Come here for talk about all things Pokรฉmon Mystery Dungeon.
Previous thread: https://arch.b4k.dev/vp/thread/57875437/
>>57875437PMD Catalog (read Branches.txt for MEGA navigation): https://mega.nz/folder/gi5k2DBL#wVscYMtiXMuAeWDvKYyfmw
Pokemon Mystery Dungeon ROMs and Emulators Catalog: https://mega.nz/folder/ciVjBRoD#5vICIpkn16o-i1co11yFFg
PMD Fangames Catalog: https://mega.nz/folder/Yyk3gQaI#NNSyFhuoa2Cg5HuL2oEyTg
Romhacks Overview/Reviews: https://rentry.org/pmdglph
PMD Fan Fiction Archive: https://rentry.org/pmdg-ffarchive
PMD Guides: https://pastebin.com/Dbq61R5u
Explorers of Sky Romhacking Guide: https://rentry.org/skytempleguide
Everything about the Clover Guild: https://cloverguild.com/
Drawing Board: https://magma.com/d/kMQ2VJ9rEg
Mobile Drawing Board: https://magma.com/d/NJ0oTq15qp
Drawing Request: https://rentry.org/DrawReqPublic
Questions:
>What grass-types do you think you could harvest food from?>Do you think we will get a new PMD game for the Switch 2? If so, what year do you think it will come out?>Why do you think Pokรฉmon in PMD opt to use Lapras Liners instead of using flying-types?>Why do Pokรฉmon choose to sleep on hay instead of softer material or woven linen?Recap of the previous thread:
>Vaporanon released Black and White Act 2 (https://rentry.org/CG-BWA2) and Act 3 (https://rentry.org/CG-BWA3)>IVA-anon put out Team Fangclaw in National Dex Pokegraphic Chapter 3: Sacred Spirit Vigil (https://rentry.org/zangoosechapter3)>Flareon-anon published Family Matters Part 2 (https://rentry.org/moonshinefamily)>Discussion on stat spreads, comic artists, and the Skytemple Hackjam
>>57943002 (OP)>>What grass-types do you think you could harvest food from?Tropius bananas would be tasty
>>Do you think we will get a new PMD game for the Switch 2? If so, what year do you think it will come out?lol.
>>Why do you think Pokรฉmon in PMD opt to use Lapras Liners instead of using flying-types?Falling off a Lapras is less dangerous
>>Why do Pokรฉmon choose to sleep on hay instead of softer material or woven linen?Lack of Gummi consumption and lead poisoning.
>>57943002 (OP)>What grass-types do you think you could harvest food from?most of them, torterra comes to mind with some sort of tree born nut or fruit and ofc arbolivia
>Do you think we will get a new PMD game for the Switch 2? If so, what year do you think it will come out?never ever
>Why do you think Pokรฉmon in PMD opt to use Lapras Liners instead of using flying-types?like our own world air travel is fairly restrictive, being very sensitive to the weather, weight and size limitations and the fact that most flying 'mons are below average in size, compare lapras to corviknight (ties for second place with dragonite for being the largest non-legendary flying type, beaten only by gyrados) who despite being only a foot shorter weighs a bit over half of lapras (2.2m 75kg, 2.5m 220kg) resulting in a transport method that struggles to carry more than three adult humans and who requires a specialized carnage to actually transport more than two
contrast with lapras who can comfortably transport many adult humans and tow a barge behind them without losing a significant amount of speed
>Why do Pokรฉmon choose to sleep on hay instead of softer material or woven linen?cost + availability + many 'mons being indifferent to softness
>>57943002 (OP)>>What grass-types do you think you could harvest food from?applin line? besides tropius
>>Do you think we will get a new PMD game for the Switch 2? If so, what year do you think it will come out?maybe, eventually. probably in the next couple of years. but i'm not holding my breath, closer to 27-28 or something.
>>Why do you think Pokรฉmon in PMD opt to use Lapras Liners instead of using flying-types?they're a lot more laid back man
>>Why do Pokรฉmon choose to sleep on hay instead of softer material or woven linen?i don't think that one's about choice
Did someone say Chikorita? Is this the thread?
Working through my overly huge backlog of stories, don't know if this guy's still around but this is what I went through tonight https://rentry.co/Sterling1-7Redux
The story itself seems all over the place and maybe a little too edgy for me. The fight scene involving Blissey seems like it's there for no real reason as of yet and seems a bit confusing to include when the story's still introducing its main characters.
There's a few parts of it that seem to be getting ahead of itself, actually, like the dream involving the girl. I think both of these parts could work better had it come later on down the line.
I do think a Clamperl protag's an interesting idea though. Plus I do enjoy how descriptive the writer is. If he's still around, I'm curious of what more he could manage. Hope I don't sound too harsh, I'm not the best at criticism.
>>57946161average lucariofag
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>>57946252I do not enjoy quadrupedal meowth
Playing more Gates after an 11 day gap. In the final stretch, so I'll probably wrap up the main story this weekend.
Entercards continue to intrigue me. Is it ever explained how they're made? I imagine they must be crafted with a rare material, and probably a special process too.
And if you use them by simply placing four of them in a pattern, doesn't that mean it should be easy for anyone to do, provided they own the required cards? It's treated like a challenge that demands a lot of training and practice, but I don't get what's so hard about it.
>>57946717no and what makes it weirder is a section you're about to approach that makes the whole thing weirder
>>57946252>Vulpix>only one tailwhat does it mean
About to go back to Super Mystery Dungeon and play the post game. Never figured out how broken the looplets and emeras can get, does anyone have advice or guides to better understanding how to use them optimally?
>>57946161On some real shit, Deviantart's got some weird PMD fics. About what you'd expect from the site. I remember one where the protagonist was I think riolu. Maybe fennekin partner. Part of the plot was that humans are feared by natives cause they're almost always evil. Also the protag was able to shape shift into other pokemon on occasion.
Same author wrote another story that was based on Super. The thing is, though, Super hadn't released yet. He based his story on the fucking trailer and it was pretty generic as a result. I don't believe it made it past the first chapter.
I recommend if you have some free time, go to Deviantart, search Mystery Dungeon, filter for literature, and start exploring. It's pretty good cringekino, leaning mostly towards cringe
>>57948337>I remember one where the protagonist was I think riolu. Maybe fennekin partner.Daring today, arenโt we?
>>57948254Same guy, but something like pic for the emeras. Made this both for example and discussion.
Regarding this tierlist for RTDX, I assert one skill in each red tier will bring you success.
Notorious Fasting and Leave Half are also good at elongating your survivability but are less reliable than Food Finder or Small Stomach. Food Finder is the best because small apples can also go to recruiting fainted Pokemon in the dungeon, and both Small Stomach and Notorious Restoration make it to where any seeds or berries are as useful as apples.
The reliable 3 hunger skills are significantly stronger than the 2 PP skills, but the PP skills when used well can prevent you from needing Elixers as you traverse the dungeons. Since they greatly nerfed basic attacks you almost always need moves and therefor PP to make it. On that note, PP Pouch is 9 times out of 10 better because it could always proct, but Squeeze Out requires you to use your last move's PP and there's a chance you don't get it back, eventually leading to the need of an Elixer, with PPP its biggest downside is how out of control the timing is, but walking around hallways will just give you enough rolls to get the PP you need.
Squad Up is better than Friendly when you're at max party size, and I don't believe you lose stacks when a pokemon faints because they are still on your current team list and can be revived, correct me if I'm wrong.
I think Mind Over Matter is bugged, if not it's so garbage.
>>57948591Lonely Courage is sleeper OP. It doubles attack AND defense, and it's how I finished a Purity Forest run as a Relicanth with a full page of unused Reviver Seeds.
>>57948349I don't really get how Fennekin got so popular, especially since it only appeared in Super.
>>57948855Because furries
>>57948855Simple answer is that weebs love foxes
>>57948854I will have to reevaluate that one, it's one of my lesser tested skills. I cannot deny solo/lvl1 dungeons are a worthy consideration, I just do so few of them and have the lense of a full teamcomp.
To that effect I have also widley disregarded Devensive/Evasive Rhythm because they seem like they're banking on you having already taken a hit for a chance to be useful. At least Riled Up gices you a power boost and an immediate way to retaliate before retreating to saftey. Similarly I don't think Brawl works if you walk a Monster House into a corridor, so unless you intend to do a big room hitting move it sounds less than consistently helpful.
>>57946252I like that when tumblr-style artists try to be original with simple pokemon designs they just turn them into something completely different, like a vulpix with a single tail or a normal cat with a coin on its forehead
>>57948094simple, it was literally just born.
>>57946628>>57948094I think they're supposed to be hybrids. That meowth looks a lot like a skitty. Can't figure out what the vulpix is though.
>>57949430Doesn't look like a Skitty to me
Another Gates update: maybe it's just me, but this ship tease felt like it came out of nowhere. It certainly has the potential to be a cute pairing, but I think they should've built it up more. It feels extra weird since Dunsparce already has a crush on Virizion, and there was even a scene where Dunsparce and Virizion sit together in the moonlight and share a tender moment together--and now the game starts pairing Virizion with Dunsparce's best friend instead. Poor Dunsparce, he don't get no respect.
posting help request if /pmdg/ wants to waste a few hours on Rescue Team.
For this run I went in with 20 max elixirs + tight belt and eventually recruited Cordelia (Lv 21 Chikorita) and Loops (Lv 25 Spinda).
We found an Escape Orb on F31. I was really just trying to grind the floors for fun but since I was close to F50 I figured I'd try getting a Chansey first... huge regret...
I made the mistake of stepping on a visible Pokemon Trap on F49 Monster house because I forgot it turns items to Pokemon (it usually does nothing when rooms are empty) and lost an Ice Beam. Loops was lost to the Dugtrio and while Fishe was asleep Cordelia kept spamming a useless PoisonPowder and I could do nothing.
Fishe survived alone and made it to the next floor on 30HP... I thought I'd recruit the Chansey and just leave so it would all be worth something, but an Azumarill took me out.
Overall Max Elixir + Tight Belt can be a fun way to do 99F dungeons (compared to the usual scarf speedruns) but is probably not worth doing.
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>>57950200you're fucking welcome
>>57948855Fox is the premier furfag animal.
>>57950126yeah i also felt the same way. I think the scene in question is cute and having virizion and emolga make up with each other felt nice and deserved but immediately trying to switch the mood at the end with romantic undertones absolutely felt like it came out of nowhere. as you said It was also weird because by then the game kept setting up dunsparce with virizion instead and that's a nono in the bro code
>>57950126When I first played Gates, I for some reason kept thinking Emolga was a girl so the relationship was way weirder to me
>>57951295>>57950126I like how even legendary Pokemon are not above being socially called out for being assholes in this game
I myself misunderstood the relationship between Espeon and Umbreon like the whole game thinking they were lovers. Maybe they are, idk.
>>57946717>>57950126On this episode of Gates: local pink blob makes a suicide pact. I'd already heard about this before, but it was my first time seeing the scene. Kinda crazy that they'd include a literal suicide cult in a Pokemon game for kids (then again, suicide was brought up in Sky's postgame too, so I guess there's some precedent for this subject matter). And I get that Munna always had her own doubts about the suicide pact, but I feel like she caved into the partner's argument and gave up on her mission too quickly. Also, it would've been nice to get some more concrete explanations about how exactly she and the other cultists lost all their faith in the world.
>>57951875I interpret Umbreon and Espeon as a couple, but I can't remember if the game clearly shows them being in love or if they're just very close to each other.
>captcha: 0RANNmmm, I could go for an Oran Berry right now
>>57951922I wont spoil if you're going through it the first time, not that I think this is really much of a spoiler, but I remember somewhere along the line being corrected that they are siblings
>>57947612 I don't wanna go to /trash/ just to get this made
>>57948996>>57946628Go blame the jailbait porn artist whom GF hired to pen Electric Tale of Pikachu back when you weren't even a zygote yet for creating such an off-model precedent.
>>57950936wait, I like foxes...
>>57943002 (OP)I drew this a while ago, but I don't think I ever shared it, so I'll drop it here. I like how it turned out.
I'll also answer the thread questions:
>What grass-types do you think you could harvest food from?Highly variable, I imagine. In some cases, like Tropius, they grow edible parts that can be safely removed (assuming the Pokemon is kindhearted and generous enough to offer them unlike certain Tropius out there). Other Pokemon may have edible plant-like parts, but they may not regrow and/or would require butchering to obtain, so that's not too feasible in PMD. Then there's all those Grass/Poison types, which are probably entirely inedible.
>Do you think we will get a new PMD game for the Switch 2? If so, what year do you think it will come out?I hope we get one, but at this rate, who knows.
>Why do you think Pokรฉmon in PMD opt to use Lapras Liners instead of using flying-types?Personally, I imagine Flying-types are regularly used for transport in PMD. However, there would be limitations due to weight, and it would have its own dangers that traveling by ocean (or land) would avoid.
>Why do Pokรฉmon choose to sleep on hay instead of softer material or woven linen?At this point, it's just tradition.
>>57953066>guy who didn't even know how most pokemon looked like is the same as a pokefag drawing an animal and calling it a pokemongod I love this general's logic
>>57953051Nobody is drawing your fetish
>>57954223Bowling ball partner.
>>57943002 (OP)can you actually recruit the regis in pmd blue or do you have to do something special first? I tried it several times, have 22% recruiting chance according to wiki, but none ever wants to join.
>>57955894You must have their corresponding rock/ice/steel part, or the Music Box in your inventory. Friend Bow and high level will help as well as being sure you have their friend area.
>>57951922I finished Gates to Infinity. Having previously played Super, Sky, and RTDX, that means I finished every main PMD game in one way or another. Nice to check that off my bucket list.
I've been sharing my thoughts on the game in the general so far, so I won't repeat too much. Overall, my gripes mainly are with the gameplay. The story and characters are mostly good. I appreciate the themes that the game tackles (and I'll admit I teared up at one point because the message hit hard for me personally), but the message really could've been handled better. Mainly, the characters constantly tell you that the world is growing dark and cold since there's so much hatred and distrust among people, but the game never shows this to you. Aside from a few crooks and villains, everyone is super friendly, which weakens the story's core message.
Some thoughts on the ending sequence:
Dragon Dance is OP and let me obliterate Kyurem and even the Bittercold with no effort. And Kyurem's boss theme is literally just Duel of the Fates, which made me laugh.
I enjoyed the part where the hero is overwhelmed but gets a second wind by hearing the voices of his friends cheering him on. It's cliche but cool.
It was strange how you fight the final boss by yourself. I know the partner's weakened by the Winds of Despair, but it would've been nice to have the duo fight together one last time.
The V-Wave was my type when I faced the Bittercold, which was kino. I like to imagine Victini adjusted the V-Wave to help the hero for the final battle.
Lastly, the fact that everyone is doomed to forget the hero when he leaves is very cruel. It never happens in any other games, and I don't think the Voice ever explains why the hero must be forgotten, so it kinda feel like it was just thrown in as an extra emotional gut punch. Even so, the final frism message was very nice and touching.
I'll play the postgame later, and share more updates when I do.
this Remoraid doesnt expect me to escort his lvl 1 ass to E98 of buried relic does he?
Are these missions random or is there a set of options that occasionally show up?
This is by far the hardest mission Ive ever seen in pmd.
>>57956574Pretty sure they're random.
>>57956294>spoiler yeah i've said before I like this game's ending emotionally, but logistically, it makes no sense and it's never given an explanation. it's purely there to rub salt in the wound, but there's plenty of ways to do that without contriving something so meaningless
>>57955150But that isn't my fetish at all, I just don't know to formulate that without it sounding like a deflection. . .
Also my actual fetish is genital slit docking if you really had to know.
>>57958011You're not helping your case, bro
>>57958011just go to the trashg drawthreads, nobody draws in these ones
>>57958011>My "I do not have a fetish for Skuntank gassing me in the face" T-shirt is raising a lot of questions answered by my T-shirt
>>57958456Wrong. People draw, but only their three favorite characters
>>57955528Just an average Phanpy
>>57958500My character is not one of those three because I didn't make them an eeveelution. The moment a new eeveelution comes out in gen 10, I will immediately create a shiny OC version of it with an extravagant hair style.
>>57958011>that fetishAre you the gay Zangoose and Seviper anon.
I wonder if I should include Wanderlust (it's porn) in the next batch of my comic reviews. I wrote it and made a funny picture and keep going back and forth on if I should or if I should not.
>>57958865The thread's already aware of it. Can't really hurt anyone to post it as long as the pic isn't straight porn
>>57958865Already tore my dick off to it, then stayed for the plot.
And then the comic kinda died due to some sort of creative issues with the writers and the main artist.
>>57958011you'll never get your request here, the drawfags are busy drawing togetic on the template of whatever meme is trending on tiktok at the moment
>>57959146Which character's yours, anon? I'll draw them in a trending meme template.
>>57958738>The moment a new eeveelution comes out in gen 10Almost as likely as getting a new PMD game.
>>57958738This is cope but great idea nonetheless
>>57958500If that's a veiled criticism about me, I won't hear it and I won't respond to it.
>>57958738>>57959146Have (you) ever considered just drawing things for yourself? Then you don't have to complain about not getting enough art of you OC. I'm only halfway being facetious, the other half is sincere. Drawing is a fun and rewarding hobby, no matter your skill level.
>>57947612>>57953051>>57958456>>57959146Also you're lucky I'm such a huge fan of simpsons references.
If this is your fetish I feel very sorry for you
is there an attack tutor in pmd? I want to continue my childhood save and complete it but retard me deleted some good moves on my starter.
>>57959967there's definitely a move relearner in almost all the games. It's Gulpin in red/blue (and maybe time/darkness/sky?) and Hawlucha is super.
I'm pretty sure you can relearn any moves you forgot, if I remember correctly.
>>57959970electivire is the move relearner + linker in explorers. tutor moves from the main games and the egg moves the starters get (if sky) can't be relearned though, i don't think, just base level up learnset
Do you think there would be species-wide stereotypes for Pokemon in PMD?
>>57960554Yes especially since many dex entries wouldn't pan out well in the PMD world.
>>57943002 (OP)>What grass-types do you think you could harvest food from?All of them if you become OK with eating your fellow mon.
>Do you think we will get a new PMD game for the Switch 2? If so, what year do you think it will come out?Lol
>Why do you think Pokรฉmon in PMD opt to use Lapras Liners instead of using flying-types?I think it's just a situation of not having many good transportation oriented flying-types in the generations PMD has included. Dragonite was the Pokรฉmon anime's premier courier, but those guys are rare so you can't make an entire taxi system out of them. Also, heights. If you don't hold on to Dragonite, you fall. Even if it catches you, you're not going to be willing to make a return flight.
>Why do Pokรฉmon choose to sleep on hay instead of softer material or woven linen?I was gonna say they probably can't make that much linen, but everyone and their mother has a scarf, so I'm just gonna say that's because they use linen for accessories.
Team Misfits still exists, right?
>>57961260no, totodile died from alcohol intoxication and torchic accidentally fell off a tree during her flying practice with phanpy
>>57959945TYVM drawbro, but please don't try using reverse psychology on me because I'm way too stupid for that to work as intended.
>>57958740 Not really but I'm one of the Kiyo simps if you really neeed to know.
>>57959941>Have (you) ever considered just drawing things for yourself? Had you seen that portrait series made by a dude with dementia? Even at the terminal stage of his illness he still fared better than I will ever be able to...
Please stop trying to masturbate to my OCs. Only I can masturbate to my own OCs.
>>57961839I donโt masturbate to your OCs. I imagine your OCs holding hands with other OCs and kick my feet and giggle
>>57962089Somehow that's weird to me. Like, I'm very used to people jerking off here but not this
>>57961839I stopped trying to masturbate to kiyo with clothes, now I just imagine it is any decent alolapix i find.
After a lot procrastinating, rewriting, and editing I think I'm happy to release part 1 of my story "Crunchatize Me". Give it a read!
https://rentry.org/skivfa25
>>57962841Looking forward to part 2!
>>57962841Could definitely use a grammar pass - if I wasn't phoneposting I'd be more thorough in pointing things out myself - but I enjoyed the somewhat detailed worldbuilding concepts you brought up, and I'm curious to see where these characters go.
That'll be Lycanroc, Midday and Haxorus?
>>57962841Welcome, Crunch-anon! So glad to see you put out a story!
I never really wrote reviews publicly or provided constructive feedback, something I think would be great if the thread had more of, so I suppose this is me trying to be the change Iโd like to see. I will admit going into the stories with this in mind does somewhat diminish my enjoyment of it so I donโt know if Iโll do this very often, but here I am nonetheless. Also, huge kudos to the anons who do provide reviews. Yโall carry this thread!
Firstly, starting with some constructive criticism:
The story definitely could have gone with a second read through. There are some issues with grammar such as lack of capitalization at the beginning of sentences and punctuation (among which semicolons could readily fix) but itโs certainly nothing Iโm not guilty of doing, and for your first story itโs not too great a deal. These did somewhat make the story a bit harder to read naturally for myself, but again theyโre not too detracting. Unfortunately, that canโt be said for the occasions the story slips into second person, each time which took me off guard. These did pull me out of the story more than I wouldโve anticipated and, unless Iโm missing something which is very much possible, seemed wholly writing errors. Grammar aside, I do think a bit more description for the sparring match between Crunch and Helva couldโve been used as well as a bit more time spent on Ursaringโs inebriated vulnerability since I felt that had great potential, but nothing too crazy. Again, I do hope Iโm not too harsh with this, but hopefully this can be kept in mind for future stories which I very much look forward to reading.
>>57963098As for the story itself:
I have to admit this is quite intriguing, especially for a first story!
I do like how you hook the reader with Crunch in the aftermath of some defeat while also allowing him to appropriately reminisce about the past, which the rest of the story follows. Also, I cannot emphasize how impressed I am by your introduction of the concept of dungeon sickness. Clover stories have a distinct separation between feral and sentient Pokemon with few exceptions, and yet to me knowledge no story ever addressed the mechanic of being able to recruit mons in dungeons, which I presume this would allow. It also adds interesting flavor to the world that I think is always appreciated. I do hope this is a bunch of foreshadowing because this concept is one Iโd love to see more of. As for the characters themselves, I like the dual dynamic between Helva and Crunch. Itโs good to see how they started close and have a bit of a different shift of priorities as time goes on which leads to the question posed at the beginning of โwhy is Crunch not with Helva?โ The dynamic you introduce with the Guild and Team Arctos is also really unique and the taking into account of logistics is, again, something I donโt think Iโve seen before. Really love seeing the little details put into these kinds of stories; it really makes the whole world feel a bit more real which I truly enjoy! Aside from my aforementioned gripes, I do generally enjoy Crunchโs straightforward narration while it also allows him to put forth his thoughts about his now-missing teammate alongside his perspective on other things in the world, though perhaps thatโs just me being biased regarding first-person narration. The battle at the end, too, despite being rather short, was nice to read in Crunchโs narrative voice. Indeed, itโs rather quick pace felt appropriate considering Crunchโs relative apprehension to combat when compared to his partner.
>>57963101(Sorry for spamming the thread; itโs seems Iโm overly verbose even in reviews, go figure.)
Again, I do like how you get into the head of Crunch! I do really like your other characters, too, and am very very excited to read more of them all and seeing what chain of events leads from where the story ends to where the story began!
In sum, Wave Six is looking good with Crunch-anon here and Buoy-anonโs story from a few threads ago! I am extremely excited to see what both of your stories (which seem to be series meaning thereโs more to be written, yippee!) as well as (hopefully) other stories in-progress/in-concept from lurkers can bring to the table. Clover Guild is such a delight for me to partake in for both writing and reading, so I canโt say enough how wonderful it is to see new contributions from new anons!
>>57962841Pretty based story, anon. I like the idea of dungeon sickness, very interesting concept.
Hot take: I like the characters better if they don't evolve, because the cute factor matters a lot to me in general. That's just my opinion though.
>>57958500If you want art make it yourself or ask away instead of being a faggot about it
can we post our favorite clover guild artworks?
>>57964219It pains me to know I will always live in the shadow of this long dead artfriend. I will never be good enough.
Truly spectacular stuff
There is a new chapter for The Phantasmagoria live now. "A Glimpse Behind The Curtain"
https://www.royalroad.com/fiction/47934/pokemon-mystery-dungeon-the-phantasmagoria/chapter/2403787/a-glimpse-behind-the-curtain
(Also available on FFN and AO3.)
I don't post here often, but in the small chance someone here reads my story, it wouldn't hurt.
>>57964450>Warwickia's account is disabled.W-what happened?
>>57963811I'd ask but my autism and anxiety make me feel bad to ask anyone for anything without proper reciprocation.
>>57963811nah i rather be a faggot about it. that way ytou drawfags can't let me down.
>>57963803Thank you for the amazing art!
>>57963098>>57963101>>57963111I appreciate the feedback! I'll have to be a bit more careful when editing. I was warned about some of the things you found but didn't catch everything. Oops.
>>57964219This is undoubtedly the greatest artwork produced by the guild.
It's brought me so much joy spamming this fish to others.
>>57964549Last i heard they had pretty major eye problems, shit's really awful.
Posting my favorite clover art, not from them though. I was next on the list before they vanished :(
>>57964219Linoone's joy is infectious
>>57964988Jung must have lucario heritage because damn the dude's got aura
Conceptual story idea I had a couple of days ago I finally sat down and wrote. It's PMD but not necessarily/currently related to the Clover Guild so for now it can be marked as non-canon for the main rentry; I'm primarily just sharing it for anyone that'd be interested. Good practice, at least.
Anyways, here's the story, psychopomp:
>https://rentry.org/pmd-psychopomp
Hope you enjoy!
>>57963098>something I think would be great if the thread had more ofI agree. Itโs rare to get detailed reviews like yours in these threads, but theyโre very valuable--both for the authors themselves and for other writers who can learn from the feedback.
On that note, Iโve been working on some reviews lately. First, some stories I beta-read. Iโll (try to) keep it brief since I already gave these authors some feedback before.
โNational Dex Pokegraphic, Chapter 3: Sacred Spirit Vigilโ by Invalid Value-anon
>https://rentry.org/zangoosechapter3Iโm always impressed by the descriptiveness of your writing. I appreciate how you portray native Pokemon having their own culture. It was cool to get more backstory for your characters. The fight scene had good action, but it felt too long and the kooky dialogue skirted the line between entertaining and excessive. However, the bad guys put up more of a fight compared to the rough draft, which is an improvement. Lastly, I still think you overuse epithets for characters (i.e., โawkward polecatโ, โfurry book-bearerโ, etc.) instead of just using their name/species. It can get distracting. Overall, this chapter developed Serpes and the overarching plot of your story nicely, and Iโm glad you overcame the struggle and finished it.
โCircus Freaks: The Anchor Town Showโ, by Flareon-anon
>https://rentry.org/AnchorTownShowI liked the conversation with Zoroark and Elekid. It was neat to learn how Kennyโs been training and watch him use his psychic powers in his performance. Seems like you tweaked the magic trick and made him struggle a bit more, which is good, but the climax could have been more satisfying if you had him face even more difficulty. The current climax is alright, though.
1/3
>>57965566โBlack and White, Acts 2 and 3โ, by Vaporeanon
>https://rentry.org/CG-BWA2>https://rentry.org/CG-BWA3IIRC, another anon said your characters arenโt developing enough. While I agree things are moving slow, Althi and Ari made notable progress here, and Pirthโs conflict with Althi was good for his character. As for dโAlin, I still donโt really have a grasp on his personality and character arc, and Iโm not sure this chapter developed him all that much.
All things considered, this three-act chapter was done well. The charactersโ conflicts and emotions are engaging and interesting, and you depict their feelings nicely. Althi is clearly in the wrong (and crossed the line here), but she has realistic reasons for being this way. Iโm particularly invested in Ariโs struggle. Her depression and desperation were portrayed brilliantly (especially in her first scene in Part 3). The parts you added for the final draft have some grammar issues, but they definitely improved the story overall. I enjoyed the extended ending with Ari and Booker. Itโs so cute how she now considers Booker a friend and allows him to use her nickname.
>>57962841โCrunchatize Meโ, by Crunch-anon
>https://rentry.org/skivfa25Helva/Crunch have clear goals and contrasting personalities, and I like your worldbuilding about teams and dungeons. Your use of commas has improved since the rough draft, but still needs some work. And there are still some spots where you slip into second-person POV, plus a lot of places where you put punctuation outside the quotes.
...
And now for some stuff I read for the first time:
โThe Great Bulk: Sweet Reliefโ, by Makuhita-anon
>https://rentry.org/GreatBulkReliefI donโt have much to talk about here, but itโs a decent little story with some chill vibes. Good to see Makky and Asana having a talk about his decision to spare Lombre, and itโs nice to see your team hanging out with guildmembers now.
2/3
>>57965590โForever in Greenโ by Reunianon
>https://rentry.org/cc4reuni>https://rentry.org/cc5reuniGreat job depicting the interactions between Al and Beth (you always portray their relationship very well). While their initial reason for pretending to be human felt weak and unrealistic to me, it was cool to see the duo discuss it in ch4 and decide what to do about their deception. I also liked their talk at the end of ch5, since it was wholesome and added some nice insight to Beth. The way you incorporated the Q&A questions in ch5 was smart, too.
The writing was descriptive but got purple and overly sentimental at times, like the description of the morning in ch4 and Alโs thoughts at the very end of that same chapter. Similarly, some dialogue felt stilted, particularly Jung and Saraโs. Speaking of those two, the part where Al/Beth got lost and met Linoone/Debby and Jung/Sara felt unnecessary and kinda hindered the pacing, since it didnโt develop the plot or characters much. On the other hand, I liked their discussion about why people turn to crime, which tied into Al and Bethโs pasts nicely.
I had some issues with the logic of the plotโfor instance, why Al and Beth left town entirely if they were just looking for a store, and why Charlotte and her friends had a long talk about private matters right in front of waiting customers. Similarly, I found it odd how itโs treated like such a huge deal when this duo joins the guild, considering most newcomers merge into the group with no fanfare. I wish there was more justification for these guys to get such a special welcome compared to everyone elseโfor instance, they couldโve made a bigger lie and claimed to be celebrities/heroes instead of just regular humans. That couldโve been an interesting angle to try.
Regardless, these were some nice chapters. I look forward to your teamโs continued interactions with the guild.
That was a lotta words, but I hope everyone finds the feedback helpful.
3/3
>>57963138>>57963803>>57964219>>57964633>>57964656>>57964665>>57964698>>57964988>>57965566>>57965590how did this autistic little general end up with so many genuinely talented artists. im genuinely jealous.
>>57966068Laser-focused autism is a force to be reckoned with.
>>57964219One of my favorites
>>57961260They're still around
>>57963050You'll have to read as I release more!
>>57966423holy shit dude what the fuck is he doing he's gonna get himself killed dude what the fuck
>>57967646one machop did this at the fair in Treasure Town. He leaned back too far and rippen through that canvas ceiling above him. I guess it fling him about a block away before he landed in front of Beach Cave.
They still use the same machine, but there's a huge duct tapped patch over one of those triangles in the ceiling.
>>57966068drawlets like myself don't disrupt the kino
If I had a pokedollar for every time I read a PMD comic and the author turned out to be a fatfur in some capacity, I'd have four pokedollars. Which is not only weird that it happened four times, I can't even say it's not a lot at this point. Is there some PMD fatfur convention I'm not aware of or what?
>>57969945Being autistic.
clover guild characters that would slap and rub their fat bellies?
>>57969945Lots of PMD fans are furries, and lots of furries have fetishes that they put into their fanart and stuff
>>57970101Depends who can learn belly drum.
>>57970571Can't the Zangoose?
>>57969945I know about abridgestery, who are the other three?
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>>57971710>Help! I need a pecha berry ASAP!>Reward: Pecha Berry
Hello!
Me, Phanpy-anon, vee-anon, and Togetic-anon have worked on a new Clover Guild rom hack over the last 3 weeks for the SkyTemple hackjam. It's called "Togetic's Very Special Episode". You can download a patch for it here to play it, make sure to patch it onto a Clean USA EoS rom.
Toge, the shy quartermaster of the notorious Clover Guild, typically resigns himself to his unsung duties of keeping the guild's storage neat and tidy. Despite his past failures at adventuring, he decides to take a chance on a treasure map his boisterous guildmate finds. Little does Toge know, he's about to embark on a very special journey...
https://mega.nz/file/pXNiCSDL#WkFQ-3TdOO542-x3Vz0aMeGByZ5YpAZVl5Q2340rkYw
>>57971885Kino has arrived...
>>57971885Nice, the last hack by pmdg anons was kino. Will play this one too.
>>57971885Just finished playing and I have thoughts. This is the first romhack I've ever played, so I don't really have anything to compare it to, but it was pretty kino.
While the story itself is great and the pacing was just right, the real standout to me was the incredible backgrounds for all the different scenes. Vee-anon did a fantastic job making each area of the journey feel totally unique with a great variety of colours and shapes. His skill with light and shadows is above reproach and I aspire to be that good some day.
Major fucking spoilers ahead do not look at this if you haven't finished playing it.
The story is cute and simple, with a satisfying, if slightly predictable twist at the end. As soon as they met the rival team, I immediately started stocking up on violent/vile seeds, knowing that Gill would not be able to bulldoze them in the way he had been throughout the dungeons, since he is extra weak to both water and ground types.
I actually really enjoyed the gameplay itself, in the way that you were forced to rely on your partner to actually deal the killing blows, while setting up support to help position him in a way that would let him deal the hits you needed him to. I liked that this was actually part of the plot and brought up during the cutscenes early on. The ability to spam metronome from the sidelines was a fun way to keep things interesting for you as the player character. Toge learning his damaging magical leaf didn't really help in the way I thought it would, but that's ok since it was more for the sake of character development than for gameplay, which was a nice little moment for him.
1/3
>>57972434My only real critique story wise is the "Gill getting injured with an apparent broken leg", which is a bit of an old hat cliche that didn't make a lot of sense and had very little bearing on the story other than a small bit of emotional drama that sort of fell flat for me. It seemed sort of brushed off right away to allow the team to get to the final fight without having to acknowledge the fact that Gill should have really been out of commission and unable to travel through the final dungeon. I totally understand the need for the pair to get to the treasure together as a team, as the journey truly is the real treasure all along.
I feel like the broken leg could have been replaced with a less immediately threatening injury like a concussion from the fall. A bad bump on the head is still a very serious injury that's potentially less hindering in the moment, giving you more room to suspend your disbelief that Gill could grit his teeth and get through the final leg of the journey without too much trouble. But really, none of that matters all that much and didn't affect my enjoyment of the story as a whole.
2/3
>>57972442My only other slight gripe is that I felt like the text went by too fast during Toge's autistic rants. I wanted to fully read what he had to say, but it sped through so fast I missed some of it and had to go back to fully take in his glorious sperging. I might have had my text speed set too fast though, I'm not very technical when it comes to that sort of stuff.
In terms of really minor stuff I really liked, I loved Toge's personalised Team Cozy rug in his room that you just know he made himself. I also liked the tiny bit of foreshadowing where Toge lifts Gill out of the tiny crater, before having to pull off a more extreme version of the same feat later, in a much more heroic fashion. That was a nice moment that really showed off how useful Toge really is in a pinch and that he has skills that are more impressive than he would like to believe; that's he's always been stronger than he gives himself credit for.
The sheer volume of guildmon cameos that you managed to squeeze in is incredibly impressive, especially with how naturally you had them all placed around the guild doing a huge amount of different things. It was fun going around reading everyone's little bits of dialogue, though it made me realize how lackluster the dialogue I wrote for my characters specifically was. I feel like I fucked up and missed a big opportunity to do more with them, but that's on me for not paying enough attention when I had the option to do more than I realized. I wish I'd revised it because their dialogue is clunky and retarded. Not that it matters at all, since literally all of that is totally optional. It's a learning experience I guess. Team Petal-Purr wins the award for most boring bitches in the whole guild. Not me accidentally proving that the first all-female team have nothing interesting to say.
Also this Houndour sprite I edited myself is fucking dogshit and I regret making it and wish I hadn't bothered at all.
3/3
>>57972449 i don't think there is a text speed option, at least for the sake of those scenes.
also i think the dialogue for your characters is fine but i'm operating as passerby. i don't know if my opinion really counts.
i got really lucky with the item spawns though. got to the point i had a full bag half the time cause of my natural hoarder tendencies. once i got to the final boss team they were practically a joke. maybe it's in character. i dunno
nice and good. and short too, only 2 and a half hours for me. definitely kino.
watch it get outclassed tho
>>57971885I just finished my play through. I'm amazed to see the results of all the hard work the guild has put forth. It was a great experience and I'm happy to be a part of this silly place!
gill
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Gill's bussy looking mighty tasty here
>>57969945i've made some garbage tier pmd chatbots and like eighty percent of the rest are fatfur content the fat pmd conventions are real
>>57974113Why does that sprite have a sheath.
>>57962841Amazing story!!!! Very well done for a first intro, writing was high quality and smooth.
As for any story, I note my thoughts down as I read, so I'll go through them
SPOILERS BELOW
>dungeon descriptionThe way dungeons are interpreted in your story are my favourite out of all clover guild stories! it's personal taste, but, heavily game-ified dungeon descriptions with literal corridors and stairs kind take me out of the immersion. But yours are believable and feel real. The idea that they are vague areas that mutate and where you can get lost in fits so much better in a story. Phanpy also writes his dungeons in a similar way. Also he lore surrounding them is so cool. Dungeon sickness is a sick (haha) concept. Just the idea that someone can get lost in a dungeon for days or WEEKS and slowly lose their mind and identity... that's terrifying. And the years-long flash-forward at the beginning implying that crunch got lost for days.... ;-; very spooky
Also, the concept of some pokemon being sensitive to borders of mystery dungeons is really really cool
>Chomp! I bit down on the fin atop her head.>Helva shot up, furious, freshly bitten head fin nearly clipping my chin. โCrunchatize Me Part 1, what the hell was that for?!โthat was my favorite line in the movie :p
>Non-delvers were responsible for communicating with the guild, prepping for rescue operations, and negotiating rates for jobs. that's a cool idea, I don't think anyone explored the work involved processing everything going from a client doing a job request to dungeon exploration.
There were so many cute imagery in this story omg. Makes me want to draw them all it's just so cute.
>Ursaring hoisting crunch up and saying a cheery no to putting him downawwww
>I snatched up a bandana in my mouth. It felt right, I stood proud with my chest puffed out with the bandana held out expectantly towards Helva. Make me melt omg
Is crunch-anon on the rentry yet? I can't find him
>>57974508closing thoughts : great story, I like + I'm hype for part 2
linoone's ride passenger tier list
see you in another 6 months
https://rentry.org/ADTD8
>>57974686>Getting heavyAll aboard the love train.
>>57971885I played it and was greatly impressed. Fantastic background art, good comedy, and even some touching moments. Gill is such a good therapy dog. There was so much cleverness in the writing, and so many items and characters to interact with. My main critiques are that the story was rather basic and predictable, and I wish Gill was impaired more by his injury (his stats were reduced, but he didn't feel much weaker). Even so, this was a very thorough and polished hack, and everyone did a wonderful job. Congratulations on finishing it!
>>57971885I played it and was greatly impressed. Fantastic background art, good comedy, and even some touching moments. Gill makes for a good service dog. There was so much cleverness in the writing, and so many items and characters to interact with. My main critiques are that the story was somewhat basic and predictable, and I wish Gill was impaired more by his injury (his stats were reduced, but he didn't feel much weaker to me). Even so, this was a very thorough and polished hack, and everyone did a wonderful job. Congratulations on finishing it!
Where are my fellow CozyARYANs at
>>57975658Is the joke that they're all a bunch of retarded faggots.
>>57975810Yes, but in a good way
>>57975959>all that marketable merchjust how rich is team cozy?
>>57976053Toge is just very good at handmaking stuff when it relates to his obsession.
>>57974686>All 3 in nice and light tierSo you're saying this gif is canon?
>>57976405HOLY SHITTTT
YESSS!!! CANON!!!!!!
THIS IS SO CUTE THANK YOU SO MUCH PETAL ANON!!!! <3
but what if linoone was a horse girl
I made a tierlist as well. I've also added a couple new portraits to the tiermaker.
>>57974686This one turned out nicely. I always like the names you give the categories in your lists.
>>57974763>comic came out of hiatusIs this even a real PMD comic?
Cute page. Cory's the best.
>>57976405Very cute, and smoothly animated.
>>57977179very nice tier list!
>linoone>easy but funI dont know what yours is, but my headcanon is that he would probably be in the too easy category for sneasel, but she finds his fighting style entertaining
>>57971885Amazing work from everyone! All the custom assets combined with all the cameos and nods to so many character stories have really captured what I imagine the guild environment is like.
The usage of the top screen was also well done, and I have a hard time imagining other hacks doing better at that.
I also like how, much like the previous hack, it is not just a "sidestory". Instead it contains full-on moments of development for the characters.
>>57976405>they don't realize they've made friends with a domestic terrorist.How much of the Clover Guild's true activities are being kept from them?
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I tried out the Blooming Silence hack jam hack and I wish the hack was better. It had really great cutscene scripting that honestly felt even more polished than the vanilla games, but a lot of it felt pretty wasted on a really weirdly done narrative. If anyone cares about spoilers for it, the hack has you playing as Arceus, who's trying to understand mortal pokemon better. It starts off well, with him meeting a Meowth who's house is a mystery dungeon, and the two have good banter as Arceus is sort of an autist who speaks in absolutes and Meowth is just baffled by him. But then once that dungeon is over Meowth disappears, then the next few parts are pretty much the same, Arceus meets new pokemon then at the end they disappear and don't remember him next time around if they show up again. The problem is Arceus doesn't really do anything the entire story. All he does is show up some place, meet people, basically just proclaim he's Arceus and other characters tell him how he can feel more mortal in about 100 textboxes more than is required. So many parts feel like Arceus or another character says something and gets their point across, then the next 10 textboxes are them rewording that one thing. And the entire time the hack is trying to be philosophical about gods and what it means to be one while trying to tell an honestly extremely simple story (God figures out if he loses some of his powers, he learns what it's like to be mortal.) I wish Arceus had more agency in the story, the only time he actually does really anything instead of just being an onlooker is in the final boss fight where he fights a shadow version of himself in a very forced scene, and by that point all of the side characters you might actually care about since they have fun banter are completely gone and you just have this boring brick wall of a character who's done nothing up until this point that you're supposed to feel something for.
1/2
>>57978241If the hack was Arceus getting a merry band of random shitters with good banter it would've been more enjoyable, or at least they could've tried cutting down on the philosophical yapping so the nicely written banter could've stood out more. And as good as the cutscene design is, 90% of the cutscenes are just the characters yapping with not much interesting going on, so honestly even that feels kinda lackluster, especially since the hack has a really amazingly done intro cutscene with really nice custom art (but that intro is completely irrelevant to what happens in the hack and none of the pokemon there actually show up in the actual narrative lol)
It feels like a lot of wasted potential since I don't hate the idea of Arceus being the protagonist, and the side characters were actually enjoyable.
Also the dungeon design kinda sucked so I can't even recommend playing it for the gameplay. First dungeon starts off with you shitstomping everything as max level arceus, then you get nerfed into being a weak fairy who only knows sketch, so you have to buff up your moveset using sketch and TMs. Problem is the dungeons feel too easy while also just having random bullshit moments, like monster houses being too common which is just a game over if you haven't gotten a room-hitting move yet. It's a cool gimmick on paper but it feels like they didn't really playtest it much. Final dungeons have a neat gimmick idea of letting you recruit dungeon monsters but the recruitment rate was so low I only ever got a single lowtad to join me. Maybe I just got unlucky, but I just wasn't having any fun as someone who usually actually enjoys PMD gameplay.
I don't wanna be too hard on it since the presentation is really nice, but I really wish it had more to it than that.
The post-credits joke did make me laugh even if it was completely irrelevant to the actual story though.
2/2
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I am expecting that in the next part of the band summer festival story, someone is going to ask Tropius to sing this:
https://www.youtube.com/watch?v=yModCU1OVHY
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>>57978650Yeah, 1000 year old age is pretty rough if you think about it(especially if you date or is a friend with a bug). Every memoria would turn to dust and you still would be there to remeber.
>>57979092>especially if you date or is a friend with a bugI think bugs have a similar lifespan to the average Pokemon, which is good for Sneasel.
But yeah, it must suck for the few Pokemon that live a really long time, like Ninetales or Florges. I wonder if they tend to group together so they can be with other long-living species and not worry about all their friends dying early.
Let it be known that skemple fags will read this thread and they will seethe. If you have something to say, say it now
>>57979300I will sell out everyone else here for amnesty towards the wider PMD community.
>>57979300Please stop mentioning game mechanics in hacks.
>>57979169>I think bugs have a similar lifespan to the average Pokemon,Is there even a guestimate for the average lifespan of a pokemon?
like c'mon man is this a shitpost?
I don't wanna be too unfair to people making their first hacks. I do also have respect that people are even willing to post these hacks. Playing some of these hacks just makes me question if they got anyone to playtest their hacks before posting them
>>57979487I give some shit to the writing in some of the hacks, but I wish some of them would at least get another passthrough for proofreading and general balancing.
>>57979420I got a chuckle out of this one, honestly.
>>57979487Itโs really helpful to get other people to play your hack so you get more perspectives on it.
I can cut devs some slack since the jam is on a deadline and they probably have real life stuff taking up their time. But if the result is bad because they were slacking, then Iโm less sympathetic.
I fuckin' love seeing people's reaction to our hack
>>57979556>that double back to check autismKEK
Not giving toge higher IQ was a missed opportunity.
>>57979625why would he have higher IQ? he's as retarded as the rest of the guild
>>57979819He's the only one smart enough to use throwable items
>>57979819He knows who the best team of the guild is.
nanab
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>>57943002 (OP)I played "Midsummer Night's Dance", one of the Skytemple hackjam entries. Not the best hack I've played, but it wasn't too bad. I'll share my thoughts (no major story spoilers).
There were some neat tilesets and backgrounds, though I'm not sure if they were custom-made by the dev. The top screen, which was the gimmick of the hackjam, was used decently well for scenery in cutscenes. The story didn't take itself seriously--there was a lot of quirky and "lol so random" humor, and the plot didn't make the most sense, but there were some cute and wholesome parts, as well as a couple good jokes. There were quite a few typos in the script, so more proofreading would've been beneficial. The difficulty felt too low, partially thanks to the plentiful items. Some characters got introduced without any buildup, and the plot involved that one annoying trope where people refuse to allow the protagonists to explain themselves, even though a simple explanation would solve the entire problem immediately.
There were a couple puzzles, which was a neat idea, but it was possible to get softlocked on them. It seems like the game spawns a required item in your inventory when you enter the floor with the puzzle, so if your inventory is full, you don't get the item and you're just stuck there. I learned that the hard way. It would've been better if the items were simply lying around for you to pick up. Also, if you fail a dungeon or choose to give up, the game softlocks on a black screen.
Overall, the hack wasn't great, but it also wasn't terrible, and I was able to get some enjoyment out of it. Admittedly, part of the enjoyment was because the hack had a theme of bananas, which is inherently funny (and even funnier with our character Tropius in mind). I hope this jam was a good experience for the dev, and you keep improving in your future hacks.
>>57943002 (OP)What would happen if aldith's Seviper got transported into mystery dungeon? Would eh rbag about eating Cynthia or what
>>57979819To be fair, you have to have a very high IQ to understand Team Cozy The comfort is extremely subtle, and without a solid grasp of cotton beds most of the coziness will go over a typical reader's head.
Any EdgeKINO hacks?
I demand DARKNESS, and not necessarily by Darkrai since that's in the main game already.
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>>57981647cute, meanwhile in reality:
>Hoopa OBLITERATES the roof making the kitchen unusable
Destiny's twist was us getting picked as one of the first hacks to be streamed by a skemple judge. Completely unexpected and out of left field
>>57983971hello team No Moves.
>>57983602why doesn't he just hit them again instead of monologuing
>>57983979Who needs moves when you look this cute?
>>57981647I love the Jumpluff in the background
>>57983971/pmdg/ has given me a newfound appreciation for Phanpy
>>57983979Can you call them "sitting ducks"?
>>57984639Thatโd work for a Psyduck/Quaxly team
bump because i like the fact that there's 3 chiko threads up
>>57984389It wasn't easy to appreciate him without this thread
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The hack jam literally just finished. How is the thread this inactive? Are any of you playing these hacks?
>>57979429About the same as a human, I imagine, just to keep things simple.
>>57986279Already played the best entry this thread's hack so everything else has been varying degrees of quality. It's a step up from last year at least.
>>57986279Maybe the thread is inactive because people are busy playing hacks
>>57986279I played one of the jam hacks and realized I am too uncultured to enjoy such masterpieces
>>57986362kek is that really one of the hacks?
hug
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>>57986372Yes
PMD: Cutting Ties
>>57986380That's certainly interesting
>>57985969I never liked hairstyles and glasses on OCs
>>57986465Styling what's there is cool. Adding shit that doesn't belong there is cringe.
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>>57986279It's hard for me to want to leave reviews anymore especially since most of what I have to say leans negative, and apparently some skemplers (hi assidon, still working on seven shitphonies I hope?) monitor the thread to cry to jannies if something mean gets said and becomes its own little can of worms. But fuck it I'll sum up my thoughts real quick
The "completion" level of the hacks this year is definitely higher, there's maybe one or two hacks that are broken or incomplete, but compared to last year it feels like they're a lot more uninspired.
Tainted's hack showed really good choreography and character writing, but it's in service of a story that just doesn't work and isn't interesting. Characters also tend to yap like it's YIIK and the dungeons themselves were pretty unbalanced and filled with monster houses with no reliable way to deal with them. This hack was probably my biggest disappointment since I'm a huge fan of Tainted - he worked alone this year so maybe it was just too much to have to juggle literally everything by himself. Stories with Arceus are also just impossible to make interesting, I feel, no matter how well you're able to write him, though I do believe if he took a different approach to what the story was about it could have been quiite a bit better.
>>57987108Multiple hacks this year are just ripping off of Deltarune (Soul Secrets and One More Wish). Le liminal bullshit that cuts to the chase without the proper setup that Deltarune and Undertale puts a lot of effort into doing, so it comes off as edgy cringe shit. No, I don't care about this character you wrote horribly for the last 5 minutes, believe it or not, no I'm not surprised when something fourth wall breaking happens afterwards, fuck off. One More Wish is particularly frustrating because it has a very unique and cool mirror puzzle gimmick, then makes negative effort to tie that in with the story whatsoever. What's a ludonarrative? What is having any attempt at tying the story in with the game? Deltarune is cool so I'll put things people talk about on Twitter about it into my game! No, you cannot critique this, do NOT stifle my creativity chud! Jesus fucking christ. And I don't even have to mention anything about Soul Secrets besides: "Soul" and "Deltarune". Fill in the rest yourselves.
Cutting Ties -
>picrelNothing more to say, others posted other screencaps from it as well.
True Courage was a massive letdown after last year's entry from Smingle (who made Let The Music Play). I was hoping that, having learned not to put random sporklike bullshit into his hack in the form of Miror B, that Smingle could put out a really good hack. Instead, he put out an incredibly mid and uninteresting hack that has really shit worldbuilding (in a hack that's only an hour). Highlights include puzzles where you play the piano (no sound plays of course) and complete circuit diagrams, and raiding an underground science laboratory with a "novice" character who has a minmaxxed moveset for Phione Dew. I'm pretty sure one of his new team members is to blame for this, since they've put similar "i fuarking love science" shit in their hacks in the past. Huge letdown, and if my hunch is correct the hack coulda been a lot better with less chefs in the kitchen.
>>57987122Nocturne of a Presumed Prodigy
Horribly balanced. Moltres shows up with no ceremony as a random mook in dungeons. Filled with "puzzles" where you use a pounce orb or whatever to cross a gap, but this causes softlocks very easily if you miss an item. Crashes if you lose in a dungeon to try to undo the softlock. Writing is of a similar caliber (see picrel). Probably the shittiest hack of the jam.
The Tower
It's just a grind fest. There's 10 levels, each level has 3 dungeons, one to grind money, experience, or items. You can only go to the next level after beating the boss for a level. You have 100 days to beat it, each dungeon run consisting of one day. Once at the top you have to grind 9999 poke to buy the medicine to save your father. The story isn't very good either, and basically just serves to get you into the gameplay, which is OK i guess if it wasn't just a grind fiesta. Reminds me of seven shartphonies with the setup, which should serve as a severe warning. Very weird entry for a jam, not really worth your time.
>>57987129The Perfect Mix
Another entry from the King of Mid, Okami. Follows the random Zigzagoon from Spinda's Cafe drunkenly moving between a bunch of different dungeons, even starting the gameplay itself off at the top of destiny tower (xddddddd so funny). Despite being a drunken layabout, Zigzagoon has an insanely cracked moveset having Pin Missile, Agility, Headbutt, and a custom move that causes confusion but heals and applies protect (You can get persim bands btw). The story is eye rolling, the jokes are basic, and the ending is predictable.
By the way, I haven't mentioned it yet, but like none of these hacks have made any serious effort to use the top screen. Perfect mix for example just has a couple of pelippers flying overhead for one scene, and that was its only use despite having multiple opportunities to make use of it. This motherfucker coulda used the topscreen to have him fall out of destiny tower onto the walrein, or when he gets ejected from the volcano shoot out of it onto the top screen. EASY slamdunks and these people still just try to go for pathetic layups.
Urgh. I wish people tried harder. I wish people SELF REFLECTED a bit more. All I'm gonna hear from all this shit is a complaint.
>>57987137Midsummer Night's Dance
Very sporklike hack, for better or worse. Features Gengar stealing the moon for Munkidori so he can grow Moonanas, so Clefable has to go on a journey to get the moon back where it belongs. The plot kinda gets even more randumb from there, but you can read
>>57980409 for a better review honestly.
The Phantom Thief
Someone already posted a screencap from, see
>>57979420. I don't think I need to say much else about this hack, except it had a topscreen gimmick where I was supposed to use it to guide the gardevoir out of a jail, except it didn't work and I had to blindly guess how to do it. Great.
Detective Noivern
Irdkwia definitely makes interesting hacks, though I wish he'd actually finish this one. Using his ASM skills he's made a lot of changes to PMD and its UI to basically turn it into ace attorney investigations. from what little there is in the demo, it seems he makes good enough use of Pokemon mechanics and worldbuilding to not make it a paintjob, which is nice. Too short to accurately judge, but if the mystery ends up being solid and continues the way it seems to be going, might actually be pretty neat. Pretty weird we have two ASM oscar bait detective games in the last two hackjams, though.
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>>57987144Now for hacks I actually enjoyed.
Waves of Nostalgia
Cute world building, nice character writing, and AMAZING art. The gimmick here is that it turned PMD into a VN, and anytime you talk to anyone, their emotions are beautifully drawn art on the top screen. The gameplay consists of helping out the townspeople in a small village with their troubles through sidequests each day. It was definitely a vibe (though a bit long and meandering). I got immersed enough in the world and characters which is all I can ask for from a hack that aims to be a VN like this one. The ending was probably the only hack with a good twist (because this theme was so shitty and also fucking the same as last years if you think about it hard enough), and even then the twist is "they were dead the whole time!!!". Only reason it's decent is because they actually allude to it just enough that you don't see it coming but it makes a lot of sense in retrospect, so good job to the devs for pulling that off.
The hack has downsides - there was a good amount of text formatting issues, and sometimes the screen would glitch out when they transitioned maps because they kept forgetting to fade out between transitions. The writing, while good, I still think could have been a little bit better, mainly because it doesn't set things up properly between the mother and your player character before trying to pop open the emotional champagne, but maybe I'm just too cynical. The choreography was also quite weak, very heavily relying on the topscreen art to do all of the heavy lifting, but given how nice the art is it makes sense they want to make heavy use of it. The gameplay was also very token, and there were some hiccups with setting top/bottom screen textboxes here and there.
Overall, this is one of the hacks most worth playing. If I had to pick a hack that I think was going to win, it's probably this one, but we'll see what judges think.
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>>57987144Fire Island Fireworks Festival
This is the sleeper entry of this jam, easily. Made by one guy, has a cute story, some simple but nice/endearing world building, a nice custom map to explore, ties the top screen into his story quite nicely, and shows some unique dungeon gimmick ideas (even if they ended up being a bit aids to actually play). Genuinely learned a couple of tricks about how to do things from playing it, and this is the guy's first completed hack. The game definitely has flaws: quite a few typos (he's ESL so it's somewhat forgiveable), the writing could be a bit better especially with how it leads up to the ending, the final dungeon is quite obnoxious, and the bit right before the ending is rather weak and could do with some rewriting. But this hack actually showed a lot of promise, enough to overpower the cynicism I have playing these jam entries, and I think if this guy improved a bit more he could make something truly amazing, my hat's off to this guy. The dark horse of the jam easily.
>>57987158Zero Dungeon Isle of Mystery
I haven't actually played this one yet, but I've heard it's actually good. More gameplay focused than story, but nothing wrong with that. Looking forward to trying it out when I get a chance.
Togetic's Very Special Episode
Sucks total dogshit I think a bunch of stupid ass 4channers made this one
Someone else leave a review for Togetic's - I'm biased and can't leave a proper review of it.
But, wait a minute... There's... two more hacks that Skytemple jannies DON'T want you to know about...
>>57987162THAT'S RIGHT, KING JOJORETROGAMER MADE HIS RETURN
Motherfucker got on an alt, posted some absolute schizobabble, and dropped a hack in the submissions channel about an hour before it closed. Hack consisted of a Sky Peak edit turned into some lego strategy game paint job. Has the typical jojoisms of playing madlibs with vanilla dialogue, replacing random words with pussy, fuck, shit, etc. I don't think this one had porn (i.e. dick or pussy showing) in it, but, it still had a lot of gooner images in it. Oh, I nearly forgot, every dungeon in Sky Peak was 99 floors.
He got back on ANOTHER ALT about 30 minutes later, posted ANOTHER hack. This time, it came with a 6 gigabyte rar file that was password locked. Playing the hack (which was the standard jojo affair of a shitty beach cave edit, (this time with lots of backgrounds replaced with disgusting ass porn). It would reveal the password for the rar was "IHateJojo". The rar was probably just his downloads folder. It was full of like, porn, random games and PMD hacks, and a digimon porn game, and a few other random things. Thankfully there was nothing in there that would get the party van called on me for accidentally stumbling upon, but god there was a lot of gross shit. Unfortunately, no hidden holy grail of a previously unfound jojo hack in there from what I saw.
I can grab put up some links for the xdeltas for these if anyone wants, but I will warn you they're very low quality to actually play, and are full of porn.
>>57987175>JOJORETROGAMERwhy do you guys keep slobbing this idiot's knob
>>57987283because hes really funny, it's like our own personal lolcow
>>57987594I donโt think schizobabble and random porn are funny
>>57987688>I donโt think schizobabble and random porn are funny
>>57987129>mxso instead of "Smiles go for miles!" do they say "XIR YES XIR!"
>>57987157Who did the art for it?
>>57987949Characters refer to him as sir sometimes and maโam other times, because sheโs okay with people using any gender for him. Sheโs even okay if people randomly change what gender they refer to him as, like Iโve been doing here.
It feels really forced and unnecessary.
>>57987175Isn't this guy a pedo
>>57988048yes, he's a total piece of shit
>>57988048Absolute freak but his hacks reach this level of schizophrenia that makes them very entertaining to me
>>57987129How much do you wanna bet they did it for diversity points with the judges?
>>57988925This is almost the gayest dusknoir image I've seen that isn't just gay porn
>>57988048Among other things, I reckon. One can never be sure which set of terrible things a person undergoing psychosis actually happened and which one was hallucinated.
I unironicaly want a GrimRock2 clone but with PKMN
>>57987122>Phione Dew>Is in some underground science laboratory instead of in a water dungeon with the Phiones
>>57990142any fanfics with liminal space dungeons?
>>57989760What would that be like?
>>57989288I wish that Archen was me
>>57988690Either that, or the dev is one of those people and wanted to shove it into their hack somehow
this hackjam fits my striflerwave aesthetic
>>57986279
>>57991384That Pikachu is deformed as fuck.
>>57991394The Linoone looks weird to me too
>>57991384>when the art is so oddly off-model it looks like sloppa
>>57991745I was actually scanning the image for telltale signs of AI gen it's that bad.
>>57991745>>57991797It's been posted here before and I assumed it was AI until today.
>>57991394>>57991745i kinda think the big heads are cute
>>57991948There's a method to doing it right. You can't just enlarge the head without making modifications elsewhere, otherwise it looks stupidly disproportionate. It's why modern Hamtaro looks like shit because they did exactly what this artist did to that Pikachu.
>>57991797I never thought it was bad enough to be AI
artist just made a few odd choices
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>>57992804*tpci
also that's a good thing, i wouldn't want the games to get tainted by modern practices
Congratulations on finished the 53rd drawing board!! I love this one so much. Background boards are the best, so cool to see all the guildies enjoying themselves. Shout out the the fire types afraid of the water, it's so cute!!
and now, back to blank boards, free to draw whatever you want!!
join in! https://magma.com/d/amJOLydMWy
for mobile: https://magma.com/d/xsCNHWsgqp
>>57993240PMD is such a comfy world
>>57993470I love them all.
Fire types that don't get in the water are fucking cowards.
>>57993859Fuck you. That shit's cold
>>57994082nigga it's a hot spring, if anything someone should be pointing out the chiller staying away from the water.
>>57994103Too hot for an ice type. Too cold for a fire type. It's at the perfect middle temperature to bother both of us
rrrr
md5: b146fb9925c9bfff663d86eadff5dc0e
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we are playing gartic,if you are joining this, JOIN IN! clover guild and pokemon themed
https://garticphone.com/en/?c=01928693b2
>>57994082>not just using your fire powers to heat up the waterFire-types are lazy bums
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>>57993859u gotta be updated on the ronnie hot spring suffering lore
>>57995184He deserved it, by the way
>>57994929I can't believe I missed this. Been waiting for a new gartic so I can do some more drawing. Fucking rip to me.
>>57990142Technically you could do this image in VRchat. Just grab some pokemon avatars and use one of the Liminal Space maps
>>57990142Yeah, I'm getting pretty sick of people putting weird sci-fi shit that doesn't fit in PMD. Mainline pokemon can barely be considered sci-fi and you're gonna try to make PMD one?
>>57996317I think it can be a cool aesthetic
>>57996317>these things don't fit in this franchise because... they don't, okay?!>source: my vagina
>>57997102>these things don't fit in this thread because... they don't, okay?!>source: my vagina
>>57997102>>57997138You guys get vaginas?
How do I tell the anons on here that I love and appreciate them without sounding gay
>>57997373Just say "no homo" at the end
>>57997373stop lying to look based
>>57997373Stop being an insecure little bitch faggot.
I love you too.
>>57997373It really doesn't matter what you say to us or how you say it. We know you're gay now
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>Two Tails Too Many Part 1, illustrated
>>57997613very erotic pov
>>57997373Draw your characters hanging out with their characters
>>57997907Everyone appreciates that
>>57997907This. Porn is the universal language of love.
>>57998091Who said anything about porn? Get your mind out of the gutter
>>57998233Oh, I'm sorry. "Erotica."
>>57998233i wouldn't mind that
Where do I apply my NSFW character refs for this erotica.
>>57998344/pmdt/ may be more your speed
>>57998371that place is a shithole, honestly.
>>57998344You have to solve my riddles three to get the IRC code to our secret porn cabal
>>57998373>I don't like it so it's a shithole
>>57995391Sorry to hear that
Hopefully you can join next time
>>57998391practically every interaction revolves around one of two people, one of whom plays 9 out of 10 characters there.
but this thread isn't for talking about why that one's bad.
It's canon that the cyndaquil died 1sec after arriving and the guild are just imagining there is one.
>>5799790 Pitch me a couple of characters doing something so I can draw em together. I'm not that good but I'll deliver
>>57998391But it is a shithole
>>57998408Thereโs a lot more than just 2 people
what do pokemon in the clover canon write with, quill and ink?
>>58000360They use that and other old-fashioned writing methods
>>58000360Charcoal would probably be common. Easy to find
>>58000360Probably would be easy enough just to dip a claw in ink.
>>57943002 (OP)for such an ironically pretentious story, black and white really doesn't understand the entire point of truth and ideals
>>58000867Every character in that story is insufferable and the reader must clap at how terrible they are.
>>58000899>the reader must clap at how terrible they areWhat gave you this impression? Everyone in Team Eevee disagrees with Althi, and there is a literal word of God in the caves criticizing d'Alin. It's pretty clear you're supposed to see the characters as flawed
>>58001228>dead after three minutesIt's over...
>>57943002 (OP)New thread:
>>58001232>>58001230Made a mistake with a couple of the links--sorry about that.