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Thread 2043339

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Anonymous No.2043339 [Report]
Perpetuum - dead SciFi Sandbox MMO
This is a thread to talk about Perpetuum, a SciFi MMO that released as a pay-to-play title in 2010, died its death and is now available as an officially endorsed f2p private server playable through Steam. And it's still pretty dead.

The MMOdventure is currently playing this title for about 10 more days.

>Download/Info
https://store.steampowered.com/app/223410/Perpetuum/
http://www.perpetuum-online.com/

>Server
Open Perpetuum (OPP) - https://openperpetuum.com/

>Wiki/Guides
http://wiki.perpetuum-online.com/index.php/Main_Page
Perpetuum official guide: (outdated, more info): http://www.perpetuum-online.com/Lexicon
OPP Wiki (more accurate to the private server, unfinished): https://perpetuum.miraheze.org/wiki/Main_Page
Noob guide: https://www.youtube.com/playlist?list=PLIKsf2nlMdD9LkjQnUhZ4Ze3BmGaXrgRm

>Account
https://register.openperpetuum.com/
Register on the OPP website or in game when it prompts you to login. OPP can be found in Perpetuum's server list and added to your favorites.

>OST
https://perpetuummusic.bandcamp.com/music

>Guild/Corporation
Our corporation is named Happy Merchants Inc [SHKL].
Apply through the corporation search which you can find by clicking the looking glass icon top left of your UI.
Anonymous No.2043353 [Report] >>2043370
This game is still running? I feel like the last time I heard about this was a decade ago.
Anonymous No.2043370 [Report]
>>2043353
It probably doesn't cost very much to host a server with five people on it. Very strange seeing bases and stuff owned by guilds with 80-200 people who just don't play any more.
Anonymous No.2043682 [Report] >>2043687
didn't expect to be able to make a guy that looks this fucked lol
Anonymous No.2043687 [Report]
>>2043682
the character creator is pretty exploitable, you can make some good reaction faces
Anonymous No.2044281 [Report]
>try and pick off the guards to some of those convoys driving around 1 at a time
>spend 30 minutes on it before I realize they're respawning as fast as I kill them (what the fuck)
>try and kill a convoy
>the guards all swarm me, slow me, and kill me over the course of 30 seconds
I don't like this mechanic. Why is killing enemies so much harder and less lucrative than everything else?
Anonymous No.2044549 [Report] >>2044858
My findings regarding exploration:
Absurdly lucrative, can get tens of millions of NIC per hour alongside tons of research, valuable items, etc.
Observer stash > Scientific Remnants > Industrial Remnants > Infestation > Salvage in my experience in terms of value.
You can take Pelodica Observer stashes pretty easily as long as there's a bunch of plants nearby for cover so you can run away. Never take Nuiquol Observer stashes because their AI will chase you to keep you in their shorter weapon range. Infestations seem completely random to me, either they're piss easy or you'll get surrounded and the shit beat out of you.
I run Lightweight Frame because it makes an hour trip take 40 minutes but it means you die more often to getting demobilized so if you want to actually make it back to base you should use armor plates instead and get like triple HP + demobilization immunity
Scan accuracy barely matters
Pack an armor repair module so you can top up between dangerous stashes
Take something with a bigger cargo hold like a Hermes because mech cores can get heavy.
I hope you don't get tilted easily because you will die three times in three hours and lose 60m worth of items plus your favourite robot
I've never been able to find my corpse afterwards
Gamma sector or bust baby
Anonymous No.2044858 [Report] >>2045091
>>2044549
what's the tier of items you're getting by digging for artifacts?
Anonymous No.2044951 [Report]
Specifically, I wonder if research and production is the only way to get higher tier gear or if you can get phat loot by digging and killing shit dead. The highest tier item I've found on the beta islands were T2.
Anonymous No.2044990 [Report] >>2045008 >>2045035
My most important mission yet has begun...
Anonymous No.2045008 [Report] >>2045011 >>2045035
>>2044990
I avoided the goblin shark and reached Norhoop, almost there...
Anonymous No.2045011 [Report] >>2045035
>>2045008
Made it safely to our new home!
Anonymous No.2045035 [Report]
>>2044990
>>2045008
>>2045011
well done, chunky boi
Anonymous No.2045088 [Report]
Anonymous No.2045091 [Report]
>>2044858
Niani stuff, which is somewhere around T3.
Anonymous No.2045096 [Report]
exploration haul
Anonymous No.2045131 [Report]
send help
Anonymous No.2045458 [Report] >>2045473
man.
>CAPTCHA: GAYM8
Anonymous No.2045473 [Report]
>>2045458
I think I can see my wreckage in the distance
Anonymous No.2045563 [Report]
Anonymous No.2045584 [Report]
serene
Anonymous No.2045852 [Report]
>32 Outpost Energy Modules
Our stability is going into the double digits at least.
Anonymous No.2046069 [Report] >>2046101
have you guys met the main character of Perpetuum yet?
Anonymous No.2046101 [Report]
>>2046069
kek
Anonymous No.2046232 [Report] >>2046235 >>2046450
Making our way to our new base.
Anonymous No.2046235 [Report] >>2046430
>>2046232
Anonymous No.2046430 [Report] >>2046431
>>2046235
That was fun!
Anonymous No.2046431 [Report]
>>2046430
Anonymous No.2046450 [Report] >>2046498
>>2046232
oh shit, we're moving?
Anonymous No.2046495 [Report]
Anonymous No.2046498 [Report]
>>2046450
From New Virginia to Uria Outpost, most of us are there already.
Anonymous No.2046563 [Report]
Anonymous No.2047080 [Report]
there's a cheapo Artemis mech on sale in Hershfield, it's
>just
11mil NIC.
I'm a big boy now.
Anonymous No.2047121 [Report]
I'm ready to overextend and explode, even got insurance going. It's time to poke the hornets nest.
Anonymous No.2047308 [Report]
Anonymous No.2048032 [Report] >>2048041
Anonymous No.2048036 [Report]
Transporting valuables.
Anonymous No.2048041 [Report]
>>2048032
Doing my part!
Anonymous No.2048491 [Report]
So.

Today, I die.
Anonymous No.2048755 [Report]
investing in that mech research was a collosal mistake and i am stupid, from now on i will try going for gear only because fuck digging 2 million titanium for 4 day build of a mech, if you need me just call
Anonymous No.2048953 [Report]
Let's get together and take some guild pictures at 9:15 pm UTC, Saturday.
>Time Converter: https://www.timeanddate.com/worldclock/fixedtime.html?msg=Perpetuum+Pictures&iso=20251108T2115&p1=1440
Anonymous No.2048964 [Report]
Anonymous No.2048965 [Report]
Anonymous No.2048969 [Report]
We need to make an agent avatar collage.
Anonymous No.2048977 [Report]
im gonna mine some fux
Anonymous No.2048980 [Report] >>2048984
The battle for the flux ore...
Anonymous No.2048984 [Report]
>>2048980
bog gang bog gang
Anonymous No.2048986 [Report] >>2048989
i don't know how this works
what does X mean, was all flux already eaten?
Anonymous No.2048989 [Report] >>2048994
>>2048986
x marks the spot, dummy. If you want to find how much shit is left here bring tile based scanner
Anonymous No.2048992 [Report]
Small bot, big speed, no loot :(
Anonymous No.2048994 [Report] >>2049010
>>2048989
>no tile-based scanner on the market
.-.
Anonymous No.2048995 [Report]
nvm
Anonymous No.2049010 [Report]
>>2048994
> tile-based scanner on the market
It is the same scanner with a diferent type of "ammo"
Anonymous No.2049019 [Report]
so when am i getting raided?
Anonymous No.2049122 [Report]
More flux ore at 812, 1386.
Anonymous No.2049492 [Report]
Anonymous No.2049505 [Report]
Anonymous No.2049522 [Report]
Anonymous No.2049537 [Report]
Anonymous No.2049554 [Report]
sorry again
Anonymous No.2049586 [Report]
Anonymous No.2049588 [Report]
Anonymous No.2049597 [Report]
Anonymous No.2049601 [Report]
Anonymous No.2049605 [Report]
Anonymous No.2049611 [Report]
https://www.youtube.com/watch?v=jynTNYSKNuk
Anonymous No.2049621 [Report]
Anonymous No.2049633 [Report]
Anonymous No.2049644 [Report]
Anonymous No.2051444 [Report]
Anonymous No.2051666 [Report]
Anonymous No.2051688 [Report]
Little bug proving itself useful with a peaceful task.
Anonymous No.2051771 [Report]
Langh, the gamma island, has incredible amounts of noralgis, it's a shame it's so far away...