>>58404773
every gen has red and blue. >RB >G has ho-oh which is red, S has lugia which has blue >RS... duh >D has dialga which is blue, P palkia which is mostly white and pink but has red >B has Reshiram which glows red, and W has Zekrom which glows blue. These two have mixes of both though, like with the eyes, and BW2 swaps them, but whatever >X blue, Y red, duh >S has orange with red everywhere, M has purple with blue everywhere >Swishey swoosh are clearly blue and red. Zacian and Zamazenta are literally named "the cyan" and "the magenta", even. >SV has scarlet (duh) and *gasp* violet, which is depicted mostly as purple, but has plenty of blue throughout in the actual design of miraidon
>>58404963 >>58404994 >>58405046
they should bring hail back as a separate weather, but make hail and snow able to exist at the same time, unlike other weather. Then make both happening at the same time buff Ice further, maybe a spdef boost too, maybe increased ice damage.
>>58404746 (OP)
So they have this project to deal with and came up with the absurd idea of gen 11 by 2030
What is going on over there to make them lose their marbles like this?
>>58405519 >Gens 10 and 11 are getting 4 years of development each
The sad part is that this is still an improvement over the 3 years we've been getting before.
>>58405746 >now
It had a global presence in 2000 too child. As well as rehashed red and blue as theme colours for the games since 1999. Can you afterbirths start paying attention this millennium?
>>58405545
The sword looks like shit in the beta logo but I agree, the rest looks better. The Japanese logos were always better until they got standardized in SWSH.
>>58407610 >there's now the rain equivalent of the sand veil ability >water is now super effective against steel because of rusting >there's now the DROWNED status effect where water types affected get a damage boost, but any other type gets their defenses halved
>>58408364
Didn't even realize, hadō can be translates as either pulse OR wave, so that might be what they go with. Mega Launcher and Wind Power, maybe?
>>58408414 >Wind legendary sets Tailwind on switch-in and powers up wind-based moves >Waves legendary sets rain on switch-in and powers up wave-based moves (water-type wave moves powerup stacks with rain boost, of course)