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Thread 58132260

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Anonymous No.58132260 >>58132264 >>58132268 >>58132556 >>58132586 >>58132592 >>58132667 >>58133174 >>58133381 >>58133458 >>58133546 >>58133624 >>58133875 >>58133890 >>58134017 >>58134155 >>58134735 >>58135077 >>58136065 >>58136442 >>58137796
GEN 10 IS GONNA HAVE REAL TIME BATTLES
Anonymous No.58132264 >>58132277 >>58135343
>>58132260 (OP)
Should i thinked its good or bad ?
Anonymous No.58132268
>>58132260 (OP)
I know this board can be very reactionary but this is one of the biggest jumps to conclusions I have ever seen.
Anonymous No.58132270
Or they're using champions to avoid doing 4 years of SV, to return to cart in Gen 10 (remember Legends is still the companion series and not the core-bread-and-butter Game Freak built their business off). The fact Champions is turn-based while L: Z-A is not, but has new forms for an old gimmick is likely why Champions is VGC for '26. Allow kids to USE their new megamons in comp, without the clusterfuck of real-time getting in the way.
Anonymous No.58132273 >>58132278 >>58135999
>GEN 10 WILL HAVE THIS
>GEN 10 WILL HAVE THAT
And it'll still be liquid dogshit
Anonymous No.58132277 >>58132281 >>58133596 >>58134435
>>58132264
Have you seen ZA gameplay? It's terrible, it's literally "click a move when cooldown ends"
Anonymous No.58132278 >>58132313
>>58132273
We already know it won't have your lost childhood, so why do you keep looking for it in them?
Anonymous No.58132281 >>58132292 >>58132305 >>58133555 >>58135200 >>58137802 >>58137816
>>58132277
>not understanding it
You're supposed to spam the spammable moves, THEN use the high-cooldown ones when you've enough mega energy and can mega evolve, you dumb bitch.
Anonymous No.58132292 >>58132307 >>58133596
>>58132281
Oh wow now it's totally different! So engaging and stategic!
Anonymous No.58132305 >>58132317
>>58132281
So, it's exaclty what i said, use the move when cooldown ends, thanks for proving my point
Anonymous No.58132307
>>58132292
Yeah, this is why turn-based Champions is slated for VGC and why Game Freak are most likely not continuing to support RTB in new Gen pair games going forward.
Anonymous No.58132313 >>58132324 >>58133149
>>58132278
>there's nothing wrong with recent pokemon games, you are just blinded by nostalgia
Sure, little Timmy. Anything that makes you sleep at night.
Anonymous No.58132317 >>58132389 >>58132549
>>58132305
Because you're a baby who brainlessly spams the high damage moves in core games, yes. That's my point which you seem to be unable to own like a big boy.
I'll also add this was always going to happen to balance the battles, regardless if RTB started here or in the core games. As they also have a clear target age in mind, it's as much to allow them a chance, rather than the AI hammering them with high damage spammable moves when they may not be the most adept at hand-eye coordination or reflexes (knowing the bleed in real world vs intended audience demographic game purchases)
Anonymous No.58132324 >>58132694
>>58132313
Slight problem, I didn't have 3 years where the various companies targeted me heavily and carpet bombed my psyche with advertising. Don't have a nostalgia for something that didn't exist when I was 7, thus am more dispassionate about my overview of the series than those who helped build the brand as critical parts of the target market.
And bruidder, it's really not as bad as you bastards keep telling the world, because each release takes us further and further away from your childhood and relevance to the brand.
Anonymous No.58132389 >>58132515
>>58132317
If you really think that this dogshit combat is deeper than spam attacks you are a fucking delusional retard
Anonymous No.58132515 >>58132524
>>58132389
I didn't say that in the slightest, you're putting words in my mouth to continue to be angry at me. I'm reminding you dense motherfuckers who the target audience is and why they changed it to add real time battles and the old gimmick. Fuck off and play champions if this is a deal-breaker already. They developed it for povvos like you specifically because of L: Z-A's changes.
Anonymous No.58132524 >>58133605
>>58132515
You are the one who's defending that trash for free, you could have just agree that ZA combat is garbage without trying to say bullshit like "you didnt understand it" because it's just spamming moves when cooldown ends, it's nothing more than button mashig but you dont even have to think about spacing since moving around doesn't affect the combat
Anonymous No.58132536
Game Freak is using Legends to evolve the franchise.
Champions is now the home of traditional gameplay.
It is the end of an era...
Anonymous No.58132540 >>58132562
Why is everyone acting like they can never build upon and improve real-time combat in future games? Things like having your Pokémon jump and dodge anime-style, for example, would pretty neat.
Anonymous No.58132549
>>58132317
I play FFXIV which has a far more complex cooldown based combat than ZA, and THAT is already braindead shit for babies
Anonymous No.58132556 >>58132575
>>58132260 (OP)
Or it will be used for Worlds at 2027
Anonymous No.58132562
>>58132540
The game is for toddlers and they don’t have good reflexes, if Pokemon goes full real time in mainline it’d mean it’ll never be anything more complex than a shitty anime arena fighter
Anonymous No.58132569
God I hate jewtendo and gamefreak so much
Anonymous No.58132575
>>58132556
Switch games are going to be real time, VGC are going to be turn based and played through the mobile games
Anonymous No.58132586 >>58132589
>>58132260 (OP)
they will probably be resticted to whatever raids they have in gen 10 and some niche battles, the bulk of the "main story" will still use turn based, as it is the saple for the competitive.
Anonymous No.58132589 >>58132671
>>58132586
Compsissies are confined to their playpen in Champions now.
Anonymous No.58132592
>>58132260 (OP)
Yikes
Anonymous No.58132660
I liked the half realtime half turned based combat they put in Masters
Anonymous No.58132667
>>58132260 (OP)
It’s still going to be turn based. Even if it’s not champions is the main format for competition so it doesn’t matter
Anonymous No.58132671 >>58132811
>>58132589
And the mainline games will be all the better because of it.
Anonymous No.58132694
>>58132324
So, because you're not affected by nostalgia-pandering and you're less passionate, that makes it okay for you to act as if the blatant flaws in recent games don't exist? No. That's not how it works, Timmy.
Anonymous No.58132811
>>58132671
You wish lol.
>t.comp hater
Anonymous No.58133149
>>58132313
saaar...
Anonymous No.58133174 >>58133236
>>58132260 (OP)
Mega dragonite is too shitty looking to be shilled this hard.
Anonymous No.58133236
>>58133174
stop being homophobic
Anonymous No.58133375
GEN 10 OMNI RING CONFIRMED
ALL GIMMICKS IN ONE GAME
Anonymous No.58133381 >>58133569 >>58133679
>>58132260 (OP)
Based as if, shit didn't work for Final Fantasy and Pokémon has even more autistic fans that will seethe because animeshit or something
Anonymous No.58133458 >>58134498
>>58132260 (OP)
Gross.
In my busy, fast-paced, adult lifestyle I only have time for turn based mobile combat. I need to be able to put the game down at any moment and continue from where I left off.
Anonymous No.58133546
>>58132260 (OP)
this means the battle facility is coming back right?
Anonymous No.58133555
>>58132281
It doesn't matter because Pokemon with 1v1 4 moves a pop battle are inherently brainless, especially if you want to make it a spammy hit on cooldown strategy. At least if every mon had like 8 moves, lesser ones could have an opportunity to shine.
Anonymous No.58133569
>>58133381
I can't believe the best aerial batttle in the Anime involved an Unfeazant
Anonymous No.58133584
omni ring?
Anonymous No.58133596 >>58133862 >>58134071 >>58134476
>>58132277
>>58132292
This is the kind of retard that gets filtered by Xenoblade.
Anonymous No.58133605 >>58133855
>>58132524
>it's just spamming moves
>when cooldown ends
Amazing. You contradicted yourself within the same sentence.
Anonymous No.58133624 >>58133647
>>58132260 (OP)
I thought for sure they would do at least 1 more gen of turn-based, i.e. gen 10 as the last turn-based gen. But I guess if SV is the last one, i'm okay with that too.
Anonymous No.58133647
>>58133624
Literally what evidence is there that gen 10 mainline is not turn based
Anonymous No.58133679
>>58133381
From the thumbnail it looked like some Fate Gare of Babylon shit.
Anonymous No.58133855 >>58133984
>>58133605
>use moves right when you can without need to think since it's not turn based
>i-it's not spamming!
Fucking retard
Anonymous No.58133862 >>58133975
>>58133596
>xhe thinks ZAss will be on par with Xenoblade
LMAO, delusional retard
Anonymous No.58133875
>>58132260 (OP)
Remember when the Strong and Agile Styles were gonna be in Gen 9 because Arceus was "finally evolving turn-based battles?"
Oh wait.
Anonymous No.58133890
>>58132260 (OP)
Well, that's what Champions was created for. This way, Oldfags can play in older formats, Newfags can have games more similar to Fortnite/Palworld, and TPC can make money from both.
Anonymous No.58133923 >>58133981 >>58135096 >>58135994 >>58136494
Even if VGC is going to be on Champions and its successors henceforth, mainline Pokemon will still be primarily turn-based because those could-be Champions players who can then become potential VGC participants and thus Deluxe Consoomers need a handholding environment to learn the mechanics at their own pace without the expectations of perfection that come from PVP. We also know Champions has zero interest in singleplayer content.
Think about this from the perspective of a first-time player, possibly even someone who's never played a videogame before. Especially in the year of pure brainrot. You think any kid is gonna have the time and patience to learn
>the type chart
>stat distribution
>what every single move does and which Pokemon has what, as well as the significance of physical, special and status
>what every single ability does and which Pokemon has what
>what every single held item does
>what every single status (labeled or unlabeled), weather, terrain, field modifier, etc. does
>the difference between single battles and double battles
>every single gimmick and how they interact with all the other mechanics
>and probably more
All in one sitting? Just so they can win a SINGLE BATTLE or lose while understanding where they went wrong?
No retard, no kid is going to tolerate that. They'll give up on Champions and go back to "playing" Sol's RNG on Roblox.
They need to be EASED INTO IT before they become autismbrained enough for it to be second nature. Let them worry about the type chart, THEN slowly ease them into the other mechanics as deemed necessary, with the hopeful idea that they have some base understanding of the game by the time the credits roll, and if they liked it, they keep buying DLC and further mainline titles to keep learning more of what they've figured out until PVP time.
If mainline Pokemon abandons turn-based, you create a medium that has no form of reasonable entry unless you were already autistically hooked from before Champions' inception.
Anonymous No.58133975
>>58133862
give legends ZA the rank of topple master or else prepare for forced marriage between pokemon and Xenoblade for eternity xeno jerk
Anonymous No.58133981 >>58134050
>>58133923
None of those examples have anything to do with turn-based battles and those examples already exist in other forms of Pokemon content without being strictly turn-based.
You even contradict your argument of kids not wanting to have the patience to learn all that shlock about competitive Pokémon at once by assuming they have the patience to wait through every animation and option per turn just for their Charizard to faint a Pidgey every battle. If anything, TPCi would want the flagship games to be more real-time/SoL to catch the attention of Fortnite and Roblox denizens.
Anonymous No.58133984
>>58133855
nta but dude you are so stupid holy shit the moment you have to cool down YOU AREN'T SPAMMING SHIT and you have to deal with your enemy's nukes so it's a whole new strategy so no spam there
Anonymous No.58134017
>>58132260 (OP)
Makes no sense for them to introduce hundreds of new Pokémon and gimmicks in an action rpg then rebalance them for a battle sim. Gamefreak is too lazy for that
Anonymous No.58134050 >>58134054
>>58133981
Glad we agree this is Pokemon's death knell because they're completely alienating their child audience, then.
Anonymous No.58134054 >>58134057
>>58134050
This time for real? 2 more weeks?
Anonymous No.58134057
>>58134054
You said it yourself, kids have no patience, and everything Pokemon is doing in all of its games is anti-children.
Anonymous No.58134071
>>58133596
the only xenoblade game with good gameplay is 3
Anonymous No.58134127 >>58134131 >>58134449
Who do I blame for killing turn-based combat in video games?
Anonymous No.58134131
>>58134127
Mobile games, which got their start as Facebook games.
Anonymous No.58134155 >>58134476
>>58132260 (OP)
Taking turn based combat away from the main games has done wonders for every previously turn based franchise
Anonymous No.58134245
It's gonna play like Unite but without the MOBA trash. Personally I'm okay with this
Anonymous No.58134435 >>58134476
>>58132277
So it's regular pokemon battles, but the moves have cool-downs and it also therefore has timing?

I'm not saying it's better, or enough of a change to the format but haven't fans been begging for this since gen 4?
Anonymous No.58134449 >>58137364
>>58134127
You could start by blaming gamefreak.
There isn't anything inherently wrong with turn based but the combat system hasn't been updated in 30 years and all the animations and effects bloat battles so much.
With gamefreak seemingly unwilling to do anything about it, might as well quarantine it into Champions so the franchise isnt mind-numbingly boring to play anymore
Anonymous No.58134474
I am not buying a Switch 2, too expensive and they pretty much confirmed that once its lifespan is over, you will keep nothing. Hard pass.
I'm just fucking tired of Nintendo attacking Palworld for trying to be a competitor to their monster catching monopoly.
Anonymous No.58134476 >>58134960 >>58135382
>>58133596
The only Xenoblade game with really interesting combat mechanics is 2 and like half of that is unintentional. On the other hand Xenoblade 1 is dogshit and X is all about avoiding cooldowns entirely, so no the single player MMO cooldown system is rarely any good.
>>58134155
>>58134435
Genuinely I have no idea why people think this. Turn-based isn't a technical limitation, it's an intentional design choice especially in the JRPG genre. I genuinely feel like only retards want it because it never turns out well. But maybe I'm just spoiled by Platinum when it comes to action titles, even MGR the most mediocre title in their platinum age was at least solid and arguably better than the DmC which wasted the solid base mechanics on bad enemies and a worse overall package. Hell, the Like A Dragon games went from action to turn based and it was pretty cool.
Anonymous No.58134498
>>58133458
Pause
Anonymous No.58134676 >>58134880
As much as I want Gamefreak to innovate, the pushback against turn-based JRPGs is probably one of the dumbest complaints in the entire gaming industry. It's like crying every year that the newest Call of Duty should be a TPS because zoomshit like Fortnite and Marvel Rivals are newer and therefore better, more advanced games.
Anonymous No.58134735
>>58132260 (OP)
No it's not you fucking retard.
It's just easier to standardise the format for competitive. Instead of remaking it every new generation.
Anonymous No.58134880
>>58134676
Pretty much this. I always say the reason pokemon/call of duty still remain such dominant forces isn't for the gameplay it's consistency.
Games like pokemon fall into the same catagory of games like, fifa, madden, wwe2k. You know you're just getting slop, but it's consistent junk food. All the creativity is on the spinoff games.
Anonymous No.58134960
>>58134476
Anon I was being sarcastic, not a single turn based franchise that got rid of its gameplay in favor of action has been in a good spot since the change took place
Anonymous No.58135026 >>58135043
I haven't been paying attention, Champions has real time battles?
Is it like ATP?
Anonymous No.58135043 >>58135057
>>58135026
No, Champions is turn based like all the previous classic entries. Champions is just a newly reinvented Stadium game that will get updated for years to come. It will be the primary go to for VGC and competitive Pokemon. The maintitle games are shifting towards ATP in return.
Anonymous No.58135057
>>58135043
>The maintitle games are shifting towards ATP in return
It's probably just as simple as Champions will be easier to use fro competitions and VGC is a good advertising tool for the game.
Anonymous No.58135077 >>58135093 >>58135121
>>58132260 (OP)
While not impossible, that’s a ridiculous conclusion to jump to. Having Champions as a consistent, growing platform just means they don’t have to re-invent the wheel every generation for comp. No more worrying about every single item being available in every single game, no more worrying about every single shop and service (EV checker, IV checker, move tutor, every TM, etc, etc.) being in every single game. Same goes for not being pressed to design a regional roster for both story and comp. Now, Champions will have everything. Every Pokemon (eventually), every item, every move, every ability, every animation, every training tool… and they can just stop worrying about that in mainline games. Instead, they can just focus on making fun games to send new Pokemon from once you complete them. It’s a win for devs and players.
Anonymous No.58135093
>>58135077
Stop lying to yourself, they are making it easier so they can half ass the games even more. And don't even get pissed, you'll continue to consoom anyway.
Anonymous No.58135096 >>58136494
>>58133923
This. They’re never abandoning Turn-Based Combat. Chances are that main gen games will keep TBC, and then the in-between Legends games will have Real-Time Battles.
Anonymous No.58135121 >>58135184
>>58135077
>have to send your pokémon from your game to Home, to Champions, then back to Home, and then back to the game you actually want to use it in to check your IVs, maybe pay a microtransaction while you're at it on top of two subscriptions
Anonymous No.58135184 >>58135207 >>58135251
>>58135121
You won't have to worry about checking IVs because Champions seems like it's going to autobalance everyone to all-31s for the duration of their stay there.
This is also their final solution to 0IV autism over Attack and Speed, rather than a counterproductive "WORSEN your Pokemon's potential" training mechanic that makes zero sense for a world where everyone loves Pokemon and wants them to be at their absolute very best.
Anonymous No.58135200
>>58132281
So Pokemon go battles
Anonymous No.58135207 >>58135219
>>58135184
Such a roundabout way to do the exact same as just admitting that IV's are fundamentally flawed and removing them once and for all.
Anonymous No.58135219 >>58135228
>>58135207
Because removing them wholly is removing a core tenet of Pokemon's beliefs, that every species is unique and not just a carbon copy of its others.
Anonymous No.58135228 >>58135246
>>58135219
That's what you're doing, though, you're removing that aspect by setting all to 31.
Anonymous No.58135246 >>58135266
>>58135228
And it only applies to the sweaty nerd PVP mode, where perfection is demanded of the player and their teambuilding solely due to how much more challenging another real, thinking player is compared to the brainless AI that can be mogged even by a Caterpie.
Meanwhile in the mainline titles, Pokemon will still have shit IVs, shit natures and shit everything.
Anonymous No.58135251 >>58135265
>>58135184
>Champions seems like it's going to autobalance everyone to all-31s for the duration of their stay there.
Source for that? That's pretty nice of them if true.
Anonymous No.58135265
>>58135251
So far we haven't yet seen any indicator of IVs being factored in Pokemon customization for Champions, only EVs, so it's a fair assumption that they're forgoing the need to worry about IVs in the game all about PVP, where max IVs are mandatory anyway.
Anonymous No.58135266 >>58135279
>>58135246
>here in this PvP setting your bro will have the ideal IV's, ideal nature, and whatnot
>then go back to being shit
I really fail to see how this is going to strengthen the core tenet of "every pokémon being special in its own way" instead of just making it even more blatant that some are better than others when push comes to shove.
Anonymous No.58135279 >>58135294
>>58135266
Because Champions obviously isn't a setting that actually exists in the Pokemon World, it's a simulation. Thus, your Pokemon's data is being optimized for the simulation.
The Omni-Ring fundamentally does not work as a real world tool unless Champions just so happens to simultaneously
>take place next to a Power Spot for Dynamax
>have 24/7 access to the powers of the Tapus and Necrozma's Light for charging Z Crystals
>take place next to an artificial Terastal Environment to supply and recharge Tera Orbs (or otherwise be exposed to an on-site Terapagos for overcharging)
>whatever the fuck gen 10's gimmick requirements will be
And its futureproofing nature for new gimmicks to be added is just as in-universe as it is out-of-universe.
Anonymous No.58135293
Going to be hilarious when Gen 10 has parryslop and rollslop
Anonymous No.58135294
>>58135279
Champions being a simulation or not isn’t really all that relevant to the discussion
> Thus, your Pokemon's data is being optimized for the simulation.
I’m saying that anything like this is going to put it straight in the player’s face that their bro is actually shit.
Anonymous No.58135299 >>58135305
gen 10 is gonna have real time battles but they'd suffer a lot of framedrops and only battles at certain distance will be seen and at best they'll just be standing with flashy colors appearing. it's gonna be a total mess.
what they should've done was you controlling the pokemon to give the option of dodging/jumping attacks (of course some attacks can't be missed or are hard to miss) and use one of your four moves
Anonymous No.58135305
>>58135299
>give the option of dodging/jumping attacks
This, would love anime-style battles!
Anonymous No.58135343
>>58132264
>good
compfags will stop ruining the mainline games
>bad
it's too late, the mainline games will never be good after all the damage compfags have done
Anonymous No.58135382
>>58134476
>The only Xenoblade game with really interesting combat mechanics is 2
Absolutely no fucking way anyone unironically thinks this
Anonymous No.58135994 >>58136271
>>58133923
>If mainline Pokemon abandons turn-based, you create a medium that has no form of reasonable entry unless you were already autistically hooked from before Champions' inception.
This. You also lock out any young children, Pokemon's primary audience, from the games. A five year old can't play real time games well. He'll get frustrated and put it down.
Anonymous No.58135999
>>58132273
TRVKE
Anonymous No.58136008
Legends is going to be more adventure from now on clearly, I’m impressed that they’re changing up the gameplay formula like this
Anonymous No.58136065
>>58132260 (OP)
>Central hub for competitive for various benefits (continue using gimmicks after they're tossed, continue using pokemon even if they're not in the latest game, players can theoretically participate even without the latest game)
>THEY'RE GETTING RID OF TURN BASED!!!
I really do not understand why I keep seeing people say this
Anonymous No.58136271 >>58136564
>>58135994
>A five year old can't play real time games well
nigga they play roblox as it is nothing
Anonymous No.58136442 >>58136481
>>58132260 (OP)
I sincerely doubt they would, I think they'd be too scared to make that shift for a generational entry title, believe me I want it though, Legends mogs the shit out of the old formula, and stubbing your toe on a tiny Pokemon and entering a phased battle is gay and I'm done with it
Anonymous No.58136481 >>58137731
>>58136442
>Idiiotic zoomer talks like if they literally forced him to play the games
end youre life, pathetic fuck.
Anonymous No.58136494
>>58133923
>>58135096
>thinks game freak isn't stupid enough to abandon turn based combat anyways
Anonymous No.58136564
>>58136271
The only games kids play on Roblox are glorified pay2win idle skinner boxes like Sol's RNG.
Moose !!Tm8/4MnbTW4 No.58137364
>>58134449
I don't even understand why Game Freak is so resistant to showing you buffs near the Pokemon's name without going into a sub menu and having all the buffs or debuffs happen at the same time. You don't even need to go the Showdown route, just make a tiny bubble with an icon and a number, and when an omniboost happens for example have five bubbles pop up.

Raids alone should have shown them how archaic showing every single action and buff/debuff is because on the Switch 1 the timers get so padded by the buffing and debuffing.
Anonymous No.58137731
>>58136481
*your
Anonymous No.58137796
>>58132260 (OP)
LIMITS ARE MEANT TO BE BROKEN!
Anonymous No.58137802
>>58132281
Literally genshinslop
Anonymous No.58137816
>>58132281
Won’t this boil down to
>have one very tanky Pokemon that can spam fast moves to generate energy
>switch to mega Pokemon with 3-4 big cooldown moves and start blasting
Anonymous No.58137817
nah it's only for legendflop
Anonymous No.58137852
I don't mind real-time, but not like this. There should still be a turn structure, with the real-time mechanics kicking in at the margins. Consider something like:
>Choose move
>When turn comes around, can use normally, burn PP to increase power, or take recoil damage to greatly increase power
The key point is making it feel like you're a monster tamer. Z-A has at least made a gesture to that foundation with the trailing Pokemon mechanic, but I suspect that'll play with the elegance of dragging your balls through glass.
Anonymous No.58137856 >>58138820
gamefreak has not the balls for it lol that's why legends exist if they wanted it they wouldn't have made legendz
Anonymous No.58138820
>>58137856
>GF won't put Pokémon encounters in the overworld
>GF won't let you change natures
>GF won't change movepools