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Thread 58099618

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Anonymous No.58099618 >>58099622 >>58099631 >>58099761 >>58099811 >>58099855 >>58100136 >>58100216 >>58100231 >>58101572 >>58101726 >>58102146
I played through a Shin Megami Tensei game and now Pokemon feels so fucking lame to me. Anyone else feel this way too?
Anonymous No.58099622 >>58099631
>>58099618 (OP)
I like both and both give off different and distinct experiences to me.
Anonymous No.58099628
After playing Sapphire Safari and Spirit Valley pokemon games feel so lame to me
Anonymous No.58099631
>>58099618 (OP)
ehh kind of but mostly this >>58099622
I do look forward to new SMT games much more than new Pokemon, but I still enjoy revisiting older Pokemon games.
Anonymous No.58099761 >>58099786 >>58099863
>>58099618 (OP)
Funny, I also played a Shit Megami Tedious game (got the platinum on PS5 for 5) and I was relieved when I went back to Pokemon. SMT genuinely has the most convoluted RPG mechanics I’ve ever seen.
Anonymous No.58099786
>>58099761
>SMT genuinely has the most convoluted RPG mechanics I’ve ever seen.
In what way? It's really not that convoluted at all, in fact it has less mechanics overall than Pokemon when you consider stuff like EVs, IVs, natures and so on. Fusing demons is probably the most complicated part, and even that's not as convoluted as Pokemon breeding. The only difference is Pokemon doesn't require you to master its mechanics or even use them at all to beat the game casually, where SMT does expect you to use the mechanics to their fullest to win. But really, the mechanics are not that complicated, it's just basic turn based combat except for the press turn system, which just requires you to exploit weaknesses as much as possible, which you're probably used to from playing Pokemon anyway.
Anonymous No.58099811 >>58099816 >>58099840 >>58099876
>>58099618 (OP)
>Reach new area
>5 minutes scrolling through menus getting demons with the correct strong elements
>Reach boss
>5 minutes scrolling through menus getting demons with the correct strong elements
>Change demons
>5 minutes scrolling through menus because demons textures don't load properly
>Hard mode
>is just grind mode
We all know why you played SMT, Jack frost lewds
Anonymous No.58099816 >>58099830
>>58099811
why are you even playing jrpgs if you don't like scrolling through menus and grinding, that's like the whole point. the more menus, the better.
Anonymous No.58099830 >>58099847 >>58099878
>>58099816
Because SMT really gets it to another level
>Let's check if this demons has strong attacks, and if this other demons has strong attacks, and if I can fuse them and give this attack to another demon, and if this demon evolve into a good demon, or of this demons with this demon evolves with this demon so I can create this another demon
Like you expend 50% of the game just building your team. Which is fine if you like it. But I always find it weird when people complain about pokemon being slow and praise SMT despite being the antithesis of fast gameplay
Anonymous No.58099840
>>58099811
>Jack frost lewds
Anonymous No.58099847
>>58099830
>Like you expend 50% of the game just building your team. Which is fine if you like it.
that's exactly what I like, but fair enough if you don't, I get it's not for everyone. it scratches my autism itch just right though.
>I always find it weird when people complain about pokemon being slow and praise SMT despite being the antithesis of fast gameplay
I think the difference is that Pokemon's slowness comes from like the actual speed of the game, as in the movement speed, lengthy animations, the text, and the responsiveness of the UI. SMT is a game that makes you slow down to engage with its systems, but it's not physically slow. in fact, it probably has among the fastest and most responsive interfaces in a jrpg I've played. slowing down to think things through and teambuild, and being slowed down by the interface and literal speed of your character, aren't really the same thing.
Anonymous No.58099855
>>58099618 (OP)
Congrats on coming out, sister! Let's celebrate your egg hatching with an estrogen party!
Anonymous No.58099863 >>58099865
>>58099761
>SMT genuinely has the most convoluted RPG mechanics I’ve ever seen.
Boss is weak to electric, hit them with electric as much as you can, use buffs on your party so you don't die on the enemy turn. What is so complicated about that...?
Anonymous No.58099865 >>58101832
>>58099863
Press turn is unintuitive after playing good RPGs.
Anonymous No.58099876 >>58101506
>>58099811
If you think SMT is bad with menus and micromanagement then wait until you see most tactical JRPGs. Tactics Ogre had me spend dozens of hours in menus.
Anonymous No.58099878 >>58099887
>>58099830
>Like you expend 50% of the game just building your team. Which is fine if you like it.
I genuinely really enjoy that, probably because I have strong customisation autism. Nothing tickles my brain more than having my customised team work out perfectly in a battle. But SMT is niche for a reason, it's not for everyone.
Anonymous No.58099887
>>58099878
also it's not like Pokemon doesn't have teambuilding autism of its own. people sink hundreds of hours into Pokemon breeding which is even more autistic than demon fusing. it's just not required for the main story so some people don't engage with it.
and SMT is even kind of moving away from it as of Vengeance by making individual demons more customizable and capable of more growth so you can invest in them and they don't become obsolete. the kind of minmaxing autism is only really necessary for late game hard mode and super bosses.
Anonymous No.58099954 >>58100092
I don't like the expendable nature of demons in SMT games (and similarly Digimon in Digimon games). Each monster has a set amount of growth they can do, and when something stronger can come along you fuse them together, discarding the parents, to take the new one along. In Digimon your mons can often just evolve into anything, making similarities and anime-lines meaningless. It takes away from actually getting attached to your partners when they're cycling around so much.

In comparison in Persona 4 Golden you can stick with Izanagi the entire game, teach him new moves and buff his stats, making it more like a Pokemon game where your bond with your Pokemon instead of discard them when something stronger comes along.
Anonymous No.58100092
>>58099954
they have started being more lenient with this as of Vengeance, there's a lot of ways to grow the stats and abilities of your demons so they can be relevant longer. you will still probably want to replace them eventually, but I bet in future games they will lean more into this since it seems like they were popular mechanics.
although I actually like the aspect of constantly swapping out demons. I wouldn't like it in Pokemon, but that's one of the things where I appreciate both franchises because of where they differ. they offer different experiences and I like that.
Anonymous No.58100136
>>58099618 (OP)
Nah.
I play Pokémon to have a chill time, and I have fun.
I play SMT if I want to have a small powertrip, and I have fun.

Two different experiences.
Anonymous No.58100216
>>58099618 (OP)
I would do unspeakable things with this twink.
Anonymous No.58100231
>>58099618 (OP)
Always has been, pkmn is for toddlers after all
Anonymous No.58100236
Gratz you grow up, now can enjoy better games, everybody should do the same
Anonymous No.58101506 >>58103150
>>58099876
Knight of Lodis was kino tho. The intro is just epic.
https://youtu.be/rzs1Llo6kwI?si=YR-UJg976-Nty41_
Anonymous No.58101572
>>58099618 (OP)
I felt like that after playing Cassette Beasts
Anonymous No.58101726 >>58102073
>>58099618 (OP)
i dropped vanilla 5 for legends arceus. does vengeance actually make it better apocalypse my favorite gameplay
Anonymous No.58101832
>>58099865
>unintuitive
it's literally just "hit weakness get more turns"
Anonymous No.58102073
>>58101726
Vengeance is better, but if you don't like the fundamentals of V then you probably still won't like them. it's pretty much the same gameplay loop and overworld traversal. but the gameplay is refined, the story is marginally better (only so much you can polish a turd), and there's some cool new features. I enjoyed V to begin with though so your mileage may vary.
Anonymous No.58102146
>>58099618 (OP)
Felt that way when I first played IV back in 2020 and then V cemented it. These days though I don't feel that way, both series are doing entirely different implementations of the monster catching model and feel way different. I'd never replace the Dragalge that was part of my Y party while going through the story, but I can and will fuse Loki to get something better
Anonymous No.58103150
>>58101506
Hell yeah dude, honestly Tactics Ogre was my favourite SRPG I've ever played. It ruined Fire Emblem for me.