>>1755030Op again
same anon, i like the concept of the game because there's a real reason to collecting all the critters (the full song of course) unlike most other games where you'll only want a handfull of the strongest ones, the design of making all monsters interpret the elements that compose them (to the best of the dev's capacities) is a strongsuit in the game
my main problem is that old islands feel bloated or get ruined by one monster (nyehehe on continent is awfull no way around it, most wubboxes and dipsters could use major tweaking, and natural mirror islands were...iffy sometimes)
was about to make this a thread on /v/ since there's no /vg/ general either but realized this fits more for vmg even if it's technically on steam, surprised there wasn't even an old thread to necrobump either