>>58068760
Gardevoir was Diantha's main Pokemon in XY, and one of the first Fairy mons. Then Wally got Mega Gallade in ORAS and it just made the whole Ralts line more popular.
This is not really related but I just realised that they finally fixed the older Gen Pokรฉmon models being so washed out because they autistically followed the Sugimori art colours for over a decade. I don't remember Pikachu's fur and cheeks being that saturated.
>>58068760 >suddenly
The Ralts line has always been a headliner, retard. For like 10 years now Gardevoir has been getting constant appearances in any and all forms of Pokemon media.
>>58068746 (OP) >set in a well-planned city instead of a barren wasteland >better visuals, models are more saturated >has both catching and battling instead of being focused purely on catching >more to do, like side quests and stuff >better customization >literally real time battles, a completely new way to experience pokemon, meaning even weaker mons could be useful
i think they did a pretty good job on this game
i wish there was a switch 2 lite model out already so i could play this at launch, but i'll definitely grab it later
i wonder what gen 10's gonna be like
i think whatever they have planned for the 30th anniversary isn't gonna be gen 10 if they took their time with this game
>>58073345
It should be next year regardless, PLA was from early 2022 (originally planned for late 2021 but BDSP took the release window). Scarlet and Violet released late 2022 and Gen 10 would come out in late 2026. That gives it around the same development time as Z-A. I don't think they would miss the 30th anniversary for an extra year of development time, Gen 9 is already too long.
>>58072069
Weight painting is basically what determines what verticies on a model get affected by what bones and how much influence said bones have over them.
They are saying the legs look bad in that animation because bad weight painting
>>58073362
yeah, the buildings could look better, but honestly, everything else this time seems acceptable
it's honestly odd to me why they didn't bother to add detail to those buildings in the switch 2 version, but i don't mind it
i'll be playing the regular switch 1 version on switch 2 lite (smaller screen, less noticeable)
>>58068746 (OP)
To me, although it looks cosy, this looks like limited fixed locations, which is fine, but I BET you will not be able to let all your mons out wherever you want like in PLA.