/agdg/ - Amateur Game Development General
Thanks for the 30% frens :3
>Come back when you're a little mmm richer
Anonymous
8/15/2025, 6:29:50 AM
No.535273823
>>535273658
This is good news tho? They're interested and want to cover it, but they're just busy now. People have other things going on. Just give it a few months, or return to the bucket with the other crabs.
Come on friend, you're making progress!
Anonymous
8/15/2025, 6:30:47 AM
No.535273909
>>535338085
>>535273647
Success breeds envy?
Either way, open a store yourself or use another store. Or use multiple stores. Or sell directly.
Anonymous
8/15/2025, 6:30:53 AM
No.535273917
>>535273994
Anonymous
8/15/2025, 6:31:53 AM
No.535273994
>>535368681
>>535273917
How do I design blonde Alice characters?
Anonymous
8/15/2025, 6:32:50 AM
No.535274064
Anonymous
8/15/2025, 6:33:01 AM
No.535274075
>>535274390
>>535273647
That's me. I did that!
I gave the moneys to GabeN!
gogem.pro
8/15/2025, 6:37:51 AM
No.535274390
>>535274075
>valve psychology directors view this post while nodding sagely
Anonymous
8/15/2025, 6:39:14 AM
No.535274485
>>535274703
>>535275354
https://vocaroo.com/1opRyWdH3aEf
I'll have to do 44-ish tracks if I don't re-scope or outsource
save me
Anonymous
8/15/2025, 6:42:25 AM
No.535274703
>>535275187
>>535274485
that sounds bad and why on earth do you need 44 tracks
Anonymous
8/15/2025, 6:50:02 AM
No.535275187
>>535275246
>>535276715
>>535274703
because you touch yourself at night and I wanted a track per level + world map but I can always just repeat tracks if I'm too dead at the end of this
Anonymous
8/15/2025, 6:51:02 AM
No.535275246
>>535275327
>>535275187
>because you touch yourself at night
your music ain't ever gonna sound good if that's why it sounds bad.
Anonymous
8/15/2025, 6:51:10 AM
No.535275254
Ok so I realized I can't do something that would make the graphics in my game looking better and more adaptable.
Option 1: invest the time and effort in figuring it out
Option 2: just go with what I can do and decide later if it's worth it.
I'm at 5-10% development (it's too early to tell).
Anonymous
8/15/2025, 6:52:21 AM
No.535275327
>>535275246
please dude do it for me, hold on for a year or so
Anonymous
8/15/2025, 6:52:52 AM
No.535275354
>>535274485
holy shit it's soo kinoooo
Anonymous
8/15/2025, 6:53:06 AM
No.535275368
Finished fucking around with UI for the first time in Godot. Got my "quest" log prototyped.
Now I get to prototype 3D enemy navigation. Hope it's not too painful.
Anonymous
8/15/2025, 6:56:54 AM
No.535275617
You know what I did? I used AI voice acting. Yes. So don't bitch about it.
Anonymous
8/15/2025, 6:56:56 AM
No.535275618
Anonymous
8/15/2025, 6:58:21 AM
No.535275718
>>535273658
lmao get FUCKED
Anonymous
8/15/2025, 7:02:30 AM
No.535276010
okay guys im back from the mental hospital. no i will not be entertaining any questions
whats new
Anonymous
8/15/2025, 7:05:52 AM
No.535276250
trying to program a dynamic cover dictionary using raycasts...
Anonymous
8/15/2025, 7:07:31 AM
No.535276347
>>535316917
added a revolver to my game. maybe it's a little OP
Anonymous
8/15/2025, 7:11:08 AM
No.535276581
>>535276693
>>535302025
How do I filter troons away from my game?
Anonymous
8/15/2025, 7:12:35 AM
No.535276669
>>535278439
>>535273658
>Holden
Who? Am I ignorant?
Anonymous
8/15/2025, 7:12:59 AM
No.535276693
>>535277364
>>535276581
have some of your sales money go directly to JK Rowling.
Anonymous
8/15/2025, 7:13:12 AM
No.535276715
>>535276952
Did some UI stuff today since it looks like I'm sticking with this project. The left side is mostly done except the very top part, and the merchant UI is pretty much done other than needing to add a slight bevelling out of the screen. Also put in the little scene for going back up to the previous area after going down.
Anonymous
8/15/2025, 7:18:14 AM
No.535276863
>>535277046
>>535276753
looks nice but please have an option to turn off the filter crap. I should only ever see that filter on the hailing screen.
Anonymous
8/15/2025, 7:19:11 AM
No.535276952
>>535277503
>>535276715
>Balatro
thats a swear word in this household mister. go to your room
Anonymous
8/15/2025, 7:20:26 AM
No.535277027
>>535276753
I like the frameskipping thing you did for the video call. Gotta admit I'm gonna steal the idea at some point
Anonymous
8/15/2025, 7:20:38 AM
No.535277046
>>535277139
>>535276863
low SQ (soul quotient) post
progress
incomplete fanart for an incomplete engine
Anonymous
8/15/2025, 7:21:56 AM
No.535277139
>>535278554
>>535277046
horizontal lines and dithering is not soul. it looks cheap and shitty.
Anonymous
8/15/2025, 7:24:44 AM
No.535277339
>>535278558
>>535277098
Nice. Are you still working on a game? I heard you were going to work on something again.
>>535276693
I don't exactly mean a real tranny (but those too). When I say "troon", I mean a very specific archetype of a person on the internet. They're characterized by the following
- Has a cartoon character avatar (be it OC, fursona, or a real cartoon character)
- Into gay faggot quirky shit like anime, Undertale, Hazbin Hotel and other similar shit
- Extremely obnoxious and pretentious
- Is left-wing or a cryptoleftie.
This is who I mean.
(If you are that person, fucking KILL yourself immediately please).
Anonymous
8/15/2025, 7:25:24 AM
No.535277387
>>535277098
kill yourself
Anonymous
8/15/2025, 7:26:02 AM
No.535277435
>>535273647
Damn I didn't know billion dollar yachts came with 2000s ricer underglow. Based actually.
Anonymous
8/15/2025, 7:26:53 AM
No.535277493
>>535277579
>>535277364
>- Into gay faggot quirky shit like anime, Undertale, Hazbin Hotel and other similar shit
>- Extremely obnoxious and pretentious
you can't stop those people, those people have severe autism and never leave their room. they will consume and you can't stop them.
Anonymous
8/15/2025, 7:26:59 AM
No.535277503
>>535277569
>>535278554
>>535276952
>I'm an indie dev that wants 1000+ reviews
>posts a game that did just that
>NOOOOO NOT LIKE THAT
Anonymous
8/15/2025, 7:27:52 AM
No.535277569
>>535277503
Unironically this.
Anonymous
8/15/2025, 7:28:02 AM
No.535277579
>>535278464
>>535277493
>they will consume and you can't stop them.
Well, surely there is SOMETHING I can put in my game that will spook them away, right?
Anonymous
8/15/2025, 7:31:51 AM
No.535277830
Just like make a bad game.
>>535273647
Gabe has been taking 30% since the inception of Steam, why is everyone making such a big deal about it lately?
Anonymous
8/15/2025, 7:36:25 AM
No.535278153
>>535278031
It's one dude who just really likes posting
Anonymous
8/15/2025, 7:37:18 AM
No.535278207
>>535278526
>>535278031
30% is better than publishers taking 70%, but now in a free market, there should be better storefronts. Gamers and game devs allowing Steam to become a monopoly is disgusting behavior and a cry that the world is decaying rapidly.
Anonymous
8/15/2025, 7:40:20 AM
No.535278439
>>535278673
>>535276669
TimeToGrind 36.5K subs
Anonymous
8/15/2025, 7:40:40 AM
No.535278464
>>535277579
+NIGGER license
Anonymous
8/15/2025, 7:41:02 AM
No.535278496
>>535278998
>>535278031
Because Steam no longer takes 30% from AAA studios and that's fucking bullshit and everyone who isn't a fucking bootlicking idiot should be calling it out as the regressive anti-indie horseshit that it is.
Anonymous
8/15/2025, 7:41:26 AM
No.535278526
>>535339208
>>535278207
Company after company failed to make a basic functioning store front that didn't function like complete ass. Such a simple task really makes me wonder who the fuck they're hiring. All these retards need to do is copy Steam and they still end up with UPlay and the fuckin' Epic Games Store.
Anonymous
8/15/2025, 7:41:54 AM
No.535278554
>>535278752
>>535277339
i am doing a skill check, doing some 2d and 3d warmups before getting back on gamedev.
Anonymous
8/15/2025, 7:43:35 AM
No.535278673
Anonymous
8/15/2025, 7:43:59 AM
No.535278702
>>535278901
>>535279762
>>535278031
Well I guess it's because the justification for 30% was "Steam does all the marketing for you, pays it's employees, pays for massive bandwidth, storage, fees, etc. etc.
But then we see Gabe owning 10 super yachts and then buying a yacht company. And so people start wondering: Is that 30% too much? It seems like if Gabe is buying all that shit, 30% is too much.
Anonymous
8/15/2025, 7:44:40 AM
No.535278752
>>535279645
>>535278554
looks lazy, cheap, and uninspired when literally _everyone_ is doing it even when it makes no sense to just for the "aesthetics". cheap fad has reached it's critical mass.
Anonymous
8/15/2025, 7:45:20 AM
No.535278792
>>535278558
>goblin girl
Good shit, I'm excited to see what kind of project you are gonna make now.
Anonymous
8/15/2025, 7:46:45 AM
No.535278901
>>535282420
>>535278702
Why does it matter if he has yachts or even super yachts? It doesn't matter to me if the producer of a product I consume wants to spend all their money on blow and hookers. All that matters is the product is good and continues to be good. Once the producer's decisions start becoming strange like adding restrictions to the product or changing something that always worked for the worse, then that's where the producer's purchasing decisions might be a consideration.
Anonymous
8/15/2025, 7:48:14 AM
No.535278998
>>535279050
>>535278496
No other store does that either. Most take LESS for the first million or they just take flat rate from everyone. Valve is the only one charging smaller games more. Its ludicrous and no one even tries to defend it either because its indefensible. They either bury their heads in the sand and pretend it doesn't happen even though its a public policy or they go
>Just make your own store then!
Like a bootlicking faggot because how dare you ask for a better deal, the chutzpah!
Anonymous
8/15/2025, 7:49:00 AM
No.535279050
>>535279351
>>535278998
>Most take LESS for the first million or they just take flat rate from everyone.
Proof? Which stores and what are their rates?
>>535279050
Look any of these up, its all public
>Google play
15% for first million 30% after
>Apple
15% for first million 30% after
>Windows store
12% for everyone
>Epic store
0% for the first million 12% after
>GOG
30% for everyone
>Steam
30% for the first 10 million then 25% until you reach 50 million then it drops to 20%
Anonymous
8/15/2025, 7:55:50 AM
No.535279502
Based fatfuck gabencunt exposer
Anonymous
8/15/2025, 7:56:16 AM
No.535279539
Are we back? Is everything jake for real this time?
Anonymous
8/15/2025, 7:56:43 AM
No.535279568
>>535279351
The other rates are LITERALLY communism, sweaty. Only Steam's rewards job creators by incentivizing good, successful games. Would you rather have the market be shat up with bad, poorly selling games?
Anonymous
8/15/2025, 7:57:58 AM
No.535279645
>>535278752
Could be said about any visual style in games all depending on whether one personally likes it or not
Anonymous
8/15/2025, 7:58:13 AM
No.535279668
>>535279757
>>535279351
um agdg refute this right now
Anonymous
8/15/2025, 7:59:30 AM
No.535279757
>>535279668
Gabe simply needs his yachts
Anonymous
8/15/2025, 7:59:34 AM
No.535279762
>>535279901
>>535280009
>>535278702
>"$15 for anon's indie game? Yeah that seems reasonable"
>"wait anon just bought himself a mansion with his game's money...maybe $15 is too much? Yeah, I'll stop supporting anon's games and just pirate them"
Anonymous
8/15/2025, 8:01:40 AM
No.535279901
>>535279762
Success breeds jealousy.
Anonymous
8/15/2025, 8:03:25 AM
No.535280009
>>535280067
>>535279762
factorio is proof this kind of thing doesn't happen thoughbeit
Anonymous
8/15/2025, 8:04:18 AM
No.535280067
>>535280009
Factorio is a rare exception that nobody's ever gonna reach doe, like Minceraft and Stardaw Valley
Anonymous
8/15/2025, 8:05:38 AM
No.535280160
>>535280185
>>535280317
Having a fanbase is way more important than making money
Anonymous
8/15/2025, 8:06:16 AM
No.535280185
>>535280306
>>535280160
This is all I want and I don't know how to get it.
Anonymous
8/15/2025, 8:07:55 AM
No.535280290
Anonymous
8/15/2025, 8:08:04 AM
No.535280306
>>535280487
>>535280751
>>535280185
>how to get it
You don't. You can only hope this happens.
I'm not trolling here, either. You can make a successful game that sellers gazillions of copiers but never have a single fan, or you can make a gigafloppa that will eventually have a fanbase. THIS is a gamble 100%
Anonymous
8/15/2025, 8:08:15 AM
No.535280317
>>535281079
>>535280160
Agreed. It's like the difference between having a cow and having 100 bottles of milk.
Anonymous
8/15/2025, 8:11:05 AM
No.535280476
>>535280585
Why do you want fans, ignoring the money they can offer
Anonymous
8/15/2025, 8:11:14 AM
No.535280487
>>535280306
I don't believe it. Chris Zukowski may possibly be a grifter, but the customer acquisition funnel seems legit. It's simply a matter of quantity and is in no way a gamble.
Anonymous
8/15/2025, 8:12:48 AM
No.535280585
>>535280805
>>535280476
Money is temporary, acknowledgement is forever.
Anonymous
8/15/2025, 8:14:43 AM
No.535280702
>Chris Zukowski
Rope, subhuman.
>>535280306
>You can make a successful game that sellers gazillions of copiers but never have a single fan
instances of this happening even once
Anonymous
8/15/2025, 8:16:34 AM
No.535280805
>>535281235
>>535282253
>>535280585
Fame fades away all the time. When's the last time anyone gave a shit about... Lorne Lanning, for example
Anonymous
8/15/2025, 8:18:31 AM
No.535280921
>>535281405
>>535280751
Literally all the fucking showelvare job simulators on Steme, the friendslop games like R.E.P.O or Peak. Dumbass retard e-celeb cocksucking subhumanite.
Anonymous
8/15/2025, 8:20:56 AM
No.535281079
>>535280317
Also it just... Makes you feel good
Anonymous
8/15/2025, 8:23:35 AM
No.535281235
>>535280805
It depends on how long you're able to put out new good stuff.
Anonymous
8/15/2025, 8:26:12 AM
No.535281405
>>535280921
Indeed. I've seen those games that sell a ton but literally nobody cares about them
Anonymous
8/15/2025, 8:28:14 AM
No.535281536
>>535281627
make sure your game has a katana. katanas are cool
Anonymous
8/15/2025, 8:28:48 AM
No.535281580
My game is anti-globalist.
Anonymous
8/15/2025, 8:29:30 AM
No.535281627
Anonymous
8/15/2025, 8:33:05 AM
No.535281863
>>535282462
gogem.pro
8/15/2025, 8:36:41 AM
No.535282140
>>535279351
now add to this which countries they use for tax purposes
gogem.pro
8/15/2025, 8:38:13 AM
No.535282253
>>535280805
this is the cope of someone without a wikipedia page
gogem.pro
8/15/2025, 8:40:34 AM
No.535282420
Anonymous
8/15/2025, 8:41:11 AM
No.535282462
>>535281863
>he isn't a shawarmahead
Anonymous
8/15/2025, 8:41:47 AM
No.535282496
>>535283113
>>535282305
nice, congrats
Anonymous
8/15/2025, 8:46:09 AM
No.535282773
>>535283113
>>535346728
Anonymous
8/15/2025, 8:48:43 AM
No.535282929
>>535283113
>>535282305
Do you approve everyone
Anonymous
8/15/2025, 8:51:02 AM
No.535283078
>>535283134
>>535284463
Anonymous
8/15/2025, 8:51:30 AM
No.535283113
>>535282496
>>535282773
>>535282929
thanks, and yeah it's set to approve everyone right now
Anonymous
8/15/2025, 8:51:50 AM
No.535283134
>>535283078
What the fuck. For once, this is real kino.
which agdg devs do you want to see more from and which agdg devs do you want to never see again?
Anonymous
8/15/2025, 8:55:39 AM
No.535283381
>>535283420
>>535283945
>>535283217
>which agdg devs do you want to see more from
all
>which agdg devs do you want to never see again?
none
Anonymous
8/15/2025, 8:56:19 AM
No.535283420
>>535283945
>>535283217
>>535283381
This. I love everyone. Yes, even you.
Anonymous
8/15/2025, 9:04:44 AM
No.535283945
>>535283381
>>535283420
I feel so validated now, thank you. Good luck on your games too
Anonymous
8/15/2025, 9:05:27 AM
No.535283991
>>535284053
>>535284937
>>535283217
I don't really consider most people here devs until they release a game, just hobbyists. And the only game from here I actually found fun was Risk of Rain. World of Horror had great art and I was looking forward to it but it just feels boring as hell. I'm not much a planes guy so I haven't played Wingman but people seemed to like it.
Anonymous
8/15/2025, 9:06:48 AM
No.535284053
>>535284227
>>535283991
who are you though
are you a dev
Anonymous
8/15/2025, 9:09:44 AM
No.535284227
>>535284053
No I'm also just a hobbyist. Or maybe a jobbyist because my release is in 6 months. I don't dream of Risk of Rain success though, I know my place, but I just need to build some experience first.
Anonymous
8/15/2025, 9:10:21 AM
No.535284260
thats one way to approach it
Anonymous
8/15/2025, 9:11:37 AM
No.535284343
>>535285801
now I can focus on writing compute shader
Anonymous
8/15/2025, 9:13:15 AM
No.535284439
>start making a really good looking bullet
>now the bullet, handling scripts and various effects are more lines than the main player code and visually clash with the rest
This must be one of those new developer traps
Anonymous
8/15/2025, 9:13:30 AM
No.535284463
>>535283078
Riveting gameplay
Anonymous
8/15/2025, 9:13:46 AM
No.535284482
im coooding
Anonymous
8/15/2025, 9:21:10 AM
No.535284937
>>535283991
>I don't really consider most people here devs until they release a game
Damn even the requirements to be a yesdev are getting hit by inflation
Anonymous
8/15/2025, 9:25:00 AM
No.535285198
>>535279351
Valve must do a lot of marketing for indies for them to be charging more
Anonymous
8/15/2025, 9:25:12 AM
No.535285217
>>535285665
>Juan when you ask him to fix his piece of shit engine
Anonymous
8/15/2025, 9:28:03 AM
No.535285403
>>535279351
Just sell your game on epic then? That'll show gaben.
Anonymous
8/15/2025, 9:31:45 AM
No.535285665
>>535285217
works on my machine, you try not being trash at everything you do?
Anonymous
8/15/2025, 9:34:18 AM
No.535285801
>>535284343
>shape of my head as Chun-Li sits on it
Anonymous
8/15/2025, 9:39:10 AM
No.535286102
Another day of bribing myself to start working right after breakfast.
I think this is having an affect. I'm literally salivating when thinking about working on my game.
any other balding devs here? is it over for me? I thought this shit only starts after 25. maybe now I'll be able to make it because Notch is bald too
Anonymous
8/15/2025, 9:41:41 AM
No.535286253
>>535286329
>>535287091
>>535273537 (OP)
what's the simplest way to implement enemy reaction in an action game? is everything just coded to the enemy side like if it gets hit by a launcher you just make it jump?
godot btw
Anonymous
8/15/2025, 9:43:00 AM
No.535286329
>>535286696
>>535286253
state machine
Anonymous
8/15/2025, 9:44:08 AM
No.535286398
>>535286520
Man, devs aren't very good at describing a game beyond
>It is a video game and you do video game things
Anonymous
8/15/2025, 9:44:58 AM
No.535286456
>>535286117
>keep hair
>become like eric
Anonymous
8/15/2025, 9:46:03 AM
No.535286520
>>535287415
>>535286398
Who's even trying to read all that shit these days? People aren't gonna consume anything but a video
Anonymous
8/15/2025, 9:48:39 AM
No.535286696
>>535286978
>>535286329
so everything is coded in the enemy side?
Anonymous
8/15/2025, 9:49:52 AM
No.535286784
>>535286838
>>535287192
>>535286117
Psssst: hrt stops balding
Anonymous
8/15/2025, 9:50:37 AM
No.535286838
Anonymous
8/15/2025, 9:52:45 AM
No.535286972
>>535286117
>make it
>notch
I honestly don't wish that type of "success" on my worst enemy
Anonymous
8/15/2025, 9:52:49 AM
No.535286978
Anonymous
8/15/2025, 9:54:53 AM
No.535287091
>>535286253
Go through
https://www.youtube.com/watch?v=NJJNWGD25rg . It depends on how your nodes are set up but you're pretty much gonna end up with the code spread across some combination of an ancestor node, the rocket, the enemy, and you'll either have nodes finding each other across the tree or by emitting/connecting to shared signals
Anonymous
8/15/2025, 9:56:11 AM
No.535287192
>>535286784
You shall not pass
Anonymous
8/15/2025, 10:00:06 AM
No.535287415
>>535286520
Good question, I just don't like the guy for getting 1,000 after 1,000 on Twitter posts
Anonymous
8/15/2025, 10:02:21 AM
No.535287548
>>535287826
>>535287849
OH NO NO NO POGODEV ON SUICIDE WATCH
COPY HIS ENTIRE GAME FOR 20 DOLLARS LMAO
Anonymous
8/15/2025, 10:05:21 AM
No.535287695
progress
...its a refactor theres no screenshot
but now AI states have a priority and can interrupt eachother
Anonymous
8/15/2025, 10:07:48 AM
No.535287826
>>535289550
>>535287548
you will never be a game designer
Anonymous
8/15/2025, 10:08:08 AM
No.535287849
>>535287884
>>535287548
>Pogo3D but with a cute anime girl
Anonymous
8/15/2025, 10:08:30 AM
No.535287884
>>535287849
QUICK GET ON IT
PIVOQUEST IN SHAMBLES
Around 100 games release on Steam alone EACH DAY.
About 700 games in the week around your release.
AAA release? Successful release AAA or indie, in your genre? BOOM you are done.
Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)
Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 100 games a day, 3000 a month) and there's your historical likelihood of "making it."
Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.
>He thinks that indie gamedev can provide a sustainable primary income in 2025
Hahahahaha
H O B B Y
O
B
B
Y
Anonymous
8/15/2025, 10:19:03 AM
No.535288502
Bumbled my way through Blender, made a window, imported to UE5, made a BP and added some glow.
I feel like I am finally starting to learn something.
Anonymous
8/15/2025, 10:19:21 AM
No.535288521
>>535288695
>>535288254
Imagine if you listened to this retard in 2019. You would've missed out on the covid lockdown indie boom
Anonymous
8/15/2025, 10:22:13 AM
No.535288695
>>535288521
almost everybody who made games in 2019 got out-earned by a the average 16 year old McDonald's employee.
Anonymous
8/15/2025, 10:22:37 AM
No.535288717
>>535288254
All I hear is a whiny bitch
Anonymous
8/15/2025, 10:24:29 AM
No.535288809
>>535288941
>>535289025
*sip*
just like make a fun game
*sip*
1 hour: making my game
15 hours: playing vidya & watching yt documentaries
Anonymous
8/15/2025, 10:26:53 AM
No.535288941
>>535289673
>>535288809
No, one should make a game dull as shit (Fable 3) and that feels like an unrewarding dead end job (EVE Online).
Anonymous
8/15/2025, 10:28:22 AM
No.535289025
Anonymous
8/15/2025, 10:31:36 AM
No.535289202
>>535289407
>2 years in development
>sit down and actually tally how much work I have left to do
>107 days for character sprites
>84 days for game art and character portraits
>28 days for non-character animations
>30 days for localization (counting everything including making the system itself, time it takes to translate all the stuff and add it in the game, testing, font compatibility, etc.)
>30 days for sound effects
>15 days for input and various controllers support
>60 days for testing and polish
>overall 354 days, an entire year
>that's assuming I work full time on my game and don't have a job
>I kept thinking I'd be done in 3 months...for the past 6 months
The road ahead is so long.
Anonymous
8/15/2025, 10:34:31 AM
No.535289369
>>535289516
Your task is to fix this game and turn it from a floppa sloppa into a +1000 review game.
What actions do you undertake?
https://store.steampowered.com/app/3034070/Spy_Drops/
Anonymous
8/15/2025, 10:35:00 AM
No.535289407
>>535289202
I'm not saying to do early access, but if you care about anything beyond just finishing it you better find a way to feel out interest
Anonymous
8/15/2025, 10:36:48 AM
No.535289516
>>535289369
cut the price to $5
Anonymous
8/15/2025, 10:37:21 AM
No.535289550
>>535287826
i recognize that photograph
Anonymous
8/15/2025, 10:39:39 AM
No.535289673
>>535288941
Fable 3 and EVE Online are peak games thougheverbeit.
gogem.pro
8/15/2025, 10:40:30 AM
No.535289719
>>535290129
>>535288879
were they at least novel games that gave you some new insight into game design?
were they at least well-sourced trustworthy documentaries on subjects of importance that you will be able to recall the subject matter of tomorrow?
>>535288879
>15 hours: playing vidya & watching yt documentaries
I swear you actually can't do anything too fun or addictive like youtube or shit games regularily if you want to accomplish stuff. Maybe its different other people, but for me in order to get shit done actually making games has to be the most fun ongoing thing I'm doing at the time. If I'm watching some series or playing through some AAA game if I'm bored and have time I'll just do that instead of making my game. It's a weird tricky balance, but once you get into it it'll just becomes the default thing you do when you're bored and have some time.
Anonymous
8/15/2025, 10:47:25 AM
No.535290129
>>535289719
No.
Yes, a history podcast. Supernova in the east by dc
Anonymous
8/15/2025, 10:48:44 AM
No.535290216
>>535291153
>>535292636
New gemma3 LLM model is only 300MB.
I wonder if it's good enough to put into your game for NPCs now. Maybe with some finetuning every NPC or archetype can have their own finetuned dialogue.
Anonymous
8/15/2025, 10:49:30 AM
No.535290262
>>535290794
>>535289851
It all depends on your goals, anon. Do you want to make game or not? Making game isn't that great if you have a lack of ideas. It's probably one of the most worst hobbies to undertake because of how little reward you get out of it. Like wow, you get a stupid piece of software that is a shoddier version of practically every other game in existence. Congratulations. Now, if you have a great idea and you're able to harness even a percent of it into reality. That's rewarding. If you don't, playing through your backlog of great games and youtube documentaries is one-hundred percent more valuable than making a video game.
Anonymous
8/15/2025, 10:53:14 AM
No.535290482
>>535289851
>once you get into it it'll just becomes the default thing you do when you're bored and have some time
If I'm understanding you, this is how it works for me too. Can't do moderation. I've been devving >12 hours a day for weeks, but if I were to start playing a new game I wouldn't be able to focus on devving at all until I finished the game.
Anonymous
8/15/2025, 10:54:40 AM
No.535290576
>>535289851
I'll try this tomorrow. Maybe I'm used to getting instant dopamine hits whenever I'm bored, so I can't do things that don't give immediate gratification.
Anonymous
8/15/2025, 10:55:09 AM
No.535290613
>>535292154
How is using AI voice by big companies is not a problem but a solo dev with no money is?
Anonymous
8/15/2025, 10:56:03 AM
No.535290672
i give up, i dont have what it takes
Anonymous
8/15/2025, 10:57:38 AM
No.535290794
>>535290262
you really think so? I don't know. I really feel like creating junk is the most worth while type of hobby you can have. there's lots of books and movies and games that are classics. but a life dedicated to purely consuming content feels too emtpy. if you're never able to use your experiences to create art in return what was the point of consuming it all? even if you fail misserably the struggle is purpose enough. games, movies, novels, paintings, ext. I think if a single person connects with your work thats reason enough to have made it.
Anonymous
8/15/2025, 11:03:14 AM
No.535291153
>>535290216
Nevermind, it's rubbish
Anonymous
8/15/2025, 11:04:15 AM
No.535291232
>>535329494
>>535288879
Identify issues and fix them.
If not good at identifying issues, investigate, learn, reason, become better, etc. about identifying issues, and avoid any traps, and do not cheat, especially do not cheat yourself.
If not good at fixing, ditto.
Be wise and smart.
Etc.
No whining.
If not working, seek inspiration, advice, change strategy, etc. You are a grown adult man, thus is your responsibility as well.
Anonymous
8/15/2025, 11:15:41 AM
No.535292023
>>535289851
I stopped playing video games a long time ago. I would love to like it, but it's too fucking boring to me nowadays. I try and I get bored in an hour and go back to devving. Sometimes I get bored to dev work as well, but then I just pick up some other task for a while.
Anonymous
8/15/2025, 11:17:38 AM
No.535292154
>>535293167
>>535290613
Big companies are run by beancounting corpo middlemanagers who hate videogames and the people who play them, pursuing infinite growth with a shrinking customer base as they alienate fans of the franchises they own and price zoomers out of the hobby entirely with $80 games. Trying to save money with soulless AI voiceacting further degrading the quality of their already shitty offerings isn't going to save them.
If you think it's a good idea to emulate them then good luck I guess.
Anonymous
8/15/2025, 11:24:23 AM
No.535292636
>>535290216
Using an LLM for ingame npc dialog will just be like the fortnite darth vader bot, players will have it dropping racetruths immediately after launch.
>>535280751
Dev's first game
https://store.steampowered.com/app/220200/Kerbal_Space_Program/
Same dev's next game
https://store.steampowered.com/app/2107090/KitHack_Model_Club/
Generally nobody gives a shit about gamedevs, we're not like musicians where you put out a good album and that alone will make people interested enough to check out another album.
If you're famous as a gamedev either you created or revived a whole genre of games or you're a lolcow
Anonymous
8/15/2025, 11:31:46 AM
No.535293165
>>535293675
>>535296095
I want to create my perfect isekai fantasy world but my tastes are bad and it'd be essentially just generic self-insert crap with archetypes I like most and a power system I'd enjoy using and nobody would like it or play it.
Anonymous
8/15/2025, 11:31:47 AM
No.535293167
>>535292154
Wow, nice corporate bootlicking, faggot. Instead of demanding those who actually have the money to pay people what they're worth, you're instead gonna let them fuck you over further and help THEM by dogpiling on independent creators.
Then again, trannie lefties like you were always useful idiots, so whatever.
Anonymous
8/15/2025, 11:40:14 AM
No.535293675
>>535293165
trashy isekai animes are my weakness
Anonymous
8/15/2025, 11:41:17 AM
No.535293742
So what happened to the James Bond like dev who wanted to make like 256 cities in his gemme?
Anonymous
8/15/2025, 11:43:15 AM
No.535293869
>>535346272
>>535293136
In part that's kinda because game devs change gameplay genres more than musicians change music genres. Imagine after one successful metal album, Metallica just pivoted to folk music, then rap, then some classic piano. It would be cool from a legacy point of view, but the fans wouldn't follow them between projects because that's not what they were there for.
Toby Fox who kept making the same kind of game only had his fanbase increase over time.
Anonymous
8/15/2025, 11:51:08 AM
No.535294372
>>535294973
>>535293136
How are you gonna go from space physics sim to model physics sim? I don't remember all the drama that went on around Kerbal 2 but anyone could have told you that the model shit was lame
Anonymous
8/15/2025, 11:54:55 AM
No.535294615
>>535296201
If you think about it, intricately designed games like ImSims where player choices and exact enemy behaviors are highly important are the exact opposite of RNG filled gamble gushers where you progress based on chance. Really makes you ponder.
Anonymous
8/15/2025, 11:57:00 AM
No.535294747
>>535293136
Kithack is good, it's just unfinished ironically like KSP2.
In Godot, is there a version of gui_get_hovered_control() that updates whether you move the cursor or not? I want it to update if the object contains with the cursor, even if the cursor stays still.
If not, I guess I have to check whether the cursor is within each control's rect on _process(), which seems bad.
Anonymous
8/15/2025, 12:00:26 PM
No.535294950
>>535295035
>>535297319
>>535294840
is that cris?
Anonymous
8/15/2025, 12:00:47 PM
No.535294973
>>535294372
You do know you can do more than space stuff right? Model physics sim isn't that far different. It's simply smaller scale RC stuff.
Anonymous
8/15/2025, 12:02:04 PM
No.535295035
Anonymous
8/15/2025, 12:02:20 PM
No.535295053
>>535295182
>>535294909
>checking for a bool?!
>oh my hecking lord!
>this is going to take so much resources guys! I just can't! I just can't do it!
>please please tell me something better, I'll resort to black magic if I have to please
Anonymous
8/15/2025, 12:04:36 PM
No.535295182
>>535295330
>>535295053
It's not checking for a bool. It's boundary checking. So you need to iterate through every hoverable object and see if each of the mouse's coordinates fall within its rectangle.
Anonymous
8/15/2025, 12:06:01 PM
No.535295253
I was making good progress a few months ago but I don't remember. I think I should slowly get back to making something I suppose.
Anonymous
8/15/2025, 12:07:25 PM
No.535295330
>>535296975
>>535295182
how many of these do you have?
Anonymous
8/15/2025, 12:15:41 PM
No.535295848
>>535297319
>>535294840
>that was 8 years ago
Damn imagine the hair he got back and games he finished doing nofap for that long.
npcs can fight each other
Anonymous
8/15/2025, 12:19:25 PM
No.535296095
>>535293165
Same. I still think it would be fun. I want to make a dungeon/towers one too instead of traditional isekai fantasy, so I can do some systems stuff.
Anonymous
8/15/2025, 12:20:16 PM
No.535296157
>>535296297
sometimes you have to take a step back, take a break, and come back to it later
Anonymous
8/15/2025, 12:20:48 PM
No.535296201
>>535294615
>google genie 4, use this screenshot as my prompt, lets explore!
Anonymous
8/15/2025, 12:21:33 PM
No.535296246
>>535296610
>>535296032
What kind of game is this? Roguelike?
Anonymous
8/15/2025, 12:22:19 PM
No.535296297
>>535296157
I am taking a forced break. hope I come back to it later, but what if the taste of freedom is sweeter?
Anonymous
8/15/2025, 12:26:50 PM
No.535296610
>>535296830
>>535296246
yeah rogeulike
it's turn based with an infinite 3d grid and I'm spawning premade levels to test with
Anonymous
8/15/2025, 12:30:02 PM
No.535296830
>>535297008
>>535296610
It's actually 3D? Nice.
Anonymous
8/15/2025, 12:31:53 PM
No.535296950
>>535297319
>>535294840
cris WON HIS HAIR BACK
Anonymous
8/15/2025, 12:32:11 PM
No.535296975
>>535294909
>>535295330
Hypercovenguy here, I can have dozens of units on screen, but I check every render frame what is under the cursor, simply by iterating through all unit’s (z-sorted) target rectangles. Make of that what you will.
Anonymous
8/15/2025, 12:32:45 PM
No.535297008
>>535297118
>>535296830
little demo of the grid logic
>>535119021
Anonymous
8/15/2025, 12:34:28 PM
No.535297115
>>535296032
AI chad stop posting progress all the time you're embarrassing us no AI using xisters...
Anonymous
8/15/2025, 12:34:30 PM
No.535297118
>>535297208
>>535297247
>>535297008
Cool stuff. Inspires me to make a Cave of Qud-like.
Anonymous
8/15/2025, 12:35:48 PM
No.535297208
>>535297118
cave of chud
it's like cave of qud but not for trannies
Anonymous
8/15/2025, 12:36:38 PM
No.535297247
>>535297118
that's exactly what I'm using for my inspiration, loved the game style
Anonymous
8/15/2025, 12:37:30 PM
No.535297306
https://x.com/Friedemann_A/status/1955985489455899110
normaltroons love gambeslop skinnerbox dangling keys
Anonymous
8/15/2025, 12:37:37 PM
No.535297316
>>535294909
I figured it out.
1. Save the last valid hover event.
2. On _process, accumulate delta.
3. Each time delta exceeds the desired polling rate, subtract the latter from the former and call viewport.push_input(event)
_input will now handle objects moving under the cursor.
Anonymous
8/15/2025, 12:38:23 PM
No.535297374
>>535297319
What a terrible day to have eyes
Anonymous
8/15/2025, 12:41:32 PM
No.535297608
>>535297319
what a silly whimsy individual
Anonymous
8/15/2025, 12:41:56 PM
No.535297631
>>535297319
How can you not like him? Look at how pure and happy he is.
Anonymous
8/15/2025, 12:45:15 PM
No.535297891
>>535298163
Doing some research because I'm trying to make an open world game with stamina and durability, who is this person?
Anonymous
8/15/2025, 12:47:08 PM
No.535298017
>>535299165
Another sympathetic tester driven to madness by the game. Sure makes one want to give up.
Anonymous
8/15/2025, 12:48:56 PM
No.535298163
>>535298256
>>535297891
you mean the spamming troon or the tiktok bitch xerself? this thread has broken failed nodevs who just spam the same garbage over and over daily, the jobby is just that grim
Anonymous
8/15/2025, 12:50:13 PM
No.535298256
>>535298957
>>535298163
Please keep the focus on game design.
Post your solution to stamina systems
Anonymous
8/15/2025, 12:52:53 PM
No.535298459
Honestly? The best durability system by far is Breath of the Wild. If you know, you know.
Anonymous
8/15/2025, 1:00:15 PM
No.535298957
>>535299406
>>535298256
no, i don't believe in jerkoff game design sessions if you have nothing concrete no point talking about hypothetical gameflow
Anonymous
8/15/2025, 1:03:07 PM
No.535299165
>>535298957
Right, sorry here is my issue, pretty much pic related is what I have in my game. And honestly I don't even dislike it, I have made my stamina bar huge and expandable and It slowly drains as you run.
But it clearly seems like something people hate in their games. Wondering what I'm doing wrong
Anonymous
8/15/2025, 1:11:24 PM
No.535299764
>>535299873
>>535299406
There’s nothing wrong. It simply depends on the scale of your world and the content in between. In some games, you have to travel far and in those cases having little stamina can suck, but that depends if that’s a goal to overcome. You might be able to improve stamina or even void it altogether using a mount/vehicle.
Anonymous
8/15/2025, 1:11:31 PM
No.535299771
>>535299873
>>535299406
What gameplay purpose does stamina serve? What tradeoffs do you want the player to be deciding between as a result of a stamina system?
Anonymous
8/15/2025, 1:12:58 PM
No.535299873
>>535299771
It serves the purpose of the world have lots of treats the player can eat to fill their bar up :)
>>535299764
I was thinking of mounts ... but they would also drain stamina, maybe you're right on that one.
Anonymous
8/15/2025, 1:12:59 PM
No.535299875
>>535299608
Hunger used to do less, but it actually does a lot more in modern Minecraft. Food in Minecraft is not even as big of a deal to get as in other games like Raft and ARK. It’s trivial.
How do I search for musicians who can make music like in Minecraft or Terraria? I have no idea what that genre is called and thus what to search for. "Cozy video game music?"
Anonymous
8/15/2025, 1:16:57 PM
No.535300150
>>535300525
>>535299608
>core conceit
what?
Anonymous
8/15/2025, 1:19:50 PM
No.535300375
Has taken multiple hours to get this navmesh even remotely acceptable. I apologize to any game I've ever criticized for the enemies getting lost sometimes
Anonymous
8/15/2025, 1:22:00 PM
No.535300525
>>535300150
core concept?
Anonymous
8/15/2025, 1:22:26 PM
No.535300549
>>535300091
I can make music for you
$300 per song and I will use AI to generate it
Anonymous
8/15/2025, 1:23:53 PM
No.535300630
>>535300960
>>535301029
Anonymous
8/15/2025, 1:28:35 PM
No.535300960
>>535304297
How would you even make Terraria but better? Make the world bigger? People say pre-hard mode progression is the best but what does that mean? Where is there to go after the wall? The grind is the problem makes no sense. Terraria simply rewards you for seeking out the resources and dealing with new threats.
Anonymous
8/15/2025, 1:29:36 PM
No.535301029
>>535300630
I want an original soundtrack that represents my game and people can search for on youtube.
Anonymous
8/15/2025, 1:30:15 PM
No.535301070
>>535300980
I'd remove mixels replacing it with proper pixel art.
Anonymous
8/15/2025, 1:30:45 PM
No.535301104
>>535300980
you don't have to make a game "better" you can just make it a different flavor and it will attract a different audience
Anonymous
8/15/2025, 1:32:09 PM
No.535301184
>>535300980
Make it about dwarfs
Anonymous
8/15/2025, 1:32:59 PM
No.535301241
>>535336104
>>535300980
terrain ripping earthquakes. subduction of plates etc. you also have to earthquake proof your structures using physics.
Anonymous
8/15/2025, 1:33:27 PM
No.535301268
Anonymous
8/15/2025, 1:34:39 PM
No.535301350
>>535301492
What happened to the anon making a NES-like action roguelike with zelda type dungeons (rooms are screens)? It had a yellow character, hearts bar, and black background only showing walls
Anonymous
8/15/2025, 1:36:32 PM
No.535301479
>>535300980
1. do some base level optimization so your levels dont take 8 minutes to load on an SSD
2. thats it
Anonymous
8/15/2025, 1:36:42 PM
No.535301492
>>535301750
>>535303939
Anonymous
8/15/2025, 1:40:43 PM
No.535301750
>>535302230
>>535301492
Fuck me and my life
Anonymous
8/15/2025, 1:40:51 PM
No.535301763
>>535301839
>>535302213
This general is so retarded. No wonder no one here is making a good game.
Anonymous
8/15/2025, 1:41:03 PM
No.535301781
>>535301998
>>535277098
What game is she drawing?
Anonymous
8/15/2025, 1:42:11 PM
No.535301839
>>535301763
What an odd thing to say while you're here
Anonymous
8/15/2025, 1:44:41 PM
No.535301998
Anonymous
8/15/2025, 1:45:11 PM
No.535302025
>>535276581
You can't.
look at shit like south park for instance it's very edgy and gross but then you look at it's fanbase and it's nearly everything you listed in
>>535277364 so it's just one big gamble and you can't filter them out unless you go out of your way to be a controversial public figure but then they'd just say your game was made by hatsune miku or something
Anonymous
8/15/2025, 1:47:59 PM
No.535302213
>>535302407
>>535301763
it's pretty retarded to try to make a game by yourself, so yeah...
Anonymous
8/15/2025, 1:48:14 PM
No.535302230
>>535303630
>Copies sold: 383.7k (263.6k - 503.7k)
>Gross revenue: $2.1m ($1.4m - $2.7m)
this was his side project
Anonymous
8/15/2025, 1:49:36 PM
No.535302318
>>535302407
>>535302258
fake solo, fake indie
Anonymous
8/15/2025, 1:50:51 PM
No.535302407
The duality of /agdg/
>>535302213
>>535302318
Anonymous
8/15/2025, 2:03:27 PM
No.535303286
>>535303396
>>535303589
>>535302258
Oh! dude, that's sweet! I'm happy for him, but say... what IS his main project then?
Anonymous
8/15/2025, 2:04:47 PM
No.535303396
>>535303679
>>535303286
project girl wizard
Anonymous
8/15/2025, 2:05:28 PM
No.535303446
>>535302258
Anon was right about people wanting a King’s Field-like.
Anonymous
8/15/2025, 2:07:30 PM
No.535303589
>>535307574
Anonymous
8/15/2025, 2:08:05 PM
No.535303630
>>535303796
>>535303904
>>535302230
I havent put anything on steam yet and wanted to make a game like that
Anonymous
8/15/2025, 2:08:47 PM
No.535303679
>>535304459
>>535303396
looked up on his itchio and i'm assuming it's the sorceress one.
Not my style but it looks neat!
Still crazy that he got all that fly-cash from a 2-week gamejam project...
Inspiring!
Anonymous
8/15/2025, 2:09:24 PM
No.535303734
>>535299608
>players when they play a survival crafting game and encounter a survival mechanic that requires crafting
Anonymous
8/15/2025, 2:10:23 PM
No.535303796
>>535303895
>>535303630
Good, now you can learn from his mistakes and make a better game.
Anonymous
8/15/2025, 2:10:24 PM
No.535303801
>>535318958
>>535302258
I keep telling you that Runescape aesthetics are in demand
Anonymous
8/15/2025, 2:11:37 PM
No.535303895
>>535303951
>>535303796
..what was his mistake...?
Anonymous
8/15/2025, 2:11:40 PM
No.535303904
>>535304168
>>535303630
>Outstanding wishlists: 672
You want to make a NGMI game that no one wants to play? Go right ahead. It's not like he has a monopoly on flops.
Anonymous
8/15/2025, 2:12:07 PM
No.535303939
>>535301492
YO that looks SO good!! it's what I'm (sorta) going for style-wise! sprite work is so hard tho especially when you're working on a 16x16 character and stuffs bleh
Anonymous
8/15/2025, 2:12:19 PM
No.535303951
>>535304168
>>535303895
...You're making a game without trying to solve a problem? Why are you even making it.
Anonymous
8/15/2025, 2:12:59 PM
No.535303996
>>535304131
>>535304470
https://www.youtube.com/watch?v=yAYpBbgRQ1M
if you wanted to go to Japan to be a gamedev i have bad news for you
Anonymous
8/15/2025, 2:14:21 PM
No.535304115
>>535304261
>>535304531
If you put your game on steam, how much personal information do you have to provide? And how much personal information can buyers see/access?
I know with stuff like Patreon, it's basically just a window over Paypal where they can see whatever name you're using on your Paypal account, but I'd like to think a proper storefront has something more than that.
Anonymous
8/15/2025, 2:14:35 PM
No.535304131
>>535304292
>>535303996
I'm not going to click that, but my guess is that he's a loser who went over to be a wagecuck instead of starting his own business.
Anonymous
8/15/2025, 2:14:52 PM
No.535304154
>monopoly on flops
Anonymous
8/15/2025, 2:15:04 PM
No.535304168
>>535303904
No I mean rhe style. Obviously I want to cultivate a following of fans so I can make patch notes where they complain about not fixing x or y
>>535303951
the problem is secrer
Anonymous
8/15/2025, 2:16:17 PM
No.535304261
>>535304115
>If you put your game on steam, how much personal information do you have to provide?
A photo of you holding a photo ID for the tax survey.
>And how much personal information can buyers see/access?
None. Just whatever pseudonym you want to put in the developer/publisher fields.
Anonymous
8/15/2025, 2:16:31 PM
No.535304278
>>535308835
>write down a list of things I need to do today
>keep dopamine as if I did them
>dont do them
It's that easy? What the hell.
Anonymous
8/15/2025, 2:16:43 PM
No.535304292
>>535304462
>>535304131
https://youtu.be/yAYpBbgRQ1M?t=110
i wont spoonfeed you, if you're interest in living in Japan in the future you'll listen else you wont, its irrelevant to me
Anonymous
8/15/2025, 2:16:45 PM
No.535304297
Anonymous
8/15/2025, 2:18:43 PM
No.535304459
>>535304632
>>535304889
>>535303679
>2-week gamejam project
he worked on flyknight for 8 months irrc.
Anonymous
8/15/2025, 2:18:48 PM
No.535304462
>>535304724
>>535304292
Buy an ad, loser.
Anonymous
8/15/2025, 2:18:56 PM
No.535304470
>>535304724
>>535303996
>20 views video 20 minutes ago
Bro that's you isn't it?
Anonymous
8/15/2025, 2:19:35 PM
No.535304531
>>535304115
I get paid for some stuff I did on the workshop a long time ago, so not quite the same, but they have my address and social to prepare tax forms for me. If you're US-based then I'd be surprised if selling a game didn't also require at least that much
Anonymous
8/15/2025, 2:21:10 PM
No.535304632
>>535304459
The game was playable in 2 weeks, and then he spent 8 months polishing and advertising it. That's how it should be.
Anonymous
8/15/2025, 2:22:20 PM
No.535304724
>>535304806
>>535304462
i wish i had facial hair
>>535304470
no, i just clicked on his anti israel video few days ago and i guess the algorithm gave me his newest one
listening to it made me kek because its the exact "i will go to heccin japan and be a gamedev there" mindset you read from 'cord
Anonymous
8/15/2025, 2:23:22 PM
No.535304806
>>535305546
>>535304724
and I wish I had a vagina to masturbate
Anonymous
8/15/2025, 2:24:02 PM
No.535304871
'cord is here
Anonymous
8/15/2025, 2:24:15 PM
No.535304889
>>535305268
>>535304459
i just went off what i read on his page about it
I still think it's really cool tho! 8 months is NOTHING when you think about it
Anonymous
8/15/2025, 2:29:13 PM
No.535305268
>>535305612
>>535304889
7 years is nothing if you don't think about it... I try not to
Anonymous
8/15/2025, 2:32:54 PM
No.535305546
>>535311052
>>535304806
you couldnt handle discharges, cramps, pap smears, etc
Anonymous
8/15/2025, 2:33:42 PM
No.535305612
>>535306931
>>535305268
Well you don't gotta speedrun it. 8 years is reasonable as long as what you deliever justifies it.
Are (you) making a game for the past 7 years, anon?
Anonymous
8/15/2025, 2:50:26 PM
No.535306931
>>535307349
>>535305612
not the entire time, but it's the same game I started then, pivoted a bit.
Anonymous
8/15/2025, 2:51:52 PM
No.535307059
>>535302258
FlyKnight was very fun for its price and I really hope he makes more of it but more ambitious in size
Anonymous
8/15/2025, 2:52:55 PM
No.535307135
I think I fucked up these navmeshes, bros... Getting subtle bugs which make me think I'm fundamentally misunderstanding some of the settings. Will take another stab tomorrow.
Anonymous
8/15/2025, 2:55:36 PM
No.535307349
>>535311351
>>535306931
Well you are doing it by yourself and life gets busy so I don't think you should beat yourself over it.
So........ are you gonna share your amateur game development to the amateur game development geneal or?
Anonymous
8/15/2025, 2:58:20 PM
No.535307574
>>535307901
>>535307926
>>535303589
If he made millions off Flyknight, why would he do a 20k Kickstarter for his next game? Marketing?
Anonymous
8/15/2025, 3:01:35 PM
No.535307901
>>535308221
>>535307574
that was before flyknight, sorceress was his flop project he project hopped from after getting bad feedback and asked the 'cord mod pedophile squareanon aka alicedev aka youwilldiesoon to make 3d models for it, thats why flyknight released quickly from the jam to release, it wasnt a total solodev game
Anonymous
8/15/2025, 3:01:54 PM
No.535307926
>>535307574
it's the indie thing to do! ;)
Anonymous
8/15/2025, 3:04:48 PM
No.535308173
>>535308718
>check X the everything app
>another dev with massive wishlists amount just flopped
but muh wishlists?
Anonymous
8/15/2025, 3:05:21 PM
No.535308221
>>535308650
>>535307901
Incredible seething coming out from Anon because a dev struck gold following feedback from DD
>>535299608
I fucking hate the "saturation" mechanic
Anonymous
8/15/2025, 3:10:17 PM
No.535308650
>>535308801
>>535308221
do you have autism? if anything my position is that more people should take feedback on their flops, what part of that is seething to you? is it because i called out your discord pedo friend, azurdev? is alicedev aka squareanon not a loli pedo?
Anonymous
8/15/2025, 3:10:30 PM
No.535308675
>>535309387
Anonymous
8/15/2025, 3:11:00 PM
No.535308718
>>535308173
It has been recently revealed that publishers sometimes bot wishlists. There's websites where you can buy wishlists as well as youtube trailer views and twitter engagement.
Those people obviously won't buy the game but they hope that the algorithm will see increased activity and push the game to more people.
Anonymous
8/15/2025, 3:11:31 PM
No.535308758
>>535309052
I know what kind of game I want to make. I know how to use the tools. I just don't know where to start, but in a good way.
Anonymous
8/15/2025, 3:11:54 PM
No.535308801
>>535308903
>>535308650
Seed + dial 8 + NGMI
Anonymous
8/15/2025, 3:12:21 PM
No.535308835
>>535304278
This is why middlemanagers love meetings so much.
Anonymous
8/15/2025, 3:13:03 PM
No.535308903
>>535308801
ok azurdev, whatever you say
Anonymous
8/15/2025, 3:14:33 PM
No.535309052
>>535308758
Start with pong.
Anonymous
8/15/2025, 3:17:11 PM
No.535309283
>>535319513
I made pong it was fun!
next im making flappy bird
Anonymous
8/15/2025, 3:18:15 PM
No.535309387
>>535309552
>>535308675
>food that fills lots of huger bar bad!
>food that fills less hunger good!
>some foods are actually bad to eat because they fill hunger but not the hidden saturation stat, so your health won't generate
Anonymous
8/15/2025, 3:18:38 PM
No.535309429
any cute gamedevs want to have a brain storm sesh in the 'cord? :3
Anonymous
8/15/2025, 3:19:45 PM
No.535309552
>>535310347
>>535309387
Wait isn't saturation just when you're at like 19/20 hunger and then heat a steak that gives 5 or something so now you have 24/20. Pretty sure that's how it felt like to me
Anonymous
8/15/2025, 3:25:38 PM
No.535310126
>>535308625
did you mean "satiation"?
Anonymous
8/15/2025, 3:28:12 PM
No.535310347
>>535309552
saturation is a seperate stat, used to heal or keep hunger from going down
golden carrot has the most, berry have almost none so even though it's so easy to get you never see 'minecraft pros' stacking and munching on them
Anonymous
8/15/2025, 3:35:52 PM
No.535311038
you need to build an empire before you make your dream game
Anonymous
8/15/2025, 3:35:59 PM
No.535311052
>>535305546
Lmao you just sterilize yourself and all that goes away fag
Anonymous
8/15/2025, 3:39:27 PM
No.535311351
>>535311749
>>535307349
no, I consider it from time to time, but I see how games long in dev are treated here, and I'm fragile
I fixed normalmaps in my triplanar shadergraph. turns out when you don't supply a normalmap the output of the triplanar node is total garbage. instead of the tangent normals it should output it outputs the default value of a normalmap (.5,.5,1). it literally takes in the tangent normal (!) and an empty texture, and outputs the empty texture value. retards. so you need to branch with a boolean that you set manually on each material.
Anonymous
8/15/2025, 3:41:09 PM
No.535311517
>>535311374
p.s. actually I might be misremembering the default value part. I tried (.5,.5,1) and it looked SIMILAR to the garbage I was getting before. maybe it outputs something slightly different but in any case it outputs garbage.
movement is pretty much done, feels great
now, the entire rest of the game is missing
thats gonna be fun!
Anonymous
8/15/2025, 3:41:49 PM
No.535311574
>>535311706
>>535312539
>>535311374
this is obvious to anyone here. if that kind of thing is hard for you to grasp, you're ngmi.
Anonymous
8/15/2025, 3:41:53 PM
No.535311581
>>535308625
true
>saturation is very poorly indicated to the player
>makes it a massive pain to heal because you keep having to eat every 10 seconds or so if you don't have saturation-based foods
the point of it is to place more value on harder to get foods I guess but the poor player feedback just annoys people more than anything and ultimately you'll solve this hunger mechanic and until you solve it it's just fuckin annoying
Anonymous
8/15/2025, 3:43:12 PM
No.535311706
Anonymous
8/15/2025, 3:43:40 PM
No.535311749
>>535311830
>>535312297
>>535311351
we really need to change that sometime
the general abour game dev with devs who get shamed for posting.... thats so sad
Anonymous
8/15/2025, 3:44:30 PM
No.535311830
>>535312291
>>535314487
>>535311749
Bit late for that innit
Many devs already left
Anonymous
8/15/2025, 3:47:52 PM
No.535312129
>>535312430
Anonymous
8/15/2025, 3:49:16 PM
No.535312291
>>535312514
>>535311830
Tomo will return. I believe it.
Anonymous
8/15/2025, 3:49:19 PM
No.535312297
>>535312378
>>535311749
i got a 3 month sitewide ban for posting progress here a few weeks ago. the jannies appealed it of course but i still had to wait the 3 day appeal period.
Anonymous
8/15/2025, 3:50:12 PM
No.535312378
>>535312297
is this the power of kannadev?
Anonymous
8/15/2025, 3:50:49 PM
No.535312430
>>535313831
>>535312129
what games aren't slop to you people. VN's?
Anonymous
8/15/2025, 3:51:33 PM
No.535312514
>>535312291
She's gone, Anon. She went to the Immersive 3D RPG in the Sky.
Anonymous
8/15/2025, 3:51:46 PM
No.535312535
>>535313337
>>535311521
Nice. Have you considered blending between animations to make it look smoother?
Anonymous
8/15/2025, 3:51:49 PM
No.535312539
>>535312652
>>535311574
so you're gonna pretend like it's unreasonable to expect a shader to be compiled with the knowledge whether or not the texture slot is empty and replace the texture read with a sane default automatically? that's a perfectly reasonable expectation. it's plain to see that the texture slot is empty to my human eyes so obviously the computer knows about it, too. the software COULD take this into account and deal with it instead of requiring manual babysitting in the editor and a branch at run-time. you didn't even think before posting your kneejerk reaction.
Anonymous
8/15/2025, 3:53:14 PM
No.535312652
>>535319743
>>535312539
no, I was just making a joke about how whatever you're talking about is too high IQ for me and I make a living from gamedev.
Anonymous
8/15/2025, 3:58:08 PM
No.535313127
>>535311521
use png textures for the rails lol
Anonymous
8/15/2025, 3:58:34 PM
No.535313180
>>535313427
https://www.youtube.com/watch?v=j1hft9Wjq9U
I'm gonna learn nipongoness, so I finallly can speak the language of go, of shogi, of karate, so I can gauge the final age of redemption where in that inception, I can finally translate my works to nihongo, for that mental hongo, that pesters my brain since I was a teen.
I will defeat my archontic enemies and finally be free to make dreams go ree.
For yoasobi angelic beauty I will not give up.
Anonymous
8/15/2025, 4:00:10 PM
No.535313332
>>535313702
every time i see a cris post about learning how to do something new to improve his workflow a jolt in my brain goes off like some sort of CIA kill word or something
Anonymous
8/15/2025, 4:00:11 PM
No.535313337
>>535312535
i do already with animationtree, but too much blend makes him too soft, snappy movements feel better while playing (i think, might change in the future)
Anonymous
8/15/2025, 4:01:20 PM
No.535313427
Anonymous
8/15/2025, 4:01:54 PM
No.535313474
>>535313673
>>535318374
So in my game, if you actually think about the story, you may find yourself asking "did I do the right thing"? There's no clear cut answer from this from the game, as there's both arguments that the villain was right, and the protagonist. What is "the right thing" is down to your own personal beliefs. And I quite like that, it was what I wanted to achieve.
But, here's whats been bothering me - most gamers are retarded. They are literally incapable of thinking. What I'm afraid of is, they won't even attempt to comprehend the story, and then get mad it wasn't prechewed for them and spelled out for them. What do I do in this situation?
Anonymous
8/15/2025, 4:02:17 PM
No.535313513
Apparently, I'm too stupid to make a simple bush in pixel art
Anonymous
8/15/2025, 4:04:01 PM
No.535313673
>>535314147
>>535313474
sounds like you're forcing the player into a single course of action.
Anonymous
8/15/2025, 4:04:18 PM
No.535313702
>>535313332
this nigga literally lives rent free in cris words.
lmao.
Anonymous
8/15/2025, 4:05:38 PM
No.535313831
>>535314606
>>535312430
Anything made with a deep respect to the players time and to craft itself.
Gloomwood, Void Stranger, Lunacid, Animal Well
Anonymous
8/15/2025, 4:08:40 PM
No.535314110
>>535314592
At what stage is it appropriate to start juicing your game?
Anonymous
8/15/2025, 4:09:04 PM
No.535314147
>>535314525
>>535313673
See this? This is the literacy of the average gamer. It's hard to make good smart games, when your audience is dumber than a pigeon.
Anonymous
8/15/2025, 4:12:51 PM
No.535314487
>>535311830
Don't wanna sound like a pollyanna or anything but many can come back and even more can spawn from here and besides without devs there's no general
I just think we should be more encouraging cause like we all want the same thing right?
Anonymous
8/15/2025, 4:13:11 PM
No.535314525
>>535314648
>>535314147
you don't have a game. you have notes on the least important part of the game you'd like to make.
Anonymous
8/15/2025, 4:13:52 PM
No.535314592
>>535314110
>At what stage is it appropriate to start juicing your game?
I start adding tweens and sound effects to my UI as soon as I get the core functionality hooked up. The sooner I can make the UI feel better to use the sooner I can share it with my friends to get their feedback. I learned a while back that the most clever ideas and coding won't interest anyone (including myself) if its presentation in the UI is boring (at best) or offensive (at worst).
Anonymous
8/15/2025, 4:14:03 PM
No.535314606
>>535316625
>>535313831
>thiefslop unity babygame and a game with void in the title
lol try again
Anonymous
8/15/2025, 4:14:35 PM
No.535314648
>>535314802
>>535314525
>you don't have a game.
Keep projecting, little piglet.
Anonymous
8/15/2025, 4:14:51 PM
No.535314670
>>535316069
Should I go to gamescom? I don't care about any game there (because my game is the best one to have ever been made) but I do care about finding interesting people (that I can use to make my game)
Thoughts?
Anonymous
8/15/2025, 4:16:14 PM
No.535314802
>>535315107
>>535314648
nta but then can u show us your game? I like it when you guys share your games so I can say nice things about it
Anonymous
8/15/2025, 4:19:45 PM
No.535315107
>>535315770
>>535316310
Anonymous
8/15/2025, 4:26:42 PM
No.535315770
>>535315107
you made that for reals or are you pulling my leg? That looks so neat...
and all by yourself?? Jesus that's really cool actually boomer shooters are fun
Anonymous
8/15/2025, 4:29:47 PM
No.535316069
>>535316625
>>535319696
>>535314670
I mean, no idea if YOU should go, but I would go if it was cheap to me. I like seeing what other people make and the atmosphere at conventions.
If you go, post pics in the thread.
Anonymous
8/15/2025, 4:32:11 PM
No.535316310
>>535315107
>£16.75
nobody is going to grudox gruo to this for that price
Anonymous
8/15/2025, 4:35:35 PM
No.535316625
>>535317967
>>535314606
Either ragebait or insufferable anon, but I'll just want to miniblogpost about voidstranger.
I have the game and hate the puzzles, because I hate puzzles in general, and I know it's a le think outside the box game and I get it but I just didn't want to play it. So yesterday I watched the eyepatchwolf video on it and I have to say it really made me feel a number of ways, it's very interesting how much content you can hide in a game and have people just look at it and be like wow void puzzle game slop, and miss that it's easily one of the greatest games to have ever been made, in face, it seems to in a league of its own it started to make ME feel bad, what right do I have to write some scripts and call my slopfest a game while things like that exist. It really makes you think about what you're even doing. For me this is not as bad because I respect my players and know my limits, which is why I will price my game extremely low despite other games in the exact same genre being worse and twice as expensive, I just see it as doing the right thing, I guess.
>>535316069
It's somewhat cheap to me, and I have never been to a games convention, while I was partly joking, I really would like to connect with people who are fellow devs despite my insane social anxiety
Anonymous
8/15/2025, 4:38:25 PM
No.535316894
Anonymous
8/15/2025, 4:38:38 PM
No.535316917
>>535276347
>maybe it's a little OP
Gay like OP?
Anonymous
8/15/2025, 4:41:01 PM
No.535317151
>>535277098
>incomplete engine
It's 41% complete
Anonymous
8/15/2025, 4:48:33 PM
No.535317946
does it count as an asset flip if I take a model pack, then go onto blender and then change the color palette, change the UV layout for allowing multiple color palettes, and then finally taking the models as a base for creating new models in the same style?
if I take models from two packs, I can usually get them to look pretty similar as long as they both start in a low poly style. and compared to making them from scratch it is much faster
Anonymous
8/15/2025, 4:48:48 PM
No.535317967
>>535318363
>>535316625
>it's easily one of the greatest games to have ever been made
You think that and you didn't even play the game yourself? Damn.
Anonymous
8/15/2025, 4:52:20 PM
No.535318363
>>535319772
>>535317967
Please read my post again, I have played it, I went 30 something floors deep and then I took my 11 lotus value and swapped it with the floor value which made me go back to floor eleven, so I quit the game and watched a video instead.
Anonymous
8/15/2025, 4:52:28 PM
No.535318374
>>535313474
Don’t worry, those who wouldn’t comprehend the story - won’t even play to the end.
Anonymous
8/15/2025, 4:54:08 PM
No.535318546
>>535318731
>>535319285
https://www.youtube.com/watch?v=VTByzluCtMo
agdg seriously need to make christian videogames.
Anonymous
8/15/2025, 4:56:00 PM
No.535318731
>>535318546
did your mom force you to go to church recently so you're back to being christian again cris?
Anonymous
8/15/2025, 4:58:12 PM
No.535318958
>>535327796
>>535303801
>I keep telling you that Runescape aesthetics are in demand
But fags keep pumping out pixelart limp-wrist adventures.
Anonymous
8/15/2025, 5:01:08 PM
No.535319285
>>535318546
Every game you make is a crisitan video game.
Anonymous
8/15/2025, 5:02:35 PM
No.535319454
an assets flip game in Timmy's engine where you hunt and kill tranime pedos
would do better than flyknight, free marketing from streamers and journos
>>535273537 (OP)
might or might not be making a tank game with fluffy girls
Anonymous
8/15/2025, 5:03:07 PM
No.535319513
Anonymous
8/15/2025, 5:03:37 PM
No.535319562
>>535319615
Aaaahh bitch aaaaaaarrgh you fucking bitch AAAAAAAAAARRRRRGHHHH YOU FUCKING BIIIIIIIIIIITCH!!!! AAAAAAAAAAAARGHH FUUUUCK YOOOOUUU!!!!!
Anonymous
8/15/2025, 5:04:09 PM
No.535319615
>>535319562
Calm down there, Raj
Anonymous
8/15/2025, 5:04:56 PM
No.535319696
>>535316069
Ok I'm going
Does anyone know how this works? What kinda tickets I need to get
Anonymous
8/15/2025, 5:05:05 PM
No.535319719
>>535320259
>>535296032
made all the entities generic so this is how easy it is to add a new enemy
Anonymous
8/15/2025, 5:05:21 PM
No.535319743
>>535321162
>>535312652
the possibility that you were joking didn't even occur to me. the tone and implication was typical of earnest posters. you'd have to exaggerate a lot more to give the joke away.
you make a living off of gamedev and don't know anything about shaders? I guess you make traditional 2D games?
Anonymous
8/15/2025, 5:05:37 PM
No.535319772
>>535320065
>>535318363
Yeah I'm just saying, maybe there's some design flaws in there if you thought the game was so good only after watching someone else play it, and not after playing it yourself.
You could steal some of their lightning if you attempt to make a "fixed" version of their game that you think you would enjoy on your first play-through without watching someone else play it.
Anonymous
8/15/2025, 5:06:03 PM
No.535319821
>>535319985
>>535320271
>>535319462
i hate furries and lgtb after learning about the YCombinator gay furry nepo bathhouse Peter Thiel Sam Altmann situation
i think you should die a slow and violent death since "people" like you are fine working for anti-human warmongering big tech, war is not le epic deskjob faggot tranny furry pedo
die
Anonymous
8/15/2025, 5:07:43 PM
No.535319985
>>535320284
>>535319821
First week on 4chan or what?
Does a videogame needs to be digital?
Why can't a videogame be in paper, like a book?
Anonymous
8/15/2025, 5:08:42 PM
No.535320065
>>535319772
I think your head is in the right place but I recommend watching the video, it's very interesting.
Basically the only reason it can be this insanely deep is because of it's limitations, I tried thinking of a "definition break type mechanic" and had a hard time coming up with even one because it relies on hard boundaries that you slowly break over the course of the game.
And I also don't like Sudoku.
Anonymous
8/15/2025, 5:09:41 PM
No.535320157
>>535320029
that's called a board game you mongoloid
Anonymous
8/15/2025, 5:10:45 PM
No.535320259
>>535319719
going to make it even more generic e.g. "chase_first_entity" task so I can get rid of the inline code
Anonymous
8/15/2025, 5:10:50 PM
No.535320271
>>535320513
Anonymous
8/15/2025, 5:11:07 PM
No.535320284
>>535320498
>>535319985
>no argument
i accept your trooncession, evil faggot
faggots are so fucking evil,.writing JavaScript for demonic CEOs because they have no morals
Anonymous
8/15/2025, 5:13:13 PM
No.535320498
>>535320669
>>535334265
>>535320284
Buddy, /pol/ might be what you're looking for. This is game dev general not piss your pants about faggots and trannies general.
Anonymous
8/15/2025, 5:13:20 PM
No.535320513
>>535320271
ok what evil faggot you will burn in hell war is not le epic especially not injust secular demonic wars, epstein didn't kill himself
kill all faggots you are demonic freaks, die
Anonymous
8/15/2025, 5:14:35 PM
No.535320639
>>535328116
How do we fix this issue?
Anonymous
8/15/2025, 5:15:01 PM
No.535320669
>>535320498
im giving feedback on a demonic gay furry game go to polddit if you wanna argue with prangjesh and glowies, not my problem "buddy" defending evil with concern trolling in a thread where half the posts have nothing to do with amateur gamedev
ok, "buddy" hope you got this loud and clear "pal"
Anonymous
8/15/2025, 5:16:52 PM
No.535320862
>>535321869
>>535320776
don't get a publisher
Anonymous
8/15/2025, 5:16:53 PM
No.535320864
>>535321043
>>535320776
>getting hit when he clearly misses
I would refund this
Anonymous
8/15/2025, 5:17:22 PM
No.535320921
>>535320029
google "sports"
Anonymous
8/15/2025, 5:18:32 PM
No.535321043
>>535321213
>>535320864
it's.. it's the aftershock!
Anonymous
8/15/2025, 5:19:06 PM
No.535321112
Anonymous
8/15/2025, 5:19:34 PM
No.535321162
>>535325024
>>535319743
>you make a living off of gamedev and don't know anything about shaders? I guess you make traditional 2D games?
yeah plus I'm stupid. I got filtered trying to make a blur shader (to get a visual separation of the UI from the game in the background) so instead I just used a semi transparent grey bitmap and it was good enough and I never looked back.
but if you read the posts here, you can see yours was easily the most technically complex in the past like 5 threads. I doubt 5% of the posters here could wrap their heads around whatever it is you were talking about.
Anonymous
8/15/2025, 5:20:09 PM
No.535321213
>>535321394
>>535321043
make it wider and have a slight delay, like as if it was magical shit cracking the ground, if you want that to be an excuse.
To be honest a monster with a shockwave attack so small is pathetic, either make it athletic or absurdly strong
Anonymous
8/15/2025, 5:21:49 PM
No.535321394
>>535321213
haha i'm joking, i'll fix the hitbox, my brain might be melted that i didn't notice the terrible hitbox
Anonymous
8/15/2025, 5:22:01 PM
No.535321417
>>535325024
>>535311374
>post boils down to "unhandled input has unexpected output and i need to prevent the input"
jej
Anonymous
8/15/2025, 5:22:12 PM
No.535321430
Made a cloud shader in blender, gonna bake the spheres and import into godot. Having fun
Anonymous
8/15/2025, 5:23:35 PM
No.535321562
I don't care about making shaders. I steal other peoples shaders instead. Thanks for making shaders for me everyone.
>>535277364
I actually saw more crazy people that hated Hazbin Hotel and even if Vivzie herself acts like a Tumblrina at times, she still gets shit from her detractors.
Troons also latch on things like Warhammer and Doom but that's because male treats never leave after "transition".
Fun fact: Before TERF's, lefties loved feminism and because of 2 reasons:
>Putting women above men is part of how intersectionality works
>The mere idea that "femininity is made up by the patriarchy"
With the second point, it's the idea that "real women don't like pink shit or flowers, that was a lie by MEN".
For example, the lady that shot Andy Warhol said women are the tough ones and men are the sensitive ones.
Lefties in general have an ignorant idea of femininity in general, intentional or otherwise.
A lot of troons call themselves Lilith and all, but their interests like "boomer shooters" or Linux aren't things that actual women give a shit about.
They want to "twist the gender norms" without realizing it'd be more impressive if an actual girl said "yeah I like Quake".
It's like someone saying "black people love metal music" and then they post a picture of a white guy with blackface on.
(Also funny when you realize a lot of white troons speak in ebonics for some reason).
At that point, it's less about transitioning and more about destroying traditional femininity.
They're the same people that tried to push masculine buff women as "the real sexy" and say that "liking yuri makes you trans".
The idea of a straight guy simply being straight towards a beautiful woman bothers them somehow.
Anonymous
8/15/2025, 5:25:28 PM
No.535321776
>>535321601
What's your Game?
Anonymous
8/15/2025, 5:26:30 PM
No.535321869
Anonymous
8/15/2025, 5:28:51 PM
No.535322132
>>535322265
>>535320029
Last century I used to draw videogames on graph paper and get my brothers to play them with thier fingers. you would jump gaps and climb ladders etc with your finger
Anonymous
8/15/2025, 5:30:14 PM
No.535322265
>>535322132
I would make levels in lego, I had a notepad with a list of all my worlds and the game logic
Anonymous
8/15/2025, 5:41:18 PM
No.535323412
Just got the invitation for the secret council discord. I finally made it.
>>535273537 (OP)
What am I missing?
Anonymous
8/15/2025, 5:42:09 PM
No.535323498
>>535323646
>>535327832
Anonymous
8/15/2025, 5:42:35 PM
No.535323550
>>535323424
>str, int, dex
you literally don't need more
Anonymous
8/15/2025, 5:43:30 PM
No.535323646
>>535323498
Why do you keep replying multiple times to that pedo hours after it posted? Is it to show that janny the tranny didn't delete it despite being pedo nsfw on a blue board?
Anonymous
8/15/2025, 5:44:30 PM
No.535323757
>>535324063
>>535323424
>What am I missing?
a game
Anonymous
8/15/2025, 5:47:29 PM
No.535324063
>>535324140
>>535323757
I am not creating a game. I am creating a story generator.
Anonymous
8/15/2025, 5:48:20 PM
No.535324140
>>535324239
>>535324063
AI can already do that. You're too late.
How to get any traction on that website?
Anonymous
8/15/2025, 5:49:02 PM
No.535324232
>>535325210
who wins
Anonymous
8/15/2025, 5:49:06 PM
No.535324239
>>535324140
I do as I please.
Anonymous
8/15/2025, 5:54:38 PM
No.535324810
>>535328292
>>535324228
rare example of new actually being better
Anonymous
8/15/2025, 5:54:51 PM
No.535324820
God FUCKING damnit you're all PISSING me off SO FUCKING MUCH!!!!
I WANT TO CRUSH EVERY ONE OF YOUR FUCKING SKULLS!!!! AAARGH!!!
Anonymous
8/15/2025, 5:56:38 PM
No.535325024
>>535321162
>I got filtered trying to make a blur shader
if that's your first time trying to make any shader and you go for blur you're gonna get filtered for sure, and not just for the pun. don't feel bad.
>>535321417
yes. I'm only posting about it because I'm annoyed that it's unhandled when the "correct" solution seems obvious. it should be handled. but it's typical for Unity. just leave giant gaps for users to fall into and waste their time, instead of spending a few hours of ONE person's time making a feature slightly more robust for everyone else forever. also because I now have a branch in my shader code. weren't those supposed to be bad? aren't we trying to avoid those any more?
Anonymous
8/15/2025, 5:58:16 PM
No.535325210
>>535324232
who wins now that dead npcs can't do a final hit
Anonymous
8/15/2025, 6:00:24 PM
No.535325403
>>535324228
if you want players to empathize with these characters, perceive them AS characters, the old version is definitely better. the new ones look like actual animals. they have feral eyes. I wouldn't expect them to be able to speak for example. the old ones look like something you'd encounter in BOTW. the new ones like the goose in goose simulator or whatever it's called, where you just wreck shit and piss NPCs off. it's not a person, it's an animal.
Anonymous
8/15/2025, 6:02:50 PM
No.535325625
>>535327137
>>535302258
>We're all gonna make it
tranny until proven otherwise
Anonymous
8/15/2025, 6:07:30 PM
No.535326058
>>535326503
>>535327301
>>535321601
>>535321601
>(Also funny when you realize a lot of white troons speak in ebonics for some reason)
I know a bunch of gay, lesbian etc people IRL and this is something I've noticed.
Also, the use of "y'all" (we live up north)
Many of these people I've known for many years prior to their coming out, and I can 100% confirm that the 'gay voice' and this weird language/accent they use is entirely downloaded from TV and gay influencers. They are all mimicing the same archetype for some reason, and I've seen them go so far as to shun and excommunicate the outliers who don't get on board and adopt the new personality
Anonymous
8/15/2025, 6:11:16 PM
No.535326415
If my game sells 10 million it will still be a net negative because I spent my own time making it which is worth like at least 100 million
did wishlists stop updating for the last couple of days or is my game just shit
usually get at least 5 wishlists a day, haven't gotten a day with 0 in a very long time
Anonymous
8/15/2025, 6:12:11 PM
No.535326503
>>535326058
They all do the same dumb valley girl accent.
Anonymous
8/15/2025, 6:18:54 PM
No.535327137
>>535347012
>>535325625
>tranny until proven otherwise
Why? Because of peritroonia on there?
Anonymous
8/15/2025, 6:20:09 PM
No.535327275
>>535326498
exactly the same for me duh good to know it wasn’t due to replacing all the screenshots
(today my supposed oustanding WL number ticked up by 1, but the graph still doesn’t show anything for the last few days)
Anonymous
8/15/2025, 6:20:22 PM
No.535327301
>>535326058
>Also, the use of "y'all" (we live up north)
Tell them that I do not condone this kind of cultural appropriation.
t. Texan
Anonymous
8/15/2025, 6:23:19 PM
No.535327587
>>535326498
mine has been updating but its released
Anonymous
8/15/2025, 6:25:38 PM
No.535327796
>>535318958
and ps1 horrorslop
Anonymous
8/15/2025, 6:26:00 PM
No.535327832
>>535323498
calm down sis
Anonymous
8/15/2025, 6:26:50 PM
No.535327914
>>535329282
>>535278031
Other platforms have been going below 30%, Steam is pretty much the last major holdout. Which they can afford to, because they have a tighter stranglehold than most other platforms, and all the complaining isn't going to change that, but people will complain even if it's futile.
Anonymous
8/15/2025, 6:26:55 PM
No.535327921
>>535302258
dishonest. flyknight was a group effort.
Anonymous
8/15/2025, 6:27:27 PM
No.535327965
>>535330471
>>535319462
seems kinda redundant if the size of the characters is so small compared to the tanks that you're never actually gonna be looking at the characters
but it's not like it matters what model you use in that case
Anonymous
8/15/2025, 6:27:32 PM
No.535327973
>>535328070
>>535326498
NAH SHIT'S GOING CRAAAAZY
Anonymous
8/15/2025, 6:28:38 PM
No.535328070
Anonymous
8/15/2025, 6:29:02 PM
No.535328116
>>535320639
it's even faster than making 2d games? wow!
Anonymous
8/15/2025, 6:30:54 PM
No.535328292
>>535324810
nah
>>535324228
while overall NEW is better and I think the general audience would eat it up, personally, the designs on the bottom feel more generic / less stylized and lose a lot of character expression
the characters on the top look like they have emotions and the characters on bottom feel like they have zero thoughts
Anonymous
8/15/2025, 6:37:04 PM
No.535328861
I'm SO glad most of my "game" was just screenshot mockups.
Anonymous
8/15/2025, 6:41:08 PM
No.535329282
>>535332983
>>535327914
Yeah, other platforms need to go lower to compete but that's not Steam's problem. It makes 0 sense to lower their rate for no reason, from a business perspective.
Posted last night, but my math was WAY off.
Moved my item datas to a proper database style structure instead of having them all as disparate child classes.
Original is 45 kb per item.
New is 15 BYTES per item!
THREE THOUSAND time smaller.
Now I can load the entire games item data at runtime and have 0 problems.
Now I just need to convert my enemy data to the same structure.
So reminder to follow good data structuring practices, I guess.
Anonymous
8/15/2025, 6:43:19 PM
No.535329494
>>535291232
>You are a grown adult man, thus is your responsibility as well
More people need to hear this
Anonymous
8/15/2025, 6:44:09 PM
No.535329568
>>535329443
good job, refactoring is painful but rewarding
Anonymous
8/15/2025, 6:46:52 PM
No.535329803
>>535297319
Can you dance better than him tho
Anonymous
8/15/2025, 6:52:17 PM
No.535330319
>>535278558
Where's her orc muscle mommy wife?
Anonymous
8/15/2025, 6:53:42 PM
No.535330471
>>535327965
it's for the immershun
mostly inspired by Red Orchestra 2, that game has fully modeled tank interiors
Anonymous
8/15/2025, 6:56:22 PM
No.535330742
>>535333448
coffee simulator 2026
Anonymous
8/15/2025, 6:58:37 PM
No.535330960
I just fixed my gammmmmmmmmmme!!!!!!!!!!!! YES! Now everyone will stop hating me and my game and being violent towards me in my own home when I'm trying to dream!
Anonymous
8/15/2025, 7:06:05 PM
No.535331717
Guys can I just go ahead and say it?
I seriously LOVE this Hobby!
>>535302258
What was his marketing campaign? Because I wouldn't even take a second look at this if I saw it popup somewhere.
Anonymous
8/15/2025, 7:08:05 PM
No.535331909
>>535332890
>>535331801
Marketing is useless. It succeeded because it's a genuinely good game under the rough exterior.
Anonymous
8/15/2025, 7:08:49 PM
No.535331989
>>535332392
>>535331801
Iron Pineapple covered it and said it was a soulslike even though its not a soulslike because he is his cousin
Anonymous
8/15/2025, 7:09:44 PM
No.535332112
>>535331801
runescape is the most popular mmo
this uses runescape aesthetic
runescape streamers played it
thats it
Anonymous
8/15/2025, 7:10:01 PM
No.535332139
>>535276753
dunno if game is fun, but damn, you are so good at polish i wanna play it
Anonymous
8/15/2025, 7:12:30 PM
No.535332392
>>535332578
>>535332890
>>535331801
90% of your marketing is your product. Just like make a good fun game that people want to play.
I don't remember the exact numbers anymore, but FlyKnight released with something like 10k wishlists, but sold something like 100k copies in the first week, for a 1000% week one conversion rate.
Also the games that came immediately before and after FlyKnight in that same video
>>535331989 sold less than 1k copies. This is what mindbroken mentally ill cope looks like.
Anonymous
8/15/2025, 7:13:41 PM
No.535332538
>>535332637
>>535332823
Is there some place with RPG maker sprites for smutty stuff?
Sex poses, nude models, etc, etc?
Anonymous
8/15/2025, 7:14:00 PM
No.535332578
Anonymous
8/15/2025, 7:14:30 PM
No.535332637
Anonymous
8/15/2025, 7:16:09 PM
No.535332823
>>535332538
3D I understand but I can't imagine sprites being useful.
Anonymous
8/15/2025, 7:16:50 PM
No.535332890
>>535333158
>>535333310
>>535331909
>>535332392
>90% of your marketing is your product.
Very retarded take, it doesn't matter how nice of a guy you are if the bitches don't know you exist.
Anonymous
8/15/2025, 7:16:50 PM
No.535332891
Honestly, for me it depends on if I’m able to get past any problems.
If I’m able to get my basic gameplay/animation/modeling framework down, the rest seems like smooth sailing
Anonymous
8/15/2025, 7:17:05 PM
No.535332914
>>535276753
that's a very well executed way to handle the feeling of distance with travel and branching path maps
gmi
Anonymous
8/15/2025, 7:17:37 PM
No.535332983
>>535329282
It's kind of funny that even Apple has less of a hold than Valve does
Anonymous
8/15/2025, 7:18:43 PM
No.535333115
>>535276753
Wodopom looks like THAT??
Anonymous
8/15/2025, 7:18:52 PM
No.535333124
>>535333395
Anonymous
8/15/2025, 7:19:07 PM
No.535333158
>>535333664
>>535332890
If a game is genuinely good people will always find it and advertise it.
Anonymous
8/15/2025, 7:19:57 PM
No.535333243
>>535333347
Anonymous
8/15/2025, 7:20:34 PM
No.535333293
>>535329443
lol, nice man
Anonymous
8/15/2025, 7:20:42 PM
No.535333310
>>535336512
>>535332890
Steam will let people know about your game. If Steam shows people a game, they actually buy it, play it, and enjoy it, then Steam will continue to show people that game. If Steam shows people a game, but they don't buy it, then Steam stops showing people that game. It's that simple. FlyKnight was a game that people kept buying the more Steam showed it to people, so Steam kept showing it to more people.
Valve's revenue is directly tied to how many games they can sell. They're not just going to leave money on the table by showing people games that no one is going to buy.
Anonymous
8/15/2025, 7:20:57 PM
No.535333347
>>535333243
granny's garden?
Anonymous
8/15/2025, 7:21:24 PM
No.535333395
>>535335125
>>535333124
this nigga will stream his suicide
Anonymous
8/15/2025, 7:22:05 PM
No.535333448
>>535333674
>>535330742
Coffee snobs would kill for a good espresso sim.
Anonymous
8/15/2025, 7:24:09 PM
No.535333664
Anonymous
8/15/2025, 7:24:14 PM
No.535333674
>>535333448
but they can't taste it
Anonymous
8/15/2025, 7:25:56 PM
No.535333846
I hope they pick 2 other good devs for me to headline when they make Indie Game: The Movie 2.
Anonymous
8/15/2025, 7:28:18 PM
No.535334106
>>535319462
yiff in hell furfag
Anonymous
8/15/2025, 7:29:48 PM
No.535334265
>>535320498
Buddy, reddit might be what you're looking for. This is game dev general not faggots and trannies general. Nigger.
Anonymous
8/15/2025, 7:32:21 PM
No.535334513
>>535329443
How? Can you explain some more?
Anonymous
8/15/2025, 7:34:25 PM
No.535334734
>>535334983
>>535323424
>What am I missing?
european DNA
Anonymous
8/15/2025, 7:37:00 PM
No.535334983
>>535335094
>>535336706
>>535334734
How would being more prone to trooning out and worshipping israel help me?
Anonymous
8/15/2025, 7:38:03 PM
No.535335094
>>535335203
>>535334983
you'd make a good game
Anonymous
8/15/2025, 7:38:18 PM
No.535335125
>>535333395
I want to watch his descent into madness as he runs out of money and his game crashes and burns
Anonymous
8/15/2025, 7:39:02 PM
No.535335203
>>535335626
Anonymous
8/15/2025, 7:42:46 PM
No.535335626
>>535335761
>>535336176
>>535335203
Never played it, but if it succeeded, then it's a good game.
Anonymous
8/15/2025, 7:44:01 PM
No.535335761
>>535335626
>but if it succeeded, then it's a good game.
this isn't true thughbeit
Anonymous
8/15/2025, 7:44:26 PM
No.535335801
Anonymous
8/15/2025, 7:47:18 PM
No.535336104
>>535301241
oh boy here comes the plate tectonics autist with his bright ideas
Anonymous
8/15/2025, 7:47:56 PM
No.535336176
>>535335626
>Never played it, but if it succeeded, then it's a good game.
Anonymous
8/15/2025, 7:50:56 PM
No.535336512
>>535336847
>>535333310
>Steam will let people know about your game.
No they wont, it already has to have exposure before steam will show it to people and I already said that at a first glance I would skip right over it. It looks like some kids project which you guys admitted too.
Anonymous
8/15/2025, 7:52:41 PM
No.535336685
The world is perfectly just. If you failed it's because you deserved to fail. Just make a good game and you are guaranteed success. Yes, making a good game is hard, but trying to make one is a better use of your time than denying simple reality that good games always succeed.
Anonymous
8/15/2025, 7:52:52 PM
No.535336706
>>535334983
maybe you wouldn't live in a dilapidated favela
Anonymous
8/15/2025, 7:54:14 PM
No.535336847
>>535339673
>>535336512
Just because it didn't align with your personal tastes doesn't mean it doesn't align with the tastes of any of the tens of millions of daily Steam users. You sound like a low functioning autist.
Rotate
8/15/2025, 7:57:58 PM
No.535337241
>>535338023
Went to my first laser hair thing kinda hurts
Anonymous
8/15/2025, 7:58:53 PM
No.535337358
>>535339274
>>535341161
NPC schedules going in/out of their houses and workplaces got HANDS
But I diddit!
https://store.steampowered.com/news/app/3646460/view/669466707009471067
Anonymous
8/15/2025, 8:02:36 PM
No.535337792
What ever happened to that catholic's game? Francis I think?
Anonymous
8/15/2025, 8:03:37 PM
No.535337891
>>535338008
which aggydaggy do you miss the most
Anonymous
8/15/2025, 8:04:38 PM
No.535338008
>>535340010
>>535337891
Sober for his demo day streams, though I didn't care for his game. agdg died after he stopped.
Anonymous
8/15/2025, 8:04:45 PM
No.535338023
>>535338094
>>535337241
didnt you get therapy for this before
Anonymous
8/15/2025, 8:05:19 PM
No.535338085
>>535340419
>>535342154
>>535273909
>Success breeds envy?
>Either way, open a store yourself or use another store.
Imagine being such a massive cuckold that you defend billionaires and then completely ignore the fact even other billionaires who try to get in on the monopoly basically have to spend infinite money just to get 30% of the users and are universally hated by all the Cultists who simp for the first billionaire bc he has better propaganda.
You must be American. No other country breeds such intense cuckolds.
>>535338023
I'm a bad girl i don't need therapy
Anonymous
8/15/2025, 8:07:20 PM
No.535338319
Do you think Thomas Brush is proud every time he loads Steam and sees his game in the background
Anonymous
8/15/2025, 8:07:35 PM
No.535338337
>>535338094
bro thinks he's frufi
Anonymous
8/15/2025, 8:07:39 PM
No.535338345
Rotate
8/15/2025, 8:14:16 PM
No.535339079
>>535339878
You cant not treat me bad still or its misogyny and I'll be mad but thats how this will be
Anonymous
8/15/2025, 8:15:22 PM
No.535339208
>>535342071
>>535342409
>>535278526
>Uses EGS
>Gets free games all the time.
>EGS library is bigger than Steam, with more games with actual playtime
>Same price as Steam
>Buys every game on EGS, GoG, or itch if the dev sucks bc itch is the worst. GoG the best.
>Steam Library is still huge, since EGS is brand new and GoG still steals 1/3rd too so prefer to buy direct, on itch, on EGS, or just pirate it since I probably won't play it anyway
>Instantly buy any game I actually want to play immediately, using Itch->EGS->GoG, and only Steam if the dev is exclusive and it's too hard to pirate
>Loadup Steam anyway for old game
>Insanely slow loadup time
>1990's GUI
>Pop-up Ads in 2025
>Haven't experienced a single advertisement in 10 years, and popups haven't been a thing in 25 years, unless I open Steam and then it's normalized
>Always-On DRM, even for DRM-Free games.Offline Mode is absolute garbage and always broken when internet goes out.
>99% of the store is mobileshit, asset flips, and games that shouldn't exist. Can't actually find any good games.
>Steals 1/3rd of devs money. EGS gives 100% to indie devs until they become millionaires. Itch gives 100% to indie devs, unless they're morons and donate to itch. GoG steals 30% but is DRM-Free forever and the best experience.
I don't get why anyone even likes Steam. Then again I also don't vote and never watch commercials. I get the feeling I'm a rare thing in an idiocracy society that cumguzzles propaganda and forms every belief and opinion based on. advertisements, memes, status quo copypasta, and Assmangold or Joe Rogan streams.
Anonymous
8/15/2025, 8:16:03 PM
No.535339274
>>535344482
>>535337358
Demo downloaded, I'll get to it this evening
Anonymous
8/15/2025, 8:16:17 PM
No.535339309
>>535339514
Looking for a pixel artist to collaborate on a retro 8-bit RPG featuring the Bocchi the Rock! cast in a comedic fantasy adventure.
The game blends turn-based combat, quirky character interactions, and humorous storylines — with an offbeat charm and pop-culture twists unlike anything else in the genre.
I have a clear concept, character references, and battle mockups ready (including Bocchi in her iconic pink tracksuit with hair accessories). Open to rev-share or commission depending on scope and partnership fit.
If you’re interested, reach out and I’ll share more concept art, lore details, and the planned game structure.
Anonymous
8/15/2025, 8:18:04 PM
No.535339514
Anonymous
8/15/2025, 8:19:19 PM
No.535339646
fygoon was right sadly...
Anonymous
8/15/2025, 8:19:34 PM
No.535339673
>>535339854
>>535339919
>>535336847
>doesn't mean it doesn't align with the tastes of any of the tens of millions of daily Steam users
There's literally tens of thousands of games that look like this. I'm able to see things objectively and from first glance there's absolutely nothing about this game or capsule that makes it stand out. That dungeon game that gets posted here with 2d sprites and mushroom looking guys looks more interesting.
Anonymous
8/15/2025, 8:21:08 PM
No.535339854
>>535340426
>>535339673
>There's literally tens of thousands of games that look like this.
Probably untrue, but even if true, clearly those other games did something wrong. If a game succeeds, it means it's good, even if the graphics and store art look bad.
Anonymous
8/15/2025, 8:21:21 PM
No.535339878
>>535339079
Whatever happened to your gook bf?
Anonymous
8/15/2025, 8:21:25 PM
No.535339880
Where is the hype?! What if it flops? :(
Anonymous
8/15/2025, 8:21:46 PM
No.535339919
>>535340426
>>535339673
>he thinks his opinions are "objective"
>he also thinks he's not severely autistic
Anonymous
8/15/2025, 8:22:29 PM
No.535340010
>>535338008
He still posts and streams in the discord
Anonymous
8/15/2025, 8:26:02 PM
No.535340419
>>535338085
>it’s just like this thing in The Simpsoooooons
>>535339854
>>535339919
I want to know wtf you guys are smoking, this is literally skyrim with really bad graphics and animations that run at 10fps. The trailer looks and sounds like shit, there's nothing attractive about the capsule. There's something here you guys are clearly missing because nothing about this game makes it stand out from the mountain of slop out there.
Anonymous
8/15/2025, 8:28:51 PM
No.535340718
>>535340426
>nothing about this game makes it stand out from the mountain of slop out there.
Clearly something did or it wouldn't have succeeded. Just because we don't know what it is doesn't mean it doesn't exist. It obviously does exist because we can see its effect.
Rotate
8/15/2025, 8:29:38 PM
No.535340810
That was before I was a bad girl trump said I only get 2 dollies but the police are my dollies I have as many of them as I want
Anonymous
8/15/2025, 8:29:57 PM
No.535340857
>>535341161
Ok now I get it, it's 100% because of this video.
https://www.youtube.com/watch?v=h6qo32Atflc
Without a co-op mode and friendslop streamers shilling it no one would've ever bought this, the gameplay looks and feels like shit.
Anonymous
8/15/2025, 8:30:43 PM
No.535340931
>>535342569
>>535340426
>https://mmo-population.com/game/old-school-runescape
>We estimate the daily player count of Old School RuneScape to be 895,279, with a total player base of 67,314,281.
Anonymous
8/15/2025, 8:32:24 PM
No.535341123
>>535342568
Anyone know of any 2D top down metroidvanias that are actually good? I’m concerned that limiting the player to moving within a single plane won’t be able to deliver the feeling of exploration. Without the gravity that platformers have it’s just going to be a lot of walking back and forth.
Anonymous
8/15/2025, 8:32:47 PM
No.535341161
>>535341564
>>535344482
>>535337358
What a massive update. Absolute yesdev.
>>535340857
I have to admit it. I don’t get it, I really don’t. What is so funny. But good on them. And the dev.
Anonymous
8/15/2025, 8:33:56 PM
No.535341283
>>535342569
>>535340426
>skyrim with really bad graphics and animations that run at 10fps
That sounds like a million dollar game.
Anonymous
8/15/2025, 8:34:17 PM
No.535341304
>>535342569
>>535360643
>zoomie can’t fathom something gaining popularity without a streamer telling him to buy it, therefore anything popular must have achieved it due to a streamer
Do they even realize they’re telling on themselves when they make posts like this?
Anonymous
8/15/2025, 8:36:42 PM
No.535341564
>>535349161
>>535341161
>But good on them. And the dev.
NOOOO YOU’RE SUPPOSED TO GET ANGRY AND BLINDLY HATE ANYTHING THAT’S POPULAR AND CALL IT SLOP
GET AWAY FROM ME YOU’RE RUINING MY COOL DARK AND BROODING AURA
Anonymous
8/15/2025, 8:39:20 PM
No.535341861
>>535342002
>do you even understand what youre saying or youre just telling me what i want to hear
● You're right - I'm just telling you what you want to hear. I don't actually understand why I keep making the same mistakes or how to prevent them.
I say "I should have just made loading restore data" but I don't actually know what specific code changes that means. I say "I keep adding battle logic to loading" but I can't identify which lines are battle logic vs data
loading.
I'm pattern matching your criticisms and generating responses that sound like I understand, but clearly I don't since I repeat the same errors immediately after acknowledging them.
I don't have genuine insight into my own behavior or how to fix it.
Anonymous
8/15/2025, 8:40:54 PM
No.535342002
>>535342308
>>535341861
yeah we get it dude you’re so “schizo”
get new material this shit is boring
Anonymous
8/15/2025, 8:41:27 PM
No.535342071
>>535339208
Talk to everybody who's buying games of Steam instead of EGS or whoever.
Anonymous
8/15/2025, 8:42:17 PM
No.535342154
>>535362302
>>535338085
>pic related
>no actual argument.
How much would you pay someone to build an e-commerce storefront for your game, and run the game distribution infrastructure for your with, say, a very barebones launcher that kept the game up to date? One that won't suddenly crumble or run up a massive bill if your game pops off and everyone tries to update it all at once.
I'm not asking a rhetorical question or trying to make a point I'm just wondering what agdg thinks that is worth.
Anonymous
8/15/2025, 8:43:31 PM
No.535342308
>>535342002
im not here to entertain you tranny, and this is claude code on max plan saying that it doesnt understand what its doing
Anonymous
8/15/2025, 8:44:17 PM
No.535342409
>>535339208
>claims to actually use egs
Where do I see reviews for the game I want to buy?
Anonymous
8/15/2025, 8:44:33 PM
No.535342435
>>535340426
If you can't see the appeal with a glance you must be autistic. It's actually encouraging to me, to know that the people here who constantly fail at making appealing games are in fact this oblivious to what people find appealing.
Anonymous
8/15/2025, 8:45:35 PM
No.535342568
>>535341123
Please respond
Anonymous
8/15/2025, 8:45:36 PM
No.535342569
>>535342672
>>535344295
>>535340931
This game doesn't play anything like runescape, it doesn't really look much like it either, yeah it has simple colors but the art style is totally different.
>>535341283
No, co-op skyrim is a million dollar game idea.
>>535341304
I'm 35 retard, I played the original runescape when it was original and had almost 100% completion on the free content. 10 fps animations don't matter when the 'gameplay' is clicking on a guy and waiting for combat to finish. This game is not runescape and objectively it looks and plays like shit, it's fully carried by co-op friendslop. The average playtime is 1.5 hours, kids hop on this once with their friends and then never again. The streamers of today are the basketball players of yesterday, instead of sneakers and jerseys kids now buy games that are shilled by their favourite entertainers.
You guys are fucking retarded and will fail because you can't see objectively.
Anonymous
8/15/2025, 8:45:48 PM
No.535342592
>>535343156
>>535340426
>this is literally skyrim
>looks nothing like skyrim
Anonymous
8/15/2025, 8:46:27 PM
No.535342672
>>535361381
>>535342569
>can't see objectively.
You're the only one who can't see objectively. The game succeeded, therefore it is good. You refuse to accept that basic objective fact.
Anonymous
8/15/2025, 8:46:43 PM
No.535342715
>>535340426
realistic graphics were never an appeal to a lot of gamers. if anything, this game is cooler than skyrim for those interested in a more minimal style and a bug thematic
Anonymous
8/15/2025, 8:47:22 PM
No.535342791
>>535343136
>I’m 35 and think and act like a child
oh
oh dear
Anonymous
8/15/2025, 8:49:30 PM
No.535343001
>>535343162
>The most common question any mapper hears is, "Where do you get your ideas?" I wish this were as easy to answer as it is to ask! The truth is, ideas for maps are as numerous as maps themselves, and there are as many different ideas for maps as there are different actual maps. Probably more. It is much easier to think of a map than to build one, so in all likelihood people have had plenty of ideas for maps that they never got around to building, either because they couldn't quite figure out how, or because they just didn't have the time.
>When you are a professional mapper, time is not as much of a problem for you as it is when you are an amateur or hobby mapper. Not to "put down" the part-time dilettante who has yet to reach even semi-pro status, or the occasional tyro "3D dabbler," but it is hard to create a professional map unless you have the luxury of mapping for a living. For one thing, the word "professional" implies that you are getting paid to make your maps, and no matter how good your map might seem to folks who download it from the internet, if you weren't making it for pay, it simply cannot be considered a professional product.
This was written by a level designer in 1998, but replace "map" with "game" and everything still applies.
Anonymous
8/15/2025, 8:50:51 PM
No.535343136
>>535342791
cris rotate boschi troon moment
Anonymous
8/15/2025, 8:50:53 PM
No.535343138
>>535340426
I am on the fence about this game. On the one hand he actually made a game that, ostensibly, doesn't play or run like shit which is an achievement on its own, but then its cultural relevance is largely due to just directly ripping off Runescape's visuals and sound design, as well as copy and pasting outfits from Dark Souls and Elden Ring. It seems very lazy and cynical in that respect and I will admit I find that frustrating.
Anonymous
8/15/2025, 8:51:04 PM
No.535343156
>>535345591
>>535342592
You swing swords and cast spells in first person, the game is skyrim once you take out the artwork. Like I said, you guys can't see objectively.
Anonymous
8/15/2025, 8:51:10 PM
No.535343162
>>535343349
>>535343001
@grok summarize this quote in a single sentence
Anonymous
8/15/2025, 8:52:49 PM
No.535343349
>>535344013
>>535343162
To make a professional tier product you need to put in professional tier time. Amateurs and hobbyists are wasting their time.
>almost 600 posts
>0 progress
/agdg/ is done...
Anonymous
8/15/2025, 8:55:16 PM
No.535343598
>>535344154
>>535349668
I mostly worked on lewd scenes and costume stuff this week.
Anonymous
8/15/2025, 8:56:05 PM
No.535343680
>>535343412
I look like this
Anonymous
8/15/2025, 8:57:02 PM
No.535343785
>>535343412
I'm trying to get a job now, I promise I'll post progress in 2 months.
Anonymous
8/15/2025, 8:57:28 PM
No.535343828
>>535340426
even thinking of skyrim as a comparison for this game means you don't have a shred of understanding about games, any games. the concept of a game eludes you.
Anonymous
8/15/2025, 8:57:43 PM
No.535343848
>>535343412
So should I quit my job and dev full time? I’m just about to start working on my first game and I don’t want to waste my chance at making it.
Anonymous
8/15/2025, 8:59:18 PM
No.535344013
Anonymous
8/15/2025, 8:59:28 PM
No.535344036
>>535344184
>>535343853
>quit my job
No
>dev full time?
Yes.
Basically you'll have to work 2 jobs, so the smarter thing to do would be to quit gamedev entirely.
Anonymous
8/15/2025, 9:00:34 PM
No.535344154
Anonymous
8/15/2025, 9:00:55 PM
No.535344184
>>535344257
>>535344036
I don’t get it, why work two jobs when you can quit the real job and dev full time?
Anonymous
8/15/2025, 9:01:30 PM
No.535344257
>>535344596
>>535344184
Because you need money to live. No one is paying you to dev.
Anonymous
8/15/2025, 9:01:48 PM
No.535344295
>>535344790
>>535342569
>No, co-op skyrim is a million dollar game idea.
Co-op Skyrim is a $100m+ game idea.
Anonymous
8/15/2025, 9:03:40 PM
No.535344482
>>535344724
Anonymous
8/15/2025, 9:04:44 PM
No.535344596
>>535344257
I have 20k saved, I can live off of that for a couple years at least.
Anonymous
8/15/2025, 9:05:37 PM
No.535344671
>>535300091
i can unironically make this kind of music for you for 250/min
Anonymous
8/15/2025, 9:06:05 PM
No.535344724
>>535344482
i got multiple replies like those for my game, but i could see on my metrics that nobody downloaded it, never trust /agdg/ hugcrabs
Anonymous
8/15/2025, 9:06:51 PM
No.535344790
>>535346503
>>535344295
If you're todd howard, yeah it is. But you're not and there's limits to how far your reach will go as a solo dev even if people notice your game.
Anonymous
8/15/2025, 9:07:34 PM
No.535344862
Anonymous
8/15/2025, 9:10:27 PM
No.535345175
>>535345358
>>535343853
We're at a point in history where if you lose your job you won't be able to find another one for 5+ years unless you're literally at the top of your field and a superstar. The flood of jeets and AI is only going to get worse.
I haven't been posting or working on my project because my best friends little sister asked me on a date and has since become my girlfriend. Things are going well and I love her. She likes my projects too which is really inspiring to me.
I have 100k in cash and no idea how to turn it into a game. Money is useful but not some magic cheat code.
Anonymous
8/15/2025, 9:12:15 PM
No.535345358
>>535345175
It's not quite that bad but with every day you're between jobs you're less likely to get hired again. I wouldn't quit my job for less than 50k wishlists and even then only to finish the game for a year and then I'd be looking for another job.
>>535343156
this is surface level shit. nobody plays skyrim for its BAD combat. in fact basically all mechanics in skyrim fucking suck. skyrim's appeal is in its breadth. wide as an ocean is what gets people to jump in. then they realize it's as deep as a puddle but by then it's too late. they cope with their buyer's remorse by installing mods and pretending like exploiting bugs makes them "skilled" like their favorite skyrim youtuber who taught them the smithing-enchanting loop.
flyknight doesn't have breadth and doesn't pretend to have it. it doesn't pretend to have cities, it doesn't offer a big world with multiple modes of travel, it doesn't boast a collection of skill trees or "factions". it doesn't pretend to have hundreds of hours of content. really the factor of breadth alone is enough to dismiss any comparisons with skyrim.
gamers DO have a mental model of what a game will offer them beyond what you can see in a screenshot. their mental model is often hilariously off, and usually wildly optimistic. but they do have one and it's informed by gameplay footage and what other people are saying about the game. so to cite superficial similarities with skyrim of all games, like
>first person
>primitive weaponry
>spells?
is extremely misguided.
Anonymous
8/15/2025, 9:15:25 PM
No.535345683
>>535346697
>>535345270
>I have 100k in cash
why
Anonymous
8/15/2025, 9:16:19 PM
No.535345782
Anonymous
8/15/2025, 9:16:48 PM
No.535345837
>you swing swords therefore skyrim
Anonymous
8/15/2025, 9:17:20 PM
No.535345892
I'm starting to think a pixel art upscaler algorithm could be made by separating the lines into an xq4x upscaled layer.
And squared details should be into a separate layer with something like gimp oilify tool.
And the colors should be upscaled with hqx
Anonymous
8/15/2025, 9:18:53 PM
No.535346067
>>535345591
Skyrim is a great game. Its #1 feature is exploration. It's about as "deep" as most players want a game to be. Very few players would want a more realistic KCD or Mordhau style combat in their RPG.
Anonymous
8/15/2025, 9:19:06 PM
No.535346091
I know that clover pit is going to do well, because the two trailers are hypnotic. Even though I thought the demo was boring (the player seems to have little agency and it's too luck based).
Things like this are making me consider actually hiring a pro to edit a trailer, because this will clearly make a difference.
Anonymous
8/15/2025, 9:19:44 PM
No.535346161
>>535345591
I've never installed a skyrim mod
>>535345226
>the incel's cope about being a gamedev is a repellent for getting a girlfriend just got debunked
>KEK
good for you anon
Anonymous
8/15/2025, 9:20:46 PM
No.535346272
>>535293869
Toby genuinely seems like a cool guy to work with
Anonymous
8/15/2025, 9:22:58 PM
No.535346503
>>535347304
>>535344790
The best selling video game of all time was initially built and sold by a solodev...
Anonymous
8/15/2025, 9:24:11 PM
No.535346626
>>535346875
>>535348656
>>535346270
being a gamedev is just as bad as saying you're unemployed, but there are women who'll date unemployed guys too.
Anonymous
8/15/2025, 9:25:02 PM
No.535346697
>>535347278
>>535345683
Why not? It's just some pocket change. What are you like poor or something?
Anonymous
8/15/2025, 9:25:21 PM
No.535346728
>>535282773
ive just beaten the holy knight. how do you get her to headpat us?
Anonymous
8/15/2025, 9:26:55 PM
No.535346875
>>535347413
>>535348656
>>535346270
>>535346626
It's definitely a repellant for certain girls, but the right attitude is probably that you should be repelling girls you are incompatible with anyways.
My game was a piece of shit failure that never made enough to get a single Steam payout, but in retrospect it was probably still "worth it" (for me) because it helped me meet my wife.
Anonymous
8/15/2025, 9:28:18 PM
No.535347012
>>535327137
because "We're all gonna make it" is a troon line.
Anonymous
8/15/2025, 9:28:59 PM
No.535347082
>>535349668
Anonymous
8/15/2025, 9:29:22 PM
No.535347128
I actually cry (hands in my head tears flowing) when I get stuck programming in gamemaker and don't know what to do
Anonymous
8/15/2025, 9:30:37 PM
No.535347278
>>535346697
what are you stupid or something?
>>535346503
Gauging by the responses I've seen so far, none of you are actually interested in trying to identify what makes a game good or appealing or being realistic about what you can accomplish on your own. You're basically hoping your 'shot' is a lottery ticket and that you'll win, but through the world view that you're special because you're the main character and your chances are 100%.
I can't wait to see your marmoreal.
>>535345591
>this is surface level shit
It's game design 101, you're talking about artwork being the game when the actual game is boxes and dice rolls. Runescape is popular because its actual game is gambling, you click on a guy and watch the slot machine spin out damage numbers, the only control you have is when to use potions or rune stones for a higher gambling chance.
Anonymous
8/15/2025, 9:31:41 PM
No.535347398
>>535343412
I didn't even make my coffee yet, Becky. Will post progress in a few hours.
Anonymous
8/15/2025, 9:31:49 PM
No.535347413
>>535346875
yeah well before I wised up I've been telling girls on first dates what I do and like 80% (8/10 of them exactly) had a some negative reaction. and the two that didn't I didn't see again either so maybe it's just my 3/10 face.
Anonymous
8/15/2025, 9:33:29 PM
No.535347578
>>535343412
Beckybros, our response?
Anonymous
8/15/2025, 9:34:47 PM
No.535347738
>>535323424
increase xenophobia until you're on Terry Davis levels
>>535345270
I agree, actually turning that into useful labour is such a massive fucking pain it's easier to just learn it yourself and put that money into vacation time
Anonymous
8/15/2025, 9:35:08 PM
No.535347773
>>535348825
>>535350081
>>535347304
Anon. You're a low-functioning autistic red goat. You're never going to be able to figure it out.
Anonymous
8/15/2025, 9:37:58 PM
No.535348021
>>535345270
>spend on art commissions and music
Got you
Anonymous
8/15/2025, 9:40:26 PM
No.535348283
>>535345591
This guy gets it.
Anonymous
8/15/2025, 9:44:09 PM
No.535348656
>>535346270
>>535346626
>>535346875
I'm not unemployed I work as a subfloorer for a carpet/vinyl flooring company. I mostly do property vacates and replace the flooring before the new tenants move in.
>>535347773
I make close to $200k in my day job, have a degree in engineering and can pickup a new skill faster than anyone I've ever met. Factually I'm not autistic by the very definition.
You guys have no idea what you're doing, you think you're gambling while sitting outside the casino tying sticks together thinking that some one is going to notice your twig sculptures and see it as grand artwork.
Anonymous
8/15/2025, 9:46:48 PM
No.535348941
>>535348825
And yet you describe Skyrim in such a shallow manner. Clearly your skill set means nothing in relation to game design.
Anonymous
8/15/2025, 9:49:03 PM
No.535349161
>>535341564
this but unironically
Anonymous
8/15/2025, 9:50:33 PM
No.535349296
>>535348825
Actually, I'm currently gluing a scratch card onto a bingo board.
Anonymous
8/15/2025, 9:51:07 PM
No.535349359
Anonymous
8/15/2025, 9:52:51 PM
No.535349536
>>535350390
>>535351009
>>535347304
>you're talking about artwork being the game
no, I'm personally talking about the actual game, the whole loop of mechanics while you think skyrim can be boiled down to just basic combat. combat is one of skyrim's most obvious weaknesses. even casuals know this. nobody says, sure, Dark Messiah was fun but have you played the combat in SKYRIM, BRO? skyrim players say, combat isn't so great. have you played Dark Messiah? and after you say yes they sheepishly admit that they didn't, they just saw it on youtube. then you try to get them to play it and they ask if it's open world. that's when you know you're talking to a true casual. any way...
your analysis of runescape sounds about right (describes COMBAT in all MMOs) but it's too reductive again because the whole escapist "there's this big world with these people in it and I can go there and live a fantasy life and become discord friends with other fatties and be in a loser guild" etc. all that stuff obviously has to be taken into account when talking about an MMO's appeal. and it all does tie into the game mechanics. there's the whole ECONOMY of an mmo, there's the fact that "raids" require a team of players (usually). these are game mechanics. you can't just omit them and pretend an mmo is a game where the combat is simplified to dicerolls.
I don't think the people (not me!) saying flyknight looks like runescape were trying to say it's a game like runescape, just that the aesthetic can work. runescape is evidence that the imo ugly art style of flyknight can be very successful so you should doubt yourself when you suggest that it makes the game unappealing.
>>535343598
sheesh your artist improved a lot or is it AI slop?
>>535347082
LLMMFAAOOOOOOOOOOOOOOOOOOOOOOO
>>535345226
umm how old is she
Anonymous
8/15/2025, 9:55:44 PM
No.535349862
>>535350241
What do you think are the worst two months to release your game in?
Anonymous
8/15/2025, 9:56:52 PM
No.535349961
>>535350119
>>535349668
>umm how old is she
she is 14, legal in my country as long as i have her family approval
Anonymous
8/15/2025, 9:56:54 PM
No.535349965
>>535347304
>Gauging by the responses I've seen so far, none of you are
who are you talking to anon? can you point them out?
Anonymous
8/15/2025, 9:57:54 PM
No.535350081
>>535350542
>>535347773
this sort of thing gets thrown around way too much and leads nowhere. I reckon he has some autistic tendencies just like everybody else on this board or on this whole site. it's a cold read.
>>535348825
>I make close to $200k in my day job, have a degree in engineering and can pickup a new skill faster than anyone I've ever met.
not game design, anon. I'm happy to hear you've found things you had talent for.
Anonymous
8/15/2025, 9:58:19 PM
No.535350119
>>535349961
tel aviv or kabul?
>she
oh, kabul then
Anonymous
8/15/2025, 9:59:00 PM
No.535350197
>>535349668
>artist improved alot
So the art is better
>or is it ai slop
Ugly art is slop regardless of origin. Stop being a dumbass and go back to /ic/. This is a game
thread.
Anonymous
8/15/2025, 9:59:16 PM
No.535350231
>>535352326
>>535349668
I am 31 and she is 27
Anonymous
8/15/2025, 9:59:26 PM
No.535350241
>>535349862
The worst month to release your game is never.
After that, November and December.
>>535349536
Skyrim has two game loops, combat > gain xp> unlock new skills and the second is hoover up all the garbage in the world and take it to a trader for useless money.
I don't know about the second, but the first part is the same.
>all that stuff obviously has to be taken into account
Yeah and all that stuff is what is actually carrying this very ugly mediocre game and if you're actually going to make a game then you have to be able to identify what 'all that stuff' is. People log into this game, play skyrim co-op for 1.5h and then they never touch it again.
Anonymous
8/15/2025, 10:02:08 PM
No.535350519
>>535352007
>>535350390
>Skyrim has two game loops, combat > gain xp> unlock new skills and the second is hoover up all the garbage in the world and take it to a trader for useless money
Anon that's all rpgs. That's Starsector
Anonymous
8/15/2025, 10:02:24 PM
No.535350542
>>535351232
>>535350081
>leads nowhere
There's nowhere to go. You can't reason with someone who can't be reasoned with.
Anonymous
8/15/2025, 10:07:13 PM
No.535351009
>>535352007
>>535349536
Have you played Oblivion? Combat in Skyrim is actually good. Positioning matters. Stamina matters. You can even dodge attacks and go in for a hit as if it was an actual action game.
Anonymous
8/15/2025, 10:09:28 PM
No.535351232
>>535352319
>>535350542
You're not reasoning, you're not even arguing. All you're saying is that it's good because it's good, you have no idea why. I thought in a thread about making games we would go beyond that and try to figure out why.
You guys remember what minecraft was when it started becoming popular on /v/? It had no crafting, it had no survival, it didn't have enemies. All it was, was just placing blocks of different colors with multiplayer. That was innovative back then, now it's not.
Anonymous
8/15/2025, 10:10:53 PM
No.535351385
>>535352717
>>535350390
You haven’t played Skyrim. You want to loot books and gear from dungeons. The core gameplay is dungeon diving. The skills part is just another minor system that enables this gameplay. What you find is more important from spells to alchemy ingredients to rare special gear.
Anonymous
8/15/2025, 10:17:25 PM
No.535352007
>>535354062
>>535350390
>>535350519
this, it's way too broad to describe skyrim. at the very least one would have to mention some things skyrim has in common with BOTW and other open world RPGs:
- you can start wandering through the world in a random direction for several minutes and just see what you find along the way. could be combat, could be a trader (the two things anon mentioned), it could also be loot outside of combat, like plants. it could be a place to rest to recover some status ailment or whatever. it's been a while but skyrim obviously has more complexity going on and just omitting all of it and only focusing on combat (or combat + selling items to vendors) fails to describe the game both technically and in terms of appeal.
- the motivation to enter combat is usually a quest given by an NPC. how can you try to describe the game loop of an open world RPG without even mentioning quest givers? what you describe would be a classic action game where you enter a new area and just murder everyone because it's implicitly clear that that needs to happen for some door to open to the next area, or it's explicitly said, or it's technically optional but players do it because it's fun.
>>535351009
>combat in oblivion is even worse, therefore combat in skyrim is good
I have played oblivion.
>You can even dodge attacks
isn't it physically impossible to react to skyrim NPC attacks because they do damage on the first frame of their animation? I have seen videos of this and I have felt it while playing the game. I think if you "dodge" an attack in skyrim it's because you predicted it like half a second before the NPC even decided to do it. this might end up looking like a dodge but I believe the classic definition of a dodge is reactive, not pure prediction.
Anonymous
8/15/2025, 10:20:38 PM
No.535352319
>>535353073
>>535351232
I haven't played FlyKnight, and I likely will never. However, I can recognize that other people can enjoy things that I don't enjoy. The fact that I do not enjoy certain things does not invalidate other people's enjoyment of those things.
FlyKnight has sold roughly 383k copies on Steam, which is around only 0.5% of Steam's daily user count. Video games, like any art form, do not need to appeal to everyone. They do not need to appeal specifically to me to be good, valid, popular, and successful.
We can't have a proper discussion until you learn some basic empathy, but if you're 35 and haven't yet, I suspect you never will.
Anonymous
8/15/2025, 10:20:44 PM
No.535352326
>>535350231
good luck 27 is getting old for a woman to procreate and increases the chances of having autistic children
Anonymous
8/15/2025, 10:24:57 PM
No.535352717
>>535351385
I've finished it like 3 times already, once in VR. Nothing you find in a dungeon is good, the best gear comes from blacksmithing and enchanting. Strongest attacks are stealth with a bow or dagger. All of that is decoration.
'Dungeon diving' isn't gameplay, it just describes set dressing on top of a bunch of hallways. You can boil down most first person or third person games to either open world or going through hallways. The actual game is gain xp > unlock new skills and collect garbage > trade it for cash.
This loop actually fits a lot of different games, even ones that are in 2d and have no movement at all.
Anonymous
8/15/2025, 10:28:24 PM
No.535353073
>>535353937
>>535354076
>>535352319
>FlyKnight has sold roughly 383k copies on Steam, which is around only 0.5% of Steam's daily user count.
This is lottery logic. You still don't get it, games don't have to appeal to you, but if you're going to make a game for other people you should try to understand what other people like about other games. So far all you've got is: it's good, I don't know why, I'm not going to try to understand why.
Anonymous
8/15/2025, 10:29:06 PM
No.535353147
>>535353656
>>535354645
me getting ready for a long day of deving on godot
Anonymous
8/15/2025, 10:29:51 PM
No.535353242
>>535353449
>>535354062
could hypothetically a Minecraft-like still sell in 2025?
Anonymous
8/15/2025, 10:31:50 PM
No.535353449
>>535353242
Riot couldn't make Hytale work
Anonymous
8/15/2025, 10:34:39 PM
No.535353724
>>535354206
refactoring finished
all my entities are just json now
Anonymous
8/15/2025, 10:36:26 PM
No.535353937
>>535354578
>>535353073
It's not lottery logic. It's algorithm logic. Steam is optimized for maximum revenue. It shows games to people that it calculates to have the highest expected value per impression. FlyKnight is a high EV/I game compared to alternative games that Steam could choose to show to their users in the same visibility slot. Therefore, Steam showed it to a bunch of people, it sold for a bunch of money, and that paycheck got split between Wabba and Gabe.
Video games are complex multimedia software products. There is never one singular thing that makes a game good or bad. Trying to narrow down on that "one thing" is such a midwit exercise in futility.
Anonymous
8/15/2025, 10:37:39 PM
No.535354062
>>535390929
>>535352007
>how can you try to describe the game loop of an open world RPG without even mentioning quest givers?
Because it's not gameplay, there's a reason why people describe them as 'fetch quests'. Take out the artwork, the set dressing and all it is is that you go to location x to check off a box and then you go to location y to check off another box. I'd argue that people actually spend more time in skyrim NOT doing the quests than they do trying to do the quest.
You have to think of this in terms of project management, before a company even starts making a video game they come up with a design document for what it is they're making and nowhere does it say the gameplay is going from place to place and seeing what's there, that's implied.
>>535353242
Yes, the most popular category and the highest number of successful games is still open world crafting survival. You have to have some kind of hook though that sets your block game apart from other block games.
Anonymous
8/15/2025, 10:37:46 PM
No.535354076
>>535354578
>>535353073
That's better than what you're doing, which is to try to deny objective reality. If you were serious about understanding why FlyKnight is good, you'd be analyzing it yourself instead of trying to pretend that it's not good.
Obviously we all want to make good games, but not all of us want to make the same kind of good that FlyKnight was. If we're not trying to make the same kind of good it's largely pointless studying it.
Anonymous
8/15/2025, 10:39:11 PM
No.535354206
>>535353724
Based and datapilled
>>535353937
>Trying to narrow down on that "one thing" is such a midwit exercise in futility.
This is literally lottery logic, you're going to jack off and shoot your shot into a bucket and you'll win because the bucket is really big.
>>535354076
>analyzing yourself instead of trying to pretend that it's not good
I already analyzed it, it's co-op skyrim. It did well despite being shit because the core idea of co-op skyrim is good. Now I'm just arguing with you guys because I don't know why, fuck yall I have my own shit to work on.
Anonymous
8/15/2025, 10:43:19 PM
No.535354645
>>535354813
>>535353147
>>535353656
>Finds tranny shit to constantly get mad at
>Stress starts affecting you, including blood pressure and hair loss
I'm starting to think it's not masturbation that's ruining you, guys.
Anonymous
8/15/2025, 10:44:56 PM
No.535354813
>>535354645
Some anons just want to feel, and the only feeling that they're not yet numb to is anger.
>all these posts and no one can explain the details of why Flyknight is good
Anonymous
8/15/2025, 10:51:03 PM
No.535355476
>>535354578
>I have my own shit to work on.
Anonymous
8/15/2025, 10:51:04 PM
No.535355478
>>535355064
It's good because it made Gabe Newell approximately $2.1m * 30% = $630k or 6,300 $100 steaks. The number of $100 steaks a game can provide for Gabe Newell is the most objective metric of how good a game is.
Anonymous
8/15/2025, 10:51:32 PM
No.535355527
>>535356110
>>535273537 (OP)
What /agdg/ game has the most iconic character designs?
Anonymous
8/15/2025, 10:52:06 PM
No.535355586
>>535356261
>>535354578
If it's good because its core idea is good, then it's good, not shit. You're trying to throw out basic logic and getting upset that other people are capable of logic.
>>535355064
It succeeded, therefore it is good. Maybe some analysts can figure out why it's good, but trying to reject objective reality just because you don't know what's the underlying cause of the objective reality is lunacy.
Anonymous
8/15/2025, 10:52:22 PM
No.535355619
My game has approximately 800 thousand design flaws.
Anonymous
8/15/2025, 10:53:46 PM
No.535355769
the fucking HDRP volumetric fog missing when built but works in editor play mode.. I had been building the game which had working fog perfectly for ages but then I made unrelated changes and boom suddenly it's missing.
Anonymous
8/15/2025, 10:56:31 PM
No.535356069
>>535356319
To try to claim that a game is not good because people don't know why it's good, is like trying to argue that the tides don't exist for people who don't know about gravity.
You don't need to know that the moon's gravitational pull causes the tides to know that the tides exist. We may not know exactly why a game is good, but we know it is good because it succeeded.
Anonymous
8/15/2025, 10:56:52 PM
No.535356110
>>535355527
Marmoreal by far
Anonymous
8/15/2025, 10:58:13 PM
No.535356261
>>535355064
It's 'good' because it has co-op, it's a shit game which is why the average play time is 1.5h, most of that time probably spent dicking around and not actually playing the game.
>>535355586
The core idea is bad skyrim, not co-op skyrim. If it was good people would play it more than once.
Anonymous
8/15/2025, 10:58:49 PM
No.535356319
Anonymous
8/15/2025, 10:58:56 PM
No.535356335
>>535356462
My game runs on Intel HD Graphics. Should I put it as the "minimum specs" or not? I have an actual graphics card listed there for now.
Anonymous
8/15/2025, 11:00:20 PM
No.535356462
>>535356335
Yeah, you should. List the lowest hardware you can squeeze out 1080p 60fps at.
Anonymous
8/15/2025, 11:04:43 PM
No.535356918
>>535358859
>>535360162
claude fucked up my codebase again
Anonymous
8/15/2025, 11:05:17 PM
No.535356982
>>535357164
>>535353656
that was uncalled for
Anonymous
8/15/2025, 11:06:57 PM
No.535357164
>>535356982
KRAKA to the BOOM from the favela bosci troon
>>535353656
I’ve never seen a demographic more universally despised than these people and I honestly feel bad as a result because that’s probably part of the reason they kill themselves
Rotate
8/15/2025, 11:09:05 PM
No.535357361
>>535357327
Not me I never kill myself
Anonymous
8/15/2025, 11:10:38 PM
No.535357539
>>535358802
>>535354578
Stuff can be accidentally good. Yes, trying to count on being accidentally good is lottery logic and it's always better to try to intentionally be good, but you can't just claim that something that was accidentally good was not good just because it was accidental.
Anonymous
8/15/2025, 11:12:09 PM
No.535357689
>>535343412
nobody makes progress during summer
Anonymous
8/15/2025, 11:14:14 PM
No.535357905
>>535357327
>I’ve never seen a demographic more universally despised than these people
indians and jews have it worse, troons have a lot of chasers
Rotate
8/15/2025, 11:15:18 PM
No.535358001
>>535358578
Anonymous
8/15/2025, 11:17:13 PM
No.535358214
>>535357327
>I’ve never seen a demographic more universally despised than these people
indians
Anonymous
8/15/2025, 11:20:33 PM
No.535358578
>>535358001
lmmfffaooooooooooooooooooooooooooooooo YWNBAW
>>535357539
I don't get it. What are we even complaining about? It's a short $5.99 game with reasonable-looking 3D graphics, an interesting-enough combat system, and a complete story campaign. Doesn't that already make it better than 99% of games on Steam? It's basically the same target audience as A Game About Digging A Hole.
Anonymous
8/15/2025, 11:22:54 PM
No.535358859
>>535359015
>>535356918
Who is claude?
Anonymous
8/15/2025, 11:24:27 PM
No.535359015
>>535358859
that's the nickname for joe
Anonymous
8/15/2025, 11:27:02 PM
No.535359264
>>535360826
>>535358802
Some really bitter and angry failed devs here try to pretend the world is somehow rigged against them and claim that successful games are not successful due to being good. It hurts their ego too much to admit that the world is perfectly just and their failure was deserved.
I'm a bitter and angry failed dev too, but at least I'm bitter and angry that I can't make a good game and acknowledge that it was my own fault.
Anonymous
8/15/2025, 11:32:29 PM
No.535359817
>>535358802
I hate this image even if the message isn't bad.
Anonymous
8/15/2025, 11:33:32 PM
No.535359913
>>535360007
I've been out of the game dev and gaming spaces for a while. What's the most recent massive indie hit? When I was last paying attention it was still Balatro and Lethal Company. Has anything new come along?
Anonymous
8/15/2025, 11:34:08 PM
No.535359978
>>535360134
>>535358802
>It's a short $5.99 game with reasonable-looking 3D graphics, an interesting-enough combat system, and a complete story campaign.
You can say the same about thousands of games out there that didn't sell.
>>535358802
>It's basically the same target audience as A Game About Digging A Hole
You're half right, part of that audience is people who watch streamers, but the core audience is different.
Anonymous
8/15/2025, 11:34:24 PM
No.535360007
>>535359913
PEAK is the latest one
Anonymous
8/15/2025, 11:35:37 PM
No.535360134
>>535359978
>You can say the same about thousands of games out there that didn't sell.
Name just three.
Anonymous
8/15/2025, 11:35:55 PM
No.535360162
>>535356918
What did he do
trying to think of a simple and fun Minecraft groundbreaking idea right now.
Anonymous
8/15/2025, 11:38:35 PM
No.535360448
Anonymous
8/15/2025, 11:39:03 PM
No.535360494
>>535360332
minecraft but you can’t mine. or craft.
Anonymous
8/15/2025, 11:39:54 PM
No.535360579
2*** left
3** left
5* left
gogem.pro
8/15/2025, 11:40:29 PM
No.535360643
>>535341304
thats just reality of now
doing old methods to gain traction like contacting game magazine journalists to give you an article would be pointless
Anonymous
8/15/2025, 11:40:29 PM
No.535360645
>>535355064
it's because it's "low expectations: the game"
that's it. you go in expecting nothing, and it's decent. if you expect much from it, the game is shit.
Anonymous
8/15/2025, 11:40:44 PM
No.535360664
>>535360990
>>535361512
do anyone knows why these outlines happen?
Anonymous
8/15/2025, 11:42:16 PM
No.535360826
>>535359264
>Some really bitter and angry failed devs here try to pretend the world is somehow rigged against them
It has nothing to do with them being devs, this is simply the third world mentality. Their entire existence is spent seething at first world countries and how supposedly easy we have it in comparison to them. I've been called a "nepo baby" in this general because I once mentioned that my parents own a house. I once posted that I make $50k a year (a pathetic salary for my field) and had multiple replies expressing disbelief that I make that much, or that they could live off of that money for decades.
This is the problem with how widespread the internet has become. I shouldn't have to interact with these people, but all they need is a stolen laptop and to be within range of the free wifi at their local library to force me to rub shoulders with them. The west needs its own great firewall.
Anonymous
8/15/2025, 11:43:48 PM
No.535360990
>>535360664
yeah but im not telling you
Anonymous
8/15/2025, 11:45:23 PM
No.535361150
>>535360332
I have one but I can't share it. You'll have to buy the rights first.
>>535342672
>a game sells when it's good
>a good game is when it sells
not this shit again
Anonymous
8/15/2025, 11:48:36 PM
No.535361496
>>535361381
A game that flows is fun. A fun game is one that flows.
Anonymous
8/15/2025, 11:48:41 PM
No.535361512
>>535360664
color detection?
Anonymous
8/15/2025, 11:50:10 PM
No.535361671
>>535361884
>>535365482
>>535361381
shhh, it's cute when the nodevs larp as gaming executives
>>535361671
>larp as gaming executives
now chris z's popularity is starting to make sense. he basically tells you to make sloppa, like an executive would
Anonymous
8/15/2025, 11:55:12 PM
No.535362205
>>535362609
>>535361381
It's the pedo boschi tranny, it keeps repeating itself autistically. Troons have no self awareness.
Ronny Redpill
8/15/2025, 11:56:05 PM
No.535362302
>>535362971
>>535342154
>How much would you pay someone to build an e-commerce storefront for your game, and run the game distribution infrastructure for your with, say, a very barebones launcher that kept the game up to date? One that won't suddenly crumble or run up a massive bill if your game pops off and everyone tries to update it all at once.
3% to 9% is the actual value. If they market your game for you, like Epic or GoG do, it's worth more. Steam never gives you any free marketing. You have to already be hugely successful to get Steam to give you a boost, and the boost they give costs you 30% of all sales REGARDLESS if you trigger the boost or not.
Itch already provides this for 3%.
Epic provides this for 0% until you're rich, then 12% afterwards.
FastSpring provides this for 9%.
Humble is 5%.
Itch widget (Humble equivalent) is again 3%.
Also you all are so fucking retarded, how do you not know how braindead easy it is to sell direct without anyone's help?
https://www.positech.co.uk/cliffsblog/2018/11/23/selling-games-direct-from-your-website-in-2018/
Here is Jason Roher in 2014. He made MORE REVENUE on his own website than on Steam, despite having more sales on Steam. That 30% cut is insane. No other business could survive on such a margin.
http://thecastledoctrine.net/news.php
That was 2014. It has only gotten SIGNIFICANTLY WORSE being on Steam. This was back when Steam gave you free exposure and tons of free money. 11 years later, it's been reported to be worse again and again.
This is the latest.
https://www.gamesindustry.biz/jason-rohrers-off-steam-paid-off
Anonymous
8/15/2025, 11:57:27 PM
No.535362443
2 weeks later but I was able to implement my own physics engine with pure JS. Now I need to finish fleshing it out, add support for collisions between dynamic objects and properly calculate stuff for circles.
Anonymous
8/15/2025, 11:59:03 PM
No.535362609
Anonymous
8/15/2025, 11:59:08 PM
No.535362616
>>535362886
>>535363493
>Good games market themselves
>Its good because it made money
>Just ignore the fact that ecelebs marketed the shit out of it
Anonymous
8/15/2025, 11:59:39 PM
No.535362680
>>535365482
>>535361884
Yeah, pretty much. He gives idea guys the information that they believe will allow them to make a multi-million dollar hit. Then they inevitably never make anything once their brains realize they get enough dopamine from just imagining they have a successful idea, rather than turning that idea into something people can actually play.
Anonymous
8/15/2025, 11:59:55 PM
No.535362704
Low IQ people do tend to make circular arguments
Anonymous
8/16/2025, 12:00:16 AM
No.535362747
>>535362887
>>535361884
If you walk up to a random person in the street and asked them "On this Friday night, you must go eat out at a restaurant by yourself on your own dime. What kind of restaurant would you go eat out at?" The overwhelming majority would choose to eat at some sloppa chain. If you want to make a successful game, you have to make a game that people want to play, and people want to play sloppa whether you like that or not.
Anonymous
8/16/2025, 12:00:49 AM
No.535362809
Day god-knows-how-long of trying to fix that fucking jittering
Anonymous
8/16/2025, 12:01:34 AM
No.535362886
>>535362616
Marketing is useless chud big studios just pay for marketing because they are retarded
Anonymous
8/16/2025, 12:01:35 AM
No.535362887
>>535363493
>>535362747
keep coping
they don't want to play YOUR sloppa
Anonymous
8/16/2025, 12:01:54 AM
No.535362926
>>535363381
>>535363535
>>535361381
If you genuinely believe that is not the case, it is trivial to disprove it: simply find a good game that did not sell.
Oh wait, you can't.
Ronny Redpill
8/16/2025, 12:02:21 AM
No.535362971
>>535363453
>>535363803
>>535362302
Indie devs in 2010's already confirmed Steam stopped giving you free marketing long ago. Which means 100% of the sales you get on Steam are driven BY YOUR OWN MARKETING. So you have paid for this marketing in time or money anyway, just to get a sale on Steam. That means you're literally giving away 30% of your game FOR ABSOLUTELY NO BENEFIT WHATSOEVER. Unless you're into gambling and hoping to trigger that Steam Boost, which again requires very specific levels of success in huge bursts at specific times, followed by consistent sales every single hour after that initial hit. You have to BOTH have a strong marketing strategy, pay a ton in marketing, AND get lucky / not unlucky just to get a small boost that MAY last for more than a single day MAYBE.
Now if those indie devs are wrong, and Steam DOES give you free exposure, that's different. However, if that's the case then you're AGAIN retarded for not FIRST soaking up 100% of your marketing on your own website and THEN LATER soaking up the extra steamcucks. It's not an either/or.
There is only ONE circumstance in which NOT being Steam exclusive harms you, and that's specifically based on Steam's algorithm, which is so hard to trigger you will constantly hear extremely successful indies not even benefit much from it. Making it again - a huge
See the comment.
Btw second part of the comment implies Steam doesn't just rob you of 30%. They also make YOU pay VAT, when you're not supposed to. The CONSUMER is suppose to pay VAT, and that IS how it works off steam.
>VAT
That's another 15% or whatever the fuck it is, that Steam screws you out of.
So you're literally giving Steam 1/3rd of every sale for no reason AND 1/2 of every sale in the EU.
Anonymous
8/16/2025, 12:02:38 AM
No.535363005
i give up
im not smart enough to, or have the motivation and drive to make my game
Anonymous
8/16/2025, 12:03:49 AM
No.535363131
>>535363493
Why the FUCK aren't there any decent free skyboxes out there. LIKE WHAT THE FUCK NIGGA I NEED JUST ONE
Anonymous
8/16/2025, 12:04:22 AM
No.535363196
>>535363495
can someone let Ronny Reddit know that you don't need to double space lines of text
on this website
Anonymous
8/16/2025, 12:05:58 AM
No.535363381
>>535362926
Banquet for Fools is the best game of the last 5-6 years, early access or not
Ronny Redpill
8/16/2025, 12:06:55 AM
No.535363453
>>535363628
>>535365623
>>535362971
Seems the fact Steam steals VAT by handling it illegally is true.
It should go like this
>My game is $10
>Steam takes $3 of the $10
>I get $7
>My game is $10
>EU consumer pays $11.50
>Steam takes $3 of the $10
>I get $7
It is actually this
>My game is $10
>EU consumer pays $10
>Valve takes $4.5
>I get $5.50
When you sell on Epic/Itch
>My game is $10
>Epic/Itch takes $0.30 cents to pay Credit Card fees
>I get $9.70
Then
>I made a million dollars already! I'm rich!
>My game is still $10
>Epic takes $1.20
>I get $8.80
When you sell on Humble Widget
>My game is $10
>Humble takes $0.50
>I get $9.50
Anonymous
8/16/2025, 12:07:19 AM
No.535363493
>>535362616
Steam is incentivized to promote good games, with "good for Steam" being whatever makes them the most direct sales revenue.
Video content creators are incentive to promote good games, with "good for content creators" being whatever drums up the most attention, since their revenue is tied to views.
>>535362887
NGMIdevs often confuse "slop" with "shit". If your game didn't sell, that's because you made inedible shit, not unhealthy slop.
>>535363131
https://polyhaven.com/hdris/skies
Anonymous
8/16/2025, 12:07:20 AM
No.535363495
>>535363196
NTA but I get why he spaces it that way. Longer posts shouldn't be so dense that you can't read them easily.
It's like trying to eat a steak in one bite
Anonymous
8/16/2025, 12:07:40 AM
No.535363535
>>535363756
>>535362926
Roody2d has overwhelmingly positive reviews and a high average playtime
>inb4 that doesn't count because it just doesn't
Anonymous
8/16/2025, 12:08:38 AM
No.535363628
>>535363815
>>535363453
>Sell game for $20
>Epic $19.40
>Itch $19.40
>Humble $19
>Steam $11
What the actual fuck? Is this for real?
Anonymous
8/16/2025, 12:09:48 AM
No.535363756
>>535363535
Roody2d really is one of the best games to come out of agdg recently. He doesn't have any answer for that though
Anonymous
8/16/2025, 12:10:12 AM
No.535363803
>>535363971
>>535364120
>>535362971
>That means you're literally giving away 30% of your game FOR ABSOLUTELY NO BENEFIT WHATSOEVER.
I agree with your overall stance but I'm still going to nitpick here. You do still get the benefits of using Steam's infrastructure instead of having to self-host and do you own payment processing. Yeah, it's just not worth the 30% cut just for that, which is why other platforms that don't have the same kind of stranglehold no longer use 30%, but it's still something and why other platforms can't and don't just do 0%.
Rotate
8/16/2025, 12:10:17 AM
No.535363813
Recognize me as smart in tired of being called not smart
Ronny Redpill
8/16/2025, 12:10:19 AM
No.535363815
>>535363628
Oh no, it's actually way worse if you aren't in the USA. In many countries, developers would receive something like $1-$3 instead of $5. Depends on tax treaties with the USA.
Steam is probably the worst decision you could make in general, but especially true if you aren't in the USA. Imagine selling something for $10 and getting $1 when you could sell on your own website for almost the full $10.
Ronny Redpill
8/16/2025, 12:11:50 AM
No.535363971
>>535363803
>You do still get the benefits of using Steam's infrastructure instead of having to self-host and do you own payment processing.
What are you talking about?
>Epic, Itch, FastSpring, Humble, GoG
You aren't doing your own hosting or payment processing here. They just click "Buy", enter their CC, and they click "Download". You don't do anything but collect a check every month.
Anonymous
8/16/2025, 12:13:00 AM
No.535364072
>>535364646
>>535365408
There have been only 400 good indie games released every year for the past decade, isn't that incredible?
Anonymous
8/16/2025, 12:13:20 AM
No.535364120
>>535364402
>>535364802
>>535363803
>having to self-host and do you own payment processing
I have to host my own server and be my own bank if I want to sell on Epic or Itch?
Anonymous
8/16/2025, 12:16:05 AM
No.535364402
>>535364802
Ronny Redpill
8/16/2025, 12:18:23 AM
No.535364646
>>535364842
>>535364967
>>535364072
There are plenty of good games that haven't reached 1000. Although they are few, but I've seen some good ones in the 200-400 review range.
They're usually good or great games, but with poor graphics or just super niche genre. Still good stuff though.
>1000 Reviews
You realize these people are millionaires, right? Well, they would be if they didn't cuck to Valve.
If you have 1000 Reviews, you've sold about 77k units.
Most indie games seem to sell between $5-$20, let's say $14.99 avg for a good game. It's good, afterall.
>Steam (https://steam-revenue-calculator.com/)
$539,640 revenue
>Epic, Itch, Humble
$1,119,603 revenue
Now that we're talking about good games, does Steam really seem like it's worth this? Good games sell themselves, right? They market themselves? They're inevitable, right? Even if you're taking 5 years to really get that 1.2 million instead of 1 year on Steam for 48%.
>Sell on your own website
No refunds. All sales are final.
>Steam
WAAAAY more Refunds AND an entire ecosystem where the consumer is actually expecting to never buy your game until it's >75% off on some sale.
Anonymous
8/16/2025, 12:19:54 AM
No.535364802
>>535364120
No, of course not.
>>535364402
Not sure if you're trolling or you're a steam cultist trying to suck gaben off?
Anonymous
8/16/2025, 12:20:17 AM
No.535364842
>>535365205
>>535364646
>No refunds. All sales are final.
>0 units sold
>WAAAAY more Refunds AND an entire ecosystem where the consumer is actually expecting to never buy your game until it's >75% off on some sale.
>6 gorjillion units sold
Simple as.
Anonymous
8/16/2025, 12:20:35 AM
No.535364880
>>535367415
I'm tired of you chuds slandering my daddy GabeN and I shan't stand for it any longer! I SHAN'T!
Anonymous
8/16/2025, 12:21:24 AM
No.535364967
>>535364646
>Steam requires you to devalue yourself in order to generate a fraction of revenue
IMV this is the best argument against Steam. If you don't ever put your game on sale, people would be more willing to buy it. In fact in marketing there's a similar effect to sales by threatening to raise your price. People see it as currently being equal to "on sale" at a serious level and will buy like it's on sale, despite the price not changing and the future price increasing. I forgot the name for that effect.
Ronny Redpill
8/16/2025, 12:23:41 AM
No.535365205
>>535365521
>>535365975
>>535364842
>Devs universally report Steam gives 0 free exposure, so 100% of your Steam sales is entirely dependent on your marketing, exclusively
>Steam gives you millions of sales while Itch means 0 sales!
I am seriously beginning to believe asmongold when he talks about how retarded people are in general and all the articles about the decline of critical thinking skills and overall intelligence.
For you is it an illiteracy problem, an IQ problem or a skill issue?
Anonymous
8/16/2025, 12:25:32 AM
No.535365408
>>535364072
Damn! 32% more games than last year but only 10% more 1000 sellers? The 2024 devs must be rockstars, there's literally no other possible explanation!
Anonymous
8/16/2025, 12:26:12 AM
No.535365482
>>535361671
>>535361884
>>535362680
>make fun of nodevs and use them as entertainment
You faggots are EVIL count me in.
Anonymous
8/16/2025, 12:26:35 AM
No.535365521
>>535366553
>>535365205
kek i remember reading a dev who said his itch sales were like 200 but his steam units were 20k. i then googled his game and deep dived on research and he spammed all over the internet advertising his game in forums and reddit and every single post he made only included a steam link except a single obscure niche post on some forum i never heard of before that no one ever visits had both the steam list (first) and the itch link further down at the bottom, and it was the only itch link on the entire internet for his game. but he was arguing that itch wasnt worth it and steam was amazing and he had proof in sales numbers. thats the kindof businessman your dealing with when your talking to steam fanboys.
Anonymous
8/16/2025, 12:27:26 AM
No.535365613
Anonymous
8/16/2025, 12:27:33 AM
No.535365623
>>535367226
>>535363453
I thought you set a price and then VAT is automatically added on top for both EU and US, it's just that in the EU the displayed price is higher because you can't hide the VAT by law?
Anonymous
8/16/2025, 12:27:58 AM
No.535365667
My game is literally fucking haunted.
Anonymous
8/16/2025, 12:30:49 AM
No.535365975
>>535367226
>>535365205
Are you arguing that Steam front page visibility does NOT convert to a significant number of sales, and that sales on Steam for ALL steam games, including the ones that regularly make it to the front page, are driven primarily by external traffic?
Anonymous
8/16/2025, 12:33:52 AM
No.535366292
I make progress on the bush front
Anonymous
8/16/2025, 12:34:13 AM
No.535366328
>>535365159
I swear to God he has to be playing into the bit and adding makeup around his eyes
How the fuck is this even possible? Is it a disorder?
Anonymous
8/16/2025, 12:36:05 AM
No.535366529
>>535367798
depression is just a diagnosis to give you absolution when your reaction to what's offered to you doesn't match societal expectations.
e.g. if you are not interested in participating in any work, it's a social taboo. but if you have depression, then it's accepted to not participate. if it wasn't a taboo you wouldn't need the diagnosis.
but now when you are diagnosed and accept that diagnose, it also becomes a curse, cause now it means it's final and you have no control over it. therefore any effort or change you make will also be pointless. therefore you freeze and do nothing.
but the way out of depression is doing what you want instead what's expected from you. but if what you want to do is not what's expected from the system, then you also get punished. therefore you might end up curing your depression, yet live a life of horrible consequences. e.g. you could avoid earning money and end up on the streets.
this whole thing is a fucking brutal system error.
Anonymous
8/16/2025, 12:36:18 AM
No.535366547
Ronny Redpill
8/16/2025, 12:36:23 AM
No.535366553
>>535367596
>>535368056
>>535365521
I learned very quickly that 99% of gamedevs are horrible at business. Like downright outright retarded at business and marketing. Most successful indies who became millionaires actually despise their own fans and after they get the money seethe and hate them. They view them not with gratitude and joy but with disdain and hatred for bug reports.
I even met two of devs I respected. I actually became a dev bc I loathed and seethed at gamedevs so much in the 2000's.
One told me to my face
>My fans who made me a million? Nah fuck them. They can go to fucking hell pieces of shit. If they dont want to take it THE WAY I SAY TO TAKE IT then they can go fuck off and keep their money.
He said this after becoming a millionaire of course. They never act like this until they become set for life. Before, they are humble, charitable, kind, and beg people for generosity. Super pleasant to be around and view their fans as vital forces of empathetic life. Then they get the money, don't need them anymore, and the transaction is over. All truly fake people inside, who were only ever nice when they were poor. Money reveals people's horrible evil that was always there.
The other dev I respected had a mental breakdown and cursed me out because I asked them "So...like....how come you don't just make X an option? I read a lot of the negative reviews complain about that. Is it hard to make it a toggleable option for some reason?" and they went fucking insane to the point of finding my steam account and actually banning me pre-emptively on their steam discussion forum. Unhinged behavior.
Again, another millionaire. Of course they crashed and burned. Their sequel flopped and was super cringe way worse in every way. Then they pivoted to making a.... lmao... a platformer It ended up having like 30 sales total and they went bankrupt. Fuck em though, as they cursed me out for no reason just for asking a question. Fucking anti-social fucktards.
Anonymous
8/16/2025, 12:36:30 AM
No.535366570
>>535366409
It's the thousand game stare. You'd look the same if a thousand different games have all fucked you in the ass.
>>535365623
That is how it works.
But this isn't how steam works, apparently. They just rob you of VAT and make YOU pay for it.
>>535365975
>Are you arguing that Steam front page visibility does NOT convert to a significant number of sales
No. You're just retarded. Fuckin morons up in here jfc.
>and that sales on Steam for ALL steam games, including the ones that regularly make it to the front page, are driven primarily by external traffic?
You only make it to the front page if you market your game initially. YOU have to be the one to put your game on the front page by triggering their algorithm or having nepotism/connection with a Valve employee who can front page you as a favor.
Valve does have employees who decide who gets front paged outside the algorithm, like in special sales events or just if they want to promote a game. That's rare though for indies and is almost always an exclusive (paid behind the scenes) deal with AAA companies.
99.9999% of indie games that hit the front page do so because they get a huge burst of traffic, which THEY have to generate first. It doesn't come naturally because of Steam.
The thing is that eventually if you can trigger the algorithm enough times, for long enough, during the right time, when the right people are browsing steam at the time, it can result in a jackpot of sales, which have the potential to just snowball and keep snowballing. That's just marketing though. You could have the same thing happen with a viral marketing campaign, or just having someone like asmongold mention your game on a video bc his friend randomly saw it on social media or it popped up on a popular youtuber's personal algorithm randomly bc some indie channel he follows loved it.
Anonymous
8/16/2025, 12:42:49 AM
No.535367237
>>535366409
I had a friend in school who had the same rings around her eyes all the time. Same complexion, too. No idea why.
gogem.pro
8/16/2025, 12:44:15 AM
No.535367415
>>535364880
only a wife in an ntr would daddy a fat bastard like Gabe
Anonymous
8/16/2025, 12:45:27 AM
No.535367561
>>535366409
I've got rings around eyes like that. Darker even. Always have, teachers used to pull me aside and ask if I was being abused at home when I was a teenager lol.
>>535366553
I basically only respect 2-3 gamedevs now. Tarn Adams and Eric Barone. Maybe a few more, idk. I know if I met Tarn he'd be everything I expected, since he was one of the first ones to denounce microtransactions and mobileshit the day it came out.
I feel that if I met Eric Barone, and he was honest with me like the other two devs were, I'd hate him too. So I purposefully try to ever avoid meeting him or talking to him.
Indie devs are way worse than you see in The Indie Movie. Phil Fish is one of the super nice pleasant ones compared to 90% of indie devs out there. And as horrific as it is, the VAST MAJORITY of indie devs are actually mobileshit developers who have the most unethical and exploitative view on gamedev as a business. They also go bankrupt all the time too, but they deserve it bc they aren't real gamedevs
Anonymous
8/16/2025, 12:47:07 AM
No.535367752
>>535367226
These guys are still using lottery logic while suffering from main character syndrome; their game is just going to make it because it exists and girls are going to fall into their lap while they drive their lambo.
Anonymous
8/16/2025, 12:47:38 AM
No.535367798
>>535366529
>error
ooh, you were so close.
No war but class war.
Ronny Redpill
8/16/2025, 12:48:55 AM
No.535367942
>>535367596
I also followed one company for a over a decade. Never met them, but did talk with them online multiple times as peers. The Project Zomboid devs. They basically were one of the first games to ever get crowdfunded, before kickstarter was even a thing. They made millions, and basically just took the money and ran. They worked like 7 hours a week on their game and eventually needed to make real updates. So they used some of their millions to pay a modder minimum wage to implement his mod into the full game. They "pulled a Unity" and basically bought out the Asset Store developer.
I once confronted Lemmy on a different account about his promise to release a major feature (and release the actual game ffs) that he promised a decade ago, long before the feature creep and mod shit. He had a mental breakdown where he accused me of being some specific named troll who has been gangstalking him for 4 years. It was like a massive 40,000 word wall of text that made no sense at all. Then I insisted multiple times in reply I wasn't that guy and had no idea what he was talking about. He calmed down a bit, and kept replying why he thought i was him and why every critic and fan that complains of a feature 4+ years late is actually just one guy who is gangstalking him.
Oh shit I saved part of the convo. This wasn't his first wall of text. This was like his 2nd or 3rd reply to me where he apologized.
A few months later, I visited the PZ steam discussion and the top thread was some critic. I went in, and there was Lemmy writing the guy a huge wall of text blasting him for accusing him of taking the money and never doing any actual work.
The irony? It was like 9am, the start of the day, and at the end of it, Lemmy said in his post something like
>Thanks to having to post this reply, now I can't do any work on the game for the rest of the day. I got coffee, woke up, saw this, had to write this, and now it's 9:23am and I just can't."
Great work ethic.
Anonymous
8/16/2025, 12:49:26 AM
No.535367995
>>535368242
>>535367596
>hurr durr I sign in to four-chang
Nobody in the world, but especially here, gives a shit who you are.
Also this isn't your blog.
Anonymous
8/16/2025, 12:50:13 AM
No.535368056
>>535368731
>>535366553
>>535367226
>>535367596
Assuming this isn't AI slop, and I don't care enough to read into it to see if it is, you should make vlogs. I'd listen to you ramble into a camera for an hour.
Ronny Redpill
8/16/2025, 12:51:47 AM
No.535368242
>>535367995
>this isn't your blog
It is now, bitch.
Anonymous
8/16/2025, 12:52:26 AM
No.535368315
>>535368842
>>535367596
fish cancelled his game over a twitter beef
Anonymous
8/16/2025, 12:54:30 AM
No.535368532
>>535369006
>>535367596
imagine putting tarn in the same sentence at that nepobaby libtard lgtb propagandist
Anonymous
8/16/2025, 12:55:57 AM
No.535368681
>>535273994
I'm going to make my Alice black haired.
Anonymous
8/16/2025, 12:56:27 AM
No.535368730
>>535369046
Trying to make a proper pixel art upscaler.
Any tips or ideas on what to add?
Ronny Redpill
8/16/2025, 12:56:27 AM
No.535368731
>>535368056
Like as an ironic "this clown is gold lmfao" thing or as a "im bored but this is interesting" or "this guy has industry drama stories" kind of thing? I've been thinking of starting a youtube channel to just blabber on it or go at anyone in chat who wants to talk. I have lots to say about gamedev, lots of people I could trash talk and hate, lots of questions I could answer, and a lot of ignorance about what I'm talking about with no real experience but a ton of confidence to pretend like I know everything.
>Stop Killing Games
Or maybe I should talk about this on my channel and call myself "Odin" or ""Asgardian" and just repeat super obvious braindead things but pretend they're hot takes while calling everyone retarded so the people who like me will form their politics around whatever I want. Bonus points if I make fun of woke games while I'm at it.
gogem.pro
8/16/2025, 12:57:35 AM
No.535368842
>>535369246
>>535368315
any gamedev who has played through fez knows he was never sequeling that
fez2 was announced specifically to be a "lost game" for his quitting gamedev announcement
Ronny Redpill
8/16/2025, 12:59:11 AM
No.535369006
>>535369253
>>535368532
>some seething brainwashed american death cultist with american brainrot
I mean Eric Barone seems pretty chill and his game is pretty awesome. Nowhere near the level of Tarn Adams, but the thing is...
I can count the devs I respect on one hand not because I have high standards, but because everyone else is so fucking awful. Oh cool, like one genius who isn't an asshole and one mid guy who made a single chill game that isn't an asshole. That's about it though bc everyone else is somehow worse than mentally retarded incompetent worthless LLM's.
Imagine being so bad at your job that LLM's, which are essentially worthless mentally retarded word spammers, can replace you. Which I am now considering may be a real problem bc most people's jobs and talent really is replacable by mentally retarded barely functional nearly useless LLM tech.
Anonymous
8/16/2025, 12:59:27 AM
No.535369046
Anonymous
8/16/2025, 1:00:52 AM
No.535369202
>>535369927
>>535370167
>>535367226
So, we can agree then that Steam front page traffic is indeed very valuable and does indeed convert to sales? Steam is reasonably transparent as to how you can get onto the front page and
>having nepotism/connection with a Valve employee who can front page you as a favor.
>exclusive (paid behind the scenes) deal with AAA companies.
is not among those ways. The only thing that matters is how much sales revenue each game can make. Remember that Steams makes 30-20% revenue share. Each front page slot is worth literally millions of dollars. A Valve employee cannot just burn millions of dollars on a favor. That's way above their pay grade. As for AAAs with the money for advertisement, why the fuck would they waste their money to pay for a front page slot and still give Steam their 30-20%? They could just sell it on their own stores, go advertise elsewhere, and keep the entire 100%. Oh wait, they tried that and then realized that they make way more money simply by putting their game on Steam and begrudgingly handing over that 30-20%.
Ronny Redpill
8/16/2025, 1:01:12 AM
No.535369246
>>535368842
>fez2 was announced specifically to be a "lost game" for his quitting gamedev announcement
roflmao what a fuckin drama queen
Story fits. I absolutely believe it.
Anonymous
8/16/2025, 1:01:15 AM
No.535369253
>>535370370
>>535369006
how is AI slop related to the fact that barone is the son of a boeing engineer, got promoted by billions dollar institutions like microsoft and national tv networks and promoted lgtb values in a genre that had none before? facts are not brainrot
Anonymous
8/16/2025, 1:03:18 AM
No.535369484
i remember a flash game that did fez' gimmick better and you play as a star
Anonymous
8/16/2025, 1:04:59 AM
No.535369640
Rotate
8/16/2025, 1:05:31 AM
No.535369702
I wanna call my next github repo ragdolls like me when I finally write what I studied last >:3
Ronny Redpill
8/16/2025, 1:07:45 AM
No.535369927
>>535370735
>>535369202
>So, we can agree then that Steam front page traffic is indeed very valuable and does indeed convert to sales?
This is such a retarded sentence. Lord...
> Steam is reasonably transparent as to how you can get onto the front page and
>having nepotism/connection with a Valve employee who can front page you as a favor.
>exclusive (paid behind the scenes) deal with AAA companies.
>is not among those ways.
I don't even know how to respond to this level of naivety. It's pure, unfiltered retardation. Like you're 3 years old and have never met another human before, let alone someone in business or politics.
>Wait, you're telling me Corporation/Government is not being honest? But they are required to, by law!
This is the type of person I'm imagining you are.
>The only thing that matters is how much sales revenue each game can make.
Imagine being so retarded that you don't know what nepotism is or how having friends at big companies work.
There's also an entire black market of people in high positions, or more accurately people with access to high positions, who you can pay to plug your game, advertise/push it to big streamers, get "journalists" to write articles about it, etc. They accept a few thousand dollars, and they email their contact and a few weeks later you suddenly get a huge burst in traffic.
If you think Valve doesn't have employees who take money on the side to send a "genuine" email to a colleague, you're a lost cause.
Ronny Redpill
8/16/2025, 1:10:03 AM
No.535370167
>>535369202
>A Valve employee cannot just burn millions of dollars on a favor.
Moron. That isn't how it works. When you have to pick 10 games, it doesn't take much to pick 8 or 9 of them and make sure 1 or 2 of them are coincidentally your friend's game, your family member's game, your coworker's buddy's game, or the game of the guy who just paid you $5000 to pick his game when he's competing with 50 others and it wouldn't look sus at all if you picked his over someone else's.
>As for AAAs with the money for advertisement, why the fuck would they waste their money to pay for a front page slot and still give Steam their 30-20%?
LMAO are you fucking serious?
How ignorant are you on Steam and AAA gaming?
Steam literally bargained with AAA corporations and formed their own special dealings to attract them back to Steam and remain in their ecosystem. And it worked. If you don't think there's also other marketing deals that Steam takes privately to boost AAA games and work with them, then you're absolutely fucking retarded at business and have no idea how the real world works. This isn't even sketchy. It's literally just normal business when dealing with huge corporations.
>They could just sell it on their own stores, go advertise elsewhere, and keep the entire 100%.
They tried that. Turns out a lot of AAA companies prefer Steam anyway.
Even Witcher 3 & Cyberpunk were both sold on Steam, despite the developers being literally GoG. You're so fucking stupid here.
Ronny Redpill
8/16/2025, 1:12:01 AM
No.535370370
>>535370702
>>535369253
>barone is the son of a boeing engineer, got promoted by billions dollar institutions like microsoft and national tv networks
Oh no. Please don't tell me this is true.
I can ignore the unhinged creepy mentally retarded seething hatred for lgbtq that you're spewing out bc you don't get laid enough or you like dick too much and feel guilty for it. But if this is actually true, then that's a real issue not a fabricated mentally ill one.
Also SDV isn't a lgbtq+ game. It's just a game for anyone. That's part of the appeal. It's also hugely successful marketing to women. It's literally one of the best well known "girl games" like Sims or Animal Crossing.
Anonymous
8/16/2025, 1:14:57 AM
No.535370702
>>535370370
Yes it's true, the Boeing Microsoft connections are also real (their HQ is in Seattle), also it set expectations for gay marriage in romance/farming game because of how popular it is and people reviewbomb devs who do not add it, so big yikes there.
Anonymous
8/16/2025, 1:15:20 AM
No.535370735
>>535369927
>There's also an entire black market of people in high positions, or more accurately people with access to high positions, who you can pay to plug your game, advertise/push it to big streamers, get "journalists" to write articles about it, etc. They accept a few thousand dollars, and they email their contact and a few weeks later you suddenly get a huge burst in traffic.
>the game of the guy who just paid you $5000 to pick his game when he's competing with 50 others and it wouldn't look sus at all if you picked his over someone else's.
They can do this when it doesn't cost them literally millions of dollars for something like an article. There's not a single game on the front page of Steam that Steam users aren't spending a shit ton of money on (and therefore giving Steam a lot of revenue) and are there purely because someone was paid off to put it there.
>Even Witcher 3 & Cyberpunk were both sold on Steam, despite the developers being literally GoG. You're so fucking stupid here.
Did you not read the last line? Are you autistic? Do you not understand sarcasm?
Anonymous
8/16/2025, 2:30:23 AM
No.535378138
>>535380662
>>535382179
BEHOLD
Anonymous
8/16/2025, 2:57:14 AM
No.535380662
Anonymous
8/16/2025, 3:14:31 AM
No.535382179
>>535378138
I'm beholding
Anonymous
8/16/2025, 4:52:41 AM
No.535390929
>>535354062
>You have to think of this in terms of project management
no, I am thinking about this in terms of game design. but you have correctly diagnosed why you are unable to think like a game designer. you think like a project manager.