← Home ← Back to /vr/

Thread 11839653

92 posts 26 images /vr/
Anonymous No.11839653 [Report] >>11840039 >>11840054 >>11840113 >>11841508 >>11841547 >>11841939 >>11841947 >>11841969 >>11841971 >>11841979 >>11841989 >>11842137 >>11842508 >>11842557 >>11843802 >>11844783 >>11845007 >>11846408 >>11846546 >>11846656 >>11847195 >>11847465 >>11847486 >>11849757 >>11850836 >>11850992
Why the fuck did everyone on the internet lie to me about this game for the past 20 years? This shit is amazing. 10/10 no notes.
Anonymous No.11840016 [Report]
I really loved it but it's terribly short
Anonymous No.11840039 [Report]
>>11839653 (OP)
If you thought this game was amazing, then you should try out a game called Star Fox 64. You will literally ejaculate.
Anonymous No.11840043 [Report] >>11843624
>developed by namco and published by nintendo
Anonymous No.11840045 [Report] >>11843941 >>11845030
nah, it's pretty shit overall. some of the arwing levels were awesome (especially the first one) but the on foot levels are pure early 2000s third person shooter jank, the landmaster controls are absolute aids, there are no alternate routes, and they made all of the characters look and sound gay as fuck. that said the multiplayer was pretty cool (shame it had no bots or online though) and going back to collect namco flags was fun.
Anonymous No.11840054 [Report]
>>11839653 (OP)
People wanted Adventures to be treated as a filler spinoff, but they were butthurt when the blue vixen replaced their main hare.
Also Star Fox was known for the branching paths outside of the GCN games.
Anonymous No.11840081 [Report] >>11846591 >>11848371 >>11848374
StarFox was one of these "omg look it's real 3d polygon graphics!" type of games. It was a fun game but didn't really age that well.
Anonymous No.11840113 [Report]
>>11839653 (OP)
foot sections are only ok and when one thing is only ok on a nintendo game, the whole game is instantly crap.
i also enjoy the game and the foot sections are not bad once you know what to do.
people getting filtered by pic related sounds like bullshit, but i believe it.
Anonymous No.11841508 [Report]
>>11839653 (OP)
It's average at best bro. The controls, dialogue, and linearity bring it down a lot. 64 mogs, hell, Star Fox 1 and 2 mogs.
Anonymous No.11841547 [Report] >>11841939
>>11839653 (OP)
I loved this game mostly for the multiplayer. I miss this era of throwing in random split screen multiplayer modes. I have so many great memories playing this, Metroid Prime 2 and GoldenEye Rogue Agent at sleepovers
Anonymous No.11841939 [Report]
>>11839653 (OP)
I tried it years ago and had a good list of grievances, but all I can really remember now is that it was slow and handled like shit, and medals on higher difficulties didn't unlock the ones for lower difficulties

>>11841547
I've seen it praised a lot for the multiplayer, but I never got a chance to try it
Anonymous No.11841947 [Report]
>>11839653 (OP)
only three arwing stages is a big bummer
the city stage was kino though
Anonymous No.11841969 [Report]
>>11839653 (OP)
Are you the assault shill who keeps getting those star fox threads pruned on /v/?
Anonymous No.11841971 [Report]
>>11839653 (OP)
Worst shooter I've played on the 2000s easily
Anonymous No.11841979 [Report] >>11842043 >>11845795
>>11839653 (OP)
It's comparatively good compared to anything else that came after 64 and the story isn't even bad, it's just too short and could do without the on-foot missions.
Anonymous No.11841989 [Report] >>11841993
>>11839653 (OP)
It was an average rental at best. Star Fox is a fairly beloved series and character but how many good games does it actually have? 64 and the original?
Anonymous No.11841993 [Report]
>>11841989
It's one of those franchises where Smash Brothers really did work its magic to keep it relevant.
Anonymous No.11842043 [Report] >>11842062 >>11845446 >>11845795
>>11841979
>comparatively good compared
Anonymous No.11842062 [Report] >>11843694
>>11842043
Look, I'm not writing my doctors thesis here.
Anonymous No.11842137 [Report]
>>11839653 (OP)
Because fags have no taste. It's the best Star Fox game.
Anonymous No.11842508 [Report] >>11842615
>>11839653 (OP)
It can't be understated just how badly this game fucked up the franchise and started its abysmal decline.
Anonymous No.11842557 [Report] >>11843628 >>11845341 >>11845671
>>11839653 (OP)
I think starwolf is pretty cool guy
Anonymous No.11842615 [Report] >>11842820
>>11842508
Yes it can. State it.
Anonymous No.11842820 [Report]
>>11842615
Besides it's nosedive in reviews scores and sales it was the reason we didn't get another home console star fox game until zero and why Nintendo dropped star fox as a major IP for them since it's multiplayer failed to attract people and they kept searching until they got splatoon.platoon. If nintendo really had high hopes for assault as the future for the series they could have re-released it on wii.
Anonymous No.11842850 [Report]
I hate Slippy's voice. He's better off sounding like a kid
Anonymous No.11843624 [Report]
>>11840043
Yeah they make pretty bad games, like pic related.
Anonymous No.11843628 [Report] >>11843651
>>11842557
*Likes your fanart*
I rike it.
Anonymous No.11843638 [Report] >>11844387 >>11844602 >>11845007 >>11845801
Beware of Patch.
Anonymous No.11843651 [Report]
>>11843628
Was this the character designer or something? Same guy that did F-Zero's characters?
Anonymous No.11843652 [Report]
People also lie about Zero as well
Anonymous No.11843694 [Report]
>>11842062
lol
Anonymous No.11843802 [Report] >>11844390
>>11839653 (OP)
Wtf was GameCubes problem w throwing in on foot missions that are total shit in established flight shooter games. This, rogue squadron 3, I’m sure I’m forgetting something else. Just so stupid.
Anonymous No.11843919 [Report]
While I don't hate them, I'm not that fond of any of the Starfox games, but maybe I just don't like rail shooters. The only rail shooters I've enjoyed were the Sin and Punishment games. "Eh, it was alright" was the most I had to say about Starfox 64 after finishing it
Anonymous No.11843941 [Report]
>>11840045
I don't even enjoy the Arwing levels. Something is fucked up about the perspective, camera/ship movement, and speed. It feels like the Arwing is a flat sticker on a slowly panning camera that ignores all basics of in-atmosphere plane movement. Like there are sections where the camera will just dip straight down or go straight up with the Arwing completely unconvincingly following along without its nose even changing direction. I also had a hell of a time judging the distance of any enemy or obstacle, the depth perception is completely fucked (probably because the Arwing doesn't look or feel like it's occupying the 3D space of the level). I don't get people who say that the on-foot missions are the ONLY bad part, the flying missions also feel awful to play.
Anonymous No.11844387 [Report]
>>11843638
Who the hell cares about some reddit moron. Assault is still a bad game.
Anonymous No.11844390 [Report]
>>11843802
Surprisingly the on foot gameplay were the original concept for the game's initial multiplayer only idea before they had to shoehorn in a campaign near the end of development. I am utterly surprised how inept at shooters Namco was. I don't really recall another shooter style game made by them since.
Anonymous No.11844410 [Report] >>11845781
i like the on-foot gameplay. it's simplistic i guess but it was fun as a gamecube kid without any similar games.
Anonymous No.11844595 [Report] >>11845787
I enjoyed the on-foot stuff too, apart from Fox flinching whenever you get hit. The whole combo mechanic was a good expansion of 64's points system, and having full control of the Landmaster and using it to run over shit and roll around everywhere was dope.

All I want out of this franchise is a follow-up to Assault's gameplay which uses 64's branching paths, or maybe even a totally open map like 2, but I'm prepared for on-rails SNES remake #4 when we get a new game in 10 years.
Anonymous No.11844602 [Report]
>>11843638
Anonymous No.11844783 [Report]
>>11839653 (OP)
I regret selling this one. I remember it not being crazy good and there's definitely better titles on the Gamecube but I did have some genuine fun with it and recently I've been itching to play it again. I remember the multiplayer was also pretty fun.
Anonymous No.11845007 [Report] >>11845781
>>11839653 (OP)
It's the best 10th anniversary game not billed as a 10th anniversary game. Even then, I could do without the changes made due to Nintendo's carelessness in handling anything non-Japanese that isn't just the voice of Mario.

>>11843638
What is this, a jpg for Antman??
Anonymous No.11845021 [Report]
I tried to tell you but you didn't listen!
Anonymous No.11845030 [Report]
>>11840045
The 3rd person shooter segments are pure ludo when going for routing for gold ranks in Hard Mode

After this game most third person shooters became slow cover shooters but here we have a beautiful game emphasizing movement and open space!
Anonymous No.11845341 [Report] >>11845789
>>11842557
is that by blotch? The style looks similar
Anonymous No.11845446 [Report]
>>11842043
fuckin gottem
Anonymous No.11845671 [Report]
>>11842557
i miss the times when fanart of seemingly fruity looking characters stayed this harmless. coming across artwork like this is just upsetting now since its a faint reminder of a far more innocent era.
Anonymous No.11845781 [Report]
>>11845007
10th anniversary of what?

>>11844410
You must have low standards
Anonymous No.11845787 [Report]
>>11844595
Being reasonable, why would Nintendo ever revisit assaults style of gameplay. It has been over 20 years now and they're doing better than ever and they have no urgency to try and revitalize a game series with a not so great legacy thanks in part due to games like assault
Anonymous No.11845789 [Report] >>11847351
>>11845341
There is a notable lack of anatomically correct doggy dick for a blotch piece.
Anonymous No.11845795 [Report]
>>11841979
>>11842043
Wasn't assault the worst reviewed post 64 title? I also found the story really stupid and took itself way too seriously with a plot that felt like it had a lot of padding despite being a short campaign as is.
Anonymous No.11845801 [Report]
>>11843638
Who the hell are you?
Anonymous No.11845805 [Report] >>11845812
Still hate how the series ends in Command and the way they write Fox and Krystal in that game, but at least theres a solid happy ending for them hidden in all the crap.
Anonymous No.11845812 [Report] >>11845823
>>11845805
The whole sequel era was crap and there no denying that. There's a reason why Nintendo doubled down on 64 remakes
Anonymous No.11845816 [Report] >>11851543
Has Krystal become the biggest blight the series has as well as being it's largest liability for non furry games to take star fox seriously? Her entire character exists for sex appeal. She has no other depth to her
Anonymous No.11845823 [Report] >>11846291 >>11846334 >>11846557
>>11845812
Seems like Star Fox was a series that always had a harder time finding its footing than any other series. Its weird because it feels like it should have had an easier time and it should be a bigger series considering how much marketing work the original games had put into them (including a graphic novel)

Also, fun tidbit, Takaya Imamura loved how Command handled the endings and wanted more games to end like that (ie: letting the player choose the ending)

Thread definitely has me wanting to play through the series again though. Might just finally play 2 as well.
Anonymous No.11846291 [Report]
>>11845823
You can play the three oldest star fox titles on switch online service
Anonymous No.11846334 [Report]
>>11845823
2 is neat but feels a little half baked. I'm not surprised they pulled it.
Anonymous No.11846408 [Report] >>11846473
>>11839653 (OP)
I own it, I think its pretty good.
The multiplayer was indeed fun with 4 people.
Anonymous No.11846473 [Report]
>>11846408
So are every other multiplayer shooters and party games out there. Your point?
Anonymous No.11846546 [Report]
>>11839653 (OP)
Played it again not too long ago and still enjoyed it. Running around on foot blasting enemies away with fox before jumping into a Landmaster or Arwing was incredible, and still is.
A negative I can put out there is the controls being absolutely outdated an unintuitive. A specific example would be when switching weapons. The variety of weapons is great, but standing there and flipping through to get to the one you want is annoying.
Another negative would be the on-rails parts with the Artwing. I don't know how to explain it but I just don't find them as fun as SF1. Especially the sections where fox is riding on an Arwing using the rocket launcher, I don't care for those at all.
Anonymous No.11846557 [Report] >>11851550 >>11851602
>>11845823
Ive always hated the weird headshape they gave him in later games.
Anonymous No.11846591 [Report] >>11849030
>>11840081
>didn't age very well
Nah it's still fun if you give it a chance. It doesn't take long to get used to the shitty fps in the SNES one, it plays just fine. There's a couple levels on the harder routes I could do without though.
Star Fox 64 has aged just fine and is still a lot of fun.
Anonymous No.11846656 [Report] >>11847198
>>11839653 (OP)
It was below average even back then. Three arwing stages, really? After everyone complained about wanting flying stages back after adventure? Sorry was unbelievably cringe too and yeah it matters when it’s that in your face with cutscenes and in mission dialogue. Fox standing on the wing of wolf’s ship with a bazooka and having a drawn out dramatic exchange with pepper who is “getting corrupted” and fighting him in a mech takes the cake. What a mess.
Anonymous No.11847195 [Report]
>>11839653 (OP)
Historian revisionists like OP keep getting lamer each year
Anonymous No.11847198 [Report]
>>11846656
>Three arwing stages, really? After everyone complained about wanting flying stages back after adventure?
Ironically adventures has more flying sections that assault if you include all the times you're flying on something besides the arwing.
Anonymous No.11847351 [Report]
>>11845789
They don't always do nude/NSFW pieces they do occasionally do safe for work or tame art pieces
Anonymous No.11847465 [Report]
>>11839653 (OP)
>10/10 no notes.
If you're going to make a shill thread you can at the very least not go all out with the shilling.
Anonymous No.11847486 [Report] >>11847520 >>11847930
>>11839653 (OP)
I love this game, the campaign and multiplayer are core GameCube experiences for me
Anonymous No.11847520 [Report] >>11847930
>>11847486
I will forever be pissed that the multiplayer wasn't blessed with GCN LAN support.
Anonymous No.11847930 [Report]
>>11847486
>>11847520
How good is the multiplayer compared to other multiplayer shooters? More importantly why do you think it is good at all?
Anonymous No.11847934 [Report] >>11848367
Everyone in here saying the game sucks either didn't play it or didn't play it on Hard. The game genuinely shines and the true depth of the game mechanics becomes clear on Hard. It should have been the default difficulty. The onfoot missions become so dynamic.
Anonymous No.11848090 [Report]
Idk how anyone can play the on foot/lamdmaster stuff in this and think its anything but trash. Why retards like you try to glaze it is beyond me.
Anonymous No.11848253 [Report] >>11848369
I don't know about "amazing," I'd say more "misguided." The on foot stuff, from a development investment point of view, requires more effort than anything else, and for what? The climax is still in an Arwing and the last foot section is slogging around the tunnels and bridges of the Aparoid homeworld while Peppy tells you about how everybody else is chowing down on ass, and there's nothing you can do about it, and that moment is a good summary of what's wrong with Assault. Too much effort in the wrong places.
It's funny because the first level, Fortuna, is basically perfect in every way. It feels like you're actually in a battle where your allies are doing something, the shift from the space battle to the planet surface, and the fake out boss leading to the actual threat of the story. It's all arranged in a way that looks very good as a demonstration or demo presentation, but the rest of the game just doesn't measure up the same way. About the only time I think that the on foot mode was properly taken advantage of was on level 3, which is full of enemies you don't fight anywhere else in the game, while when you're on the ground you're fighting the same aparoids every time in the same way. Being able to take the Landmaster on an all range mode feels fun but they hardly ever take advantage of its capabilities besides the level of its introduction.
I think Assault would have been a better game if all the work for ground combat was instead limited to vehicles, because the game's just too short and small, and the open world levels just don't compare to the on rails. Granted they were doing this for the first time with Star Fox, if nobody did anything new just because it wasn't done before then we wouldn't know what fire is. But the priorities just seem confused.
Anonymous No.11848367 [Report]
>>11847934
I played it all the way through and the entire experience was mediocre at best
Anonymous No.11848369 [Report]
>>11848253
My main problem with the fortuna mission was how bland it felt. To its credit it was the first level and not expected to be difficult but a lot of the flying felt like no action was happening, the need to make fly around hazards was near non existent, and the environments on fortunately itself looked boring, especially compared to fortuna in the other games. I also felt they could have kept Andrew around for a few missions and not abruptly drop the aparoids out of no where since fighting against Andrew and his forces felt closer to the assault I wanted than the one we ended up getting.
Anonymous No.11848371 [Report]
>>11840081
>age
Anonymous No.11848374 [Report] >>11849032
>>11840081
Name me star fox games that did "age well" since assault sure didn't.
Anonymous No.11849030 [Report] >>11849032
>>11846591
Star Fox 64 didn't just age well, it's a practically flawless game and makes the original completely obsolete.
Anonymous No.11849032 [Report]
>>11848374
Star Fox 64 -> >>11849030
Anonymous No.11849439 [Report]
General consensus from the people I know is that if you really like 64 then nine times out of ten you won't like Assault. That being said I liked them moving forward in the timeline instead of just doing Star Fox 1 again.
Anonymous No.11849757 [Report] >>11850742
>>11839653 (OP)
acquire taste
Anonymous No.11850742 [Report]
>>11849757
Liking mediocrity is an acquired taste
Anonymous No.11850836 [Report] >>11851418
>>11839653 (OP)
It's an amazing party game. Gamecube was the best for those and I mean that in the most positive way. I barely remember the single player.
Anonymous No.11850992 [Report] >>11851173
>>11839653 (OP)
>everyone on the internet
/v/ and here are the only place I see anybody outright shitting on Assault, anywhere else like on Youtube or front page results off google people either say it was pretty good with a few mechanics which could've been implemented better or else just average but with good ideas. inb4 that faggot from the Star Fox reddit links those 20 page spergifestos explaining how this game killed his parents and pissed in his drink, which he feels the need to shill on /v/ occasionally.

Based on the shit I read here it seems like some people have some sort of bizarre pathological bias against this game, like they won't stand to hear a single good thing said about it, even just that you like the art style or music.
Anonymous No.11851173 [Report]
>>11850992
You sound like one of those butthurt redditors
Anonymous No.11851418 [Report]
>>11850836
>It's an amazing party game.
Eeeeeeh it's mid
Anonymous No.11851543 [Report] >>11851592
>>11845816
>Has Krystal become the biggest blight the series has
Miyamoto killed the franchise, Krystal is just a proxy.
Anonymous No.11851550 [Report]
>>11846557
Fox died as a character in SFA
Anonymous No.11851592 [Report]
>>11851543
Explain how the series would survive without miyamoto. He's the main reason they kept getting games.
Anonymous No.11851602 [Report] >>11851823
>>11846557
something happened in the early 2000s where retarded code lyoko headshapes became popular and we've never recovered from it
Anonymous No.11851823 [Report] >>11851831
>>11851602
The head shape existed since the first game's concept art. The reason is it's supposed to resemble a traditional japanese fox mask
Anonymous No.11851831 [Report]
>>11851823
i don't remember fox ever looking like that in any of the 90s promo ads or official artwork, nintendo power comics, or in the games. maybe you can drudge up some aborted drawing where he looks fucking retarded but that was not a mainstream image until assault.