>>11796153It doesn't really add up with reality though because MK3 came out the same year as the MK movie, which was a huge year for the brand. MK didn't really dwindle in popularity until the time of MK4/MK Annihilation, both of which weren't very well received.
I understand and know how magazines and critics were all anti-2D being blinded by polygons the same thing happened in animation once Toy Story and all that shit came out, but it just doesn't add up to me because I never saw MK become less popular until MK4, which coincidentally, is also around the time of Tekken 3, which is the first Tekken game I remember anyone really caring about on a big level, which is to say not just the arcade scene but casually.
>>11796150In my experience, SF was never as popular to casuals as MK, like in my entire life. Even post childhood I always noticed a direct discrepancy between SF having more fandom online within like gamer communities, but MK being way more popular in real life amongst "normies".
Even in the 3D era, I'd be playing like MvC2 or Capcom vs. SNK still with the couple hardcore fighting game fans I knew locally, but going over to Joe blows house to get drunk or w/e, only fighting game options always seemed to be MK Deception or Armageddon, maybe a Tekken or Soul Calibur, but always MK because the branding and nostalgia was just so much greater
Even the weeaboos I knew like the real dorky kids didn't seem to care about SF or other Jap fighters, they wanted to play shitty DBZ games or Smash Bros. This is getting deep into anecdotal ranting but in my experience the SF/SNK enjoying crowds were like the most hardcore by late 90s-00s, and least casually enjoyed of all, while 3D fighters were more novel 6th gen for the few people still playing fighters casually and MK got by just because it was so near and dear to peoples hearts as a brand who grew up seeing the movie and shit