Gouraud Shading Appreciation Thread - /vr/ (#11780607) [Archived: 1112 hours ago]

Anonymous
6/4/2025, 6:23:37 PM No.11780607
ff
ff
md5: 7da8646395949b65ea3c90a279c2f84e🔍
It's weird this look hasn't been promoted to popular r e t r o a e s t h e t i c as widely and as lowpoly+pixel art textures. It looks sleek, distinctive and it's resolution-independent.
Replies: >>11780620 >>11780789 >>11780886 >>11782283 >>11782417 >>11783893 >>11784914 >>11785974 >>11787441 >>11790404 >>11793121
Anonymous
6/4/2025, 6:28:59 PM No.11780620
tobal
tobal
md5: b4caef2e76a70b601b73b57d4827e7d1🔍
>>11780607 (OP)
Well, *almost* resolution independent, but it still can work without decals for eyes, details and whatnot
Replies: >>11780667
Anonymous
6/4/2025, 6:40:58 PM No.11780664
Mystery_Ninja_FF7
Mystery_Ninja_FF7
md5: 7163dab03361e135e56420a640d02c61🔍
Replies: >>11780678 >>11786018
Anonymous
6/4/2025, 6:41:32 PM No.11780667
>>11780620
that Tobal gif looks flat shaded on the clothes and hair though, but gouraud shaded on the skin, weird
Replies: >>11780673 >>11784639
Anonymous
6/4/2025, 6:44:19 PM No.11780673
1722915338069730
1722915338069730
md5: c22dde8b66a7db4d88ae19b84920ecbf🔍
>>11780667
Flat-shading is fine too
Replies: >>11780675 >>11791371
Anonymous
6/4/2025, 6:45:40 PM No.11780675
>>11780673
Get the FUCK out of here this is the gouraud shading thread.
Anonymous
6/4/2025, 6:46:17 PM No.11780678
GiJQXNhXQAANt6C
GiJQXNhXQAANt6C
md5: 5bb4d9b3097e224194b7985640b34f31🔍
>>11780664
Yuffie!
Anonymous
6/4/2025, 7:34:45 PM No.11780789
>>11780607 (OP)
And yet PC modders insist on horrible looking textures for FF7
Replies: >>11783105
Anonymous
6/4/2025, 7:40:57 PM No.11780819
First game I remember noticing it was X-Wing
Replies: >>11780823
Anonymous
6/4/2025, 7:42:40 PM No.11780823
>>11780819
*Apparently it was only implemented in a 1995 CD re-release and the original diskette version didn't have it
Anonymous
6/4/2025, 7:59:56 PM No.11780878
crash gouraud
crash gouraud
md5: 7fad500a382c921f53a28a2df5126b5c🔍
Anonymous
6/4/2025, 8:03:47 PM No.11780886
>>11780607 (OP)
I played ff7 and it didn't look like that
Replies: >>11780921 >>11782254 >>11782280
Anonymous
6/4/2025, 8:26:23 PM No.11780921
tifa-highwind
tifa-highwind
md5: 79cefd44d6a7c39f3603f564df86cbfe🔍
>>11780886
it's more dithered and pixelated
Replies: >>11782254
Anonymous
6/5/2025, 10:30:08 AM No.11782254
10199919-final-fantasy-vii-windows-limit
10199919-final-fantasy-vii-windows-limit
md5: fd8b37f2bc035cdac80cd81949b483dd🔍
>>11780886
The PS1 version displays gradations as dithering patterns like this >>11780921, but the Windows version that came out a little later did look smooth since it was higher resolution with better color depth
Anonymous
6/5/2025, 10:52:22 AM No.11782280
>>11780886
Except it does.
Replies: >>11789359
Anonymous
6/5/2025, 10:55:09 AM No.11782283
file
file
md5: ecdc73991b617d7f5b099d7c8c4bf67c🔍
>>11780607 (OP)
Gouraud Shading is Shading, as the name implies
You seem to be talking about models with minimal texture mapping, like Mario in SM64
Gouraud Shading was used up to the PS2/GC
Replies: >>11782289 >>11782325
Anonymous
6/5/2025, 10:56:33 AM No.11782289
>>11782283
I think you've missed the point.
Replies: >>11782293
Anonymous
6/5/2025, 10:57:54 AM No.11782293
>>11782289
No, I didn't.
You're talking about Gouraud shading
Zelda Ocarina of Time uses Gouraud shading
Gouraud shading doesn't mean colored polygons with no texture
Replies: >>11782295 >>11782325 >>11782357 >>11782417
Anonymous
6/5/2025, 10:59:08 AM No.11782295
>>11782293
I am not OP.
Anonymous
6/5/2025, 11:44:27 AM No.11782325
crash
crash
md5: d002f6bb0875d5a0a5d85069d7eb4fa2🔍
>>11782283
>>11782293
That's kinda imprecise; "Comparatively Low-Polycount Gouraud-Shaded 3D Geometry with Minimal Texturing" (CLPGSTGMT for short) would be what the op is failing to communicate.
Anonymous
6/5/2025, 12:15:12 PM No.11782357
1736268814759631
1736268814759631
md5: eee465ed81acdc7e61d182790ccdf4ba🔍
>>11782293
thank you for clearing that up, now please post more pics like this
Anonymous
6/5/2025, 1:22:11 PM No.11782417
2sa
2sa
md5: a372a43a716e6b6a0988d3eaf40e99d2🔍
>>11780607 (OP)
>>11782293
you all seem somewhat clueless
gouraud shading (a close approximation is shade smooth in blender) is not as important as the vertex coloring, which is what gives these models their signature look of gradient colors and colors that often pinch between points (vertices)
the reason it's not as popular as regular texturing styles is likely because it's an absolute pain to work with, despite being something so simple. blender doesn't even have real-time vertex lighting, and the vertex coloring options are minimal at best; you can't even have multiple vcolor layers
it also requires that you have strong competency with low poly mesh modeling, since the geometry is the texture itself, which often means increasing the tri count to hell just so you can color in the eyes (unless you throw a flat plane on and then texture that, like some models in FF7)
if you want to take a closer look at them in blender I can show you the steps on how to do so
pic related are some attempts I made over the years at recreating the style. I'm not great at 3D but yeah, shit is hard
Replies: >>11782419 >>11782609 >>11783273 >>11784797
Anonymous
6/5/2025, 1:23:15 PM No.11782419
vagrant story vertex
vagrant story vertex
md5: 5ea0474ff3bb009177b01bbb33efc8ec🔍
>>11782417
here's a good example of vertex coloring being used for lighting
Anonymous
6/5/2025, 4:13:28 PM No.11782609
738fdb_42adb5b6200a4233a9f8db01a9124e5f~mv2
738fdb_42adb5b6200a4233a9f8db01a9124e5f~mv2
md5: defa2ca21b14e858e58b0bf09d53de8d🔍
>>11782417
>a close approximation is shade smooth in blender
isn't shade smooth phong shading?
Anonymous
6/5/2025, 8:24:31 PM No.11783105
>>11780789
They can't get over the fact those models (that game) is designed for CRT monitors.
Anonymous
6/5/2025, 9:53:02 PM No.11783258
Actually the real gouraud shadind is the friends we make along the way.
Anonymous
6/5/2025, 10:05:58 PM No.11783273
>>11782417
Sure anon, I'd love to hear some of the steps on how you achieved this style in Blender! It looks great!
Replies: >>11783885
Anonymous
6/6/2025, 2:18:54 AM No.11783885
32
32
md5: 906cf253ed0140ba8a7c9f77283f8cc1🔍
>>11783273
oh, I meant how you can view the original FF7 models in blender
this is the best I can do without making a full blown tutorial video
this guy's vid might be of use: https://youtu.be/OXxiOGEhrzo?si=HvM0g_bSuyrQiWs-
Replies: >>11784108 >>11789826
Anonymous
6/6/2025, 2:24:01 AM No.11783893
>>11780607 (OP)
The overuse of gouraud shading was just an excuse to make up for the fact that the playstation had fuck all video memory.

Flat shaded games actually had more style.
Anonymous
6/6/2025, 5:23:08 AM No.11784108
131100104_p0
131100104_p0
md5: e45c248057e6bf06dfb3ea766e473083🔍
>>11783885
Thanks for sharing a bit of your knowledge anon, these will be useful!
Anonymous
6/6/2025, 2:59:03 PM No.11784639
>>11780667
I assume it's to make the clothes look fabric, with the "folds" the flat shading give. But then again they did the same with the hair, so I guess they just want to make them look different from the skin.
Replies: >>11784748
Anonymous
6/6/2025, 3:39:27 PM No.11784718
ITT people (including OP) confusing vertex colours and gouraud shading.
Replies: >>11784794 >>11784797
Anonymous
6/6/2025, 3:55:12 PM No.11784748
>>11784639
For an even starker example, look at Tekken 2, where Michelle's thighs are some of only smooth shaded polygons in the entire game.
Anonymous
6/6/2025, 4:37:38 PM No.11784794
cloud_sephiroth
cloud_sephiroth
md5: 93675859fd023c623c47882919666d9f🔍
>>11784718
ff7 definitely looks gouraud shaded thoughbeit
Replies: >>11784875 >>11785063
Anonymous
6/6/2025, 4:39:53 PM No.11784797
>>11784718
everyone except for me >>11782417
Anonymous
6/6/2025, 5:47:09 PM No.11784875
>>11784794
I don't know about field models, but battle models don't have real time shading / goraud shading.
Replies: >>11784956
Anonymous
6/6/2025, 6:05:24 PM No.11784914
>>11780607 (OP)
This is my favorite type of style and one of the main reasons why FF7 still stands out among all the other 3D games of the era. Something just very aesthetically pleasing and calming to see those untextured color gradients.
Replies: >>11785061
Anonymous
6/6/2025, 6:24:28 PM No.11784956
>>11784875
>battle models don't have real time shading
huh I hadn't noticed that before. That's pretty clever, I guess since the battle models don't need to rotate a lot they figured it'd look good enough with the "shading" painted on.
Anonymous
6/6/2025, 7:14:05 PM No.11785061
>>11784914
I agree, they look like little toys. FF7 is simply adorable.
Anonymous
6/6/2025, 7:14:26 PM No.11785063
>>11784794
Do you... drive BMWs, by chance?
Replies: >>11785861
Anonymous
6/7/2025, 1:45:27 AM No.11785768
bafkreigvo7bpy3a2vxnf24hebg4jp3yticgv6z3xpmwry5wrlowd3wz5em
dragon ball gt final bout
Replies: >>11789418
Anonymous
6/7/2025, 2:25:50 AM No.11785861
1675046616519519
1675046616519519
md5: 8b92d23b0c17208bfe0fd992b9ca62f4🔍
>>11785063
AND his his name is no-car junkie José, I bet.
Anonymous
6/7/2025, 3:29:59 AM No.11785974
>>11780607 (OP)
Literally the low poly equivalent of pixel art. MGS and FF7 battle models are beauties.
Anonymous
6/7/2025, 4:17:49 AM No.11786018
>>11780664
I fucking hate Yuffie.
Replies: >>11789415 >>11791313
Anonymous
6/8/2025, 12:04:12 AM No.11787441
Boxes_of_loot
Boxes_of_loot
md5: 4e33b7acb9c47bd6efd3a1331955aee7🔍
>>11780607 (OP)
I remember first learning about Gouraud Shading from the Lucasarts newsletters. It really did show well as an upgrade in Tie Fighter over the flat shaded polygons of X-wing. Eventually, it went from Gouraud Shading to the Lambert material (opposed to Phong or Blinn).
Anonymous
6/8/2025, 9:36:58 PM No.11789359
1747086875766906
1747086875766906
md5: 6d70bd1ffa8930ddce8b59f887b45768🔍
>>11782280
no it looked like this
Replies: >>11789370 >>11789390 >>11789426 >>11789435 >>11789835 >>11791003 >>11793214
Anonymous
6/8/2025, 9:42:16 PM No.11789370
null
md5: null🔍
>>11789359
>your the best looking guy here
Replies: >>11790152
Anonymous
6/8/2025, 9:59:41 PM No.11789390
>>11789359
sovl
Anonymous
6/8/2025, 10:21:59 PM No.11789415
>>11786018
shit taste
Anonymous
6/8/2025, 10:24:49 PM No.11789418
>>11785768
Unironically a big enjoyer of this game, its worst crimes are its absolute pittance of stages and the bizarre method of making you fight a sub boss after each normal character.
Anonymous
6/8/2025, 10:31:51 PM No.11789426
>>11789359
you really captured the "my friend sent me a blurry image of his tv and it looks like shit" vibe you were going for.
Anonymous
6/8/2025, 10:41:08 PM No.11789435
>>11789359
shader name?
Anonymous
6/9/2025, 3:03:31 AM No.11789826
>>11783885
Thanks for the tutorials!
Anonymous
6/9/2025, 3:08:29 AM No.11789835
null
md5: null🔍
>>11789359
Replies: >>11790380 >>11793150
Anonymous
6/9/2025, 7:16:52 AM No.11790152
>>11789370
>the face you make when you just watch your gf bang a dog
Anonymous
6/9/2025, 10:21:21 AM No.11790380
null
md5: null🔍
>>11789835
Anonymous
6/9/2025, 10:46:03 AM No.11790404
>>11780607 (OP)
because a lot of people making nostalgic shit only saw it in a youtube video and didnt play the games
Anonymous
6/9/2025, 5:08:35 PM No.11791003
>>11789359
For the love of god what shader is this, it looks exactly like what I remember real CRTs looking like
Replies: >>11791056
Anonymous
6/9/2025, 5:47:16 PM No.11791056
>>11791003
Did you grow up in a South American country?
Replies: >>11791065
Anonymous
6/9/2025, 5:52:15 PM No.11791065
>>11791056
post your childhood pvm
Replies: >>11791076
Anonymous
6/9/2025, 6:01:07 PM No.11791076
null
md5: null🔍
>>11791065
We had one in the living room and one in the extension and two smaller ones upstairs, and some were upgraded every couple of years. I had a 20" Tevion one in my room when I was 16.
Replies: >>11791083
Anonymous
6/9/2025, 6:06:27 PM No.11791083
>>11791076
>cheap consumer crt
then it looked like the pic in question and you've been gaslit into thinking it looked like a pvm
Replies: >>11791308
Anonymous
6/9/2025, 8:21:50 PM No.11791308
>>11791083
I don't care about meme TV editing equipment, I got asked what I had as a kid, I answered.
Anonymous
6/9/2025, 8:24:45 PM No.11791313
>>11786018
hatefucking yuffie
Anonymous
6/9/2025, 8:36:26 PM No.11791329
null
md5: null🔍
he Saturn and N64 could do gouraud shading as well. It was a feature that every PS1 game had to use.
Anonymous
6/9/2025, 8:38:52 PM No.11791334
null
md5: null🔍
Anonymous
6/9/2025, 8:40:53 PM No.11791339
null
md5: null🔍
All I have are screenshots from Silent Hill 1.
Replies: >>11793079
Anonymous
6/9/2025, 8:41:55 PM No.11791340
null
md5: null🔍
Anonymous
6/9/2025, 8:56:37 PM No.11791362
null
md5: null🔍
Anonymous
6/9/2025, 8:58:14 PM No.11791365
null
md5: null🔍
Anonymous
6/9/2025, 8:59:19 PM No.11791370
null
md5: null🔍
Anonymous
6/9/2025, 9:01:13 PM No.11791371
>>11780673
more like flat chests
Anonymous
6/10/2025, 9:01:59 PM No.11793079
>>11791339
Just completed the game for the second time in like two decades yersterday. Amazing from a technical and artistic standpoint.
Anonymous
6/10/2025, 9:29:03 PM No.11793121
>>11780607 (OP)
Are you taking about vertex coloring?
Fuckin love vertex coloring. Or are you taking about vertex shading when it comes to lighting?
Anonymous
6/10/2025, 9:41:29 PM No.11793150
>>11789835
Ah yes, the classic "Cait Sith switches to ebonics to taunt the black guy" scene.
Replies: >>11793214
Anonymous
6/10/2025, 10:12:14 PM No.11793214
null
md5: null🔍
>>11793150
That's not ebonics. That's like east PA/jersey/NY word shortening/accenting.
>>11789359
Just posting my cheap shit consumer TV for quick comparison. Had to edit glare out on my phone so the picture is probably kinda shit. Might try to take a better one tonight with a real camera.