← Home ← Back to /vr/

Thread 11778078

120 posts 82 images /vr/
Anonymous No.11778078 [Report] >>11778140 >>11778469 >>11778613 >>11778631 >>11778653 >>11778985 >>11779361 >>11780447 >>11780760 >>11781453 >>11784673 >>11787649 >>11789598 >>11790437 >>11792968 >>11794345 >>11794417 >>11794454 >>11795546 >>11796225 >>11796326 >>11796362 >>11798242 >>11798509 >>11798772 >>11799251
Post the scariest game you ever played
Anonymous No.11778080 [Report] >>11778140 >>11778623
I wish I could play this for the first time again, I want something to scare me shitless. Nothing comes close
Anonymous No.11778140 [Report] >>11781453
>>11778078 (OP)
slop, very boring and linear, i can't think of a single good first person survival horror game
>>11778080
kino although 3 and 4 are scarier
Anonymous No.11778469 [Report]
>>11778078 (OP)
I started playing this a few months ago but lost interest after a bit. It's a pretty cool game for sure. but it doesn't have enough to hold my interest.
Dave No.11778613 [Report] >>11778913 >>11779764
>>11778078 (OP)
Games like FEAR where the enemy silently attacks you from behind makes me jumpy af
FPS games in general, it's the hunter instinct I am telling you. Maybe some undiagnosed 'tism as well.
Anonymous No.11778614 [Report]
Operation Flashpoint without the save cheat.
Anonymous No.11778619 [Report] >>11785274
idk if it's the scariest but Silent Hill 1 is, technically-speaking, the best horror game I ever played
Anonymous No.11778623 [Report]
>>11778080
It's a perfect game, even if it isn't the best in the series.
Anonymous No.11778631 [Report] >>11778637
>>11778078 (OP)
More tense than scary, but even then nothing else comes close.
Anonymous No.11778637 [Report] >>11783605
>>11778631
Forgot pic
Anonymous No.11778653 [Report] >>11785280
>>11778078 (OP)
Cry of Fear. That isn't really retro. Is fairly old, though.
Anonymous No.11778658 [Report] >>11778670 >>11778720 >>11780983 >>11785385 >>11787673 >>11787953
some people will disagree with me surely but for me it was DOOM 3. Part of that was that it came out when I was young, but the combination of the darkness everywhere, monsters appearing from nowhere, and the flashlight mechanic makes it the #1 scariest game for me ive played.

A few years later i played some other "scary games" like condemned 2 among others. perhaps as i got older i had a higher tolerance for what i could play, but the memory that sticks out to me is DOOM 3. When I first got it i played like a half hour and put it away for half a year or so before I could finish the first level. Once I took that first step I slowly got through the game. I probably took longer than other players though since I was checking every nook and cranny for enemies before moving.

When I was very young I remember playing a quake game with these respawning zombie things and i simply shut the game off at that point when i realized there was no way to kill the zombie enemies for good. i think ive heard in recent years that you might just need to knock them down a few times or something.
Anonymous No.11778670 [Report] >>11778720 >>11797779
>>11778658
me too. i woud say the scariest games aive ever played were:
Doom 3
Dead Space 1 (the original, not the remake)
Amnesia the dark descent
The Mummy(this one being my very first horror game and it scares the shit out of me when i was 10)
Anonymous No.11778720 [Report]
>>11778658
>>11778670
OP here, can't agree more. I played Doom 3 only a few years ago and was truly impressed by how horrifying it was. The sound design is fucking unreal.

Heard some dude on /v/ played it in VR while on acid. I can't imagine putting myself through that.
Anonymous No.11778792 [Report]
Retro as fuck
Anonymous No.11778801 [Report]
Anonymous No.11778913 [Report] >>11780983
>>11778613
I don't think FEAR does that unless I'm forgetting something. There are cloaked enemies but they are easy to notice. Alma is benign in the first game, she only tries to spook you from time to time and puts images in your head.
Anonymous No.11778985 [Report] >>11787953
>>11778078 (OP)
I bought this game for my girlfriend in high school. I was really into horror games, and she wanted to do forensics or something, so i got it thinking we could play it together. She didn't ever really show interest, and i ended up playing it on my own. like a year after i bought it, she suddenly wanted it, but i had resold it at that point. She was pissed that i didn't have it any more. Pretty decent game from what i remember, but didn't give me the same magical obsession that sh or re did.
Anonymous No.11779361 [Report]
>>11778078 (OP)
Maniac Mansion on DOS
Anonymous No.11779764 [Report] >>11780279 >>11794454
>>11778613
i get what you mean. condemned isn't exactly ooga booga scary (except sometimes) but the tension is so high thanks to the sound design and the sneaky fuckers.
appleseed orchard is literally one of the most painful levels i've ever had to play because of the silent enemies, especially the basement. fuck the basement, even with the secret machine gun, i hate getting startled by these fuckers
Anonymous No.11780279 [Report] >>11781354 >>11794454
>>11779764
I literally HATE replaying the basement part that's how nervewracking they made it.

But the most terrifying moment in the game was in the Subway Tunnels when I just finished scanning a forensic then backtracking. Pic related snuck up on me with zero sound. Never screamed louder from a game.
Anonymous No.11780447 [Report] >>11780983
>>11778078 (OP)
You might laugh at this but turn off the radio and go into a dark building full of ghouls in any 3d fallout and it's fucking scary
Anonymous No.11780452 [Report]
Not much of an original answer
Anonymous No.11780760 [Report]
>>11778078 (OP)

The Legend Of Zelda: Ocarina Of Time
Anonymous No.11780834 [Report] >>11784676
It's a masterpiece and doesn't deserve the hate. Most of the retards who hate this game that I've seen didn't even realize there was a run button.

But really, any game with Japanese ghosts. Those are scary as fuck because I haven't been desensitzed by them unlike western horror
Anonymous No.11780983 [Report]
>>11778658
Playing this back then really desensitized me to most of the horror in other games. One of my favorite parts was finally reaching Delta Labs after how often they kept alluding to it.
SH3 and Fatal Frame 2 are maybe the only other games that still make me anxious.
>>11778913
STALKER fits the bill better for me: Getting snuck up on by a sneaki breeki who unloads a mag into the back of my head makes me jump in my seat.
>>11780447
I'd say you'd also have to force yourself not to use VATS.
Anonymous No.11781354 [Report]
>>11780279
>Gimmeh sum CHAAANGE....
Anonymous No.11781453 [Report] >>11784845
>>11778078 (OP)
personally I thought condemned was very forgettable.

>>11778140
4 is the scariest. 3 has the best vibes
Anonymous No.11783605 [Report] >>11784132
>>11778637
>dark
>unsettling
>every character a psychopath
>brutal
>pure nihilistic kino

>dogshit gameplay and design
sad
Anonymous No.11784132 [Report] >>11784173 >>11784827 >>11794710
>>11783605
>>dogshit gameplay and design
Sure, if you're retarded.
Anonymous No.11784173 [Report] >>11784827 >>11787205 >>11795835
>>11784132
>that level that turned the game into a 3rd person shooter
>the levels that you wouldn't even think are from a stealth game based on the layout
>having to awkwardly stand there for several seconds to get the "good" execution cutscenes
>the combat
Anonymous No.11784673 [Report]
>>11778078 (OP)
Yeah probably this, also F.E.A.R. has some unsettling moments. It's funny I was just playing hogwarts legacy and they totally lifted the mannequin stuff from the condemneds.
Anonymous No.11784676 [Report] >>11785145
>>11780834
You find that one scary? I think 2 is the scariest one and even then it obviously pales in comparison to Fatal Frame.
I appreciate Beyond for being more of a proper survival horror game than an adventure/walking sim experience but it's still my least favorite of the three. 2 is the best one for me and it sucks that they never officially localized it. But then again it's not like the first one became a beloved classic in the west
Anonymous No.11784827 [Report] >>11787205
>>11784132
>>11784173 He's right about the design and the bullshit about having to wait so long to get gory executions. Gameplay is decent and serves the game experience well, it just seems that half of the levels weren't designed with it in mind.
Anonymous No.11784845 [Report]
>>11781453
4 was always the least scary for me because of the atrocious sound design.
Anonymous No.11785145 [Report]
>>11784676
2 is a fantastic game as well but while it had its moments for sure, I always thought Beyond was the scariest with its cold and lonely atmosphere
Anonymous No.11785274 [Report]
>>11778619
>purple fog
Anonymous No.11785280 [Report]
>>11778653
>RESIST THE SUICIDAL INFLUENCE
Anonymous No.11785369 [Report]
From most to least
Condemned, Silent Hill, Resident Evil, Alone In The Dark, Blood, DoomII, etc
Anonymous No.11785385 [Report] >>11786418 >>11786438
>>11778658
I'm glad someone else feels this way about Doom 3. I know everyone bitched that it wasn't "Doom" enough, but it was generally freaky roaming through a research station that was still somewhat functional but all fucked up. And it always felt like NPCs or help were just one step ahead of you, making it feel even more tense. Except for the areas with those little turret robots, and even then it was frantic trying to keep them from getting killed since they were your only backup.

Honestly System Shock 2 had that same feeling - there were other people somewhere, but they were in worse trouble than you and you never caught up with them in time. Also the midwives freaked me the hell out.

The Thing did a good job with tension too, even though it deviated a bit from the movie premise and was clearly pushed out before it was done. Being in some weird installation, hearing a damn Thing banging around somewhere, knowing that any person you meet is probably gonna burst out on you at some point, yeah it was good and scary.
Anonymous No.11786418 [Report]
>>11785385
Damn I'll have to check out the Thing if the vibes are anything close to Doom 3 or SS2.
Anonymous No.11786436 [Report] >>11786638 >>11787592
This game isn't actually that scary but when I first got it, I stopped in the tutorial area and decided to play it the next day in the sun instead because I was too spooked to progress.
Anonymous No.11786438 [Report]
>>11785385
>knowing that any person you meet is probably gonna burst out on you at some point
This mechanic alone prevented me from even getting the game. Not in a bad way, in a scary way.
Anonymous No.11786638 [Report] >>11786640
>>11786436
>isn't actually that scary
>decided to play it the next day in the sun instead
If playing a game in the dark makes you nervous it's scary, period. No shame in that.
Anonymous No.11786640 [Report]
>>11786638
The game isn't scary, the prospect of the game is scary. Once leaving the first room and experiencing the game, it's not scary.
Anonymous No.11787205 [Report] >>11787551 >>11787784
>>11784173
>>11784827
You're both clearly too young to speak like the critics you think you are.
Anonymous No.11787551 [Report] >>11787652 >>11787796
>>11787205
You're clearly too old to still be living with your parents.
Anonymous No.11787592 [Report] >>11794454
>>11786436
its scary in the beginning when you are still in the prison, its really claustrophobic and there's some legit disturbing spooks
towards the end of the game it turns into more of an open shooter, still has some moments

anyways

asian children are inherently scary pic related
Anonymous No.11787649 [Report] >>11787736
>>11778078 (OP)
I love this game and the basement follow the wires part and yes you have to look down and can't see what's in front of you part is super scary but I didn't know 360 is considered retro. I'm also sad that we never got the planned third game. I'm wondering what they had planned.

I mean a lot of stuff in game one only makes sense once you know game 2.
Anonymous No.11787652 [Report]
>>11787551
bodied that freak
Anonymous No.11787673 [Report] >>11787968
>>11778658

DOOM 3 was also scary cause at the time it was filled with TECHNOLOGY. All these fancy, interactive screens. A PDA. Well realised levels that made you feel the UAC couldn't have given two shits about its workers losing their minds. It made you wonder what was next because you didn't know what was possible.

Also pretty neat, and horrific, cutscenes. The intro to lost souls with the lady losing her head terrified my younger self, as did the base going to shit. Oh yeah, and that entire intro where you realise you are starting at a screen was fucking awesome.

https://www.youtube.com/watch?v=RiQC6-1aC2g
Anonymous No.11787698 [Report]
Anonymous No.11787704 [Report]
Fatal Frame, easily.
Anonymous No.11787736 [Report]
>>11787649
>I didn't know 360 is considered retro.
PC version was released in 2006
Anonymous No.11787784 [Report]
>>11787205
find me a single other person who thinks manhunt has good gameplay
Anonymous No.11787796 [Report]
>>11787551
Yawn. Get back to whining about a game you don't know how to play.
Anonymous No.11787931 [Report] >>11787948
to this day its pic related for me
Anonymous No.11787948 [Report]
>Hellnight
>Iron Helix
>Enemy Zero
Those are the ones that recently put the scare on me, though I agree with Silent Hill (2 & 3 also) and several other titles posted ITT. >>11787931
Thanks anon, I'm gonna check this one out
Anon No.11787951 [Report]
This game (is a classic)
Anonymous No.11787953 [Report] >>11790421
>>11778658
you need to gib the zombies with the grenade or rocket launcher to kill them>>11778985
Anonymous No.11787968 [Report]
>>11787673

I fucking love DOOM3. The world building really does ratchet up the tension for the first quarter of the game, FEAR also pulls of the terrifying feeling of being trapped in a hostile building.
Anonymous No.11789329 [Report]
this is definitely up there, that fucking monster always on your ass is pure anxiety fuel. The best way to play is trying to keep your first partner unscathed, ie. a hitless playthrough. Makes you shit your pants when you accidentally run into the guy and have to frantically turn around and leg it

Siren is the scariest PS2 game, more than both SH and FF. Shame the game is so frustrating that it sometimes overshadows the fright, because they really nailed the Japanese horror atmosphere.
Anonymous No.11789598 [Report] >>11790040 >>11795590
>>11778078 (OP)
Corpse Party for PC98 had damn good atmosphere, it creeped me out playing it at night.
Anonymous No.11790040 [Report] >>11792665
>>11789598
I like the part where the tomboys have big boobs.
Anonymous No.11790421 [Report]
>>11787953
lmao you can only kill the zombies with an explosion? when i had played it i dont think i was even in 3rd grade yet, and the zombies getting up over and over, and me running out of pistol ammo, it was simply too much for me and i shut the fucking game off. if i remember right, and this was in the n64 port, they were near the beginning of the game in some sewer with like shin high green water or something. and i kept getting lost while these things were hunting me and i kept running out of bullets. i was over my head playing that so early lmao.
Anonymous No.11790437 [Report]
>>11778078 (OP)
Fatal Frame 1
I shat bricks.
Anonymous No.11791152 [Report]
For a game consisting of 20 jpegs and some QTE's, it's pretty unnerving
Anonymous No.11792665 [Report] >>11793636
>>11790040
Hell yeah
Anonymous No.11792968 [Report]
>>11778078 (OP)
Man they really put a lot of time and effort in getting the sound of beating a hobo to death with a metal pipe just right. One of my favorite games ever.
Anonymous No.11793636 [Report]
>>11792665
Anonymous No.11794309 [Report] >>11794319
its techniclly not accessible or part of the main game, but when datamining armored core 6 they doscovered this image. essentially what this image is, is some kind of concept art/development story timeline. these deformed guys did a bunch of experiments on themselves to become super human, and they funded and controlled the factions that are fighting during armored core 1 and 2. makes me reconsider a lot of events of the game since so many characters die.
Anonymous No.11794319 [Report] >>11794543
>>11794309
Interesting. Quick rundown on these guys?
Anonymous No.11794324 [Report] >>11794786
Nothing will ever get me like when I played the Fatal Frame games as a teen. Especially 3 with how it makes you feel safe outside the dreams/in your house then sneakily puts ghosts in it anyways

Nowadays I play them and I just find the girls hot, human or ghost. Becoming desensitized to horror is an awful thing.
Anonymous No.11794329 [Report]
blairwitch book 1 rustan par

>the tape recorder
Anonymous No.11794345 [Report] >>11794453
>>11778078 (OP)
>fighting real people, not monsters
where's the scary part?
Anonymous No.11794417 [Report] >>11794496
>>11778078 (OP)
Fallen Souls on teh PS1 scared the living shit out of me and my brother. We were playinng it in the middle of the night and this thing came out of the static on the TV that looked like this guy wearinga flat cap and humming the looney tunes theme. We both had to go to a shrink. The PS1 was taken off us and my mother and father freaked out because they said it was my dead uncle who dies before I was born. IT freaked out my mother so badly we moved house. I was not scared at the time but now realise a few other things that we happening were part of it (thumps and bangs and rooms getting thrashed).
Anonymous No.11794453 [Report]
>>11794345
Imagine raving lunatics trying to beat you to death in a dark abandoned shithole. Much scarier than monsters imo.
Anonymous No.11794454 [Report] >>11794504 >>11794705
>>11778078 (OP)
>>11779764
>>11780279
I don't really get it. You have superior fighting skills to every enemy and once you get used to the combat you can defeat all of them easily. What's to be scared of?

>>11787592
Fatal Frame tries hard but the characters are able to easily overpower all the ghosts with the magic camera. You can basically go rambo on the little ghost village in the second game or the mansion in the first. What kind of threat are the ghosts supposed to be?
Anonymous No.11794496 [Report]
>>11794417
I can't find anything called fallen souls in the ps1
Anonymous No.11794504 [Report] >>11794581
>>11794454
>What's to be scared of?
You're utterly fucked if two or more enemies attack you at once (just like real life). Also never use the taser or guns if you want maximum scariness.
Anonymous No.11794543 [Report]
>>11794319
No idea about the video game connection, but that's just the Bogdanoff twins.
Anonymous No.11794581 [Report]
>>11794504
>Also never use the taser or guns if you want maximum scariness.
Well yeah, that increases the challenge, sure. As does getting surrounded or outnumbered but those are tactical challenges, surely? Not questions of being scary.
Anonymous No.11794598 [Report] >>11798475
Space hulk is scary as shit.
Quiet corridors. Distant growls and other mysterious noises. Mission briefings that say ominous shit like 'the are numberless' and 'hesitate and you will be lost'.
Then when the game starts, even though you are in control of five superhuman warriors with the best weapons technology known, you soon realise that they are in no way prepared for the kind of shit they're walking into. You have to stay cool and think quick, but that's tough with the kind of tension the game creates. Even if you think you have good tactics, that goes out the window pretty quick when one of the video feeds turn to static and you hear the distant, blood curdling scream of a marine being torn apart.
Anonymous No.11794705 [Report] >>11795541
>>11794454
>what's to be scared of
Yes you are significantly more powerful than the enemies but especially on the higher difficulties, the fact the enemies get a jump on you not only is startling but also mean they get a free hit. One guy is no big deal but you're gonna fight dozens of guys and half the time that could be multiple guys, when you're outnumbered in Condemned it's pretty tough 2 is manageable but any more and it's a genuine challenge. My main issue is the abundance of health items kind of making the first point moot because the free hit matters less when you can just heal past it.
Anonymous No.11794706 [Report] >>11794716
nothing that aint been said a hundred times, but I always recommend 'Grey' a half life 2 mod its just copying cry of fear but it's just more of it
Anonymous No.11794710 [Report]
>>11784132
You have never played the game, especially the last 3rd of the game is complete garbage to play. Manhunt 2 is even worse. This is coming from someone who does like these games but it's undeniable that the later levels in the game and anything to do with the guns is straight up shit.
Anonymous No.11794716 [Report] >>11795429
>>11794706
How does it compare to Cry of Fear?
Anonymous No.11794760 [Report] >>11794849 >>11799261
The only game that actually made me feel uncomfortable.
Anonymous No.11794786 [Report]
>>11794324
This but FF5. They kept making us fight the booba priestesses so by the end it wasn't even scary anymore. I'll give them the girl that stabs her own neck though. No matter how many times I see her she always unnerves me.
Anonymous No.11794849 [Report]
>>11794760
This and Afraid of Monsters have phenomenal atmosphere, the way it uses darkness and normal mundane environments is the best I've seen in a horror game.
Anonymous No.11795429 [Report] >>11795432
>>11794716
Shorter, story almost the same, does a cool thing where it adds more spooky stuff on a second playthrough. Looks a little better, haven't played it in a while so it might be worse but It really feels like cry of fear but another one almost like a spinoff or expansion pack.
Anonymous No.11795432 [Report] >>11795438
>>11795429
had these screenshots saved on my steam from 2012
Anonymous No.11795438 [Report]
>>11795432
Anonymous No.11795541 [Report] >>11795549 >>11795635
>>11794705
Sure but you're not scared of that exactly, are you? It's a hard part when they outnumber you but what's scary about it? You wouldn't list ninja gaiden or whatever here because it has difficult parts.
Anonymous No.11795546 [Report]
>>11778078 (OP)
I don't see it. I don't find homeless people or mannequins scary.
Anonymous No.11795549 [Report]
>>11795541
Name a game you find scary
Anonymous No.11795590 [Report]
>>11789598
Not the scariest OST but damn if it isn't great
>https://youtu.be/WtDmafwbVQg?list=PLwbPApvB9fen_Oi7CYRRl0RFN2qokRS3n
Anonymous No.11795635 [Report] >>11797765
>>11795541
That's where the rest of the game comes in, the rest of the game is designed to put you on edge and anxious while being immersed into this world so yes you are scared of the enemies because it feels like YOU are the one going to die. Of course this isn't a constant feeling and there's no real danger but that's what discerns a good horror form bad horror. As for ninja garden that game illicits entirely different emotions and feelings to a game like condemned, in ninja gaiden it's more like an absolute focus you get into, similar to playing pinball, very arcadey and it's more about competition than survival.
Anonymous No.11795756 [Report]
The Sega Master System originally being named the Sega System is pretty scary
Anonymous No.11795835 [Report]
>>11784173
>that level that turned the game into a 3rd person shooter
Designed to vary the gameplay by elaborating on a part of the game that wasn't the focus for most of it. Perfectly fine.

>the levels that you wouldn't even think are from a stealth game based on the layout
Don't even know what this criticism is supposed to imply...The levels are all still good.

>having to awkwardly stand there for several seconds to get the "good" execution cutscenes
Yes, that is primary intent of the game, forcing the player to pick key moments when the enemy is most vulnerable. Are you an idiot?

>the combat
The gunplay is good, the melee combat is mediocre, but it's a stealth game, so shut the fuck up and stealth it.
Anonymous No.11796225 [Report] >>11796350
>>11778078 (OP)
I typically don't get scared by video games or movies but the facehuggers in this fucking game traumatized me when I was a kid.
Anonymous No.11796326 [Report] >>11796431
>>11778078 (OP)
Silent hill 3 and FEAR 2 because I had a bug that made the alma kid follow me when she should have just appeared once in that level. So I turned around and there she was and I almost shit myself, then I kept moving and she was just coming after me lmao
Also amnesia the dark descent is pretty spoopy
Anonymous No.11796350 [Report]
>>11796225
Scariest game I ever played, until I played Condemned.
Anonymous No.11796362 [Report]
>>11778078 (OP)
I thought Condemned was really boring, and the melee combat was extremely overhyped
Anonymous No.11796423 [Report]
many have already been mentioned, but f.e.a.r is up there for me as well. never forget having a heart attack knocking over a can of WD40.
Anonymous No.11796431 [Report]
>>11796326
>FEAR 2
Based. I really gotta respect Monolith for going all in on the horror aspect unlike FEAR 1.
Anonymous No.11797765 [Report] >>11798143
>>11795635
Ehh, I don't know. I disagree. The fighting is too exciting and fun to have any scariness remain in the middle of all that stuff going on with the blocking and attacking and strategic tazeing, etc. Its got a good horror theme in general but you can have that without being scary. Which I don't think it is. This goes for Fatal Frame too and most other horror games I can think of that have an action/combat element.
I guess I don't get it, maybe?
Anonymous No.11797779 [Report]
>>11778670
>Dead Space 1 (the original, not the remake)
I agree. I started playing DS1 on my PS3 back when coronavirus was ramping up in early 2020; and it was so spooky that I could only play in 10-20 minute bursts each night. I think my surround sound system played a big part as well. I thought the atmosphere in the remake wasn't as "oppressive" as in the original. And I really didn't like how Isaac spoke in the remake either. I thought it was kino how he was simply following orders in the original, people telling him what to do and where to go. That added to the oppressive atmosphere as well, I'd say.
Anonymous No.11798143 [Report]
>>11797765
Sounds like it clicks differently for you my man, I understand what you mean. I think the solution may genuinely be to crank up the difficulty maybe, at least in my mine the easier it is to die the more anxious you feel and for me at least it makes the combat go from haha hit him with pipe to something far more tense.
Anonymous No.11798242 [Report] >>11798276
>>11778078 (OP)
Pic related (I didn't leave that comment but I agree 100%)
Anonymous No.11798276 [Report]
>>11798242
I wonder if this guy ever went on to play Subnautica, sounds right up his alley.
Anonymous No.11798475 [Report] >>11799950
>>11794598
Agreed. I know it’s not retro but I wish we could get a VR game like the old DOS Space Hulk. Not an extraction shooter, not a turn based port of the board game, but the squad command ambient horror of trudging through an infested derelict containing horrors jumping out at you from holes in the wall, in VR
Anonymous No.11798509 [Report]
>>11778078 (OP)
Project Zero. Best played in surround sound.
Anonymous No.11798772 [Report]
>>11778078 (OP)
Playing Condemened and Penumbra games in the late 00s I thought there was going to be a new revival of horror games that pushed the genre into new atmospheric heights but instead it became a low effort twitch/e-celeb bait genre with an occasional high effort twitch bait game like RE7.
Anonymous No.11799251 [Report] >>11799931 >>11800007
>>11778078 (OP)

The first time I played System Shock 2, I quit it after meeting the first Hybrid. That's right, the very first enemy screaming "THEY SEE YOU... RUN!" while charging at me scared me shitless.

Still, I kept thinking about the game and reinstalled it 3 months later. When I reached the exact same spot I was just as terrified but I decided to press on with the help of cheats. I sometimes think how much better my experience would've been if I hadn't cheated, it's still in my top 3 games
Anonymous No.11799261 [Report]
>>11794760

For a stand-alone mod, it's done tension and fright much, much better than 90% of professionally made games. Especially once they start to play tricks on you like the post-lake jumpscare, that one was especially effective due to following a rare moment of serenity
Anonymous No.11799902 [Report]
Modern first-person horror games are generally scarier than retro ones because they can spawn things behind your FOV and make you jump when you turn around
Anonymous No.11799931 [Report]
>>11799251
Based. The garden part on the Recreation deck was the most terrifying moment for me.
Anonymous No.11799950 [Report]
>>11798475
Even the 3DO version is great. The comm chatter from the marines even adds to it, too.
>Did you hear that!?
>They're heading your way, Ezekiel!
>Ezekiel, TURN AROUND!
At the same time you're trying to turn around in your cumbersome armor while blips close in on the radar, it's great.
Anonymous No.11800007 [Report]
>>11799251
The sound design in SS2 really carries the horror even with all the weapons you'd want to defend yourself.