/agdg/ - Amateur Game Development General - /vg/ (#533923138)

Anonymous
8/4/2025, 3:40:35 PM No.533923138
NORTUBED
NORTUBED
md5: c5c150409bb9cd806a8dbb36c84d4173๐Ÿ”
Bonka Belongs To... edition

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>533799121
Replies: >>533923790 >>533927495 >>533933135 >>533939395 >>533945613 >>533951337 >>534005804 >>534025495
Anonymous
8/4/2025, 3:42:20 PM No.533923278
Screenshot 2025-08-04 015131
Screenshot 2025-08-04 015131
md5: 613a952e4aee72c422b924919a149622๐Ÿ”
Replies: >>533923345 >>533923598
Anonymous
8/4/2025, 3:43:12 PM No.533923345
>>533923278
What game?
Replies: >>533924131
Anonymous
8/4/2025, 3:45:52 PM No.533923598
>>533923278
Your skills are improving, Cris.
Anonymous
8/4/2025, 3:47:27 PM No.533923759
1725255388066146
1725255388066146
md5: 163c1072ca3a8217173aa3445c721c18๐Ÿ”
AI wonned.
Ripoffs wonned.

Don't let others tell you what you can or cannot do.
Make your dream game no matter what.
Replies: >>533923910 >>533926742 >>533943491
Anonymous
8/4/2025, 3:47:49 PM No.533923790
nortubel dev
nortubel dev
md5: d71f661d5f776b60d410ecb90cad672c๐Ÿ”
>>533923138 (OP)
Replies: >>533924020 >>533924230 >>533925306 >>533927661 >>533928789
Anonymous
8/4/2025, 3:49:37 PM No.533923910
>>533923759
>[existing game, but better]
Replies: >>533924603
Anonymous
8/4/2025, 3:50:56 PM No.533924020
>>533923790
did he eat his family?
Anonymous
8/4/2025, 3:52:13 PM No.533924131
>>533923345
Anthro sex island
Anonymous
8/4/2025, 3:53:25 PM No.533924230
>>533923790
Is his family okay?
Anonymous
8/4/2025, 3:58:06 PM No.533924603
>>533923910
what a good idea...
Anonymous
8/4/2025, 4:02:29 PM No.533924968
1754283570755757_thumb.jpg
1754283570755757_thumb.jpg
md5: 6fa7e5035aae2a6cefbf440eca7a95a4๐Ÿ”
>he doesn't use asset packs to speed up game development
Stay in the dust, losers.
Replies: >>533925494 >>533926643
Anonymous
8/4/2025, 4:06:20 PM No.533925294
how do you set up a thing for your steam so you can playtest it yourself
its impossible to find out
Replies: >>533925514
Anonymous
8/4/2025, 4:06:27 PM No.533925306
>>533923790
This has to be fake.
There's no way TomFulp would even acknowledge this retard.
Replies: >>533925447 >>533925801
Anonymous
8/4/2025, 4:08:01 PM No.533925447
>>533925306
>TomFulp would even acknowledge this retard.
He was on OneyPlays and those guys are certified retards.
Replies: >>533925719
Anonymous
8/4/2025, 4:08:37 PM No.533925494
>>533924968
That is no different from comissioning a dev for X, Y or Z asset
Replies: >>533927417
Anonymous
8/4/2025, 4:08:54 PM No.533925514
keyz
keyz
md5: 633a6ce1bb70a9adebbec04dbfd4338f๐Ÿ”
>>533925294
???
Replies: >>533925985
Anonymous
8/4/2025, 4:11:16 PM No.533925719
>>533925447
Those retards were intimately connected to Newgrounds aka TomFulp's work.
Also, they make cartoons and such, so definitely retarded but not full retarded.
Replies: >>533925829
Anonymous
8/4/2025, 4:12:15 PM No.533925801
>>533925306
https://eyeballtank.newgrounds.com/news/post/1517088
Anonymous
8/4/2025, 4:12:35 PM No.533925829
>>533925719
Don't get your panties in a knot. I watch those retards but I know what they are.
Anonymous
8/4/2025, 4:14:01 PM No.533925956
1500745247042
1500745247042
md5: 6b341de620a755b13348eb95bbf29f34๐Ÿ”
I'm heading into tutorial hell, see you guys in a week.
Replies: >>533926002
Anonymous
8/4/2025, 4:14:21 PM No.533925985
>>533925514
not like that retard
Replies: >>533926671
Anonymous
8/4/2025, 4:14:30 PM No.533926002
>>533925956
don't do it, nortubel .....
Anonymous
8/4/2025, 4:21:57 PM No.533926643
>>533924968
you must use the same rig as the asset pack.
you cannot use asset pack A with assest pack B if it has a different rig.

Asset packs are like completing a puzzle with pieces from another set.
Replies: >>533926830
Anonymous
8/4/2025, 4:22:17 PM No.533926671
>>533925985
Why not
gogem.pro
8/4/2025, 4:23:10 PM No.533926742
>>533923759
>Ripoffs wonned..
>Make your dream game no matter what.
im confused by this message
is it that you should nihilistically not care that the ripoff of your dream game will out succeed you or is the dream to rip people off??
Anonymous
8/4/2025, 4:23:58 PM No.533926830
>>533926643
you can always do retargeting and pray
Anonymous
8/4/2025, 4:25:09 PM No.533926931
make the games that i want to play
Replies: >>533927057 >>533927147 >>533927189
Anonymous
8/4/2025, 4:26:22 PM No.533927057
>>533926931
But I need other people to buy my game
Anonymous
8/4/2025, 4:27:29 PM No.533927147
>>533926931
sure no problem, one sequel to futa dine and dash coming right up
Anonymous
8/4/2025, 4:27:55 PM No.533927189
>>533926931
What are the games you want to play?
Replies: >>533927945
Anonymous
8/4/2025, 4:30:46 PM No.533927417
>>533925494
Yes it is, the thing about asset packs is that they're a lot cheaper, like 10x-100x cheaper to get a model. The only problem comes from repurposing the pack to work in your game and match the other assets. A shader like in Buckshot Roulette can help with that.
Replies: >>533928348
Anonymous
8/4/2025, 4:31:31 PM No.533927495
>>533923138 (OP)
what is the lore of nortubel?
Replies: >>533927661
Anonymous
8/4/2025, 4:32:38 PM No.533927576
i give up
i wish i had never started on this hobby
Replies: >>533928992 >>533929401 >>533931513
Anonymous
8/4/2025, 4:33:42 PM No.533927661
>>533927495
>>533923790
Anonymous
8/4/2025, 4:36:48 PM No.533927945
>>533927189
ironically the games i want to play (but can't) are probably just existing niche/indie games but instead executed by large teams with big budgets. you know the ones, there are dozens to pick from

but if i WASNT JUST BAITING... i want diegetic rerolling mechanics w/ big gambling and meta progression. something with auto combat
Anonymous
8/4/2025, 4:41:16 PM No.533928348
>>533927417
It's same the sense that nobody cares. Assets cost money, you pay for them to be available to you.

Really absurd for an indie game dev to dunk on this. The asset store is mostly for the little guy's benefit.
Anonymous
8/4/2025, 4:46:16 PM No.533928789
>>533923790
is this why the eu will ban porn on the internet?
Anonymous
8/4/2025, 4:48:31 PM No.533928992
>>533927576
its the smart thing to do

this hobby pays very little and requries a lot of time

its not worth it
Anonymous
8/4/2025, 4:52:36 PM No.533929401
>>533927576
same. i wish i got into drugs and sex instead and died age 27
Anonymous
8/4/2025, 4:55:51 PM No.533929728
I think my current game is making me extremely stressed
Anonymous
8/4/2025, 5:01:32 PM No.533930324
1750674167791097
1750674167791097
md5: 8d4844824d1e4131338991b8cca3b15a๐Ÿ”
>tfw you wasted your entire budget on San Francisco developers
Anonymous
8/4/2025, 5:02:05 PM No.533930376
its impossible to make a multiplayer game as a solo dev
Replies: >>533930708 >>533930867 >>533931347
Anonymous
8/4/2025, 5:04:44 PM No.533930649
Do the official unity tutorials go over state machines?
Replies: >>533931760
Anonymous
8/4/2025, 5:05:17 PM No.533930708
>>533930376
>its impossible to make a multiplayer game as a solo dev
except for all of those multiplayer games made by solo devs. I won't touch multiplayer because I don't want to but even Schedule 1 has multiplayer.
Replies: >>533930785 >>533932412
Anonymous
8/4/2025, 5:06:14 PM No.533930785
>>533930708
>schedule 1
another fake solo dev
Replies: >>533930850 >>533932412
Anonymous
8/4/2025, 5:06:54 PM No.533930850
>>533930785
you're a bot retard commit killall
Anonymous
8/4/2025, 5:06:59 PM No.533930867
EuroMontageWEBM_thumb.jpg
EuroMontageWEBM_thumb.jpg
md5: c2a70d96db0644592f1bdb91b1ae3d5e๐Ÿ”
>>533930376
Yes, it's impossible. No one else here should even try to make their game multiplayer
Wishlist my game to break the cycle: https://store.steampowered.com/app/2824880/SHRIMP_GAME/
Things like Godot steam, mirror, etc make mp so fucking easy bros just don't be a nodev
Replies: >>533931463 >>533931724
Anonymous
8/4/2025, 5:09:24 PM No.533931104
Screenshot 2025-08-04 at 15-08-20 GDC Game Audio Bundle - SONNISS
Year 2025 is the worst year ever.
Anonymous
8/4/2025, 5:11:59 PM No.533931347
>>533930376
what do you mean?
Anonymous
8/4/2025, 5:13:14 PM No.533931463
>>533930867
>Things like Godot steam, mirror, etc make mp so fucking easy bros just don't be a nodev
I have watched every single tutorial and read all the docs on these and it's still impossible.
Replies: >>533936538
Anonymous
8/4/2025, 5:13:40 PM No.533931513
2025-08-04 11-01-12_thumb.jpg
2025-08-04 11-01-12_thumb.jpg
md5: baf73a417f9ed512051138c48382ac2d๐Ÿ”
>>533927576
If you aren't having fun in this jobby then your game isn't fun. It's time to start making fun games.
Replies: >>533932383 >>533934349 >>533934710 >>533941159 >>533978784
Anonymous
8/4/2025, 5:15:01 PM No.533931623
anons, imagine VS, but in instanced arenas, as in you enter an arena, a minute of VS-style enemy rush occurs, then move on to another arena and so on
would a minute in each arena be too long, too short? maybe think of arenas more like dungeon rooms, would doing a 15 minute dungeon be too long? you could save between dungeons/arena sets, so would that be okay? i don't want it to be tedious
Replies: >>533951629
Anonymous
8/4/2025, 5:16:02 PM No.533931724
>>533930867
> Godot steam, mirror,
Wait, isn't Mirror for Unity?
Replies: >>533936538
Anonymous
8/4/2025, 5:16:30 PM No.533931760
>>533930649
Why do you need to know about state machines?
Replies: >>533933254
Anonymous
8/4/2025, 5:22:15 PM No.533932338
clowns
clowns
md5: 897ceae739af756dd7994574a781ce29๐Ÿ”
Does your gameu have a Clown class?
Replies: >>533933147 >>533933875 >>533934425 >>533935514 >>533936561
Anonymous
8/4/2025, 5:22:42 PM No.533932383
>>533931513
add a handbrake
Replies: >>533933008
Anonymous
8/4/2025, 5:23:05 PM No.533932412
>>533930708
>>533930785
steam reviews for schedule 1
>Nice concept, horrible execution, full of annoying bugs like not being able to change the display resolution, in 2025, multiplayer games disconnections and so on. Disappointing to see those kind of games being called stable in 2025.

>Multiplayer breaks after a couple of hours of play time into a save preventing your friends from loading in.

>When trying to load into a host game I get stuck loading and the host can see my person just running in the air. If I do manage to get into the host game that had hours of play time before issues started weeks ago, I can't deal to any of the NPC's, interact with workers, or see items on shelves, which has made it impossible to continue progressing in that hosts saved game. Various patch updates have failed to fix any of these issues and host and I do not want to restart from the beginning. If you play solo, it's not a bad game. If you like to play with others, I would find another game.

multiplayer is easy. good, robust multiplayer, maybe less so
Replies: >>533932562 >>533932751 >>533936538
Anonymous
8/4/2025, 5:24:41 PM No.533932562
>>533932412
>save file for co-op restarted lost all proggres
Anonymous
8/4/2025, 5:26:41 PM No.533932751
>>533932412
>Great game but too much bugs for now: state of management and furnitures when playing in coop can make you unable to play and debug for like 2h (then you give up and maybe restart a game with your buddy)

>it wont let me load in with my friend it just says loading map. i am very disappointed
Anonymous
8/4/2025, 5:29:28 PM No.533933008
>>533932383
Yeah, trying to think of some way to do it where it would be proper instead of just setting the velocity to 0 which would fix it in space. Like if you jumped out while it's at speed then it needs to keep going but if you got out while it's stopped then it shouldn't move. I'm using godot's built in vehicle class which is very simple and has no way to stop the car from rolling.
Replies: >>533937538
Anonymous
8/4/2025, 5:30:18 PM No.533933101
i mean i could work on my game but i guess i'd rather walk around the room imagining i'm on a date with my anime girlfriend that i fashioned after an obscure anime character while talking under my breath to her
Anonymous
8/4/2025, 5:30:30 PM No.533933130
1743403508937583m
1743403508937583m
md5: ef6171f6e66cb310309db5b203aa6750๐Ÿ”
@Grok Will my game give me a white girlfriend
Anonymous
8/4/2025, 5:30:33 PM No.533933135
>>533923138 (OP)
what does bonka smell like?
Anonymous
8/4/2025, 5:30:38 PM No.533933147
1739592404740825
1739592404740825
md5: bd079011322c934a597893bf6b318576๐Ÿ”
>>533932338
Hmm, Court Jester could work as a good subclass of Bard.
Anonymous
8/4/2025, 5:31:48 PM No.533933254
>>533931760
It's how I want to handle movement, aiming and other actions
Replies: >>533933398 >>533933954
Anonymous
8/4/2025, 5:33:07 PM No.533933398
>>533933254
Oh, that kinda makes sense
Anonymous
8/4/2025, 5:37:00 PM No.533933761
>state machine
Anonymous
8/4/2025, 5:38:20 PM No.533933875
>>533932338
I despise people who play by meta playbooks and have zero individual thoughts

I once made a build in a game that was so incomprehensible and grounded in theory that nobody could believe it. They assumed it was a cheap or joke build and would quit at the sight of it. But, I had refined it to the point where it was undoubtably the strongest thing in the game.
Then posers started making their own version of it, but they missed all the critical knowledge so their versions were inferior in every way, even if it was 'meta'. There is no greater feeling than destroying a poser.

anyway, this is shit we can never dream of as solo gamedevs because making big PvP games like that just isn't in scope.
Replies: >>533934846
Anonymous
8/4/2025, 5:39:18 PM No.533933954
>>533933254
Try seeing how much player control can be broken down into separate components and reconsider if you need a state machine. One script for jumping, one for movement, one for aiming, etc. Then see if there's a way to reuse the scripts for enemies or NPCs that require the same functionality.

State machines can help you when it comes to animations and AI but trying to force everything to be a state machine isn't necessary and leads to large convoluted scripts.
Replies: >>533934753
Anonymous
8/4/2025, 5:43:43 PM No.533934349
>>533931513
>It's time to start making fun games.
starting is easy
have you ever gotten to the finishing stage of a real(not jam) game?
Replies: >>533958574
Anonymous
8/4/2025, 5:44:40 PM No.533934425
>>533932338
Yes, yes, of course.
Anonymous
8/4/2025, 5:47:56 PM No.533934710
1748752085982812
1748752085982812
md5: 06afc78fbba18ab1e5704262b7013cd2๐Ÿ”
>>533931513
>waste collector is fun
Replies: >>533938592
Anonymous
8/4/2025, 5:48:17 PM No.533934753
>>533933954
I see, I was looking into state machines mostly because it seemed a good way to make sure you wouldn't get unintended behaviours during certain actions
Anonymous
8/4/2025, 5:49:00 PM No.533934820
I have paid the steamworks fee.
Now I have to keep JLMGing
Anonymous
8/4/2025, 5:49:20 PM No.533934846
>>533933875
Its one of the reasons I generally dont like games that make respec'ing hard/annoying/impossible. It discourages experimentation.
Replies: >>533959042
Anonymous
8/4/2025, 5:55:39 PM No.533935469
>>5339237
how are you sure it's AI though? I am not familiar with this game, so I'm wondering if it's glaring af stuff or if you're simply jealous
Anonymous
8/4/2025, 5:56:05 PM No.533935514
>>533932338
I really hate these MMO inspired series
Replies: >>533936538 >>533943479
Anonymous
8/4/2025, 6:06:20 PM No.533936538
1750171900515260_thumb.jpg
1750171900515260_thumb.jpg
md5: a9c90214cce5faba35f0577323f7633f๐Ÿ”
>>533935514
Same. While I don't really give a fuck about some dumb isekai, it would bother me to see more of these themes in other mediums because I rather our memetic cultural foundation be based on things that have stood the test of time, more natural archetypes and themes, than something that's basically synonymous with mental illness and dysfunction.
>>533931463
What engine
>>533931724
Yes, was just using it as an example
>>533932412
>multiplayer is easy. good, robust multiplayer, maybe less so
This is the operative thing anons
Anyone can pay the steam fee and use some library to access their P2P API and go from there, which works great for little fun lobby-based instanced games like Peak, Lethal Company, Among Us etc
But once you have to start doing persistent character data (needs a DB), high-stakes competitive games, massive multiplayer games, you actually gotta write your own shit
Replies: >>534025838
Anonymous
8/4/2025, 6:06:30 PM No.533936561
>>533932338
This manga is surprisingly good.
Anonymous
8/4/2025, 6:07:25 PM No.533936663
1754288354941210_thumb.jpg
1754288354941210_thumb.jpg
md5: e4e1525c0e5f87e2bd5646157ec9c8c8๐Ÿ”
>AI will change all media forev-ACK
Anonymous
8/4/2025, 6:11:30 PM No.533937073
>533936663
not vidya or vidya related
Anonymous
8/4/2025, 6:12:02 PM No.533937124
1754322295278954
1754322295278954
md5: e924f772f715442247b9fec260470eea๐Ÿ”
Brahmin GODS will change all media forever
Replies: >>533937416
Anonymous
8/4/2025, 6:13:19 PM No.533937274
>another collab died because the artist disappeared
Why does it keep happening?
Replies: >>533937852 >>533945894
Anonymous
8/4/2025, 6:14:49 PM No.533937416
>>533937124
but this isnt the retro fantasy rpg i have always wanted
Anonymous
8/4/2025, 6:16:13 PM No.533937538
itsover
itsover
md5: 84727c3bd86a8813a6d37d2ab2cc3dc1๐Ÿ”
>>533933008
>I'm using godot's built in vehicle class
Anonymous
8/4/2025, 6:17:23 PM No.533937663
014215f
014215f
md5: 12fc98283ec7c1a7a813192df74736f3๐Ÿ”
>people who don't care about games or know anything about games start a company for making games

tale as old as time
Anonymous
8/4/2025, 6:19:06 PM No.533937852
>>533937274
how much was the artist and the others paid?
Replies: >>533938038
Anonymous
8/4/2025, 6:20:50 PM No.533938038
>>533937852
the artist? 10%
the ideas guy? 90%
why would the artist just quit?!?!!? >:(
Replies: >>533938179 >>533938457
Anonymous
8/4/2025, 6:22:08 PM No.533938179
images
images
md5: 4711de290798a39545f82fc918da16ed๐Ÿ”
>>533938038
without the ideaguy you have no game to begin with
Replies: >>533938323
Anonymous
8/4/2025, 6:22:13 PM No.533938191
>try to make similar game
>end up making the exact same game
help
Replies: >>533938323
Anonymous
8/4/2025, 6:23:29 PM No.533938323
>>533938179
without the artist you have no game to begin with

>>533938191
hire an ideas guy
Anonymous
8/4/2025, 6:24:48 PM No.533938457
>>533938038
The artist was also the ideaguy.
Anonymous
8/4/2025, 6:26:07 PM No.533938592
maxresdefault-3050276968
maxresdefault-3050276968
md5: 779c20c2fa207e92c40390fb9d599ac3๐Ÿ”
>>533934710
Trying not to drop the bags is fun.

Some people like cleaning up. There's going to be more to do later and if the idea pans out then hopefully visual changes in the level as you clean up so your work has meaningful results.
Anonymous
8/4/2025, 6:27:54 PM No.533938802
>need to make a game to get hired to make games
>industry hires useless nepos and jeets more than anything because of HR management class
>fucks everything up
>fires you because they fuck up
>this is every industry
>can't call it out
>have to deal with soulless business class entire time
>multi-billion dollar companies are producing worse shit than indies because of this
>you can't do anything about it
>everythings a fucking slot machine game anyways

Fuck i'm so bitter.
Replies: >>533939046 >>533939364 >>533939472
Anonymous
8/4/2025, 6:30:13 PM No.533939046
>>533938802
your white privilege is showing
gogem.pro
8/4/2025, 6:33:20 PM No.533939364
>>533938802
>everythings a fucking slot machine game anyways
skinnerboxes are the carcinization of vidya
Replies: >>533939692 >>533939773 >>533940080
Anonymous
8/4/2025, 6:33:44 PM No.533939395
CantEverDie
CantEverDie
md5: 2d0267addf6a170808d1ff4045e1a679๐Ÿ”
>>533923138 (OP)
the nortubel vibe shift is crazy, a frydarian tale fan at my workplace was like โ€œmy alices really excited about nortubel, i love seeing her excited about bonka. i might play that gameโ€ whatโ€™s going on
Anonymous
8/4/2025, 6:34:26 PM No.533939472
>>533938802
Why do you even want to be hired in the games industry if you hate it so much? As far as software devs go, isnt it the absolutely bottom of the barrel shit industry you can get into? Longer hours, far worse pay, lower job security, etc?
Replies: >>533939949
Anonymous
8/4/2025, 6:36:26 PM No.533939692
>>533939364
give me a list of games that are not "skinnerboxes".
Replies: >>533941195
Anonymous
8/4/2025, 6:37:06 PM No.533939773
>>533939364
Roguelikes fall into the same category anon, thatโ€™s my problem. Thereโ€™s no substantial design because everyone is trying to make the next drug to numb how nothing everything is. Movies, shows, games, books, itโ€™s all garbage aimed at relieving you from remembering that youโ€™re alive without ever reflecting on what living is anyways.
Replies: >>533941017
Anonymous
8/4/2025, 6:38:54 PM No.533939949
>>533939472
Because I love games anon, I love seeing people happy. I love the design and impact of them. I grew up with them and the only time there wasnโ€™t chaos in my home was when we were playing games. I canโ€™t get over how deeply bitter I am to create what I want to create because I see barely any purpose in it.
Replies: >>533941856
Anonymous
8/4/2025, 6:40:01 PM No.533940080
k5chsuyr9dnl57zm
k5chsuyr9dnl57zm
md5: 31b0a5982a88d88d76191f4c3fc4e6bc๐Ÿ”
>>533939364
>carcinization mentioned
Replies: >>533941136
Anonymous
8/4/2025, 6:40:54 PM No.533940175
i cant make my game because i dont know what it is supposed to be anymore
Anonymous
8/4/2025, 6:48:36 PM No.533941017
1732050634294847
1732050634294847
md5: 42b2f294d3d1b62711bbb04ea790b82a๐Ÿ”
>>533939773
I just make games because the process of making them is fun. What the gods choose to do with the game after I finish make them ain't my problem
Replies: >>533941535
Anonymous
8/4/2025, 6:49:36 PM No.533941136
>>533940080
>legs can walk but not fast
we move pretty damn fast, though. did a fat person make this image?
Replies: >>533941474
Anonymous
8/4/2025, 6:49:49 PM No.533941159
>>533931513
Make the bags throwable.
gogem.pro
8/4/2025, 6:50:08 PM No.533941195
who killed video games a ghost story
who killed video games a ghost story
md5: 5562c3796c8dc1bc763f9553694f0588๐Ÿ”
>>533939692
all the games you are told to make first (and most games pre-smart phone) although im sure if arcade game designers knew about skinnerboxes and dopamine at the time they probably would have jumped on it too... certainly all the japanese arcade developers have long moved on to their skinnerbox of choice, pachinko
Replies: >>533941760 >>533948553
Anonymous
8/4/2025, 6:52:49 PM No.533941474
>>533941136
Compared to other land mammals, humans have relatively low max speeds proportional to body size, but instead dominate in endurance.
Anonymous
8/4/2025, 6:53:20 PM No.533941535
>>533941017
Iโ€™ll try to believe in that for myself anon
Anonymous
8/4/2025, 6:55:16 PM No.533941760
>>533941195
>all the games you are told to make first
pong rewards you with points for successfully dunking on the enemy.
asteroids rewards you with points for destroying asteroids
nearly every game is considered a "skinnerbox" because the "skinnerbox" is literally about the GAMIFICATION OF TASKS. You don't sound intelligent using this word you just sound like a fucking retard indian trying to sound smart.
Replies: >>533945640 >>533946741
Anonymous
8/4/2025, 6:55:42 PM No.533941810
https://www.youtube.com/watch?v=BdN07AEX94A
i really hate this guy's mannerisms
Replies: >>533944709 >>533945178 >>533946950
Anonymous
8/4/2025, 6:56:06 PM No.533941856
>>533939949
Maybe go into a different (better) industry and making your own games on the side. You clearly have a strong opinion on what is or isnt a good videogame, I doubt you'll find a game company that truly meets your standards, but that isnt a problem if you are making your own game that you have full creative control over. Be the change you want to see
Anonymous
8/4/2025, 6:57:12 PM No.533941992
I need to hire an ideas guy, 90k USD starting. Any takers?
Replies: >>533942275 >>533942436 >>533942550
Anonymous
8/4/2025, 6:59:49 PM No.533942275
>>533941992
What's your portfolio?
Anonymous
8/4/2025, 7:01:23 PM No.533942436
>>533941992
Hire me, I have no games but my head is full of ideas!
Anonymous
8/4/2025, 7:02:26 PM No.533942550
1748024954985596
1748024954985596
md5: daaa871869a26d8a5312c99a248482c5๐Ÿ”
>>533941992
Sure, how about a game where you fucking pay me what I'm worth to give you a real game idea you cheapscape.
By opening the spoiler above, you hereby agree to pay me the aforementioned 90k USD you promised by.
Replies: >>533942872
Anonymous
8/4/2025, 7:03:30 PM No.533942686
a game where you mine and craft
Replies: >>533942802
Anonymous
8/4/2025, 7:04:37 PM No.533942802
>>533942686
That's literally my game.
Anonymous
8/4/2025, 7:04:53 PM No.533942840
Is it worth making a state machine for a simple game like missile command?
Anonymous
8/4/2025, 7:05:09 PM No.533942872
Which game is going to peak as repo is to lethal company?

>>533942550
I have deposited 3000 years of 4chan gold into your account.
Anonymous
8/4/2025, 7:07:02 PM No.533943061
1567053652610
1567053652610
md5: 3fc438714caa40488d728f8a60026df5๐Ÿ”
>tfw my game sucks and I'm a Dalit
Anonymous
8/4/2025, 7:09:31 PM No.533943343
a game where at an interval tweaked for maximum player engagement, the player is rewarded with a choice between 3 options that slightly changes the gameplay thenceforth
Anonymous
8/4/2025, 7:10:40 PM No.533943479
>>533935514
>mmo-inspired
rpg mechanics are not exclusive to mmorpg's you insanely retarded zoomer piece of shit
Anonymous
8/4/2025, 7:10:45 PM No.533943491
>>533923759
meanwhile, Only Up, a game that just assetflips and steals assets and doesn't even TRY to make gameplay made 10x this without AI
you're crippling yourself by using AI
Replies: >>533944162
Anonymous
8/4/2025, 7:17:00 PM No.533944140
How important is walking in a third person rpg?
Does it make sense to only have a a jog speed and a sprint that consumes stamina?
Walking adds nothing to game play.
Replies: >>533952017
Anonymous
8/4/2025, 7:17:11 PM No.533944162
>>533943491
Only Up got banned from Steam after it was discovered they were using assets they didn't pay for lil bro.
Replies: >>533944371
Anonymous
8/4/2025, 7:19:25 PM No.533944371
>>533944162
and they still massively outdid your slop.
Anonymous
8/4/2025, 7:20:00 PM No.533944436
today I'm doing sound effects
https://sonniss.com/gameaudiogdc/
Anonymous
8/4/2025, 7:22:23 PM No.533944709
>>533941810
Holy fuck he's annoying, can't make it through the video. Is my dude AI generated? He doesn't even talk about why he wanted to remove healing, just health bars.
Anonymous
8/4/2025, 7:26:34 PM No.533945178
>>533941810
this nigga talks like he's AI generated
Anonymous
8/4/2025, 7:30:16 PM No.533945613
>>533923138 (OP)
> Claude usage limit reached. Your limit will reset at 8pm (Europe/Paris).

*sigh* guess ill nodev for a bit huh. hey guys, whats up, anything new?
thats one shitty OP btw
gogem.pro
8/4/2025, 7:30:32 PM No.533945640
>>533941760
you are now aware that you dont know what a skinnerbox
Replies: >>533963586
Anonymous
8/4/2025, 7:31:24 PM No.533945750
dev music;
https://youtu.be/I4EerTyFTgA
Anonymous
8/4/2025, 7:32:35 PM No.533945894
>>533937274
what collab? if we're gonna gossip post can we at least make it concrete so we know wtf we're talking about
ya fuckin grannies
Replies: >>533946452
Anonymous
8/4/2025, 7:37:22 PM No.533946452
>>533945894
it was a lolidev collab from 'cord ...
Replies: >>533947208
Anonymous
8/4/2025, 7:39:40 PM No.533946741
>>533941760
>balatroon and vampire survivors are the same as Minecraft or dwarf fortress
disingenuous semantic troon, a skinnerbox is shallow by nature and relies on external elements like shaders, psychological tricks and pretty colors that you can find in the gambling slot industry to hide how shallow it is
Replies: >>533963586
Anonymous
8/4/2025, 7:41:25 PM No.533946950
>>533941810
He didn't even mention that health is a resource. It can be traded. In almost every game that has health, players will be gauging if they should trade health for something.
In a strategy game they might trade health for an early build advantage, playing risky for a long term reward. That kind of thing is great game design.

Feels like he repeats himself a lot. Probably puts his script through an AI program, I dunno. definitely doesn't sound convincing.
Replies: >>533947245
Anonymous
8/4/2025, 7:42:19 PM No.533947063
nle-choppa-humilation-ritual-2-tgj-600x510
nle-choppa-humilation-ritual-2-tgj-600x510
md5: f1614eb2c6b737a68f881894a25571b6๐Ÿ”
https://x.com/maxy_dev/status/1918426910696030456
Anonymous
8/4/2025, 7:43:32 PM No.533947208
>>533946452
The artist pitched the project looking for collaborators and then the pdfdevs joined and took over. The artist wasn't a pdfdev, and probably disappeared due to being spooked by them.
Anonymous
8/4/2025, 7:43:54 PM No.533947245
>>533946950
stop calling him AI he's just a white serf caste and lacks verbal IQ, his ancestors plowed the fields but the modern society made him a gamedev by chance
t. Brahmin who deals with dalits every day
Anonymous
8/4/2025, 7:44:44 PM No.533947358
5f0c82072bb331
5f0c82072bb331
md5: 03fb17d55c29161a9f19140b8dbaae42๐Ÿ”
how do I become inner circle?
Replies: >>533947647 >>534004863
Anonymous
8/4/2025, 7:47:15 PM No.533947647
what-the-hell-v0-as78aoajgffe1
what-the-hell-v0-as78aoajgffe1
md5: 3e67b0f4b1f1b3f6001ab1fb55e0ab5e๐Ÿ”
>>533947358
>nepobabies and frauds teaching 'dditors how to make NGMI slop
heccin wholesome
Anonymous
8/4/2025, 7:50:12 PM No.533947994
maxresdefault (5)
maxresdefault (5)
md5: 73e8f3ddb30450eac593d629715a7ac9๐Ÿ”
https://www.forbes.com/pictures/65579a69f0e78a3918137199/emily-pitcher-24-founder/

where is cris? why isn't he in Forbes articles?
Replies: >>533948138
Anonymous
8/4/2025, 7:51:33 PM No.533948138
>>533947994
this is her itch.io page
https://sonderingemily.itch.io/

now let's see yours.
Replies: >>533948207 >>533948309
Anonymous
8/4/2025, 7:52:07 PM No.533948207
>>533948138
bing ca3games itch lil blud
Anonymous
8/4/2025, 7:52:59 PM No.533948309
>>533948138
>her
Replies: >>533948760
Anonymous
8/4/2025, 7:53:43 PM No.533948392
some nepobabies getting free marketing while I fuck up my sleep schedule to get more out of the Claude code 5 hours limits and permanently damage my brain to finish my game before October...
Anonymous
8/4/2025, 7:55:11 PM No.533948553
>>533941195
Brick breaker, some of the bricks are lootboxes, you get a limited number of bricks to break per level, the loot boxes give money to buy special ammo that breaks more bricks or gives special ammo directly. The bricks are color coded and neighbouring bricks of the same color break if you break one.... wait this is just that bubble blast game on psx.
Anonymous
8/4/2025, 7:55:20 PM No.533948569
I have cracked the code of humanity, the value perception.

I'm no longer building games now, I'm building social gatherings, I'm a thought architect. I construct perception
Anonymous
8/4/2025, 7:57:03 PM No.533948760
>>533948309
ain't no way?
Anonymous
8/4/2025, 8:00:03 PM No.533949117
>you don't NEED voice acting
Yeah, but what if I WANT it? Why should I fit YOUR mold of what a game should or shouldn't have?
Anonymous
8/4/2025, 8:00:59 PM No.533949228
Claude limit reset see you later vros good luck with your game let's FVARKING lock IN
Anonymous
8/4/2025, 8:05:11 PM No.533949648
cool-fun
cool-fun
md5: f1dbc641ad0a342cb39ba28686516b6b๐Ÿ”
We haven't done it in a while, so...
Post your dev ost. And rate.
https://www.youtube.com/watch?v=9HOVwJq8b5A
Replies: >>533958275
Anonymous
8/4/2025, 8:07:34 PM No.533949903
Now you see, bastard bitch... I make betterly game than you!!!
Anonymous
8/4/2025, 8:13:16 PM No.533950479
/agdg/ dies the second i start posting... WHY YOU DO THIS TO ME????
Anonymous
8/4/2025, 8:16:39 PM No.533950856
finished
finished
md5: 8f8859aefb0eafcdc410392a960e71c9๐Ÿ”
Improving in my 2D animation skills.

:D
Replies: >>533951043 >>533956176
Anonymous
8/4/2025, 8:18:19 PM No.533951043
>>533950856
Have you heard of or done drawabox?
Replies: >>533951283
Anonymous
8/4/2025, 8:20:28 PM No.533951283
>>533951043
I did constructive work between 2005-2009.
Anonymous
8/4/2025, 8:21:03 PM No.533951337
>>533923138 (OP)
Aggydaggies, I come to you in a time if great need. How do I move beyond tinkering with tutorial projects and actually make a game of my own?
I know my way around multiple engines now (just the beginner basics, but still), but all I've done is follow tutorials and add new features on my own after I finish them.
I have no idea how to even begin making my own games from scratch. It's like I don't even have a story to tell, or a single good idea to base the game around.
I think I might enjoy devving from a purely mechanical standpoint (which is why I went into software dev for my career), but I want to have at least a single finished original project.
Replies: >>533951775 >>533951939 >>533952295 >>533952507 >>533952973 >>533953202 >>533956923 >>533957214
Anonymous
8/4/2025, 8:23:19 PM No.533951567
Subnautica but 2D
Flight Simulator but 2D
Cities Skylines but 2D
Euro Truck Simulator but 1D (yes, 1D)
Replies: >>533952186
Anonymous
8/4/2025, 8:23:44 PM No.533951629
>>533931623
Isnโ€™t this what Necrovale is
Anonymous
8/4/2025, 8:25:04 PM No.533951775
>>533951337
1. figure out what kind of game you want to make
2. find a tutorial closest to it
3. do the tutorial and build on it
Replies: >>533952563
Anonymous
8/4/2025, 8:26:46 PM No.533951939
>>533951337
>It's like I don't even have a story to tell, or a single good idea to base the game around.
Sounds like you should partner up with an ideas guy
Replies: >>533952563
Anonymous
8/4/2025, 8:27:34 PM No.533952017
>>533944140
Play e33 to know.
Anonymous
8/4/2025, 8:28:02 PM No.533952067
>there are people who start making games without having ideas for them
Why? Just mod games if all you wanna do is fuck around.
Replies: >>533952337 >>533952563
Anonymous
8/4/2025, 8:29:10 PM No.533952186
>>533951567
Actually good ideas
Anonymous
8/4/2025, 8:30:16 PM No.533952295
>>533951337
Most ideas these days begin with having a strong opinion on a certain game genre.
When games were still new, ideas came from "wouldn't it be cool to have a game around this concept, or idea?"
You should pick either one. For example if you're particularly into construction work, just as an example, you could make a game about something you think is exciting in it.
Or if you play lots of games and have a strong opinion on some of them, let that strong opinion reflect in your idea and design. Like you might like RPGs but hate grinding, that opinion would naturally lead to more and more paths of design.
Replies: >>533952563
Anonymous
8/4/2025, 8:30:41 PM No.533952337
>>533952067
I have ideas, just not a complete idea of what everything will be like
Anonymous
8/4/2025, 8:32:12 PM No.533952507
>>533951337
Play more games. Youโ€™ll hate them and understand there should be better games. The change begins with you.
Replies: >>533953964
Anonymous
8/4/2025, 8:32:49 PM No.533952563
>>533951939
>partner up with an ideas guy
I said I need GOOD ideas.
>>533952067
Modding never struck me as interesting enough. I feel like it's even more dependant on having ideas, too.
>>533951775
That's what I have been doing, but it's not really working out. I build a couple features on top, then get bored and go for something else.
>>533952295
I guess I should brainstorm more then. But then it starts to feel like endless brainstorming without actually settling on anything.
Replies: >>533952642 >>533952708 >>533952853 >>533952884 >>533953073
Anonymous
8/4/2025, 8:33:31 PM No.533952642
>>533952563
You won't have any good ideas without a good idea guy. Go find one.
Anonymous
8/4/2025, 8:34:05 PM No.533952708
>>533952563
I think the gist is make what you want to play. And also play more games, every good game began with a developer who had taste.
Replies: >>533953964
Anonymous
8/4/2025, 8:34:05 PM No.533952709
A game where you craft but donโ€™t mine.
Replies: >>533952893
Anonymous
8/4/2025, 8:35:36 PM No.533952853
>>533952563
And what are good ideas to you? How can you tell the difference between good and bad ideas? You donโ€™t sound like you can between your own ideas.
Anonymous
8/4/2025, 8:35:52 PM No.533952884
>>533952563
>I build a couple features on top, then get bored and go for something else.
That's not a gamedev problem, that's a personality problem. If you get bored after building a couple of features, you won't make it when you have to test and iterate on a boss/quest/map a hundred times. 20% of gamedev is fun, 80% is a fucking slog.
Replies: >>533953964
Anonymous
8/4/2025, 8:35:55 PM No.533952893
>>533952709
A game where you flint but don't steel.
Anonymous
8/4/2025, 8:36:23 PM No.533952943
cut2_thumb.jpg
cut2_thumb.jpg
md5: 54f71d371827da08a064d92f212cda94๐Ÿ”
makin' cutscenes
Replies: >>533953152
Anonymous
8/4/2025, 8:36:44 PM No.533952973
>>533951337
Hereโ€™s what you do anon, take a basic arcade game: like Centipede, Donkey Kong, Smash TV. Recreate it, understand the sound, effect, and overall design. Now add to it, add mechanics, add things you want to try. Donโ€™t worry so much on the outcome so much as the scalability, practical application, and interesting changes.

If you need more ideas, pick a game and Iโ€™ll give you a long fucking list of things you could try adding to it.
Replies: >>533953964
Anonymous
8/4/2025, 8:36:51 PM No.533952995
03608
03608
md5: f5506b08e0a2339977c6ffa0695ac097๐Ÿ”
RNG is fun and skillful
Replies: >>533953525
Anonymous
8/4/2025, 8:37:39 PM No.533953073
>>533952563
What made you want to develop games in the first place?
Replies: >>533953964
Anonymous
8/4/2025, 8:38:17 PM No.533953152
>>533952943
Never seen an apartment with yellow wallpaper, maybe try a different color desu
Replies: >>533953249
Anonymous
8/4/2025, 8:38:40 PM No.533953202
1557452424865
1557452424865
md5: ff8a164da8a4f53f6f7e26aeae34a06a๐Ÿ”
>>533951337
Just make game my fren.
Break down the process of making a game into smaller and smaller tasks until you reach something you can do right away.
After that keep going until it's done.
Anonymous
8/4/2025, 8:39:11 PM No.533953249
>>533953152
funny post kek
Anonymous
8/4/2025, 8:41:29 PM No.533953525
>>533952995
What happens when you go above 100% regain chance
Replies: >>533953827
Anonymous
8/4/2025, 8:42:23 PM No.533953625
Any devs here making story games? Any tips on the writing process?
Replies: >>533953712 >>533953894
Anonymous
8/4/2025, 8:43:06 PM No.533953712
>>533953625
use ChatGPT. chances are it writes better than you.
Anonymous
8/4/2025, 8:44:07 PM No.533953808
A horror roguelike deckbuilder
Anonymous
8/4/2025, 8:44:14 PM No.533953827
>>533953525
It caps out at 100%
Anonymous
8/4/2025, 8:44:51 PM No.533953894
>>533953625
What would you like to know anon? Because it also depends on the type of game youโ€™re making and if youโ€™re trying to make the story diagetic or not
Anonymous
8/4/2025, 8:45:18 PM No.533953950
Fucking benchodes review bombed my game for having AI voice in it. Why are bastard benchodes like this?
Anonymous
8/4/2025, 8:45:24 PM No.533953964
>>533952507
>>533952708
I mean, I play a lot of games already. It's my main hobby. I play a lot of different games, too, not the same multiplayer and/or rogue like slop. Maybe that's the problem though, it's all too different to easily compile into something usable.
>>533952884
I might've misspoken, it's not that I get bored per se, more lost. I know how to make add new features, I know how to tweak things, I know how to debug. But that's about it, I have little to no idea about the rest.
>>533952973
I've done it a couple of times with things like shmups, twin-stick shooters, platformers (god I love platformers, don't really want to make one seriously). I guess I could give it another go.
>>533953073
I like playing games, I like my software dev career. It seemed like a logical intersection of the two. I come to realize now that I am lost on design specifically.
Replies: >>533954820 >>533955085 >>533955686 >>533955843
Anonymous
8/4/2025, 8:49:11 PM No.533954349
1754331907791219
1754331907791219
md5: 8e34dc7f2b07b43244a963e65be4a4d0๐Ÿ”
>it works
Anonymous
8/4/2025, 8:53:31 PM No.533954820
>>533953964
>I mean, I play a lot of games already. It's my main hobby. I play a lot of different games, too, not the same multiplayer and/or rogue like slop. Maybe that's the problem though, it's all too different to easily compile into something usable.
List some games you play and some games you like and some games you don't like.
Replies: >>533956116
Anonymous
8/4/2025, 8:55:09 PM No.533955024
crabmaid2
crabmaid2
md5: d7af68cccbaf26be8b2fb7263a31b145๐Ÿ”
Trying to force rpgmaker to do what I want. This is a pure codelet problem. Music is up, will be updated, more songs are coming.
https://www.youtube.com/watch?v=Nty4STjbB4k&ab_channel=horbror
https://horbror.bandcamp.com/album/future-phantoms
Anonymous
8/4/2025, 8:55:42 PM No.533955085
>>533953964
Anon, it doesnโ€™t have to be difficult. Youโ€™ve seen โ€œHe is Comingโ€ right? Thatโ€™s a 15-dollar game with about 5 hours of content and itโ€™s been very popular lately.
Itโ€™s not a difficult game to make outside of maybe the multiplayer mode that I have not touched yet, but it is quite lucrative
. make something that interests you or find someone to be a dev under because you seem like a work horse without a direction.
Replies: >>533956116
Anonymous
8/4/2025, 9:00:48 PM No.533955686
>>533953964
>I come to realize now that I am lost on design specifically.
Do you want to gitgud at design? Pure coders can definitely make games, but if you want to improve your own design skills you'd have to look at it with an entirely different approach.
Replies: >>533956116
Anonymous
8/4/2025, 9:02:23 PM No.533955843
>>533953964
>I come to realize now that I am lost on design specifically.
Dude, is the game fun or not? That's design.
Replies: >>533956116
Anonymous
8/4/2025, 9:04:54 PM No.533956116
>>533954820
I like platformers, especially something like Castlevania (both classic and igavanias) or Megaman, but I don't really want to make yet another indie platformer. I like 2D Zeldas, and Zelda-likes that have more of a combat focus. Turn-based RPGs, of the Japanese variety especially. Arcade games like action puzzle games (Tetris, Puyo Puyo), shmups, beat'em ups. Boomer shooters, especially old Doom or Build engine games. Traditional roguelikes and Mystery Dungeon. I like farming games on paper, but I have never "finished" one.
I don't like most "big budget" games coming out now, modern shooters, racing games (outside of antigrav racers or kart games), MMOs with hundreds of hours of grind, most "roguelite" stuff coming out nowadays.
>>533955085
>you seem like a work horse without a direction
Yup, that's what I feel like. Hit the nail on the head here.
>>533955686
>Do you want to gitgud at design?
I guess. This seems to be what I'm missing the most right now, though maybe I'm mistaken.
>>533955843
Making the game fun IS design, precisely.
Replies: >>533956775 >>533957183
Anonymous
8/4/2025, 9:05:22 PM No.533956176
>>533950856
why does she rock back and forth like she has a limp?
Anonymous
8/4/2025, 9:08:53 PM No.533956537
GMTK jam is now over and just prior I wrapped up my last project.
I need new ideas aggy how do you come up with them?
Replies: >>533956612 >>533956727 >>533956792
Anonymous
8/4/2025, 9:09:38 PM No.533956612
>>533956537
It's like x, but y.
Anonymous
8/4/2025, 9:10:44 PM No.533956727
>>533956537
Take an animal and put huge tits on it.
Anonymous
8/4/2025, 9:11:12 PM No.533956775
>>533956116
What do you want to do, anon? Because if rverything youโ€™re making is action oriented and you have a vast, array of genres to choose from, then you could always make an Evoland type game that switches between them per stage.
Anonymous
8/4/2025, 9:11:19 PM No.533956792
>>533956537
think of something, anything in real life, then try and find a way to make it into a game
Replies: >>533957157
Anonymous
8/4/2025, 9:11:31 PM No.533956819
28
28
md5: 0bbc7ba62ad4ab95ad5f8d4bc19be9c0๐Ÿ”
Damn, first ever sculpt that actually looks like the thing I'm referencing. I'm past the ugly despair barrier
Replies: >>533959872
Anonymous
8/4/2025, 9:11:56 PM No.533956867
So glad that Benton brutal ripoff game flopped, I won't even name it.
Bro was posting a million tiktok clips instead of mapping a game.
Anonymous
8/4/2025, 9:12:23 PM No.533956923
1725873902761211
1725873902761211
md5: 5ceeb6819ae881fffdf83c0752cd07a0๐Ÿ”
>>533951337
most important skills for you to learn:
>how to fucking sit down and finish something
>how to cut corners so it takes less time to finish something
>how to do all the little stuff that is required for a game but not that exciting (pause menu, settings menu, save/load, etc)

my recommendation is to just start making free webgames, especially fangames in a fandom that is very popular. you can't hope to make money off of them but you CAN hope to catch people's attention with them very easily, and get a lot of people to play you and tell you what you did right and wrong

webgames also in general have a short development cycle, but to finish something and be happy with sharing it you have to actually FINISH it which like i said before is the most important thing to learn
Replies: >>533958020
Anonymous
8/4/2025, 9:14:45 PM No.533957157
>>533956792
Playwayslop? skip
Replies: >>533957591
Anonymous
8/4/2025, 9:15:00 PM No.533957183
>>533956116
>I guess. This seems to be what I'm missing the most right now, though maybe I'm mistaken.
I can tell you that empathy is central. Even if you're just giving out a free game you can use in your portfolio or whatever, you still need to understand what will motivate people to action (play your game). A compelling fictional hook is a good place to start.
Anonymous
8/4/2025, 9:15:23 PM No.533957214
> It's like I don't even have a story to tell, or a single good idea to base the game around.
IF YOU DO NOT KNOW WHAT KIND OF GAME YOU WANT TO MAKE

STOP
MAKING
GAMES

>>533951337
Anonymous
8/4/2025, 9:18:46 PM No.533957591
>>533957157
playway does not employ this strategy, they just look on linkedin for any job that has a till and just plops it into a template then goes onto selling 500K copies every time somehow
Anonymous
8/4/2025, 9:19:36 PM No.533957693
the question is...

N64 graphics or Daggerfall graphics....
Replies: >>533957853 >>533957921
Anonymous
8/4/2025, 9:21:02 PM No.533957853
>>533957693
you still havent started?
Anonymous
8/4/2025, 9:21:39 PM No.533957921
>>533957693
N64 so this fuck ass industry can see we donโ€™t need over-detailed models on everything and can do it great with strong design choice through lightmaps.
Anonymous
8/4/2025, 9:22:24 PM No.533958020
>>533956923
>>how to do all the little stuff that is required for a game but not that exciting (pause menu, settings menu, save/load, etc)
I still don't understand why game engines don't have all these things in by default. The reason why some people toy around with the idea of using GZDoom for game dev, even though it sucks, is because it handles all that shit you listed for you in a really great format. Main menu, pause menu, level transitions, save/load, settings and keybindings. You can add your own stuff on top of it too and it will Just Work (unless you fuck up bad).
Seriously, there's no reason for every dev to have to write all this shit from scratch every time. Nobody gives a shit how these systems work, only that they do. So why aren't there already standard, easy-to-use implementations of these already is beyond me.
Replies: >>533958259 >>533959298
Anonymous
8/4/2025, 9:22:38 PM No.533958048
fashmag1
fashmag1
md5: f21a52f4c92488a6243b811d6ed7b9c7๐Ÿ”
https://horbror.bandcamp.com/album/future-phantoms
https://www.youtube.com/watch?v=adM8mu-8biI&ab_channel=horbror
https://www.youtube.com/watch?v=Nty4STjbB4k&ab_channel=horbror
Replies: >>533959060
Anonymous
8/4/2025, 9:24:32 PM No.533958259
>>533958020
>I still don't understand why game engines don't have all these things in by default
Because if the engine provides it and everybody uses it, you can't escape the "stink" of being a mod. For example, Source engine games have all that pause menu/settings menu/save load etc. out of the box, but if you just use it all as is you're immediately going to be branded and ignored as a Half-Life 2 mod.
Replies: >>533958603 >>533958942
Anonymous
8/4/2025, 9:24:37 PM No.533958275
>>533949648
https://www.youtube.com/watch?v=FNMF2cYszOs
more :)
Anonymous
8/4/2025, 9:26:51 PM No.533958574
>>533934349
>have you ever gotten to the finishing stage of a real(not jam) game?
what do you think lol? of course he hasn't

only those who have finished a game understand how much work it is and the dev's fun really isn't a large factor in finishing a game
Anonymous
8/4/2025, 9:27:12 PM No.533958603
>>533958259
>but if you just use it all as is you're immediately going to be branded and ignored as a Half-Life 2 mod.
Literally have never seen that happen. In fact, I've seen the opposite. People being mad that a game introduces its own options system that isn't as robust as the Source one.
Regardless I'm not saying you should be forced to use these defaults. I'm just saying they should be there. There's no argument you can make against this either.
Taking away dev time from the important stuff, namely the ACTUAL DESIGN of the game, and forcing everyone to reinvent the wheel every time is just giga retarded.
Replies: >>533959128
Anonymous
8/4/2025, 9:29:58 PM No.533958942
>>533958259
And also, you named the options and menu UI stuff, which is just the UI stuff that's probably not all that hard to change either. Nobody gives a shit if you use the default Source level loading and transition system, nobody gives a shit if you use the default Source user settings system (I'm referring to the stuff under the hood, not the UI frontend itself), nobody gives a shit if you used the default savegame system. So even with the """""""downside""""""" you named, there's still far more benefit to have it like this than not.
Replies: >>533959128
Anonymous
8/4/2025, 9:30:26 PM No.533959005
output_thumb.jpg
output_thumb.jpg
md5: 7c07d7fc37d4cb196f69353893d3c36c๐Ÿ”
does anyone know how to make light occluders not shadow the parent?
I tried this way by setting a different light mask on the sprite, it works well, except they don't get covered by shadows at all, even from other walls or objects
Anonymous
8/4/2025, 9:30:38 PM No.533959028
I was dreading working on the options menu, should I just use a plugin for Godot? Has anyone used it before?
Anonymous
8/4/2025, 9:30:47 PM No.533959042
>>533934846
It can serve as a way to add replayability. If different builds provide enough variety to the gameplay it can encourage players to play the game again with a different build to experience a new side of it. This can take many forms, some as basic as orblikes having classes and different builds within classes or more complex like Fallout providing different playstyles that sometimes engage with the game in a completely different way.
Replies: >>533959294
Anonymous
8/4/2025, 9:30:56 PM No.533959060
>>533958048
Very cool music!
Btw, how's your last game going? I tested it on Linux back then and reported in this thread, but never got around to play it for real. Seems like development is on hiatus at the moment?
Replies: >>533962923
Anonymous
8/4/2025, 9:31:32 PM No.533959128
>>533958603
>>533958942
It also locks you into making certain type of games. The Source engine save system only works for making Half-Life 2 style games. If you try to make a completely different game like an RTS or something, you're going to want to save different things and the out of the box solution won't work.
Replies: >>533959518
Anonymous
8/4/2025, 9:32:56 PM No.533959294
>>533959042
>replayability
I fucking hate this stupid word and all it stands for with a passion. I don't want to play your stupid game 100 times to see all it has to offer if every time only 1% of it is different and the rest is the exact same.
Replies: >>533959804 >>533960778 >>533967304
Anonymous
8/4/2025, 9:32:58 PM No.533959298
1729145704116407
1729145704116407
md5: baa4f62c7b72025320b4f0ca6be04163๐Ÿ”
>>533958020
if you cant imagine how to make an options menu that sparks joy thats a failure of imagination
Anonymous
8/4/2025, 9:34:57 PM No.533959518
>>533959128
>If you try to make a completely different game like an RTS or something, you're going to want to save different things and the out of the box solution won't work.
Or... It can force you to work within the engine limitations and make you come up with new and creative solutions that shake up the genre in a good way. Of course I'm not denying it could end in disaster, but you're saying as if these systems are not rigid at all.
Besides, how many people are out there trying to make first person shooter immersive sims with RPGMaker for example? Usually having an engine best tailored for your specific genre is a good thing. Which would make Source a very good engine to make FPS games, and Deus Ex/Thief likes with it, if it wasn't such a pain in the ass to get the rights to use.
Replies: >>533959690 >>533959869
Anonymous
8/4/2025, 9:36:35 PM No.533959690
>>533959518
>RPGMaker for example
Funny that you bring that up, because RPGMaker does have all that out of the box solutions for save/load, options menu, etc. So yeah, engines tailored for certain genres like RPGMaker or Source do tend to have that stuff. But stuff like Unity likes to claim to be "all purpose" so they're not going to give you out of the box solutions.
Replies: >>533960375
Anonymous
8/4/2025, 9:37:36 PM No.533959804
>>533959294
You don't but a lot of people do.
Replies: >>533959912
Anonymous
8/4/2025, 9:38:10 PM No.533959869
>>533959518
>Usually having an engine best tailored for your specific genre is a good thing.
I want to expand upon this by saying this is why Unreal sucks so much and is so "unoptimized". It used to be an engine tailored for first person shooters, that got retrofitted for open world games. Basically everyone nowadays is trying to make games in Unreal that the engine is just not built for, and that's causing a lot of issues for everyone.
It's why the RAGE engine that Rockstar uses is so optimized. It was tailored for open world games from the very ground up.
Anonymous
8/4/2025, 9:38:13 PM No.533959872
>>533956819
Just 3d model the guy directly into your target polycount. The 3d asset pipeline is already long and shit enough without adding sculpting, retopology and baking.
Replies: >>533960478
Anonymous
8/4/2025, 9:38:32 PM No.533959912
>>533959804
Dumb fucks, all of them. Stop ruining my games.
Replies: >>533960840
Anonymous
8/4/2025, 9:42:42 PM No.533960375
>>533959690
>But stuff like Unity likes to claim to be "all purpose"
These types of engines certainly have their place but this is something that I don't get about all those other people developing engines for public use, like Unigine and probably some other engines I don't know of.
We already have good enough general purpose solutions for professionals, what you should be doing instead is to make a much more focused engine designed for a specific genre like RPGMaker.
TL;DR We need more RPGMaker clones and less Unity/Unreal clones.
Also, what I'm saying only applies to people who are making an engine with an explicit goal of having others use it. If you're an enginedev building an engine from the ground up for your own game/just to try things out with no intent of turning it into an actual "product", what I said doesn't apply to you.
Replies: >>533961063 >>533962545
Anonymous
8/4/2025, 9:42:53 PM No.533960397
How hard do you guys think it is to get a game included in a humble bundle or sold to a publisher? I'm thinking the former is probably easier.
Anonymous
8/4/2025, 9:43:30 PM No.533960478
>>533959872
Sculpting is faster + you get a normal map from it
Replies: >>533963879
Anonymous
8/4/2025, 9:46:08 PM No.533960778
>>533959294
Considering you keep coming back to this thread to have the same 10 arguments with the same 100 people, this seems like an odd stance
Anonymous
8/4/2025, 9:46:43 PM No.533960840
>>533959912
You make games for the audience that doesn't like it and I'll make games for the audience that does like it. Simple as that.
Replies: >>533961345
Anonymous
8/4/2025, 9:47:20 PM No.533960919
walmart hasn't contacted me back yet about stocking shelves
i had a missed payment show up on my credit report and my score dropped 39 points

how can i be an experienced programmer but simultaneously my financial life is in shambles? (personal life also in shambles but thats a given)
Replies: >>533961474 >>533964367 >>533964372
Anonymous
8/4/2025, 9:48:36 PM No.533961063
>>533960375
Honestly I agree, I always love seeing things like GB Studio, puzzlescript, renpy, solarus, specialized stuff that makes it quick and simple since you know there's only one type of thing you're going to be making.
Anonymous
8/4/2025, 9:51:15 PM No.533961345
>>533960840
The problem with the concept of "replayability" is that it can mean very different ideas depending on the person.
For example, for some people, a Call of Duty game is a very "replayable" experience even though those games are heavily scripted and linear. These kind of games are also way easier and faster to develop than ones which have lots of choices/very complex designs.
Are there terms to properly differentiate between these two meanings? I think there should be, at least in the gamedev spaces.
Replies: >>533963894
Anonymous
8/4/2025, 9:52:22 PM No.533961474
>>533960919
Life sucks and then you die is how.
Anonymous
8/4/2025, 9:52:44 PM No.533961523
file
file
md5: 6d862d226f349ad4b7ce5f2ae18e2ff4๐Ÿ”
what's with every indie game going 50%+ on sale despite not even being 1 year post release?
Replies: >>533962602 >>533964178
Anonymous
8/4/2025, 9:53:18 PM No.533961579
I think I need to make my ARPG fun without combat before I worry about making combat fun. I think this is both retarded and true.
Replies: >>533961924 >>533964073
Anonymous
8/4/2025, 9:56:31 PM No.533961924
>>533961579
Wtf? The main ARPG gameplay loop involves fighting. So do you want to make the side activities fun instead?
Replies: >>533965254
Anonymous
8/4/2025, 10:02:15 PM No.533962545
>>533960375
This, whereโ€™s my CRPG maker? Whereโ€™s my A Link to the Past maker? Whereโ€™s my Daggerfall maker?
Replies: >>533963040
Anonymous
8/4/2025, 10:02:51 PM No.533962602
>>533961523
Anything not AAA are bottom feeders deathly hungry for scraps of krill
Anonymous
8/4/2025, 10:05:55 PM No.533962923
>>533959060
Main game is slogging through testing, dojd, working very slowly on some collaborations, future phantoms will probably be finished until next dd.
Anonymous
8/4/2025, 10:06:55 PM No.533963040
>>533962545
Make your own maker. Then make your game with it.
Anonymous
8/4/2025, 10:12:29 PM No.533963586
>>533945640
>>533946741

Maybe you read up on it midwits. Stop sounding retarded. Pseudo-intellectual garbage is all you spew. You still can't make a list of games that break this "mold", by the way. You were unable to name a single one making your entire point moot.

>Gamification, the technique of using game design elements in non-game contexts, has also been described as using operant conditioning and other behaviorist techniques to encourage desired user behaviors.

>Skinner was noted to have expressed his distaste for becoming an eponym.

>An operant conditioning chamber allows researchers to study animal behaviour and response to conditioning. They do this by teaching an animal to perform certain actions (like pressing a lever) in response to specific stimuli. When the correct action is performed the animal receives positive reinforcement in the form of food or other reward.
Replies: >>533963689 >>533963937 >>533964770 >>533966126
Anonymous
8/4/2025, 10:13:22 PM No.533963689
>>533963586
This guy gets it. Stop misusing the word.
Anonymous
8/4/2025, 10:15:13 PM No.533963879
500073795_122242493276026622_8399603910309475091_n
500073795_122242493276026622_8399603910309475091_n
md5: af94df39d06ba2c113886960b43893d3๐Ÿ”
>>533960478
A normalmap of detail that you have to sculpt, projected onto a mesh that you have to manually retopologize unwrap, rig and animate, at level of detail that you have to commit to for the rest of the assets that you are clearly making.

Do you think anyone cares about seeing accurately baked pimples and acne scars on a character mesh in an indie game? Do you think anything beyond a lowpoly and/or cartoon artstyle is sustainable for a solodev who is making his own assets and not buying them? That just seems like naive beginner thinking to me.

I think its more sustainable to streamline the 3d art process as much as possible
Replies: >>533964514 >>533964761 >>533964943 >>533965253 >>533968493 >>533985058
Anonymous
8/4/2025, 10:15:19 PM No.533963889
I never knew.. modelling, rigging and animation is actually only the tutorial. texturing is hard mode.
Anonymous
8/4/2025, 10:15:23 PM No.533963894
>>533961345
How would anyone consider something as linear as a CoD campaign replayable? I think bare minimum to consider something replayable would be that something changes from one playthrough to the next.

Linear games are a lot of work to make because each piece of content gets used only once.
Replies: >>533964071 >>533964304 >>533965107 >>533965328 >>533966303
Anonymous
8/4/2025, 10:15:40 PM No.533963937
_vg_ - Video Game Generals ยป Thread #531626137
_vg_ - Video Game Generals ยป Thread #531626137
md5: f2a5305f8c23cf4096564d8ab2f2b68e๐Ÿ”
>>533963586
Replies: >>533964243
Anonymous
8/4/2025, 10:17:04 PM No.533964071
>>533963894
>he doesnโ€™t know you can replay games and experience it again without the game having to be a roguelite
Zoomers please go.
Replies: >>533964863 >>533965107
Anonymous
8/4/2025, 10:17:05 PM No.533964073
>>533961579
More like you need to make the combat fun before you make the ARPG. If you can't make the combat fun there's no point in trying to make an ARPG.
Replies: >>533965254
Anonymous
8/4/2025, 10:18:01 PM No.533964178
>>533961523
success brings you a lot more success on steam. if you can push yourself past 500 reviews by whoring it pays off more than staying at 300 without discounts.
Anonymous
8/4/2025, 10:18:40 PM No.533964243
>>533963937
>here's a bunch of excuses why I am going to indiscriminately call games X buzzword
This is also AI generated or you're an idiot. Calling Tarkov a "complex war simulator" is fucking golden.
Replies: >>533964791 >>534019518
Anonymous
8/4/2025, 10:19:14 PM No.533964304
>>533963894
The game doesn't need to change because the player will change over time. It's like how readers who re-read the exact same book but get completely different experiences and interpretations because of how the reader has changed over time.
Replies: >>533964374 >>533964863 >>533965107
Anonymous
8/4/2025, 10:19:56 PM No.533964367
>>533960919
I don't get callbacks from anybody. I've been my own boss for 10 years now and my business is doing bad at the moment so I'm trying to get employment but I guess because of the economy, and because I'm older, and because I've never really had a boss, nobody wants to hire me. It is actually REALLY bad right now. It's make money from my game or nothing I guess. No better motivation!
Replies: >>533964546
Anonymous
8/4/2025, 10:19:57 PM No.533964372
>>533960919
You need to accept your situation, and you can find whatevrr avenue will help you accept it, but you need to accept it. I was crippled by my family, itโ€™s been bitter, bitter work, but this is my life and your life is yours. You get what you get and if you feel you deserve more, then you got an ego and thatโ€™s worse than anything else.
Anonymous
8/4/2025, 10:19:58 PM No.533964374
>>533964304
Good post.
Anonymous
8/4/2025, 10:21:13 PM No.533964514
>>533963879
You can make simpler, lower poly, less detailed models with sculpting too.

What the first couple of minutes of this and see how fast it is to sculpt.
https://www.youtube.com/watch?v=f1ruOMrKstU
Anonymous
8/4/2025, 10:21:28 PM No.533964546
>>533964367
What is your game?
Replies: >>533965917
Anonymous
8/4/2025, 10:23:37 PM No.533964761
>>533963879
The characters in your picture are way faster to make using the grab brush on a low poly cube than they would be to manually model.
Replies: >>533965457
gogem.pro
8/4/2025, 10:23:43 PM No.533964770
>>533963586
>calling others retarded when he called pong a skinnerbox
maybe read that definition instead of just posting it
Replies: >>533964929
Anonymous
8/4/2025, 10:23:55 PM No.533964791
>>533964243
I think you can notice a skinnerbox when you see one. You can't just call all games skinnerboxes. A video game is derivative from the regular concept of a game. A game in itself can't be a skinnerbox unless it's SPECIFICALLY designed to copy the skinnerbox's design, where it gives you shallow rewards such as food or something tasty. A game is an activity with a win and lose condition, the goal is always to win, and you usually play it with others. To get back to video games, the issue with them is they're more prone and easier to turn into skinnerboxes, since the "video" format can be more easily used to flash lights or sounds as described in the box's design. Additionally, most video games are single player, so there's no element of challenge from other humans, only the game itself.
The issue is mostly with the "video" format and the fact that they are single player games.
TL;DR: You can't call all games "skinnerboxes in nature" but most videogames are skinnerboxes in nature. Whether or not that's good is up to you, personally I don't think video games need to be skinnerbox-y in design, and the most fun and rewarding video games aren't similar to the skinnerbox design.
Replies: >>533964929
Anonymous
8/4/2025, 10:24:38 PM No.533964863
>>533964071
Shut the fuck up if you don't have anything to say.

>>533964304
You're not wrong but that doesn't make a game replayable. As you said you changed not the game.

If I had to define it, replayable is something where you can finish a game and immediately start a new run to experience something different in it.
Anonymous
8/4/2025, 10:25:13 PM No.533964929
>>533964770
I can't wait till you filthy dumb as fuck Australians are banned off the internet

>>533964791
ai slop generator, not reading. go play escape from tarkov, your complex war simulator game.
Replies: >>533965517
Anonymous
8/4/2025, 10:25:21 PM No.533964943
>>533963879
post models?
Anonymous
8/4/2025, 10:26:40 PM No.533965107
>>533963894
>Linear games are a lot of work to make because each piece of content gets used only once.
For idiots like you, sure. I have made a linear game once. If you're smart with your assets, it's not.
As for your question about how can anyone find a CoD game replayable, in addition to what >>533964071
>>533964304
said, unless your game is a quite literal movie game with 0 gameplay or a visual novel (not a game), then there's still some dynamic elements - the way you move around the level, the way the AI moves. They're small, but still events that differ from one another. I suppose to ask a retard like you if you've played the older CoD games at all is pointless, but give them a shot some time. Try playing them all on different difficulties. The experience actually does change between difficulties.
Also, kill yourself at your earliest convenience, please.
Anonymous
8/4/2025, 10:27:59 PM No.533965253
>>533963879
agreed
Anonymous
8/4/2025, 10:28:00 PM No.533965254
>>533961924
Don't know what you mean "side activities" but I think walking through maps without enemies in them and choosing which map to run next should be at least mildly fun, rewarding, and engaging.

>>533964073
It's not really that hard to make the combat "fun enough" and it's something to be refined endlessly.
Anonymous
8/4/2025, 10:28:35 PM No.533965328
>>533963894
It depends on the Call of Duty but most CODs have great pacing and what helps make them fun on repeat playthroughs is that you're never doing the same stuff for too long. They constantly change up the setting and gameplay from level to level.
Most Call of Duties are an actual movie like experience (unlike modern 80 hour walk and talk games that people call movie games) and even though movies never actually change they're still fun to rewatch.
Some CODs do have branching paths and collectable modifiers too.
gogem.pro
8/4/2025, 10:29:23 PM No.533965395
>salty retard sperging out because reality doesn't match his smoothbrained warping of reality
what causes this phenomena?
Replies: >>533968082
Anonymous
8/4/2025, 10:29:55 PM No.533965457
>>533964761
You could also just edit and retexture those models as well. Nobody's gonna give a shit if you change it enough to the point you won't recognise it at a glance..
Anonymous
8/4/2025, 10:30:32 PM No.533965517
>>533964929
I'm not that guy and you can't just call any wall of text ai generated. Read it if you want, but as gogem said, pong is an example of a video game that isn't a skinnerbox in any visible way.
Replies: >>533965685 >>533965914
Anonymous
8/4/2025, 10:32:07 PM No.533965685
>>533965517
>pong is an example of a video game that isn't a skinnerbox in any visible way.
Okay, add a fireworks effect every time you score a point and you would call that a "skinnerbox" however the mechanics have not changed at all. You're all a bunch of pseuds.
Replies: >>533966028 >>533966126 >>533966128
Anonymous
8/4/2025, 10:32:39 PM No.533965749
pepe-tired-done
pepe-tired-done
md5: 2de2ed8281761e381b3a790dd772922f๐Ÿ”
Sculpting doesn't mean AAA high detail models
Replies: >>533965820
Anonymous
8/4/2025, 10:33:19 PM No.533965809
homework-thinking
homework-thinking
md5: c64955b434a73d64eba62a2354ace001๐Ÿ”
Me looking at my manic 3am spaghetti code the next day
Replies: >>533966967
Anonymous
8/4/2025, 10:33:27 PM No.533965820
>>533965749
Why would you sculpt anything else when it would be faster to model?
Replies: >>533967706
Anonymous
8/4/2025, 10:34:25 PM No.533965914
>>533965517
>I'm not that guy and you can't just call any wall of text ai generated.
Imagine if that retard tried to read a book. He'd open the first page, see a lot of text, yell "AI SLOP!!!!!" and close the book without reading a single syllable. Grim.
Anonymous
8/4/2025, 10:34:26 PM No.533965917
>>533964546
It's a humorous sokoban. It's simple. but the art has taken forever. There's just a lot to learn for the whole thing, making a game. I'm overhauling the art this week after doing a lot of trials this weekend on different things. It's going to be in the september demo thing. It's fun, but it's a simple sokoban. I don't need it to make that much to give me enough runway until March to make a second game. This will come out actually in October; I expect it to be done by the end of September depending on how quickly I can crank the art out. I waited too long and was too hands off with the art. I've posted it a few times but not too much because it's never been in a very pleasing state. It will be at the end of this week.
Replies: >>533967119
Anonymous
8/4/2025, 10:35:25 PM No.533966028
>>533965685
When we refer to certain video games as skinnerboxes we usually mean that the entire game is made up of fireworks effects and call it shallow because of that.
Like I said, you can often notice a skinnerbox-y video game when you see it.
gogem.pro
8/4/2025, 10:36:20 PM No.533966126
>>533965685
that's still wrong... if only you bothered to read >>533963586
>in response to specific stimuli
rewarding self directed actions is not conditioning
Anonymous
8/4/2025, 10:36:21 PM No.533966128
>>533965685
stfu balatroon
Anonymous
8/4/2025, 10:38:06 PM No.533966303
>>533963894
Someone hasnโ€™t played MW2 (2009).
Anonymous
8/4/2025, 10:38:44 PM No.533966369
Critcutout_thumb.jpg
Critcutout_thumb.jpg
md5: a74a7fd8fd70048c04e22e292c82b198๐Ÿ”
working on a proper crit cutout effect
Replies: >>533966461 >>533966567
Anonymous
8/4/2025, 10:39:39 PM No.533966461
>>533966369
I will now play your game.
Replies: >>533966991
Anonymous
8/4/2025, 10:39:45 PM No.533966473
No but guys, seriously, why do you hate on me and on my game for using AI voice in it? Do you have to be so toxic about it?
Anonymous
8/4/2025, 10:39:56 PM No.533966490
Look guys! Shrodingers Cat! Hehaha I learned that from Big Bang Theory!
The pseudo intellectuals are mad that their favorite reddit buzzword they use all the time is an actual mischaracterization and is being misused! BAZINGA! No I WON'T learn a new word I WILL force this square peg into the round hole!
Replies: >>533966623
Anonymous
8/4/2025, 10:40:26 PM No.533966532
Flashy effects aren't what make a game skinnerbox-y. Here's a great example: that new schedule I game is a skinnerbox game. There's literally nothing to it. It's just farmville. You do the exact same thing for the entire game, with different numbers. There's no challenge to anything. There is no conflict, at all. The entire game is actually 15 minutes long - you can do everything you can ever do in 15 minutes - and then it's just looped forever, with bigger numbers. There's no flash to the game at all, however.

I hate games like that. Including board games, known there as "engine builders". But at least in an engine builder game you're trying to make a better engine than the other people at the table, and there's some conflict when you pick cards from the shared pool. Schedule I and other games of its ilk don't even have that.
Anonymous
8/4/2025, 10:40:45 PM No.533966567
>>533966369
Please read the new itch.io and Steam terms and conditions tranny
Replies: >>533966849 >>533966991
Anonymous
8/4/2025, 10:41:22 PM No.533966623
>>533966490
Exactly. Theyโ€™re so dumb.
Anonymous
8/4/2025, 10:42:12 PM No.533966725
balatroslop isnt even skinner box anymore because every game has like 5 winning combos that the devs nudges you towards using and they dont go together in any other way
Replies: >>533966818
Anonymous
8/4/2025, 10:43:07 PM No.533966818
>>533966725
>player who got filtered by Balatro.
Anonymous
8/4/2025, 10:43:24 PM No.533966849
Screenshot 2025-08-04 at 20-42-38 Reindexing adult NSFW content - Developer Updates - itch.io
>>533966567
Relax.
Anonymous
8/4/2025, 10:44:24 PM No.533966967
>>533965809
I wrote almost a full C compiler during a manic episode. It was like 10,000 lines of rust code and and it generated actual x86 machine code and everything but it got so spaghetified I deleted it in frustration. I think I might have had better success if I hadn't used rust.
Replies: >>533967146 >>533967829
Anonymous
8/4/2025, 10:44:34 PM No.533966991
>>533966461
You will now wishlist my game.
https://store.steampowered.com/app/2835890/SHIMAPANZER_STRIKE/
>>533966567
too busy making game, i aint got time to read that garbage.
Replies: >>533967432 >>533968620
gogem.pro
8/4/2025, 10:45:11 PM No.533967062
>WOW YOU GUYS MENTIONING SHO DINGERS CAT IN A QUANTUM MECHANICS DISCUSSION WHAT A PSEUD YOU DONT EVEN KNOW YOURE USING A BUZZWORD RETARD
Anonymous
8/4/2025, 10:45:45 PM No.533967119
>>533965917
>humorous sokoban
I will actually play your game now.
Anonymous
8/4/2025, 10:45:59 PM No.533967146
>>533966967
But why are you good at using rust
Anonymous
8/4/2025, 10:47:39 PM No.533967304
chad
chad
md5: f6fbe8b35bbf7f257b4b2f3662648a83๐Ÿ”
>>533959294
>finally meet the love of my life
>fal deeply in love and have mind blowing sex
>immediately dump her because I already know what more sex I might have had with her would have felt like
Replies: >>533968239
Anonymous
8/4/2025, 10:48:46 PM No.533967432
>>533966991
mnyes, I will wishlist
Anonymous
8/4/2025, 10:51:18 PM No.533967706
>>533965820
It's not faster to model.
Anonymous
8/4/2025, 10:52:21 PM No.533967829
1747982294489189
1747982294489189
md5: 7163c02cf40c77b6197989bcabfd6b02๐Ÿ”
>>533966967
You would've been better off using a language closer to Java or C# in my opinion. But nice job, I hope you have another episode soon :) just kidding
Anonymous
8/4/2025, 10:54:58 PM No.533968082
>>533965395
too much time spent here
gogem.pro
8/4/2025, 10:56:23 PM No.533968239
>>533967304
chads are famously a monogamous species
Anonymous
8/4/2025, 10:58:53 PM No.533968463
warcraft 3 but its only comfy base building and taking care of your little peasants none of the autistic micro multiplayer stuff
Replies: >>533968530 >>533968659 >>533968821
Anonymous
8/4/2025, 10:59:09 PM No.533968493
>>533963879
we arrive at the most likely of conclusions, for most discussions - it's a bit of both. go for box modelling mid poly straight away, using the sculpting tools to help pull/push better proportions out more intuitively. great for animations too. it's all tools :)
Anonymous
8/4/2025, 10:59:31 PM No.533968530
>>533968463
So a city builder. there are plenty of those.
Replies: >>533968647 >>533968674
Anonymous
8/4/2025, 11:00:11 PM No.533968620
>>533966991
looks transcoded
Anonymous
8/4/2025, 11:00:24 PM No.533968647
>>533968530
oh... i thought i had an original, and good idea...
Replies: >>533968832 >>533969027 >>533969252
Anonymous
8/4/2025, 11:00:28 PM No.533968659
>>533968463
What peasants? I only have acolytes...
Anonymous
8/4/2025, 11:00:38 PM No.533968674
>>533968530
>So a cake. There are plenty of those
Replies: >>533968798
Anonymous
8/4/2025, 11:01:46 PM No.533968798
>>533968674
Yes, which is why your cake needs to be special which you achieve through market research and introducing new ideas.
Replies: >>533969102
Anonymous
8/4/2025, 11:02:03 PM No.533968821
>>533968463
City builder but every race has their unique mechanic to deal with?
Replies: >>533969534
Anonymous
8/4/2025, 11:02:09 PM No.533968832
>>533968647
Yup better give up. The only games that come out and make money are the ones in a completely novel and brand new genre with 0 competition.
Replies: >>533969047 >>533969089
Anonymous
8/4/2025, 11:02:49 PM No.533968897
My cake has blue strawberries.
Anonymous
8/4/2025, 11:03:58 PM No.533969027
>>533968647
city builders are kinda popular

feels like a lot of them find decent success
Anonymous
8/4/2025, 11:04:09 PM No.533969047
>>533968832
how did you know im planning to give up?
Anonymous
8/4/2025, 11:04:35 PM No.533969089
>>533968832
this but actually
Anonymous
8/4/2025, 11:04:41 PM No.533969102
>>533968798
>market research
Yes
>and introducing new ideas
No. Plenty of people want a by the numbers game.
Anonymous
8/4/2025, 11:05:13 PM No.533969171
SHUT THE FUCK UP AND GET TO WORK MAGGOTS
Replies: >>533970247
Anonymous
8/4/2025, 11:05:54 PM No.533969252
>>533968647
City builders have a huge barrier of entry which is why the ones that actually release tend to be successful, it's not the kind of game you can jeetcode your way into.
Anonymous
8/4/2025, 11:08:48 PM No.533969532
Why is voice acting so hard
Do I actually have to go and sign up for some theatre course
Replies: >>533970071 >>533970084 >>533970395 >>533970840
Anonymous
8/4/2025, 11:08:49 PM No.533969534
>>533968821
having multiple races is scope explosion but maybe anon could focus on a single fantasy race

free idea
>sort-of city builder but you play as nomadic orcs
>you grow your tribe
>research adds new ways to exploit the steppe
>eventually new tribesmen can be specialized into roles so craftsmanship can develop
>from time to time you have to move your tribe to a new location as resources run out and seasons change
Anonymous
8/4/2025, 11:09:37 PM No.533969616
Persona 5 but it takes place in middle school.
Replies: >>533969930
Anonymous
8/4/2025, 11:12:37 PM No.533969930
>>533969616
And sex.
Anonymous
8/4/2025, 11:14:02 PM No.533970071
>>533969532
Post voice acting sample?
Replies: >>533970275
gogem.pro
8/4/2025, 11:14:13 PM No.533970084
>>533969532
yes voice acting is acting
you now know why 99.999% of VAs are trash
Replies: >>533970275
Anonymous
8/4/2025, 11:16:08 PM No.533970247
>>533969171
work on what?
i dont have a game, just abandoned folders of crushed dreams
Anonymous
8/4/2025, 11:16:24 PM No.533970275
>>533970071
My voice is actually trash.
>>533970084
Honestly might just look up if there are courses in my city, maybe I can pick up something abourt scenarios and script writing along the way.
Anonymous
8/4/2025, 11:17:18 PM No.533970367
skinner boxes bad but me starting a new project every 5 days just incase I actually for once actually want to make a game for more than a short burst of dopamine isnt, got it?
Replies: >>533970693 >>533970703 >>534027081
Anonymous
8/4/2025, 11:17:37 PM No.533970395
>>533969532
pay some jeet on fiver to do it for you
use ai
Anonymous
8/4/2025, 11:20:22 PM No.533970693
>>533970367
this but unironically
Anonymous
8/4/2025, 11:20:25 PM No.533970703
>>533970367
Making game for a short burst of dopamine is kino.
Anonymous
8/4/2025, 11:21:43 PM No.533970840
>>533969532
pay some bong on twitter to do it for you
use tea
make him do the snarky narrator personality
Anonymous
8/4/2025, 11:24:04 PM No.533971093
moly584
moly584
md5: 41dc86e2408ea25b6a518ff9642858dd๐Ÿ”
Stephanie Parable.
Anonymous
8/4/2025, 11:32:02 PM No.533971932
thomas_hairtexcomp
thomas_hairtexcomp
md5: 3460a4471766a87bab08c39d29c46088๐Ÿ”
Am trying to decide whether I should use a hair texture or leave it untextured and just colored
I like the textured look but it'll probably end up being too noisy
Replies: >>533972107 >>533972994 >>533973301
Anonymous
8/4/2025, 11:32:30 PM No.533971998
https://youtu.be/E_5U7ZboWi0?si=pQbZvrq3TEc-hb6U&t=2724
game are not hard to make anymore
Replies: >>533973775 >>533975818
Anonymous
8/4/2025, 11:33:26 PM No.533972107
>>533971932
Left looks better.
Replies: >>533977285
Anonymous
8/4/2025, 11:36:26 PM No.533972427
I'm trying to figure out something good for marketing, the impressions aren't doing any favors.
Anonymous
8/4/2025, 11:39:00 PM No.533972695
guys what was the discord
Replies: >>533972772
Anonymous
8/4/2025, 11:39:50 PM No.533972772
>>533972695
cris and fygoon are there too don't bother
Replies: >>533972938
Anonymous
8/4/2025, 11:41:33 PM No.533972938
>>533972772
The latter is banned
Replies: >>533974386
Anonymous
8/4/2025, 11:42:08 PM No.533972994
>>533971932
I prefer right.
How noticeable is the difference in-engine?
Replies: >>533977285
Anonymous
8/4/2025, 11:45:01 PM No.533973301
>>533971932
left is more in line with your model's detail but if you did a cartoon hair texture it might be good.
Replies: >>533977285
Anonymous
8/4/2025, 11:46:34 PM No.533973443
Have you seen those AI game ads on youtube? Are people really clicking them enough for them to continue paying for ad space? It just seems so shit.
Replies: >>533973840
Anonymous
8/4/2025, 11:50:12 PM No.533973775
>>533971998
Honestly this guy is a bit schizo I don't know what else to say, he really thinks a remake will just 100% use AI and other garbage technology? Maybe... although he is still wrong in that "games are easy to make"
Making garbage is easy, always has been, making an actual game still isn't that much easier than it was 30 years ago at Chrono Trigger's release.
Although what he said about rogue-likes is based lol. It's true that it doesn't make sense to be so in love with procedurally generated levels.
Although in general he seems to think "games are bad now before they were good" I have to agree on some level but there's still many passionate developers out there.
Replies: >>533973995 >>533974484
Anonymous
8/4/2025, 11:50:53 PM No.533973840
>>533973443
I think we're in the experimental stage where marketing suits get a 50% lower offer from AIslop "studios" and jump on it and the analytics will come later.
Anonymous
8/4/2025, 11:52:37 PM No.533973995
>>533973775
>Making garbage is easy
He's talking about a team of skilled individuals though. In that case, making something that's decent would be easy if they were to use an existing engine with already fleshed out concepts and story to work with. At that point, you're just converting everything from 2D to 3D.
Anonymous
8/4/2025, 11:56:44 PM No.533974386
>>533972938
>Cris still there
still no
Anonymous
8/4/2025, 11:57:39 PM No.533974484
>>533973775
>It's true that it doesn't make sense to be so in love with procedurally generated levels.
Based on what? Handmade == good?
Anonymous
8/4/2025, 11:58:24 PM No.533974557
how do you make a "toy" as the game devs say, that you can turn into a game
Replies: >>533974741 >>533974785 >>533974809 >>533974927 >>533975183
Anonymous
8/5/2025, 12:00:11 AM No.533974741
>>533974557
A toy is something with no practical value but is entertaining like a ball attached to a paddle. In game dev, it's something like character creation and water effects.
Anonymous
8/5/2025, 12:00:33 AM No.533974785
>>533974557
Just like make it.
Anonymous
8/5/2025, 12:00:46 AM No.533974809
>>533974557
Anything that is satisfying
Anonymous
8/5/2025, 12:01:59 AM No.533974927
1710277558026954
1710277558026954
md5: 16b6665421467454c59557330e0e041c๐Ÿ”
>>533974557
A toy is just a sandbox object that is interactive.
A game has a winning and losing condition.

The sims, animal crossing, early minecraft, Sim city without a losing condiction, or paradox games are closer to toys than they are to games.
Replies: >>533975638
Anonymous
8/5/2025, 12:04:56 AM No.533975183
>>533974557
add limitations to your toy and then slowly remove them
Anonymous
8/5/2025, 12:09:17 AM No.533975592
4c6225863c7cd8f363aaa0702c4e87e5
4c6225863c7cd8f363aaa0702c4e87e5
md5: f8f24820812b354c55cabf4e71577933๐Ÿ”
https://www.youtube.com/watch?v=RY0WclQU7x4
Replies: >>533975778 >>533976040 >>533976291
Anonymous
8/5/2025, 12:09:46 AM No.533975638
>>533974927
You lose in MC when you get wiped
Anonymous
8/5/2025, 12:11:20 AM No.533975778
>>533975592
Facts. Finally someone says it.
Anonymous
8/5/2025, 12:11:45 AM No.533975818
>>533971998
>IT'S NOT HARD BRO

>guys entire 'job' is stealing videos from other people and talking over them with poor english

These people need to be purged from the human race.
Anonymous
8/5/2025, 12:13:53 AM No.533976040
>>533975592
inside you are two jblows
1 seethes that braid: more expensive but worse edition didnt sell 60 million copies
1 seethes that you think he cares about how much sales he'll get
Replies: >>533976203
Anonymous
8/5/2025, 12:15:31 AM No.533976202
I can only run substance painted '19 or older.
Is it still better than blender tools?
Anonymous
8/5/2025, 12:15:32 AM No.533976203
Untitled-2
Untitled-2
md5: c78d229e18b44ff9bd32ba9254b3794e๐Ÿ”
>>533976040
Anonymous
8/5/2025, 12:16:30 AM No.533976291
>>533975592
zoomies are way too focused on thinking rather than doing
Replies: >>533976703
Anonymous
8/5/2025, 12:19:07 AM No.533976542
https://youtu.be/E_5U7ZboWi0?si=hPcNOD2SUpsfrrzo&t=4678
have young devs created anything meaningful in the past 10 years?
Replies: >>533976781 >>533981134
Anonymous
8/5/2025, 12:20:47 AM No.533976703
>>533976291
doing without thinking is what millennials do
Replies: >>533976838
Anonymous
8/5/2025, 12:21:32 AM No.533976781
>>533976542
this dumb ass nigger hasn't played my game yet and he'll complain about it even though it's exactly what he's asking for
Replies: >>533981134
Anonymous
8/5/2025, 12:22:04 AM No.533976838
>>533976703
who said doing without thinking?
you're thinking too much
Replies: >>533976914
Anonymous
8/5/2025, 12:22:21 AM No.533976865
do you think systems should come before concepts/art direction or the other way around?
Replies: >>533977049
Anonymous
8/5/2025, 12:22:21 AM No.533976868
daggerlike_thumb.jpg
daggerlike_thumb.jpg
md5: 0d767d868dc4b51ed3654140f01ced69๐Ÿ”
Playing Monomyth for inspo I think I could do better if I tried.
Replies: >>533977470 >>533977674
Anonymous
8/5/2025, 12:22:52 AM No.533976914
>>533976838
it's called work smarter not harder gramps
Anonymous
8/5/2025, 12:24:18 AM No.533977049
>>533976865
>do you think systems should come before concepts/art direction or the other way around?
Literally depends on the game. Work out what your selling point of the game is and then focus on that 1st and foremost.
Anonymous
8/5/2025, 12:24:26 AM No.533977060
you have to view this as a business because of the time investment compared to other entertainment mediums
Replies: >>533977159 >>533977301 >>533977328
Anonymous
8/5/2025, 12:25:25 AM No.533977159
>>533977060
I'm viewing this as a humanity's betterment endeavour so shut the fuck up
Replies: >>533977456
Anonymous
8/5/2025, 12:26:42 AM No.533977285
Theressa_inengine_hair
Theressa_inengine_hair
md5: de88a7459043e0cf21a3cb5e6bc1ab11๐Ÿ”
>>533972107
>>533973301
Yeah, am going for something simpler. Thanks it kinda bothers me as well

>>533972994
I havent written any antialiasing passes so it looks pretty bad when I add a texture, solid color with an AO gradient seems to work more or less though
Anonymous
8/5/2025, 12:26:54 AM No.533977301
>>533977060
>money
I'm making history here.
Anonymous
8/5/2025, 12:27:14 AM No.533977328
>>533977060
you have to stfu
Anonymous
8/5/2025, 12:28:30 AM No.533977456
2144248128
2144248128
md5: 84346bac49e389b4ffd514dc2f72d806๐Ÿ”
>>533977159
you would be better off doing reactionary videos or writing a book if you want to spread a message
Replies: >>533977542 >>533977675
Anonymous
8/5/2025, 12:28:43 AM No.533977470
>>533976868
Anon, you've been posting the same prototype for 3 years. maybe it's time to stop shitposting, move on to another general.
Replies: >>533977689
Anonymous
8/5/2025, 12:29:22 AM No.533977542
>>533977456
>he thinks anyone will remember clickbait and meme trends in centuries from now
Anonymous
8/5/2025, 12:30:53 AM No.533977674
>>533976868
I thought Monomyth was a bad game.
Anonymous
8/5/2025, 12:30:53 AM No.533977675
>>533977456
I don't want to spread a message I want to improve the world
Anonymous
8/5/2025, 12:31:04 AM No.533977689
smug chud
smug chud
md5: 0f657171247528e62ec6a39ee21d99fd๐Ÿ”
>>533977470
>3 years
Replies: >>533977818
Anonymous
8/5/2025, 12:32:23 AM No.533977818
>>533977689
>it was really 6 years
grim
Replies: >>533979160
Anonymous
8/5/2025, 12:35:26 AM No.533978161
How do I do a layered skin system like you break through plate armor and chainmail and hit the body?
Anonymous
8/5/2025, 12:36:37 AM No.533978287
2025-08-04 12-34-51_thumb.jpg
2025-08-04 12-34-51_thumb.jpg
md5: 93a5890fa9c26916b1b38fd704f3fa08๐Ÿ”
What games do this? Are there any character designs that would look good with this sort of low effort vibe?
Replies: >>533978672 >>533980928
Anonymous
8/5/2025, 12:37:48 AM No.533978389
vga_vs_qvga
vga_vs_qvga
md5: 9be496e212946e2bf87cfc014c7bdcc0๐Ÿ”
Anyone has experience getting the same quality over a range of pictures/poses?
I cant seem to get consistent good looking images, its hit or miss whenever I try to do higher res or portraits
Replies: >>533981437
Anonymous
8/5/2025, 12:40:49 AM No.533978672
>>533978287
>he thinks this is low effort
Replies: >>533980335
Anonymous
8/5/2025, 12:41:35 AM No.533978748
file
file
md5: 436eef2b6c2b378d11e40f54b5cc9921๐Ÿ”
>cris's style will never wor-ACK!

https://www.youtube.com/watch?v=DDh_WSOHDek
Replies: >>533980095
Anonymous
8/5/2025, 12:42:02 AM No.533978784
>>533931513
sometimes game dev is what gets me through the week. it just sucks that no one is aware of any of my projects. I have tried marketing just about everywhere and it still just doesnt ever get that many views
Replies: >>533979004
Anonymous
8/5/2025, 12:44:29 AM No.533979004
>>533978784
post project?
Replies: >>533979486
Anonymous
8/5/2025, 12:45:52 AM No.533979132
>jobby thats only fun if you don't participate in the job part, which makes the bby part impossible
Why? Who the fuck let this happen? Why...?
Anonymous
8/5/2025, 12:46:10 AM No.533979160
unreal danmaku_thumb.jpg
unreal danmaku_thumb.jpg
md5: ea08cedc7f2cfae5294692bbd97af0af๐Ÿ”
>>533977818
>6
haha...
Replies: >>533979283 >>533979423
Anonymous
8/5/2025, 12:47:21 AM No.533979283
>>533979160
Holy kino! Need a game with this as an attack.
Anonymous
8/5/2025, 12:49:02 AM No.533979423
>>533979160
>First person bullet heaven
Missing niche.
Anonymous
8/5/2025, 12:49:42 AM No.533979486
>>533979004
My current project is Big Jays Rattastic Adventure but I have 2 other games on steam I did previously. The only one that really sold a lot was physics cake which at some point this year I want to double the content for just as a reward for people who bought it
Anonymous
8/5/2025, 12:55:47 AM No.533980048
???
???
md5: 7b977355ef57b3491a2abb10ec286e90๐Ÿ”
I found an open source MIT loicnesed minecraft mod that has sounds I need for my game.
What's the right thing to do here? Can I just take it, it feels wrong. What if my game is going straight top 10 of all time, will people be upset I used those sounds?
Replies: >>533980508
Anonymous
8/5/2025, 12:56:13 AM No.533980095
>>533978748
>There's already a cris game
It's over. The market is saturated.
Anonymous
8/5/2025, 12:58:35 AM No.533980335
>>533978672
Explain desu don't just meme arrow at me...
Anonymous
8/5/2025, 1:00:20 AM No.533980508
>>533980048
Just pay them when you're a billionaire.
Replies: >>533980565
Anonymous
8/5/2025, 1:00:58 AM No.533980565
>>533980508
Famously, billionaires love paying people
Replies: >>533980830
Anonymous
8/5/2025, 1:03:52 AM No.533980830
>>533980565
Exactly. with money, you don't need to ever lift a finger. Just pay people to do things for you.
Replies: >>533980903
Anonymous
8/5/2025, 1:04:41 AM No.533980903
>>533980830
He said it sarcastically.
Replies: >>533981062
Anonymous
8/5/2025, 1:05:02 AM No.533980928
>>533978287
Game about those quickdraw cowboys that barely take the revolver out of the holder
Anonymous
8/5/2025, 1:06:30 AM No.533981062
>>533980903
There's no sarcasm in facts.
Replies: >>533981148
Anonymous
8/5/2025, 1:07:14 AM No.533981134
>>533976542
this >>533976781 for me aswell
my game is the one made with passion and will be revolutionary.
Anonymous
8/5/2025, 1:07:27 AM No.533981148
>>533981062
He's right, I was making a joke about becoming rich and losing touch then becoming greedy. But I would never do such a thing :)
Anonymous
8/5/2025, 1:10:16 AM No.533981435
1733603757110978
1733603757110978
md5: f14cb3afb1003e7f207b5b2a37b98d52๐Ÿ”
I missed you guys.
Replies: >>533981545
Anonymous
8/5/2025, 1:10:20 AM No.533981437
>>533978389
Higher res has always been harder, your low res stuff is good though, I like it.
It's just a matter of that they have fundamentally different procedures in creation.
Replies: >>533989354
Anonymous
8/5/2025, 1:10:57 AM No.533981507
A game in a world where game devs rule society and can duel each other whether it be quickdraw, blades, or any form of competition.
Anonymous
8/5/2025, 1:11:18 AM No.533981545
>>533981435
the monitor in that meme needs to be saying
>your game fucking sucks, never post here again
for proper authenticity
Anonymous
8/5/2025, 1:15:18 AM No.533981928
DQII_Prince_Of_Cannock_alt
DQII_Prince_Of_Cannock_alt
md5: 70f8dd0806e874a2f122a8f35c63b0fc๐Ÿ”
https://www.youtube.com/watch?v=y9Is20PwQ08
Gonna try my hand at making a 2D DQ-like with a gameplay twist. Gonna prototype the twist first. Should I just use Unity (thus allowing for ez moddability for the final ver as well as faster iteration), or yolo it and do C/C++? I'm comfortable with both Unitydev and enginedev btw, I've nodevved with both options
Replies: >>533981998
Anonymous
8/5/2025, 1:15:45 AM No.533981979
1738264652812147
1738264652812147
md5: b632709845f3e4619a57e9efd4b9b54e๐Ÿ”
>Been saving up money to commission artists
>Ended up getting drunk and spending it all on Halloween decorations last night
Well at least my house is going to look KICK ASS this year
Replies: >>533982087 >>533982359 >>533982581 >>533982921
Anonymous
8/5/2025, 1:15:56 AM No.533981998
>>533981928
enginedev obviously
Anonymous
8/5/2025, 1:16:53 AM No.533982087
>>533981979
he cute
Anonymous
8/5/2025, 1:19:02 AM No.533982265
if you listen to music while deving you are ngmi
Replies: >>533982515 >>533982578 >>533983372 >>533983608
Anonymous
8/5/2025, 1:19:59 AM No.533982359
>>533981979
Why Trunp eat di mustarrd?
Anonymous
8/5/2025, 1:21:40 AM No.533982515
1747117344213836
1747117344213836
md5: a56d6c7964f39fc33dd0ded8e3b5bb62๐Ÿ”
>>533982265
Sorry can't hear you over the sound of this banger I'm playing here
Anonymous
8/5/2025, 1:22:19 AM No.533982578
>>533982265
Interesting opinion on how I should develop video games but unless you can back it up with some successful games you've made I will dismiss it as the ravings of a nodev.
Anonymous
8/5/2025, 1:22:20 AM No.533982581
>>533981979
There is no way americans are actually living paycheck to paycheck right? What the fuck are you guys even buying
Anonymous
8/5/2025, 1:26:36 AM No.533982921
>>533981979
post game for shame
Anonymous
8/5/2025, 1:27:07 AM No.533982961
GaWLvX1XUAATL44
GaWLvX1XUAATL44
md5: 9c315227b692fe39187df1b4242c5170๐Ÿ”
>can't draw
>can't model
>can't compose
>can't write
>can't code
>can't ideaguy
what genre would be the best fit for this skillset
Replies: >>533983194 >>533983216 >>533983301 >>533983339
Anonymous
8/5/2025, 1:29:51 AM No.533983194
>>533982961
Voice act. Sound recording. Marketing.
Anonymous
8/5/2025, 1:30:08 AM No.533983216
>>533982961
Zorklikes
Anonymous
8/5/2025, 1:31:04 AM No.533983301
>>533982961
A meme game based on whatever the "current thing" is. Think Trump collecting the Epstein files or some shit
Anonymous
8/5/2025, 1:31:35 AM No.533983339
>>533982961
Pong-like
Anonymous
8/5/2025, 1:31:54 AM No.533983372
>>533982265
I listen to 6 hour long videos about youtube drama and lolcows
Anonymous
8/5/2025, 1:32:38 AM No.533983436
ss_3f39c8f021dd3bb334ba887da0c80273aa328702.600x338
ss_3f39c8f021dd3bb334ba887da0c80273aa328702.600x338
md5: 849f3e29854960f76c679348d7117948๐Ÿ”
Reminder that success in this market is pure luck.

https://store.steampowered.com/app/3684610/split/?curator_clanid=45275615

https://store.steampowered.com/app/2835570/Buckshot_Roulette/?curator_clanid=45275615
Replies: >>533983545 >>533983652 >>533983761 >>533983958 >>533984735 >>533998957
Anonymous
8/5/2025, 1:33:55 AM No.533983545
>>533983436
1.2k revews for a game like that is still insane. Though it wouldn't have happened without the success of buckshot roulette.
Anonymous
8/5/2025, 1:34:32 AM No.533983608
>>533982265
You're right, I'm switching to devtwitch right now, I hear pirate software is one of the most successful ones with his game at over 2k reviews.
Anonymous
8/5/2025, 1:35:05 AM No.533983652
>>533983436
split is kino if you played it
Replies: >>533983876
Anonymous
8/5/2025, 1:36:16 AM No.533983761
>>533983436
It's stylish and has a unique premise. name 5 similar games that aren't VOTV.

This is an III indie production and you're seething over his obvious success.
Anonymous
8/5/2025, 1:37:21 AM No.533983876
GxRptckW0AEEg5X
GxRptckW0AEEg5X
md5: 567086e44d3d1d2842b4626a35308d40๐Ÿ”
>>533983652
It's a terminal game without auto complete, I don't know how anyone could even finish that shit. Is the story really that good? Because if not that I can't see what anyone else sees in this besides vibes. Maybe the bar is just that low.
Replies: >>533984664
Anonymous
8/5/2025, 1:38:20 AM No.533983958
>>533983436
What does Split have to do with Buckshot Roulette? I couldn't care less about Buckshot Roulette, but the interface and concept of Split hooked me.
Replies: >>533984735
Anonymous
8/5/2025, 1:44:35 AM No.533984535
>Can't directly serialize a scriptable object
>Have to create a wrapper class or serialize the fields individually
>Codebase filled with references to my scriptable object class
>Have to either make my save game code less versatile or make changes all throughout my code
https://m.youtube.com/watch?v=f6QBqCNuB3g
Anonymous
8/5/2025, 1:45:16 AM No.533984593
>https://youtu.be/bVYnxm5jncQ
how do I stop myself from becoming jblow?
he has spent 7 years and 30 million dollars making a game that someone else already released last year (isles of sea and sky) with graphics no better than the witness (worse even)
Anonymous
8/5/2025, 1:46:00 AM No.533984664
>>533983876
>needing auto complete
thought we were real programmers here
but yes the gameplay and story are that good
Replies: >>533984834
Anonymous
8/5/2025, 1:46:48 AM No.533984735
>>533983436
>Simulation Action Puzzle Interactive Fiction
vs
>Multiplayer Dark Gambling Horror Strategy

>>533983958
Same dev
Replies: >>533984796
Anonymous
8/5/2025, 1:47:29 AM No.533984796
>>533984735
buckshot took off before it even had multiplayer
Replies: >>533984901
Anonymous
8/5/2025, 1:47:53 AM No.533984834
>>533984664
>the gameplay
idk I just skipped all the dialog and didn't know what to do until I realized I needed to go through every file in the pc and then when I did all of them were just folders that are empty and that's when I lost my shit and refunded.
He does not make good games.
Replies: >>533985478
Anonymous
8/5/2025, 1:48:23 AM No.533984881
Right, fuck it. I give up.
Anonymous
8/5/2025, 1:48:35 AM No.533984901
>>533984796
But did it take off before it had gambling?
Anonymous
8/5/2025, 1:50:15 AM No.533985058
2adl643ds
2adl643ds
md5: 14a64a2648d7719acc29f41f6353d478๐Ÿ”
>>533963879
I like to sculpt first to have an idea of what I want or to do iterations, then retopo.
Also I'm faster that way.
the best pipeline is the one that work for you
Replies: >>533985984 >>533998367
Anonymous
8/5/2025, 1:54:46 AM No.533985478
>>533984834
>I realized I needed to go through every file in the pc and then when I did all of them were just folders that are empty and that's when I lost my shit
kek
Anonymous
8/5/2025, 1:59:20 AM No.533985963
BB European taurus1
BB European taurus1
md5: 14f55764ec3921048555048dc9d37de2๐Ÿ”
I'll be honest, I'm going to use AI for this game of 256 girls. Trying to reach this level of quality with such amount would be too expensive for me, and I already used AI to generate the elements I used to make their prompt and story generator. Better be honest and stick with AI rather than trying to game the system.

I just love too much my own LORA that I really wanna use it on a game.
Replies: >>534001342 >>534006940
Anonymous
8/5/2025, 1:59:33 AM No.533985984
>>533985058
I like this actually!
Anonymous
8/5/2025, 2:07:15 AM No.533986802
me
me
md5: 2309eb06a1ac1fc233b037f11117fd65๐Ÿ”
i can't do this anymore, i'm thinking about quitting game dev
Replies: >>533986972 >>533987116 >>533988304 >>533988490
Anonymous
8/5/2025, 2:08:48 AM No.533986959
Gamemaker is all fun and game until you have to make a slightly complicated UX, almost gave up on trying to make a skill tree. Is this shit any easier on Godot or is the suffering all the same?
Replies: >>533987176
Anonymous
8/5/2025, 2:08:54 AM No.533986972
>>533986802
As long as you have something better to do, I don't see the issue. I know I don't.
Anonymous
8/5/2025, 2:10:20 AM No.533987116
1748425385347920
1748425385347920
md5: 0bbe51b4143c5adeb55ebf72a05e67be๐Ÿ”
>>533986802
Game design is the hardest part that made me want to quit aswell. Idea guys are too underrated. They're the core part of the team that we need but don't deserve.
Just keep going, take a nap and it'll be alright.
Replies: >>533987548 >>533988070 >>533988304 >>533988596
Anonymous
8/5/2025, 2:10:55 AM No.533987176
>>533986959
It's better, but it's still not as nice as a designer tool or some web stack.
Anonymous
8/5/2025, 2:14:40 AM No.533987548
>>533987116
Ideas are easy, fleshing it out into content and details is hard. Level design is what makes me want to quit.
Replies: >>533995679
Anonymous
8/5/2025, 2:16:47 AM No.533987737
551
551
md5: 55a4a90e383be4ff66ec1f1c7db3fda9๐Ÿ”
has it been long enough for Wii graphics to be nostalgic and cool yet or will they just make my game look shitty and low-budget?
Replies: >>533988717 >>533989291
Anonymous
8/5/2025, 2:19:59 AM No.533988070
>>533987116
i'm just so tired of not knowing how to do anything, i don't even have the motivation or the patience to do the things i know how to do, having goals sucks
Replies: >>533988304 >>533988490 >>533990741
Anonymous
8/5/2025, 2:22:18 AM No.533988304
yeaah_thumb.jpg
yeaah_thumb.jpg
md5: fafdff4582fc1e9f3304faf5dabed046๐Ÿ”
>>533986802
>>533987116
>>533988070
skill issue
Anonymous
8/5/2025, 2:24:08 AM No.533988490
1711932107759475
1711932107759475
md5: 96bea5f131d725e99ba01bed7f526f1e๐Ÿ”
>>533986802
>>533988070
Gamedev is one of the absolute hardest things you could be doing in life. You do not need to announce your departure.
Anonymous
8/5/2025, 2:24:32 AM No.533988523
deadlock is so fucking fun
AI code truly is the future
Anonymous
8/5/2025, 2:24:49 AM No.533988543
3b59730c3c6d3ced6f5fd2f37d25c23913f6c67c502372266ea140da1eeaeb4c_1
next indie boom is finna be wild
Replies: >>533992840
Anonymous
8/5/2025, 2:25:25 AM No.533988596
>>533987116
I love this guy because of his brave statements and willingness to say it how it is
Anonymous
8/5/2025, 2:26:40 AM No.533988717
>>533987737
If your game has meme and viral potential then nobody will care, see mouthwashing. If your game is some babby friendly game then I don't think anyone will care either. If you're going for nostalgia for adult audiences, I don't think that style is going to work.

That's like dreamcast era graphics/design language and it didn't last long.
Anonymous
8/5/2025, 2:27:05 AM No.533988759
JENNY enemy of my enemy_thumb.jpg
JENNY enemy of my enemy_thumb.jpg
md5: 9803d05fb2076488dd6014f6d1c5e585๐Ÿ”
the faction system and multiple target stuff I made a billion years ago finally has a purpose
Replies: >>533989428 >>533990036 >>533995265
Anonymous
8/5/2025, 2:32:30 AM No.533989291
>>533987737
the "wii style" was tainted so hard by shovelware that people aren't really too nostalgic, i feel
there are certain game styles you could ape and get nostalgia points for that, the wii had a lot of really popular random ass third party games like epic mickey and boom blox
Anonymous
8/5/2025, 2:33:16 AM No.533989354
qvga_test
qvga_test
md5: 5d76a43fd65219ab5eee0e35e3b244c0๐Ÿ”
>>533981437
I think am getting bit of a hang, albeit smaller res
VGA dithered is some crazy shit
Replies: >>533990296 >>533996708
Anonymous
8/5/2025, 2:34:10 AM No.533989428
>>533988759
why would anyone play this over fornite
Replies: >>533995180
Anonymous
8/5/2025, 2:41:03 AM No.533990036
>>533988759
What is that field doing? Absorbing?
Replies: >>533995180
Anonymous
8/5/2025, 2:43:28 AM No.533990296
>>533989354
We could get valhalla 2 if you keep up this work honestly.
Replies: >>533990652
Anonymous
8/5/2025, 2:45:43 AM No.533990546
>hear Valheim is long but good
>kinda want to play it to learn what's good about it
There's no way it's that good as people say it is.
Anonymous
8/5/2025, 2:46:50 AM No.533990652
>>533990296
I'd like to do a SMT clone tho but instead of fighting demons you fight modern day "demons"
>captcha G0YJH
Fuck they're onto me
Replies: >>533991260
Anonymous
8/5/2025, 2:46:54 AM No.533990654
Is anyone making friendslop?
I don't want to step on anyone's toes by picking a too-similar genre/gameloop.
Replies: >>533990905
Anonymous
8/5/2025, 2:47:51 AM No.533990741
>>533988070
too much goal oriented and not enough discovery/play oriented
Anonymous
8/5/2025, 2:49:15 AM No.533990905
>>533990654
Yeah, it's Dave the Diver but co-op.
Anonymous
8/5/2025, 2:52:43 AM No.533991260
smt
smt
md5: 2c4e22d1f167a594f9f791608ee0b7aa๐Ÿ”
>>533990652
Sounds awesome. Demons as in what? Like ghosts?
Have you gotten started on it yet?
Replies: >>533991979
Anonymous
8/5/2025, 2:53:48 AM No.533991375
1750083756834449
1750083756834449
md5: fb5982f96b7d279503b54f3946a3e56d๐Ÿ”
>almost 500 posts
>0 progress posts (2d slop doesn't count)
Replies: >>533991752 >>533992509 >>533993396 >>533995265
Rotate
8/5/2025, 2:56:26 AM No.533991665
Trans activist dev goes well
Replies: >>533991930
Anonymous
8/5/2025, 2:56:31 AM No.533991673
0001-0016_thumb.jpg
0001-0016_thumb.jpg
md5: 19580c80b6cecd2c8c288484b4e2cdd0๐Ÿ”
new run animation, didn't have much time today
Replies: >>533991893 >>533993775
Anonymous
8/5/2025, 2:57:15 AM No.533991752
boch
boch
md5: d9ef1dcae090ebae3f0d6b58d13a6498๐Ÿ”
>>533991375
You just ignore them when they get posted. I'm starting to think we only care about the idea and status of having progress going on in the threads otherwise we feel bad.
Replies: >>533992883 >>533995125
Anonymous
8/5/2025, 2:58:49 AM No.533991893
>>533991673
Holy sexo!
Anonymous
8/5/2025, 2:59:11 AM No.533991930
>>533991665
why are you back to being a cringy tranny? thought you finally grew out of that crap
Anonymous
8/5/2025, 2:59:41 AM No.533991979
1697492675618932
1697492675618932
md5: 54c668c5b74bb154965a2fea0d251199๐Ÿ”
>>533991260
I'm testing what can I pull off, 3D environments and timing how much it takes me to make 2 sprites(portrait and full body pose) about an hour for both
Monsters I'd like to do just abstract meme shit but I dont want to get too political
Replies: >>533996028
Rotate
8/5/2025, 3:00:38 AM No.533992076
>:3
Anonymous
8/5/2025, 3:03:20 AM No.533992361
A trans person played my game the other day
Replies: >>533992791
Anonymous
8/5/2025, 3:04:53 AM No.533992509
>>533991375
Human behavior is so herd like, everyone either got burnt out or project hopped right at the same time. I'm thinking burnt out since there isn't a wave of early progress posting.
Replies: >>533992883
Anonymous
8/5/2025, 3:07:43 AM No.533992791
>>533992361
tranfolx are like polcels
not people
Anonymous
8/5/2025, 3:08:11 AM No.533992840
>>533988543
How so?
Anonymous
8/5/2025, 3:08:41 AM No.533992883
1713246880586394
1713246880586394
md5: 73a24bc8c56c5bff21b290cca1fc813d๐Ÿ”
>>533992509
This bocchi is right >>533991752. I feel dumb wasting 10 minutes yesterday recording a progress post for only 1 (You) when I could've just as well written up a long controversial opinion in the same amount of time and gotten over a dozen (You)s. Therefore, I will not be posting any progress today.
Replies: >>533993160
Anonymous
8/5/2025, 3:11:22 AM No.533993160
>>533992883
you don't have a game thoughbeit
Replies: >>533993621
Anonymous
8/5/2025, 3:13:45 AM No.533993396
bafkreiehi6y2grpi73batdwvxf3rpy2gstlxdrzjvdwfuzomxps7cz63cy
>>533991375
the schizos tried to warn you
Anonymous
8/5/2025, 3:15:55 AM No.533993621
>>533993160
Your right. I have a toy.
Anonymous
8/5/2025, 3:17:19 AM No.533993775
1737921048136794
1737921048136794
md5: 6991fb5c5da18e2e2b7ace6fd7ea32f2๐Ÿ”
>>533991673
Anonymous
8/5/2025, 3:29:20 AM No.533995101
who are you trying to fool, you dont look at the source code.
Replies: >>533995379
Anonymous
8/5/2025, 3:29:37 AM No.533995125
>>533991752
>I'm starting to think we only care about the idea and status of having progress going on in the threads otherwise we feel bad.

No shit, it's the only proof that everything really hasn't gone to hell. What am I supposed to do if it's all over? Watch videos on how everything is collapsing?
Replies: >>533995508
Anonymous
8/5/2025, 3:30:18 AM No.533995180
JENNY ash williams_thumb.jpg
JENNY ash williams_thumb.jpg
md5: 0493e99c1a15af0c0878a79dc7ad662a๐Ÿ”
>>533989428
jenny

>>533990036
The ghost possesses an object and stays within that area, I thought of also making it leash the player within the area but the ghost has too many mechanics as it is, I'll probably make another enemy for that. Maybe some guy with big chains.
Anonymous
8/5/2025, 3:31:06 AM No.533995265
progress
progress
md5: 8dee87559e0f468c4d36d970626ad4b2๐Ÿ”
>>533988759
Why are you using a password for your game?
I unironically avoid your game in DD because of that kek.
>>533991375
>2d slop doesn't count
Fuck you Kita-chan!
Replies: >>533995538
Anonymous
8/5/2025, 3:32:06 AM No.533995379
1751502727543123
1751502727543123
md5: b7cae3c2059eb3db4e42d989c15cfbe6๐Ÿ”
>>533995101
I am an open source contributor.
Replies: >>533995802
Anonymous
8/5/2025, 3:33:37 AM No.533995508
>>533995125
You're supposed to make a video game instead of trying to vicariously experience gamedev through others.
Anonymous
8/5/2025, 3:33:56 AM No.533995538
>>533995265
Just didn't want to go too public with it until I felt it was Ready, probably next DD.
Anonymous
8/5/2025, 3:35:22 AM No.533995679
>>533987548
This is the problem I'm having. My game's been playable end to end for over 2 months now but there's still a lot of empty space that needs filling with "puzzlets."
Anonymous
8/5/2025, 3:36:12 AM No.533995761
file
file
md5: 058836a91e48e36d6905ad84ead40496๐Ÿ”
progress
Replies: >>533996269 >>533996304
Anonymous
8/5/2025, 3:36:28 AM No.533995786
wtf..
Anonymous
8/5/2025, 3:36:35 AM No.533995802
it's too much aaaaaaaaah
it's too much aaaaaaaaah
md5: e3855dea80e1f281a55178841b185ff0๐Ÿ”
>>533995379
>finally started devving today
Anonymous
8/5/2025, 3:39:15 AM No.533996028
>>533991979
You don't have to make it political unless that's the core idea, I feel like games with political messages don't do anything and even if they're satirical it just takes away from the game's sincerity. An STM clone in your VGA style would be interesting, that's all...
Replies: >>534001203
Anonymous
8/5/2025, 3:41:59 AM No.533996269
>>533995761
kill yourself
Anonymous
8/5/2025, 3:42:07 AM No.533996283
Any of you have a killer process for coming up with ideas for content creation?
Anonymous
8/5/2025, 3:42:23 AM No.533996304
>>533995761
live yourself
Anonymous
8/5/2025, 3:44:13 AM No.533996498
i can't make a game because i don't have any interests or skills, or a life or experiences
i don't climb mountains, i don't stack shelves, i don't sail boats, i don't make love, i don't drive cars
Replies: >>533996620 >>533996640 >>533996713 >>533996953
Anonymous
8/5/2025, 3:45:20 AM No.533996620
>>533996498
Huh, thanks for this. I now see that I need to draw from my own experiences in coming up with ideas for content.
Anonymous
8/5/2025, 3:45:33 AM No.533996640
>>533996498
So, go do those things?
Anonymous
8/5/2025, 3:46:18 AM No.533996707
My life experiences are waking up, eating, and browsing the internet
Anonymous
8/5/2025, 3:46:18 AM No.533996708
wild
wild
md5: f173a89b5b1ac8f3d8f206b052778bd9๐Ÿ”
>>533989354
Anonymous
8/5/2025, 3:46:21 AM No.533996713
>>533996498
You could make a game about being a NEET who is too scared to go outside and plays with dolls all day.
Replies: >>533996865
Anonymous
8/5/2025, 3:46:53 AM No.533996769
1679235327210
1679235327210
md5: 6948bff34c45fbb4c098cef5d8cbf1db๐Ÿ”
Anyone who actively seeks out or enjoys politics in games is a mindbroken twittertranny who cares only about seeing their opinions validated by pop culture and jerking their little cock to how "media literate" they are, not about playing video games.
No mentally well person gives a single shit what a game developer has to say about politics or current events. Political commentary in games is best left incidental and thoroughly ignored.
Replies: >>533996986
Anonymous
8/5/2025, 3:47:57 AM No.533996865
>>533996713
Currently trying and failing to make a game about a neet over here. It's genuinely hard to come up with fun things for the player to actually do when neet life is so boring and uninspiring.
Anonymous
8/5/2025, 3:48:56 AM No.533996953
>>533996498
I don't climb mountains or make love but I have driven cars and stocked shelves
I've been on a boat but never a sailing ship so that's a bit up in the air
Anonymous
8/5/2025, 3:49:17 AM No.533996986
>>533996769
Politics and current events are not the same thing. The fact that you conflate those two things tells me you're the mindbroken twittertranny.
Replies: >>533997110
Anonymous
8/5/2025, 3:50:36 AM No.533997110
>>533996986
That's why it says "or" you fucking illiterate retard
Replies: >>533997217
Anonymous
8/5/2025, 3:52:01 AM No.533997217
>>533997110
Should've said XOR.
Anonymous
8/5/2025, 3:55:53 AM No.533997565
AI trash
AI trash
md5: 32b1fec1495a771cb059210e9f9c1952๐Ÿ”
This is the current state of the art in 3D generation.

lmao.
Replies: >>533998338 >>534003984
Anonymous
8/5/2025, 3:59:30 AM No.533997913
So what do neets actually do all day that would be fun to simulate in a game?
Replies: >>533997997
Anonymous
8/5/2025, 4:00:24 AM No.533997997
>>533997913
The only successful media about neets, welcome to the nhk, has the neet doing interesting things. that should tell you.
Replies: >>533998506
Anonymous
8/5/2025, 4:01:57 AM No.533998126
GxQjnjDaIAAFu8-
GxQjnjDaIAAFu8-
md5: d14a4f9c9849d92507ef9b83f705ef08๐Ÿ”
how do i get good at character design?
Replies: >>534016875
Anonymous
8/5/2025, 4:04:16 AM No.533998338
>>533997565
AI bros what is this? Even cris is laughing at it.
Anonymous
8/5/2025, 4:04:29 AM No.533998367
>>533985058
So where's the finished in-game model?
Or did you just stop at the sculpting step and not get any further?
Anonymous
8/5/2025, 4:05:37 AM No.533998491
1749764773049986
1749764773049986
md5: 7a315ad315246dbf22d350c2d99dc792๐Ÿ”
Anonymous
8/5/2025, 4:05:44 AM No.533998506
>>533997997
>welcome to the nhk
Yeah, these days I don't think audiences want to play a game about a guy taking drugs and taking photo creep shots of children.
Anonymous
8/5/2025, 4:09:35 AM No.533998905
1716780540528119
1716780540528119
md5: d879c45341d4671b391bb0a52f06a772๐Ÿ”
>bocchitroons and pedophiles shitting up the thread again
this is why we never get any new devs here, everyone leaves in disgust after just one glance at this general.
Replies: >>533999079 >>533999283 >>533999348 >>534001052 >>534006892 >>534022941
Anonymous
8/5/2025, 4:10:05 AM No.533998957
>>533983436
Just played through and it was interesting. Neat atmosphere, interesting puzzles, and foreboding implications. Really draws you into the world. The kind of games you would expect agdg to make, but they don't.
Anonymous
8/5/2025, 4:11:21 AM No.533999079
>>533998905
>this is why we never get any new devs here
Good. People need to stop being brain washed into throwing away their potential making games no one will play. Nobody actually wants to make games, they're just trend chasing the "being a gamedev is cool" lie.
Anonymous
8/5/2025, 4:13:27 AM No.533999283
1729522846649050
1729522846649050
md5: 2d8b1d51f233f69d5779e545dd291ac4๐Ÿ”
>>533998905
>filtering normies is a bad thing
You have to go back.
Anonymous
8/5/2025, 4:14:01 AM No.533999348
>>533998905
Just take solace in the fact that these pedos won't be able to sell their game anywhere because big bad mastercard said no trannies.
Replies: >>533999531
Anonymous
8/5/2025, 4:14:37 AM No.533999418
relax
Anonymous
8/5/2025, 4:15:38 AM No.533999531
1753816486014351_thumb.jpg
1753816486014351_thumb.jpg
md5: f2a04dc0941fc2ed12b615f70bed9d32๐Ÿ”
>>533999348
you can still buy onirism and little whore nobeta on steam thoughbeit
Replies: >>533999708 >>533999768
Anonymous
8/5/2025, 4:16:04 AM No.533999586
They're just trolls pretending to be pedos in order to try to be edgy and get a rise out of you. Paying them any attention at all is falling into their trap.
Replies: >>533999778
Anonymous
8/5/2025, 4:17:12 AM No.533999702
1742627347056709
1742627347056709
md5: 94f88cac492ccd9c095183ebecf439df๐Ÿ”
I spent all night devving again instead of drinking and playing videogames like I planned...
Replies: >>533999797
Anonymous
8/5/2025, 4:17:16 AM No.533999708
>>533999531
Thanks for the heads up, I'll report those right now.
Anonymous
8/5/2025, 4:17:50 AM No.533999768
1703721630749
1703721630749
md5: c9a2ff3ae00e9bc321a0c62695c66489๐Ÿ”
>>533999531
>goblinism
Anonymous
8/5/2025, 4:17:57 AM No.533999778
>>533999586
>xe doesn't know about the latinx that spams actual cp
Replies: >>534000117
Anonymous
8/5/2025, 4:18:06 AM No.533999797
>>533999702
This, except the opposite.
Anonymous
8/5/2025, 4:19:33 AM No.533999927
I've spent WEEKS writing my story. I better get tons of money for this.
Anonymous
8/5/2025, 4:21:40 AM No.534000117
>>533999778
saar
Anonymous
8/5/2025, 4:28:58 AM No.534000759
hm, underspace and vividlope neck and neck
Anonymous
8/5/2025, 4:29:10 AM No.534000780
1747423470669533
1747423470669533
md5: 8f78f0d128565e78a7d854cc84f3a2ed๐Ÿ”
amateur game development
Anonymous
8/5/2025, 4:31:36 AM No.534000951
AGP
Amateur Game Producer
Replies: >>534003016
Anonymous
8/5/2025, 4:32:47 AM No.534001052
1752395142195264
1752395142195264
md5: e1b34f26b07de33bb3668320fb91123f๐Ÿ”
>>533998905
always has been newfag
Replies: >>534001312
Anonymous
8/5/2025, 4:34:20 AM No.534001173
LungfactoryV1
LungfactoryV1
md5: 134f3c2825d878dac610007bd16907f8๐Ÿ”
my game (hypothetical) will look like this
Anonymous
8/5/2025, 4:34:41 AM No.534001203
>>533996028
Yeah I don't want to make it political but memes get interpreted either way, I just want to make a game where I can recruit not-chrischan as an optional superboss or have an ayy lmao as an encounter
all the shit we've had fun with over the years
Anonymous
8/5/2025, 4:36:02 AM No.534001312
>>534001052
That pedophile circle is 90% trannies.
Anonymous
8/5/2025, 4:36:25 AM No.534001342
>>533985963
This looks pretty but you're probably gonna get bashed due to AI usage unless it's trained on your own art style
Replies: >>534001440 >>534004750
Anonymous
8/5/2025, 4:37:36 AM No.534001440
>>534001342
You're talking to Cris
Anonymous
8/5/2025, 4:38:51 AM No.534001548
leona
leona
md5: aed0571e292bcc712818ffe490563dd9๐Ÿ”
I think this looks amazing and is the goldilocks zone of quality and cheapness to make.
Replies: >>534001907 >>534002571 >>534002640 >>534004147
Anonymous
8/5/2025, 4:42:56 AM No.534001907
Cris is hallucinating again_thumb.jpg
Cris is hallucinating again_thumb.jpg
md5: ab4a7917860be9c82265e4133454a480๐Ÿ”
>>534001548
take your meds
Anonymous
8/5/2025, 4:45:39 AM No.534002142
So why did omnigon flop?
https://store.steampowered.com/app/2371710/Omnigon/
Replies: >>534002419 >>534002745 >>534013281 >>534022961 >>534023737
Anonymous
8/5/2025, 4:48:43 AM No.534002419
>>534002142
Lack of marketing/advertising. Doesn't help it looks like a generic gamemaker game and the trailer looks bad and has bad music.
Anonymous
8/5/2025, 4:50:26 AM No.534002571
>>534001548
with better character design, this would be my dream style
Anonymous
8/5/2025, 4:51:13 AM No.534002640
>>534001548
Looks okay aside from the T-pose.
Anonymous
8/5/2025, 4:51:53 AM No.534002698
I'm starting to think the inner circle isn't that bad after all.
Anonymous
8/5/2025, 4:52:18 AM No.534002745
Omnigon on Steam
Omnigon on Steam
md5: 2c72b88bf53b481e2b90c2ae503cf3e3๐Ÿ”
>>534002142
>gets hugcrabbed with useless feedback from the 'cord
>flops
KEK
Anonymous
8/5/2025, 4:54:27 AM No.534002930
cris spilled water on my keyboard in my dream. I spend too much time here.
Replies: >>534003123 >>534003303
Anonymous
8/5/2025, 4:55:21 AM No.534003016
>>534000951
https://www.youtube.com/watch?v=1ir3VUqWkmI
Replies: >>534003126
Anonymous
8/5/2025, 4:56:16 AM No.534003123
>>534002930
I dream about him too to be honest. Agdg is crazy.
Replies: >>534003303 >>534003548
Anonymous
8/5/2025, 4:56:17 AM No.534003126
angry anime girl reacts to (you)
angry anime girl reacts to (you)
md5: 35d75af9de7576f29f7b366b0b204c93๐Ÿ”
>>534003016
I wish was an anime girl so fucking much bros
Replies: >>534003950 >>534005660
Anonymous
8/5/2025, 4:57:56 AM No.534003303
>>534002930
>>534003123
You guys gotta douse yourselves in holy water and purify your PCs with sage or some shit
Rotate
8/5/2025, 4:59:45 AM No.534003491
Apoch invite me to discord
Anonymous
8/5/2025, 4:59:59 AM No.534003517
i really like the visual style and character designs of electrokinetic which is still a wip by rittz
if im inspired to make something similar should i even bother? im struggling to come up with ideas on how i would make it unique
i dont want to copy him either
Replies: >>534003592
Anonymous
8/5/2025, 5:00:17 AM No.534003548
>>534003123
I should leave before I get to this point but I like devlog about minutae nobody cares about too much.
Anonymous
8/5/2025, 5:00:38 AM No.534003592
>>534003517
Start with Pong.
Replies: >>534004970
Anonymous
8/5/2025, 5:03:10 AM No.534003843
old_guy_from_Hero_playing_guqin
old_guy_from_Hero_playing_guqin
md5: 16a9c7bc924c15aa70f7b87f046848a9๐Ÿ”
Anybody know where I could get Chinese music (royalty free if it matters? I'm in America so I feel like the copyright stuff might not matter, but would prefer explicitly royalty free stuff as usual). I'm trying to find music that contains instruments like the guzheng or guqin for a wuxia/xianxia setting, and I feel like there's gotta be some Chinese site out there full of this stuff that is otherwise somewhat hard to find.
Replies: >>534004107 >>534004271
Anonymous
8/5/2025, 5:04:23 AM No.534003950
jon
jon
md5: 00bb52b457b6d1d601170d80c5088b13๐Ÿ”
>>534003126
AGP is crazy, huh?
Replies: >>534022582
Anonymous
8/5/2025, 5:04:41 AM No.534003984
142_15
142_15
md5: 9c74bdf4dfe868ce30d462fb760b9f22๐Ÿ”
>>533997565
Anonymous
8/5/2025, 5:06:15 AM No.534004107
fang yuan sleeping
fang yuan sleeping
md5: cb726cb8328cc341ec3f6d4d85953bee๐Ÿ”
>>534003843
based this guy gets it
Replies: >>534005972
Anonymous
8/5/2025, 5:06:43 AM No.534004147
>>534001548
I don't.
Anonymous
8/5/2025, 5:08:06 AM No.534004271
>>534003843
The Chinese likely wouldnโ€™t have explicit licensing like that. Just take whatever like they do.
Replies: >>534005972
Anonymous
8/5/2025, 5:13:20 AM No.534004750
file
file
md5: c39a5da2f26b99e17b645fa23b0e9d9d๐Ÿ”
>>534001342
he already did
picrel
Anonymous
8/5/2025, 5:14:35 AM No.534004863
>>533947358
fuck juniper"""dev""" ugly bitch hasn't made SHIET
Anonymous
8/5/2025, 5:15:49 AM No.534004970
1752308231782660
1752308231782660
md5: ac8b48c91bec12dd54585886c65c2a79๐Ÿ”
>>534003592
what sort of shader or texture is he using here?
Replies: >>534005212 >>534010497
Anonymous
8/5/2025, 5:18:00 AM No.534005173
1730069539204150
1730069539204150
md5: 77271fd7b1547353b1b851f8f901ebdb๐Ÿ”
Tomorrow I will solve my cheap to make AAA 2D HD anime quality workflow.
Replies: >>534006058
Anonymous
8/5/2025, 5:18:23 AM No.534005212
>>534004970
pretty sure this is a trick done with an outside layer where the texture is only visible on the inside, so it gives it an outlined look, though this is probably a retarded way of explaining it
there is a hat in TF2 that does this trick iirc
Replies: >>534010394
Anonymous
8/5/2025, 5:22:50 AM No.534005579
>in a perpetual state of rewriting the same code over and over again all night
Anonymous
8/5/2025, 5:23:42 AM No.534005660
1749183327479178
1749183327479178
md5: 5d5efc104f4e99ae92a38862b7a45b92๐Ÿ”
>>534003126
i would probably be getting fucked too much to make any progress haha
Anonymous
8/5/2025, 5:25:18 AM No.534005804
>>533923138 (OP)
Can you stop putting this absolute ragebait garbage in the OP? Unfunny faggot
Anonymous
8/5/2025, 5:27:19 AM No.534005972
>>534004107
Truly, this young master has seen the way.

>>534004271
Yeah, that's probably the plan. Whenever I try to even look up "royalty free" stuff in China, it mostly just points back to American sites. So idk what they would even call "royalty free" or have a name for that kind of thing internationally. I can find a few things I want with the AGDG resources list, but it's more of a Japanese sound usually. So I've been surfing baidu and bilibili and just ripping stuff there.
Anonymous
8/5/2025, 5:28:17 AM No.534006058
>>534005173
Inshallah cristobal
Anonymous
8/5/2025, 5:28:33 AM No.534006083
xianxia AI_thumb.jpg
xianxia AI_thumb.jpg
md5: be2feeb86cfc8415adb43e0e2a743ee6๐Ÿ”
Together (separately) agdg will make xianxia games that shake the heavens
Replies: >>534006207 >>534006483 >>534007990 >>534010492
Anonymous
8/5/2025, 5:28:38 AM No.534006097
FxiKW8kXsAAegQC
FxiKW8kXsAAegQC
md5: 2248a35ab3f0532f1a7e2ac5ed7f7c8f๐Ÿ”
If my game ever has fans, I will despise them
Anonymous
8/5/2025, 5:29:41 AM No.534006207
>>534006083
These animations look just like mine.
Anonymous
8/5/2025, 5:32:50 AM No.534006483
>>534006083
those horns seem hazardous. like if instead of an airbag there was a landmine in the middle of the steering wheel.
Replies: >>534006614
Anonymous
8/5/2025, 5:33:12 AM No.534006517
1752844525471403
1752844525471403
md5: abdd13cb7df4af03167816ac662049c8๐Ÿ”
should I use dialogic or run my own godot dialogue system
I just need simple dialogue in victory screens and a few cutscenes but I don't want to trust a fucking addon
Replies: >>534006884 >>534008432 >>534022837
Anonymous
8/5/2025, 5:34:16 AM No.534006614
>>534006483
he deactivated most of the horns when he got on. the last horn is rubber.
Anonymous
8/5/2025, 5:37:13 AM No.534006884
>>534006517
You will trust the fucking addon and you will be happy.
Replies: >>534007102
Anonymous
8/5/2025, 5:37:22 AM No.534006892
>>533998905
BASED fuck the attention seeking fatherless bosci troon
i can't believe 'cord had a meltdown over fygoon when much much much much worse attention seekers get away with it
Replies: >>534010053 >>534022941
Anonymous
8/5/2025, 5:37:55 AM No.534006940
>>533985963
If you're honest about using it, I think it would only help advertise your game because people will endlessly discuss your game to discuss the ethics of using AI generated assets.
Anonymous
8/5/2025, 5:39:43 AM No.534007102
>>534006884
>171 issues open
Of fuarking course...
Replies: >>534007423
Anonymous
8/5/2025, 5:43:22 AM No.534007423
>>534007102
Having more issues is a good thing. That just means it's gets lots of use and engagement.
Replies: >>534007607
Anonymous
8/5/2025, 5:45:15 AM No.534007607
1752675778693004
1752675778693004
md5: 3be5ca8346aae299b4ea4dd0d5550321๐Ÿ”
>>534007423
Gamedev version of glass half full.
Anonymous
8/5/2025, 5:48:38 AM No.534007878
stock music is such a turnoff and it's so easy to spot.
Anonymous
8/5/2025, 5:49:52 AM No.534007990
>>534006083
Why should I make xianxia instead of wuxia?
Replies: >>534008279
Anonymous
8/5/2025, 5:52:52 AM No.534008279
harry potter xianxia
harry potter xianxia
md5: cb0337bee6c6b85e7f3fdbf28f13ff9c๐Ÿ”
>>534007990
Replies: >>534008553 >>534010353
Anonymous
8/5/2025, 5:54:24 AM No.534008432
>>534006517
your dialogue system should look like all those funny images of gigantic arrays of strings written directly into the code that people make fun of as "bad code".
Anonymous
8/5/2025, 5:55:46 AM No.534008553
>>534008279
holy kino
Replies: >>534009305
Anonymous
8/5/2025, 6:02:27 AM No.534009161
God damn godots vehicle class is such a trainwreck, even with full braking on the car still slowly creeps down slopes or jitters back and forth as it fights the physics engine. Trying to come up with bandaid solutions to this shit doesn't work, the internal physics overwrites whatever you do at the end of the physics step.
Replies: >>534009280 >>534009324 >>534009475
Anonymous
8/5/2025, 6:04:02 AM No.534009280
>>534009161
>wants perfect physics
Literally no engine is capable of this. You'll struggle in Unity and Unreal the same.
Anonymous
8/5/2025, 6:04:14 AM No.534009305
angry xianxia pill popper_thumb.jpg
angry xianxia pill popper_thumb.jpg
md5: e05642851a3107c6dec17041a45a376f๐Ÿ”
>>534008553
https://www.youtube.com/watch?v=8l0WnLWT40g
Replies: >>534025410
Anonymous
8/5/2025, 6:04:28 AM No.534009324
>>534009161
>using engine physics for anything other than cheap physics props in shooterslop
ngmi
Anonymous
8/5/2025, 6:05:19 AM No.534009398
1750214376730714
1750214376730714
md5: f4af343136f8fc447a1b98a9f936a231๐Ÿ”
>it doesn't work
Anonymous
8/5/2025, 6:06:22 AM No.534009475
>>534009161
I'm amazed that's still even a class in 4 somehow, it's some real 2.x shit.
Anonymous
8/5/2025, 6:12:40 AM No.534010053
>>534006892
bocchis run the cord. Maybe that's why people are supportive there. When was the last time a bocchi tried to crab you or call you a retard for liking anime on 4ch?
Replies: >>534010443 >>534010757
Anonymous
8/5/2025, 6:15:38 AM No.534010353
>>534008279
Kek
Anonymous
8/5/2025, 6:16:02 AM No.534010394
>>534005212
inverted hull
Replies: >>534010497
Anonymous
8/5/2025, 6:16:32 AM No.534010443
>>534010053
crabs are less obnoxious than bocchiniggers
crab posts make me laugh
bocchi posts make me wince in disgust
Replies: >>534010559 >>534010757 >>534011306 >>534013907
Anonymous
8/5/2025, 6:17:09 AM No.534010492
>>534006083
AIfags are pathetic
Anonymous
8/5/2025, 6:17:14 AM No.534010497
>>534004970
>>534010394
yeah this
Anonymous
8/5/2025, 6:17:47 AM No.534010559
>>534010443
normie fuck.
Anonymous
8/5/2025, 6:18:49 AM No.534010648
Is it possible to do a grand game as a solodev?
Replies: >>534010937 >>534010951 >>534011008
Anonymous
8/5/2025, 6:20:01 AM No.534010757
1714001092771504
1714001092771504
md5: 38dd36bcbae8afca4c325621d2ca2204๐Ÿ”
>>534010053
>>534010443
I post bocchis and crab.
Replies: >>534013907
Anonymous
8/5/2025, 6:22:14 AM No.534010937
>>534010648
Yes. What you need to do is do what I like to call "Bricklaying."
You program the mechanics of the game, do the modeling/animation, do the music, and THEN set them into a game
Anonymous
8/5/2025, 6:22:25 AM No.534010951
>>534010648
what's
>a grand game
?
as a solodev you want to be light on content and lean on systems (and synergies of systems and emergent mechanics) as much as possible.
Replies: >>534023752
Anonymous
8/5/2025, 6:23:02 AM No.534011008
>>534010648
Underspace and Devil Spire is doing a daggerlike
Replies: >>534011748
Anonymous
8/5/2025, 6:25:35 AM No.534011227
blunderspace flopped albeit
Replies: >>534011381
Anonymous
8/5/2025, 6:26:40 AM No.534011306
>>534010443
nodev faggot crab detected: deploying garlic butter
Anonymous
8/5/2025, 6:27:26 AM No.534011381
>>534011227
40k copies for a solodev is a flop?
Replies: >>534011621 >>534011663 >>534011775 >>534011901
Anonymous
8/5/2025, 6:30:06 AM No.534011621
>>534011381
Where are you getting 40k copies from? It doesn't even have 1000 reviews.
Anonymous
8/5/2025, 6:30:41 AM No.534011663
>>534011381
He's probably thinking of Hell Galaxy.
Anonymous
8/5/2025, 6:31:33 AM No.534011748
>>534011008
Source on the daggerlike?
Replies: >>534011820
Anonymous
8/5/2025, 6:31:51 AM No.534011775
>>534011381
less than 1/6th the reviews slop like Penguin Heist gets for something transwiz worked on full-time for a decade is a flop
Replies: >>534011934 >>534012074
Anonymous
8/5/2025, 6:32:12 AM No.534011820
>>534011748
https://store.steampowered.com/app/3646460/Devil_Spire_Falls/
Anonymous
8/5/2025, 6:33:20 AM No.534011901
>>534011381
It outsold crumble? Lmao no wonder he's throwing a tantrum
Replies: >>534012008
Anonymous
8/5/2025, 6:33:43 AM No.534011934
>>534011775
Idk, sounds pedantic to me.
Anonymous
8/5/2025, 6:34:28 AM No.534012008
>>534011901
Crumble is at 650 reviews, Blunderspace has 350
Replies: >>534012058 >>534012215
Anonymous
8/5/2025, 6:35:03 AM No.534012058
>>534012008
I thought you guys said it wouldn't break 100
Anonymous
8/5/2025, 6:35:14 AM No.534012074
>>534011775
>penguin heist
>slop
Hi Ronnie
Replies: >>534012220
Anonymous
8/5/2025, 6:37:03 AM No.534012215
>>534012008
Crumble is at 1,036 reviews if you include all the reviews from keys. The Steam front page review count only includes reviews from copies directly purchased from Steam.
Replies: >>534012728
Anonymous
8/5/2025, 6:37:05 AM No.534012220
>>534012074
penguin heist is fun but it's undeniably slop
Replies: >>534012371
Anonymous
8/5/2025, 6:37:16 AM No.534012234
7bpq4T
7bpq4T
md5: 19c675c42106e2d14d74a717b97a4be3๐Ÿ”
>answer aspiring dev's question with legit answer about the devs making big games here
>schizos freak out
I should just go to the /g/ thread already.
Anonymous
8/5/2025, 6:37:48 AM No.534012286
how do i stop copying someone's gui when their gui makes more sense than anything i can think of myself
Replies: >>534012351 >>534012603
Anonymous
8/5/2025, 6:38:34 AM No.534012351
>>534012286
Great artists steal.
Replies: >>534012425
Anonymous
8/5/2025, 6:38:47 AM No.534012371
>>534012220
It's only slop if you're a jealous retard.
Replies: >>534013403
Anonymous
8/5/2025, 6:39:20 AM No.534012425
>>534012351
im not an artist nor am i great at anything
Replies: >>534012531 >>534012682
Anonymous
8/5/2025, 6:40:22 AM No.534012531
>>534012425
We can all see that.
Replies: >>534012572
Anonymous
8/5/2025, 6:40:53 AM No.534012572
>>534012531
who is "we"? i fucking knew i had gangstalkers on the internet
Replies: >>534012650
Anonymous
8/5/2025, 6:41:14 AM No.534012603
>>534012286
Stop trying to resolve a problem that's already been solved.
Anonymous
8/5/2025, 6:41:53 AM No.534012650
>>534012572
You know exactly who we are.
Anonymous
8/5/2025, 6:42:13 AM No.534012682
>>534012425
copying is fine. they probably copied too. be like china
Anonymous
8/5/2025, 6:42:46 AM No.534012728
>>534012215
Did he give away all those keys hoping the front page would be boosted? That's sad.
Replies: >>534013238
Anonymous
8/5/2025, 6:43:07 AM No.534012757
Does anyone know how to properly add assetslop to a project in unreal? It ALWAYS breaks materials, skeleton, etc.
Replies: >>534012981
Anonymous
8/5/2025, 6:45:49 AM No.534012981
>>534012757
Make sure the assets you buy specify they support Unreal (i.e. come with .uasset files). You can filter for that on Fab.
Replies: >>534013565
Anonymous
8/5/2025, 6:48:49 AM No.534013238
>>534012728
A lot of them are from Kickstarter. IIRC someone said he also sold keys directly to key resellers? IDK if that's true.
Replies: >>534013376
Anonymous
8/5/2025, 6:49:19 AM No.534013281
>>534002142
dev needed to be a youtuber with 1 million followers to get past 50 reviews with a game like that
Anonymous
8/5/2025, 6:50:25 AM No.534013376
>>534013238
Cumball didn't have a kickstarter, his other game did and that still required his parents to intervene
Replies: >>534013691
Anonymous
8/5/2025, 6:50:43 AM No.534013403
>>534012371
It's le wacky physics sandbox streamerbait with intentionally low-effort art. Essentially a Goat Simulator clone, and absolutely no one would argue with calling that slop.
Replies: >>534013495
Anonymous
8/5/2025, 6:51:56 AM No.534013495
>>534013403
Goat Simulator's unpolished, but there's enough there that it ends up not being slop. Just because you're jealous of it being successful doesn't make it slop.
Replies: >>534013705
Anonymous
8/5/2025, 6:52:48 AM No.534013565
booty pirate
booty pirate
md5: 098bb4c17638e81dd873bd0d6bd8fb19๐Ÿ”
>>534012981
I'm talking about high seas stuff.
Replies: >>534013726
Anonymous
8/5/2025, 6:54:20 AM No.534013691
>>534013376
He gave away keys for his other kickstarter because nobody would play it otherwise.
Replies: >>534013909
Anonymous
8/5/2025, 6:54:28 AM No.534013705
>>534013495
>there's enough there
there's literally nothing there
it's not even a game
Replies: >>534013808
Anonymous
8/5/2025, 6:54:40 AM No.534013726
>>534013565
Time is money, and any problem that money can solve is no problem at all.
Anonymous
8/5/2025, 6:55:51 AM No.534013808
>>534013705
>there's literally nothing there
Yes there is, there's multiple open worlds there that have activities and side quests and shit. It's a longer game with more content than most games here.
Replies: >>534013882 >>534014041
Anonymous
8/5/2025, 6:57:05 AM No.534013882
>>534013808
don't forget workshop support with 300+ community maps
Anonymous
8/5/2025, 6:57:20 AM No.534013907
1747836533263079
1747836533263079
md5: e44f763064511dc3446a456f2a7f0c3a๐Ÿ”
>>534010443
>>534010757
I've felt the crab rise up in me
Kneel down and clear the thread of devs
I wander out to shit your game
Inside my shell, I cope and seethe
Anonymous
8/5/2025, 6:57:21 AM No.534013909
>>534013691
Can he do something for once that isn't pathetic?
Anonymous
8/5/2025, 6:58:48 AM No.534014023
1752167708674872
1752167708674872
md5: 95b8d7c80b62996e961ce3279a182b2d๐Ÿ”
now that bocchi has been outlawed which anime girl should we use now?
Replies: >>534014556 >>534015052 >>534015181
Anonymous
8/5/2025, 6:58:57 AM No.534014041
>>534013808
sheer volume of content doesn't amount to shit if it's all worthless slop and the "gameplay" is "watch le funny goat ragdoll"
there is no actual, meaningful amount of "game" present, the entire thing is designed around making retard children laugh at some screeching youtuber
Replies: >>534014172
Anonymous
8/5/2025, 7:00:23 AM No.534014172
>>534014041
There's no need to be jealous of its success, buddy.
Anonymous
8/5/2025, 7:02:08 AM No.534014313
>uh you are NOT allowed to criticize popular thing or else you are le jealous contrarian incel chud
fundamentally zoomer thought pattern
Replies: >>534014421
Anonymous
8/5/2025, 7:03:33 AM No.534014421
>>534014313
Maybe if you stopped dressing up your seething in useless rhetoric and just admitted it outright you'd come off as less of a jealous little bitch. But I feel like that's a lesson most of the posters here are just going to ignore.
Replies: >>534014775
Anonymous
8/5/2025, 7:05:14 AM No.534014556
wish
wish
md5: f9d7982f3d26fcd6b44803eae84b53f2๐Ÿ”
>>534014023
The other girls from the anime, obviously. Prepare as ryo, nijika, and kita become the avatars of the season then pass, one by one. After they all pass we will move on to another anime.
Replies: >>534015052
Anonymous
8/5/2025, 7:06:11 AM No.534014623
v154_thumb.jpg
v154_thumb.jpg
md5: 991501f51e4703bd67f3917d7d73e24d๐Ÿ”
WIP
ball hitbox
Replies: >>534015052 >>534015430 >>534016130 >>534016603
Anonymous
8/5/2025, 7:08:17 AM No.534014775
>>534014421
maybe if you stopped choking on goat cock for half a second you'd realize that being nostalgic for something shitty doesn't make it not shitty
can't wait for zoomer tards jacking themselves off over the cinematic brilliance of the emoji movie or some shit in a few years
Replies: >>534015484
Anonymous
8/5/2025, 7:08:55 AM No.534014826
I'm burnt out
Replies: >>534014839
Anonymous
8/5/2025, 7:09:08 AM No.534014839
>>534014826
Relax.
Anonymous
8/5/2025, 7:11:48 AM No.534015052
1749759952470505
1749759952470505
md5: 386a827e67812f157c42a5052757a149๐Ÿ”
>>534014023
>>534014556
>nodevs' concerns
>>534014623
kill yourself tourist
Replies: >>534015174
Anonymous
8/5/2025, 7:13:14 AM No.534015174
1721367522444649
1721367522444649
md5: b37804e25d7ad96e2a2338ac4fbfcd32๐Ÿ”
>>534015052
Anonymous
8/5/2025, 7:13:19 AM No.534015181
1730075436073354
1730075436073354
md5: 559c1e762083e774f070fa91895b6c93๐Ÿ”
Good morning, everycreature.
Laughing out loud at all nodevs with 0 delivered games crabbing other devs for not meeting an arbitrary quota they've set up.
If they're bad, then what does that make you?

>>534014023
ๅฎ้˜ใƒžใƒชใƒณ
Replies: >>534016004
Anonymous
8/5/2025, 7:15:59 AM No.534015430
>>534014623
nice
Anonymous
8/5/2025, 7:16:40 AM No.534015484
>>534014775
Nobody mentioned nostalgia, your seethe is showing.
Anonymous
8/5/2025, 7:19:00 AM No.534015687
any post calling others nodev with anything other than a progress webm attached is invariably made by a nodev
Replies: >>534015848 >>534016004 >>534016039
Anonymous
8/5/2025, 7:21:36 AM No.534015848
>>534015687
I'm a part-time nodev
Anonymous
8/5/2025, 7:24:03 AM No.534016004
stfu nodev_thumb.jpg
stfu nodev_thumb.jpg
md5: 15b26125dae501055389afc89054a449๐Ÿ”
>>534015181
>>534015687
and... is "your game" in this room with us now?
Replies: >>534016040
Anonymous
8/5/2025, 7:24:28 AM No.534016039
1744183775462805
1744183775462805
md5: d2f765e529b351c4fdf285ae1f51d205๐Ÿ”
>>534015687
Your mom is a nodev.
Anonymous
8/5/2025, 7:24:32 AM No.534016040
>>534016004
Where is your game?
Anonymous
8/5/2025, 7:24:47 AM No.534016067
AI is breathtaking
AI is breathtaking
md5: ea90a1387447f208d841732b9ffd54a3๐Ÿ”
>friend keeps on telling me AI is currently replacing everyone and it's only a matter of time
>better use it before you become obsolete entirely!
>ask friend for proof, since I'm making a game
>Friend sends link:
I don't understand. Why do people draw conclusions like this? "Breathtaking?" What, specifically, is wrong with them?
Replies: >>534016776 >>534017168
Anonymous
8/5/2025, 7:25:35 AM No.534016130
1685895768321256
1685895768321256
md5: 8487d592adccb2fedd52e596b93ae2a6๐Ÿ”
>>534014623
git r done, that ball should be spinning in the air when hit like how sonic spins in the air
Anonymous
8/5/2025, 7:29:05 AM No.534016373
2025-08-04 19-26-59_thumb.jpg
2025-08-04 19-26-59_thumb.jpg
md5: c0a83ed1b647db27f4b0a16926e5d517๐Ÿ”
AGPbros....
Replies: >>534016650 >>534016890 >>534016893
Anonymous
8/5/2025, 7:32:11 AM No.534016603
>>534014623
I can only watch the same spin kick and dive kick so many times. You gotta look at this from YouTube chat's perspective
Anonymous
8/5/2025, 7:32:51 AM No.534016650
>>534016373
now you're gonna be too distracted to make the game good
Anonymous
8/5/2025, 7:33:32 AM No.534016706
>making games for youtube chat
cuck
Anonymous
8/5/2025, 7:34:23 AM No.534016776
>>534016067
If your friend browses reddit regularly, it's time to unfriend your friend, friend.
Replies: >>534016874
Anonymous
8/5/2025, 7:35:54 AM No.534016874
dark-wojak-light-grey
dark-wojak-light-grey
md5: 7206c02d805332dfabfcbe6a29f71a35๐Ÿ”
>>534016776
Are these children posting or are zoomers really this illiterate that they've never read a book before and get super impressed by the worst writing you could ever read? Or is this just redditors are extra retarded compared to normal zoomers?
Replies: >>534017525
Anonymous
8/5/2025, 7:35:54 AM No.534016875
>>533998126
>adult proportions on a child
faggot artist too much of a pussy to use real children as reference
Replies: >>534016909
Anonymous
8/5/2025, 7:36:08 AM No.534016890
>>534016373
>that unreal motion blur and generic mixamo animations
Replies: >>534017253
Anonymous
8/5/2025, 7:36:10 AM No.534016893
>>534016373
I will now play your game, sir.
Anonymous
8/5/2025, 7:36:23 AM No.534016909
1742262017745860
1742262017745860
md5: fa97f1f7d2ec828057b2e814c570f533๐Ÿ”
>>534016875
Replies: >>534017149
Anonymous
8/5/2025, 7:39:30 AM No.534017149
1742329070600405
1742329070600405
md5: c7b99b57ab5431bf20a5e159d1411fe9๐Ÿ”
>>534016909
Anonymous
8/5/2025, 7:39:46 AM No.534017168
GWaQtZYbIAA1dej
GWaQtZYbIAA1dej
md5: 19223e6f7d5a57a06cfe714daca0f0ec๐Ÿ”
>>534016067
Have you ever seen normies asking stupid stuff like:
>what would you do with X superpower?
>how would you act in an impossible Y situation?
Even when it's an stupid question and the answer doesn't matter, somehow they get upset if your answer is morally wrong for them.
With AI happens something similar. If it makes sense and it's morally correct they will believe it.
Replies: >>534025197
Anonymous
8/5/2025, 7:40:57 AM No.534017253
>>534016890
the animations aren't mixamo though at least learn to criticize properly
Anonymous
8/5/2025, 7:41:30 AM No.534017293
1750548405091669
1750548405091669
md5: 671102f905989a69fbe8e80978bc8187๐Ÿ”
I had to compromise and remove a move from my game that barely anyone used because it was creating camera issues
Anonymous
8/5/2025, 7:44:49 AM No.534017525
>>534016874
I think it's just indians and people without skills or "talent" trying to convince themselves AI can save them and they can make something so their village doesn't starve or something.
Anonymous
8/5/2025, 7:44:56 AM No.534017534
Screenshot_2025-08-05-07-44-29-53_f9ee0578fe1cc94de7482bd41accb329
https://youtu.be/RY0WclQU7x4
Replies: >>534017931 >>534017964 >>534018232 >>534018562 >>534019936 >>534025760
Anonymous
8/5/2025, 7:51:10 AM No.534017931
>>534017534
This is agdg all the time. Asking dumb questions.
Anonymous
8/5/2025, 7:51:35 AM No.534017964
>>534017534
Sounds like the perfect kind of question for him.
Anonymous
8/5/2025, 7:55:35 AM No.534018232
>>534017534
>this is unironically jblowโ€™s vocabulary
he spends too much time here
Replies: >>534019346
Anonymous
8/5/2025, 8:00:38 AM No.534018562
>>534017534
>doing what god put me here to do
Jblow is a christian? who is this God?
Anonymous
8/5/2025, 8:12:50 AM No.534019346
>>534018232
Is he bokusimp?
Replies: >>534025304
Anonymous
8/5/2025, 8:15:10 AM No.534019518
>>533964243
>Calling Tarkov a "complex war simulator" is fucking golden.
Have you played Tarkov comparatively with games like CS dude? Or the games people call skinner boxes?
Have you even WATCHED someone play high-end competitive Tarkov? It involves sitting in bushes for 20 minutes and waiting to hear footsteps then taking a shot in the dark and then running away to a different spot, it's the exact opposite of what skinner box philosophy gamer would do.
https://youtu.be/gjmLPGSsiwo?t=18
Replies: >>534020374
Anonymous
8/5/2025, 8:21:44 AM No.534019936
>>534017534
This is what not having a wife will do to you. You end up spending too much time online. Past a certain age it's a red flag for a man to be single.
Replies: >>534020602
Anonymous
8/5/2025, 8:28:08 AM No.534020374
>>534019518
NTA but Arma and Tarkov are tactical shooters or infantry combat simulators at best.
A war simulator would be something like Foxhole.
Replies: >>534021278
Anonymous
8/5/2025, 8:31:20 AM No.534020594
1753154067249438
1753154067249438
md5: 470c5de17fd234ecb114bffeb695a682๐Ÿ”
Inconvenient Truth: Digital IDs are necessary in order to solve the bocchi problem, aswell as the outsiderdev nonaggycorddev whodev problem.
Replies: >>534022462
Anonymous
8/5/2025, 8:31:26 AM No.534020602
dsc01174
dsc01174
md5: 9aaf6ff5d31bc1502f2a77a744feb8bd๐Ÿ”
>>534019936
Anonymous
8/5/2025, 8:40:53 AM No.534021278
oe0cu7bgw4d11
oe0cu7bgw4d11
md5: af4364a779692fd5a1b2525e8177c6b3๐Ÿ”
>>534020374
Eh yeah I suppose so, but I feel like that's nitpicking over semantics/definitions and he should've known what that anon was referring to specifically, if he played both Tarkov and the games on the right.
Replies: >>534022058
Anonymous
8/5/2025, 8:51:28 AM No.534022058
>>534021278
Are these the complex war simulators I keep hearing about.
Replies: >>534023070 >>534023352
Anonymous
8/5/2025, 8:57:10 AM No.534022462
>>534020594
Don't post on anonymous image boards if you want a username. Simple as.
Anonymous
8/5/2025, 8:59:01 AM No.534022582
Screenshot 2025-08-05 at 4.58.27โ€ฏpm
Screenshot 2025-08-05 at 4.58.27โ€ฏpm
md5: 9e0b675b4d8e349d49f95c9373dc77e4๐Ÿ”
>>534003950
>AGP
what is that?
Replies: >>534023165
Anonymous
8/5/2025, 9:02:46 AM No.534022837
>>534006517
run your own, dialogic is pretty lame DESU it has lots of stuff that is lame and half baked that you will never use, it is lacking basic stuff you have to make yourself, and it is needlessly complicated to do that although at least the rewrite has you make your own dialogic_addons folder and not modify stuff inside the addons/dialogic core folder so you should be able to upgrade in the future.

and it is okay if you leanr what stuff you need to copy paste to make custom timeline events, but at the end of the day the timeliens are stil serial and it wants to be in control.

use on of the dialog things that use the graph based layout, that is much better. then your dialoge trees can look like flow chars or mind maps. much superior IMHO.

or just use that plugin "orchestrator" only as your dialog system, even though it can do more
Anonymous
8/5/2025, 9:04:17 AM No.534022941
>>534006892
>>533998905
QRD? what's the lore on this I missed it. And why are anons so hush hush about it? are they afraid of accidentally summoning someone by talking about it?
Replies: >>534023082 >>534023326
Anonymous
8/5/2025, 9:04:31 AM No.534022961
21 questions
21 questions
md5: 59399abfafb6d381ffa5e2e7b2f98930๐Ÿ”
>>534002142
because the main character is named pbot instead of ppbot
Anonymous
8/5/2025, 9:06:11 AM No.534023070
>>534022058
Yeah dude. I don't play it myself but I often watch my roommate play it at high level and it's a lot more complex compared to me playing shit like CSGO2 or Overwatch for example. He goes to a dead body, presses button to loot, it actually takes some time, he quickly looks a bit to the left and right, menu opens, he takes a look over what he has, suddenly he hears a sound, closes the menu, turns around walks a bit, shoots in a direction to distract or suppress the other guy, dunno, throws a grenade in a different direction, goes to the body, loots again, looting also takes some time, then he runs to a corner while shooting from the back, opens up inventory to bandage some wound with what he looted, goes prone and waits for sounds again, etc. etc. it sounds very simple when I talk about it but it's completely different to see him make so many choices in such a quick time, it's fascinating to watch really, I commend the devs for making something so complex in an industry where mainstream stuff like cowaduty sells the most. Though I do hear they have a lot of hacker problems.
Replies: >>534023278
Anonymous
8/5/2025, 9:06:16 AM No.534023081
Why you hate me for using AI voice?
Anonymous
8/5/2025, 9:06:16 AM No.534023082
1731919270223405
1731919270223405
md5: b716018634b0ca7a81abdd5784f43a74๐Ÿ”
>>534022941
>are they afraid of accidentally summoning someone by talking about it?
Yes. Me.
Anonymous
8/5/2025, 9:07:28 AM No.534023165
>>534022582
sex but you're a girl
pretty cool, huh?
Anonymous
8/5/2025, 9:09:00 AM No.534023278
>>534023070
Tarkov is not a war simulator much less a complex one. I've played it I don't need your two cents on how complex you think it is, retard.
Replies: >>534024473
Anonymous
8/5/2025, 9:09:29 AM No.534023326
>>534022941
GREAT. Look what you've done. You just HAD to asking questions
Anonymous
8/5/2025, 9:10:07 AM No.534023352
>>534022058
aren't they more like janky survival FPS with vehicles? like a wish.com battlefield game?
Anonymous
8/5/2025, 9:11:00 AM No.534023418
KEEP
Anonymous
8/5/2025, 9:15:14 AM No.534023737
tropical_fruit_hat_kirby_by_gemstonelover49_dfyrmts-pre
>>534002142
it flopped because it had REALLY bad music, like, it repelled you away. it would have been better with no music and just SFX, like the music needs to be muted it is foul. and then the artstyle is also a big repugnant the purple looks sickly and the pale blue and yellow also look like a visual illness. and the very visible brush strokes on the artwork look intentionally-low-effort therefore reminiscent of slop. besides that, when playing it, you can become confused wondering whats next or where to go next. and not remembering why you came down this way, its just to explore.
Anonymous
8/5/2025, 9:15:22 AM No.534023752
>>534010951
What does it mean to lean on systems over content?
Replies: >>534024553
Anonymous
8/5/2025, 9:23:54 AM No.534024473
>>534023278
We literally just talked about how that's nitpicking at semantics and if you played Tarkov and ARMA and compared it to other FPS games you should know what it's referring to, man you guys are insufferable and I get the feeling you don't want to discuss game design at all and instead just want to feel smug over being right over trite things on the internet.
Replies: >>534025208
Anonymous
8/5/2025, 9:24:25 AM No.534024520
1750890872576398
1750890872576398
md5: 6a51e920ea135d0dacb14052c087f3ac๐Ÿ”
Making new player animations.
Replies: >>534025107
Anonymous
8/5/2025, 9:24:51 AM No.534024553
>>534023752
It means to come up with fun and innovative mechanic combinations, rather than trying to reskin existing games. You're not going to be able to compete with AAAs and proper studios on visuals, and unless you're extremely good, you won't be able to compete on music or writing. The vast majority of indie successes have been due to largely in part to good game design, but game design is the hardest part of game dev.
Anonymous
8/5/2025, 9:29:09 AM No.534024871
Uh.. multiplayer seems like the true brainletdev filter the more I read about it.
Replies: >>534025313 >>534025952
Anonymous
8/5/2025, 9:32:10 AM No.534025107
>>534024520
what do you use to make animations? is it in editor or an external tool?
Replies: >>534025193
Anonymous
8/5/2025, 9:33:29 AM No.534025193
>>534025107
Blender for character animations.
Anonymous
8/5/2025, 9:33:31 AM No.534025197
>>534017168
>some kind of retarded beta shit where the cuck thinks he is some high iq chad when he is part of the 99% of retarded apes that form most of the human race
People of every group can belong to the 1% of humans more intelligent than you.
Anonymous
8/5/2025, 9:33:40 AM No.534025208
>>534024473
i only ever played dayZ and scum
Anonymous
8/5/2025, 9:33:41 AM No.534025209
pamao dance
pamao dance
md5: 9a3d78038b6ae6501680c69ec6877a65๐Ÿ”
https://www.youtube.com/watch?v=ld88jGLimEs
I only listen to AI music now
Replies: >>534026582
Anonymous
8/5/2025, 9:34:59 AM No.534025304
>>534019346
JONATHAN BLOW IS NOT BOKUSIMP!!
Anonymous
8/5/2025, 9:35:02 AM No.534025313
>>534024871
>multiplayer seems like the true brainletdev filter the more I read about it.
What do you mean anon? Bc multiplayer is hard so people who want to do it are retarded or bc it's easy and ppl who find it hard must be retarded?
Replies: >>534025532
Anonymous
8/5/2025, 9:36:25 AM No.534025410
>>534009305
holy kino(I have never read a xianxia)
Anonymous
8/5/2025, 9:37:37 AM No.534025495
questions for cucks
questions for cucks
md5: cdc0f9418ffc8de62a8e6d3022b38a56๐Ÿ”
>>533923138 (OP)
Anonymous
8/5/2025, 9:38:16 AM No.534025532
>>534025313
Let's say a boss is a filter
everyone who thinks they are good but aren't get filtered
Now you should be equipped to understand my post.
Replies: >>534026750
Anonymous
8/5/2025, 9:39:20 AM No.534025591
1728834716552647
1728834716552647
md5: 5300b2724d5788dde0a131cfbbff2ebb๐Ÿ”
twitter for nodevs called quitter
Anonymous
8/5/2025, 9:41:53 AM No.534025760
buy a shot-g-un
buy a shot-g-un
md5: 125fc970a0cea76861fb2f84e2b008dd๐Ÿ”
>>534017534
Sometimes he says some crazy things but other times he says some incredibly based things
Anonymous
8/5/2025, 9:42:54 AM No.534025838
>>533936538
>Peak
had a team

>Lethal Company
made 9 games on multiplayer game platform roblox before lethal company
https://www.roblox.com/users/21957385/profile#!#creations

>Among Us
had a team
Replies: >>534025912
Anonymous
8/5/2025, 9:43:44 AM No.534025904
1753066520327169
1753066520327169
md5: 087a45640ba89ab833803b84bd82bed7๐Ÿ”
jlmg
Anonymous
8/5/2025, 9:43:49 AM No.534025912
>>534025838
What's preventing you from having a team?
Replies: >>534026074
Anonymous
8/5/2025, 9:44:14 AM No.534025952
>>534024871
The true brainlet filter of multiplayer is thinking implementation is the hard part and not testing the multiplayer game as a solo dev. That's when I had to throw in the towel.
Replies: >>534026084 >>534026145 >>534026172
Anonymous
8/5/2025, 9:46:00 AM No.534026074
>>534025912
don't ask me, ask whoever is wanting to do multiplayer games or other projects where it would make sense
Anonymous
8/5/2025, 9:46:14 AM No.534026084
>>534025952
>testing the multiplayer game as a solo dev.
I did this by setting up input recording / playback and setting up a script that ran on my build machine that launched the game and played pre recorded scenarios to test if things worked as expected. Each client would record what happened and everything had to line up and pass certain tests.
Anonymous
8/5/2025, 9:47:21 AM No.534026145
>>534025952
https://snoopgame.com/services/multiplayer-game-testing/
Anonymous
8/5/2025, 9:47:46 AM No.534026172
>>534025952
>relying on testing for multiplayer
Anonymous
8/5/2025, 9:53:38 AM No.534026582
>>534025209
nice but no the voices are a little bit distorted or clipping or something.
Anonymous
8/5/2025, 9:56:24 AM No.534026750
>>534025532
I always found multiplayer to be really easy and the fear surrounding it pure fearmongering or hype. Is that not the case for most people?
Replies: >>534026882 >>534026883 >>534026890 >>534027520 >>534027764
Anonymous
8/5/2025, 9:58:11 AM No.534026882
>>534026750
>Did you ever TEST the multiplayer?
I admit I did not, but if my code is sound I don't see how there can be tons of bugs. Afterall, I don't get very many bugs in my singleplayer code either. I don't really get why people run into so many bugs, except that they don't plan it very well or don't think of how things interact when doing complex games.
Replies: >>534027323
Anonymous
8/5/2025, 9:58:12 AM No.534026883
>>534026750
I think a lot of people get dragged down the sewer of trying to compile OpenSSL on windows and then commit suicide shortly after.
Anonymous
8/5/2025, 9:58:14 AM No.534026890
>>534026750
You have to remember that there are high school and college dropouts under the delusion that they can make it as a solo gamedev.
Replies: >>534027637
gogem.pro
8/5/2025, 10:01:22 AM No.534027081
>>533970367
if there's no one on the other side of your compulsion sending you the signal to trigger the process then no sir you are not in a skinnerbox, you're just a loser
Anonymous
8/5/2025, 10:05:02 AM No.534027323
>>534026882
>Did you ever TEST the multiplayer?
>I admit I did not, but if my code is sound I don't see how there can be tons of bugs.
Damn, we have AAA game developers in the thread...
Anonymous
8/5/2025, 10:08:07 AM No.534027520
>>534026750
Nice, could you post an example of a multiplayer game you made?
Anonymous
8/5/2025, 10:10:03 AM No.534027637
>>534026890
Stop dragging Trainwiz down, his multiplayer feature for Underspace will release soon, it's his next feature after all.
Replies: >>534027880
Anonymous
8/5/2025, 10:12:03 AM No.534027764
>>534026750
How long did it take you to learn?
Anonymous
8/5/2025, 10:13:28 AM No.534027854
1745594179826428
1745594179826428
md5: c9064c5079fc603b2a2c0b760bf7480e๐Ÿ”
Replies: >>534028302 >>534028582
Anonymous
8/5/2025, 10:13:48 AM No.534027880
>>534027637
Wait, we were talking about Underspace? If he wasn't able to get multiplayer into the game within a few weeks, then he'll probably never have it in without a complete refactor of the core game systems. How much demand is there even for a multiplayer in a game like Underspace?
Replies: >>534028329 >>534028548
Anonymous
8/5/2025, 10:15:19 AM No.534027997
What a horrible useless general. Who here really is serious? Disgusting.
Replies: >>534028113
Anonymous
8/5/2025, 10:17:01 AM No.534028113
>>534027997
SAAR
Anonymous
8/5/2025, 10:17:25 AM No.534028141
1695487518840137
1695487518840137
md5: d203efb34cdcf61b50021c0f33976482๐Ÿ”
Why so serious?
Anonymous
8/5/2025, 10:19:47 AM No.534028302
>>534027854
rimworlddoubters in absolute shambles, the ghost of tynan is smiling on this anon
Anonymous
8/5/2025, 10:20:06 AM No.534028329
>>534027880
He's worked on multiplayer before, but it was postponed before EA hit Steam.
>How much demand is there even for a multiplayer in a game like Underspace?
https://steamcommunity.com/app/1111930/discussions/0/594028407571875758/
Replies: >>534028557
Anonymous
8/5/2025, 10:23:10 AM No.534028548
>>534027880
https://steamcommunity.com/app/1111930/discussions/0/600766248738907774/?l=brazilian
Replies: >>534028624 >>534029159
Anonymous
8/5/2025, 10:23:16 AM No.534028557
>>534028329
So, like maybe 3 guys who will be inevitably disappointed. You can't just glue multiplayer on an existing game and expect for the multiplayer experience to be fun. The game needs to be fundamentally designed with multiplayer in mind.
Replies: >>534029029
Anonymous
8/5/2025, 10:23:20 AM No.534028563
These paid publishing/marketing agencies take longer to send me rejection mails than the real publisher I contacted jeez
Anonymous
8/5/2025, 10:23:33 AM No.534028582
>>534027854
Nice. Looking good, anon. I want to make a RimWorld like too.
Anonymous
8/5/2025, 10:24:06 AM No.534028624
>>534028548
BOM DIA SENHOR
Replies: >>534029029
Anonymous
8/5/2025, 10:30:25 AM No.534029029
>>534028557
He did work on it long ago.
https://arch.b4k.dev/vg/thread/396700712/#396701963
August 2022
>+ Synced player equipment in multiplayer.
>+ Servers can now set a variety of options for itself, including description and PVP damage.
>+ Added player trading mechanics in multiplayer.
>>534028624
That is just a coincidence/accident, please do not pay attention to it.
Anonymous
8/5/2025, 10:32:32 AM No.534029159
>>534028548
>Brazilian
God so that's why this general is such a shithole.
Replies: >>534029208 >>534029451
Anonymous
8/5/2025, 10:33:10 AM No.534029208
>>534029159
Just a coincidence/accident.
Anonymous
8/5/2025, 10:36:50 AM No.534029451
>>534029159
We like our south american devs thougheverbeit.
Replies: >>534029496
Anonymous
8/5/2025, 10:37:39 AM No.534029496
>>534029451
YOU might