>>57923051Protect and Trick Room are known, controlled tools that donโt inherently generate variance. Their outcomes are predictable and can be played around through strategy.
Evasion stacking is not comparable, it creates probability-based chaos that scales harder and harder with each turn, forcing the game into a pure luck fest.
>bububuhubuh then just force mons to run a bunch of 60bp nevermiss moves and use switcharoo an-I would rather just play without evasion than have to cripple my sets and teambuilding creativity with situational earlygame shitmon moves like swift and foresight or whatever.
Also tell me how hard aerial ace and swift are hitting DT skarmory in gen 3, i'll wait