some logic involving adding/subtracting a lot of image data from each other. Is there a C# API that can handle things like overlaying images, rotating them, scaling them, padding them etc.? Or do I need to do it all through a shader/shadergraph?
>>533603229>Jannies, you know what to do.
>>533604102>Queue this iteration of the image a million times instead of rendering a shaderFucking retard
game
md5: 9fc4716b4f43c75d0ba8834cf037798c
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can a few people come test my netcode?
https://vibecoderdan.com/wizard_clash/
you need a microphone, you say the spells. saw some game doing it on shorts and made a web game.
>>533581693wtf Wodopom looks like THAT?!
>>533604934am making* a web game, rather. needs sounds, animations, lots of stuff.
currently is a deathmatch game with lobbies, voip in game, chat, several spells, win condition etc.
>>533604102The tool you are looking for is called imagemagick, but if you want to do it "live" you will have to use shaders instead, yes.
>>533604790All I need to do is load the images from textures once and then operate on the data. If someone's already written burstable code for it there's barely going to be any advantage to putting all my logic into an ugly ass shadergraph.
>>533605253>imagemagickLol
is nobody on this website anymore
>>533605253yeah. i won't elaborate on your answer for him since the guy who asked is already self-sabotaging.
mol
md5: 65bcab90b0fe1267401c10f46fb12240
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dk bananza + friendslop
>>533603290>Christmas can be intensely cozy.>The worst days in my house are birthdays and special occasions like Christmas.Maybe that's why I hate cozy crap so much.
Game design is the hardest part of gamedev.
>>533607047make a clone. ez
I had the websocket shit fucked up, wizard game is going now, was set to localhost like a dumbass.
>>533607398I would, but any game I'd want to clone has fairly high production value. I'm not interested in making [existing game, but worse].
It's hard for a game to be bad if you spend 5000+ hours on it. Novel writers revise and rewrite their books multiple times (sometimes more than 10) before they are happy with it and this is the norm. I think solo gamedevs could learn from them.
>>533607695game but worse is how we got some classic titles though
>>5336088877,500 books are released on Amazon every single day vs just 100 games released on Steam. Video games are multiple orders of magnitude more difficult and time consuming to make than a book. If an author spends 1000 hours on a single book, the equivalent gamedev would need to spend 75,000 hours on a single game, or 8.5 years of sleepless 24/7 work.
>>533561423>>533561860thanks, frens
>>533561598>Did you rip the animation from tony hawks pro skater?mixamo. Spent way too much time trying to make them decent. I'll replace them after finishing the prototype.
>>533609459>If an author spends 1000 hours on a single book, the equivalent gamedev would need to spend 75,000 hours on a single game, or 8.5 years of sleepless 24/7 work.Math genius over here..
>>533609459>75,000 hours on a single gamewhat the fuck are you talking about
>>533605539Operating on the data once is faster than making x calls to a library is my point, use a shader regardless of anything
In godot you can inline it and it's probably make your code shorter.
>>533579106Don't know why but Boards of Canada shtick really pisses me off for some reason. How can your best song be an interlude?
>>533609867>>533609898Sorry if that was too advanced for you.
>>533609459It's fine you're too stupid to make games anyway
>>533609006>Fact Checked by: Patriots(You)'re not that far either kek
>>533610668she looks like she fucks black devs
>>533610668built for yanderedev
>>533610391egoist too embarassed to be wrong
I don't really feel like dev when I could continue my first playthrough of MGS2
>>533596973>>533580250Did you make any progress today, Boccher? I decided you were going to be my aggy rival yesterday. You better not be slacking off.
>>533584867>get addicted to nicotine
>>533610791>>533610891Shut the fuck up fucking degenerates.
>>533611041An analogy is not wrong simply because you're too dumb to understand it.
>>533610668>curved lines on the straight wallshe's so cute she bends space
>>533611225>I di-didn't sorry!
>>533611473your math is wrong. simple as.
>>533611259@grok put white slime on her face
>>533609006>patriots>japanimation>>533611225I made some small progress today. but I don't think I bocchiposted yesterday
>>533611752You began with the false equivalence logical fallacy that writing and gamedev professions that can adopt similar workflows, and I tired to illustrate to you how ridiculous such a comparison would be. However, you can't seem to comprehend that. At a sufficiently high IQ gap of around 20 points, people can't have a peer level conversation anymore. Enjoy your dumb fucking nigger award.
Mentally bracing myself for the humiliation ritual of advertising my game on reddit
araki
md5: 7fd90d96a063c865c017db131fc6d4be
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>>533611594asian girls are addicted to filters but I also find that it doesn't even matter what your face actually looks like as an east asian woman you just have to be thin and have a cute hairstyle and coomer weebs will go crazy
good games don't need advertising
>>533612516>I proved your comparison wrong by saying something retardedSure man nice backtrack
>>533612516imagine being so scared of writing a math equation that you continue this farce
>>533583673My game isn't that colorful, although I do plan on adding more player feedback when you kill enemies
>>533599646Alright I'll try to add internal organs exploding and stuff like that.
>>533597969> so it's not really about choosing random things what I hate. It's more like, how I'm supposed to know what to choose when I don't even know what's better, and in Balatro that answer comes almost instantly.I think an important nuance here is that the game shouldnt tell you outright which one is the best (Like some roguelikes do where the best one is the rarest), but rather, the answer for what you should go for should be answered by the items you already have and the direction you want to take with your build
>>533615201I'm helpful. what do you need?
>>533615201what do you need help with
>>533615201please let me help you so I feel useful today
you think he was talking about us
>>533615229>>533615236>>533615240>>533615434Back off loosers I will help her (in my headcanon that's a cute girl and I'm going to impress her with my gamedev prowess)
>>533587450It is a clone but not of my favorite game, and it's way better than what it clones. What's the big deal?
>>533615573You couldn't help your way out of a wet paper bag, bozo!
>>533615519He probably has over $100m lifetime total gross revenue and yet he still thinks of himself as as a fellow resident of the bucket. That's pretty pathetic ngl.
>>533615686what didja say looser? want some of this?
>>533615201do stand aside sweet angel, I'm going to beat some sense into this punk
>>533615201can you be my gf?
>>533615875I said YOU'RE DEAD MEAT!
>>533616334yet, against all the odds, A punch is all it took for me to achieve an easy victory, I won
if i had a goth gf i would be motivated to work on my game...
>>533616502That was a cheap shot! n-n-next time!
>>533616608oh my god she's a goth girl
now I'm too shy to help her what do I do
Trying to recreate a pre-rendered background system like old school final fantasy
>>533617548I'll park where I damn well please
>>533617912Thanks, the problem is that it would also require me to lean heavily into FMVs since the game world isn't modeled at runtime and making/animating a bunch of them would be pretty daunting
>>533618354Yeah I have no idea wtf any of the signs say, it's just a test area anyway
>>533618505ok fair 'nuff. it said no parking
>>533617548kino. a jrpg also or what kinda game
>>533618728>relying on an LLM to provide you motivational speecheswe used to rely on the japanese for those
>>533619170Yup, story-driven, turned based battles, and all that. Basically I'm trying to make the game I always wanted but never got, which is a JRPG like game that isn't so heavy on the ~anime desu~ stuff
>>533618942Yeah I'm gonna have to actually pay attention to what they say when I make the real area
All day I have been trying to get my webgl2 buffer management to do stupid shit. I tried to use advanced language features to accomplish needless things. And I have learned something: Just write the code again.
>>533619472>a JRPG like game that isn't so heavy on the ~anime desu~ stuffThat's the only reason anyone ever plays a JRPG.
>>533590991>look up yacht prices>see thisI should have become a naval engineer or something. Rich people are really stupid.
>>533620101Meh, I just want a JRPG that isn't so "15 year old boy saves the world with the power of friendship and anime tiddies"
a video game that supports old timey 3d vr headsets
>>533620754When will you start writing the story?
Another productive day, another step closer to a game with waifu
>>533620663sea > air > land
In terms of money (and thus prestige for the ultra wealthy)
>that custom rolls royce cost $3 million! :O oh my godThat's the cost of the cheapest used jet.
>>533620754What, are you going to make a JRPG about being gay instead?
>>533620786>>533621062You guys laugh but that's pretty much how Clair Obscur started and now the creator is a millionaire. (NTA btw)
>>533621197Isn't E33
>15 year old girl (boy) saves the world with the power of friendship and anime tiddies
>>533621197I didn't laugh, I was wondering what his story was going to be.
>>533620786I've written a bunch of stuff but haven't finalized anything. It started as a RPG Maker game a while ago I decided to try to make a "real" game instead
>>533621062Yes I'm going to make it about being gay.
What makes a good video game story from a good book or movie story?
>>533621197>now the creator is a millionairehmmm. the nepo baby who's father is a billionaire is now a millionaire?
Would a brigador-like destroy godot performance?
>>533623361https://en.wikipedia.org/wiki/Ludonarrative_dissonance
good morning, i am going to browse the internett mindlessly until i find the motivation to work on something...
>>533623852>ludonarrative dissonanceUnless it's extremely egregious I have a hard time believing anyone gives a shit about this outside of /v/ needing an excuse to shit on something that's popular
>>533623776It depends on how much custom stuff you build / how Brigador-like you want to be exactly.
If you build "Brigador but everything is actually 3D," it will be easy in Godot, but not have the classic look obviously. (It will probably look like shit. Because you need to use rather low-poly assets to be able to zoom out far enough. Not really Godotโs fault though.)
If you try to mimic the 2D style they did, it will be hard no matter which tech you use. They pulled a lot of tricks there that werenโt even done in the 90โs. No idea if it will destroy anything in Godot, but I doubt Godot will be very helpful either.
>>533590794Yup that's another downside unless you're a filthy nodev
>>533620773>old timey 3d vr headsets
>>533624573I wonder, does Blender support 3d glasses?
>>533623361a good video game story is like a nintendo choose your own adventure book
>>533624821https://docs.blender.org/manual/en/4.5/render/output/properties/stereoscopy
>>533625008Multi-route story that was all predetermined by the author is still just a "movie story". You can't have a proper story that's dictated entirely by player actions with modern tech, at least not until AI can play the part of a DM.
>>533625424That's just for rendering tho, innit? What about during modeling/sculpting?
>>533625504Define proper story.
>>533623361>goodsubjective
>What makes a video game story different from a book or movie or other story?agency is the biggest differentiating factor of a game from other mediums, this most heavily impacts plotting and pacing.
books also have audience agency in pacing.
>>533625504this argument always strikes me as kinda bizarre.
like the natural question to answer once you make this stance is....how many branches minimum are required to make it a game?
>>533626351>books also have audience agency in pacing.Do films also have audience agency in pacing since I can watch them on x2?
>>533626251A JRPG has a proper story but no player agency. A D&D campaign has a proper story and player agency, assuming the DM is competent. Dwarf Fortress has player agency and a sort of historical progression, but no proper story.
>>533626525i dont mean how fast or slow it's read i mean the pacing of actions....because it's generally irrational/autistic for the author to dictate the exact pacing of everything it's left to interpretation.
>>533626605What makes a DnD campaign different from DF if the story is what gets interpreted from the events that took place? Structure?
>>533627062The same thing that differentiates a novel from a history book or from a company's business ledgers or from some guy's diary. I'm sure ChatGPT would be more than happy to describe the components of a story to you.
Devil Daggers + Vampire Survivors + Balatro
Guaranteed success. Someone out there is probably already making this in secrecy.
>>533627828Fast paced card action game that becomes significantly difficult as time goes on with pick three choices? Also you replay the game a lot until you learn the first minute?
https://x.com/toreler/status/1951274283063251222
>>533628004>card action gameNo you dolt, it's a fast paced FPS game with survivor upgrades and Balatro aesthetics.
>>533628084What's with Unreal and rocks
>>533628130>Balatro aesthetics.Which are?
Should I hop back to my tactics game?
>>533628297You gamble and keys dangle in front of you when you do, also the game looks like this
a asymmetrical multiplayer survival horror stealth game about defenseless anime pedo posting goonerdev NEETs evading P2025 death squads
>>533628402What's the appeal of tactics games?
https://x.com/incontinentcell/status/1951391566913773752
transcoded humiliation ritual
video games need to portray wizards in a more historically accurate way, 90 year old bearded autistic men that live in a tower and dedicate their entire lives to research, none of that swords and magic blinking around fighting in melee on the front lines bullshit
why
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>>533600787>https://itch.io/jam/agdg-demo-day-64who the fuck made this burger
good fucking job
>>533628449how would you achieve this style in an actual game? for the foliage specifically, billboards that subtly rotate 'at' the player?
>>533628528It's one of those genres that gamedev-typical personalities such as myself tend to like the idea of making.
They have a reasonably tight gameplay loop (20-30 levels of the exact same mechanics).
They appear to have programmer-friendly minimum requirements for visual and narrative skills.
However, we all seem to forget that the tactics games we are trying to clone are really AA/AAA-budget games made by studios of 50+ experienced devs over several years...
>>533628813What'd you say you little bitch?
>>533587450>dev>realize you should have started 10 years ago because thats how long it will take to finish
>"and this is the most powerful wizard in the kingdom"
>an 11 year old girl
>>533629315no she just looks like an 11 year old girl but she's really 527 years old
>>533629076>billboardsprobably, not sure how the lighting would work though
>>533629076None of these examples illustrate camera rotation so its hard to say. Billboards would be easiest but would break the feel quickly I think.
>>533628813This, but unironically. They also need to be really pretentious and a hardcore believer of their research despite all evidence contrary to it.
>>533629514doesn't look like any part of the texture is responding to lighting though, I'd go at it with a flat lit style with some baked/vertex AO
if not bill boards I'd use textures but I'd be using a lot of alpha channels. minecraft tree shrub style, but slightly more detail
i hate that a lil bit of blood will cause twitter to mark me as graphic content :(
>>533628813DnD shit ruined wizardry
Magick should work in a mystic way activated by combining the most chunnibuy-esque lines and gestures you can come with preferably through micro
>>533629958>back lines>takes multiple turns to cast a spell>forgets it immediately afterwards>usually takes out half his allies along with the enemyidk sounds about right
Post a small programming problem that you need help with and I might give it a shot.
https://x.com/ValerianMartyr/status/1951416502780887085
excellent premise for a horror game
>>533630086>forgets it immediately afterwards
file
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>>533630596>our brains get tired and squishyI know that feel
>>533629418It's obvious an almighty wizard would choose the appearance she finds most desirable and peak beauty. epic fail at mocking loligods.
Suffering builds character.
>>533632064stop ban evading
>>533632094>stop ban evading
>>533630752Rivalry is only possible in the same game genres
my game will not have playable wizards, even though i am becoming a wizard in 1 month
>>533632381Your favourite anime girl?
>>533632258No, there's many types. There are story/theme rivals, and workflow rivals.
>>533632064Those who don't want to fight in this world of eternal struggle do not deserve to live
>>533615519I can't find that tweet. How old is it?
I saw Jon retweeting x.com/LemmySmackett/status/1947459499326894157 .
I am disappointed in Jon's answer. He should have asked: "How much does each shrimp weigh on average?". And if the average shrimp then weighed 1 gram in Earth's surface gravity, then he should have done some quick math and determined that the 10^100 shrimps would have a mass of 10^97 kg. While the Sun has a mass of 2*10^30 kg.
Thus, to save all life on planet Earth, he should first ask where the shrimp are distributed, and if a danger to Earth or elsewhere, then wish for the shrimp to be gotten rid of in a way that does not endanger life on earth or elsewhere, neither now nor later.
if you want to make a video game first you must create a game development language from scratch
>>533634058You jest but I genuinely started doing just that one time
Never went beyond implenting if-elses while and for
Yes it was exclusively for making a game
I want to start making my game but first I need to decided on my own cute anime girl to post here as. Any suggestions? I donโt want to choose one that people already use.
you need to follow the market
>>533634417The sisterhood welcomes new members.
video game where dad goes out to find treasure and never comes back
>>533634684Final Fantasy Legend 2
>>533634684>16 years later>you're now a treasure hunter just like dad>every time you find a treasure chest it's empty and there's a note left from your dad asking if you're winning
my cat was making drinking noises in his sleep
gave me a game idea
Dreams of Hydration
>>533635725Maybe your cat is thinking of its mommy
>>533630181How do I make a game?
>>533636126no this cat is mentally retarded and his favorite treat is water
you put down a bowl of water and he'll straight chug it and demand more
not even diabetic just well hydrated
>>533629076package the image generator and prompt into the game with the task of converting a primitive model render into that style.
mods to completely reskin the game will come in the form of a short text file that changes the prompt.
>make a xitter account to promote my game
>FORCED to follow other people to make the account
Was this always the case?
Repost from
>>>/v/717078540
I'm posting this for the express purpose of locaitng the anon who was making this indie death game visual novel inspired by zero escape/YTTD, with a faceless MC. That anon posted picrel in a /v/ a few months back, I think around November.
I want to know if you're still alive, if you're still working on this and if possible your socials as well. Your art looks great and unique compared to the wide majority of EVNs/WEGs and I'd like to know if this visual novel project will come to fruition.
>>533636424Would you say your cat is turgent? Filled with positive humors?
>>533636748Just follow Asmongold
>>533636941damn, that's what happens when you hit 35?
i'm making a game for gmtk's game jam and i hate what i'm coming up with
the idea is stale, implementation is bad and i'm struggling to bring myself to work on it
>>533636748When I made my account they suggested some people to follow, presumably to teach me how the networks is supposed to work (not everyone knows this). But I was able to skip that step and follow no one. Are you sure there isn't a skip button somewhere?
>>533636748For as long as I can remember this has been a thing. At least since 2017.
>>533637327Wait now I'm not sure, maybe I just followed someone and then just unfollowed them after I was done making the account.
>>533636771>generic anime porn>looks great and uniqueMastercard and Visa need to start exterminating coomers
>>533637565Post 4 games that look exactly like it
>>533636771>no one will ever come into the thread specifically looking for me based on a single game screenshot I've posted years agoIt's so fucking over bros.
>>533637756bing f95 and look at all the other games that trace koikatsu models
>>533628813I have thought about a wizard game for about a year and I can't really conceptualize how to capture the essance of autistic magic user.
All I ended up with was a tactical real-time-with-pause arena dueling where you can target incoming spells with your spells and maybe add deckbuilder elements on top... But you could reskinned that as not wizards and it probably wouldn't make a difference.
A wizard game probably needs to be something where you can design and build your spells like a manufacturing line in Factorio and then use them in the world somehow. Noita does well with its wand crafting system and there don't seem to be any upper limits to your power in that game short of making the game crash
>>533596785Are you doing it all at runtime then? Or did you make them into sprites?
>>533638868>Wizard game is realI forgive you agdg.
>>533638868>A wizard game probably needs to be something where you can design and build your spells like a manufacturing line in Factorio and then use them in the world somehow. Noita does well with its wand crafting system and there don't seem to be any upper limits to your power in that game short of making the game crashThere's genuinely no better magic system in any videogame than the one added by some minecraft mods, psi being by FAR the best one ever
>>533638868Nah, I hate Factorio shit.
nevermind i cant do this hobby shit man
>>533638868well, what exactly is the traditional wizard's endgame? the wizard in the tower typically doesn't want to conquer territory or participate in trivial feuds between lesser men, he's just a researcher trying to unlock the mysteries of the universe
that's hard to translate into a video game
>>533639701Exactly, he just wants to find the answers.
Complete noob here, but does learning physics help with gamedev if it's in 3d? I'm thinking specifically some kind of 3d platformer or action game.
>>533638068Post a screenshot of your game right now
there's the cargo cult at work again lol if you think that friendslop spell game is selling because of wizards or if it'll have staying power until you release your shoddily put together clone just throw in the towel now and dont give gabe your hundo
>>533639983Other than x(t) = x0+v0*t+(1/2)*g*t**2 and it's derivatives Not really
>>533639983You don't need to learn a thing bub just be a good promoter and all your dream games will come true :)
>>533638868Is there a way to do this without being a story game? PoE is kinda autistic, but we don't want an orblike right?
>>533640395I ducked up my shitpost I meant prompter
Funking phone posting and predictive text
>>533602019I already added that
>>533639701>an existential threat from beyond the cosmos forces the wizard to take action
amateur game dev general? more like amateur GAY general. hahahaha
>>533641067want to practice together to become pros?
I'm in desperate need of any kind of human affection
>>533640824>existential threat from beyond the cosmosyou say threat, I hear free research specimens
>>533638868You need to play more JRPG and turn based games anon.
What you need is to make it closer to a turn based tactical game like FFTA.
https://www.youtube.com/watch?v=D6Mh49kBXPw
https://www.youtube.com/watch?v=ZuNtQhvsYaw
You need to separate the action of movement from the action of spell casting.
You're basically doing a poorly guessing of the mechanics of a strategy rpg.
Play Final fantasy Tactics, Final fantasy Tactics Advance, X-com, Valkyrie chronicles.
>>533638457you are retarded
>>533639701You can still force the wizard to join some younger chosen one to save the kingdom, because some astrological BS reason like both are very compatible for sync attacks like Chrono trigger duel specials.
Hell, you if you make it a 19 century european ecuador expedition, and mix some Versailles Louis XV with Zero no tsukaima.
You will print money.
https://www.youtube.com/watch?v=Esw_OHBX5V0
Shit, nigga, that's an amazing idea.
Zero no tsukaima ecuador botanical expedition.
my gang stalkers are trying to guilt me into making my game
>>533640652Wizard orblike
I'd play it
Grok, make my game for me and make it sell well.
>>533638868Baba is you is basically autism magic
>>533636329Get one of the major game engines and download a template. Instant game. You can then modify it as you wish.
Just finished my 6 hour Thomas Brush masterclass on coming up with ideas, so excited to start devving now that I know what idea will make me rich.
an ounce of prevention is worth a pound of cure
>>533638868You just need to feel like a wizard so zachtronics stuff
>>533642256tranny meltdown
wizard rts where you seize resources from other wizards and the kingdoms of mortals get trampled upon in the process
>>533644150You just described Dominions.
a game with female wizards that are wearing stirrups and you can see their toes
>>533644572the card game? that's not an rts
>>533578382 (OP)Hmm. Making my game 2.5D adds nothing to the game. It only removes a degree of freedom from the player, increases the complexity of my code and introduces potential bugs.
>>533644832Search Dominions the video game.
>liminal spaces is dead as a genre
there is nothing left to live for in this world, see you guys next loop
i playtest my game in my head
>>533645871Come to think of it, it has been a hot minute since I've seen one
>>533592321Yeah I forgot it was infiniminer, he did work on wurm online though from what I remember.
>>533638868You redot guys do realize that pedot trannies will try to cancel you if you ever release a game don't you?
>>533645871Don't worry bro I'm gonna add some liminal spaces to my game just for you.
>>533642289>old anime coversYou gave me notalgia cris and this youtube recommendation
https://www.youtube.com/watch?v=GfZJwySH-jk
>>533648457This has to be an Underspace reference.
>did you use AI in this game?
>>no saar
>perfect
>>533648602Does traincris still work on it? no progressposts from him
i have hit an impossible hurdle where i now need to design and code the game
>multiplayer wizard tower rts
>cast Liminal Space on your opponent
>they now have to escape an infinite 90s mall
>>533646423>fee publicityOh no!
>>533646423They can't even cancel Adolf Games
>>533649757>SEX with HITLER>Very Positive (2,658)I had that idea 10 years ago but didn't capitalize on it.
>>533650212Sucks to be you.
You should have fucked Hitler when you had the chance.
gaben
md5: a5231bf7f86cdb6b97f4a8366065932c
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good news! gaben has decided to skip the middleman!
>>533639701Any idea guy worth his salt could come up with fun multiple game ideas in those constraints desu.
>>533650545he couldve a bought a payment processor instead, will reddit get mad at this? noooo ofc not, le reddit pc master race praise gaben bosci xisters
>>533650545Gaben really went straight to the Source
>>533650680honestly it could be brilliant, all those VISA and Mastercard execs want their yachts but maybe there's a 10 year waiting list for them unless they give gaben a reach around
>>533649757>>533650212one of the biggest subreddits is dedicated to godot users fantasizing about being raped by fascists
>>533650545Imagine how different his daily life routine is from yours. He wakes up on a yacht, has professional chefs prepare him breakfast, goes scuba diving first thing in the morning, no daily stress whatsoever, no rush-hour no traffic, not having to worry about rent or bills. He truly has made it from every point of view, and it all started with making a video game.
>>533649187He regularly comes with updates on Steam, he does seem to be working on it. Next milestone includes multiplayer as I gather.
i develop my game in my mind
>>533650545Wonder if his yachts will come with a permanent steam discount if you get one of the half-life or team fortress themed ones?
file
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>>533651112>differenthaha, y-yeah, that's completely different from my life, w-who would even live like that, hahaha
>>533651280The only AGDG dev (at least who participated in these threads) who could live like that is Hopoo probably.
next month of game dev will be peak comfy.
>>533651112And yet he would trade it all to buy youth (he can't, so he'll probably be dead in 5 years)
i need help, i cant make my game alone
>>533590121Steam inventory autism seems kind of annoying to deal with, I might do it in the future since I've seen games do it, but it's more of the graphical assets needed have to look good which means paying an artist for assets.
>>533651548He was young once. And now he enjoys being rich. I can't say the same.
someone come play some 2v2s or at least connect to the lobby so i can verify my websockets are working before I post to socials. pretty please?
https://vibecoderdan.com/wizard_clash/
>>533651189when a rich businessman pays the premium to buy out an already thriving business the next step is always to raise the profit margin (must have been under 30% if gabo wanted it) fire the competent staff and run the brandname into the mud with shoddy product releases.
>>533652570I'm pretty sure Gabe is just preparing for the sea level to rise 50 feet. The other billionaires are building bunkers on Hawaii and NZ like retards.
>>533651741what do you need help with, fren?
>>533641797>valkyria chroniclesThe art style is so good
https://www.youtube.com/watch?v=uUouZoy8Ud4
I've finally learned enough where I can theoretically explain how the sound design on this song and production works.
Doesn't mean I can make this, but I've went from not having a clue, to oh, that sounds like an enveloped of a pad mixed with a present of a percussive noise layered, and then a woobly LFO to imitate a growl, and then a riser with a drop made from a sidechain automation to the velocity of the master, mixed with a high pass automation while a reverse crash does the build up.
While I can't make this level yet, It's great to go from WTF, this is magic, to understanding how theoretically can be made.
>>533651112>all started with making a video game.Started with co-founding a studio with a software engineer with video game experience and paying other people to make a video game. While Gabe certainly did contribute to the development of Half-Life by offering comments and ideas, to claim that he "made" Half-Life is utterly ridiculous.
Arguably if you actually want to portray humble beginnings, you should start with when Gabe was a "Madman Newell," the QA tester at Microsoft who brought a sleeping bag to the office.
>Battlefield 6 is using Godot
>>533653778Which is very odd to me. Why? Did they just not want to bother building an interface in-engine? The amount of effort going in to make godot translate everything or vice versa must have taken the same amount of effort but I don't know maybe it was just easier. In the end I don't care because battlefield has been ass since after 4.
>Learn music production thinking it would be magical and shit
>Musicians do be like, shit nigga, this is like a hardcore state secret, you need a PHD and learn personally from 5 producers in some satanic pact
>mfw It's just a synth preset with reverb with compression and some gay LFO with some high pass automation and distortion
>>533654205>Musicians do be like, shit nigga, this is like a hardcore state secretwho says this other than analog fags?
>>533602332put a ramp at the front of the trailer so the coil goes over and crushes the family car down the road
>>533654090A learning exercise. BF7 will be fully Godot
>>533654205shut up you retard what a fucking cringe post
>>533653778wooooooooooow really? an AAA game is using godot WOWIE it must surely be for the main game and not as a cuck level editor or something, right?
godot WON
>>533651112if I had a billion dollars I would buy one of those abandoned missile silos in the middle of nowhere, lock myself indoors, and eat nothing but shitty frozen food and ramen
so basically the same as now but in an abandoned missile silo
>>533654585>godot WONit's not about godot winning, it's about you winning, anon.
>>533653778>an idea brought to you buy the same blue haired "it's ma'am!" consultant who told them to dei up the franchise
>>533654747i already won by being born Brahmin toughbeit
my verbal IQ is off the charts to put it mildly
>>533654841wow good job brown indian man i'm glad you're apart of the toilet class
>>533651548I don't mind the idea of suddenly dying. It's better than growing old and turning senile. It's probably hard on the people around you, though.
>>533654939>t. some slav/mexican larpinghaha funny how we do that hombre
Lesson missed or dismissed. Good games today are not on par with yesterday's. There's +1000 good games and people's attention is limited, even for their backlogs. "Just make great games" is the new adage.
>>533654375I mean, you start asking and then musicians do be like, shit nigga, you need to master physics of audio and shit and learn gay mathematics of the physics of sound and memorize like 500 FFT equations to code and imiate the sounds.
When in reality you only need to understand what is a pluck, a pad, a percussion, a lead, a bass, a growl, a SFX.
And then use a fucking preset which you later edit.
You don't need to learn to make all that shit from scratch.
>>533655153nobody does this, you're a schizo
I press button it make pretty sound
Put pretty sound next to other pretty sound
It make pretty song
I am functionally retarded, but it works for me
>>533655416https://www.youtube.com/watch?v=dymNRoHplqc
But I did.
I learned to do a song with a simple oscillator.
Not perfect, but I was able to understand how to make a percussive sound, a pad and a lead using the simplest tool for it.
Polygon ear clipping with any amount of holes almost working. The "bridge" edge from the outer polygon to each hole is still fucked up, but I'll fix it tomorrow.
>>533655716no, i'm saying nobody is gatekeeping how you say they are you schizo
>>533655814It's a joke.
Nobody gatekeeps, but they literally expect you to learn shit using the most basic stuff.
It's similar to how /g/ pretends that you need to make a game with raw opengl and SDL.
>>533653643>to claim that he "made" Half-Life is utterly ridiculousAnon I said "it all started with making a video game" it's a big jump to interpret my statement as "Gabe made Half Life by himself and that's what made him rich" don't ya think?
>battlefield 6
friendly reminder it's a dead franchise
bf5 had a ~$400 million dollar budget, which means even if it sold 7.5 million copies at full retail price (actual sale price for half those sales: $4.99) it still would have been a massive financial failure even before you take into account the engine and store cuts
bf6 using gaydot is essentially an admission that the value of the IP has gone to shit, they're cutting every extra cost possible to try to extract the last few bucks they can off the name like a venture capitalist group buying up a dying mmo to milk the cash ship one last time
>>533656113You retards whine about the "retard" -posts and then go and post shit like this and expect people to put more effort into their replies
>>533656113You forgot microtransactions
>>533656113Studios really need to learn that half a billion dollar+ budgets is not a viable business model for 99% of AAA titles. The amount of sales you need to make that back just isn't going to happen. You literally need a cash shop and a dedicated whale base to even dream of making a profit with that kind of investment.
>>533656320>>533656450A lot of tears but no arguments.
Bukowski and Leonard cohen can numb the sting of depression.
>>533654090It's a complete non-brainer and you are a retard if you think it's nothing but the most sensible option for it. It's FOSS, so they can do whatever they want with it, and it has a lot of shit already done, like the editor. They don't need to build anything from scratch, and they don't need to distribute their own engine just a level editor
>>533656113battlefield 4 cost 100m. why would bf5 be 400m and with cursory research I don't see any information on this so where are you getting these numbers or are you pulling it out your ass? also you're not taking into account dlc/mtx. battlefield is definitely making money even if it's not COD money or numbers.
>>533656113Skin sales will be over 1 billion trillion
>>533654090it's very trivial to parse a plaintext file, it's the modus operandi of any level editor in fact
>>533656450I expect you not to reply at all to that kind of post tbqhwy
I remember some weeks ago the schizo nodev shitting into FOSS software because
>muh photoshop is le better
and just look him now defending wokot like a good godotslut.
>>533656783COD doesnt need to be profitable because they get bailed out by the US government, its not really a game its an ad for the US army. Just like all the military movies that omega flop but keep getting screenings because they get bailed out.
>>533656770You act like a fag.
>>533657295Thank you AI bot. Your parsing abilities need to be checked up on. Tell your owner to fine-tune you a little further.
Any of you clowns have opinions on the best way to save data in Unity? Like which version of Json, or save it all as bytes etc. Assume the game is complex as fuck with lots of shit to save. An RPG. It seems like there's no great save solution.
>>533650545I wonder if he could pay his children give him 8+ grandchildren each.
>>533657823>best way to save data in Unitywhy does the topic of data saving in gamedev always end up as a heated debate about data security?
I think I'm going to go fucking insane
>>533655416if he doesn't convince himself that it was really complicated to begin with, he wouldn't be able to feel good about learning really basic shit
>>533658032Idc about data security. Mostly just want to save in such a way it's safe cross platform as much as possible within reason. Need to be able to save objects, dictionaries would be nice. I am using json utf8 or whatever it's called, and supposedly it's no longer maintained. So for my new game I wasn't sure if it was wise to continue using it.
>>533658124you think therefore you am
>>533658124But enough about pedodevs previously on Itch.
>>533658745I might be incorrect about json utf8 not being supported, I thought I read that, but I just googled it and now it's saying that it is. So maybe I'll stick with it.
>game has AI art for placeholders
>make it very clear right at the start that the AI is only temporary
>show my game to some people
>"hm it's kinda cool but why would you use AI art? have you thought about replacing it with handmade art?"
>>533655802based polygondev
>>533657823some very obvious but useful advice:
put a version field into everything you persist, so you can easily detect if itโs compatible with current game version or not
whenever you want to stay compatible: make the new data youโre adding a new, optional, field and reasonably default when that field is not set
>>533610387I know right? I seriously don't know why, maybe they didn't realize those songs were really good?
>>533659284ww3 didn't break out yet, keep crying
>>533659284You'd get more respect just straight up ripping off art from other games as placeholders
>>533659298>some very obvious but useful advice:>put a version field into everything you persist, so you can easily detect if itโs compatible with current game version or not>whenever you want to stay compatible: make the new data youโre adding a new, optional, field and reasonably default when that field is not setRight, I'm actually making a small game for the sole purpose of learning shit like this, and UI across resolutions, sending out a patch. I don't want to make a game for 2 years, only to have a bunch of rotten core systems. Or even something like Steam achievements, I'd like to learn that on my small game. Custom controls, different languages, all that shit.
I think the Steam Algorithm hates me.
>>533630184Reminds me of a certain forced pink haired tranime girl situation btw, grooming is very real.
Are prototypes worth it? Yes or no?
https://x.com/his_animations/status/1951362581257404885
does blender really not have instancing, all these years people had scenes with redundant data? lmfao open source troons are so incompetent
>>533662048Yes, I prototype in lua with love2d. It's quick and dirty.
don't laugh, don't laugh, don't laugh...
>>533662669Where is my tinfoil hat
Is using your own art and turning into a 3d model with AI still a grave sin? My 2d work looks 3d, so when the model is generated from my 2d image, it doesn't look very different.
>>533663126game design is like drawing, if you lock up and chicken scratch then it'll always turn into trash, you need clean smooth lines
>>533663665Yea itโs allowed if you tell me how the hell to do it
I have to wait a week to see clearer results. But it didn't met my expectations of the massive instant boom that happened last time.
no no no no no no no please no dont make me dev man please
>>533663665Yes. Skipping steps is not conducive to a higher level of proficiency.
>>533662048not prototyping is like going cavediving without any equipment, map or any other knowledge of what the fuck you're doing
>>533662214My Engine optimizes any mesh imported into it.
>>533662048You should really think if it's needed. There are a million prototypes already made called existing games.
how do you make sword slashes in godot
Where do I find a voice actress that can do a convincing little girl voice?
>>533665328just give me your home address and ill bring her to you, which latinx favela are you from haha?
>>533662214I still don't understand why blender has objects as separate from mesh data, an object can only contain a single mesh so what's the fucking point of putting them in a hierarchy?. And then godot goes and implements this bullshit that bloats the scene tree for no reason, every mesh needs to be inside a mesh instance container, but a meshinstance container can only hold a single mesh. Collisionshape containers can only contain a single collision mesh, audiostream players can only contain a single sound file etc. Why have fucking containers for everything??
Then you go an import shit from blender to godot only to find that the name you named the object only applies to the container while the mesh is still fucking called the default cube. It's fucking nonsense.
>>533665423>just give me your home address and ill bring her to you, which latinx favela are you from haha?
>>533664648I can model and sculpt, and reach pro results. It just takes so long... I paid my dues already, heck my 3d models on sketch fab were scraped for the AI to function...
Anyone else plan a TV Show set in their game's universe?
https://www.youtube.com/watch?v=kyoji6Vnq7Q
how come some of these obscure channels with no views manage to score sponsorship deals on their videos?
I have become free.
All possibilities open.
Inner peace takes over.
And, it becomes time to dev and make progress.
Lack of progress brings depression is what I noticed
"Ass in chair gets the game done" is what I heard in that Jon blow video linked here.
>>533666075Yeah, and have picked out some animators to work on it. I just need the cash...
>>533662669Free Open-Source Smooches
my game will feature a farting mechanic
jon
md5: 00bb52b457b6d1d601170d80c5088b13
๐
https://www.youtube.com/watch?v=c9gFyAbt23w
KRAKABOOM
>>533665328real actual answer: unless you hire a child actor it isnt going to be convincing
you can't just unage like you're doing an accent
>>533668149then whyre all anime girls voiced by grown ass actresses? huh?
>>533665328Which language?
Why did Jon Blow spend so much of his money on further game development instead of finding a wife and having kids? He is not eternally young, he is ancient already.
>>533668296they dont sound like children..... we as viewers do this thing called suspension of disbelief
if they actually sound like children to you, you're just a retard
>>533665328โฆare you guys actually still hiring VAs? Just use TTS
>>533666430Didn't watch the full webm. But, it won't give either of them any children.
>>533668667thats just the latinx pedo doing his humiliation ritual getting shat on by agdg as per
>>533668873Blessed to not have any idea what youโre talking about
>>533667529Direction attacks?
>>533668564not him but japanese in particular can do a decent childish impression because they're weird like that. not racist btw.
>>533668564My mom said the little girls in anime sound very much like real children and she was a little girl herself once so she knows what she's talking about
https://www.youtube.com/watch?v=tixnHMXo8dk
Have you paid your respects to our Youtube and Twitch ambassador overlods?
coom xisters, the future is looking grim i thought we were the majority....
>>533669179>linkI don't think that's your mom? Unless she actually is.
>>533669339No, the youth are going hard right. The general population is also becoming majority muslim...
>>5336695173 of my coworkers became muslims in the last years HR gave them a room and breaks for prayers and im pretty sure one of them has 2 wives now, must be the covid vax
>>533669356No, that is ใๅๅค็ฐ็พใ she voices some little girl characters in anime, like ใๆกๆจนๅ
ซ้่ฑใ.
>>533669885mashallah, the ummah is uniting
>>533669885what do you work with? local storytellers' guild?
learned a bit of lighting + shaders
>>533670085I dont know the english name but we work on the maintenance and monitoring of highways on contract from the government, it's a desk job.
>>533669001yep... thats the concept. you hold m1 and move the mouse
>>533670049So she only voiced one character.
>>533578660I don't get it. My adventures through cities & tech jobs have brought me here. AI didn't create this, human hands and horse butts did. And the earth gives back. This is life. What is he selling? His geriatric dreams of living in a body that's now probably 75% existing because of drugs and bypass surgeries? How's that yacht feel from the inside? Like a small apartment surrounded by the murky depths (death) of the ocean? A long, long fool's game he's playing.
>>533670303>dont know the english namewhat, pray tell, is that country?
>maintenance and monitoring>desk joba manager or engineer or technical consultant or something? secretary?
>>533669179damn what a cutie
>send 2 minutes of gameplay footage to a few friends and family
>excited to show off my latest work
>a day later and nobody responded
>tfw I get more love from ChatGPT and random anons on 4chan than the people I actually know
>>533669339??????????
Why do they support it if they think it doesnโt work?
>>533671175Well ya, ai is programmed to suck your dick and pretend to care, and we agdgies share in the same hobby and can therefore appreciate the little details and effort all of it takes. Meanwhile normies wont get it or be intrested if it doesnt look like a AAA juiced up and cut up trailer. Which is fine, you dont need to have a one to one set of shared hobbies with all your friends and family
>>533667978kek
>>533668136>1:54That lack of unfiltered criticism of godot users is their weakness.
>>533670407kino
>>533578583what game should oney play?
>>533670801it's the IT service for ingรฉnieurie des travaux publics, the names are probably different from english but we have a lot of people in the floors from OSSI, managers to just technicien informatique like me
Hmmm Eric has been radio silent on Twitter for a while. Shouldn't he make a post telling people to get their concert tickets while they can before it starts to maximize sales or something? Idk maybe I'm overthinking it and this apparent break just means lots and lots of delightful chocolate progress happening behind the scenes!
what will be your reaction, mood, thoughts when our game inevitably flops due to the grimness of the jobby?
>>533673331I expect nothing else.
>that dude made 1kIโm figuring it will be 30 bucks for me.
>>533673331my game did flop and my reaction, mood, and thoughts have been nothing but depression for the last 1 + year
>>533673331Impossible. My game is unfloppable.
>>533660898So you're doing it too. Interesting. The average human really is too dumb for his/her own good.
>>533659284If it's just placeholder why did you use AI and not your own quick doodles?
mx
md5: f26ad5e8610cdffc66a13b7a020dcc9c
๐
You think this tileset mix looks reasonable or no?
>>533675228the transition between them needs to be more seamless I think
>>533675643Can you mark which transition you mean exactly (not sure we are talking about the same thing)
>>533673331my game, branded a flop, already passed these numbers tho
>>533667529Not sure I like the texture of the slashes but they look swishy enough, which is crucial
For the texture could you try something less noisy and more pointy? Right now it looks directionless, and like the sword is breaking into noodles mid swing (very picky)
>>533676015the ground beige that is most of the image
take my suggestion with a grain of salt though, maybe it fits your style overall
>>533669339Damn... now I'm definitely making a porn game, this adds taboo to it and is only gonna make coom games hotter
there is a single mom in my apartment that sometimes comes to watch netflix with her daughter on the weekend (she cooks for me)
if my game makes after i release post october steamfes it i'll ask her out
>>533670407>>533676660Damn I replied before seeing this
>>533675228If you post some pngs here I'll help you out. Tldr make the really dark fence a bit lighter, and check that all sprites have the same kind of shadows (tinted? How dark?)
>>533620663I really don't get why boats cost so much.
>>533676660>>533676997yes the 2nd version is a more 3D shape with just a scrolling gradient, i think it looks much better
>>533676976How old is her daughter
https://youtu.be/P9yVi4LhIVE?si=NjPYmx3CamZH4yTX&t=561
isn't this game made by one of the devs here?
>>533673331My game can't flop because it isn't finished yet.
I just realized the worst mistake you can make is appeal to normies.
I just realized the worst mistake you can make is appeal to autists.
I just realized the worst mistake you can make is appeal to aggyfaggy.
>>533665328>he doesnt have a niece that can supply him with high quality little girl voice work
>every time you want to export a .glb from blender you have to reset its position to world origin or it will be offset in godot
>>533676976ask her out when youโre already netflix and chilling?
gl on nextfest
a game where you respect women
>>533679753>>533679850>>533680167Don't worry about making those mistakes. Your game won't ever appeal to anyone.
>>533678987iirc it looked a bit different, could be wrong
>>533670274I'd say that's a bunch of shaders instead of a bit, because you got shadows there.
>>533680513You should probably be saving out individual meshes as individual .res ArrayMesh files for game objects that need stuff like collisions and scripts attached.
>>533681339Nier automata?
>>533673257He's preparing some major news about Haunted Chocolatier.
>>533682980he looks like he fucks his fans while his wife watches
marmo was posting semi-regularly for 10 years and his game flopped
why didn't the inner circle promote his game?
why didn't you give him some constructive criticism in these 10 years? you just let him release a shit game like that
>>533683139>why didn't you give him some constructive criticism in these 10 years?i tried, but got called a crab by the inner circle.
>>533673331Even it making a single dollar would be a success because I made it with a budget of zero
>>533681534it appeals to me
>>533683774You're a nobody.
>>533678987Bug Fables is.
>>533683139Many notable game from that era of /agdg/ either flopped or massively underperformed because the market radically changed. And they deserved to fail because they arrogantly dismissed criticism and deluded themselves into thinking the market wouldn't affect them.
As bad as modern /agdg/ is it isn't nearly as bad as the
>Just bury your head in the sand broera of /agdg/.
>>533683425>his time is worthless
>>533683139>why didn't you give him some constructive criticism in these 10 yearsAs a general thing, when I spend energy giving criticism to some AGDG game the dev can decide to disregard my criticism and do whatever they want and so it becomes a complete waste of my effort.
It's better for me to spend my energy criticizing my own game because I will always take my own criticism to heart and no energy is wasted.
>>533678987yeah mi- oh... it's not on there...
m-maybe next video.
>>533684240he'll know how much his time was worth by how much money he makes
t. Marx
Any grammar check tool recommendations? I'm not amazing when it comes to making dialogues.
Balancing turn based is hard
>>533682060I'm just using godot's built in shadows
>>533685232Like chatgpt? Sounds annoying to send and wait for a prompt.
>>533685489gemini is faster I think
Why do you guys always make 2D games? 3D games arenโt actually harder to make and 2Dslop automatically cuts out like 80% of your potential audience
>>533685983>3D games arenโt actually harder to make
whats a good level 1 enemy for knights to fight
>>533685983>2Dslop automatically cuts out like 80% of your potential audienceit's easier to make assets and the statement above isn't true to begin with
>>533685983I don't want to 3d model, making an isometric crpg look good on 3d seems harder than making stardew valley tier graphics.
Perhaps I'm wrong, but that's how it looks from the outside.
>>533685983most of faggydaggy is making 3d games though? I'm not tho tehe OvO
>>533686538Yooo this game looks fire!
>>533685983as a 3d game dev, sorry but you're incredibly wrong. the programming side might not be considerably harder but making the assets is.
working hard or hardly working?
>>533686940stealing this idea
Progress.
>>533686317>it's easier to make assetsIt took me way longer to make this stupid money image than it would have if I modeled and rendered it.
>>533687034i want to work but my head is just empty right now
Nolgorb's Ordeal has reached 40 reviews. The last 4 reviews were all negative reviews.
>>533686267Slimes, man eating plants, small animals infected by the curse.
Decided to finally start working on something.
Looked some Godot tutorial, I have a vague idea of what I want to do, I bough a notebook to start scribbling things down, but I wanted to write the title of the project on the first page
How is it possible that all names I can think of are already indies on steam?
>>533687089based skinnerbox dev. i watch my kids play Roblox like this all the time. as long as number goes up kids will want to play.
Iโm gonna go for an incelwalk, anyone want to join?
>>533687867Post your figurines