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Thread 58094324

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Anonymous No.58094324 >>58094335 >>58094354 >>58094357 >>58094358 >>58094374 >>58095081 >>58095260 >>58095274 >>58096165 >>58097828
What valid arguments exist for this being a worse game than either
>Yellow
>Crystal
>Platinum
>BW2
?
Anonymous No.58094335
>>58094324 (OP)
What prompts someone to ask such a very specific question
Anonymous No.58094354
>>58094324 (OP)
There isn't, at least not for Yellow and Crystal. They introduced the Battle Frontier, which was game changing and was adopted by the later gens
Anonymous No.58094357
>>58094324 (OP)
Of that list I only think Emerald is worse than Platinum, and even so I still think Emerald has the better Frontier. It's just the rest of the game isn't that fun to me compared to Sinnoh.
Anonymous No.58094358 >>58094366 >>58094541
>>58094324 (OP)
>>Platinum
>>BW2
no split
>>Crystal
worse sprites and has EVs
>>Yellow
not going to defend this one, it's bad
Anonymous No.58094366 >>58094465
>>58094358
>worse sprites
???
>no split
how is that an issue
Anonymous No.58094367 >>58094384 >>58094408 >>58094456 >>58094652 >>58095010 >>58095073 >>58095084
BW2 > HGSS > Platinum > Emerald > Crystal > Yellow
>Yellow optional and replayable content
PIkachu minigame and that's it
>Crystal optional and replayble content
Battle Tower and that's it
>Emerald optional and replayable content
Battle Frontier and that's it
>Platinum optional and replayable content
Battle Frontier and some exploration and that's it
>HGSS optional and replayable content
Pokewalker, Pokeathlon, Kanto, Shiny Leaves, Battle Frontier, Sinjoh Ruins
>BW2 optional and replayble content
East Unova, PWT, Black Tower, White Treehollow, Entralink, Funfest missions, Pokestar, Passerby Analytics HQ, Anville Town, Memory Link, Yancy/Curtis
Other questions?
Anonymous No.58094374 >>58094387 >>58094392
>>58094324 (OP)
BW2 and Platinum are better balanced with tools to make a good and have funner campaigns IMO. But gemerald has the best and most replayable endgame content and doesn't have as many gay story interruptions as those games making it faster to replay. All good
Anonymous No.58094384 >>58094882
>>58094367
leave it to borts to be disingenuous
Anonymous No.58094387
>>58094374
>good
team
Anonymous No.58094392 >>58094541
>>58094374
what do you mean by "better balanced" and "tools to make a good and have funner campaigns"?
Anonymous No.58094398
op is a gay genwar faggot
Anonymous No.58094408 >>58094890
>>58094367
>Entralink
>Funfest missions
>Passerby Analytics HQ
>Memory Link
>Anville Town
>Yancy/Curtis
Anonymous No.58094456 >>58094553 >>58094890
>>58094367
>if I list a bunch of low quality features for my favorite game maybe I can pretend it’s good
Anonymous No.58094465 >>58094717
>>58094366
split=good
no split=bad
hope that clears it up
Anonymous No.58094541 >>58094553 >>58094621 >>58094902 >>58094931
>>58094358
>no split
This is a reason Emerald is better, not worse.

>>58094392
it means β€œI grew up with them so I like them more”
Anonymous No.58094553 >>58094563
>>58094456
>>58094541
You don't always have to be a passive aggressive little cuck you know.
Anonymous No.58094563
>>58094553
Nobody wants to insult their own and everyone else's intelligence just to remind you of the obvious that Contests and Secret Bases exist.
Anonymous No.58094621 >>58094709
>>58094541
pre-split is an archaic system born of technical limitations. post-split is the clear superior choice.
Anonymous No.58094652 >>58094654 >>58094663 >>58094681 >>58094767 >>58094903
>>58094367
>Sinjoh Ruins
Requires an event Pokemon, which you left out of Platinum and another thing in HGSS
>Kanto
You left that out of Crystal, but didn't leave what I assume to be the postgame island out of Platinum.
>PWT, Black Tower, White Treehollow, Pokestar
That adds up to about one Battle Frontier
>Entralink, Funfest missions
Not really different things in this game as BW's Entralink features are entirely absent, that's like saying the shops where you spend BP are different from the area you gain BP
I'm pretty sure you left a lot of shit out of there as well. Like if you're including garbage like Passerby Analytics then Unity Tower is just as valid, or the Trainer House in the Johto titles, or the excellent Join Avenue in B2W2 (it's as optional as Pokestar Studios). You're also being inconsistent with new and old content, as RS and FRLG content were left out of Emerald but you're including things from GSC exclusively on the list for HGSS. If we're being real it's probably HGSS>B2W2>Emerald, but mostly because Platinum is just worse than HGSS by almost every metric so there's no real reason to play it, like XY or ORAS. I could go either way on HGSS or B2W2, they're pretty packed and if you like one thing more than the other it could swing either way.
Anonymous No.58094654 >>58094681
>>58094652
Platinum is actually fun so that puts it above HGSS
Anonymous No.58094663 >>58094681
>>58094652
>Platinum is just worse than HGSS by almost every metric so there's no real reason to play it
This, but the complete opposite. Just having the the move tutor before the Elite 4 and the VS Seeker mogs HGSS
Anonymous No.58094681 >>58094719
>>58094652
>like XY or ORAS
Sorry, XY to ORAS, there's unfortunately good reasons to play ORAS as much as it pains me to say it.
>>58094654
>>58094663
The map design is mediocre at best, the encounter design isn't much better than DP which wasn't amazing to begin with, the exploration is fine but when it comes to catching Pokemon despite the expanded encounter tables compared to the dogshit DP it still has a number of misery systems that both rely on waiting and RNG on top of each other, it genuinely almost made me quit Pokemon before HGSS came out. Like, there's a lot of not so great JRPGs in the Pokemon franchise, but at least HGSS makes up for it with a world that feels alive in ways that they've only recently been barely approaching with modern technology, and half that shit was in the game when they shat out the final version of GS in like a year which is honestly impressive, XY wishes it got that treatment instead of circumcising the postgame. But oh boy you get to fight shitty NPCs as much as you want. Also, I'm pretty sure the move tutor in HGSS is in the Battle Fronteir area which is accessible after Olivine, while the ones in Platinum are midgame and in the 2nd to last town (and post-E4).
Anonymous No.58094709 >>58094836
>>58094621
>the thing that made the game balance worse is the clear superior choice
Anonymous No.58094717
>>58094465
>nuShitters think split was good
kekekek
Anonymous No.58094719 >>58094737 >>58094848 >>58094999
>>58094681
Lol what a bunch of fucking retarded babble. HGSS also has RNG and time dependent encounters, dipshit. The map design in Johto is boring as fuck, completely small unrewarding caves and linear grassy routes, Voltorb is dogshit and grindy as hell compared to just outright buying coins, the way HGSS handles giving out evolution items is also much worse, again, relying on weekly buys or RNG dependent phone calls, and the move tutor is available much later also needing a much grinder currency(BP).
>but at least HGSS makes up for it with a world that feels alive
Cringiest shit I've ever read. Everything apart from Gen 1 has little gay daily events and rematches and encounters you can do.
Anonymous No.58094737 >>58094740
>>58094719
Sorry you don't get a mega halfway through the game
Anonymous No.58094740 >>58094746
>>58094737
im sorry you cant buy thunder punch until your grind the battle frontier for 3 hours
im sorry you had to wait 3 real world hours to catch an underleveled larvitar
im sorry they didn't update johto's shitty gyms or elite 4 with is still mostly made up of kanto mons
Anonymous No.58094746 >>58094749
>>58094740
Sorry you didn't actually play HGSS
Anonymous No.58094749
>>58094746
I did, unfortunately. It's easily one of the shittiest and most boring games I've ever played.
Anonymous No.58094752
emerald>b2w2>platinum>sv>usum
hgss is overrated
Anonymous No.58094767 >>58094999
>>58094652
>Platinum is just worse than HGSS by almost every metric
tods are also disingenuous, reaffirmed
KawaiiAngel2 No.58094791
Does anyone know how the Myst gifts/wonder cards work in Emerald?
Anonymous No.58094836 >>58094863
>>58094709
pokemon has never been balanced
Anonymous No.58094848 >>58094863
>>58094719
>completely small unrewarding
i straight up quit my first HGSS playthrough after doing mt. mortar(pre-waterfall) and whirl islands back to back and finding absolutely nothing of substance in either. people don't shit on johto's dungeons nearly as much as they should.
Anonymous No.58094863 >>58094879
>>58094836
Gen III is as well balanced as Pokemon ever got.
>>58094848
We've been discussing how empty Johto is for some years now.
Anonymous No.58094879
>>58094863
no it isn't
Anonymous No.58094882
>>58094384
>posts verifiable facts
>is being disingenuous
Anonymous No.58094890 >>58094942
>>58094408
These are all great additions
>>58094456
>say something is low quality but fail to explain why.
Anonymous No.58094902
>>58094541
I grew up with Crystal and Emerald but I like Platinum and BW2 more.
Anonymous No.58094903 >>58094999
>>58094652
You can argue the PWT is one single frontier with the number of formats. It's also in a way, more replayable because you can make custom tourneys and play them without mods.
Anonymous No.58094931 >>58094940
>>58094541
Yeah it sure was fun when my mightyena and absol did fuckall damage with stab
Anonymous No.58094940 >>58095071
>>58094931
>Yeah it sure was fun when I blamed the mechanics for me being fucking terrible at the game
Anonymous No.58094942 >>58094947
>>58094890
>say something is good but fail to explain why
Anonymous No.58094947
>>58094942
parroting is an admission of defeat
Anonymous No.58094999 >>58095014 >>58095051
>>58094719
>HGSS also has RNG and time dependent encounters, dipshit. The
It rarely has ones that require both. HGSS Safari Zone is consistent, Platinums isn't. Headbutt trees can be understood incredibly quickly, Honey Trees cannot. I could go on, but you see the pattern emerging.
>The map design in Johto is boring as fuck, completely small unrewarding caves and linear grassy routes
Which is better than boring linear unrewarding maps that waste your time on complete nonsense, which describes most of Sinnoh
>Voltorb is dogshit and grindy as hell compared to just outright buying coins
You could be playing the Japanese version instead, but I'll argue that EU Platinum is easily the least fun.
>the way HGSS handles giving out evolution items is also much worse, again, relying on weekly buys or RNG dependent phone calls
Fair enough, Spiritomb is worse but there's only one of it.
>and the move tutor is available much later
Platinum earliest Move Tutor: After 4th gym
HGSS functionally every Move Tutor: Functionally after the 4th gym
>also needing a much grinder currency(BP).
Depends on how much you hate regular battling or the underground, but that's up to taste
>Everything apart from Gen 1 has little gay daily events and rematches and encounters you can do.
If you don't get it, I can't really explain it to you. It's something that's felt through actually playing the game and observing what the design is saying. If you want to do VS Seeker with random NPCs don't let me stop you, but I'm not somebody who likes Disgaea so I'll never be as cool as Ulillillia.
>>58094767
Not relevant to OP, not relevant to what I was talking about either.
>>58094903
It's the same type of challenge for every Type Expert Tournament. Granted, that challenge is team building, which makes the battles more unique, but it is the same type of challenge. It's like treating the Battle Maison as if it has a ton of different formats when you need like two teams. I am also avoiding online stuff generally.
Anonymous No.58095010
>>58094367
>Sinjoh Ruins included but none of the event areas for Emerald or Platinum
Anonymous No.58095014 >>58095046
>>58094999
>Functionally after the 4th gym
Anonymous No.58095046 >>58095054 >>58095096 >>58095255 >>58095621
>>58095014
I mean technically you can beeline there after you clear the Sudowoodo encounter which is locked behind clearing the 3rd gym but you're going through the town with the 4th gym in it why not clear it on your way there. So I'll correct myself, it is specifically after clearing the 3rd gym that you can visit the move tutor in HGSS. We could probably say similar things about the one in Platinum, I don't think you need to beat Crasher Wake to go to Route 212 (flag fans please let me know), but you do need to visit Pastoria to hit Route 212 in the first place because of another flag, so again it's functionally the same progression point (unless there's no roadblocks added in Veilstone in Platinum either, which would just make the south Hearthome roadblock slightly baffling). The HGSS example might have a bit more walking, that's up to you to decide.
Anonymous No.58095051 >>58095061 >>58095096 >>58095137
>>58094999
>HGSS Safari Zone is consistent
The HGSS Safari Zone is 100x more shittier for the simple fact that switch the date doesn't work. Try again, retard. The only point you have are Honey Trees. You can easily catch everything in the Sinnoh Safari Zone literal months earlier before the HGSS one, the fuck are you talking about.
>Which is better than boring linear unrewarding maps that waste your time on complete nonsense, which describes most of Sinnoh
Nah, that describes Johto unfortunately. The entire region is shit and doesn't become fun until Kanto.
>You could be playing the Japanese version instead, but I'll argue that EU Platinum is easily the least fun.
Cool, uh not sure what this has to do with wasting 10 minutes vs an hour to purchase a TM, but ok
>Fair enough, Spiritomb is worse but there's only one of it.
Cool, not sure what that has to do with waiting around for evolution items to become available, but sure. Uh I guess that's better than Porygon 2 or Houndour since I can actually use Spiritomb in the campaign if we're bringing up random, unrelated shit.
>Platinum earliest Move Tutor: After 4th gym
>HGSS functionally every Move Tutor: Functionally after the 4th gym
*Before the third gym
Yes, it's much earlier, thanks for agreeing.
>but that's up to taste
Yes, the one that's earlier in the game and doesn't require as much grinding is much better, thanks for agreeing.
>If you don't get it
I get it actually; the shit you can list about it "feeling alive" is all stuff like the Bug Catching contest, rematches, Safari Zone, etc. Which, ironically, despite your entire autistic post complaining about such things, is all RNG and date dependent lol.
Anonymous No.58095054
>>58095046
cool
now how do you get the battle points to pay them?
Anonymous No.58095056
>Razor Fang behind BP
HG/SS suck dick
Anonymous No.58095061
>>58095051
*Before the third gym
After the third gym
Anonymous No.58095065
you can't enter the HGSS frontier until you beat Lance. including the part where all the tutors are.
Anonymous No.58095071 >>58095594
>>58094940
Being unable to use their attack stat combined when using stab is just bad game design
Anonymous No.58095073
>>58094367
>Sinjoh Ruins
>But not Faraway Island
Fuck you
https://www.youtube.com/watch?v=t67ggMWriWk
Anonymous No.58095081
>>58094324 (OP)
>Yellow
No one thinks Emerald is worse than Yellow
>GSC/HGSS
>Platinum
>BW2
All of these have much better postgame content. The Battle Frontier and Safari Zone expansion is nice, but it pales in comparison to what the others have to offer.
Anonymous No.58095084
>>58094367
>>Pokewalker, Pokeathlon, Kanto, Shiny Leaves, Battle Frontier, Sinjoh Ruins
Why did you leave out all of the optional content in Emerald and Platinum like the secret bases, contests, event locations (Faraway island, Newmoon island, Navel Rock), the amount of ribbons they have, Underground, Trainer Hill, etc.
Anonymous No.58095096 >>58095137 >>58095248
>>58095051
>for the simple fact that switch the date doesn't work.
I find that hard to believe but I haven't seen specific evidence against your statement so that's fine.
>You can easily catch everything in the Sinnoh Safari Zone literal months earlier before the HGSS one, the fuck are you talking about.
Bad RNG exists. Not to mention potentially getting good RNG but missing it because you didn't check. I value consistency, if you want to gamble go right ahead.
>Nah, that describes Johto unfortunately.
Where's the swamp tiles that waste your time for no reason? Or the snow tiles that waste your time for no reason? Or punishing you for not having Defog when Flash never worked like that? Like, I get it, the map design of GS was from a Game Boy game that had to be made in like a year, it's never going to be Hoenn map design, but Sinnoh was designed after Hoenn so how the fuck did they not only regress to barely hitting the bar GS set but also punishing the player for trying to simply walk around?
>Cool, uh not sure what this has to do with wasting 10 minutes vs an hour to purchase a TM, but ok
Japanese HGSS lets you buy coins and is a casino. EU Platinum has no games but only lets you buy coins which is the worst of both world honestly. But I do love me some Picross and Sudoku so that's my bias.
>Cool, not sure what that has to do with waiting around for evolution items to become available, but sure.
Bullshit methods to obtain Pokemon
>Porygon 2
That's a trade evolution, hop on the GTS you can get it as soon as you've seen Porygon
>Houndour
Yeah that kinda sucks. You can use the iconic Slugma though, which is an improvement over the original. Platinum also made DP's encounter table way less miserable too which is nice.
>Yes, it's much earlier, thanks for agreeing.
See >>58095046 thank you for pointing out there's no roadblock in Veilstone apparently. Or are you mixing it up with DP where you can go south of Hearthome earlier?
Anonymous No.58095137 >>58095255 >>58095255 >>58095258
>>58095051
>>58095096
>Yes, the one that's earlier in the game and doesn't require as much grinding is much better, thanks for agreeing.
In what world do you live in where walking around, hoping for a deposit to appear, then trying to extract anything useful from it is not considered grinding? That's like the entire RuneScape gameplay loop and that game is the king of grinding.
>I get it actually; the shit you can list about it "feeling alive" is all stuff like the Bug Catching contest, rematches, Safari Zone, etc. Which, ironically, despite your entire autistic post complaining about such things, is all RNG and date dependent lol.
Let's list it out
>Bug Catching
Fairly consistent when you understand the rules, consistent dates
>Rematches (and calls in general)
Rematches can be made by the player by calling the NPC in HGSS. It does require a specific day and time though. There are still random calls in addition to that of course.
>Safari Zone
Consistent when it's set up right. The only RNG is basic Pokemon encounter RNG.
>all RNG and date dependent lol
It's all relatively consistent, never stacking RNG on top of time wasting. Even berry growing is consistent and simple unlike the Sinnoh games which over-complicate it.
But you know what, think about other random shit like sales and people being in certain locations on certain days, and then think more. Gym Leader rematches involve finding them in the world and then calling them when they're free to fight you. Your Pokemon can follow you and react to certain things. There's a lot more going on with the visual and audio design. Certain towns have different aesthetics on common buildings like Centers and Marts to match the rustic aesthetic of the towns. It all adds up to something more dynamic than most Pokemon games. Before the Switch and they had to do it otherwise they got laughed at like with SS, the only other two games that went nearly this far were the Gen 5 ones and oddly USUM.
Anonymous No.58095248
>>58095096
>I find that hard to believe but I haven't seen specific evidence against your statement so that's fine.
Welp, it's true sorry
>Bad RNG exists. Not to mention potentially getting good RNG but missing it because you didn't check. I value consistency, if you want to gamble go right ahead.
There is no "gamble". It's a fact you can catch the entire encounter list in the Great Marsh in a few hours. The same can't be said about the one in HGSS
>swamp
you don't have to step on a single swamp tile.
>snow
sure.
>Defog
is used in 4 locations, 3 are entirely optional, and the 1 route where you'd actually use it on has the Move Deleter immediately afterwards. Whirpool is infinitely worse.
And unlike Defog, Whirlpool has multiple areas that it's used in, where you have to use it, and while most of them appear after you have access to the Move Deleter, they're not all located next to each other, and if you do get rid of it immediately after its mandatory story uses, you're still going to be blindsided by it in more places afterwards. Special mention to Route 27, which requires Whirlpool to fully navigate, but doesn't have a Pokemon Centre at either end. If you didn't bring a Water HM mule you've got to either backtrack to Cherrygrove or put it on a main Pokemon, which probably already has both Surf and Waterfall.
>That's a trade evolution, hop on the GTS you can get it as soon as you've seen Porygon
Cool, I can say the same thing for Spiritomb. And if I didn't want to set up an entire network with a specific encryption just to use the GTS AND hope I saw the specific NPC who used one, I could still get Spiritomb at a much more reasonable time in the game compared to Porygon.
Anonymous No.58095255
>>58095137
>>58095137
>See >>58095046
Yep, I'm seeing it.
Still before the 4th gym.
Still a less costly currency.
Still teaches much better moves than Headbutt and three starter-specific moves.
>In what world do you live in where walking around, hoping for a deposit to appear, then trying to extract anything useful from it is not considered grinding?
In the world where
Good thing there's faster ways to get shards. Good thing there's plenty of shards to pick up by time you reach Route 212.
Good thing grinding deposits would still be faster than grinding postgame facilities.
>Let's list it out
>It's all relatively consistent
>*goes on to explain exactly why each feature just waste your time*
If I want Scyther and it's not there, I'm changing the time. If I want Skorupi and it's not there, I'm changing the time. There is no difference, and even if you were to wait days like your dumbass supposedly does, the entire Great Marsh would definitely cycle through everything I need in the same time things like Pokeathlon and the Bug Catching contest.
Anonymous No.58095258
>>58095137
>Even berry growing is consistent and simple
it’s exactly the same except one game has less growing spots lol
Anonymous No.58095260
>>58094324 (OP)
the main game is abismal dogshit and is only saved by the Battle Frontier. A lot of pokemon are so bad to use because of the horrible stat distribution making so many of them slow, frail, mixed attackers. Dark types are best exemple of this since there is no Phy/Spe split so a lot of pokemon have schizophrenic stats like Absol, Crawdauwt and Sharpedo. the level up moves for a lot of pokemon are terrible too, the strongest Grass type move Ludicolo learns by level up is the 20 POWER ABSORVE for exemple
Anonymous No.58095274 >>58095323
>>58094324 (OP)
I know we love Emerald and all that in this household, but fuck it I've got some nitpicks:
>Using both Magma and Aqua as the villain teams seems like a logical choice, but it results in both of their plots feeling very rushed and neither team getting enough screentime to really stick in your head.
>The Legendary fucking up Hoenn section just doesn't hit as hard for some reason.
>The scene where Rayquaza flies down to stop the fighting is the lamest fucking shit I've ever seen, very low effort.
>Giving the player early Rayquaza access just completely destroys the game's balance, even moreso than most box legendaries do.
>Wallace is just a really lame and easy Champion, especially compared to Steven.
Anonymous No.58095323 >>58096072
>>58095274
>results in both of their plots feeling very rushed and neither team getting enough screentime to really stick in your head
precisely what would have "fixed" that "issue"?
>The Legendary fucking up Hoenn section just doesn't hit as hard for some reason.
again: what would have been "better"?
>The scene where Rayquaza flies down to stop the fighting is the lamest fucking shit I've ever seen, very low effort.
I'm sensing a pattern here
>Giving the player early Rayquaza access just completely destroys the game's balance, even moreso than most box legendaries do.
Pokemon has never premised itself on withholding legendaries when the players could just not use them by choice
>Wallace is just a really lame and easy Champion, especially compared to Steven.
this isn't even true whatsoever
Anonymous No.58095594 >>58095708 >>58096121
>>58095071
>it’s bad game design because it requires me to be good at the game
Anonymous No.58095621 >>58095632
>>58095046
Flag fan here.
I don't know.
Anonymous No.58095632
>>58095621
I kekked
Anonymous No.58095708 >>58095863 >>58096504
>>58095594
How does skill makes up for those mons literally being unable to deal decent STAB damage, exactly?
Anonymous No.58095863
>>58095708
zoomers are unbelievable
Anonymous No.58096072
>>58095323
>nuh uh
Anonymous No.58096121 >>58096751
>>58095594
It's bad game design if something is intentionally added to pad out content too.
Anonymous No.58096165
>>58094324 (OP)
Too much water
Anonymous No.58096504
>>58095708
>How does skill makes up for me putting shitty moves on my Pokemon for no reason because I made up an imaginary rule that they absolutely need to use their STAB?
gee I dunno
Anonymous No.58096751
>>58096121
so BW2 is filled with bad game design, got it
Anonymous No.58097828
>>58094324 (OP)
So there weren't any.