holy shit, a new thread after more than a year
>>1709953 (OP)I havent played this in ages but I have the Dragon Ball stuff on JP. PAD girls are pretty cute now that I look back
Haikyuu collab is looking kind of busted. Fujoshits won.
does pad even had a story??
>>1710756yeah, in the story mode section
>>1711301...wil be out 9 and half hours after your post was made.
>>1712816For Aurora, yes.
here's your reminder that this unit is farmable in the ranking dungeon and can be used for exchange material
>>1713603My time is worth a little more than that.
>>1716232>he can't multitask ranking fever farming
Valentine Athena's active is nuts.
>>1718379If you want to run VNoa farm teams you'd better roll her. Gundam has a bunch of good farm monsters too.
>>1718754Already have three VNoahs. Same with NYNordis and ShivaDra. If there are simple teams that let me swipe dungeons I try to get them.
>>1709953 (OP)I tried downloading this, does this game not run on phone emulators?
>>1719237Don't expect it to, unfortunately.
>>1719240bummer, btw any guides for new players? Game is simple enough but I have no clue what I'm doing outside missions/dungeons/what every want to call them.
>>1720172This pic's 7 months outdated and from reddit but should suffice.
>run tomoe
>break awakes
>break japanese sword on stick
>drops giant gem
wtf why does this game have to be so jewish. Just drop the tomoe gem on break.
>>1720812You're not confusing the regular giant gem drop for the last floor's drops, are you?
>>1720812I'm too brainlet/boxlet to bring enough breaks. I need my hand held by a youtuber to make a lazy team.
>>1720839What're you running for Tomoe? Omnimon? Namielle?
>>1720840I don't have enough omnis and I don't have any namielles. I was just running a gouten bad badtz maru team. It's my go-to team for just about any dungeon. It hits for 96B in super gravity every turn, super easy to activate, has very high survivability, and can throttle back to stall. But the problem is there's almost no wiggle room for equips so it's incompatible with break focused farming. I'm looking into alternatives like Sora with VNoahs.
>>1720827I don't keep track, but I saw the drop animation for the part break and did not get anything special besides Tomoe.
220k more points to go...
>>1723573what the fuck, you have almost an hour and a half
>>1723587I just started today
damn that 4.99 deal is pretty good
>>1713603Dang I forgot to do this.
also, Shonen Jump collab; WHAT??
Have a boring Reeche account that existed when she was no longer even relevant, have grinded a few collabs over the years. If "HE" arrives my wallet will not be safe even if he's outdated and sucks balls. I know it's not going to be in this collab sadly.
>>1725254>Shonen Jump collabweekly shonen, not shonen jump
https://www.puzzleanddragons.us/single-post/weekly-shonen-magazine-collab-arrives-250407
>If "HE" arrivesNA will never get this because the licence is to expensive
https://sanbon.me/en-jp/post/dragon-ball
>I know it's not going to be in this collab sadly.any time a shonen jump property collabed with pad, it came individually, not as the whole magazine
>>1726075Alright cool, now I know I can skip this collab and don't have to worry about Namco Bandai doing collabs too fast with PAD. Digimon Collab is what got my hopes up.
>April
>has not started V-Day event
I used to think PAD had too little content, now there's too much
Omegamonfags were so butthurt about being dethroned that gamewith had to add a disclaimer
>>1726420I'm still riding my Eyes and Crowley team. Hell even a lina team is just fine for 95% of content
>>1728059A lot of options if you want fire teams that require 2 fire combos.
https://www.youtube.com/watch?v=tEddsatsOKs
>260x
>82%
>+4c
>10M
REQUIREMENTS
>3 att + T matching
Good joke
>>1709953 (OP)DAFUQ??? What's the best FOOTSERVICE, LEWD ASS gacha with SEXY ASS girls??
>>1730843All three colors need to T match?
>>1731014Don't think so?
It only looks like only both awakenings need to be triggered
What's the upcoming Loki ranking's name in Japanese?
>>1730843>260xwtf, who needs levitate with those numbers
>>1732898FINALLY I CAN QUIT
>>1732898>digimon-esque evolutionspretty interesting, ngl
>>1732913PAD0 looks like the PAD they wanted to revamp but PAD's code was probably way too fucking messed up to fix.
Also the landscape mode.
I wanna know what nips think about this
>>1732932>I wanna know what nips think about thisHere's some random vids in my sub feed about it:
https://www.youtube.com/watch?v=nM_hK7taBv8
https://www.youtube.com/watch?v=tLjmU3eHNN8
https://www.youtube.com/watch?v=l2D_Ha-I4Kw
It's a red flag that they announced it without a trailer or a live stream.
>>1732938>condensed version of PAD, Cause og PAD is way too convoluted. I don't think I'll find any negative views on youtube. Nips overall tend to be positive, it's only on X where they throw shit.
It would have been great to just get a fresh UI...
>free
>on android
>in English
FINALLY a PAD spin-off I can actually play.
>>1732958It's going be close to OG 2/4/2 teams
>>1732961Are you trying to imply that that's inherently bad?
>>1732961As long as the dungeons are balanced around it I don't care what the multipliers are.
>>1732964No I'm just saying that's what to expect, I enjoyed my Freyja x Sylvie team
>>1732973It's the multipliers and moreso what the dungeons should look like.
Stuff like Zeus and Hera.
From the preview images I don't even see any awakenings
>>1732955One thing I've noticed is that nips are comparing it to Divine Gate 0 which led to Divine Gate EOS'ing. I'm sure PAD (JP) is safe realistically though. PAD is literally the only thing of value that Gungho has so it'll take the company going out of business for PAD to die.
They hyped up their secret 15 year anni project during JP's 13th anni, so I'm wondering if they have a true successor to PAD planned to release in two years.
>>1733361I probably won't play 0, but if the accounts migrate then I will. I just think the split with NA pad and JP is too big with missing/replaced collabs. NA might push harder for 0 to replace PAD so GH can try to create a unified server
>>1733366Doubt that 0 is anything more than a low maintenance cash grab. Maybe it's an experiment for a future proper successor however. It was announced randomly and unceremoniously on twitter after all.
You know how we have badges and upgraded badges?
What happens if we get the character to unlock the upgraded badge without getting the character to unlock the badge?
>>1734283Then you end up with no badge until you get whoever gives you the normal badge.
>>1734305Well that's unfortunate, it should have been either gives you the badge but both gives the super badge.
But know this game's age that would have probably broke the game...
which one to pick for 12.5?
>>1734361https://www.youtube.com/watch?v=izQb8qATaIY
>>1734315The 1st tier badge is always locked behind a 1% chance gacha character. I'm sure you can guess the reason lol
>>1734362>PAD content>2025>2.3k viewsThanks I guess, but holy shit it must feel bad
>>1734375We just need one JP padtuber to recommend people play the NA server as a hard mode and we're good.
>>1734362Who should I pick if I'm completely new and been playing for like a month? I don't know what half the shit this guy is talking about.
>>1734362>choose Enigma>free roll is FriggHell yeah.
>>1734677I'd probably go with Themis (the light one) because she's the easiest to use and least reliant on other cards/player skill, you just need some subs that generate light+heal.
>>1734825A bit late but I got 2 Themis from Godfests pull. Are dupes necessary in this game? I still haven't pick a gift yet.
>>1735847Dupes can useful unless you get like 6 of something.
https://reddit.com/r/PuzzleAndDragons/comments/1kcg1mq/gungho_collab_alternate_journey_changes_from/
Absolutely macabre.
>>1735914the cards missing were the ones I wanted, so I will be a skipchad
>>1735928The "missing" ones are apparently being added to GHAS 2 and 3 so they're just missing from the first machine.
>>1735914I don't get it, are NAcucks getting a reskinned gundam event or something? Themis is DOA if you guys aren't getting Hyakkushiki or F91.
>>1736023Fortunately, both have been re-skinned in the GHAJ2 REM.
>rolled first Kohaku within 10 rolls
fuck yeah, brehs
>try to do grpyh descended with a VNoah & VAthena system
>10 billion water damage is reduced to nothing
Took a while but it was safe.
This game got way too convoluted for its own good. It really did kick ass for awhile, even though you could roll Golems out of the REM (this should have been a clue as to how Jewish Gung-ho is).
>failed to get Phyllis
Guess Jasmine will have to do. Rozetta is busted btw. Omegamon is slowly but surely being pushed off of jap tier lists the same way that Gino was.
>>1736361Gino was pushed out so fast, I barely remember the last time I even played rainbow. Omnimon definitely has more staying power.
>>1736362I hate rainbow leads so I never even considered making either Gino or Omni teams.
>>1736428Personally I don't consider tri-color true rainbow. A lot of the times these teams can get away missing 1 attribute. Quads usually can do this too but more often than not, they'll hit 5 colors due to BiS subs having that one off color.
Also I don't consider original Tasuya to be rainbow, despite people covering all colors to hit the latent activations. It is funny though
I just remembered ordeal quest.
>clear GoT with ordeal
Not
>ordeal evolve Chinese girls
This is annoying. And I don't even want to start with the ordeal quest in general.
>Raijin
>ordeal trial
>TIP match 4 light or dark orbs
>Trigger TPA 3 times
So...
>be me
>rainbow TPA team
>see make 3 TPA
>make LDW TPAs
>fail
>thought I hooked an extra orb since I was using 7x6
>try again
>failed
Turns out that it wasn't a tip but a requirement
>>1737583All of those ordeals were a huge timesink.
>>1737583>>1737591>get ordeal challenge>look inside>ordealSeriously though it's like 90 dungeon runs and 7000 stamina combined, I don't know what they were thinking.
>GH Collab rerun/buffs for JP
Is NA that far behind? Cause it feels like we just got the 1.5 wave for GH with the tri-color girls.
Or is GH just spamming the hell out of this "Collab"
>>1739092Nah GH is just spamming it. Japs are shitting on GH for recycling their dead mobage art every other month.
>>1739733It is good art
...
some of them, maybe just like one or two
>>1739749I think overall the art is good, it just suffers from having an outdated stylization.
Okay lads, who am I picking for the fest gift? I have three Themis' right now. I watched
>>1734362 and it only helped a little. Should I go with Frigg to replace my NY Artemis (I don't have Ais), or Karkinos for his badge? I used to follow pad news a lot more closely when /padg/ was still around, but since then I've just been hoarding stones...
>>1739853Frigg gives a physical badge and the crab gives mechanical. Both the badges and the monsters are mediocre, so just flip a coin. Honestly, having all 5 Enigma equips is probably a higher priority than Frigg and the crab.
>start game
>only 13 hours left for free themis
>somehow have to hit the gungho AJ light units in 150 stones
oh fug
Have the nips announced a release date for 0 yet?
>>1740799just go with Frigg and hope you do well with Haikyuu at that point
from leddit for ranking
>1. 10c.
>2. 10c. 10c.
>3. 9c. 14c.
Why 9c and not 10c? Because Susano'o's move set changes if you do 10c twice. Speed and some board change luck is obviously the key to getting a crown.
>>1741108No, but it's seriously suspicious that they're refusing to reveal any new information this close to release. From my understanding, there's not going to be any kind of gacha system at all. Instead, there will be ads and you will have to make a one time IAP to get rid of them. Another IAP to enable sped up animations. I'm not sure if this is even going to be a live service game, or just some watered down offline version of PAD with no events, collabs, or content updates.
>>1741860That sounds absolutely terrible.
I don't know anything about PD. I only like this girl but she doesn't even have a lot of art.
>>1742250>t. ในใผhttps://www.youtube.com/watch?v=HPMIb4GK6kI
I sorely wish PaD didn't get absolutely fucked everywhere it went. I can never be bothered to get back into it because literally any site in English even resembling a wiki gets nuked from orbit. Learning to build teams with 10+ years of character creep is insane.
Or doing stages not knowing what insta-lose mechanic is waiting for you and losing a day's worth of stamina.
>>1742440It does piss me off how hard it is to find consistent information regarding dungeons. But this
https://mapaler.github.io/PADDashFormation/solo.html?s=en
is what I use to get information about cards. I really only use it to find equips that have awokens or actives I need and then look for cards I own in the results. It would be nice if the game let me do this within the game itself.
>>1742440https://sanbon.me/na
https://sanbon.me/en-jp
>learn that this game is launching this month in europe
>it's a game existing for many years already
How did it not launch years ago?
It looks kinda interesting, is it even worth getting into as a new player?
>>1743249>learn that this game is launching this month in europeThey're restarting the EU servers? That's weird because the EU region was shut down years ago.
https://pad.gungho.jp/eu/pad/
>>1743249Are you talking about the spin-off, PAD 0?
>>1743254>>1743253Sorry, it's PAD 0. I thought they named it to distinguish it as a restart or something.
holy shit the substitute evo mat is amazing. I don't see why it would not work, but story evos where the evo mat is only provided once can be obtained again
>>1743792Stuff like that is what I save them for.
>butler maid
Are there really females who play this game still?
I'm honestly shocked it hasn't gone full coom yet
Anyways, thoughts on cards?
>>1747825>thoughtsthe 35 turns of X actives are interesting
>>1747829I'm personally a fan of looping actives of specific mechanics. Most fungeons tend to have negative actives that override the good parts. If pad changed in a way where buffs and debuffs stacked, is considered the long active turns
>>1747842Every mechanic they add that gives players something useful they implement another that completely invalidates it.
If you need Noahs for this farming team, you can get them from GoT1 (use egg drop boosting leads)
https://youtu.be/ztQpt6k1L9Y
>>1748404NEW noah evo?
pray tell what's the benefits of this noah over say my current swipe of Vnoah
Rabbish?
>>1748676But if Anon has the VNoah team already, there's not much benefit.
Well from my personal usage I think a shield or recovery would help. Is the eHP of the new Noah better?
They fucked up the release date so PAD0 is available on iOS now, but not yet on Android. It was supposed to come out in two days.
lmao cool game
https://x.com/nikuman7329/status/1927195050015936875
>did a 5 pull because I like pad academy
I don't think I could have asked for anything else, besides duplicates
>>1750534Based at this speed I will be a 12 combo master by next week
What's the next power creep banner?
>>1750928Haikyu, then Star-Twined Fairies
>>1750937Collab power creeps never seem to last as long as they used to
PAD0 IS OUT
GO DOWNLOAD
GO DOWNLOAD
GO DOWNLOAD
Made a thread on /v/. If you want to spread the word, go give it a bump.
Is pad0 completely offline or is it connected to a server?
So if I download it now and pad0 fails, I'd still have it right?
>>1752629It does connect to something occasionally and there's a mail option for some odd reason but maybe.
>tfw no degenerate gambling mechanic
give it to me straight bros is pad0 worth spending money on
>>1753279Eh, probably not. Maybe if they add new content still. They said on Twitter that there's a big update planned for the summer.
Censored. Avoid like plague.
It's pretty weird that team skills (leader skills) get introduced so late in the game. You need to reach stage 8 to unlock them. This also quadruples the number of teams slots you have, since each team skill type has its own slots.
>>1753279It's a single player phone game. Just play it when you have nothing else to do and watch an ad when you REALLY want to play more.
>>1753289Hard time for japanese devs with the google censorship
Full monster tree PAD0 has right now.
>>1753583Very interesting, thanks!
>>1753583It's not showing the third elements monsters can get when levelled high enough, though. Also, I think there may be couple missing, since the rank in the video is 331 and I saw someone at twitter at 333.
>unique part-break material from dungeon that drops king tamas like candy lets you trade it away for one (1 (uno)) regular-ass basic bitch tamadra
Hello, gacha police? I'd like to report a scam.
Any time I think of reinstalling PAD, I remember how much I hate the farming mats bullshit. I'll just finish PAD0 and forget about this franchise.
Why don't they just make PAD2 already? The number of people who have quit PAD for good is far greater than the current active player base. As time marches on, it becomes increasingly financially smart to cater to the ex-players. There is no change to PAD they could make to have these people reinstall. But many of them would come back to try PAD2.
>>1754126Agreed. 0 is ass-backwards but it's been fun for a Red Sonia rowshitter era player.
>>1754126What do you mean PAD2? A new game? the oldfags will not like having progress reset
>carryover?Likely impossible due to the number of dead licenses or collabs
Next how do you innovate PAD in such a way that it needs a "2"
>>1754141Completely blank slate. Introduce some new mechanics, but keep the core gameplay the same. Everyone starts from zero, no carryovers. Just like how Shadowverse is releasing a new game next month. Leave the old game in a state where old events and such run on an automatic schedule, but stop adding new content.
>>1754126PAD 0 interested me and I've been playing it often despite dropping the main game years ago. I have no idea if the whole "One shot or be one shot" thing still exists in the main game, but it's nice not having to deal with it in 0.
>>1754162Nah that won't work. nuPAD is based on collabs. A maintenance model PAD you want will never happen. It's either shut it down or continue
Working my way through stage 3 and enjoying it for the nostalgiac value since I haven't touched PAD in some 9 years. Is it worth the $10 or so to get the full game? I have no idea what waits for me "endgame" and I do miss PAD quite a bit, no other gacha has come close in terms of complexity and just ease of access. Now they feel like full on games I have to sit down and play.
Or does this mean I should see if I can go and dig up my decade old account, it may have even been wiped for all I know. God I miss Anubis, hope he's in 0
I saw PAD 0 exists.
If I played PaD 10 years ago, what's going to be the difference?
>>1754838It's like coming home but you don't need to manage stam or be tempted to whale
>>1754623It depends on how much content they add in the future. I'm halfway through chapter 11 out of the 14 chapters currently available, and it's still very easy even with my half-assed tri-color team. I will say the boss HPs have started to ramp up in chapter 11, so I might actually have to build a better team soon. Overall, the difficulty curve of the main quest line is very, very, gentle. The endgame lies probably in the challenge dungeons, which I have only done a few. If future updates, let's say, double the amount of the content, then I think the game is absolutely worth $10 or $20. But as of right now, it will probably leave actual PAD veterans wanting more challenge.
Game is barely even out and they're already doing back to back waifu dungeons.
Is figure 8 pattern the best way of pushing through walls of orbs? Do you use it deliberately in any other situations?
>>1755174I almost exclusively use it in rankings.
>>1755174Newer teams have so much MT extensions that solving is irrelevant. You kinda can fumble your way to success. Which is why I mainly play PAD to collect waifus.
I still need a team for Sword maiden
>>1720180Shit like this is why this game doesn't get any new players these days.
How many of you bought the pass?
>>1755206I did. I figure if I'm going to be playing it a lot, I might as well spend the 10.
>>1755206Probably everyone who finished the tutorial and wanted to keep playing. I can't imagine anyone doing the grinding for 5-6* monsters while watching ads constantly.
>>1755252I am since I'm not in a rush to beat the single player game asap.
>>1755264You will either change your mind or give up once you get past the early game.
>>1755200Shit like a helpful guide for a decade old game?
>>1755267I'm in world 8, my rank is 85 and my mind hasn't changed. I am a TRUE NIAPcel.
>>1755270Are you watching a ton of ads? I have no pass and I'm still at world 5.
>>1755279Yes, loadsa ads.
>>1754623>Is it worth the $10 or so to get the full game?it's just PAD without RNG, if you enjoy the gameplay and team building then yeah
you can't whale or gamble in this game is it might not have that addictive quality that actually keeps PAD degens coming back
I never played PAD Story. The UI looks almost identical to PAD0. How was it different and how much content did it have compared to PAD0?
What's a good amount of combo to aim for on an average board?
>>17553957 or 8, assuming you're just matching 3s.
>>1755427Isn't 5 or 6 good enough for rainbow teams, assuming you're not a Japanese orb clacking savant?
>check maid event
>yet another alt for albert and ideal
Please stop shilling these shitty characters
>>1753583It's kind of a shame evos aren't in the game, but I guess it doesn't work that well with the system they made.
>>1755698debating about going hard for, the ideal team looks really good, and she should be exchangeable because she doesn't have any bonuses like badges or bgms attached with her egg
>>1755480Depends on your leader skill and/or awakenings. The 7/8 number is just how many combos are available on a given board. If you're going for a rainbow, then 5 or 6 can work because there's 5 attributes plus heal orbs.
>>1755823>available on a given board on average*
>>1755823what are leader skills? I'm a zerofag
>>1755830Sorry, it's called Team Skill in that game
>>1753290
>>1755835I was pulling your leg, I played 1 before, but I assumed there's only one team skill, so good to know you unlock more, thanks. Any idea how that works with that other 10 buck purchase that adds one more team?
By the way, on the topic of leaders.
I played mono-red Shiva 10 years ago, but I remember Byakko was the meta leader back then, and let's say my taste in women changed in that time so I want to build a team with her.
How does one build a tricolor team? What skills to look out for, what's the game plan, etc.
>>1755841>Any idea how that works with that other 10 buck purchase that adds one more team?I think that IAP just gives you one team skill that isn't even very good. You unlock three teams skills for free after reaching 8-1 and like couple more later. Each team skill lets you save five different team comps to it.
End game gameplay
https://www.youtube.com/watch?v=g8WD7wt2G0g
>>1755929>more leader skills after clearing chapter 14interesting, weird they are so late in
ex stages were really easy compared to the challenge stages, but my teams are awful and I need to build something good but have no clue what I am doing
>>1756286>weird they are so late inYou mean early? This game will have 100 chapters.
>>1756448o-oh
14 is the end right now so it seemed strange to have it right at the end
but if the project is 100 chapters, then, well, I see
PAD0's first challenge dungeon just kicked my ass. What a difficulty spike.
>>1756689yeah I think you need to do a handful of the EX dungeons to get some upgraded units before you do the challenge dungeons
im gonna do it bros im buying the ad pass in pad0
>>1756735>he happily watches ads like a iPad child
Meh, chapter 14 was easy too. Basically cleared the main quest line with this team I made early on. Only done about half of the challenge dungeons, so that's next, but I might make some new teams for those.
Here's the team skill you unlock by finishing chapter 14. Notice the shorter than usual timer.
So, is there a db site like padx for Pad0? I want to know where is the green crystal for the creature that I need to make the bride version of Roche.
>>1756898If you tap the crystal you want here, it'll show you in which dungeons they drop.
>>1756902It only shows if you already have the dungeon unlocked. I'm at stage 10, and I want to know if I will be able to create her soon or not to see what I farm.
>>1756905The crystal you're missing can be found in 11-4.
Are there dailies in zero or is it truly I can let it ferment for weeks?
>>1756916Not really. There are so called "bonus dungeons" that can be played twice a day. They are easy and drop extra money and exp for your team, but nothing that can't be gotten from regular dungeons. If you buy the ad removing IAP, then the bonus dungeons are pointless because you can infinitely farm money and exp from anywhere.
How do these awakenings work in combination? If I clear a row of water orbs, I assume the water damage is going to be 1.3x1.3, but do I get 1 or 2 extra combos?
>>1756940I think I was getting only +1 when I had 3 cards with that effect.
>>1756940*I meant a row + 2 water orbs, because the extra combos only get activated at 8 orbs
>>1756940I think its 2 but I haven't been paying that much attention, I have 4 in total on my team and when I make a full board of water orbs I trigger the 5 combo damage reduction, but I also have other combo additions from specials and get skyfalls so it might have been other things getting me to 5 in those situations, I haven't been watching closely.
neptune dragon is really a good unit the pretty braindead blue row team that deletes everything.
Do these skills guarantee that there is always at least 3 of each orb type on the board?
Are there any other match-3 games that do this dragging gimmick? In 13 years I haven't seen anyone else do it.
They don't have a patent on it or something, right?
>>1757128Yes, they're all PAD knock-offs.
https://www.youtube.com/watch?v=24JmDVR7boM
>>1757060>>1757051I don't know if 0 has 4x5 boards, but if it does and you use this skill, they generally go in order of listed colors and tries to produce 3 orbs of each color in that order.
>>1757570True, I didn't think about that.
>>1757570Pad 0 is 5x6 regular boards.
>x350 atk for a single fucking rainbow
>doesn't even have to transform first
haha okay gungho
>>1757675Since connan the damage multis have been absurd.
If your team still does only 3025x you're behind
>you stop receiving rank up rewards after reaching rank 300
lame
>>1757675>>1757683Jesus fucking christ. I came back for pad0, and it baffles me how loose the powercreep got.
I quit the game when they released the juggler, a guy who was ridiculously overpowered because you could get x7 attack from 2 heal combos for a total of a game breaking x49.
>>1757710Yeah I remember when Anubis was peak autism for the 100x bonus.
What year did he die?
>>1757731Using Anubis was a meme, beating a single hard dungeon once with a double anubis was more like a test of stamina wasting than actual skill.
I think Ra was the one with good multipliers at 8+ combos, and that one was the proof of an actually skilled player.
>>1757734Well I remember the general fellating some asian player who was an Anubis god.
>>1757736Ah, you are talking about the player that was clearing every single dungeon with a double anubis team.
That took dedication, differently from some people who would just clear something with a double anubis or a anubis+ra once and trying to claim to be a skilled player.
Some of these animations are pretty cool.
>>1758022I love his evo's shelled design.
>>1757734>>1757742nah ra was the attack with 5 elements leader, who you decently often could not activate, horus was the 4 who you basically could always activate and had a much better special than ra's awful one.
the only combo leaders of the time were anubis and bastet, ironically enough bastet was seen as a noob leader for people who couldn't consistently make colors but she required consistent 4 combos to activate and scaled to 7 later and was probably the leader most used by skilled players as she could clear everything, had a good, useful special, and pretty much just relied on raw combo ability rather than getting orb screwed and struggling with hazards and mechanics.
was a really weird time in pad that looking back on made me really change how I approached a lot of games, I would force use horus on pretty much all content and often ran into a lot of barriers, while my friend who was a significantly worse at hitting combos at the time often just had no problem clearing a lot of stuff running bastet and I just refused to use the "noob" character as everyone called her.
Ra was seen as the leader for skilled players, but he was actually quite bad an inconsistent.
When the chinese sisters and three kingdoms stuff came out people changed very quickly, the 4 colors but including heart pretty much annihilated the egyption pantheon leaders from existence and with lu bu releasing as well and the start of tankier leaders with good multipliers you either ran the sisters as a combo player or you were playing lu bu and breezing through content.
Lu bu teams were pretty much the most fun I ever had with pad for a very long time. don't think so due to the game but probably due to having a lot of friends playing at the time and having pulled the best shit for the most cracked teams
>>1758385>and was probably the leader most used by skilled playersBastet was easy as fuck. I sucked at the game and could consistently get 5~6 combos.
Being orb screwed was bad, but that's the whole strategy aspect of the game, if you only did combos all willy-nilly without considering what your board would look like next turn, you would get orb screwed, you needed to calculate how to do enough damage using as little orbs as possible.
I forgot was 2/4/2 color match before or after rainbows?
>>1758521?
2/4/2 and 4/2/2 are for mono teams when I used to play.
>>1758520>Bastet was easy as fuck. I sucked at the game and could consistently get 5~6 combos.yeah her consistency was a pretty big benefit, especially with how power level of the game was at the time.
idk why I wrote up all that autistic shit anyway.
embarrassing to wake up and see that I wrote all that
It's ok to enjoy things, you know.
If it was possible to die from self-cringe we would all be dead already lol.
I have a tiny Red Sonia figure somewhere in my attic.
>>1758544I think 2/4/2 fell off at one point, then came back later with dragonbounds and greek pantheons. I think Ryunne and Hermes like teams.''
I wish PAD0 worked in evolutions with the limit breakthrough system, but I guess all that extra L2D work would be more than the devs would want to do. Weird how only some units get to have multiple forms in this game.
So, without padx, how do you guys play this game?
Do you guys just look up clear videos or just keep going at the dungeon and learning what the hell the enemy does.
Because I'm having this problem in pad0 that I have no idea what I have to bring to a dungeon and I'm not really in the mood for neither just spamming my strongest team, or just keep throwing a weaker team at it until it sticks.
where do I find this missing crystal? I don't know if I missed some forked dungeon
>>1760520must be because I'm not at endgame content yet but being forced to figure it out myself is part of the fun, the only thing I'm truly missing could be solved by some better UI, like showing you locations for missing mats even if you haven't unlocked them or showing you the future limit breakthrough mats for an unit that hasn't hit the level limit yet
I'm at act 9 now and my party is still capped at level 30
should I spend time farming up further limit breaks now?
>>1760527>being forced to figure it out myself is part of the funI don't really think that being one-shot because you didn't know when you had to activate your damage reduction skill is fun at all.
Meanwhile, there are some bosses that are programmed without any damage voiding skills and an awoken bind when you get it to 1 hp, so literally all you have to do is do any combo at all.
Also, that thing is found on 11-4.
>>1760520https://sanbon.me/na
>>1760527>where do I find this missing crystal?press on the crystal
Skibidi rizz
>when you get it to
that's cool
>>1760546Thanks, but does it have dungeon information?
I think I have found a couple of bugs in PAD0.
>Damage Void Piercer doesn't pierce damage void by combo amount
>If an enemy is absorbing an element, it becomes immortal if you do even a single point of that element in damage regardless of how much damage you did with other elements
Also, does anyone feel like the crystal drop chance has reduced since the last update? I was farming Astaroth crystals, and I think I only got like 1 out of 4 runs.
>>1760588crystals felt like they were 100% drop rate before but are not now
which also feels intended, it was a little weird you always got crystals if the mob showed up
>>1760588They might've changed the rates, I was trying to get a specific boss drop and it took like 4 or 5 runs before it happened.
>>1760529No need unless you find yourself struggling.
>>1760588I think early crystals were 100% but once you get to the 5* and beyond they're not anymore.
Considering the "gameplay" of PaD always boils down to the same thing - build a big combo, what makes it so enjoyable to play despite lack of apparent decision making?
>>1761153the millennial yearns to match 3 in different ways
Neptune dragon in 0 is filtering me. Can't even do enough damage.
>>1761153>match colors>make numbers go up>acquire cute girls>repeat
>Was able to recover my JP account
>Tried doing some dungeons
>Don't know what the fuck is going on
How fucked am I?
Is it even worth coming back?
>>1761193>random light units>no assists>no latents>not even level 110, let alone 120superbly fucked, PAD0 is made for you, hoss
>got back for PAD0
>check stuff on padx
>padx is dead
I never noticed how much this game relies on the existence of metagame. Because fuck off having to redo the entire dungeon again because I didn't know I had to bring a {specific mechanic} remover.
>>1761193You would probably catch up faster by starting a new account.
>>1761217Shit like that is why I don't even bother doing the late game difficulty dungeons.
>oh you didn't bring a 100% shield active for this one floor's 50 bazillion damage pre-emptive? fuck you>oh you brought a team with 25x HP but no shields? take this 500% gravity
>>1761243>I hate attempting dungeons more than once!
>>1761248Most dungeons aren't worth running a lot. ASR3, AUN1, and MD4/AMD4 are pretty much all you would ever need. Latents, pys, XP fodder, and tamas. It would be different if you could gain farmable monsters worth something by running the difficult dungeons, but the overwhelming majority of the time if you can run the dungeon 100 times you never needed the thing you're farming in the first place.
>>1761248NTA, but I liked to plan my teams for the dungeons.
Without knowing what can happen, there is no way to do that without spending a lot of wasted attempts to discover all the enemy does.
>pad1 not available in my country
>>1761345yeah I have always had to get it from another app store
pad0 is available tho, no idea why pad isn't
country is Australia if curious
>>1761495yeah there probably was apk in the general back in the day
what's the place to get one without viruses nowadays?
I didn't notice this earlier, but synchros can provide more than just raw percentage buffs in PAD0.
>>1761607Is it just 1 second for all of them?
>>1761610Dunno, this is the only one I've seen so far. I doubt there are many others right now.
>final breakthrough is 20x crystals of that character
>drop rate is 1/3~1/4
>you need to do the character dungeon 60~80 times for each character
>a full team is 360~480 dungeon runs
So, they are going to sell us a 100% crystal drop rate back, aren't they?
>>1762182You can improve the drop rate by using units that increase it.
>>1762281Do you want me to also state the obvious that you can just forfeit a run if you don't get the drop in case the character appears in the middle of the dungeon?
That doesn't solve the problem.
>>1762182If you watch an ad you get x2 drops, if you pay the $10 for no ads you always get x2 drops on everything.
It feels balanced around no ads and having maxed out units being a longer term goal
It took me until stage 12 to realize that the 6+ orb awakening doesn't actually need you to match rows.
Is there like a PaD-flavored wordle/pokedoku?
it could even be called PaDdle.
>trying to farm redmdra
>finally get one to spawn
>faggot doesn't drop a crystal
>>1763634But hey, you can put a bunch of shitty units that makes doing dungeons more miserable to get better chances that still doesn't guarantee drops, and when you do, you can watch ads to double them!
>>1763652Now you just need to do that like 100 more times.
https://youtu.be/MMSvqVuv2qM
Official live stream later today. Description says that it will also include PAD0 information.
>>1765004Well, it's not a massive update, but new content is new content. PAD0 1.0.6 update comes out on the 19th, and bigger 1.1.0 update in July.
-Bugfixes and convenience features: Game crashes no longer force you to redo the whole dungeon, tutorials can be skipped, battery saving mode, improved indicator for skills that are ready to use
-New challenge dungeons past Ex3 (v1.0.6)
-New main quest chapters 15-18, clearing them will unlock a new team skill
-PAD0 original monsters that are not from PAD
>>1765154>battery saving modeTHANK FUCK
>>1765004here's the news that actually matters
https://reddit.com/r/PuzzleAndDragons/comments/1ld1bwk/jpnews_615_livestream_sumary/
>>1765317>+ limit breakingCool but not really all that useful. I never die because I'm short just a little bit of stats. I die because I don't have 10 billion effective HP.
Is there a place where I can find where the fuck a gem drops? Like I hate how there's no database
>>1767333https://padfarm.info/
https://sanbon.me/na
>>1767338Okay, thanks that's great.
Now why can I get padZ shit in regular rem but I can't get the evo mats
Maybe I'm blind but the gungho Collabs are in the coin dungeon but the padZ is not
Okay I found some cope assists. This is pretty good, will need to take into a super gravity later.
I have the "optimal" Rosetta team save for Phyllis. Do I just use a dark cleric as a replacement?
>>1767466>Do I just use a dark cleric as a replacement?As opposed to what?
Obviously unless you want to spend spend spend
After using Rosetta a bit, I think I still prefer Ais for general dungeon clearing. It's Rosetta's optimal subs have a 2 turn coverage gap while Ais basically has it up all dungeon long
who's the one that I'm missing?
>>1769688thank you, also what a fucking bad UX, I even had it unlocked but it appearently only shows up if you make it
>>1769759that doesn't sound right. it should show up as soon as you get the scroll for it.
>>1769759>only shows up if you make itnope
You think that's bad? I literally can't make this bitch because one of the required mats doesn't even exist in the game yet.
New JP pad bundles are new units and an entire team. This is obviously to help newfags but surely JP can't consistently be getting them?
>>1770421That's good game design. Makes you come back for more later.
Does PaD have something akin to color identity? Or do all five colors do exactly the same things?
>>1770986some of the more obvious elements are their appropriate colors (neptune is water primarily, artemis is wood primarily, zeus is light primarily, etc.) but, at this point, the active skills, leader skills, and play styles are seen in all attributes
there being random boss spawns for the EX floors is killing me. 5 fucking Ryuunsai spawns in a row, not a single Nilaukm.
>Kagurabachi on the collab poll
Nice
>just logged in to do monthlies
>lv 10
What happened to the other levels?
>>1778249Too many people were probably skipping them because of the difficulty spikes so the devs didn't want to waste the effort.
>>1778249>>1778261I didn't do all of them, but I did as much as I can. Usually 15 + 12 and 11. Maybe 13 or 14 if there was no stupid restrictions like 6* only
>>1778382how? just look at a guide lmao
>>1778921because I don't have the right cards for the restriction? are you dumb or something?
>farm themno lmao
>mfw PAD0 Diamond REMdra unlock requirements
Don't really understand why an offline game needs a login bonus system, but whatever. Here's the team skills that unlocks after day 50.
>>1781782Just buy the pass like a good boy.
>achievement to get 30 combos
how
>>1781959Is that in PAD0 or the normal game? If PAD0, I have no fucking idea, if normal game, just go to one of the tri-color dungeons with a 7x6 board, a leader that adds combos and an active that adds combos to get gorillions of combos.
>>1781948I REFUSE. STONE-COLD NIAP USERS LIKE ME THRIVE IN THESE HARSH P2W CONDITIONS.
>>1782302yeah in 0, it's unlocked by 5% of players so maybe it's not too bad
early stages are tri-color so maybe with a flat combo skill and boost to color appearance it's possible?
>>1782368I didn't even realize there were achievements now. Gonna have to work on it then.
>>1782420It's a Google Play thing and doesn't do anything in the game, if you're thinking that.
>>1782423Ah, okay. I thought it was added in the update and I hadn't unlocked it yet lel
pad0
md5: 6172aab059394f48d761bba6fa79dadd
๐
What is the best team now in pad0 1.1.0 bros? im still running with pic related.
>>1782805>rainbow team with multiple lv.99sprob that
What's a good braindead crystal-farming team for PAD0?
>>1782805I still just run mono color row teams
comfy and ez
Reached a point when I need some heart generators to survive fights.
Time to brew an absolute dogshit team.
Is there any website that still has full monster art available?
>>1784693Prob not anymore
>>1781959oh, that was actually super easy
go to 1-1 with a Combo team (for Combo orb chance) that has enough Skill Boosts, and pop Naga/Echidna skill. Not sure you even need any of the "X color more likely to appear" skills.
Are there any stages in PAD0 with guaranteed King Gold Dragon spawns? I need a million of these things.
>>1785227SP/Challenge stages have some of the creatures on wave 1. You can just reset until it spawns, and then die on wave 2.
Is EX5 gonna be tough? Everything up till now has been pretty easy.
>>1785227One of the bride dungeons has two guaranteed.
I'm struggling to clear the challenge stages, *6-X.
I managed to clear first two and get ADK and Echidna but it was a hard won victory.
Am I doing something wrong or are they meant to be tackled with something like level 50 team built specifically to counter their gimmicks?
pad0
md5: b1b328ef4927f37006c62beec92682e3
๐
>>1782805After some farming over the weekend this is my team now. I wanted to lvl 99 diamond remdra as well but rng spawns killed my motivation.
Is PaD playable without collab characters nowadays?
If I were to reinstall the game, I assume my account (if it still existed) would be absolutely dogshit, but can you run a decent team with dungeon drops and stuff like in the old days?
Looks like they're still planning on adding updates to PAD0, because otherwise this would be impossible.
>>1786146jesus, what does the mon do? is it 8*?
>>1786206It's the final boss of currently available normal dungeons. The damage potential seems pretty crazy because of the awakenings, but the skill certainly isn't for noobs.
>>1786146>>1786209>enough space for 2-3 more stars
>>1786458I only had to farm silver remdras so far, and I wasn't a fan of having to run 7-1 stage, kill the first wave, hope for 3% chance it spawned as one of the enemies, and resetting if not.
>new patch says "Enhanced Heal" awoken skill got buffed
>the skill is actually called Improved Recovery
classic
>>1785302Answering myself: Yes, everything has at least 5x as much HP as before.
>>1787074damn x5 HP? that's a lot tankier
Is there anything you can do to pierce the "voids damage below X combo/above X damage" resists?
we really need a separate pad0 thread at this point
There's a character in this game that's like a twin-katana, black haired girl with flames on her art. Anyone know who I'm talking about? Can't find her on sanbon.
>>1787956Is it here?
https://sanbon.me/na/post/gungho
>>1787741There are skills that specifically negate that.
>>1788210I don't think the skills negate the damage below X combo ones, you need to use combo boosting skills to get above it, the pierce void damage absorb and shit type skills don't stop it.
looks like the crystals given through the daily login gives you just enough to lvl 99 a daily login unit
Man, this game turns into a massive slog once you hit the post-release content.
>>1790008Agreed. I don't really want to run the same dungeon 20 times just to get crystals for the 40-50 limit break on my 6*, and I assume it's gonna get even worse with 7*s.
Anyone know what's the stat difference between a level 50 and 99 monster? I noticed that leveling has diminishing returns, where 40-50 is only like 15% more stats (plus the tertiary type), so if it's more of the same, I might not bother at all.
>>1787956Doesn't sound familiar. You could try doing a shitty MSpaint drawing of her and see if that helps.
>built a twin-pronged team on stage 9
>used combo team which often got my damage bricked by only getting 6 combos
>beat stage 14
>unlocked this team
holy smokes, now that is a good base for it
>>1791846Just make sure to pay attention to your timer, that squad has less move time than the other ones.
>>1787983>>1791693I goofed up, there was only one katana. Either way it was Tsubaki.
>>1792452It hasn't been a problem in itself, since there's less things I need to do on each move with combo requirement now reduced, but I do find myself with junk leftover more often now and need to generate new orbs.
But I do have one skill with move time, mostly using it to clear debuffs.
Did some testing, seems that going from level 30 to 40 is an exact 30% increase to all three stats, then 40 to 50 is exactly 23%. Have yet to get any 99s to math it out.