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Thread 1999394

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Anonymous No.1999394 >>1999399 >>1999408 >>1999416 >>1999417 >>1999425 >>2002077 >>2002207
Project Zomboid
You ever notice how the leaves start to turn red during in-game Autumn? That's kinda neat.

Sometimes I wonder if we should talk about things we like about the game just for a change of pace.
Anonymous No.1999399 >>1999411 >>1999609 >>1999926
>>1999394 (OP)
>You ever notice how the leaves start to turn red during in-game Autumn
Do they? Guess I never survive that long
Anonymous No.1999408 >>2009169
>>1999394 (OP)
>we should talk about things we like about the game
I like fighting zombies and looting cool locations. Thoughts?
Anonymous No.1999411
>>1999399
Anonymous No.1999416
>>1999394 (OP)
>I wonder if we should talk about things we like about the game
We do, the issue is the negatives massively outweigh them.
Make a better game you fucking retard hack Lemmy.
Anonymous No.1999417
>>1999394 (OP)
I mostly like the new mapping stuff, elevation fixes and lighting.
It's hard to be positive about it though when map tools aren't released so no map developers can take advantage of them.
Anonymous No.1999425 >>1999435
>>1999394 (OP)
Who's bright fucking idea was it to give crafting a shitload of needless restrictions?
>NOT ENOUGH LIGHT
Hey nigger I have cat's eyes and can see outside without any light, let me fucking craft.
>NO FLAT SURFACE
I AM STANDING ON A FUCKING ROAD! It's a flat surface MILES LONG!
Anonymous No.1999435 >>1999547 >>2001220 >>2001656
>>1999425
They should just make it so having optimal set ups give bonuses. That's way more fun than adding restrictions
>crafting on table? Faster and higher quality
is much more fun than
>you cannot craft a baseball bat with nails in it without a domestic table
When realistically that recipe could be done on the roof of a car or on the ground

You should be rewarded to engaging in the immersive stuff rather than punished for it being TOO "realistic". They could do stuff like eating at a table giving happiness, or steal some other shit from Rimworld.

They add a bunch of immersive shit just for the sake of tedium and don't use it to actually make the player enjoy the game. Being forced and being encouraged are different things.
Anonymous No.1999547 >>1999832
I like playing sandbox on babby mode, finding a car, and then driving around exploring and building as much of a hoard as I can carry. That's what I would want to do in the real apocalypse.

>>1999435
>They could do stuff like eating at a table giving happiness, or steal some other shit from Rimworld.
Rimworld penalizes you for eating without a table though
Anonymous No.1999609 >>1999926
>>1999399
Skill issue
Anonymous No.1999832 >>1999842 >>1999904 >>1999926
>>1999547
>penalizes you for eating without a table
this is one of the few things in rimworld that really pisses me off. sure I get having all kinds of mental or emotional issues if you just watched your spouse get killed by raiders. but what kind of fucking sperg is going to flip out and start beating the shit out of people they live with because they didn't have a fucking table to eat at (and often they do and just didn't feel like pathing to it).
Anonymous No.1999842 >>1999904
>>1999832
you know damn well that having to eat off the ground is not the only thing that led them to having a mental breakdown
it's the straw that broke the camel's back
Anonymous No.1999904
>>1999832
It's just a minus 3 to mood, basically nothing, it's r*dditors who pretend it's anywhere near a big deal. And your colonists all have 3 different stages of mental breakdown, if they're on the first one they're not gonna beat others.

>>1999842
This. You might just take it in stride if your coworker is being annoying, but if that day you're also feeling hungry, thirsty, you had an argument before already, you have a small wound causing you a bit of pain, and you are overworked, then you might just start being aggressive towards the coworker. It's always a compound of issues in Rimworldd.
Anonymous No.1999926
>>1999832
Some comforts in a life of suffering is nice. But as other anon's laid out it's really not an issue, in the stages of the game it will be happening you're either in the very early game which has a massive moodle buff for low expectations to offset it by a factor of 10, or so late you're part of raiding parties that should already be juiced up through narcotics or other lavish things.
Or your base layout is seriously fucked both aesthetically and in a practical sense.
>>1999609
Maybe that anon cranks up the difficulty.
I can't tell you the last time I've lived longer than two weeks, the big factor stopping me from playing b42 currently is none of the fun turbo difficulty mods have been updated.
And who can blame them when they break every fucking mod twice a month for the most inconsequential shit and no option to roll back a version.

Seriously if they let you select one of the many b42 versions I think mod makers wouldn't be so hesitant to patch their shit.
>>1999399
Install surviving through seasons/random start date if you can't stomach 90 hours of 0 depth life sim before you see changes.
Anonymous No.2000342
>>2000000
Anonymous No.2000695 >>2000731 >>2000996 >>2001181
Anonymous No.2000731
>>2000695
this is so funny im not even mad
Anonymous No.2000996
>>2000695
Now the game just needs to implement forced suicide.
Anonymous No.2001181
>>2000695
>Zomboid is fun if you use mods you fucking chud bigot! They radically improve the game!
>The mods
Anonymous No.2001220 >>2001538 >>2001656
>>1999435
Yeah I agree this is a much better system.
You should get bonuses for using logically better places
>at an actual workbench
>reduces required mats by 25% and gives the item 50% more durability
etc
Anonymous No.2001538 >>2001656
>>2001220
>reduces required mats by 25% and gives the item 50% more durability
>magically need less mats from making it on table
Durability is fine as it's can fall into better quality. But fuck magical shit, bonuses should be realistic.
Anonymous No.2001548 >>2001553
>brita is getting $170 a month to post pictures on their patreon
>2 years of showing images of things they're working on without ever actually releasing it
I wonder if these people even remember they're being billed.
Anonymous No.2001553
>>2001548
Same kind of retards that pay for some other retard to make AI porn for them because they're too stupid.
Anonymous No.2001656
>>2001538
>>2001220
>>1999435
Wanna know the funny thing? Quality levels were a feature of the new crafting system back when it was just a roadmap plan in like 2023.
Anonymous No.2002077
>>1999394 (OP)
Last thread >>1914009
Anonymous No.2002122 >>2002138
Kenshi being a game without any ultimate goals yet still being way more fun, just shows how dogshit Zomboid is.
>How many hits can you take in Kenshi at the start?
Oh, not many
>What about end-game stuff?
Well a lot more due to armor and toughness
>Okay so how about Zomboid how many hits can you take?
One?
>And later on?
Still one, anything that provides protection makes your character depressed and you won't be crafting armor anyways
How the fuck did they make a game where IRL days of grinding results in no tangible bonuses?
Anonymous No.2002138 >>2002145 >>2002448 >>2008638 >>2009396
>>2002122
The main issue with zomboid power scaling is that no matter how much armour you wear you can still dice roll a one hit. And zombies are just pretty easy to just kite or flee from even from second one that you can clear an area with your bum character with just a tool hammer you found and clear it.

In games with little in defined goals there are things that are usually what's fun: developing your character (getting stronger), building things (settlements or structures) or developing wealth, taking out/surviving notably strong adversaries. Zomboid struggles with all of these compared to kenshi. Getting stronger doesn't feel that great because there isn't anything to kill except retardedly easy zombies (which are everywhere anyways). Building strutures is pointless for the most part as you can live in a premade one and making stuff like farms and production feels pointless as a player character needs so little to survive that just looting will sustain you for 100s of hours. And this doesn't even touch on the tedium of raising the skills needed to do it. So compared to kenshi where you can fight enemies to grow your player character (fun) and automate other NPCs doing boring shit like mining and crafting so you can feed/develop larger settlements and fund cool stuff like taking out bounties and factions. Or in zomboid you can personally watch green bars fill up while you try to make a base right next to a fully functional house, so you can farm food (you have 100s of canned goods anyways) so you can... not fight zombies.

Even the chopper event which is the latter can be ignored just by staying inside or roaming around.

A lot of this would be solved by NPCs, friendly and enemy. Or at least special infected or SOMETHING
Anonymous No.2002145
>>2002138
It's just shit-tier game design where no matter what skills you have, it really doesn't offer you much.
>B-But you can make RAIN COLLECTORS!
Stay near a lake, even a tiny pond is infinite water?
>B-But uhm...Butchery skills!
Catching fish outperforms any hunting, what's next?
>Uhhh more weapon skills more crit chance!
Spears do 1 hit ko's on any crit and start with like a 50% chance to crit at level 0...
>W-Well...Fittness and strength gets higher!
Yeah if you grind them for like an IRL week maybe and fitness is still bugged and increases at a tiny fraction of strength.
Anonymous No.2002207 >>2002228
>>1999394 (OP)
>Sometimes I wonder if we should talk about things we like about the game just for a change of pace.
I like realism. I dislike unrealistic stuff.
Example
>old farming unrealistic - bad
>new farming more realistic - good
>there too little guns compared to reality - bad
>you can change the setting to make they ammount more realistic - good
Anonymous No.2002228 >>2003065
>>2002207
>new farming more realistic - good
You mean 'realistic' in the sense you can't feed yourself via farming and nothing grows because being even a tiny bit out of season=total plant death
That sort of realistic?
Anonymous No.2002448 >>2009588
>>2002138
>A lot of this would be solved by NPCs, friendly and enemy.
NPCs would not fix it, they'd only make it worse. You're still gonna get dice roll one hit by humans (especially ones armed with guns or powerful melee weapons). They won't interact with developing your character since zomboid's combat only really cares about your skill in the damage calculation, building things is still a stupid idea because of the prebuilt houses and only player structures are destructible (and zombies are drawn to them because they are) and looting will still be plenty to sustain yourself and a bunch of NPCs, there will be just be less to loot eventually as the NPCs magically hoover up loot from locations swarmed by zombies. God help you if you expect any kind of robust automation too.
Anonymous No.2003065 >>2003067
>>2002228
>fanfiction
I accept your concession.
Anonymous No.2003067 >>2003083
>>2003065
Lemmy stop getting drunk and bitching to your customers on 4chan, program your fucking game.
Anonymous No.2003083 >>2003086
>>2003067
>everyone who disagree with me is Lemmy
Meds.
Anonymous No.2003086
>>2003083
Plz Lemmy, stahp. The game is objectively getting worse!
Anonymous No.2004690 >>2004965
Any mod recs for upgrading your cars to have better armor? I have completely abandoned zombie combat after the shove bug, so I just want to focus on fighting bandits. Thing is, I would like to have tankier cars (without actually using apc mods) so a sweeper squad doesn't instantly cripple my car.
Anonymous No.2004965
>>2004690
Standardized vehicle upgrades brings it to vanilla but unfortunately the filibuster rhymes addon hasn't been ported.
https://steamcommunity.com/sharedfiles/filedetails/?id=3304582091
Outside of that KI5/Tsar vehicles all come with armor you can metalwork and slap on.
Anonymous No.2005626 >>2005823 >>2007781
Build 42.12 was so tiny that Retanaru didn't even make a fucking non-stream video on it.
Lol, lmao.
Anonymous No.2005823 >>2007360 >>2007781
>>2005626
TIS has got to be the laziest studio in existence.
Anonymous No.2007360 >>2007401 >>2007722 >>2007754 >>2007781 >>2007954
>>2005823
Do you truly believe they lose to CIG in that regard? In my opinion TIS have silver medal
Anonymous No.2007401
>>2007360
not lose*
Anonymous No.2007722 >>2007781
>>2007360
True, but at least Star Citizen is wildly recognized as a scam for delusional autistic Star Wars fanboys with Californian jobs that can afford to spend 20k on a virtual ship. On the other hand, normies still believe in PZ, and the videos on youtube almost never talking about the issues with the studio reinforce this.
Anonymous No.2007754 >>2007781
>>2007360
CIG is failing to make an impossible game. It's sensible that no amount of money will result in Star Citizen actually working.
TIS is trying to make a 2010 indie game that countless other studios have made without an issue.
AND FAILING.
Anonymous No.2007781 >>2007784 >>2008232 >>2009890
>>2005626
>>2007754
>>2007722
>>2007360
>>2005823
Chuds. Do you want poor Lemmy and team to crunch or what? Please take meds, and go on tolerance lessons.
Anonymous No.2007784
>>2007781
>Do you want poor Lemmy and team to crunch or what?
I mean ideally everyone here wants their resignation and suicide. But I digress.
Anonymous No.2007954
>>2007360
I have more faith in Scam Citizen being finished in an acceptable state than Project Zomboid hitting 1.0 in our lifetime.
Anonymous No.2008232
>>2007781
I want them to fucking die so there's no question the game won't get finished
Anonymous No.2008236 >>2008250
>Dwarf Fortress is adding a whole new siege mechanic and systems
>Zomboid still can't get calorie counts (fucking INTEGERS) correct
Anonymous No.2008250 >>2009381
>>2008236
where's the magic update?
Anonymous No.2008638
>>2002138
>geistbox
Huh I remember talking to this person on a Sonic forum like 13 years ago
Anonymous No.2008736 >>2008779 >>2009682
Doing my bi-yearly check in. Has lummox figured out NPCs yet?
Anonymous No.2008779
>>2008736
he hasn't even figured out that an entire cow contains more than 2000 calories
Anonymous No.2009169
>>1999408
uhh based?
Toady One No.2009381
>>2008250
Showing up before the NPC update Lemmy, get to programming you nigger.
Anonymous No.2009396
>>2002138
That's one of the best ways to describe Zomboid lmao.
>Zomboid is the game where there's only two activities, grinding skills and killing zombies.
>The latter is fun and the former is boring
>Did I mention the former is designed to make you never need to do the latter ever again?
It's truly amazing, they designed a game where you're intentionally supposed to stop doing the fun stuff.
Anonymous No.2009588 >>2014816
>>2002448
>NPCs would not fix it, they'd only make it worse. You're still gonna get dice roll one hit by humans (especially ones armed with guns or powerful melee weapons
That's fine. At least it's dynamic and insteresting rather than "random closet zombie jank bites me through all my layers and now my run is over"

All the things you said are challenges that would make the game more interesting. What's more fun? Fighting a human faction of which differ by gear and individual skill which you can only tackle after gearing/levelling up your own character because it's actually hard so you can rob their stash of loot to fund your own faction or... going house to house killing small groups of easy reptitive zombies. OR WATCHING GREEN BAR FILL SO YOU DON'T DO ANYTHING BUT SIT IN BASE.
Anonymous No.2009682
>>2008736
Anon, I'm not even joking when I tell you, asking that question before 2030 at the bare minimum is a waste of time.
Anonymous No.2009890 >>2009922
>>2007781
>Lemmy and team
Didn't they outsource all their coding to russians like 4 years ago?
Lemmy and co were only writing blogposts on zomboid site but they stopped doing that too
Anonymous No.2009922 >>2010072
>>2009890
[Sad news] Lemmy margin called during weekend crypto crash. Young entrepreneur ruined, Zomboid cancelled!
Anonymous No.2010072
>>2009922
>sad news
You mean good news. At least if that was true the legions of dick riders couldn't hide behind the "it'll get finished eventually" card

also checked
Anonymous No.2010151 >>2010514 >>2011392 >>2011413
You know a game is top quality when so many mechanics are so old and untouched that nobody has any fucking clue how they work anymore.
Look me in the eyes and tell me that trapping makes any fucking sense and the game tells you how it works.
Because it absolutely does not.
Zomboid is a fucking wiki-game.
Anonymous No.2010514
>>2010151
I love that you can put the wrong food in traps and get nothing.
Anonymous No.2011392
>>2010151
Listen Chud, animals, especially birds, NEVER come within 75 meters of any human being (we're all equal btw you evil racist, more Somalians for your country now!) even if they're completely hidden in their bedroom with the windows closed, animals physically cannot do that!
Anonymous No.2011413 >>2011504
>>2010151
Something about every mechanic that involves "leave the cell or nothing happens" probably pisses me off the most from respawning to trapping
I genuinely think foraging is a well designed skill and shows how far they've come, but I've yet to use any of the new faggotry because b42 is so fucking fucked
Hope it wasn't a one-off thing that an intern made well and then was fired over
Anonymous No.2011504 >>2011511
>>2011413
>"leave the cell or nothing happens"
Depending where your base it's not that annoying traps wise. I base myself in Fort Redstone control tower building. And put traps in forest near south-east entrance before going to sleep. One quick spring at morning, take just about half ingame hour and help keep colories down (unlike most players i struggle to not raise the weight).
Anonymous No.2011511 >>2011517 >>2011522
>>2011504
Amazingly, rabbits, birds, squirrels, etc, do not magically know where humans are, through barricaded doors and walls in real life.
The game is retarded.
Anonymous No.2011517 >>2011519
>>2011511
Those, rabbits, birds, squirrels, etc. Is with us now? In this thread?
Anonymous No.2011519 >>2011644
>>2011517
Lemmy can you please go outside for once in your fucking life. Some people have issues with squirrels getting TOO CLOSE to their property.
Anonymous No.2011522 >>2011527 >>2012134
>>2011511
And even when they do see you irl, their safety distance is generally just a few meters. 75 meters is absurdly retarded, the fact it's hardcoded into the game is proof of evilness or clinically retarded IQ.
Anonymous No.2011527
>>2011522
>Zombies functionally don't wander or anything at all
>Until you leave town for three days and the zombies have been fucking each other and shitting out babies, making the population go back to it's comically high value
Shit-tier game design.
Anonymous No.2011528
>They added fucking pottery and glassmaking before adding BREWING
Holy shit.
Anonymous No.2011644 >>2011648
>>2011519
Rent free.
Anonymous No.2011648
>>2011644
No, rent isn't free you commie retard. You're a month behind on payments.
Anonymous No.2011649 >>2011650 >>2012639 >>2013063
We need poster-count back. It's feel like it's two schizos arguing with each other making up 90% of post.
Anonymous No.2011650
>>2011649
It's more so just one retarded troll and a bunch of people replying to their bait.
Anonymous No.2012134
>>2011522
Didn't they remove the 75 trap tile issue with B42?
Anonymous No.2012639
>>2011649
agreed, i wonder how many of the posters here have posted porn, i know there is me but im unsure if the rest are also me?
Anonymous No.2013063 >>2013546 >>2015989
>>2011649
Sorry I fucked off to play fallout 76 while Lemmy decides what he actually wants b42 to be. :^)
Anonymous No.2013546 >>2013683 >>2014068
>>2013063
Joke? Is fo76 actually good now?
Anonymous No.2013683
Is there any reason to bother barricading when playing with bandits? I had one completely ignore my defenses by unwelding the double sided sheet window from outside and proceed to let the horde of homeless into my house with 0 noise made.
>>2013546
Seemed fine to me when I tried it for free a few years ago.
Granted I only played for about 60~ hours with friends but it seemed decently competent and more of fallout 4 if that's what you're looking for.

Biggest complaint we all had was the pitt ran like supreme dogshit regardless of PC hardware and the complete and total lack of quest progress sharing in instanced content. Seriously what the fuck is wrong with the developer letting people join friends instances and NOT get progress because of it.
Anonymous No.2014068
>>2013546
> Is fo76 actually good now?
Depends.
If you want a shockingly shallow time-sink of a multiplayer looter shooter?
Yeah I guess it'll scratch that itch, if you're some kind of low-taste spiteful mutant normie.
If you want a good Fallout game?
Absolutely not.
Anonymous No.2014816
>>2009588
>At least it's dynamic and insteresting rather than "random closet zombie jank bites me through all my layers and now my run is over"
Compared to "Human NPC whacks me through all my layers and now my run is over?"

>Fighting a human faction of which differ by gear and individual skill which you can only tackle after gearing/levelling up your own character because it's actually hard so you can rob their stash of loot to fund your own faction
You know what game we're talking about right? Gear will do nothing for you, and the loot is gonna be dogshit compared to the risk. Just look at the echo point gunstore for an example.
Anonymous No.2014901 >>2014952
Anyone have a spare code at hand for PZ?
Anonymous No.2014952
>>2014901
sent ;)
Anonymous No.2015138
can i still nullify coward + claustrophobic by surviving long enough in b42?
Anonymous No.2015187 >>2015250 >>2015281 >>2015457 >>2015555 >>2015654 >>2016116 >>2016666 >>2016878 >>2016900
https://bsky.app/profile/theindiestone.bsky.social/post/3m3cztm55mk24
LOL MORE MERCHANDISE
LMAO
PAY UP YOU FUCKING GOYIM
Anonymous No.2015250 >>2015254
>>2015187
>bluesky
nvrm, can someone get me a key from g2a
Anonymous No.2015254
>>2015250
no
Anonymous No.2015281
>>2015187
Just saw this, fucking hell, they truly are shameless. They plan to milk this nostalgia cow until it's dry.
Anonymous No.2015457
>>2015187
Zombie girl plushies and onaholes?
Anonymous No.2015555
>>2015187
I fucking love SPIFFO
Anonymous No.2015654
>>2015187
gonna pound that plastic spussy nonstop until multiplayer gets released
Anonymous No.2015989
>>2013063
>Sorry I fucked off to play fallout 76
Even worse than PZ.
Anonymous No.2016032 >>2016053 >>2016232
Why is hunger unrelated to calories eaten?

Why is hunger unrelated to calories eaten?
Anonymous No.2016053
>>2016032
it's how sated you feel!
Anonymous No.2016116
>>2015187
>Bluesky
Devs confirmed pedophiles???
Anonymous No.2016232 >>2016283 >>2017042
>>2016032
That makes sense though. You could eat thousands of calories of ice cream in a single sitting, but eating 100 calories of lettuce would be a slog.
Anonymous No.2016283 >>2016314 >>2017042
>>2016232
yeah. The actual issue is that the calorie numbers don't make any sense, which they could easily fix by looking up some numbers and changing them, lol
Anonymous No.2016314
>>2016283
But a cow only has 200 calories.
Anonymous No.2016590 >>2016606 >>2016669
cut down on chore simulation
increase fun interactions
Anonymous No.2016606
>>2016590
you will watch the green bars fill up and you WILL like it
Anonymous No.2016645 >>2016650 >>2016714 >>2016718
>The devs think that drying herbs requires a fucking 24/7 campfire, even in summer
Are they fucking retarded?
Anonymous No.2016650
>>2016645
Yes
Anonymous No.2016666 >>2016878 >>2016932
>>2015187
>$59.99 + tip for a hoodie with lines drawn on MSPaint
The Indie Slop
Anonymous No.2016669
>>2016590
You WILL do a "remove pebble from shoe" action that takes 30 IRL minutes (with no animation, it just reuse the "crafting" animation) and cannot be cancelled
And you WILL incur a major crippling debuff for not doing it.
Anonymous No.2016714
>>2016645
No. They just extremely ignorant. Which is worse than retardation, as being retarded mean you have no choice but be retard, and ignorance is a choice.

To dry most herbs it's enough to put them on windowsill at summer.
Anonymous No.2016718
>>2016645
I guarantee this is reusing code intended for preserving fish and meats with 0 leniency.
It's like how crops instantly die if the temperature drops sub zero for a single game tick, they didn't put any bufferstate in.
Anonymous No.2016754 >>2016804
NEW GAME MECHANIC JUST DROPPED IN
>introducing "breathing"
>realistic depiction of needing to pump air in and out of your lungs manually
>breathing in and out both take a full second (shown by a green bar) during which your character cannot move and the action cannot be canceled
>breathing produce a wheezing noise that attracts zombies from 3 towns away
>breathing too slow will cause the "choking" state, causing damage reduction and movement speed reduction
>breathing too fast will cause the "hyperventilating" state, causing damage reduction and movement speed reduction
>breathing at a perfect interval will cause the "oxygenated" state, causing damage reduction and movement speed reduction
>failing to breath at all for too long kill your character
Anonymous No.2016804
>>2016754
>on first release it's bugged where you still need to do it in fast forwarded time meaning if he speed up time you either need to click impossibly fast or instantly kill your character
>this includes going to sleep
>takes 3 weeks to hotfix
Anonymous No.2016878
>>2015187
>>2016666
I'm not sure whether it's retarded because it looks tacky and stupid or brilliant because it's exactly what the people paying for zomboid merch would wear
Anonymous No.2016900
>>2015187
>pay 50% more for shipping and taxes in US
EL
EM
EF
AY
OH
Anonymous No.2016932 >>2016945 >>2017001
>>2016666
tip?
checked, also
Anonymous No.2016945 >>2016948
>>2016932
Yeah, +tip +reparations +donation to israel
Anonymous No.2016948
>>2016945
lolwut
Anonymous No.2016989 >>2017003 >>2017005 >>2017009 >>2017012 >>2017032 >>2017042 >>2017059 >>2017120 >>2017136 >>2017165 >>2017401
https://projectzomboid.com/blog/news/2025/10/since-last-we-spoke/
LMAO
Anonymous No.2017001
>>2016932
Said it as a joke, but honestly it wouldn't even be one, you'd have to pay extra for shipping anyway.
Anonymous No.2017003
>>2016989
Wow! All these new people hired a year ago and they sure delivered! Thanks for the update on what exactly they're doing (and the request for money). Goodbye again for ten months! What a lovely news post.
Anonymous No.2017005 >>2017011
>>2016989
>the movers and the shakers
who the fuck talks like that
Anonymous No.2017009
>>2016989
>new design director
I hope this means Lemmy is winding back his lack of participation and someone will actually wrangle the tards.
Anonymous No.2017011
>>2017005
just imagine this guy typing up everything you read and you might understand
Anonymous No.2017012
>>2016989
too many cooks in the kitchen
Anonymous No.2017030 >>2017035
I cant believe this but I genuinely wish a AAA company would buy this shitty game and take over development
Anonymous No.2017032 >>2017035 >>2017949
>>2016989
>all of the people they hired are fucking modders
LMAO
Anonymous No.2017035
>>2017030
>I want Zomboid but with even-uglier characters and everyone being gay/trans
You do not understand what you ask for.
>>2017032
Can't be having modders embarrass the slow development of the game, we have to poach...I mean hire them! Pay no attention to the files we uploaded to their PC's as blackmail!
Anonymous No.2017042 >>2017056 >>2017132
>>2016283
>>2016232
its also kinda gay that it can kill you when the moodle isnt related to nutrition directly (although you have to try to starve to death via the moodle)
meanwhile you cant freeze to death it just brings you to 1 hp
>>2016989
I actually think this is a pretty positive change, at least in theory
having a technical director (and other programming leads) that arent lemmys retarded ass sounds like a step towards unfucking this game
Anonymous No.2017052
>this is literally the only thing relevant to the game
Anonymous No.2017056 >>2017109
>>2017042
Until you realize lemmys ego probably means they have to run every single change by him for approval and he will still prevent good things from happening.
Anonymous No.2017059 >>2017061 >>2017072
>>2016989
>no mentions of bows, brewing
>car update not part of build 42
>s-shove bug fix next week g-guys
I fucking hate those people so much.
Anonymous No.2017061
>>2017059
one more week
trust the plan
Anonymous No.2017072
>>2017059
i remember when they gave a confident estimate for b42 unstable and they were off by like 1.5 years
"we need more time... ok heres the update without multiplayer or 50% of the features we were blogging about"
and now we're here years later, its in the same state as when b42 unstable first released but with glacial hotfixes
and it's just fucking insulting to think back to his first estimate given the current state. how fucking delusional and lazy must they be
Anonymous No.2017109
>>2017056
very possible
But I dont think this games development could possibly get worse unless a clone of lemmy joins the team
Anonymous No.2017120
>>2016989
This sounds good until you realize that lemmy is still the king nigger in charge. I bet that design director is gonna be shocked at how fucking lazy everyone is given that he's worked on actual games.
Anonymous No.2017124
the ning kigger
Anonymous No.2017132 >>2017289
>>2017042
>meanwhile you cant freeze to death it just brings you to 1 hp
The more I find out stuff like this the more I realize the game is a mile wide and an inch deep.
Anonymous No.2017136 >>2017950
>>2016989
>here's all those modders we poached so they can not do shit at TIS
>here's all this work we accomplished in a year (it's fucking nothing)
7DTD won
Anonymous No.2017165
>>2016989
>hey guys we have a team now, not like we said anything about this leading up to b42 whatsoever
>buy our merch
>kthxbye
Has Lemmy finally lost it?
Anonymous No.2017289
>>2017132
I wouldn't even call it a mile wide.
Anonymous No.2017371 >>2017374
Airburst is literally the worst support gadget.
Anonymous No.2017374
>>2017371
Wrong thread obviously but it still makes me angry either way
Anonymous No.2017401 >>2017406
>>2016989
Hopefully the halo reach guy can tard wrangle this studio but I doubt he's anyone special.
Anonymous No.2017406
>>2017401
Even if he is someone special with lemmy still on top there's only so much he can do to try to get them to actually do some fucking work
Anonymous No.2017440 >>2017624
I wish Notch would buy this instead of ranting about troons on twitter.
Anonymous No.2017624 >>2017757
>>2017440
I thought he was working on a new game?
Anonymous No.2017757
>>2017624
Does he still suffer from depression that he refuses to get help for?
Anonymous No.2017949 >>2017982 >>2018016 >>2018372
>>2017032
Explain it how hiring someone that is familiar with game and it's code is le bad.
Anonymous No.2017950 >>2018158
>>2017136
>7DTD won
I hope your enjoying your anal tracker.
Anonymous No.2017982 >>2018032
>>2017949
>Modders are free
They make mods
>Modders get hired
They stop making mods and get tasked with doing whatever stupid bullshit lemmy has them do
Anonymous No.2018016
>>2017949
That TIS have a track record for hiring modders and making them work on nothing of value.
Anonymous No.2018032
>>2017982
Modders getting hired is literal shush money to soothe Lemmy's ego.
Anonymous No.2018158 >>2018238
>>2017950
The point is that even an actual scam like 7DTD that slapped a 1.0 label on a feature incomplete version is less of a blunder than Project Zomboid.
Anonymous No.2018238 >>2018253
>>2018158
>is less of a blunder
Yep, it's seem you do enjoy it.
Anonymous No.2018250 >>2018252 >>2018253 >>2018260
>Character has Mechanic profession
>Literally unable to repair any vehicle despite presumably spending years working on them
???
Anonymous No.2018252
>>2018250
you don't get to skip grinds, only selectively choose one or two to be a little bit faster than the others
Anonymous No.2018253
>>2018238
I think that anons right.
I don't particularly like 7dtd because of how half assed it is such as using the same placeholder animations from the earliest alpha for everything, but there's at least a gameplay loop that necessitates interacting with the world.

It's not an amazing game by any means but there's more to it than week 1
>>2018250
>character has carpenter profession
>can't make a wooden fence without gaps that's straight
Anonymous No.2018258
>The year is 2050
>The undead roam the streets, you're one of the lucky few that survived this far
>Last night you had to kill a man over a can of beans
>You see an electronics store, and beyond all reason a working desktop computer
>You rush to it in a frenzy, it even has an internet connection
>You type on the keyboard, muscle memory working despite decades of having never used one
>"Does Build 42 have multiplayer yet?"
>You get the answer, and push the muzzle of your handgun against your temple
Anonymous No.2018260
>>2018250
>character have a job and hobby
>have to be a fat illiterate retard
Anonymous No.2018320 >>2018324 >>2018373 >>2019629
Lemmy is still in charge so the game won't improve no matter who they hire
Anonymous No.2018324
>>2018320
I love when leftists say two polarized outcomes instead of the more likely middleground that they deliberately ignore to further their own message.
>NOOOOOOOO WE NEED THE GAME TO BE SLOW AND WITH MINIMAL PEOPLE OR ELSE WE'LL BE CALLED CORPO-NIGGERS!
Orrr maybe the game will just be developed better and people will be happier?
Anonymous No.2018372 >>2019012
>>2017949
>be Aiternon
>making a fucking insane NPC mod
>it already works
>NPCs make factions, fight eachother, loot things, fortify bases, you can join up with them
>he is working on having a multiplayer server with the mod running
>plans for military checkpoints and patrols, bandits, events, more NPC management
>few days after announcing his plan to get the mod working on multiplayer
>takes down his mod
>stops all development
>says he is no longer able to continue work on the mod
>TIS dev blog comes
>>hello everyone we hired Aiternon
>>he will be working on a fishing minigame :)
>year later and the blog posts are still talking about the fucking in development fishing minigame
So yes, TIS hiring good modders is a bad thing for the game. They hire them specifically to stop them from making content better and faster than the dev team.
Anonymous No.2018373 >>2019282
>>2018320
>do something
>random internet fag criticizes it regardless
>wah wah wah, we just can't win!
Anonymous No.2018387 >>2018673 >>2019012
>somebody asks for a refund
>lemmy goes on a huge rant
>spitefully says he will not work on the game at all over the weekend just because of the refund request and will just play deus ex instead
>dares somebody else to send him an email about it
>this is all in a public blog post for zomboid
>comments are filled with hugs and kisses supporting him
This is required reading for anyone interested in zomboid, to know exactly the kind of developer you are giving money to. Know that he has only gotten worse after 15 years of getting his dick sucked.

https://web.archive.org/web/20111009214304/http://www.theindiestone.com/lemmy/index.php/2011/10/08/sense-of-entitlement/
Anonymous No.2018437 >>2018769
>we will never have fully proper functional npcs
Imagine going back in time 20 years and telling our past selves "there's no npcs and the game still won't be finished in 20 years, also multiplayer won't work on the latest build in 2025"
Anonymous No.2018673 >>2018720
>>2018387
we were so close
I know the one thing I'm doing if I ever get a time machine
Anonymous No.2018720
>>2018673
Steal a second laptop?
Anonymous No.2018769 >>2018836
>>2018437
Timetraveler nigga, it's 2025, 20 years still didn't pass. You posting from wrong timepoint.
Anonymous No.2018773
Star citizen fag here who also enjoys (enjoyed) zomboid and was on the hitman raid. Im wondering if our game will finally release before b42 multi comes out. Lemmy has fucking lost his rocker.
Anonymous No.2018836
>>2018769
oh fugg....
Anonymous No.2019012
>>2018372
>he will be working on a fishing minigame :)
And the best part is that the fishing minigame sucks dick, is programmed like a child made it, and had shitloads of bugs at release which they didn't even bother to fix properly.
Who the fuck designs a fishing minigame where the fish magically gains super-strength in the last meter of reeling in, and it cannot tire out EVER?
The most basic of fishing minigames is to make it a back and forth battle of tiring the fish out, its not that hard!
Bigger fish=more stamina
Or you know, do what Zomboid does and make a 1 pound goldfish fight as hard as a 80 pound PIKE.
>>2018387
They then nuked their dev-blog permanently after this, destroying what little transparency there already was. Lmao. Faggots.
Anonymous No.2019282
>>2018373
>Do something that is released to millions upon millions of people
>Complain that one (1) message is not sucking your dick
I hate turbo-online faggots so much. Same shit as the celebrities with their "muh death threats" (who are completely invented 90% of the time anyway). If you want to plaster your face or product everywhere, you WILL get some antagonistic comments, don't be a faggot and try to destroy the world over it.

As for TIS, they're lying leftists faggots once again, no one excepts them is masturbating at how many people are in the studio, because that doesn't matter, what does is the quality of the dev. All of Stardew Valley was made by a single guy except for the multiplayer code. Kenshi was developed by Christ Hunt alone for 6 years, Rimworld was developed by Tynan alone for 2 years and now only has 7 developers in total and is still utterly mogging Zomboid by releasing a game-changing DLC every year.

Meanwhile TIS wants us to suck their dick for hiring 50 of their tranny friends when calorie values haven't been fixed for as long as the system has existed.
Anonymous No.2019329 >>2019340
do all the fish still permanently disappear from the entire map if you completely exhaust the fish supply in one area?
Anonymous No.2019340 >>2019404
>>2019329
Not sure if that has been fixed or not, but they turbo-nerfed fishing calories because of course they had to.
>NOOOOOOOOOOOOOOOOOO IT'S IMPOSSIBLE TO SURVIVE WITHOUT TRANSMORPHING MILK INTO EXTRA-CALORIE BUTTER YOU FUCKING CHUDS
Anonymous No.2019404 >>2019406
>>2019340
You a genually shizophrenic if you believe that you must eat butter to survive even after fishing nerf.
Anonymous No.2019406 >>2019407
>>2019404
No but it's getting closer towards such a dumb premise.
The devs don't realize that nerfing everything makes for a dull game.
Anonymous No.2019407
>>2019406
>devs don't realize
Can summe 99% of game problems pretty much. They are pretty ignorant bunch.
Anonymous No.2019537 >>2019546 >>2019558 >>2019687
This has to be fucking bots. There can't be thousands of s()yfags genuinely updooting "omg guys le developers are literally le avengers!". Devs hiring jeets to create false hype is so fucking cringe.
Anonymous No.2019546 >>2019558
>>2019537
>You are now reminded that most reddit users are at Eglin Airbase, where the USA glowies operate massive botfarms
It's amazing to think that American taxpayer money goes towards shilling Zomboid of all things.
Anonymous No.2019558
>>2019537
>>2019546
it would take a PR firm like 50 thousand dollars to wash any normie-facing social media with an opinion of your choice for a few hours, for a game with millions in yearly revenue I would sooner assume it's genuine dentheads enjoying their slop or just botted likes to have the correct opinion quickly and discreetly established after their announcement
Anonymous No.2019566 >>2019571
Gotta love how dogshit-trivial it is to bypass the 'survival' mechanics the devs had in mind.
>Water shuts up
Oh the horror, there's only like a million liters that NEVER goes off, in various sinks, baths, toilets. Or you know, just live next to a fucking lake and boil the water.
Or live next to a well/pump which has infinite water.
Or build a roof mounted water storage and plumb it to a tap for functionally infinite pure water.
>Electricity is out
Oh shit, that means I can't freeze any of the food that I was eating on the spot anyways! Otherwise this is completely pointless.
>Winter is coming!
Who gives a shit? Throwing on a sweater and pants makes you immune to the cold, you'll have more than enough food anyways, and if you even survive more than one ingame year you're WELL beyond what the developers intended you surviving.
It's fucking baffling to design a game around dying in the first week, making all the content long-timeframe shit, but then making everything long-timeframe POINTLESS.
Anonymous No.2019571 >>2019575
>>2019566
we've heard your complaints and decided not to listen
get hype for the next map expansion and BREWING!!!
Anonymous No.2019575 >>2019578
>>2019571
The map expansions especially are fucking pointless.
>More buildings that contain the same shit you already have plenty of!
They added a COUPLE of places which are neato, like the Louisville checkpoint, and the environmental-storytelling is pretty good all-around.
But this game seriously fucking needed more unique loot and on-map quests and shit.
Anonymous No.2019578 >>2019580
>>2019575
>But this game seriously fucking needed more unique loot and on-map quests and shit.
that's too hard to make, how about 20 new flyers nobody gives a shit about made by our dedicated Indian colleague we hired on fiverr?
Anonymous No.2019580 >>2019853
>>2019578
>Massive unground complex in the secret military lab that everyone predicted would exist
>Meaning the zombie virus lore is basically 99% figured out by this point
>And we don't even have fucking NPC's yet lmao
Anonymous No.2019600
NEW GAME MECHANIC: LOITERING
WATCH THAT GREEN BAR FILL UP OR SUFFER THE CONSEQUENCES!
Anonymous No.2019603 >>2019643
New Mechanic: Reparations
Every day items in your base go missing, given to people who need them more than you (superior black people which you should be worshipping due to your genetic inferiority, mutant mayo monkeys!)
The number of items appropriated back to where they belong varies, increasing as the time goes on.
Anonymous No.2019609 >>2019631
all right settle down
Anonymous No.2019629
>>2018320
>more expertise in areas we were sorely lacking
like game dev
Anonymous No.2019631
>>2019609
Keep quiet Lemmy.
Anonymous No.2019643
>>2019603
give them back jamal
Anonymous No.2019687
>>2019537
>1000 bots vs 1 dedicated chizo
Who will win?
Anonymous No.2019853 >>2019861
>>2019580
>Massive unground complex in the secret military lab that everyone predicted would exist
>That you will never explore because of the zombie population
Anonymous No.2019861
>>2019853
Nah, the reason is that there no hidden lore nor good loot inside. It's both filled with zeds and have nothing of the worth, unless you want to have giant bunker as your base.
Anonymous No.2019957 >>2019974
>first time b42
>start out at west point
>clear out louisville refugee camp
>trash loot
>stay in one of the louisville mansions
>bring all of my stuff there
>want to level up metalworking
>with high end stuff i need leather for bellow
>i found a bellow and electric forge but it absolutely does nothing
>i have to get leather
>no deer in sight for days
>the next option is to drive at the end of the other map to get pigs and cows
when i got to irvington i found out that i need hooks and shit to butcher animals but in apocalypse almost every loot is gone. i quit the game its not worth it with this bullshit crafting. cant really use leather from jackets? i am so mad
Anonymous No.2019974 >>2019975
>>2019957
Why the hell would you drive to irvington if there is animal pens directly below louiseville, north to quarantine fence?
Anonymous No.2019975 >>2019980
>>2019974
i did. theres no pigs there only chickens
Anonymous No.2019980
>>2019975