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Thread 535831062

251 posts 122 images /vg/
Anonymous No.535831062 >>535836913 >>535841546 >>535928627 >>535948483 >>536045583
/emugen/ - Emulation General
https://emulation.gametechwiki.com/index.php/Main_Page

Read the General problems FAQ before asking questions. If you still need help, post your specs (HWiNFO screenshot), OS, emulator version number and details of what's wrong.
Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

READ THE WIKI BEFORE ASKING QUESTIONS LIKE:
>Where do I get games
OR
>What is the best emulator for...

Check out the wiki for the emulator you're using if you run into trouble, there may be a solution there too, often including recommendations for optimal game settings.

Previous thread: >>534722398
Anonymous No.535832323
Anonymous No.535833438 >>535833759
is the wii u emulator still worth it for anything?
Anonymous No.535833759 >>535836038
>>535833438
Absolutely, there's even support for Playstation Move controllers now.
Anonymous No.535836038 >>535836119 >>535837845
>>535833759
>Absolutely
for what games though most is on switch now
Anonymous No.535836119
>>535836038
...that's a tough one. Sonic Boom: Rise of Lyric, I guess?
Anonymous No.535836913
>>535831062 (OP)
Just like J.K intended.
Anonymous No.535837845
>>535836038
Monster Hunter 3 Ultimate (The last exclusive not ported anywhere else)
Breath of the Wild (Better performance and very extensive mods support)
Anonymous No.535837954
>>535800532
Use something like the Link Gopher extension to extract the URLs of the files in the file listing, paste them into a new text file and then use aria2c to download the URL list. Use sed to zap lines containing useless shit like \/sc4.* too weed out some of the crap beforehand if you want.
aria2c and sed are cool programs you should have installed and use regularly.
Anonymous No.535838047 >>535839170 >>535867604 >>535906257 >>535974796 >>535987071
Any way to get rid of this shitty dithering effect in PCSX2? It's so weird PS2 has this
Anonymous No.535838750 >>535841720 >>535842021 >>535842965
any other mods that are easy to get and official game quality? any game or console
Anonymous No.535839170 >>535846565
>>535838047
CRT shader

You're not supposed to remove dither effects like that, it's meant to be blended by a CRT (shader) to reproduce detail and effects.

Use the Retroarch LRPS2 core for proper CRT shaders.
Anonymous No.535841546
>>535831062 (OP)
Well you sure have convinced me. I will play the PS2 version of this slop.
Anonymous No.535841720 >>535842965
>>535838750
Rockman Minus Infinity. Super Mario 3mix. Mario Adventure 3.
Anonymous No.535842021 >>535842965
>>535838750
The Deadpool Ninja Gaiden hack is decent if you can stand Reddpool just a little bit.
Anonymous No.535842965 >>535847405 >>535858472 >>535933594
>>535838750
>>535841720
>>535842021
These can all be found prepatched here
https://retrogametalk.com/repository/
>inb4 shill
If you don't want to sign up https://bugmenot.com/view/retrogametalk.com, it's a fun site and you should bookmark it anyway.
Here they are anyway.
https://files.catbox.moe/gf92zs.7z
All the "burst chaser" Rockman hacks are quality, and feature a lot of decent 8bit chiptune covers.
Anonymous No.535845193
Anonymous No.535846565 >>535860714
>>535839170
Sony is retarded for this then, no one plays 6th gen games with low res and shaders, assets are good enough to want resolution as high as possible instead of raping your eyes and force some ugly papyrus filter
Anonymous No.535847405 >>535858472 >>535906697
>>535842965
Definitely looks like a shill post, yeah
Anonymous No.535852817
Trying out powerslave in this new ymir emulator and I'm barely able to hit 100% emulation speed.
Anonymous No.535852865 >>535853307 >>535872148 >>535988092
Best way to emulate this without waggling? I assume Yuzu? Any good mods or tricks? Any workaround for having to keep a button pressed to move the camera?
Anonymous No.535853307
>>535852865
>Any workaround for having to keep a button pressed to move the camera?
In Dolphin this would be easy because you can bind shit any way you want. Dunno about Switch emus.
Anonymous No.535858472 >>535858963
>>535842965
>>535847405
I hate how no one can earnestly recommend anything without at least one paranoid fag calling you a shill or telling you to buy an ad. The word shill has lost all meaning, too, because it's often used against people recommending fucking emulators of all things, even ones not Patreon-backed or whatever. The worst part is, I get why everyone's so cynical. That guy telling you to download this cool program or visit this nice site may indeed be some random jeet getting paid a rupee per post at the behest of some outsourced firm to push whatever, no matter how innocuous it may sim. It's all so grim.
Anonymous No.535858963
>>535858472
you look like a shill because you protest too much
Anonymous No.535860714 >>535860973 >>535898928 >>535904939
>>535846565
PS2 games are literally 224p * 2

They're lower resolution than PS1 or N64 on any given frame

Absolutely meant for CRT TVs and everyone used them throughout most of the PS2 lifespan
Anonymous No.535860973 >>535903130 >>535903526
>>535860714
>The PlayStation 2 (PS2) typically output at standard definition resolutions, primarily 480i and 480p. While some games supported higher resolutions like 1080i, it was not the norm. The console could also output to other resolutions like 256x224, 320x224, 384x224, 512x224, 640x224 (NTSC), and similar resolutions with PAL formatting. It could also output at 640x480, 800x600, 1024x768, and 1280x1024 (VESA)
Anonymous No.535866672 >>535877774
>Budokai 1 (GC version) is still the best DB game to me with peak OST and presentation that feels like the show
>it's the one game that has constant screen shaking on Dolphin
Is there no fix for this?
Anonymous No.535867604
>>535838047
dude
Anonymous No.535871075 >>535871503 >>535905146
Anonymous No.535871503 >>535871757 >>535905146
>>535871075
Anonymous No.535871757 >>535905146
>>535871503
Anonymous No.535872148 >>535873836 >>535874337 >>535875726 >>535887241 >>535953127
>>535852865
You do NOT want to play this game without waggle controls

It would literally ruin the game if not outright make it nearly impossible on any sort of emulated controls

The waggle controls are very good anyway,
Anonymous No.535873836 >>535874845
>>535872148
I played through the game with controller on a hacked up Dolphin fork back in 2017 and it was fine. Enjoyable, even.
Anonymous No.535874337 >>535874845 >>535875150
>>535872148
don't care about zeldaslop much at all but didn't they make a regular control scheme for the switch version? that's what anon was really asking for. Nintendo are maybe retarded but I doubt they would ship a remaster that's impossible to play on normal switch controls (since the console need regular controls as a fallback even with the joycons)
Anonymous No.535874845 >>535904727
>>535874337
>(since the console need regular controls as a fallback even with the joycons)
Joycons act as the wiimote and nunchuk instead

>>535873836
You didn't enjoy the game
Anonymous No.535875150
>>535874337
There's indeed a no-waggle control scheme for the switch version, if only for the Switch Lite who doesn't have Joy-con.
Anonymous No.535875726 >>535878695
>>535872148
I'm a fellow waggle respecter myself, it definitely enhanced a couple Wii games or made them fun in the first place and SS is one of them, but 1) I can't even picture the logistics of setting it up and waggling under or behind my desk, and 2) Zelda is also a lot more than just combat (unlike Red Steel 2 or MadWorld for example) and the new control scheme could be good enough to enjoy the rest.
Anonymous No.535877774
>>535866672
i did play other games that have this
Anonymous No.535878695 >>535879768
>>535875726
>I can't even picture the logistics of setting it up and waggling under or behind my desk

Don't, turn your monitor around and stand up playing the game, hook up the PC to the TV, whatever.
Anonymous No.535879768 >>535881558
>>535878695
There really is no reason to play SS standing even when using motion controls
Anonymous No.535880308 >>535904015 >>536011532
Reminder Nintendo used the paint effect before Zelda SS
Anonymous No.535881558 >>535884226 >>535904727
>>535879768
It feels more natural and maps your movement to Link's and particularly the sword better

People who don't like SS didn't play it standing up like an arcade game because they're too fat or something.
Anonymous No.535883451 >>535900980
>been using MAME since early 2000s
>clearly remember Radiant Silvergun and some other titles being nearly functional in 2010 or so
>don't touch MAME in a decade
>now? not so much
Sure, pick your battles there's Saturn emulator and whatnot.
Anonymous No.535884226 >>535885207
>>535881558
That's like larping. You literally only have to move your wrists
Anonymous No.535884464 >>535899081
Anonymous No.535885207 >>535889956 >>535904727
>>535884226
The sword maps 1:1 with the wiimote perfectly and you're intended to move it like you would the sword

If you're too embarrassed and/or fat to get your ass up and play properly I don't want to hear anything about waggle controls being bad
Anonymous No.535887241
>>535872148
nice try miyamoto
Anonymous No.535888332 >>535890169 >>535890409
Zelda Straight Shota sucks. Don't waste your time with that crap.
Anonymous No.535889956
>>535885207
>The sword maps 1:1 with the wiimote perfectly
If this was true I couldn't make Link deliver a full horizontal swing from left to right just by moving my wrist
>you're intended to move it like you would the sword
Liar
https://www.youtube.com/watch?v=_74iRPYrBmA
>If you're too embarrassed and/or fat to get your ass up and play properly I don't want to hear anything about waggle controls being bad
I don't hate on them because I don't have to do what you suggest. If I had to do play a Zelda game standing or swing my whole arm around then I would hate them
Anonymous No.535890169 >>535894272
>>535888332
>Zelda Straight Shota
that's MM, anon
Anonymous No.535890409
>>535888332
It marks the downfall of the series with Fujibayashi taking over but it still has some soul and great level design here and there. I'm sure Wii hardware limitations held it back a lot.
Anonymous No.535891656 >>535893281 >>535893753 >>535895030 >>535901383
is this worth emulating on pcsx3? i know the remaster got all the licensed music removed which is insane, also apparently censored
Anonymous No.535893281 >>535899802
>>535891656
the remaster is all fucked, just a shitty cashgrab
and yeah, it's a fun game
Anonymous No.535893753
>>535891656
There's mods to fix it.
Anonymous No.535894272
>>535890169
Mmmmmm, straight from the SOURCE.
Anonymous No.535895030 >>535899802 >>535901383
>>535891656
It also ruined the comic art style. Retarded chuds on Twitter for some reason think this is the gold standard for remasters and worship the grifting Jap behind it though.
Anonymous No.535898928 >>535902562
>>535860714
480i != 224p, literally or effectively. They're clearly higher resolution games.
Anonymous No.535899081
>>535884464
>including the violent seething hatred of biofoids
checks out
Anonymous No.535899802 >>535900975 >>535902293
>>535895030
UE and its consequences.
>>535893281
It's fucked, yes, but was it a fun game to begin with? Eh. This was when Suda started making games on brand as the w~acky auteur, winking at his audience, instead of producing works organically. Shadows of the Damned is probably his last good game, but that was a collab with Mikami (like Killer7) who elevated it to actual-game instead of a meme-game. As soon as any of these jap art-game devs get a following, they go full Burton hack with it.
Anonymous No.535900975 >>535901186
>>535899802
The Shadow of the Damned that we have is a westoid slop made to please EA retardation. The real Shadow of the Damned was a completely different thing, but back in the day, everything had to be a clone of Gears of War, CoD, or Re4.
Anonymous No.535900980
>>535883451
? It still works as well as it ever did, which is to say the video/gameplay is fine but the sound is fucky. The driver's always been kind of heavy, too, but most modern CPUs should be fine. One's better off using Beetle/Mednafen for STV games. I guess you're talking about the sound, or what?
Anonymous No.535901186 >>535901563
>>535900975
Maybe, but you can't use that to defend Lollipop Chainsaw which had all sorts of western cowriting and celebrities in it. Shadows of the Damned at least has decent shooting in it, and can it be a clone when Mikami (RE4) basically started the trend? Lollipop is just one-note chanbara-shit, and you can basically stop playing it after the punk zombie who calls the character a VANILLA SLUT, which is the high point of the game.
Anonymous No.535901383 >>535901554 >>535901563
>>535891656
>i know the remaster got all the licensed music removed
>>535895030
>It also ruined the comic art style
Cherrybomb by The Runaways on the map screen or obviously the LOLLIPOP song in combination with the visuals is what gives the game its nu-wave pop vibes and the reason they got James Gunn and all those musicians and Hollywood people in the first place. The popularity of the remaster shows that people are unironically cattle today.
Anonymous No.535901554
>>535901383
i think tiktok whores turned it into a meme
Anonymous No.535901563 >>535902293
>>535901186
>>535901383
>proves my point that it's just as westoid, arguably much more, than Shadows
Anonymous No.535901870
I guess it's silly to argue about anyway because Suda is just one of those westaboo devs, like Kojima, SWERY, and Miyazaki. The more western influence/approval and celeb involvement they can get, the better, in their eyes.
Anonymous No.535902067 >>535932973
Probably a dumb question, but should I download and use the files from the "000400db00010302IsNewversion" link instead of the ones from the "Extra data" link?
Kinda weird to have an outdated (?) and an updated (?) version of the same files instead of just replacing them
Anonymous No.535902293 >>535902568
>>535899802
>played the remaster and thinks his opinion matters
It's literally not Lollipop Chainsaw. The game lives on its vibes. The gameplay is basically just there because it has to be.
>>535901563
SotD blows its load early with the detailed town. The gimmicky combat is more of a chore and it insists on these stupid 2D segments.
Anonymous No.535902562 >>535902694 >>535904939
>>535898928
448 not 480

Yeah it's interlaced and perceived as higher resolution
Anonymous No.535902568
>>535902293
I agree that one should play the original if anything.
>no YOUR 7/10 Suda game is worse
Okay. I concede.
Anonymous No.535902694
>>535902562
Even then it's perceptually, and actually, much higher resolution. Especially in slower games, and especially on a CRT as you said. No way on earth would anyone consider a 224/240p N64 screen clearer side by side. Even on an LCD from the shitty hardware itself the PS2 game would still look sharper. Not saying the PS2's an image quality winner, far from it, but still.
Anonymous No.535903130 >>535903526
>>535860973
Name one PS2 game that output 800x600 or higher consistently and internally. Let me stop you before you mention the "1080i" games that just stretched the 480 render to a 1080i framebuffer.
Anonymous No.535903526
>>535903130
>>535860973
I imagine the only way to access those VESA modes and truly render to them without upscaling is via PS2 Linux or other open source software.
Anonymous No.535904015
>>535880308
>Geist
>Nintendo
Barely.
Anonymous No.535904727
>>535881558
>>535874845
>>535885207
>nearly 20 years later
>still spouting "Wii is a fitness machine" apologetics for shoehorning imprecise wagglan where a button press would have worked
A DDR pad bodies this stupid thing in cardio, anyway.
>incredibly schizo and retarded take
>terminal redditspacing for a post that hardly needs to be broken up
Guess who.
Anonymous No.535904939
>>535860714
>>535902562
Your math is shit. 448i is 512x224 per field.
512x224 = 114688
320x240 = 76800
So no, most PS2 games were higher resolution than most PS1 games.
Anonymous No.535905146
>>535871503
>>535871075
>>535871757
Easily one of the best N64 OSTs.
https://www.youtube.com/watch?v=lxqgrwQyeOk&list=PL8hw6F4hxLEtpv_KW92bvwQ-HXC1Gle4b&index=8
>playing without an NTSC hack at ~85% speed
ISHYGDDT
Anonymous No.535906257
>>535838047
>CRT shading
not if he wants to render in HD, which he clearly does
>no dithering
Looks decent overall but may cause banding/lack of shading because it just rips those pixels out
I present the actual answer as picrel. You're welcome.
Anonymous No.535906697
>>535847405
>gives you a means to avoid signing up and the ROMs anyway
haha ok
Anonymous No.535911161 >>535914329
GOOD
AND
CORRECT
Anonymous No.535914329 >>535943483 >>535956406 >>535980438
>>535911161
Needs a white square just for ciggy.
Anonymous No.535926185 >>535940361
emu
Anonymous No.535928627 >>535929581
>>535831062 (OP)
Anonymous No.535929581
>>535928627
Those are some GLideN64-ass textures.
Anonymous No.535932973 >>535933060
>>535902067
Anyone?
Anonymous No.535933060
>>535932973
Personally, I'd get the up-to-date one. I'm pretty sure the outdated ones are for archival purposes only.
Anonymous No.535933594 >>535944228
>>535842965
>bugmenot
>rgt
>Tales of Destiny Reforged
Tons of new bookmarks today.
Thanks Anon.
Anonymous No.535940361
>>535926185
gen
Anonymous No.535943483
>>535914329
Is that still broken?
Anonymous No.535943850
Speaking of Lollipop Chainsaw is there no fix for this bug other than strict rendering mode which makes the resolution ugly?
https://www.reddit.com/r/rpcs3/comments/8bm3iy/lollipop_chainsaw_weird_red_color_how_to_fix/

In general RPCS3 seems to be a load of shit that makes it impossible to play most games at non cancer resolution or higher framerate than on PS3
Anonymous No.535944228
>>535933594
>still shilling
they didn't release anything noteworthy in the last 12 months and you can patch shit yourself
Anonymous No.535945569
Anonymous No.535946021
Which emulator is the equivalent of this?
Anonymous No.535946443
you will never be a man, ciggy
Anonymous No.535948483 >>535948890 >>535960780
>>535831062 (OP)
OP's picrel sure is familiar.
>>>/vr/11963316
Anonymous No.535948890
>>535948483
>shilling his dead containment board
Anonymous No.535953127
>>535872148
>You do NOT want to play this game
could have ended it there
Anonymous No.535953146
>anon literally solicits advice
>someone gives advice
>IT'S SHILLING
>yOu CaN dO iT YouRselF
He literally asked for it, and specified easy to get.
I understood the assignment.
Anonymous No.535953872
>Salamander 3 is mixelated 240p+480p asset trash
>You need a ~3gb slopilation to run what has to be 50mb of actual game tops
Angering. Looks bad with any shader and looks shitty raw. Basically looks like shit regardless of what you do. Fuck you, M2 and Konami. Not even worth keeping after you pirate+finish it.
Anonymous No.535956406
>>535914329
kek
Anonymous No.535960780 >>535962375 >>535963169
>>535948483
>deleted
/vr/etard has less free speech than a Harry Sisson Discord group.
Anonymous No.535962375
>>535960780
I've gotten jannied for the wildest shit here too.
Anonymous No.535962529 >>535962705
hit & run pc version or emulation?
Anonymous No.535962705 >>535962790
>>535962529
PC, it has better mod support.
Anonymous No.535962790 >>535963034
>>535962705
what mods you recommend?
Anonymous No.535963034
>>535962790
I highly recommend the Fully Connected Map mod, makes the game far more seamless.
https://forum.donutteam.com/topic/6588
Anonymous No.535963169
>>535960780
>23yo influencer
How do you even know of this zoom-zoom shit?
Anonymous No.535964215 >>535964489
>https://github.com/azahar-emu/azahar/releases/tag/2123.1
>Sorry, we got a bug that erase your saves, but it was totally in base Citra, we swear... We activated it while "updating" it, but it still Citra fault.
Anonymous No.535964489
>>535964215
>even bothering with humiliation ritual fork
Anonymous No.535964709
>NOOO, YOU CAN'T JUST LOAD AN ISO/3DS/SFC YOU HAVE TO RENAME IT FOR MEEEE
Just don't entertain this. Push back on these milquetoast losers.
Anonymous No.535971096 >>535994101
>goes through the trouble of making a troon mod that replaces all of Arthur's sprites with the maiden's
>doesn't replace the FUCKING BEARDED lives icon
weird oversight lmao
Anonymous No.535974796 >>535981051 >>535983085 >>535992039
>>535838047
Ps2 was a downgrade from DC.
Anonymous No.535980438
>>535914329
lmao
Anonymous No.535981051
>>535974796
Stuff typically didn't port well back in those days due to yuge arch differences. To compare the capabilities of two systems with a launch-port is disingenuous and you know it. PS2 was an overall image-quality (aliasing, color depth, resolution, reliance on interlacing) downgrade, but it could push a lot more polygons and alpha and fake a few more modern effects. Silent Hill 3 isn't going to run on a goddamn Dreamcast and look/run half as well, if we're going to play this game.
>inb4 you MUST hate the DC/love the PS2
No. No one can be fucking objective anymore. I'm so tired.
Anonymous No.535983085 >>535985524 >>536015657
>>535974796
DC was a toaster, that's just a shitty port. The launch version of DoA2 was so bad it got another release, as DoA2 Hardcore. Xbox got the best version anyway.
Anonymous No.535985524 >>535985776 >>535986681 >>536015657
>>535983085
no ponytail pls understand
Anonymous No.535985776 >>536015657
>>535985524
Anonymous No.535986681
>>535985524
good, i hate ponies
Anonymous No.535987071 >>535987418
>>535838047
Yeah play on a crt.
Anonymous No.535987418 >>535987701 >>536012001
>>535987071
>clearly wants to emulate in HD
>a CRT will fix it :^)
>implying anyone sane still has a 15khz TV around I'm not sane
I'm sure you felt smart typing this. 32bit dithering is the answer.
Anonymous No.535987701 >>535988782
>>535987418
If he had an hdmi to composite converter he could emulate in hd and downsample the game to his crt. I've done it a few times to see how it is and it's alright.
Anonymous No.535987830
Trying to play star wars racer on flycast retroarch.
Constant random graphical artifacts.
Try redream 6 year ago version and everything works perfectly.
Power of open source ladies and gentleman.
Anonymous No.535988092 >>535989213
>>535852865
Just get yourself a wii motion plus and play the game the way it was intended. I would say the switch version with a controller is pretty awkward. Even more so than the original wii setup.
Anonymous No.535988782 >>535988986
>>535987701
Yeah, that's totally what he should do. Very sane. Very cool, definitely what he was after.
Anonymous No.535988986 >>535989463
>>535988782
Downscaling on a crt is probably the best of both worlds honestly.
Anonymous No.535989213 >>535989510
>>535988092
Or play the fixed Switch version like a human, or don't because all that version does is reveal how mid that game is.
Anonymous No.535989463 >>535990301
>>535988986
Not really. It'll look nice but you won't have the clarity of a 1080p/4K flat panel. 4K + 32bit dithering is actually the best of both worlds. You get the clarity, shading, and the dots go away. Oh, and he's not gonna fucking do that because he probably doesn't have nor want the hardware.
Anonymous No.535989510 >>535989734
>>535989213
>fixed
More like hacked. They ruined the shader the original used as well.
Anonymous No.535989734 >>535990060
>>535989510
>now pitching vasovision as well as wagglan as desirable features
No older than 27 right?
Anonymous No.535989913 >>535990363 >>536009635
I've been setting up bunch of games with dosbox-staging and while I'm happy it feels bit strange. I know the biggest issue is the fact DOS syncs to 70 hz and if you have a monitor what is not variable refresh rate or only goes up to 60 hz this can cause issues. Most dos games are not fast paced action games though so that's that.
But does anyone have any experience with 86box? It's a virtual machine and as such takes more effort to setup than dosbox. Not sure if I want to try.
How is the performance? Just looking at emulating ~Pentium 166 mhz and Windows 95. That should be doable.
Anonymous No.535990060
>>535989734
I think it's a nice shader. It pairs well with the art style.
Anonymous No.535990137
What should I emulate with my girlfriend today?
Anonymous No.535990301 >>535991284 >>535997446 >>535999407
>>535989463
https://youtu.be/jjjlteKX_Uc
Anonymous No.535990363 >>535990905
>>535989913
86box/PCem will still have the refresh rate issue if you don't have VRR/70hz. Any half-decent monitor and even many modern TVs have VRR. Upgrade. PCem is no better for DOS games, and is a means to an end for Win9x content. You will not have a good time unless you naturally like tinkering with shit and the end result won't be better.
DOSbox Pure in Retroarch has a pretty decent force-to-60hz mode that feels pretty smooth, try it
Anonymous No.535990905 >>535994086
>>535990363
Yeah I have Samsung office screen what is nice but doesn't have vrr.
I might test out db-pure then.
I only began to notice this issue when I was playing through Quake. I can easily set it up and adjust vsync and whatever other queue options dosbos-staging has and can lock it to 70 fps (on my side) but the game itself still tears frames here and there or feels stuttery or both.
Doom actually don't have this issue as it's locked to 35 fps.
Anonymous No.535991284 >>535991761
>>535990301
The game he featured looks perfectly fine in HD, his only complaint was the dithering. 5th gen and down's where you really want the shader/CRT grease slathered for those grungy assets and image quality/resolution. Hey, I'm glad you're learning things on youtube, kiddo.
Anonymous No.535991761
>>535991284
If he was at native res the dithering would be allowed to do it's job.
Anonymous No.535992039 >>536000570
>>535974796
Lighting looks off on DC
Anonymous No.535994086 >>535995679
>>535990905
Yeah, I've been using DB-pure and the usual Dannyquirks aside, it's a decent way to play DOS games at 60hz. Be sure to set a hotkey for Retroarch game focus on and off, so you can tell all keyboard presses to go to the guest machine.
Anonymous No.535994101
>>535971096
The maiden wears boxers?
Anonymous No.535995679 >>535995940 >>536004197
>>535994086
I have a retrarch setup but haven't touch it in few months - and used to use controller. Windows.
Settings/input/hotkeys/ - I can delete hotkeys but I can't change them because keyboard events won't register...
I'm not even using any core at the moment yet.
Anonymous No.535995940 >>535997492 >>536004197
>>535995679
Forgot image.
I do hate Retroarch, it is so fucking annoying...
Anonymous No.535997446 >>536005373
>>535990301
>"Ueda mentions how low resolution is an intentional artistic choice"
>video/slides don't show any mention of it
Anonymous No.535997492 >>535997716 >>536004197
>>535995940
Well, I'm going to delete this shit. Retroarch is an atrocity. Only good thing about it are the shaders.
There is a reason why there's few months in-between my retroarch sessions lmao...
>https://github.com/libretro/RetroArch/issues/15988
There is this but I don't even have a controller plugged in right now, Jesus Christ.
Anonymous No.535997716 >>536003984 >>536004762
>>535997492
>Only good thing about it are the shaders.
Luckily there's ShaderGlass. (Or BizHawk, if you're into experimenting with libretro cores on a different UI.)
Anonymous No.535997775
Any workaround for broken audio on the Japanese version of Tales of Xillia in RPCS3? The recommended fix on the wiki just causes it to crash on boot and the github issue about it got closed due to the issue report being about the workaround and not the issue being worked around.
Anonymous No.535999407 >>536011108
>>535990301
people don't seem to care that low res and scanlines are terrible for your eyes.
Anonymous No.536000570 >>536000839 >>536005550 >>536014467
>>535992039
Dreamcast can't do lighting or something, that's why a lot of its games have this weird clash of earthy and very gaudy colors. Ofc the colors themselves being a bad choice doesn't help
Anonymous No.536000839 >>536001076
>>536000570
Anonymous No.536001076 >>536001724
>>536000839
Anonymous No.536001724 >>536001973
>>536001076
Anonymous No.536001973 >>536009343 >>536014467
>>536001724
Anonymous No.536003984
>>535997716
ShaderGlass is nice, and the dev's done a lot to reduce it, but it isn't 'free'. There is a lag and judder penalty but it's slight anymore.
Anonymous No.536004197
>>535995940
>>535995679
>>535997492
Oh, sack up and just start fresh and see if you can get it working. Do you want the 60hz mode or not? Christ if I can figure out Loonix you can figure this out.
Anonymous No.536004762 >>536013858
>>535997716
>bizhawk
>no vulkan
in le trash it goes
Anonymous No.536005373
>>535997446
Post the slides please
Anonymous No.536005550 >>536005814 >>536014467
>>536000570
It's especially red shades that are weird on Dreamcast and always look like you got ketchup on your screen. See Claire's clown shoes on the left
Anonymous No.536005814 >>536006061
>>536005550
Anonymous No.536006061 >>536006252 >>536006549
>>536005814
Anonymous No.536006252 >>536006549
>>536006061
Couldn't be that the GameCube is actually washed out on red or something's going wrong with the texture conversion to it, could it? Nahhh.
Anonymous No.536006549 >>536006854
>>536006061

>>536006252
>it's the one that doesn't look weird that's at fault
Anonymous No.536006636
https://junkerhq.net/xrgb/index.php/240p_test_suite
This might actually settle this, I wonder if the colors are different on each console or it's just these games. I wish I had both to find out for myself.
Anonymous No.536006854 >>536007350
>>536006549
>yeah bro the lead, original machine the game was developed for is wrong, they didn't just slop the assets on to another machine with 0 regard for the machine's texture formatting and colors
Think we have a new one for the schizo graphic. Those textures aren't even the fucking same, ya numbnuts.
Anonymous No.536007124
Anonymous No.536007350 >>536007526 >>536008217 >>536012481 >>536015657
>>536006854
Please go to /v/ or /vr/ if you are a manchild who gets triggered by pictoral evidence and can't help but screech and sling insults
Anonymous No.536007526 >>536008217
>>536007350
No, I'm not leaving, and I'm going to keep calling you a schizo because that's what you are. A wrong schizophrenic. Run the 240p test suite and compare the colors.
Anonymous No.536007815 >>536008010
I'm open to DC's output or internal rendering being strong on red, I just want stronger proof that ports made be rushed C-team devs when people hardly knew how to use the hardware.
Anonymous No.536008010
>>536007815
*than ports made by
Anonymous No.536008217 >>536008345 >>536008530 >>536014467
>>536007350
Right: Pretty pale skin. Left: Orange blob

>>536007526
>>>/v/
Anonymous No.536008345
>>536008217
>the schizo reees and clicks his claws at the request for scientific proof, not ports that
cut a million corners
Anonymous No.536008530 >>536009343
>>536008217
Anonymous No.536009343 >>536009559
>>536008530
There just seems to be something about the lighting or how the DC chip handles colors but the main problem is definitely that they just chose the ugliest most mismatched colors for a lot of their games, see >>536001973
Anonymous No.536009394 >>536010603 >>536011137
Why is it that PCSX2 and Dolphin can auto-detect games and automatically remove games when they are deleted but you have to do everything manually in Retroarch and the import doesn't detect the cue files half the time?
Anonymous No.536009559 >>536010048
>>536009343
Get help. The DC is such a freak magnet, fans and haters alike.
Anonymous No.536009635 >>536009917
>>535989913
Your monitor may be able to overclock up to 70Hz through a custom modeline. It worked on my cheap decade-old IPS Acer monitor.
As for 86Box, it's certainly quite demanding past 133 MHz, but as long as you have a decent CPU made in the last five years or so, you'll probably be fine. Also, try out the Windows 98 Quick Install ISO. It comes with the option to install 98lite, which I've found to be essentially Windows 95 with the added stability and features of Windows 98 SE. It's quite nice.
Anonymous No.536009917 >>536013474
>>536009635
On the other hand you will be dealing with all the DOS config hurdles as you would on a real machine, that DOSbox handily sidesteps, and even in the best case PCem takes awhile to set up and isn't worth the squeeze unless you are using Win9x-ware. DOSbox and its derivatives are more than enough for games and PCem offers no advantages in DOS gaming. It's a neat program, just trying to save you some time here. Unless you want the "setting up a whole PC" experience and have a lot of patience, it's not what you want. I set it up but I wouldn't recommend it to most people.
Anonymous No.536010048 >>536010395
>>536009559
You are surely a good example
Anonymous No.536010146
The 70hz thing may be worth trying, though. VRR is still ideal because there's no lag penalty locked to 70hz like there would be with vsync, but it sounds like it isn't an option for you.
Anonymous No.536010395 >>536010941
>>536010048
Yes. I'm not posting a dozen screenshots of ports that monkeyed with the textures and lighting to fit on different machines, making it a shitty like-for-like example of the DC's video hardware to other machines. These aren't ports in the purest sense, they had to heavily rework these games. It's true, DC's lighting and shading capabilities were simpler, and maybe it was strong on certain colors, but you need to prove the latter in a better way.
Anonymous No.536010603
>>536009394
What's the point of using the import feature in Retroarch at all?
Anonymous No.536010941 >>536011468
>>536010395
>DC's lighting and shading capabilities were simpler, and maybe it was strong on certain colors
Concession noted
>but you need to prove the latter in a better way.
No I don't, posted multiple comparison made by different people without cherrypicking but just picking the first I saw and posted examples that are strong on their own and look like a kid threw up goulash with Lego pieces
Anonymous No.536011108
>>535999407
Ok mom
Anonymous No.536011137
>>536009394
because retroarch is shit, worst ui ever
Anonymous No.536011468 >>536012481
>>536010941
It's not a concession; I never argued against that fact. It's known that DC isn't as powerful as the others, image quality aside. I'm just not convinced it's inherently colored differently. Ports were sloppy then. Do better.
Anonymous No.536011532
>>535880308
Its a cool effect but I think it kind of falls apart at higher resolutions. The brush dabs and strokes eventually reveal themselves to just be dots and smears.
Anonymous No.536011637 >>536011778 >>536012481
Not only were ports sloppy, but even then the remaster meme was in effect and devs arbitrarily changed the lighting to fit their taste at the moment, or were just too incompetent to recreate it on another platform.
Anonymous No.536011778
>>536011637
Lighting implementations were platform specific.
Anonymous No.536012001 >>536012153
>>535987418
>implying anyone sane still has a 15khz TV around
why wouldn't you if you like old games?
do you live in a shoebox?
Anonymous No.536012153 >>536012429 >>536012852
>>536012001
Bro, I said I had one in my post. What did you think I meant with that spoiler? I have 3.
Anonymous No.536012250 >>536012481
Why are DCfags like this? You won't convince anyone it wasn't the weakest 6th gen console with some shitty ports. It has been over 25 years, give up.
Anonymous No.536012429
>>536012153
rhetorical question addressed to the whole thread
Anonymous No.536012481 >>536013754
>>536011468
>It's not a concession; I never argued against that fact
Good to know. Inoring the cope
>>536011637
Yes they really should have recreated radioactive Ayane >>536007350

>>536012250
The shitty port argument doesn't really hold water when they do it better than the DC original and I posted many games that aren't ports and have those weird colors
Anonymous No.536012852
>>536012153
I'm not your bro, pal.
Anonymous No.536012906
MML would’ve looked terrible on the Dreamcast.
Anonymous No.536013314 >>536014797
Dreamcast looks like an early 90s arcade but very low poly. It's kind of something between fifth and sixth gen
Anonymous No.536013443 >>536014007
>all this dreamcast yapping
emulation is still shit because nothing is even worth emulating on it. someday people will admit even jet set radio is boring af.
Anonymous No.536013474
>>536009917
Oh yeah, it's certainly not for everyone. Hell, I'm still fucking around with my own Windows pack, and because I'm autistic I want to make sure even DOS mode works perfectly. Right now I'm dealing with an issue where even though I managed to get the AWE64 working properly on both Windows and DOS mode, OPL3 FM synth music sounds considerably quieter than the AWE64's built-in wavetable synth or FluidSynth MIDI. I've messed around in the Mixerset utility, raising all the volume sliders up and down, to no avail. It's really strange, because on another VM, I have an AWE32 installed, and on that one I can at least use Mixerset to increase the gain and so have the FM synth music sound almost as loud as MIDI, but that option is not available for the AWE64 for whatever reason.

The whole reason I went with the AWE64 was to have a card that would work well with both DOS and Windows, and I'm kinda regretting that decision now. Perhaps I should've gone with the AWE32 for DOS and a PCI Ensoniq or SB128 for Windows instead. Fucking hell.
Anonymous No.536013754 >>536014467
>>536012481
>weird colors
Not him but what do you mean? It's just different hardware. Shit was all analog back then, so even a different video encoder would make things look substantially different. See SNES revisions.
Anonymous No.536013858
>>536004762
OpenGL is faster
Anonymous No.536014007 >>536015830
>>536013443
The funny thing is that all good DC games (about 3 or 4) are available somewhere else. So no reason to even emulate it.
Anonymous No.536014264 >>536015657
For me it's THAT Xbox look
Anonymous No.536014467 >>536014939
>>536013754
>Not him but what do you mean?
>>536000570
>>536001973
>>536005550
>>536008217
Anonymous No.536014505 >>536014698 >>536015071 >>536015432 >>536039840
is dolphin the best emulator to ever exist?
Anonymous No.536014698
>>536014505
probably but it's not a high bar and some things still suck about it like game specific configs could be easier
Anonymous No.536014797 >>536015504 >>536015793 >>536016405
>>536013314
Makes sense. It has poor shading capabilities but can draw way more polys than PS1/N64/Saturn. Actually lots of games would use quads instead of tris, which made it look even more arcade-y.
Anonymous No.536014939
>>536014467
N64 tier shading capabilities. That's all.
Anonymous No.536015071 >>536015365
>>536014505
bsnes, it's essentially flawless
Anonymous No.536015365 >>536015773
>>536015071
Then why is ares better?
Anonymous No.536015432 >>536025304 >>536029996
>>536014505
Why can't other emus figure out free cam?
Anonymous No.536015504 >>536015914
>>536014797
F355 challenge look as good as GT3
Anonymous No.536015657
>>536007350
Just like the other anon mentioned here >>535983085, the first release was kinda shit and they improved it with Hardcore. The original had shading and models similar to DC, which were improved later here >>535985524 and >>535985776


>>536014264
That's just the early 2000s PC look
Anonymous No.536015773 >>536016339
>>536015365
Same core, ares is just a bunch of cores packed into a single emulator.
Anonymous No.536015793 >>536016221
>>536014797
man gt3 looks like it's from a future generation compared to whatever that sega game is. how is the physics simulation on the sega game?
Anonymous No.536015830
>>536014007
Man if only that was true I wouldn't have to deal with Flycast's horseshit bugs
Anonymous No.536015914
>>536015504
not even close anon
Anonymous No.536016221
>>536015793
It's great but need a wheel badly. I was lucky to find that game in the arcades and loved it there but on pad it's just barely playable, too sim. But of course it only has one car.. so yeah.
But it looks fucking good for the time. All the cars had modeled interiors with their pilots and there's no out of place PS1 tier textures all over to place, it was clean and high res.
Anonymous No.536016339 >>536017071
>>536015773
The core has been updated though.
Anonymous No.536016405 >>536021704
>>536014797
DC was a stopgap gen
Anonymous No.536017071 >>536017291
>>536016339
I thought it used the same code as the bsnes core, since the bsnes repo still gets commits. Now I'm confused. Are they completely different projects at this point?
Anonymous No.536017291 >>536017901 >>536021657
>>536017071
It's possible. Ares added support for the new version of doom with rumble last month. Did bsnes do the same?
Anonymous No.536017901 >>536018141
>>536017291
Dunno, I'm not even aware of this new version. Is it some improved homebrew port?
Anonymous No.536018141 >>536020150
>>536017901
Limited run games put it out. Yeah i know
https://limitedrungames.com/products/doom-snes
Anonymous No.536020150 >>536020198
>>536018141
>raspberry pi on cartridge
boring
Anonymous No.536020198
>>536020150
yeah i know
Anonymous No.536021657 >>536022184
>>536017291
Nice to see it has rumble now, along with Mesen2, but how does it support the LRG Doom? It's not dumped, and I don't suppose it emulates the fpga or pi or whatever dumb thing's in the cart. ... or is it dumped, and emulated with all that? Does Ares just overclock the emulated CPU instead?
Anonymous No.536021704 >>536022718 >>536027285
>>536016405
Games like Sonic 2 or Shenmue 2 were ported on GC/Xbox and not the PS2 for a good reason.
Just saying.
Anonymous No.536022184
>>536021657
Hmm maybe it just supports the controller then.
Anonymous No.536022718
>>536021704
Considering they look way worse than most titles released on PS2 past 2000 or so, probably skill issue or some business decision.
Anonymous No.536025304
>>536015432
>Why can't other emus figure out free cam?
what is it good for other than screenshots and looking under skirts?
Anonymous No.536027285
>>536021704
Sega partnered with Nintendo and Microsoft by the end of DC's life. Not to mention DC's architecture was closer to GC/Xbox, while PS2 had some alien tech with the MIPS CPU, VUs and the GS GPU which was far from standard with all the quirks we know, while GC basically had a ATI GPU and Xbox had a Nvidia one.
Anonymous No.536029996
>>536015432
Doesn't Dolphin still have freecam issues where it'll roll as you look around?
Anonymous No.536030694 >>536034170
haven't emulated since that one time I tried xenoblade 1 on dolphin.

Downloaded rpcs3 because I had a weird and intense itch to play pic related and I can't find my disc for my ps3.

I've never used this emulator before. How is it? Any set-up I need to do or is it plug and play?
Anonymous No.536033960 >>536038151
Anonymous No.536034170
>>536030694
You need a ps3 firmware that you could find on the Sony website (Seriously). As for the game itself, maybe it will work fine, maybe not, it's a crapshot.
Anonymous No.536038151
>>536033960
>Enforce Aspect Ratio
>Off
What the fuck is this Kostas Gangstar shit?
Anonymous No.536039395 >>536040342
>Turn on CRT filter in MH2
>Colt stops smiling

Is she supposed to be neutral like this? Or is it an unintended effect from CRT blending. I burned a disc and ran it on a CRT and she's also stoic there.
Anonymous No.536039840
>>536014505
>Play Melee with current gen level specs
>Stutters constantly
>Play Time splitters
>Crashes constantly, got to jump through hoops to make it not

It's good but lately it's been annoying me, feels like it preforms worse by the year.
Anonymous No.536040342 >>536040607
>>536039395
*turn on a bad CRT filter
FTFY
Anonymous No.536040607 >>536040671 >>536041108
>>536040342
What filter is my CRT running?
Anonymous No.536040671
>>536040607
The "your brightness/contrast is wrong" shader, you dumb cig smelling fuck.
Anonymous No.536040795
How much you want to bet my CRT shows the smile just fine?
Anonymous No.536040975
Cool guy from /vr/ unpacked the latest (as of this writing) update of Earthion, so I thought I'd share it here.
https://www.upload.ee/files/18436618/_SMD__Earthion_v2.0.1.7z.html
Anonymous No.536041108
>>536040607
Also, she's more neutral in this particular part. Real good-faith posting there, sicky. Do you just want attention?
Anonymous No.536042105 >>536042980
Anonymous No.536042980 >>536043054
>>536042105
Thanks for the frame of reference so I can configure the filter on my new monitor.
People don't bother unless they're trying to prove something these days...
Anonymous No.536043054
>>536042980
Sadly my phone camera's not exactly premium and great for CRT shots. Probably could adjust the ISO n shit but eh.
Anonymous No.536044108
Rumble in an SNES core when, Daniel-san?
Anonymous No.536045583
>>535831062 (OP)
>wanted to know best gb emu
>vhecked wiki like op said
>tried sameboy
>cant remap controller buttons
>start and select on l3 and r3
>uninstall sameboy
>install mgba again
Im never listening to ypu retards ever again
Anonymous No.536047512 >>536050683
i haven't actually emulated anything on switch in awhile and now im going to play a handful of shit and it's all crashing wtf
Anonymous No.536050683
>>536047512
Gonna name any examples or what?
Anonymous No.536059350
I'm glad the latest update made bullets more visible.