>>11830013 (OP)Genesis stuff always intrigues me. ZDF is out there, it's a nicelooking game that plays like if Lords of Thunder had more bullets to dodge. It just doesn't know what it's doing with the cash shop (buy upgrades, lives, hints, OR trade in your cash for score, score does not equal extends) or any ship type that isn't the Knight (enemies with very specific weak points will just eat wider shot types). Melee seems to offer no more score/money, unless there's some melee only bonus. I'll play more of it.
Life on Earth is almost close to being good, but has a real mean streak in the level design. Also infinitely spawning enemies. It really wishes it could hit the highs of Shinobi/Rolling Thunder but there's enough there to...kind of like? Kai Magazine games are all like this, stolen assets, uneven difficulty, but very 'ok, I guess'. There's a 'fixed' version out there for emulators.
The Cursed Legacy really tries. It's an Alien Soldier-like with an amateurish quality to its sprites, but ideas through the roof. After beating an impressive looking (though clearly prerendered) boss you steal a mecha, and the game becomes a perfectly servicable Metroid-like with upgrades, a decent sized map, and sections to stop off at on foot which are more run and gun stages. Again, uneven difficulty, but really quite enjoyable, especially since the dev's The Cursed Knight was just a straight Mega Man X clone.
P45 II (The Freedom Star) plays well, looks good, sounds nice enough, it's just insanely easy and I 1cced normal my first go, you will too. Might try Hard sometime. Not much to say other than an okay shmup that was too 'okay' to be released.