/agdg/ - Amateur Game Development General - /vg/ (#534773249)

Anonymous
8/11/2025, 6:36:33 AM No.534773249
469b939a-6a74-4c64-a447-932f633d5717
469b939a-6a74-4c64-a447-932f633d5717
md5: 8099b956265f75a2a613b99657eee04c๐Ÿ”
Dreaming edition

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>534687374
Replies: >>534805391
Anonymous
8/11/2025, 6:37:42 AM No.534773335
1732305947154979
1732305947154979
md5: ceb0679fa271ebd9700e65bb5a1db840๐Ÿ”
sending good vibes to all lolidevs
Replies: >>534801872 >>534817032
Anonymous
8/11/2025, 6:37:52 AM No.534773349
1754018744168912
1754018744168912
md5: 34f80e0393390783d2aa187b239da2e1๐Ÿ”
Replies: >>534773514
BokuDev
8/11/2025, 6:38:25 AM No.534773391
populationdead
populationdead
md5: 011a25d3d7b65f95c983f34a60a11d83๐Ÿ”
How will you sell games to a dying off population?
Replies: >>534773715 >>534774061 >>534783175 >>534833228
Anonymous
8/11/2025, 6:39:16 AM No.534773454
copy
copy
md5: 79841451cb4aa5bde7a0ffa79dd17dc2๐Ÿ”
I have given up.
Replies: >>534773770
Anonymous
8/11/2025, 6:39:50 AM No.534773504
1729791495660784
1729791495660784
md5: a576b2bcff10444f1a7bcfab28e42abf๐Ÿ”
>almost 10 posts in
>0 progress
/agdg/ is done
Replies: >>534773801
BokuDev
8/11/2025, 6:40:02 AM No.534773514
>>534773349

Based gabe strikes again. AI is a tool for better productivity games take too long to fucking make. If only he would curate steam to not let quick cash grab fake games by AI slop happen and make sure its all real video games. The fucking $100 fee should be $10,000
Replies: >>534787348 >>534828715
Anonymous
8/11/2025, 6:40:09 AM No.534773526
I have taken down.
Anonymous
8/11/2025, 6:41:12 AM No.534773612
Thread theme

https://www.youtube.com/watch?v=n8RmvAuAcqI
Anonymous
8/11/2025, 6:42:38 AM No.534773715
1736017861812311
1736017861812311
md5: 103bcbeb92c145703e89577bad9f8e63๐Ÿ”
>>534773391
>a 'cord post
we're hitting a new low level holy shit
Replies: >>534773798
Anonymous
8/11/2025, 6:43:27 AM No.534773770
1753346326226260
1753346326226260
md5: ff9be01e3ce18c760c30adec80f76969๐Ÿ”
>>534773454
Anonymous
8/11/2025, 6:43:50 AM No.534773798
1622190700975
1622190700975
md5: 8e2029975454f5d66944252fd6c19a7e๐Ÿ”
>>534773715
>IS THAT LE HECKING CORD!?!?!?
grow up
Replies: >>534842786
Anonymous
8/11/2025, 6:43:51 AM No.534773801
2077neotoykosolounreal_thumb.jpg
2077neotoykosolounreal_thumb.jpg
md5: b82b2e1143f2d6128822c3785f62b9cf๐Ÿ”
>>534773504
Progress
Replies: >>534773949 >>534773970 >>534774370
Anonymous
8/11/2025, 6:44:36 AM No.534773850
1731210982036360
1731210982036360
md5: 926b8e3530cb6d5abf00a17dced9a92d๐Ÿ”
what a nice start retards
Anonymous
8/11/2025, 6:45:48 AM No.534773949
>>534773801
WUOOOOOHHHH GMI GMI GMI!!
Anonymous
8/11/2025, 6:46:07 AM No.534773970
>>534773801
engine?
Anonymous
8/11/2025, 6:47:12 AM No.534774054
1683438760297183
1683438760297183
md5: a484491d3282ef44aeda6e19e8c6d4f3๐Ÿ”
>Tim Pool is inner circle
literally how. what game did he make?
Anonymous
8/11/2025, 6:47:19 AM No.534774061
>>534773391
God I can't wait
Society can finally begin
BokuDev
8/11/2025, 6:51:01 AM No.534774370
>>534773801
Would gamers rather generate entire games in seconds with a prompt like this even if it runs off of googles shitty server with low specs? I think they said it runs at like sub 30 FPS x720p with major limitations because of memory and the nuclear reactor they got that LLM running on.

Why is the government funding google to do this? Its almost as if the CIA/US government is keen on eventually killing off steam/gamedevs and making us all flip burgers or die for isreal in battle.
Replies: >>534774447 >>534776036 >>534777262 >>534792072 >>534828715
Anonymous
8/11/2025, 6:52:01 AM No.534774447
>>534774370
ain't reading all that
Anonymous
8/11/2025, 6:53:33 AM No.534774596
>>534772694
I've been trying to fix your errors although I haven't made much progress
Anonymous
8/11/2025, 7:04:14 AM No.534775439
pool this
*gasses on you*
Anonymous
8/11/2025, 7:12:56 AM No.534776036
>>534774370
I thought you don't flip burgers anymore. Also why are you a luddite out of all people? You could massively finish your game quicker using tools.
Replies: >>534776209
Anonymous
8/11/2025, 7:15:30 AM No.534776209
Otter Otter Otter Otter Otter Otter Otter Otter Otter Otter
>>534776036
He's not that smart
Anonymous
8/11/2025, 7:27:55 AM No.534777061
women laughing at you
women laughing at you
md5: 04c0817a4ddf54be1ccd2132b96df068๐Ÿ”
Around 100 games release on Steam alone EACH DAY.
About 700 games in the week around your release.
AAA release? Successful release AAA or indie, in your genre? BOOM you are done.
Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)

Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 100 games a day, 3000 a month) and there's your historical likelihood of "making it."

Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.

>He thinks that indie gamedev can provide a sustainable primary income in 2025
Hahahahaha

H O B B Y
O
B
B
Y
Replies: >>534777314 >>534807038 >>534840510
Anonymous
8/11/2025, 7:30:14 AM No.534777247
Zoomer_thumb.jpg
Zoomer_thumb.jpg
md5: 13aa44001264f39adb3d804edf8befe0๐Ÿ”
Sometimes when I play games with nice backgrounds I think "Damn I wish I could go over there" so I wanted to do that with my game by being able to travel to different areas below. So I made a little warp travel thing today, I think it looks pretty neat
Replies: >>534777352 >>534777479 >>534777550 >>534777675 >>534778225 >>534807391 >>534840651
Anonymous
8/11/2025, 7:30:26 AM No.534777262
>>534774370
Hey you're that dev from way way back, like 10 years ago, with the Capt Toad game? Rolling the cube around
How'd your release go?
Replies: >>534777430
Anonymous
8/11/2025, 7:31:13 AM No.534777314
>>534777061
All I hear is a crab.
I want to make something great
Anonymous
8/11/2025, 7:31:48 AM No.534777352
>>534777247
Damn, that's perfect.
Replies: >>534778202
Anonymous
8/11/2025, 7:33:00 AM No.534777430
>>534777262
You're thinking of Mojito the Cat
Anonymous
8/11/2025, 7:33:42 AM No.534777479
>>534777247
Might be biased because I love space shit, but that looks great to me
Replies: >>534778202
Anonymous
8/11/2025, 7:34:42 AM No.534777550
>>534777247
lore?
Replies: >>534778202
Anonymous
8/11/2025, 7:36:29 AM No.534777662
11.08.2025_01.34.51_REC (1)_thumb.jpg
11.08.2025_01.34.51_REC (1)_thumb.jpg
md5: 6e5ed6792321c42c15b6456101e70efd๐Ÿ”
Apparently the horizontal thing was what was causing the flying.
IDK what's causing the jittering though because I haven't been able to stop it
BTW the code I was offered didn't change shit and just resulted in a bunch of compiler errors
Replies: >>534782513 >>534802025 >>534834951
Anonymous
8/11/2025, 7:36:42 AM No.534777675
>>534777247
I like the idea a lot I remember the backgrounds of demon's souls levels giving me that feel. But the only thing is I can't really tell what over there is in this case
kino transition
Replies: >>534777935 >>534778202
Anonymous
8/11/2025, 7:40:53 AM No.534777935
>>534777675
I don't understand
Anonymous
8/11/2025, 7:40:53 AM No.534777937
moly
moly
md5: 69e0bd99ee4d3c7b76cc7143a3840aff๐Ÿ”
burger non-flipping simulator
https://www.youtube.com/watch?v=OiD5VQodjmw
Anonymous
8/11/2025, 7:42:59 AM No.534778091
I'm giving my game away for free when I make it
Anonymous
8/11/2025, 7:44:22 AM No.534778202
>>534777352
Thanks!
>>534777479
Same
>>534777550
Thrown into different part of galaxy, looking for wormholes to get out. Autobattler
>>534777675
It's suppose to be a sun because I haven't made anything actually interesting yet
Anonymous
8/11/2025, 7:44:44 AM No.534778225
dungeonmori-booba
dungeonmori-booba
md5: e56fd1940e8cd3af6398efc75cf6463d๐Ÿ”
>>534777247
Looks sick anon, the UI is cool as well.

Worked a bit on my game today and launched a new update. Players seem to enjoy the new system and qol stuff. This week I'll work a bit on the next project that involves monster girls. Pretty excited to make progress, the game is starting to properly function and look decent.
Replies: >>534778346 >>534778931 >>534779280 >>534779383
Anonymous
8/11/2025, 7:45:02 AM No.534778247
i do not care about gamers
Replies: >>534778349
Anonymous
8/11/2025, 7:46:33 AM No.534778346
>>534778225
prompt?
Replies: >>534778826
Anonymous
8/11/2025, 7:46:35 AM No.534778349
>>534778247
Same, I only make games for patricians.
Anonymous
8/11/2025, 7:53:41 AM No.534778826
dunmori-erina-anim_thumb.jpg
dunmori-erina-anim_thumb.jpg
md5: b316668c37d7b58a1471b2e41e3c1cf5๐Ÿ”
>>534778346
This isn't AI slop anon, I made the sprite by hand. the screenshot is fucked up because it's upscaled to 1080p. Here's what the character looks like animated.
Replies: >>534778867 >>534779280
Anonymous
8/11/2025, 7:54:10 AM No.534778867
>>534778826
Holy kino!
Anonymous
8/11/2025, 7:55:05 AM No.534778931
>>534778225
is it tradition runemasters wear nothing but an apron and gloves?
Replies: >>534779374
Anonymous
8/11/2025, 8:00:40 AM No.534779280
>>534778826
>>534778225
I bet she stores runes up her butt
Replies: >>534779374
Anonymous
8/11/2025, 8:02:04 AM No.534779374
>>534778931
Only if they're hot.
>>534779280
You never know, there's only one way to find out...

Her twin sister is a blacksmith in the game, but the art is older so it's not as nice. She also wear proper clothes.
Replies: >>534779409
Anonymous
8/11/2025, 8:02:11 AM No.534779383
>>534778225
me on the left
Anonymous
8/11/2025, 8:02:29 AM No.534779409
>>534779374
I will now play your game.
Anonymous
8/11/2025, 8:16:34 AM No.534780368
remember when YTCdev swear not to be using AI slop?, good times
Replies: >>534780606 >>534782417
Anonymous
8/11/2025, 8:20:04 AM No.534780606
>>534780368
I don't know what that means
Anonymous
8/11/2025, 8:22:12 AM No.534780738
Anyone else notice the new Steam widget "The Community Recommends"? Gabe caved to /v/tard incels. It's over. The gamedev meritocracy has fallen.
Anonymous
8/11/2025, 8:36:24 AM No.534781645
>upload game on itch
>spend the whole day ready for quick fixes and bug reports
>1 week passes, not a single view or sale
>wtf is going on
>find out that they didn't index my game
>go on forums and ask what's up
>get told it can take entire months for new accounts to get approved

Yeah no wonder Steam is a "monopoly", everyone else is too fucking retarded. At least Steam had the decency to "check" my game *before* I published it, so I didn't waste time in this limbo where I have to check every day if my game got indexed, and it didn't mess up my release schedule. When I set the release date on Steam it was actually released at that time and date, and I was prepared to respond to bug reports and do fixes for that day. With itch my game is just gonna pop up in existence at a random day and hour while I'm probably asleep. Fuck these cunts, I was gonna give them 30% like on Steam but they don't deserve it, I'm going back to 10% minimum possible.
Replies: >>534781976 >>534783649
Anonymous
8/11/2025, 8:39:27 AM No.534781824
I finally figured out what the fantasy game would have in terms of combat.

I'd be shitty and do paper mario action command combat, i hate jrpgs in general and would want combat to be actually engaging.

Also the horror game i pitched last thread i wouldnt mind doing a topdown one.
Anonymous
8/11/2025, 8:41:39 AM No.534781976
>>534781645
well that's cringe. are they manually reviewing these shits?
Replies: >>534782162 >>534782546
Anonymous
8/11/2025, 8:44:28 AM No.534782162
>>534781976
Itch doesn't review shit. You can get away with uploading literal malware until enough people report you for it.

>noooooo but muh $100 steak
You get what you fucking deserve.
Replies: >>534784667 >>534784826
Anonymous
8/11/2025, 8:49:20 AM No.534782417
>>534780368
I miss seeing the same 2 character portraits over and over and over
Anonymous
8/11/2025, 8:50:50 AM No.534782513
>>534777662
What really confused me about this is that it was working perfectly prior, and then boom, it starts jittering. No Unity update or anything.
A list of things I've tried
>Changing code
>Checking the camera (I'm assigning horizontal movement directions to the camera's current direction, DMC1/SH2 style)
>Checking the colliders
All of them turned up a steaming pile of zilch. I'm genuinely stumped
Replies: >>534802025
Anonymous
8/11/2025, 8:51:20 AM No.534782546
>>534781976
https://itch.io/docs/creators/getting-indexed
At the very least they are manually "approving" whether the project should be indexed or not.
The page is up of course and if I link it to someone, he can access it. But they can't find my project if they search for it on itch's search bar, or google. Their "getting indexed" page says it only takes a day or two which is why I waited a full week for good measure, but on the forums someone told me it can take months.
Anonymous
8/11/2025, 9:00:47 AM No.534783175
>>534773391
Getting old is fucking scary. None of my friends have grandparents. At my age my dad had 3 kids and a dog. But I have a couple game jam itch games so I'd say I'm about even now.
Anonymous
8/11/2025, 9:05:22 AM No.534783480
Do I need to play games to become a good game dev? I hate playing games. I haven't played a real game since 2019. :(
Replies: >>534784032 >>534784154 >>534784510 >>534784994 >>534784996 >>534785910
Anonymous
8/11/2025, 9:06:12 AM No.534783537
How do you make something feel rewarding for the player to achieve?
Anonymous
8/11/2025, 9:08:10 AM No.534783649
>>534781645
>>1 week passes, not a single view or sale
itch has always been fucking shit. my free jam games will get 2 - 3 views and plays on itch and then hundreds or thousands on newgrounds if it gets a front page. I don't know how people were ever successful cold posting on itch. There's too much competition and zero "discovery."
Replies: >>534784054
Anonymous
8/11/2025, 9:10:33 AM No.534783801
6510650101980189
6510650101980189
md5: c0194afae2589b9f715c57bd1916b8cb๐Ÿ”
Ohnononono Aggy what is your defense?
Replies: >>534783964 >>534784240 >>534798690
Anonymous
8/11/2025, 9:13:09 AM No.534783964
>>534783801
>wishlists stats
Yeah, this guy doesn't know what he's fucking talking about.
Anonymous
8/11/2025, 9:14:20 AM No.534784032
>>534783480
>Do I need to play games to become a good game dev? I hate playing games. I haven't played a real game since 2019. :(
I think yes, but also no. I think if you're not going to play games you should at least do jams and competitions or post demos for feedback. That way you at least know what people like or hate about your games. You see games released all the time with shit controls or confusing gameplay because the solo devs built in a fucking silo without any play testing. If you play the type of games you want to make you probably already know what works and what doesn't. Playing new games doesn't matter. No one has made a good original game in decades.
Anonymous
8/11/2025, 9:14:37 AM No.534784054
>>534783649
I don't bother playing games on itch or looking for them. The vast majority of itch crap is complete and utter garbage made by children or low functioning autists with no skills. If I download a game from itch it's because I found it somewhere else like X, YouTubers, or here. Videos of gameplay are the only thing I give any shits about. It's shocking to me how many itch games don't even have video of much less screenshots of their game.
Anonymous
8/11/2025, 9:16:11 AM No.534784154
>>534783480
even retro games?
or some modern indies?
There's good games out there still.
Arcade games and off the wall genres I never thought I'd like have been great inspirations for mechanics and aesthetics. Try playing a wide swath of games you'd never think to play normally.
If nothing inspires you , you may just be depressed, which tracks worse with ngmi than not liking games. Successful non-game-enjoyer devs are usually inspired by real world experiences and try to put that fantasy in game form. If you don't enjoy games, don't have a real world inspiration, and aren't graced with a good idea from the Muses, then you may want to try another hobby.
Replies: >>534784492
Anonymous
8/11/2025, 9:17:37 AM No.534784240
>>534783801
>publishers
there's only a very small handful of publishers I would even consider and quite frankly I'd rather not have one at all as I would much rather create a publishing studio if I found success.
Anonymous
8/11/2025, 9:21:29 AM No.534784492
>>534784154
>then you may want to try another hobby.
I recently started reading. Might try my hand at writing as well. Are visual novels even games? I might try making one.
Replies: >>534785509
Anonymous
8/11/2025, 9:21:47 AM No.534784510
>>534783480
No. Kojima is entirely a dude who just makes whatever he feels like and because he knows what goes into a good game, it works.
Replies: >>534787901
Anonymous
8/11/2025, 9:23:55 AM No.534784667
>>534782162
>You can get away with uploading literal malware until enough people report you for it.
You can literally do the same on Steam if you don't activate the malware immediately.
Anonymous
8/11/2025, 9:24:44 AM No.534784705
What is the currency of your game called?
Replies: >>534788925 >>534790246
Anonymous
8/11/2025, 9:26:27 AM No.534784815
What the fuck? How is it that when an anti-AI twitter artist uses AI for music, everybody says "oh we understand, oh it's fine, keep making the game you want", but when I use AI for voice, people freak out and lose their shit? What the fuck!
Replies: >>534784928
Anonymous
8/11/2025, 9:26:35 AM No.534784826
>>534782162
Wrong moron. You get flagged almost right away because itch does check the file as you upload it for obvious clues. Now if your game is less suspicious then yes, it will pass. There have been devs here who get flagged and have to message support to approve their game.
Anonymous
8/11/2025, 9:28:05 AM No.534784918
How do I translate my Steam page? What's a good machine translation thing to use?
Replies: >>534784957
Anonymous
8/11/2025, 9:28:11 AM No.534784928
>>534784815
How long have you been doing this for bro? At least last year right? And every day? You'd have made a game by now if you spent that time on it.
Replies: >>534785138 >>534785139 >>534785249
Anonymous
8/11/2025, 9:28:24 AM No.534784939
Orang dance
Orang dance
md5: 300c38f2ba28e03e6bbb44571afe709b๐Ÿ”
Monke
Anonymous
8/11/2025, 9:28:35 AM No.534784957
>>534784918
Pick any AI of your choice. We don't do that machine translation anymore in 2025.
Replies: >>534785030
Anonymous
8/11/2025, 9:29:02 AM No.534784994
>>534783480
No, but it probably helps. If you've played a bunch in the past then surely that still helps.
Anonymous
8/11/2025, 9:29:04 AM No.534784996
>>534783480
If you don't have some favorite games then I'd say why make games? Go do a medium you actually like
But if you have some favorites but don't enjoy most stuff out right now then yeah sure
Anonymous
8/11/2025, 9:29:36 AM No.534785030
>>534784957
Okay, name an AI. You think I ever used one to generate art?
Replies: >>534785081
Anonymous
8/11/2025, 9:30:23 AM No.534785081
>>534785030
If you don't know, just use ChatGPT.
Anonymous
8/11/2025, 9:31:15 AM No.534785138
>>534784928
Don't try to reason with schizos, anon. Eyes straight ahead
Replies: >>534785849
Anonymous
8/11/2025, 9:31:15 AM No.534785139
>>534784928
>How long have you been doing this for bro?
Doing what?
Replies: >>534785849
Anonymous
8/11/2025, 9:31:38 AM No.534785163
Fuck it. I won't cuck myself any longer. I'm making my dream game
Replies: >>534785223 >>534785236
Anonymous
8/11/2025, 9:32:19 AM No.534785223
>>534785163
Post dream game idea?
Anonymous
8/11/2025, 9:32:30 AM No.534785236
>>534785163
What will you do when you eventually wake up?
Replies: >>534786227
Anonymous
8/11/2025, 9:32:46 AM No.534785249
>>534784928
>You'd have made a game by now if you spent that time on it.
I can't make the game I want when everybody will shit on me for using AI voice in it.
It really does seem like AI voice is less acceptable than AI art or AI music for some reason.
Anonymous
8/11/2025, 9:33:35 AM No.534785308
MonkeWalk
MonkeWalk
md5: 74ea1976ed0cfa1338be98a3b450bd5e๐Ÿ”
Anonymous
8/11/2025, 9:36:18 AM No.534785464
@534784815
Just stop giving a shit and make a game.
Replies: >>534785587
Anonymous
8/11/2025, 9:36:57 AM No.534785509
>>534784492
if you think you can write a gripping story, go for it. VNs can be great, who cares if they're games or not?
Anonymous
8/11/2025, 9:38:15 AM No.534785587
>>534785464
>"just stop giving a shit bro!"
>release game
>it gets reviewbombed by anti-ai troons like you
What now, bitch?
Anonymous
8/11/2025, 9:39:24 AM No.534785679
I want chris zukowski to make a game and get 11 reviews
Replies: >>534786000 >>534786016
Anonymous
8/11/2025, 9:40:27 AM No.534785742
if my geimu is made in gadoot and I upload a demo for demo day, will my game get stolenz lol?

last I heard it's really easy to decompile gaditz gaems

kinda don't wanna upload my game no lolz
Anonymous
8/11/2025, 9:40:41 AM No.534785758
you take the L and stop being a little bitch
Anonymous
8/11/2025, 9:41:57 AM No.534785849
2025-08-11 10_40_42-Window
2025-08-11 10_40_42-Window
md5: b253ec7ce3143d099e9367a6ad764f2e๐Ÿ”
>>534785139
Pic related goes up until 2024 in the archives.

>>534785138
Yeah I guess I just have this mistaken belief that if you have enough mind clarity to solve a captcha and post in this thread, maybe you also have enough mind clarity to be reasoned with.
Anonymous
8/11/2025, 9:42:25 AM No.534785883
@534785587
just take the L
you made a game nobody like, and it wasn't because of "AI" (a thing that does not exist)
Anonymous
8/11/2025, 9:42:39 AM No.534785910
>>534783480
I wonder about this in terms of specific genres I don't like. Like maybe my distance from the genre means I could actually innovate more easily
Replies: >>534786035
Anonymous
8/11/2025, 9:43:52 AM No.534786000
>>534785679
he isn't a game developer and he never claimed to be.
Replies: >>534787440
Anonymous
8/11/2025, 9:44:07 AM No.534786016
>>534785679
has any single person ever followed his advice and had success? Surely there's legit testimonials to his method and he's not just talking out his ass.
Replies: >>534812114 >>534812452
Anonymous
8/11/2025, 9:44:30 AM No.534786035
>>534785910
The irony is genres don't need innovation, just be executed without flaws. You could pick any game on Steam and figure out how to make it better.
Replies: >>534786872
Anonymous
8/11/2025, 9:46:46 AM No.534786195
>534785883
>just take it like a good little boy bro!
Tranny.
Anonymous
8/11/2025, 9:47:10 AM No.534786227
>>534785236
I don't care if its a messy shidden floppy failure at least I'll spend my days making what I want
Replies: >>534786380
Anonymous
8/11/2025, 9:48:48 AM No.534786328
I try to avoid using AI as much as possible.
Replies: >>534786421
Anonymous
8/11/2025, 9:49:26 AM No.534786380
>>534786227
GMI
Anonymous
8/11/2025, 9:50:05 AM No.534786421
>>534786328
So, can you show us your 100% organic and ethically sourced game?
Anonymous
8/11/2025, 9:52:10 AM No.534786550
https://github.com/char-ptr/gdke
Replies: >>534786634
Anonymous
8/11/2025, 9:53:33 AM No.534786634
>>534786550
>he doesn't know I recompiled Godot myself so this doesn't work
Anonymous
8/11/2025, 9:57:33 AM No.534786872
>>534786035
I thought about this intensely for 10 minutes and I think the conclusion I've come to is that it doesn't matter. You'll either make a good game or you won't.
Replies: >>534787238
Anonymous
8/11/2025, 10:03:22 AM No.534787238
>>534786872
What constitutes a "good game"
Replies: >>534787342
Anonymous
8/11/2025, 10:04:49 AM No.534787342
>>534787238
A game that has a high expected value per impression compared to its competitors.
Anonymous
8/11/2025, 10:04:53 AM No.534787348
>>534773514
Imagine if the next Half Life releases and it's found out Valve used generative AI for it, the one that troons and /v/tards hate. What would happen then?
Replies: >>534796137
Anonymous
8/11/2025, 10:05:29 AM No.534787409
Ayo, any russianfags getting money from steam here? What's your secret? I don't want to fly across the country to get to a single working bank which will probably be sanctioned in a month or two
Replies: >>534787651 >>534797858
Anonymous
8/11/2025, 10:05:57 AM No.534787440
>>534786000
>chris zukowski isn't a develop-ACK!
https://store.steampowered.com/search/?developer=Chris%20Zukowski
but really, I just want him to, like the gmtk fella wasn't one too.
Replies: >>534787584 >>534805929
Anonymous
8/11/2025, 10:08:03 AM No.534787584
>>534787440
>hidden gems don't exi-AAACCKK
Anonymous
8/11/2025, 10:09:15 AM No.534787651
>>534787409
Your best bet is to get a foreign bank account (Qazaqstan, Turkey, Sarkatvelo, Tajikistan etc.) and then convert the money to a Russian bank account using crypto. You can also get a publisher that will do all this shit for you.
Replies: >>534787781
Anonymous
8/11/2025, 10:11:08 AM No.534787781
>>534787651
Thank you my good anon
Anonymous
8/11/2025, 10:12:20 AM No.534787849
paintblink
paintblink
md5: 878c43214a425837fe92b87dee5cc715๐Ÿ”
Demoralization thread, don't let it get to you. Bye.
Anonymous
8/11/2025, 10:13:18 AM No.534787901
>>534784510
the people on his team play games albeit
Anonymous
8/11/2025, 10:13:22 AM No.534787906
@534787849
what's this tranny blabbering on about?
Anonymous
8/11/2025, 10:15:08 AM No.534788023
'906 kys
Anonymous
8/11/2025, 10:16:02 AM No.534788089
@534788023
looney troon
Anonymous
8/11/2025, 10:16:49 AM No.534788136
Any oldtimers here? I guess Hoopoo wasn't as frequent here when I first got here, but I remember his early Deadbolt posts here. I also remember Panstasz's early posts, Fight Knight dev was here (with Sorcerobe game). Is Googum still here?
Replies: >>534788240 >>534802215 >>534804376 >>534804448 >>534804468 >>534805070
Anonymous
8/11/2025, 10:17:48 AM No.534788204
punished
punished
md5: 44de46c3cbbb3078a8cf0bfc53ce99d6๐Ÿ”
'9
pyw
Anonymous
8/11/2025, 10:18:18 AM No.534788240
>>534788136
No, everyone has left a long time ago.
Replies: >>534788298 >>534788365
Anonymous
8/11/2025, 10:19:12 AM No.534788298
>>534788240
I will leave too once my game is out of Early Access. You know who I am.
Replies: >>534790240
Anonymous
8/11/2025, 10:20:04 AM No.534788365
>>534788240
Even the guy who was making a game about certain individuals of a certain age and gender being locked up in a certain basement and there were a lot of different stats for those individuals and it was very fucked up?
Anonymous
8/11/2025, 10:24:16 AM No.534788603
1752270013594174
1752270013594174
md5: 1c1f306cdefa72936b46af0319a98bd4๐Ÿ”
I'm about to project hop again.
Replies: >>534790996
Anonymous
8/11/2025, 10:26:37 AM No.534788735
why do you freaks want to fuck children? I just want to fuck my mom...
Replies: >>534788796 >>534790996
Anonymous
8/11/2025, 10:27:48 AM No.534788796
>>534788735
>I just want to fuck my mom..

Same, anon, she's pretty hot
Anonymous
8/11/2025, 10:28:14 AM No.534788828
I don't really want to dev today. I kind of want to play a video game, but there's no game I want to play, so I must dev instead...
Anonymous
8/11/2025, 10:30:00 AM No.534788925
>>534784705
Credits with a K because king J rool gorilla madness free free Palestine free free Palestine banana hoard
Anonymous
8/11/2025, 10:32:24 AM No.534789080
Finally pushed out the update. I spent a full time month on it. Almost none of the players will see the changes. The update is going to appeal only to the few dozen or so most hardcore ones.
This is why I'm never gonna make it. I could have had 2 prototypes done instead.
Anonymous
8/11/2025, 10:33:08 AM No.534789119
56edrt
56edrt
md5: 172187838977d7d595104d6c005bf935๐Ÿ”
@Shodanon
found this on the ukraine frontlines at wplace.live
Replies: >>534789213 >>534789557 >>534790759 >>534803154
Anonymous
8/11/2025, 10:34:32 AM No.534789213
>>534789119
Holy shit Peripeteia dev is aggydaggy?
Replies: >>534803154
Anonymous
8/11/2025, 10:40:21 AM No.534789557
>>534789119
>at wplace.live
Peripeteia confirmed troon game
Anonymous
8/11/2025, 10:51:35 AM No.534790240
>>534788298
You're pretty focused on that "tradition" if I've seen you mention it twice now. You can stay if you want to.
Replies: >>534790680
Anonymous
8/11/2025, 10:51:40 AM No.534790246
>>534784705
shekelekels
Anonymous
8/11/2025, 10:58:56 AM No.534790680
>>534790240
>tradition
What tradition
Anonymous
8/11/2025, 11:00:07 AM No.534790759
>>534789119
@anonymous
looks transcoded
Anonymous
8/11/2025, 11:02:51 AM No.534790934
over
over
md5: f4ec1ffbf2ccdb6e86c115b38300b3ef๐Ÿ”
AI is being mean to me
Replies: >>534791005
Anonymous
8/11/2025, 11:03:47 AM No.534790996
289ccd41d283d7e02e8c86a678a45bb4f3acd3e6_thumb.jpg
289ccd41d283d7e02e8c86a678a45bb4f3acd3e6_thumb.jpg
md5: ee59d435b2c4a5269f51918c98ee80f6๐Ÿ”
>>534788603
>>534788735
Anonymous
8/11/2025, 11:03:58 AM No.534791005
>>534790934
He's right thoughbeit.
Anonymous
8/11/2025, 11:07:33 AM No.534791215
is unity 6 fixed now? are there any compatability issues with older packages (specifically ai, probuilder and splines)?
Replies: >>534791413
Anonymous
8/11/2025, 11:10:52 AM No.534791413
>>534791215
I don't know, why are you asking me?
Replies: >>534791912
Anonymous
8/11/2025, 11:18:50 AM No.534791912
>>534791413
aren't you supposed to be a game developer
Replies: >>534793131
Anonymous
8/11/2025, 11:21:16 AM No.534792072
1750575806389184
1750575806389184
md5: d2be793ffe2bf985a9804add94c899aa๐Ÿ”
>>534774370
Without cold fusion there are much more cost effective demoralization tactics chatbots are capable of
Anonymous
8/11/2025, 11:21:33 AM No.534792086
>Bouncing ball exercise
I AM A HUMAN RIG ANIMATOR
I
AM
A
HUMAN
RIG
ANIMATOR
Anonymous
8/11/2025, 11:28:15 AM No.534792538
I've been playing Mario Kart recently, and surprisingly, the physics are very easy to replicate.
I wonder why there are no popular party kart racing games on PC.
Replies: >>534792641 >>534793004
Anonymous
8/11/2025, 11:29:52 AM No.534792641
>>534792538
Prove it?
Anonymous
8/11/2025, 11:32:17 AM No.534792813
file
file
md5: b9e9e7f7aa9d9144ed205934d4854244๐Ÿ”
In this game, you manage a facility of unpaid workers, a concentration camp of sorts, you hire guards, find doctors and nurses among your "guests" and keep them entertained with activities like rabbit farming, swimming contests, ammunition manufacturing and agriculture
Replies: >>534793281
Anonymous
8/11/2025, 11:35:09 AM No.534793004
>>534792538
All, even semi-popular, kart games are mascot games (Garfield, Diddy Kong, Sonic, Mario, Crash, Bloodborne), it seems difficult for someone to produce a game like that without an established universe of characters
Anonymous
8/11/2025, 11:36:51 AM No.534793131
>>534791912
I use unity2017
Anonymous
8/11/2025, 11:39:17 AM No.534793281
>>534792813
And it's called Slightly Starving Games.
Replies: >>534807748
Anonymous
8/11/2025, 12:03:23 PM No.534794904
GM8uJBWWIAAPT3t
GM8uJBWWIAAPT3t
md5: 107baa85d5eda2aa6fb78d83588e1563๐Ÿ”
This is all my fault. I brought this upon us. I caused all of this. I'm sorry. Please forgive me.
Replies: >>534795394 >>534795812
Anonymous
8/11/2025, 12:10:39 PM No.534795394
>>534794904
Why do so many of your symbols look like buttcheeks
Anonymous
8/11/2025, 12:14:01 PM No.534795626
How the fuck do I stop being autistic and learn how to network?
Replies: >>534795870 >>534795993
Anonymous
8/11/2025, 12:16:33 PM No.534795812
>>534794904
Cringe. Retard. Transcoded.
Next shitpost, please.
Anonymous
8/11/2025, 12:17:04 PM No.534795851
Just made a new account and already got 2 matches. Do women like game developers?
Anonymous
8/11/2025, 12:17:21 PM No.534795870
>>534795626
Give up on human networking and learn computer networking.
Anonymous
8/11/2025, 12:19:05 PM No.534795993
1754864774546299
1754864774546299
md5: 96c7ffb8bfd9fe4eddeba3be1515c463๐Ÿ”
>>534795626
instructions unclear here's your network
Anonymous
8/11/2025, 12:21:24 PM No.534796137
>>534787348
Nothing because the industry doesn't serve fags with no money
Anonymous
8/11/2025, 12:22:38 PM No.534796212
In my game, the player has an option to shoot up an airport and a hospital with civilians in it. Is this acceptable content, will nobody shit themselves over this? So many indie games nowadays are fantasy or sci-fi, that I'm thinking indie game players might take issue with this.
>inb4 gta
They're an established AAA franchise that can get away with anything. I'm not them.
Replies: >>534796334
Anonymous
8/11/2025, 12:24:18 PM No.534796334
>>534796212
You mean civilians are there as bystanders? Nobody will care about that
Replies: >>534796414
Anonymous
8/11/2025, 12:25:35 PM No.534796414
>>534796334
>Nobody will care about that
I don't know, people seem to shit themselves over anything these days.
Replies: >>534796606 >>534797037
Anonymous
8/11/2025, 12:28:25 PM No.534796606
>>534796414
Who cares?
Anonymous
8/11/2025, 12:32:39 PM No.534796887
https://youtu.be/aa-Fu5Qw91M?si=4pOh6q10jJ86bf0x&t=1304
okay, AI is getting a bit ridiculous now
Anonymous
8/11/2025, 12:35:11 PM No.534797037
>>534796414
You're presumably not taking a bunch of investing and outside funding to produce this game. A boycott means nothing to someone in your position. Any increase in attention your game gets is good.
Replies: >>534797213
Anonymous
8/11/2025, 12:38:31 PM No.534797213
>>534797037
>A boycott means nothing to someone in your position. Any increase in attention your game gets is good.
Not really. If you get negative attention for AI use it will screw you over. "Any increase in attention is good" is false.
Replies: >>534797306
Anonymous
8/11/2025, 12:40:04 PM No.534797306
>>534797213
no one cares about that you use AI
Replies: >>534798570
Anonymous
8/11/2025, 12:40:06 PM No.534797307
I wanna make a game
>top-down 2D art
>massive world generation
>lots of mechanics interacting
>needs to run on a toaster

Do I have to learn Assembly, or can I learn something more modern? I work in industry and basically only know how to program logic controllers.
Replies: >>534797634 >>534801624
Anonymous
8/11/2025, 12:46:23 PM No.534797634
>>534797307
Why are you targeting toasters
Replies: >>534797702
Anonymous
8/11/2025, 12:46:48 PM No.534797650
s36097my6ii01
s36097my6ii01
md5: 6ede0d24eebe7cdc3f14a9cc87705989๐Ÿ”
I need someone to whip me into shape every time I get into dumb arguments with people on 4chan instead of working on my game.
Replies: >>534798585
Anonymous
8/11/2025, 12:47:48 PM No.534797702
>>534797634
I am the kind of person who enjoys running complex sim games on my T470.
Replies: >>534798146 >>534801624
Anonymous
8/11/2025, 12:50:13 PM No.534797858
>>534787409
Bั‹ะฒoะดะธะผ ะฒ ะบaะทaั…cั‚aะฝcะบะธะน ะฑaะฝะบ ะธ ะฟoั‚oะผ ั‡epeะท ะบpะธะฟั‚y cัŽะดa. Cั‚aะปo ะผaะปัŒั†a ั…yeะฒeะน ะฝo ะผั‹ eั‰e ะดepะถะธะผcั
Replies: >>534802569
Anonymous
8/11/2025, 12:53:36 PM No.534798074
1750552281297357
1750552281297357
md5: b5280e22d554b1845b0232e7a47c2176๐Ÿ”
This is the week...
where it all ends
Anonymous
8/11/2025, 12:54:48 PM No.534798146
>>534797702
You should be able to go very far with any of the 2D game engines on that. I can't personally recommend anything because I stick to 3D, and I assume any engine with 3D support will have bloat you don't want.
Anonymous
8/11/2025, 1:01:14 PM No.534798570
>>534797306
Really? /agdg/ and /v/ get really upset about it.
Replies: >>534798680 >>534800017
Anonymous
8/11/2025, 1:01:27 PM No.534798585
>>534797650
Anon, 4chiggers are masters of arguing in bad faith of the dumbest least important things.
Stop caring and stop talking to retards who choose to spend their days seething at strangers.
You're better than them, aren't you?
Anonymous
8/11/2025, 1:02:49 PM No.534798680
>>534798570
yea I already said no one cares
Anonymous
8/11/2025, 1:02:55 PM No.534798690
>>534783801
1. 7000 isn't nearly enough to work in early access, steam does not consider it a full launch and you get a piss poor amount of steam traffic outside of wishlist notifications.
2. Who the fuck is going into early access to test publisher response? No one has done this and if they are, they're dumb. You're going to get shit reviews which'll tank your game even more.
Anonymous
8/11/2025, 1:24:01 PM No.534800017
>>534798570
>literal nobodies
Anonymous
8/11/2025, 1:34:27 PM No.534800769
nhk-ep7-lazy
nhk-ep7-lazy
md5: 43a661686f4eb1f74b37b485b6d1b799๐Ÿ”
I don't feel like deving today
Replies: >>534801308 >>534802402
Anonymous
8/11/2025, 1:38:09 PM No.534801031
WARNING: drivers/png/png_driver_common.cpp:56 - Not a PNG file
ERROR: drivers/png/png_driver_common.cpp:69 - Condition "!success" is true. Returning: ERR_FILE_CORRUPT

the fucking godot editor corrupted itself when i opened it today, it was fine yesterday
but yeah i wonder why AAA isnt using godot, must be the ugly shadows
Anonymous
8/11/2025, 1:42:05 PM No.534801308
1754514207530582_thumb.jpg
1754514207530582_thumb.jpg
md5: 2bfc52946a05c3ab71408cc49ba5a95b๐Ÿ”
>>534800769
same...
Replies: >>534802402
Anonymous
8/11/2025, 1:45:00 PM No.534801521
Bastard bitch!!! Buy my fucking game now!!!
Anonymous
8/11/2025, 1:46:19 PM No.534801624
>>534797307
>>534797702
Maybe look into classic roguelike dev, you can just use C or whatever and making something like Caves of Qud with Dwarf Fortress with simple graphics instead of ascii art. I don't think any /agdg/ anons are into making stuff like that tho
Anonymous
8/11/2025, 1:46:36 PM No.534801646
i can't do high end environment art, going to try to shit out some saturated pixel shit stuff and see how it goes
Anonymous
8/11/2025, 1:46:39 PM No.534801652
>>534751495
I like what you're doing with the outlines but the way you're making them is wrong which is why actual models like the ship looks like ass
Anonymous
8/11/2025, 1:47:58 PM No.534801747
2*** left
7** left
10* left
Anonymous
8/11/2025, 1:49:42 PM No.534801872
>>534773335
kill yourself
Anonymous
8/11/2025, 1:51:37 PM No.534802025
>>534777662
>>534782513
your logic is retarded and you don't understand the code you're looking at
Replies: >>534831973 >>534836885
Anonymous
8/11/2025, 1:52:21 PM No.534802084
My aura is corrupted.
Anonymous
8/11/2025, 1:54:12 PM No.534802215
>>534788136
Gogem recently came back.
So did Rotate.
I've been here on and off for over 10 years.
Replies: >>534802764
Anonymous
8/11/2025, 1:56:27 PM No.534802402
>>534800769
>>534801308
Are you trying to pretend that's different from your every day? You nodev shits never feel like deving because you've never done any actual deving. You're here shitposting all day because that's the only thing you can do. You're failures. It's time you accept that and stop polluting this thread.
Replies: >>534803372
Anonymous
8/11/2025, 1:57:10 PM No.534802457
1714418708450869
1714418708450869
md5: c0535f24b714b19f5f906e0c3f3c3881๐Ÿ”
Was with my dog out in the park and I was thinking, wouldn't be cool if there was a game about being a recycler homeless kinda person who goes in the town to recolect old dead memories of people who are dieing of old age, and taken those memories to some dump yard where they are given to a war machine to turn them into the modern goods of industrial capitalism?
Replies: >>534803045 >>534808012
Anonymous
8/11/2025, 1:57:31 PM No.534802490
shut up cris
Anonymous
8/11/2025, 1:58:28 PM No.534802569
>>534797858
Cะฟacะธะฑo ะดpyะณ-aะฝoะฝ
Anonymous
8/11/2025, 1:58:42 PM No.534802583
file
file
md5: 8ed4c2d45656fe407fbbf3d7ae94f9d5๐Ÿ”
lmao
Anonymous
8/11/2025, 2:01:14 PM No.534802764
>>534802215
>Gogem recently came back.

Very nice

>So did Rotate.

Huh, I forgot about Rotate dev, but it was epic indeed
Anonymous
8/11/2025, 2:04:39 PM No.534803007
Who the FUCK is "Rotate"?
WHAT IS HE ROTATING?
Replies: >>534809749
Anonymous
8/11/2025, 2:05:11 PM No.534803045
>>534802457
You lost me with the last bit but I really liked the first 80%
Replies: >>534803156
Anonymous
8/11/2025, 2:05:37 PM No.534803074
Who the fuck is gogem? All I know about him is that he supports AI voice slop which means he's retarded.
Replies: >>534803174 >>534803431 >>534803575
Anonymous
8/11/2025, 2:06:37 PM No.534803154
image
image
md5: ce9d15a7396b2c4a23e424e2ad5a1e98๐Ÿ”
>>534789119
nice, saw the guy posting wip
>>534789213
always have been
Replies: >>534803476 >>534805248
Anonymous
8/11/2025, 2:06:37 PM No.534803156
1724123673812113
1724123673812113
md5: 44e27aaf53f7ffb64e70b42b730145c1๐Ÿ”
>>534803045
the last bit is called the XX century between 1910-1960.
Anonymous
8/11/2025, 2:06:55 PM No.534803174
>>534803074
school shooter game guy
also a based savant of the medium who respects it way better than most of the newnigger newfag normalfags who got into the industry the last 5 years as a get rich quick scheme
Anonymous
8/11/2025, 2:08:54 PM No.534803316
1754898581729838
1754898581729838
md5: 0dce3f0912523656a09b3ac1b6504c99๐Ÿ”
Woke up. Ready to ruin this thread.
Anonymous
8/11/2025, 2:09:41 PM No.534803372
sksksks
sksksks
md5: 17771776a4548f23892e483030226cbb๐Ÿ”
>>534802402
I know who you are and I know what you're trying to do.
Anonymous
8/11/2025, 2:10:25 PM No.534803431
>>534803074
He's an internet legend
https://youtu.be/4EfprAYID-o
Anonymous
8/11/2025, 2:10:50 PM No.534803476
>>534803154
Nice. So there are new successful agdg devs who appeared since I left 4chan, that's good to hear
Replies: >>534804571
Anonymous
8/11/2025, 2:12:21 PM No.534803575
>>534803074
Don't disrespect my man googum like that
Anonymous
8/11/2025, 2:13:37 PM No.534803671
alleyway entrance thing
alleyway entrance thing
md5: 9afec33709c4bc0c83ecababb548c30c๐Ÿ”
Stayed up all night trying to prototype/refine/change/whatever my low poly style. Still sucks but hopefully sucks less than what it used to.
Replies: >>534803862 >>534804046 >>534804090 >>534812808 >>534816381 >>534816468
Anonymous
8/11/2025, 2:16:07 PM No.534803862
>>534803671
for what game?
Replies: >>534804062
Anonymous
8/11/2025, 2:18:19 PM No.534804046
>>534803671
Looks good. I saw what that other anon said about making the signs more readable, and I think it's fine, but if you do that then I would make it consistent. It's distracting to me that some signs are easy to read and others aren't
Replies: >>534804308
Anonymous
8/11/2025, 2:18:34 PM No.534804062
>>534803862
JRPG-like game I'm making but a little less weebish
Replies: >>534812919
Anonymous
8/11/2025, 2:18:57 PM No.534804090
>>534803671
Looks very good
Replies: >>534804561
Anonymous
8/11/2025, 2:21:55 PM No.534804308
>>534804046
Yeah for this I just tried to get something in there as a placeholder for the signs more than anything. I have to get resolution more consistent in general for everything including the signs.
Anonymous
8/11/2025, 2:22:55 PM No.534804376
>>534788136
marmo left
mongoldev left
boku left
Replies: >>534823605 >>534823790 >>534830096
Anonymous
8/11/2025, 2:24:01 PM No.534804448
>>534788136
what was your game
Replies: >>534805261
Anonymous
8/11/2025, 2:24:17 PM No.534804468
>>534788136
Me!
Anonymous
8/11/2025, 2:25:39 PM No.534804561
>>534804090
Thanks, good to know it isn't total shit
Anonymous
8/11/2025, 2:25:49 PM No.534804571
>>534803476
>Nice. So there are new successful agdg devs who appeared since I left 4chan, that's good to hear
Anon Peripeteia dev has been here for 7 years at least.
Replies: >>534805261
Anonymous
8/11/2025, 2:26:15 PM No.534804601
https://x.com/nam_mac/status/1954308841983877234

peep the new transcoded blender
Anonymous
8/11/2025, 2:32:20 PM No.534805070
>>534788136
me, im probably one of the oldest 4chan posters ive been here since 2005 on and off i was making weekend gamedev threads on /v/ before /vg/, i remember when cris started posting he was using rpgmaker (xp I think?) back then
hopoo was the most active when he was making deadbolt i think, he unfollowed me on tumblr after he made it the bastard
googum has been here forever it feels like he was ahead of its time with that kaiji gambling game, my advice to youngins is to make game before you get married, after that say goodbye to your freetime
Replies: >>534805362 >>534805567
Anonymous
8/11/2025, 2:34:46 PM No.534805248
>>534803154
When are you going to detrans your game?
Anonymous
8/11/2025, 2:34:53 PM No.534805261
indecisive_rat_thumb.jpg
indecisive_rat_thumb.jpg
md5: 2d57380a89b2c8e2ea5b629753a61737๐Ÿ”
>>534804448
I had multiple projects, this one I posted the most, I think (it is dead)

>>534804571
>Anon Peripeteia dev has been here for 7 years at least.

I can't I've been off 4chan for so long, damn
Replies: >>534805496
Anonymous
8/11/2025, 2:36:12 PM No.534805362
>>534805070
>before you get married
Y-Yeah haha before I get married haha
Anonymous
8/11/2025, 2:36:35 PM No.534805391
blizzard
blizzard
md5: 25ff793dfaf1b39bcc7280b22b10cb62๐Ÿ”
>>534773249 (OP)
Which one looks less shitty as a blizzard like spell icon?
Replies: >>534805547 >>534805863 >>534807892 >>534808441 >>534829905
Anonymous
8/11/2025, 2:37:43 PM No.534805496
>>534805261
I remember that one
Anonymous
8/11/2025, 2:38:24 PM No.534805547
>>534805391
go with left
Anonymous
8/11/2025, 2:38:45 PM No.534805567
>>534805070
Very nice. I only seen Hoopoo here during Deadbolt devcycle, but I always kinda thought that he was more active during the Risk of Rain development, and he started to go there less frequently after the success his game achieved

> my advice to youngins is to make game before you get married, after that say goodbye to your freetime

The older you get, the less time you have, in a lot of senses, huh. It's a good advice, don't waste your time, young devs, but also don't forget to actually rest
Replies: >>534806854
Anonymous
8/11/2025, 2:39:36 PM No.534805642
1641070881680
1641070881680
md5: 32aac22c84329a44e482b3aae96365d5๐Ÿ”
Gamedev is what I was fucking made for.
Replies: >>534805715 >>534816641
Anonymous
8/11/2025, 2:40:33 PM No.534805715
>>534805642
Same...
Replies: >>534816641
Anonymous
8/11/2025, 2:42:42 PM No.534805863
>>534805391
None of the. You need to punish your AI for creating these
Anonymous
8/11/2025, 2:43:41 PM No.534805929
>>534787440
that's crazy. he never ever talks about this game or about being a developer himself.
Replies: >>534806452
Anonymous
8/11/2025, 2:47:15 PM No.534806204
1741654838321592
1741654838321592
md5: e997f7d6fe8a54bf728241a7eb9ec88f๐Ÿ”
I think AI art and AI code are good enough for a prototype.

In the sense is much better to have a playable prototype of your idea you can test, instead of wasting more than a weekend on it.

I was able to get to a playable state my chicuelas 256 game in like 4-5 days.
And that's 100% amazing because I have a playable version I can show to others instead of being random ideas in my mind.
Anonymous
8/11/2025, 2:49:02 PM No.534806349
directional_light_leak
directional_light_leak
md5: 23b26e194956e63131bdaf1c456f72db๐Ÿ”
Familiarizing myself with lighting in Godot. I notice a directional light I have above the scene is causing leakage through mesh intersections (even with significant overlap) after a certain distance from my camera. Anyone familiar with this?
Replies: >>534806537 >>534806678 >>534806819 >>534807005 >>534807367 >>534810479
Anonymous
8/11/2025, 2:50:29 PM No.534806452
>>534805929
He mentioned he worked on games in some blog posts. This one is the one he worked on, also - https://store.steampowered.com/app/791180/1_Screen_Platformer/

(from here - https://howtomarketagame.com/2022/08/30/4-myths-about-looking-at-the-market-to-determine-what-type-of-game-to-make/)
Anonymous
8/11/2025, 2:51:37 PM No.534806537
>>534806349
I am familiar with this in the sense that I have this problem too wherever meshes meet but I don't have a solution.
Anonymous
8/11/2025, 2:53:36 PM No.534806678
>>534806349
Try to tinker with far/near camera planes maybe? (I don't know much about Godot)
Anonymous
8/11/2025, 2:55:54 PM No.534806819
1725808573288843
1725808573288843
md5: 078d0c855ae328a0ec717bd9cde722e5๐Ÿ”
>>534806349
that happens because you have usually like a 1 pixel bleeding empty space.

Try to make thicker walls that a plane.
Replies: >>534807367 >>534810479
Anonymous
8/11/2025, 2:56:23 PM No.534806854
>>534805567
yeah he was also active during ror he would post agdg builds based on thread feedback using mediafire links iirc, but deadbolt had him posting a lot even small stuff like animations and such
ror was super spaghetti code and he was frustrated with it a lot of times, i don't think anyone does quick daily playtesting like that anymore since demo day is a bigger thing now
Anonymous
8/11/2025, 2:56:32 PM No.534806870
1724457664071306_thumb.jpg
1724457664071306_thumb.jpg
md5: f15530e972a0a1f8353b62f1cc51f8d2๐Ÿ”
kart racing side project.
Anonymous
8/11/2025, 2:58:10 PM No.534807005
>>534806349
you could try messing with the shadow bias
Anonymous
8/11/2025, 2:58:35 PM No.534807038
>>534777061
Anonymous
8/11/2025, 3:01:25 PM No.534807285
Adobe_Substance_3D_Painter_UZPb7ydcyT
Adobe_Substance_3D_Painter_UZPb7ydcyT
md5: fbc4a6650604008719b2bd2e445b6144๐Ÿ”
Do you like my pointy sword
Anonymous
8/11/2025, 3:02:30 PM No.534807367
>>534806349
>>534806819
The meshes are overlapping. That said, making the ceiling meshes thicker does help. Making the wall meshes thicker does not help. I'm guessing that's because the directional light here is casting the ceiling and not the walls.

Will continue messing with camera/shadow settings like other anons said, if only to understand it better
Replies: >>534808171
Anonymous
8/11/2025, 3:02:56 PM No.534807391
>>534777247
It does look pretty neat.
Anonymous
8/11/2025, 3:05:01 PM No.534807563
Guys, can I just say it...?

I seriously LOVE this Hobby!
Anonymous
8/11/2025, 3:05:19 PM No.534807592
what's the most hours you've put into making one game?
Replies: >>534807674 >>534812445 >>534812774
Anonymous
8/11/2025, 3:06:03 PM No.534807662
1682318841570262
1682318841570262
md5: a50f703a62f5034a35cbcf782faaa428๐Ÿ”
>artist is dropping hints that he wants to quit
>project hasn't even begun
Back to throwing dynamite i guess
Replies: >>534807738
Anonymous
8/11/2025, 3:06:12 PM No.534807674
>>534807592
Not like I keep track of 'em
Anonymous
8/11/2025, 3:06:59 PM No.534807738
>>534807662
bing AI
Anonymous
8/11/2025, 3:07:09 PM No.534807748
>>534793281
Hangry games.
Anonymous
8/11/2025, 3:07:56 PM No.534807815
Someone should make a compilation of all the agdg games in Wplace.
Anonymous
8/11/2025, 3:08:30 PM No.534807859
https://x.com/vivini_cg/status/1954238119903166746

going viral with cris style workflow is low-key crazy, cris WON
Anonymous
8/11/2025, 3:09:04 PM No.534807892
blizzard1
blizzard1
md5: b97e222556e00bf3baf1aeaa4624df6e๐Ÿ”
>>534805391
Does this one looks any better?
Replies: >>534808441 >>534829905
Anonymous
8/11/2025, 3:10:43 PM No.534808012
>>534802457
I can see this as a potential concept yes. Maybe not a homeless person, but maybe something like a "scout" that travels around looking for the last "creative" people and turning their memories into a product that is mass produced and consumed by the future people that don't care about creating stuff.

Maybe make it less on the nose, make it truly sci-fi with the "scout" literally removing the memories or creativity from the people's mind with a tool, making them forget what they actually liked and loved.
Replies: >>534808286
Anonymous
8/11/2025, 3:11:09 PM No.534808036
Metroid.
Replies: >>534810223
Anonymous
8/11/2025, 3:13:04 PM No.534808171
>>534807367
yeah, the issue is that planes have 0 thickness.
Replies: >>534808695
Anonymous
8/11/2025, 3:14:36 PM No.534808286
>>534808012
well, I was thinking more like a magical realism fantasy rather than sci fi.
Anonymous
8/11/2025, 3:16:28 PM No.534808441
blizzard2
blizzard2
md5: 52c21b1da1623eb98a47153b3f6ca708๐Ÿ”
>>534807892
>>534805391
okay, I think, I'll stop with this one
Replies: >>534829905
Anonymous
8/11/2025, 3:18:07 PM No.534808573
What's /agdg/'s opinion on point and click games?
Replies: >>534808685 >>534810350 >>534813095
Anonymous
8/11/2025, 3:19:24 PM No.534808685
>>534808573
luv Monkey Island
luv Gabriel Knight
simple as
Anonymous
8/11/2025, 3:19:29 PM No.534808695
>>534808171
They're boxes. I can see it happening even when the meshes are a meter thick, albeit at considerable distance.
Rotate
8/11/2025, 3:23:46 PM No.534809039
Neko and mouse
Replies: >>534809118
Anonymous
8/11/2025, 3:24:45 PM No.534809118
>>534809039
What happened to dogposter?
Anonymous
8/11/2025, 3:31:08 PM No.534809637
Castlevania.
Replies: >>534809715 >>534810223
Anonymous
8/11/2025, 3:32:06 PM No.534809715
>>534809637
Ok, I'll do it.
Anonymous
8/11/2025, 3:32:44 PM No.534809749
>>534803007
his gender
Anonymous
8/11/2025, 3:36:15 PM No.534810032
A Castlevania game set in the Metroid universe...
Anonymous
8/11/2025, 3:38:46 PM No.534810223
>>534809637
>>534808036
Castleroid
Replies: >>534810480
Anonymous
8/11/2025, 3:39:29 PM No.534810279
Screenshot_20250811_153835
Screenshot_20250811_153835
md5: 5388c2b3f7cef3d5722ab5a8d94bdbf9๐Ÿ”
I'm quite happy anon, are you?
Replies: >>534810920 >>534811114 >>534811554 >>534812340 >>534819343 >>534820289 >>534823010 >>534832380
Anonymous
8/11/2025, 3:39:48 PM No.534810307
I just played through Digseum. 2.2hr playtime to 100%. It's just long enough that you can't refund it. 82% of players managed to finish the whole game, which is quite an impressive rate.

Why aren't you making small games?
Replies: >>534810497 >>534810665
Anonymous
8/11/2025, 3:40:02 PM No.534810330
wasnt rotate making a metroidvania in his/her own engine
enginedevs explain yourselves
Anonymous
8/11/2025, 3:40:24 PM No.534810350
>>534808573
They don't get finished solo unless you're a turbo-autist. Needs a team due to the amount of art and scripting. I had a team and we still cancelled
Anonymous
8/11/2025, 3:41:55 PM No.534810479
>>534806349
>>534806819
shadows have a bias to avoid shading the object that's casting the shadow. without the bias you get big moire patterns on the lit side of the object so you can't just reduce the bias to zero. the bias is effectively the minimum thickness of walls and ceilings for your project. any thinner objects will get the problem you screenshotted.
Replies: >>534810872
Anonymous
8/11/2025, 3:41:56 PM No.534810480
>>534810223
>Kinnikuman dungeon beat-em up
Anonymous
8/11/2025, 3:42:07 PM No.534810497
>>534810307
its not really a game, skinnerbox with dangling keys
we already know that its a working formula but you still need luck because 10 of those release daily and all of them could either become balatroon tier or have 5 reviews
Replies: >>534811134
Anonymous
8/11/2025, 3:44:09 PM No.534810665
>>534810307
I made all my small games in the 90s and 2000s. I'm a big boy now making big boy games.
Anonymous
8/11/2025, 3:46:34 PM No.534810872
>>534810479
>moire patterns
Good to know. I was able to make those come up but didn't understand why. Are there any rules of thumb for bias settings or do you just need to take your scene into account (e.g. longest draw distance, mesh thicknesses) and tinker until it looks acceptable?
Replies: >>534811260
Anonymous
8/11/2025, 3:47:12 PM No.534810920
1673288360660565
1673288360660565
md5: 88847cebb4b111a5a72eadcb0ec4acc0๐Ÿ”
>>534810279
>and other "people" of /agdg/
Replies: >>534811045
Anonymous
8/11/2025, 3:48:34 PM No.534811045
>>534810920
stop ban evading
Replies: >>534811275
Anonymous
8/11/2025, 3:49:06 PM No.534811114
>>534810279
I want a mention in the credits for repeatedly posting that I hate you and think your game is stupid and gay and retarded
Anonymous
8/11/2025, 3:49:21 PM No.534811134
>>534810497
Not really. It's not even in the same genre as Balatro. It's closer to a narrative puzzle game with little-to-no replayability.
Anonymous
8/11/2025, 3:50:43 PM No.534811260
>>534810872
this sort of thing will be very engine-specific as it depends on the accuracy of the z-buffer. I don't use godot or when I tried it I didn't pay attention to how it handles shadows.
generally speaking the ratio of near to far clip plane should affect the z accuracy. at least it does in Unity. so if you can push the near clip plane further out (not a first person game) that lets you use a lower bias. same if you're making a silent hill like, drag that far clip plane as close as possible to maximize not just performance but accuracy of depth values. again, this is how it works in Unity. I can only speculate that Godot handles the depth buffer similarly.
Replies: >>534812048
Anonymous
8/11/2025, 3:50:52 PM No.534811275
>>534811045
>stop ban evading
Anonymous
8/11/2025, 3:54:10 PM No.534811554
>>534810279
I gave really good feedback, I'm not a "people"...
I'll chalk it up to ESL not understanding the nuance.
Anonymous
8/11/2025, 3:57:22 PM No.534811829
I made a steam creator page but it somehow ended up in the namespace "curator" while I see everyone else having "developer" or "publisher".
What's going on here?
Replies: >>534812252
Anonymous
8/11/2025, 4:00:10 PM No.534812048
>>534811260
Unfortunately I'm testing and intend to use first-person... I did test, though, and ignoring the obvious issue it did help a little. Reducing my far clip plane (which defaults to 4000 meters) also helped but in a non-linear, non-obvious way. I think I just need to do some proper learning about this shit, especially in the context of Godot (which I assume will be the most limited)
Replies: >>534814105
Anonymous
8/11/2025, 4:00:52 PM No.534812114
relatable
relatable
md5: c2c643e2de2eae15e017d779e25fe2c6๐Ÿ”
>>534786016
This is only my account and it isn't proof of anything, but I started with 0 marketing experience, knowing 0 people in the medium. I followed Chris Z's advice and I'm nearing 4k wishlists in a few months. Even then most of his advice is the minimum bar you require to get visibility, you still need to make a good game, bad games may get some wishlists, some reviews and some sales but if no one knows about your game then steam isn't going to give you free visibility aside from your launch and then it would get quickly burried because your steam page is shit, your tags are wrong, your capsule looks bad, which means anything you do gets multplied by 0. I'm definitely less clueless from checking his stuff out. Now will I make it? I dunno, but knowing is half the battle.
>has any single person ever followed his advice and had success?
A lot of indies and small studios have been following his advice in the last few years and some have had good sales whether it is because they would have made it anyway or because they apply good marketing I can't say but most (99%) of his advice is free.
Anonymous
8/11/2025, 4:02:48 PM No.534812252
>>534811829
no such thing as a steam creator page, you probably misread "curator" as "creator" the first time you signed up to be a curator.

to become a developer, it's an entirely different website
partner.steamgames.com
Replies: >>534812374
Anonymous
8/11/2025, 4:03:52 PM No.534812340
images
images
md5: bc91b7262f4445f1b9746368358e139a๐Ÿ”
>>534810279
No...
Anonymous
8/11/2025, 4:04:17 PM No.534812374
>>534812252
I forgot to click ok on the custom url button.
Apparantly steam initializes it with the settings from their curator systems.
Anonymous
8/11/2025, 4:04:59 PM No.534812445
>>534807592
>he keeps track of his dev hours
lmao
Anonymous
8/11/2025, 4:05:03 PM No.534812452
>>534786016
He does paid consulting for bigger studios, who presumably listen to him, but some smaller indies too. e.g. He mentioned he worked extensively with the Tiny Glade couple.
Anonymous
8/11/2025, 4:05:06 PM No.534812456
pierrot
pierrot
md5: bcddb6a38d1f5057ea34e8bccaa9ae81๐Ÿ”
this will be a fun project
Replies: >>534843595
Anonymous
8/11/2025, 4:05:47 PM No.534812509
>cris has a dog
>I also have a dog
Should I get rid of my dog? I don't want to be like cris.
Replies: >>534812656
Anonymous
8/11/2025, 4:07:05 PM No.534812656
>>534812509
When you think about it, you both also breathe air.
Replies: >>534812741 >>534813165
Anonymous
8/11/2025, 4:08:07 PM No.534812741
>>534812656
There's a little Cris inside each and every one of us.
Replies: >>534813047
Anonymous
8/11/2025, 4:08:30 PM No.534812774
>>534807592
I dont keep track either, but guestimate something like 5000 hours and counting
Replies: >>534812949
Anonymous
8/11/2025, 4:08:58 PM No.534812808
>>534803671
i love it!
I Love It!!
I LOVE IT!!!
THIS LOOKS WONDERFUL
Anonymous
8/11/2025, 4:10:01 PM No.534812919
>>534804062
>Less weeby jrpg
A winning formula, see e33
Anonymous
8/11/2025, 4:10:21 PM No.534812949
>>534812774
Wow! Your game must be really great. ( อกยฐ อœส– อกยฐ)
Replies: >>534813382
Anonymous
8/11/2025, 4:11:32 PM No.534813047
>>534812741
There's a Cris shaped hole only he can fill. Cris, I'm ready, I accept your gift.
Anonymous
8/11/2025, 4:12:02 PM No.534813095
hq720
hq720
md5: d4070578d45282647a9cdcbca821b067๐Ÿ”
>>534808573
I loved playing them when I was a kid but they've been surpassed by other genres like RPGs and immersive sims.
Anonymous
8/11/2025, 4:12:51 PM No.534813165
>>534812656
He's columbian so he probably lives at an altitude where he breathes significantly less air than I do at sea level. Maybe that's also why he has 75iq
Replies: >>534814162 >>534814234
Anonymous
8/11/2025, 4:14:59 PM No.534813382
>>534812949
It was great after 10 hours. I'm just making art for it for 4990 hours
Anonymous
8/11/2025, 4:22:54 PM No.534814105
>>534812048
you're just gonna have to make the walls and ceilings thick, whether you study up on the issue or not.
Replies: >>534815298
Anonymous
8/11/2025, 4:23:35 PM No.534814162
>>534813165
>he knows colombia's elevation
Brownoid detected.
Anonymous
8/11/2025, 4:24:27 PM No.534814234
>>534813165
>he knows colombia's elevation
Extremely pale Scandinavian addicted to geoguessr detected.
Anonymous
8/11/2025, 4:24:42 PM No.534814256
Screenshot 2025-08-11 152347
Screenshot 2025-08-11 152347
md5: f7087abeecba33a0c0ac7079e68d9f3e๐Ÿ”
Still no progress? Let me guess you have ADHD
Replies: >>534814320 >>534814461 >>534814605 >>534814954 >>534815669 >>534816226 >>534816431 >>534816449 >>534819956
Anonymous
8/11/2025, 4:25:19 PM No.534814320
>>534814256
I'm lazy, I'm not mentally ill
Replies: >>534814792
Anonymous
8/11/2025, 4:26:53 PM No.534814461
>>534814256
I have deadlines. DD64 in on September 5th and Next Fest on October 13th.
Anonymous
8/11/2025, 4:28:32 PM No.534814605
>>534814256
Ur a good guesser
Anonymous
8/11/2025, 4:30:26 PM No.534814792
>>534814320
why are you lazy though?
Replies: >>534814916
Anonymous
8/11/2025, 4:31:45 PM No.534814916
>>534814792
Because I can do the things I could do today, tomorrow
Replies: >>534816224
Anonymous
8/11/2025, 4:32:04 PM No.534814954
>>534814256
I envy Americans, they have Adderall (basically prescription meth) while we old world losers need a special license from the king to buy aspirin.
Replies: >>534815219
Anonymous
8/11/2025, 4:34:45 PM No.534815219
>>534814954
I don't have health insurance, and even with insurance, it'd be like hundreds of dollars per month on top of that for pills.
Anonymous
8/11/2025, 4:35:38 PM No.534815298
>>534814105
That's fine but now that I'm really digging into it I'm noticing other places where the shadows don't look great either. Some are blocky, some are speckled, some don't even exist until I change the settings to make other ones look better. I've cursed myself.
Replies: >>534837154
Anonymous
8/11/2025, 4:39:25 PM No.534815669
>>534814256
If you cared about dev your ADHD special interest would be gamedev. You care about youtube, so that's where you all spend your time instead.
Replies: >>534816163 >>534817825
Anonymous
8/11/2025, 4:44:23 PM No.534816163
>>534815669
gamedev is not one thing. it's one thing making a prototype and another tweaking the UI or testing the same level for the 250th time.
Anonymous
8/11/2025, 4:45:03 PM No.534816224
>>534814916
But there are things you can do tomorrow that you can't do today, and if you're busy doing the things you can do today tomorrow you won't have the time tomorrow to do the things you couldn't have done today tomorrow.
Anonymous
8/11/2025, 4:45:03 PM No.534816226
>>534814256
Setting dates for myself is how I get progress if not I keep iterating stuff that makes no sense.
Replies: >>534816628
Anonymous
8/11/2025, 4:46:35 PM No.534816381
>>534803671
God speed anon, it looks great. Just shows how fast you can work if you don't fall for '''realism'''.
Anonymous
8/11/2025, 4:47:00 PM No.534816431
>>534814256
Isk if you call this progress but
I got a menu to show upon pressing Z AND if you press it again when the cursor is over "ITEMS" a new box shows up!
It's kinda cool
Anonymous
8/11/2025, 4:47:12 PM No.534816449
1753417794074101
1753417794074101
md5: 261f0639e64b9dac2204db88bd348f48๐Ÿ”
>>534814256
Yes, also depression, climate anxiety, light sensitivity and genetic post colonial trauma, my jewish doctor said so.
Anonymous
8/11/2025, 4:47:20 PM No.534816468
>>534803671
a schedule I like?
Anonymous
8/11/2025, 4:48:21 PM No.534816568
Is it better to set lofty goals and work on innovative and differnt forms of gaming, or just stick to what works and what has been used before? I'm not looking to reinvent the wheel, but I feel like devs get lazy and want to plug and play instead of innovate
Replies: >>534816789 >>534817147 >>534817428 >>534821601
Anonymous
8/11/2025, 4:48:58 PM No.534816628
>>534816226
I have tried that but still find ways to miss very easy targets. I do dev every day but I'd rather add new spells than finish the UI
Anonymous
8/11/2025, 4:49:05 PM No.534816641
>>534805642
>>534805715
>nodevs who've never made a game
>think they're made for it
what you were made for is shitposting that's all you amount to
Replies: >>534820239
Anonymous
8/11/2025, 4:50:29 PM No.534816789
>>534816568
Innovative!= Good. If you can make innovative and good you are a lucky son of a bocchi. Do you feel lucky?
Replies: >>534819575
Anonymous
8/11/2025, 4:52:31 PM No.534817032
>>534773335
https://www.youtube.com/watch?v=DY6wB4xSffo
Anonymous
8/11/2025, 4:53:34 PM No.534817147
>>534816568
Start with Pong.
Replies: >>534817667
Anonymous
8/11/2025, 4:55:59 PM No.534817428
>>534816568
The important part is the devving. You can try to qualify it depending on how you feel on any given day, but it doesn't really matter as long as you're devving.
Replies: >>534820354
Anonymous
8/11/2025, 4:58:10 PM No.534817667
>>534817147
You really want Pong
Replies: >>534818184 >>534819048
Anonymous
8/11/2025, 4:59:37 PM No.534817825
>>534815669
ADHD is great for prototyping or picking up new skills for gamedev. Not so great for finishing projects.
Anonymous
8/11/2025, 5:01:15 PM No.534818010
ChatGPT is hallucinating functions again...
Replies: >>534818101 >>534818156 >>534819064
Anonymous
8/11/2025, 5:02:08 PM No.534818101
>>534818010
did they fuck up gpt5? 4o was working fine
Anonymous
8/11/2025, 5:02:44 PM No.534818156
>>534818010
ChatGPT is shit
My go-to is mixing 30 minute youtube tutorial videos with Claude and a pinch of forum disscussion to learn what I need to
Anonymous
8/11/2025, 5:03:02 PM No.534818184
>>534817667
I want you to just like make game instead of thinking about making games without ever having made games before.
Replies: >>534819513
Anonymous
8/11/2025, 5:11:07 PM No.534819048
>>534817667
>make pong
means
>stop fantasizing about making games that are probably beyond your abilities in every way, and start with something you can actually finish so you get a feel of what it's like to make a complete game.
I'd also add that you should make a mod for some game that's closest to what you actually want to make.
Then again AI is coming for this hobby so time is running out so maybe we no longer have a luxury of taking a structured sensible approach.
Replies: >>534819513
Anonymous
8/11/2025, 5:11:15 PM No.534819064
>>534818010
sir youre prompting it wrong, are you paki basterd?
Anonymous
8/11/2025, 5:14:03 PM No.534819343
1738607228776553
1738607228776553
md5: b1b2b35a81a2ac1771aee91e2deeb66c๐Ÿ”
>>534810279
Can't wait for your shit game flops hard.
I'll be watching your steam page everyday to see how the reviews just don't come while the days keep passing.
And everyday that this happens I'll be laughing so fucking hard while working in my game knowing that I'm a much better dev than you.
Replies: >>534819838
Anonymous
8/11/2025, 5:16:01 PM No.534819513
>>534818184
I told you a few threads back that I am!! But that makes sense. I've only ever made little 2d plataformers...
>>534819048
There is always time! I do like the mod thing tho! Imma do that!
Anonymous
8/11/2025, 5:16:41 PM No.534819575
>>534816789
My issue is stopping and wondering if I am wasting my time, because maybe someone already figured out a better way to what I am trying to do
Replies: >>534820698
Anonymous
8/11/2025, 5:19:33 PM No.534819838
>>534819343
Why are you so ontologically evil? What has your fellow AGDGer ever done to you?
Replies: >>534821402
Anonymous
8/11/2025, 5:20:56 PM No.534819956
IMG_5585-1
IMG_5585-1
md5: c6275d76c7555c3c23c5f79fbfd14341๐Ÿ”
>>534814256
You're just lazy and stupid.
Replies: >>534822008
Anonymous
8/11/2025, 5:23:52 PM No.534820239
>>534816641
Relax.
Replies: >>534822813
Anonymous
8/11/2025, 5:24:30 PM No.534820289
>>534810279
Can't wait for your sweet game succeed hard!!
I'll be watching your steam page everyday to see how the reviews just go up and up as the days keep passing!
And everyday that this happens I'll be cheering so fucking hard while working in my humble game knowing that I'm not as skilled of a dev than you, but I aspire to be like you one day!
Anonymous
8/11/2025, 5:25:11 PM No.534820354
>>534817428
Well I am, and essentially what I am trying to do is make it so that this system gives every NPC a personality profile, current mood, and web of relationships, then runs them through simple, rule-based checks every few seconds. NPCs react to the player, each other, and timed events based on traits and whatโ€™s happening around them. The closer they are to the player, the more detailed their behavior; farther away, they run in lighter simulation to save performance. Everything, dialogue, actions, and gossip, comes from a shared pool of rules and flags, so interactions feel natural and varied without heavy scripting.
Anonymous
8/11/2025, 5:28:51 PM No.534820698
>>534819575
try an MVP of your innovative idea, get it made in a week
Anonymous
8/11/2025, 5:36:04 PM No.534821393
spaceshipscreen
spaceshipscreen
md5: fa84ebab3c674d5ca4b0de9d746f6f5b๐Ÿ”
Working on the spaceship ending for FUTURE PHANTOMS.
And some new npc-stuff. I want every npc to have something unique to say, and preferably multiple things if you keep interacting.
Also: been playing UFO50. Grimstone caught my attention, grinding through it.
Recent videos:
https://www.youtube.com/watch?v=Nty4STjbB4k&ab_channel=horbror
https://www.youtube.com/watch?v=6Db2JZYma1k&ab_channel=horbror
Music:
https://horbror.bandcamp.com/album/future-phantoms
Song for the spaceship ending will be seminal work.
Replies: >>534821479 >>534821931 >>534832380
Anonymous
8/11/2025, 5:36:08 PM No.534821402
1749609013706290_thumb.jpg
1749609013706290_thumb.jpg
md5: c642f1af47bce6d383c77d2c48c991f9๐Ÿ”
>>534819838
Ah yes, play the fool's card and picture Azuredev as a victim. We all know here what kind of deranged narcissists are those faggots and how they keep shitting aggy everyday.
The reality is that they don't have a clue of game development and prefer to shit into others to feel superior.
Replies: >>534821942 >>534822723
Anonymous
8/11/2025, 5:36:54 PM No.534821479
>>534821393
Something about that ship's animation is... grossing me out
Replies: >>534822061 >>534822172
Anonymous
8/11/2025, 5:38:16 PM No.534821589
You guys ever get a project to the point where like 90% of the coding work is just editing configuration files? It's pretty sweet
Anonymous
8/11/2025, 5:38:19 PM No.534821601
>>534816568
Maybe it's just me but I feel like the best way to innovate something is to start with what's already out there. If you want to innovate a plane, you don't get someone who has never worked on aircraft in his life, but start with some of the best planes already on the market and try to improve them.
Anonymous
8/11/2025, 5:41:57 PM No.534821931
>>534821393
I'm glad it says "space mission" on the whiteboard.
It lowers the chance of a challenger incident by at least 20%
Anonymous
8/11/2025, 5:42:01 PM No.534821942
characterlineup
characterlineup
md5: 8fcbfd76315f4c14583720a8b70e066c๐Ÿ”
>>534821402
I love how this image has become animated, and how the lore has grown. Keep larping brothers.
Anonymous
8/11/2025, 5:42:36 PM No.534822008
>>534819956
>You're just lazy and stupid.
agreed, lucky there's a fix for that in the form of pills.
Anonymous
8/11/2025, 5:43:00 PM No.534822061
>>534821479
Is that yucky xister? Are you getting the ick lil xis?
Anonymous
8/11/2025, 5:44:11 PM No.534822172
crabmaid2
crabmaid2
md5: 0d590d9a59694a80b35d799d3b9de907๐Ÿ”
>>534821479
Yes, it looks like someone jerking it... It is funny...
Anonymous
8/11/2025, 5:49:41 PM No.534822723
>>534821402
It's a big club and you ain't in it
Anonymous
8/11/2025, 5:50:29 PM No.534822813
>>534820239
only nodevs got time to relax

kill yourself
Replies: >>534828467
Anonymous
8/11/2025, 5:52:07 PM No.534823010
>>534810279
Can't wait for your game to do okay. I'll be watching your steam page to see how an average amount of reviews come as the days keep passing.
And everyday that this happens I'll be saying "alright" while working on my game and knowing that I'm also a game dev.
Anonymous
8/11/2025, 5:54:30 PM No.534823267
file
file
md5: 9685c8acaa1f2ae9d5ad8973abdf1e82๐Ÿ”
this is your nodev shitposter

he spams this thread full of his shit every day because he thinks he has a good game idea but he's never made a game and never will make a game
Replies: >>534825119
Anonymous
8/11/2025, 5:55:49 PM No.534823392
buratino_thumb.jpg
buratino_thumb.jpg
md5: 4515f220776a6a7c09b0b72300234e7c๐Ÿ”
my poor little clown
the animations are VERY rough, but hes workin
gonna clean them up now
Replies: >>534823620 >>534825208 >>534827547
Anonymous
8/11/2025, 5:57:47 PM No.534823605
IMG_20250811_185430
IMG_20250811_185430
md5: 631c92e2f9135997af441ed4b5a3539c๐Ÿ”
>>534804376
>mongoldev left
You're right. Being published in romanian is fucking gay and lame. :( No one even reads in my country.
It's not even a victory I feel. I try-harded and for what? To get published my some snobs?
At least I had some anon frens when I was working on my walking sims. Now I feel as if I've been heading backwards.
Replies: >>534824813 >>534825378 >>534829549
Anonymous
8/11/2025, 5:57:58 PM No.534823620
>>534823392
I think you should stick to the 2.5D look...
Replies: >>534824549
Anonymous
8/11/2025, 5:59:38 PM No.534823790
>>534804376
boku copeposts about his impending floppa once in a while

marmo avatarfags here every day

pretty sure mongol is one of the schizos
Anonymous
8/11/2025, 6:01:16 PM No.534823936
1753463493706863
1753463493706863
md5: 7585d926ae4cd46a73d0b6527d2580e3๐Ÿ”
I was literal told by AI industry bros that this year we will get skynet and GPT 5 is literally as stupid as GPT 4, only more confident in claiming it's BS is 100% right when It literally gives the same godot 3 made up shit, when it should give godot 4 answers.
Anonymous
8/11/2025, 6:08:05 PM No.534824549
>>534823620
but then how would i grow? ;(
Replies: >>534824905
Anonymous
8/11/2025, 6:10:38 PM No.534824813
>>534823605
Fuck it, I shall abandon my future career as a successful authors to become a below mediocre game dev. I'm installing Unity as we speak. And blender.
Anonymous
8/11/2025, 6:11:22 PM No.534824905
>>534824549
True, I guess? Your 3D character and animations are fagtroon/cris-tier though.
Replies: >>534825132 >>534825208 >>534828149
Anonymous
8/11/2025, 6:13:30 PM No.534825119
1683921672931263
1683921672931263
md5: fd57b5bf7c9d5e3f337eac06ec5461be๐Ÿ”
Which one of you faggots did this? >>534823267
Replies: >>534825186 >>534825495
Anonymous
8/11/2025, 6:13:38 PM No.534825132
>>534824905
you just wait, run animation is lookin great already
Anonymous
8/11/2025, 6:14:06 PM No.534825186
>>534825119
it's (You)r thread isn't it
Anonymous
8/11/2025, 6:14:22 PM No.534825208
>>534823392
I see he is in hell.
>>534824905
He's got room to grow but come on, he is already better than cris.
Anonymous
8/11/2025, 6:15:06 PM No.534825283
How many of you make games because you desperately want something like money out of it, as opposed to just doing it because you like it.
Replies: >>534825464 >>534826881 >>534827049 >>534827093 >>534827489 >>534827909
Anonymous
8/11/2025, 6:16:09 PM No.534825378
1683916597519387
1683916597519387
md5: 9ad09c6ccad3498f99cf406df1f5426c๐Ÿ”
>>534823605
>Cristian
No fucking way
Replies: >>534838196 >>534843878
Anonymous
8/11/2025, 6:16:47 PM No.534825425
2025-08-10 23-06-55_thumb.jpg
2025-08-10 23-06-55_thumb.jpg
md5: 77e2733faed732322456fd81a390d537๐Ÿ”
Reposting
Basically step 1 in using Blender as a real time level editor for my engine
But another anon gave me the idea of making using 3DSMax instead so might try that before going too far
Replies: >>534828109
Anonymous
8/11/2025, 6:17:06 PM No.534825464
>>534825283
all the brownoids flooded in here thinking they can make money
Anonymous
8/11/2025, 6:17:21 PM No.534825495
>>534825119
kill yourself faggot its only you
Anonymous
8/11/2025, 6:30:53 PM No.534826881
>>534825283
I just want people to notice me
Anonymous
8/11/2025, 6:32:41 PM No.534827049
>>534825283
How many of you make games because you think of yourself as actually a special creative snowflake instead of the incel loser you really are, who's managed to convince yourself that you're better than others for keeping your intentions "pure" even though you have absolutely nothing tangible to show for it?
Replies: >>534827232 >>534832327
Anonymous
8/11/2025, 6:33:06 PM No.534827093
>>534825283
I would be making games even if money didn't exist. But if I can make money from doing something I love? Of course I'm going to take the money. But I won't compromise on my games for a paycheck.
Anonymous
8/11/2025, 6:34:39 PM No.534827232
>>534827049
let's see how you talk after I make /agdg/ open source SS13-like where /agdg/ people get to use the engine for their games and /agdg/ memes are in it and we have cozy SS13 times.
Replies: >>534827768
Anonymous
8/11/2025, 6:36:56 PM No.534827489
>>534825283
I don't do it for money but I also don't do it for enjoyment either.
In fact, I enjoy devving the most when it gets difficult.
Anonymous
8/11/2025, 6:37:31 PM No.534827547
>>534823392
>buratino.webm
No wonder your guy looked familiar. What's the game about?
Replies: >>534830812
Anonymous
8/11/2025, 6:39:55 PM No.534827768
>>534827232
I'm not the one who's been talking about his game idea for over a year still with nothing tangible to show for it.
Anonymous
8/11/2025, 6:40:53 PM No.534827863
Noname
Noname
md5: 0a07bcd2c2a59818edec35638d54c09d๐Ÿ”
So, for my next project I hesitate between a colony sims on Azure or a tactical rpg inspired by old-school gundam, code geass and other war themed anime with the twist you commit genocide at the end.
Replies: >>534828265 >>534828667 >>534828818 >>534829038 >>534829201 >>534829693 >>534830046 >>534832380
Anonymous
8/11/2025, 6:41:26 PM No.534827909
eric baloney
eric baloney
md5: 0ac37fb2d3ffc8e5e25673511006ccb1๐Ÿ”
>>534825283
my job makes me want to kill myself. I'm not going to cope by saying I'm a hobbydev. I want to escape wageslaving.
Anonymous
8/11/2025, 6:43:17 PM No.534828109
>>534825425
>3DSMax
Ah, my first modeling program. What a giant piece of shit that program is. Just use Blender.
Replies: >>534828324
Anonymous
8/11/2025, 6:43:41 PM No.534828149
>>534824905
pyw or youre worse than them
Anonymous
8/11/2025, 6:44:31 PM No.534828246
How
Anonymous
8/11/2025, 6:44:41 PM No.534828265
>>534827863
If it's inspired by Gundam then it wouldn't be much of a twist imo.
Either way I ought to warn you that the backend for a tactics game is heavy.
Replies: >>534830691
Anonymous
8/11/2025, 6:45:15 PM No.534828324
>>534828109
Heh I use 3dsMax but I've literally been using it for 15 years, I'm far far too used to it to switch to blender.
Replies: >>534828796
Anonymous
8/11/2025, 6:46:34 PM No.534828467
>>534822813
>gamedev isn't relaxing to him
Skill issue.
Replies: >>534830779
Anonymous
8/11/2025, 6:48:35 PM No.534828667
1738433177152079
1738433177152079
md5: 699df846b0a47fe4b4fcd5649b20a876๐Ÿ”
>>534827863
mogged by NortubelCHAD
Anonymous
8/11/2025, 6:49:02 PM No.534828715
>>534773514
>>534774370
didn't read

will you publish youtube and tiktok clips to advertise bokube once it releases? what is the great bokube marketing plan?
Anonymous
8/11/2025, 6:49:54 PM No.534828796
>>534828324
I used 3ds max for 7 years because blender was really bad at the time. I always like learning newer stuff. Blender is really efficient if you just stick to it but whatever you do you. At least you're not using Maya the program that crashes every 30 minutes.
Anonymous
8/11/2025, 6:50:04 PM No.534828818
>>534827863
Gundam suits your gayness desu
Anonymous
8/11/2025, 6:52:13 PM No.534829038
>>534827863
How about you make a game that doesn't have furry femboy twinks in it for once?
Anonymous
8/11/2025, 6:53:43 PM No.534829201
>>534827863
visual novel on azure using whatever visual novel engine that is used for the most financially successful indie visual novels that are not full porn

though i'm not the target audience
Anonymous
8/11/2025, 6:56:31 PM No.534829549
victim complex
victim complex
md5: fb28c7cb36d94c696e1ad32d48373607๐Ÿ”
>>53480437
Bokudev is active on twitter, working on his shit.
https://x.com/BokuDev
>>534823605
Mongoldev will always be a legend. One of these days, one of these years, he will release shit that will blow your mind,
Marmo probably made it? If not I am sure he has a good anime pillow to hug.
Replies: >>534830096
Anonymous
8/11/2025, 6:56:41 PM No.534829573
1741988579619724
1741988579619724
md5: 195de539d8ce258bc1d8a3eaf14942f3๐Ÿ”
i give up
Anonymous
8/11/2025, 6:57:48 PM No.534829693
>>534827863
why the fuck would i want to "commit genocide" with a bunch of tranime characters?
you have garbage ideas, get hugboxed by 'cord into flopping again
Anonymous
8/11/2025, 6:58:55 PM No.534829818
globalrule13
globalrule13
md5: 5a8bc578815196003373cd9d0a1a91ed๐Ÿ”
Clean it up, jannies.
Replies: >>534829914
Anonymous
8/11/2025, 6:59:41 PM No.534829905
2025-08-11_17-58
2025-08-11_17-58
md5: 974d5d76cfb8ff5aac5540f3ac42ffad๐Ÿ”
>>534805391
>>534807892
>>534808441
Anon just draw a snowflake or an icicle. Even the fucking weather forecast knows they can't draw an accurate rendition of a blizzard so they use symbols.
Anonymous
8/11/2025, 6:59:42 PM No.534829914
>>534829818
jannies are trannies, they love anime and pedo posting
Anonymous
8/11/2025, 7:00:44 PM No.534830046
crab collection
crab collection
md5: 8a7ae3467d9e04a40731d33ccd771c8f๐Ÿ”
>>534827863
Add me on discord, lets talk it out.
horbror_13483
I feel like you have so much potential and talent, but, at least according to your first two games, squander it in the same way.
I would love to have a conversation with you.
Replies: >>534830390 >>534830483 >>534831538 >>534832380
Anonymous
8/11/2025, 7:01:06 PM No.534830096
>>534829549
>>534804376
Anonymous
8/11/2025, 7:03:32 PM No.534830390
>>534830046
Release a full game first before giving expert advice. Azuredev has a Steam page with a demo. Don't be an idea guy.
Replies: >>534831146
Anonymous
8/11/2025, 7:04:27 PM No.534830483
>>534830046
Just ask me on the /agdg/ discord anon.
Anonymous
8/11/2025, 7:05:45 PM No.534830619
>discord
I hate you trannies, fags, and freaks
Anonymous
8/11/2025, 7:06:19 PM No.534830691
>>534828265
Anon, you are not comiting the genocide by mistake or bad choice, you exterminate an entire planet and proclaim it the best morale choice you could ever do.
Replies: >>534830881 >>534830934 >>534832873
Anonymous
8/11/2025, 7:07:06 PM No.534830779
>>534828467
a nodev who's never shipped anything like you wouldn't know
Replies: >>534833156
Anonymous
8/11/2025, 7:07:22 PM No.534830812
soulless_thumb.jpg
soulless_thumb.jpg
md5: 38bd0813c49581ec55787a5e91db3228๐Ÿ”
>>534827547
im not sure yet, something similar to the wizard of oz maybe
Replies: >>534831213
Anonymous
8/11/2025, 7:08:04 PM No.534830881
>>534830691
That happens in Gundam 0079 in the intro to the first episode.
Replies: >>534830997
Anonymous
8/11/2025, 7:08:29 PM No.534830934
>>534830691
is it meant to be scandalbait? or just art, treading water over the mariana trench?
Replies: >>534832254
Anonymous
8/11/2025, 7:09:02 PM No.534830997
>>534830881
You are not zeon, you start as amuro with the white base.
Replies: >>534832297
Anonymous
8/11/2025, 7:10:22 PM No.534831146
>>534830390
I do not think this is about being an ideaguy. Azuredevs talents are on full display for anyone who have played his games, Its art and characters, both of which have been good shit. His faults is creating complex gameplay system which are poorly conveyed. He should make something really simple, but sexy as fuck. Not a complex gundam game or anything tactical. He should make something where his art can shine, and his character sensibilities, but where the gameplay is extremely simple and the menus are large.
He is talented as fuck, but so far, he has not been able to use this properly. If I am wrong, I am wrong.
Replies: >>534831320 >>534831538 >>534832254 >>534834536
Anonymous
8/11/2025, 7:10:59 PM No.534831213
>>534830812
>something similar to the wizard of oz maybe
tell me when you make it to the vegas sphere
Anonymous
8/11/2025, 7:11:55 PM No.534831320
>>534831146
>words words words
Replies: >>534831591
Anonymous
8/11/2025, 7:13:47 PM No.534831538
>>534830046
>>534831146
>t. hugbox crab
Replies: >>534831840
Anonymous
8/11/2025, 7:14:14 PM No.534831591
>>534831320
>lack of response and not an actual answer... ;_;
Anonymous
8/11/2025, 7:16:35 PM No.534831840
>>534831538
>being critical without providing actual criticism... ;_;

I mean, this is fun. My response was sincere. If you want to larp and shitpost, responding is fun to.
Anonymous
8/11/2025, 7:17:46 PM No.534831973
>>534802025
Are you going to offer anything of value or not
Anonymous
8/11/2025, 7:20:24 PM No.534832254
>>534830934
I'm just tired of character who are just nice guy and get an mid happy ending, I want people that get worse and worse until they become monster, I want Amuro ending as the new Gihren.

>>534831146
Why do you need discord, can you just say it in a post?
Replies: >>534833124 >>534834536
Anonymous
8/11/2025, 7:20:45 PM No.534832297
>>534830997
It's normal and expected when one side does it but somehow compelling twist when it's the other side?
That doesn't bode well for your writing skills.
If Zeon were portrayed as pure evil, which they were not, then the Federation would be completely justified in exterminating them unless they were obligate pacifists which they weren't. There would be no moral ambiguity to this action.
Replies: >>534833719
Anonymous
8/11/2025, 7:21:01 PM No.534832327
>>534827049
You feeling alright bro?
Anonymous
8/11/2025, 7:21:30 PM No.534832380
>>534827863
>>534810279
You better listen to >>534830046
look at his jerking-off ship >>534821393 even when it was done as a joke it already looks way better than yours
Anonymous
8/11/2025, 7:26:07 PM No.534832873
>>534830691
Are you a jew? Wanting your protagonist to become a bad guy and slaughter the innocent is not normal, unless you're a jew of course I don't want to be antiseptic.
Replies: >>534833225 >>534833719
Anonymous
8/11/2025, 7:27:22 PM No.534833000
1751941839895676
1751941839895676
md5: e482f6c97639daacb19b01f57ab93ad2๐Ÿ”
>can play games hours on end
>cant even work on something for 5 minutes
suffering...
progress: finished a tutorial atleast. took 4 days.
Replies: >>534833632
Anonymous
8/11/2025, 7:28:27 PM No.534833124
>>534832254
For sure, but then I do not know if he actually reads it or not. And a back and forth is good for all creators I think.
As for Azurdev: clearly an artistic talent, clearly good at creating visuals for characters. Imagery for spacegame is mostly wonderful. Spaceshit is so beautiful it hurts. Artwise, needs to polish individual images.
My guy has good ideas for stories, but no clue on how to get these ideas into the head of players.
Gameplay: Has suffered from the same problem in both of his games.
Its too inaccessible and hard to understand.
At the same time, how he adjusts the visuals according to the gameplay is great.
But... this does not matter if no one can get it.
I would say, make something very simple. with sexy graphics, and very big and obvious cues.
Replies: >>534833719 >>534835748
Anonymous
8/11/2025, 7:28:41 PM No.534833156
>>534830779
So you say, yet I know how to relaxdev and you don't.
Replies: >>534833264
Anonymous
8/11/2025, 7:28:58 PM No.534833195
How do I use the stupid frame debugger
Anonymous
8/11/2025, 7:29:14 PM No.534833225
>>534832873
>Are you a jew?
>Wanting your protagonist to become a bad guy and slaughter the innocent is not normal
Premium brainrot faggotry right here.
Anonymous
8/11/2025, 7:29:17 PM No.534833228
>>534773391
I know this one is 13 hours old but the guys trying to convince you to overpopulate are insane and evil.
If there are fewer people around the limited resources on this Earth go further and everyone will have more money to spend.
If every family has 1 kid instead of 2 that kid gets double inheritance and the average person gets vastly richer very quickly.
Then instead of $9.99 you can price your game at $40 and sell because people actually have money to buy your stuff.
Anonymous
8/11/2025, 7:29:39 PM No.534833264
>>534833156
>relaxdev
aka never doing anything
Replies: >>534833532
Anonymous
8/11/2025, 7:30:01 PM No.534833315
rejected
rejected
md5: 820ac5f7f1035caa147ecd3c5c9b5992๐Ÿ”
>my npcs reject me
bros....
Replies: >>534844242
Anonymous
8/11/2025, 7:31:58 PM No.534833532
>>534833264
Just do things while relaxing, it's that easy.
Replies: >>534834491
Anonymous
8/11/2025, 7:32:47 PM No.534833632
>>534833000
You're afraid to fail, you know in your subconscious that you will fail and that causes you to be averse to doing the thing that might lead to failure. That's 9 out of 10 posters in this thread. You don't want to make games. You in love with the idea of making games.
Replies: >>534835297 >>534835535
Anonymous
8/11/2025, 7:33:37 PM No.534833719
>>534832297
It is less than a twist as I want to have the decision of killing everyone made by the cast by third of the game and more a slow descent as the cast become more and more unhinged in their violence until they end up as the genocidal attack dog of the not imperium. Something they could have refused without much consequence.
also
>Zeon
>Not retarded evil
Anon....

>>534832873
No, I just want a cast of children to go to the deep end for once and not have the happy ending for once.

>>534833124
The main problem is that complexity of gameplay mean complexity of code, I like coding big complex gameplay. I don't think that I can do something simple without loosing interest.
Replies: >>534838031 >>534848137
Anonymous
8/11/2025, 7:40:47 PM No.534834491
>>534833532
then why are you such a nodev?
Replies: >>534834932
Anonymous
8/11/2025, 7:41:22 PM No.534834536
>>534831146
Azur's art isn't nearly good enough to sell a game with, and neither is yours. Not by a long shot. You might've resigned yourself to a life as a loser wagecuck schoolteacher, but not (s)he might not have.

>>534832254
Don't listen to that loser. You have decent technical skills especially in programming, but are still very weak in all design categories, including visual, character, narrative, and especially game design. You are still quintessentially a kenyan helicopter developer. You add things to your game because you think something is cool or you see that thing in other games and slap it onto your game without really thinking about why it's in those games.

IMO, you need to think harder about design. Why exactly are you adding specific systems to your game? How do you teach those systems to your players? What are do you want your players to think and feel at any given moment?
Anonymous
8/11/2025, 7:45:12 PM No.534834932
>>534834491
How so?
Anonymous
8/11/2025, 7:45:24 PM No.534834951
>>534777662
BTW, that yellow warning might be the problem.
I went into the universal render pipeline upon clicking in, and it directed me to this very specific piece of code:
context.Submit(); // Actually execute the commands that we previously sent to the ScriptableRenderContext context
Anonymous
8/11/2025, 7:48:53 PM No.534835297
>>534833632
Damn, this made me realize something. Cris might be better than the Bocchiposters...
Anonymous
8/11/2025, 7:51:25 PM No.534835535
>>534833632
You think one can't fail in the realm of playing video games?
Replies: >>534844641
Anonymous
8/11/2025, 7:52:07 PM No.534835591
metahuman
metahuman
md5: 009733a3f363192a4ba2972b31744ca8๐Ÿ”
t-thanks Tim
Replies: >>534835981
Anonymous
8/11/2025, 7:53:30 PM No.534835748
1753625656015
1753625656015
md5: f6e9f3101523e1ec918008f99ed36552๐Ÿ”
>>534833124
Don't get fooled with the hugcrabbing.
>no clue on how to get these ideas into the head of players
>Its too inaccessible and hard to understand.
No shit Sherlock, we're tired of telling all of this already, and what was the response?
>never let agdg trick you into "improving" your already perfect game

Have in mind that this was meant to be private. A true humiliation ritual right here. In reality the only difference is the hugcrabbing part. It hurt less if you suck my dick first, huh?
These are the ways of the inner circle, pay attention anons.
Anonymous
8/11/2025, 7:55:01 PM No.534835918
I'm afraid of success.
Anonymous
8/11/2025, 7:55:37 PM No.534835981
>>534835591
YOOOO THAT SHIT FIRE
Anonymous
8/11/2025, 8:04:14 PM No.534836885
>>534802025
BTW I've been trying to make progress in what I assume is the issue. I've narrowed it down to the universal render pipeline.
How are you?
Replies: >>534845310 >>534845564
Anonymous
8/11/2025, 8:06:25 PM No.534837154
>>534815298
yep. you've taken the visual fidelity redpill and you can't go back. you can never enjoy a nintendo trailer because they're full of aliasing. you can never enjoy shadows in games any more because always have blatant artifacts. wait til you find out how bad ALL ambient occlusion effects are.
Anonymous
8/11/2025, 8:13:59 PM No.534838031
>>534833719
>The main problem is that complexity of gameplay mean complexity of code, I like coding big complex gameplay. I don't think that I can do something simple without loosing interest.
Dude every single one of your demos softlocks in the second scene at the latest. Get help atleast or get a playtester.
Anonymous
8/11/2025, 8:15:19 PM No.534838196
>>534825378
There's a Chris on every continent. In every country...
Anonymous
8/11/2025, 8:19:42 PM No.534838689
How do I get AGDG to hugcrab my game? I'm sick of being truecrabbed.
Anonymous
8/11/2025, 8:21:24 PM No.534838887
>No Coom Shit Angel
>No Grassfag
>No Alkalachemical(?)
Where have they all gone?
Replies: >>534839497
Anonymous
8/11/2025, 8:21:27 PM No.534838892
Honey
Honey
md5: 79543fb863aa67e6e6320478a646017d๐Ÿ”
I need to find a good uniform for the kids...
Anonymous
8/11/2025, 8:22:23 PM No.534839005
Not digging how Unity has a bunch of redundant mechanisms for the rendering order of materials. I figure you should be able to get a quad to render in front by adjusting its position in the render queue but no such luck. The default material that 3d objects use doesn't even have a render queue override in the inspector. I may have to write *gulp* shader code. I don't like how there's a bunch of seemingly redundant material types as well.
Replies: >>534839603 >>534841223
Anonymous
8/11/2025, 8:27:14 PM No.534839497
>>534838887
You forgot your diaper dinosaur
Anonymous
8/11/2025, 8:28:19 PM No.534839603
>>534839005
what you need is the depth test, not just the render queue. yes, you need to render the thing last so nothing else draws over it. but you also need it to render "always" when every standard material only renders if the fragment depth is "less than" or "less than or equal". if you only adjust the render queue it will render last but then not render in front of other stuff because it would still depth test and conclude it's hidden behind something else.
>I may have to write *gulp* shader code.
only if you're using a really old version of Unity. newer versions have shadergraph, even for built-in now.
Replies: >>534841223 >>534841406
Anonymous
8/11/2025, 8:29:27 PM No.534839708
dialogue_system_thumb.jpg
dialogue_system_thumb.jpg
md5: 502d9646662cd6e6abf494606760da21๐Ÿ”
Replies: >>534839820 >>534840186 >>534840747 >>534850910
Anonymous
8/11/2025, 8:30:39 PM No.534839820
>>534839708
this was such a quirktown scene.
I like the bounce.
Anonymous
8/11/2025, 8:34:25 PM No.534840186
>>534839708
Solid!
Anonymous
8/11/2025, 8:37:31 PM No.534840510
>>534777061
Anonymous
8/11/2025, 8:39:10 PM No.534840651
>>534777247
is everything already loaded and this is just an animation? or is this actually a slick loading screen/transition?
Anonymous
8/11/2025, 8:39:49 PM No.534840723
1747550135282594
1747550135282594
md5: 514ec3384b19268dbe73d41a75189a37๐Ÿ”
I just had a devilish idea for an upcoming project...
Replies: >>534841090
Anonymous
8/11/2025, 8:40:03 PM No.534840747
>>534839708
Very nice!
Anonymous
8/11/2025, 8:43:18 PM No.534841090
>>534840723
Elaborate?
Replies: >>534842449
Anonymous
8/11/2025, 8:43:22 PM No.534841095
crabs
crabs
md5: 4a35fbf117e3ec348a3dc3594fbe7cc9๐Ÿ”
Replies: >>534841246
Anonymous
8/11/2025, 8:44:27 PM No.534841223
>>534839005
>>534839603
oh p.s. this still only works with transparent materials. all opaques are drawn before all transparents no matter what. so if you want to draw something opaque over everything else uh... you can't without "renderobjects (experimental)" and that shit breaks all kinds of effects like fog and SSAO. basically the REAL way to do this sort of thing is rendering a whole second camera (render the first camera to texture, then your special object with the second camera on top of the texture) but that's a performance killer for some reason.
older versions of Unity did this without problems, no big performance cost. they could just render multiple cameras into one buffer. URP is borked in this regard. okay, bye.
Replies: >>534844085
Anonymous
8/11/2025, 8:44:44 PM No.534841246
>>534841095
Telling an incompetent that they are incompetent is not crabbing. If anything, not telling them is.
Replies: >>534841379
Anonymous
8/11/2025, 8:45:53 PM No.534841379
>>534841246
That's just an image of hundreds of dead crabs. I don't know what you're talking about.
Replies: >>534841981
Anonymous
8/11/2025, 8:46:04 PM No.534841406
shakurel_kirby_pic_1
shakurel_kirby_pic_1
md5: d7f23a76fcdfde01fb4cfb58594b4923๐Ÿ”
>>534839603
Fixed it, thank you. I just copy-pasted the URP/Sprite-unlit shader code and inserted the line "ZTest Off" and it worked.
Replies: >>534841513
Anonymous
8/11/2025, 8:47:06 PM No.534841513
>>534841406
>Sprite
sounds like something that would be in the transparent part of the queue so it should work, yes.
Anonymous
8/11/2025, 8:51:14 PM No.534841981
>>534841379
Obviously the crabs would feel like a picture of hundreds of dead crabs is a personal attack towards them.
Anonymous
8/11/2025, 8:55:13 PM No.534842449
>>534841090
I can't spoil it yet...
Replies: >>534842793
Anonymous
8/11/2025, 8:58:16 PM No.534842786
>>534773798
>>HECKING
>all caps
>'jak posting
go back
Anonymous
8/11/2025, 8:58:19 PM No.534842793
1622031269828
1622031269828
md5: 4fa505718598a690b960ed1428e9ca1f๐Ÿ”
>>534842449
Replies: >>534843205
Anonymous
8/11/2025, 9:01:33 PM No.534843176
1746385672010686
1746385672010686
md5: fefcfdf2342644e61870994e7b30bd10๐Ÿ”
Going to add an option to give gifts to wifus and push them around to make them angry.
Anonymous
8/11/2025, 9:01:51 PM No.534843205
>>534842793
>>>/a/
Anonymous
8/11/2025, 9:05:09 PM No.534843595
>>534812456
Neat clown.
Anonymous
8/11/2025, 9:07:46 PM No.534843878
>>534825378
terrific post god bless
Anonymous
8/11/2025, 9:08:12 PM No.534843910
Mongol
Mongol
md5: c62ca928ae5c3478fe8f92972d4afb5a๐Ÿ”
Quick sculpt, frens. I'll start practicing again D:
https://youtu.be/AHp3M4eQ9n0?si=FZyksvdJRosIG7JJ
Replies: >>534844037
Anonymous
8/11/2025, 9:09:17 PM No.534844037
>>534843910
what that mouth do
Replies: >>534844117 >>534844176
Anonymous
8/11/2025, 9:09:39 PM No.534844085
>>534841223
the absolute state of enginebabbies
Anonymous
8/11/2025, 9:09:58 PM No.534844117
>>534844037
Sucking mah dick.
Anonymous
8/11/2025, 9:10:26 PM No.534844176
>>534844037
ix an external digestion loop system, it works by eating his own shit until there is nothing left to get nutrients from
Replies: >>534845142
Anonymous
8/11/2025, 9:10:57 PM No.534844242
>>534833315
just make it reverse rape
Anonymous
8/11/2025, 9:14:37 PM No.534844641
>>534835535
You can but that failure is short lived from a short term activity.

To fail after you spend months making a game hits deeper. Well, most here don't even make it a week into a project. They never start. Or maybe they tried to start once or twice and then their subconscious freaked out and got them to quit. After that they just cope about being lazy or ADHD or not having the funding or whatever stupid shit they come up with to avoid responsibility.
Anonymous
8/11/2025, 9:18:53 PM No.534845142
>>534844176
Then where does the waste go?
Anonymous
8/11/2025, 9:20:22 PM No.534845310
>>534836885
Pastebin your player controller script again. I'll take a look.
Replies: >>534846163
Anonymous
8/11/2025, 9:22:34 PM No.534845564
>>534836885
>I've narrowed it down to the universal render pipeline
that has absolutely nothing to do with gameplay logic. you're either retarded or a troll with nothing better to do than some dog and pony show about your alleged gameplay issues.
Replies: >>534846135
Anonymous
8/11/2025, 9:27:24 PM No.534846135
>>534845564
>you're either retarded or a troll
that was my hunch as well
Anonymous
8/11/2025, 9:27:39 PM No.534846163
>>534845310
I hope you're reverse trolling him.
Anonymous
8/11/2025, 9:34:32 PM No.534846989
Help me please I need help with my C#. If you help me but there's a syntax error I'm gonna take credit for it and blame you for writing errors even though I have no idea what I'm doing. Please help me! NO SYNTAX ERROR BENCHODE
Anonymous
8/11/2025, 9:37:02 PM No.534847327
Is there any way to record a webcam animation into a basic blender human armature? I don't need face capture or anything I just want to wave my arms and head around and record it. Manually doing my basic ass animations look janky as fuck. I can't find anything, but I see vtubers with 3d models. So I assume there must be a way to record it.
Replies: >>534847969
Anonymous
8/11/2025, 9:37:22 PM No.534847375
>they donโ€™t remember he does this every few months
He switches games to throw you off but he does the same stupid line of questioning.
Anonymous
8/11/2025, 9:38:48 PM No.534847539
image_thumb.jpg
image_thumb.jpg
md5: a2000fb19373223f1fa8b45eeb5f4ad8๐Ÿ”
Thanks aggy my trains work now.
Replies: >>534847758 >>534851231
Anonymous
8/11/2025, 9:40:05 PM No.534847691
Whatโ€™s the fastest way to learn how to make an anomaly/3d walking horror? Limited coding
Anonymous
8/11/2025, 9:40:40 PM No.534847758
>>534847539
Holy fucking kino
Replies: >>534850020
Anonymous
8/11/2025, 9:42:39 PM No.534847969
>>534847327
Yes, look into motion capture with webcam.
Anonymous
8/11/2025, 9:43:02 PM No.534848015
Capture
Capture
md5: b27656a4091e2e198b3b980c121663cf๐Ÿ”
Progress, I've given up trying to make unique/ high fidelity objects for things the player probably won't spend 2 seconds looking at and accepted that I need to bash shit together if I don't want to blow out my VRAMs. This cement mixer is reusing a ventilation fan motor and ductwork.
Replies: >>534848213
Anonymous
8/11/2025, 9:44:10 PM No.534848137
>>534833719
>and not have the happy ending for once.
so they commit genocide and nothing bad happens to them? idk that sounds more like powerfantasy to me
Replies: >>534848957
Anonymous
8/11/2025, 9:44:50 PM No.534848213
>>534848015
That's my ass after taco bell
Anonymous
8/11/2025, 9:47:04 PM No.534848479
I have a never done before idea. Crazy things are happening to you but in the end you just wake up! It was all a dream!
Replies: >>534851949
Anonymous
8/11/2025, 9:51:21 PM No.534848957
>>534848137
That consequences are open ended for you to think on.
Replies: >>534850064
Anonymous
8/11/2025, 10:00:09 PM No.534849858
I've been idea guying all day and I don't regret it.
Anonymous
8/11/2025, 10:01:41 PM No.534850020
A1_thumb.jpg
A1_thumb.jpg
md5: 4fb3c92fc6532dd74d41c8d3aa2e8acc๐Ÿ”
>>534847758
Thank you, I still need to get physics items inside trains to work.

Pic rel with bg track >>>/wsg/5945774
Anonymous
8/11/2025, 10:01:56 PM No.534850064
>>534848957
lmfao are you a troll or a child?
Anonymous
8/11/2025, 10:02:47 PM No.534850153
bad news. the irl gangstalkers are back. they know i'm getting close to releasing a masterpiece. i have angered the simulation.
Anonymous
8/11/2025, 10:09:33 PM No.534850910
>>534839708
You made the dialogue screen entertaining by itself, very cool man.
Anonymous
8/11/2025, 10:11:37 PM No.534851130
the game;

-bite-sized
-fun
-simple and intuitive
-clicktown hero schlock
-memeable
Anonymous
8/11/2025, 10:12:29 PM No.534851231
>>534847539
I can't see a thing. Use higher video quality next time, please.
Anonymous
8/11/2025, 10:15:24 PM No.534851526
2025-08-11-16:14:57_screenshot
2025-08-11-16:14:57_screenshot
md5: b90f63de31cf2f935c81eccee9fae375๐Ÿ”
'pimp my ride' by idea guys take your idea to the shop and then deck it out.

We got you a roguelite finish with a light Balatro seat cover.
Anonymous
8/11/2025, 10:18:00 PM No.534851802
Sbox.2025.08.11.21.57.13-1_thumb.jpg
Sbox.2025.08.11.21.57.13-1_thumb.jpg
md5: 529ab1fe23c076596cba995df0c1cdbf๐Ÿ”
Replies: >>534851906 >>534851934 >>534852062 >>534852236 >>534852394
Anonymous
8/11/2025, 10:18:58 PM No.534851906
>>534851802
DayZ vibes
Anonymous
8/11/2025, 10:19:12 PM No.534851934
>>534851802
*pulls out tiktok while watching this video
Anonymous
8/11/2025, 10:19:18 PM No.534851949
>>534848479
A game about crazy things happening to you in a lucid dream, but in the end it's revealed it was all 100% real.
Replies: >>534852156
Anonymous
8/11/2025, 10:20:30 PM No.534852056
A game where you shoot enemies with a gun, but played from a first person perspective.
Replies: >>534852250
Anonymous
8/11/2025, 10:20:34 PM No.534852062
>>534851802
>he didnโ€™t jack up the car
Unrealistic
Replies: >>534852167
Anonymous
8/11/2025, 10:21:23 PM No.534852156
>>534851949
had a dream last night where I was in an Insane Clown Posse Mall and an Insane Clown Posse chubby guy with blonde hair showed me an Xbox One ICP game in one of the shops.
Replies: >>534852662 >>534857416
Anonymous
8/11/2025, 10:21:28 PM No.534852167
>>534852062
yeah that's coming soon, i need a good model that has both states or is rigged
Anonymous
8/11/2025, 10:22:10 PM No.534852236
>>534851802
what is this game about?
Replies: >>534852312
Anonymous
8/11/2025, 10:22:18 PM No.534852250
>>534852056
Has this been done yet? I saw a movie like this once called Hardcore Henry or something... you think we could turn that into a video game?
Anonymous
8/11/2025, 10:23:03 PM No.534852312
>>534852236
immersive sim multiplayer roleplay long term persistent life sim
Replies: >>534860281
Anonymous
8/11/2025, 10:23:49 PM No.534852394
>>534851802
>s&box
hahaha, doomed for failure before release ever happens
Replies: >>534852510 >>534854002
Anonymous
8/11/2025, 10:24:42 PM No.534852510
>>534852394
doomed for failure why? it's a really nice engine to work with
Replies: >>534852950
Anonymous
8/11/2025, 10:26:00 PM No.534852662
>>534852156
What do you mean, Anon? I bought my copy of that game yesterday. It made /v/ seethe for days on end when it released.
Anonymous
8/11/2025, 10:28:33 PM No.534852950
>>534852510
It's not even officially/publicly released yet and it's literally just Source 2 roblox. It'll come out of beta testing in probably about 3-5 more years. The entire project sucks ass because gary is a fucking retard.
Replies: >>534853104 >>534854424
Anonymous
8/11/2025, 10:30:06 PM No.534853104
>>534852950
it's publicly released if you go to the website, but i get what you mean. they're planning on an early 2026 release it seems, the entity change took time.
i'm already earning money off it, so i'm staying. i've tried unity and godot and both feel horrible to me
Anonymous
8/11/2025, 10:33:37 PM No.534853501
mydearest_thumb.jpg
mydearest_thumb.jpg
md5: 24a2a8f9b9c5c354940c9cd8537c47f6๐Ÿ”
le animation overhaul
Replies: >>534854248
Anonymous
8/11/2025, 10:35:49 PM No.534853697
Some people like azurdev and cris are austistic lost causes, no point giving feedback or telling them that their ideas are dogshit at best.
Replies: >>534853765
Anonymous
8/11/2025, 10:36:26 PM No.534853765
>>534853697
relax
Replies: >>534858192
Anonymous
8/11/2025, 10:36:26 PM No.534853767
I added an animation to the main menu to make the girl in the picture blink. Completely useless feature but I'm desperate to procrastinate on actually finishing this damn thing.
Anonymous
8/11/2025, 10:38:42 PM No.534854002
>>534852394
Why would that make you happy? do you hate games.
Anonymous
8/11/2025, 10:40:47 PM No.534854248
>>534853501
their jumping animation seems a little odd, like they're spreading too far for even just a simple little hop. but everything else seems fine.
Anonymous
8/11/2025, 10:42:27 PM No.534854424
source2
source2
md5: 7f061bcd97a8eaa370f03108307e7c0c๐Ÿ”
>>534852950
Garry is a dickhead but he really was handed a shit sandwich with Source 2. By all accounts it is a fucking mess and his team needed to spend all this time unfucking it. Valve never made usable tools for source 2 like they did source and they added features as needed.
No surprise Source 2 is fucked up given Valve is using AI code.
Replies: >>534854895
Anonymous
8/11/2025, 10:45:40 PM No.534854748
1751861196890168
1751861196890168
md5: cec6f23857f43432bbc99bd6c1cb2bfc๐Ÿ”
chat does this look good?
Replies: >>534854992 >>534855085 >>534856017
Anonymous
8/11/2025, 10:47:03 PM No.534854895
>>534854424
not only that but they completely reworked it, it's so distanced from source 2 now that it's basically its own engine, with a component system, scenes, fully custom networking, changed physics engine, upcoming raytracing etc
Anonymous
8/11/2025, 10:47:58 PM No.534854992
>>534854748
Unfold the stock
Replies: >>534855179 >>534855397
Anonymous
8/11/2025, 10:48:47 PM No.534855085
>>534854748
call of duty black ops 1 spas 12 what do the numbers mean etc etc
it looks like an unfinished model, keep it up and post the textured version
Anonymous
8/11/2025, 10:49:41 PM No.534855179
>>534854992
nta but it looks better with the stock folded, imo
Replies: >>534855261
Anonymous
8/11/2025, 10:50:25 PM No.534855261
>>534855179
):<
Anonymous
8/11/2025, 10:51:31 PM No.534855397
1754468778044302
1754468778044302
md5: 8d951309db75e1c3df24299fd4ba57b9๐Ÿ”
>>534854992
No the stock is iconic, it's my favorite shotgun since I played 007 Nightfire as a kid.
This is my game, I'll do what I want.
Anonymous
8/11/2025, 10:55:17 PM No.534855774
hqdefault
hqdefault
md5: 90fe119178aec4dd1998dba569df5ed2๐Ÿ”
>tfw every time I work on shaders or rendering, I think about how much I want to quit gamedev and focus on shaders stuff and art
Anonymous
8/11/2025, 10:57:25 PM No.534856017
>>534854748
Yeh
Anonymous
8/11/2025, 11:02:34 PM No.534856604
gpt-oss-20b is great. it's like having google on my computer without needing internet. qwen and gemeni are good too. so much easier to ask the trapped nerd in my computer than to ask you nerds who are not trapped in my computer
Anonymous
8/11/2025, 11:03:28 PM No.534856704
You know what sucks?
Iโ€™m passable at art, music, and modeling but I cannot for the life of me get programming to work
>inb4 someone says โ€œYou have a compiler for your coding that says it sucksโ€
Hereโ€™s the difference. Iโ€™ve been trying to learn programming for up to 10 years.
Iโ€™ve been drawing for 4, modeling for barely 1, and doing music for barely 2.
Guess which ones I made more progress with in a fraction of the time.
Sure, my modeling, art, and music isnโ€™t too good, but I got the hang of all of those much faster than I have programming, and each time I work at them I see improvements.
Now compare that to programming, where I havenโ€™t made any progress in 10 years
Replies: >>534856809 >>534856816 >>534857086 >>534857307
Anonymous
8/11/2025, 11:04:28 PM No.534856809
>>534856704
I just know it's you again and I know you're gonna waste so many people's times in this thread again... gg
Replies: >>534857079
Anonymous
8/11/2025, 11:04:34 PM No.534856816
>>534856704
Just hire a programmer
Anonymous
8/11/2025, 11:06:59 PM No.534857079
>>534856809
Have you considered youโ€™re not adequate
Anonymous
8/11/2025, 11:07:02 PM No.534857086
>>534856704
>Guess which ones I made more progress with in a fraction of the time.
Because modeling, drawing, music, etc don't tell you "ERROR: YOU ARE STUPID". You just have the thing you made and it exists. If your 3d modeling software could see what you were making I bet it would tell you to kill yourself.
Replies: >>534857440
Anonymous
8/11/2025, 11:08:28 PM No.534857248
with the state of this economy, it's best to develop games that are made for wholesale like nubby's
Anonymous
8/11/2025, 11:08:51 PM No.534857307
>>534856704
you're already failing if you haven't realized that they're all the same skillset. If you suck at one you're gonna suck at the rest of them.
Replies: >>534858530
Anonymous
8/11/2025, 11:10:06 PM No.534857416
>>534852156
That insane man? Me.
Albert Einstein.
Anonymous
8/11/2025, 11:10:21 PM No.534857440
>>534857086
You literally just said exactly what I said youโ€™d say, right on schedule you predicable fuck
Replies: >>534857569 >>534857580
Anonymous
8/11/2025, 11:11:34 PM No.534857569
>>534857440
Great now I know you're predicting what I'm about to say I'm sure you'll predict this with ease...
Kill yourself.
Replies: >>534857617
Anonymous
8/11/2025, 11:11:42 PM No.534857580
>>534857440
If you're so logical and analytical why can't you program
Replies: >>534857850
Anonymous
8/11/2025, 11:12:03 PM No.534857617
>>534857569
What motivates you to be such a cunt to someone else
Replies: >>534857796
Anonymous
8/11/2025, 11:13:11 PM No.534857743
I made a proper CRT shader and it really brings back memories of sitting too close to the TV playing Spyro and feeling like I'm going blind. I have a feeling most people will actually hate it.
Replies: >>534860502
Anonymous
8/11/2025, 11:13:45 PM No.534857796
>>534857617
Translating Russian and you fucking faggots begging for help then rejecting the help and further crying about it like that's going to change anything.
Replies: >>534858096
Anonymous
8/11/2025, 11:14:15 PM No.534857850
>>534857580
Because โ€œProgrammingโ€ is not about logic.
Art, music, modeling, and so on all have mathematical certainties as to what is โ€œRight.โ€ A good drawing, song, or model are able to be told apart from a bad one because you know what that looks like.
Programming is absolutely nothing like those, itโ€™s a complete clusterfuck where no amount of mathematical understanding can help you.
Anonymous
8/11/2025, 11:16:27 PM No.534858096
>>534857796
If youโ€™re the person I think you are, youโ€™re someone who doesnโ€™t even know how to interpret the language Iโ€™m using
Replies: >>534858424
Anonymous
8/11/2025, 11:17:11 PM No.534858192
>>534853765
Pedotroon
Anonymous
8/11/2025, 11:19:18 PM No.534858424
>>534858096
Not him but I saw your interaction and you're an idiot. See above: crying about syntax errors like that fucking matters. You're never going to make it and you've never made a good song, model, texture, or anything in your life and I know this because of how you interact with help and others. You understand the absolute bare minimum and refuse to learn more on any given topic. You're not even a jack of all trades, you're a loser.
Replies: >>534858837
Anonymous
8/11/2025, 11:20:10 PM No.534858530
>>534857307
They really arenโ€™t.
Programming is nonsense where youโ€™re not able to realize what could do what.
If I want a drumbeat, I use a drum, simple as.
If I want a polygon, I trace one out in Blender, also simple as.
But with programming, there is no โ€œSetโ€ way to do anything, and only a few of these ways work.
Replies: >>534858761
Anonymous
8/11/2025, 11:20:40 PM No.534858592
I just imagined a thoughbelly
Replies: >>534859247
Anonymous
8/11/2025, 11:22:08 PM No.534858761
>>534858530
>But with programming, there is no โ€œSetโ€ way to do anything, and only a few of these ways work.
Moron confirmed. Moving on.
Anonymous
8/11/2025, 11:22:49 PM No.534858837
>>534858424
All I hear is a little bitch whoโ€™s as unable to solve this programming issue as I am
Replies: >>534858968
Anonymous
8/11/2025, 11:24:02 PM No.534858968
>>534858837
I don't have programming issues, you do. I don't come here for help, you do. Maybe you should stop doing that because all you're doing is proving how retarded you are.
Replies: >>534860261
Anonymous
8/11/2025, 11:26:26 PM No.534859247
1675357169699709
1675357169699709
md5: d464b6abb6a6fb1e0f9384ac21eb11f0๐Ÿ”
>>534858592
>thoughbelly covered in red hair
Replies: >>534859428
Anonymous
8/11/2025, 11:28:13 PM No.534859428
>>534859247
exactly
Anonymous
8/11/2025, 11:28:42 PM No.534859480
Get Tilted
Get Tilted
md5: 54d5b5d95ebc8f10328bef19ef7c2bf6๐Ÿ”
Added a tilt while sprinting. Saves a tonna work. P happy with the effect, too.
Anonymous
8/11/2025, 11:28:54 PM No.534859505
go to bed or wait 2 hours for claude limits, a question for the ages..
Anonymous
8/11/2025, 11:33:09 PM No.534859937
mumbos_pad_bkgrev
mumbos_pad_bkgrev
md5: a198c8e60968fcc973a14b92eeb8aebe๐Ÿ”
my side project may very well be a SimCity like which looks like pic rel.

just a nice refresher side project to cleanse the palette a bit each week. Calm and nice.
Anonymous
8/11/2025, 11:36:32 PM No.534860261
>>534858968
How do I put this?
My problems with programming are not math-based.
Iโ€™m actually quite good at math.
My big problem with programming is trying to figure out how to put it all together.
For example, I know what a Math command does, or what a Vector3 does, as well as prefaces like โ€œnew,โ€ although thatโ€™s not a high bar because thatโ€™s basic knowledge, but Iโ€™m unsure as to how to place those together to accomplish what Iโ€™m looking for.
Replies: >>534860392
Anonymous
8/11/2025, 11:36:43 PM No.534860281
>>534852312
is this the biggest of your games? I don't understand what the roblox zoomies want so I'm not sure if I can make games for them
Anonymous
8/11/2025, 11:37:43 PM No.534860392
>>534860261
>Iโ€™m actually quite good at math.
(x)
Replies: >>534861081
Anonymous
8/11/2025, 11:38:51 PM No.534860502
>>534857743
CRT shaders need high res monitors to look proper
have it be an option that's turned off by default
Replies: >>534860605
Anonymous
8/11/2025, 11:39:43 PM No.534860605
>>534860502
>CRT shaders need high res monitors to look proper
At what resolution? They look bad on my 4k TV and my 1440p monitor.
Anonymous
8/11/2025, 11:44:22 PM No.534861080
I want to make a tower defense...
Replies: >>534861267
Anonymous
8/11/2025, 11:44:24 PM No.534861081
>>534860392
I know itโ€™s hard to believe coming from me but breezed through my algebra and geometry classes, even at a college level
Anonymous
8/11/2025, 11:46:20 PM No.534861267
>>534861080
I don't see why not.
Anonymous
8/11/2025, 11:46:21 PM No.534861269
>534861081
Good for you. I don't care. Now go somewhere that people are impressed by this.