Why is Pokemon so fucking slow?
Anonymous
6/24/2025, 3:44:13 PM
No.57937653
>>57937663
Genwar thread btw
also use DQIX if you want a fair comparison
Anonymous
6/24/2025, 3:46:11 PM
No.57937656
>>57937670
>>57937647 (OP)
Well, in the webm you can clearly see that pokémon is more difficult
In the other game the player to one literal point of damage from a battle with two enemies
Anonymous
6/24/2025, 3:52:35 PM
No.57937670
>>57937678
>>57937656
>Well, in the webm you can clearly see that pokémon is more difficult
more difficult to play without falling asleep, maybe
Anonymous
6/24/2025, 3:54:47 PM
No.57937678
>>57937681
>>57937670
DQ doesn't even animations in that webm nigga
Anonymous
6/24/2025, 3:57:47 PM
No.57937684
>>57938865
>>57937681
>>patrat does the same shitty idle animation the whole time
because it's fucking tackle.
Anonymous
6/24/2025, 11:10:29 PM
No.57938865
>>57937684
post the animation patrat has when it isn't using tackle
Anonymous
6/24/2025, 11:17:34 PM
No.57938885
They're locked into making the same formula over and over because it prints them money and more than happy to use it to basically never improve anything
Anonymous
6/24/2025, 11:40:25 PM
No.57938949
>>57939598
>>57937647 (OP)
Dishonest video. The Dragon Quest character is powerful enough to one shot his enemies.
Anonymous
6/24/2025, 11:47:30 PM
No.57938965
>>57939242
>>57937647 (OP)
there's no fucking excuse in the modern games (especially the switch ones)
Anonymous
6/24/2025, 11:48:36 PM
No.57938969
I forgot it was raining, I need to be reminded 5 times in a row
Anonymous
6/25/2025, 1:27:24 AM
No.57939242
>>57940157
>>57938965
>six different pictures to show an animation
what the actual schizophrenia
Anonymous
6/25/2025, 1:51:03 AM
No.57939302
>>57939306
>>57940160
shit thread but legit complaint, there's so many things that could be streamlined when it comes to the number of actions in a turn
>multi hit moves ; if bullet seed hit 3x in a row just play the animation 3x seamlessly and then deplete the hp instead
>multi-stat buff moves ; 1 stat up animation then 1 stat down animation, then state in one line of text what was the changes. Put icons next to the hp bar
Also just add another fucking button for info, so you can quickly check what effects are on your mon/opponents mon/field and how long they'll last.
Anonymous
6/25/2025, 1:52:02 AM
No.57939306
>>57939302
>multi hit moves ; if bullet seed hit 3x in a row just play the animation 3x seamlessly and then deplete the hp instead
already solved this one in stadium yet they went 5 steps back for some fucking reason
Anonymous
6/25/2025, 9:49:34 AM
No.57940160
>>57939302
Damn, pokemon battles really did get worse without a second screen. Imagine how much further they could have pushed the gen 7 battle ui after 8 years. Now we've effectively gone back to gen 3.