>>58149134
>exp share
Made the game even easier than it already was, and had no option to disable it either
>battle facility
Yeah, like every good game has
>cute girls
Art style was good, but only SV's change really made it obvious how good we had things before
>competent story
lol
>set mode
Yeah, like always
>beautiful open world
lmao
>memorable gym leaders
Only the girls and only for the coom thouh
>a champion that's actually tough
IS THAT C-CHARIZARD?
>no time travel/imagination/wormhole/parallel universes
Instead we got "hey guys the world is going to end in 1000 years so I'm going to unleash Satan NOW"
>custom characters
Felt more limited than XY and SM actually
>minimal glitches
It's sad that this counts as a feature after SV
>less kanto pandering
Still had a free Kanto starter because why not
>interesting DLC
They felt too disconnected from the main game and didn't feel like a third version at all
>More freedom
Still railroaded to death outside of the Wild Area
>comfy VGC
Can't really say anything about it
>dynamax/gigantamax
Still felt a bit underwhelming to me, they were just a HP increase while turning every move into a Z move. It didn't really make them feel as powerful as giant Pokemon should be
>sneaky pebbles BTFO
The boots, new moves and effects were kinda nice, yeah
>playable on TV
I guess
>restores apricorns
I spent the whole game finding them and then found they're only used in an obscure thing in the first DLC, what the shit?
>new movesets
Too many decent old moves got cut though
>frequent events
Now dead
>Is fun
ok
>thousands of fanarts
Marnie cute
>best selling games
Every new game is the best selling these days, fucking FOMO zoomers
>dexit
I actually liked it because it forced them to fill the game with every that didn't get cut