>>58119288
>Duskull
Types represent more than just elemental affinities, they're also representative of traits that are more abstract and not literal and this has been the status quo since Gen 1
Ghost types are synonymous with the dead but they are also stated to be carefree and fickle, which is at odds with the determined and focused nature of Fighting types, it's more thematic than just "punches go through ghosts"