Majora's Mask - /vr/ (#11856819) [Archived: 180 hours ago]

Anonymous
7/10/2025, 2:44:50 AM No.11856819
Majoras-Mask-1024x576[1]
Majoras-Mask-1024x576[1]
md5: 3cde9274fe026d2938d6ad909aa572d4🔍
I just beat Majora's Mask for the first time and I have to say, I loved it. I don't get a lot of the criticisms about it being an "expansion" of OoT or overly reusing assets, it definitely feels like a complete game with its own identity and even has plenty of new assets, new characters, new enemies, etc alongside the reused ones. This just may be my new favorite Zelda game and I really wish more games in the series took after it. From the abundance of sidequests and secrets to find in a densely populated world, to the much shorter and more satisfying dungeons that present a fun challenge but never overstay their welcomes (as so many Zelda dungeons often do), to the more intense combat with enemies and bosses that actually make you think about how to fight them and make you react quickly (Garo Master sticks out in my memory a lot in this regard).

Wind Waker and Twilight Princess added more combat abilities, but they never felt necessary because all the combat was made so much easier and the enemies so much slower and dumber. If they had actually built upon MM's more demanding, fast-paced combat and made more enemies that force you to use all the tools at your disposal they could have made something incredible. Maybe they thought it was just too hard, so they scaled it back in later games, but I loved it.
Replies: >>11856829 >>11856842 >>11856846 >>11856849 >>11856964 >>11856996 >>11857630 >>11857647 >>11857913 >>11859141 >>11861249 >>11868264
Anonymous
7/10/2025, 2:47:12 AM No.11856829
>>11856819 (OP)
It's definitely the best 3d Zelda
Replies: >>11857603
Anonymous
7/10/2025, 2:53:48 AM No.11856842
>>11856819 (OP)
>MM's more demanding, fast-paced combat
The bosses are fairly tense and vexing but there's still little risk of dying and most of the enemies go down in a couple hits.

It's definitely the most colorful, surprising, obscure Zelda. I would never argue with anyone saying its the best but it feels like such a tangent. I agree more games should try to be as bold as MM but as far as "best Zelda" I feel OoT, aLttP or Zelda 1 hold that title simply by expressing the series strengths in their strongest form.
Replies: >>11858302
Anonymous
7/10/2025, 2:54:32 AM No.11856846
>>11856819 (OP)
>more intense combat with enemies and bosses that actually make you think about how to fight them and make you react quickly
I dropped the game after two dungeons, but I'm surprised to hear this. I can't recall anything special about the combat, it barely had any.. Does it pick up later in the game?
Replies: >>11856895
Anonymous
7/10/2025, 2:55:37 AM No.11856849
>>11856819 (OP)
>don't get a lot of the criticisms about it being an "expansion" of OoT or overly reusing assets, it definitely feels like a complete game with its own identity and even has plenty of new assets, new characters, new enemies, etc alongside the reused ones.
And the existing ones are all made new.
It's just shitposting and bait, as usual online.
Anonymous
7/10/2025, 3:14:49 AM No.11856895
>>11856846
It's mainly with the "duel" style enemies (Lizalfos, Iron Knuckles, Garo Master, etc) where it's most noticeable, and yes I'd say it picks up the most in the second half of the game, especially in Ikana and Stone Tower.
In OoT if you fight a pair of Stalfos or Lizalfos and Z-target one of them, the other one will just never attack you and wait for you to kill the one you're targeting before doing anything. In MM, the other enemy has no issues attacking, so you have to deal with attacks from multiple enemies.
Those types of enemies also defend and dodge a lot more so you can't just mash out attacks, but there's less waiting around because you can actively bait out attacks from them.
Blocking their attacks with your shield usually results in less of an opening (if at all) compared to dodging, and since dodging doesn't involve any kind of i-frames it requires you to get good with spacing and knowing how all your dodge jumps behave. Pair that with the fact that they don't hesitate to attack and some of those fights can get pretty frantic, in a good way.
Replies: >>11857278
Anonymous
7/10/2025, 3:39:48 AM No.11856964
>>11856819 (OP)
why is Ocarina so draining.
I forced myself to get to shadow temple,
I just want to quit now.
Replies: >>11856976 >>11857023 >>11857096
Anonymous
7/10/2025, 3:43:13 AM No.11856976
>>11856964
>why is Ocarina so draining.
Sounds like a (You) problem. I find that game very solemn and refreshing
Anonymous
7/10/2025, 3:51:17 AM No.11856996
MM colors
MM colors
md5: 4494db27ab6930c394075e1e6df175a0🔍
>>11856819 (OP)
CRTs are mostly a meme for 3d, but Majora's Mask is one of the games that really benefits from one. The colors are so exaggerated and crazy that they look like bad on LCD, but on a shitty consumer CRT the colors blend together in a way you can't do on modern displays.
It's why the colors got nerfed so hard in the remake.
Replies: >>11857005
Anonymous
7/10/2025, 3:53:55 AM No.11857005
>>11856996
>The colors are so exaggerated and crazy that they look like bad on LCD
I played it on an LCD with no filters and I thought the colors looked great.
Replies: >>11857261
Anonymous
7/10/2025, 4:05:43 AM No.11857023
>>11856964
>why is Ocarina so draining
its because youre a fucking loser that needs anti-depressant medication. Dont project your problems on a toy.
Replies: >>11857647
Anonymous
7/10/2025, 4:46:09 AM No.11857096
>>11856964
It's a bit long in the tooth at times, in my opinion. Not quite as bad in that regard as LttP, but still it's longer than it really needs to be. One of the biggest improvements in MM is that the design is all much tighter since they had to make sure any given dungeon could be done within the 3-day time constraint.
Anonymous
7/10/2025, 7:01:17 AM No.11857261
>>11857005
They look majestic on a CRT in a way no other game does.
Anonymous
7/10/2025, 7:09:42 AM No.11857278
>>11856895
There's a whole bunch more Wolfos in MM, if I remember correctly. They really upped the ante on the "cool" enemies. Plus, you get all of your different combat forms from the various masks and such. It's pretty awesome. Glad you got to experience it, OP. Complaining about "reusing assets" has always been silly. That's literally the point of the game. "How can we make the most of everything we did with OoT and churn out one more thing?" And boy did they.
Anonymous
7/10/2025, 10:33:10 AM No.11857603
cz4gp0mfz9p91
cz4gp0mfz9p91
md5: d2729112d0ec68cace3ec2e3f123e48b🔍
>>11856829
Actually it's a 4D Zelda
Replies: >>11861673
Anonymous
7/10/2025, 10:46:39 AM No.11857623
image_2025-07-10_014554218
image_2025-07-10_014554218
md5: 7ad636835ae56fe7d65d70298437ae4d🔍
I used to spend hours playing the Zora guitar as a kid....got wayyy good at it.
Anonymous
7/10/2025, 10:53:51 AM No.11857630
cranium-lad
cranium-lad
md5: eb045e26ae949052d79498b4991f8076🔍
>>11856819 (OP)
It's certainly my favorite Zelda game, though it's too idiosyncratic and constrained by its own concept to be the "best Zelda" as people tend to claim sometimes; I totally get why it filtered so many people and to this day it's crazy how they made what's basically a weird niche game using what at the time was one of the top 5 hottest mainstream IPs across all vidya.
Replies: >>11857775
Anonymous
7/10/2025, 11:18:31 AM No.11857647
>>11856819 (OP)
I've been meaning to replay this. I didn't "get" this game when I was a kid, so I never got far, but when I watched other people play it, it looked really cool.
>>11857023
NTA but I take it you've never had a hobby you've found frustrating at times? Of course, you're probably going to come back with a typical 4chan narcissist response that suggests you're a Terachad with no flaws and that everyone else should be like you...
Replies: >>11857650
Anonymous
7/10/2025, 11:21:31 AM No.11857650
>>11857647
To be fair, if you didn't like it then it's unlikely you will now. If you do want to try though do yourself a favor and at least avoid the 3DS remake.
Replies: >>11857660
Anonymous
7/10/2025, 11:31:13 AM No.11857660
>>11857650
I like the aesthetics of the N64 version more, but I feel like the 3DS version might be easier for me to actually play thanks to the QoL improvements.
Replies: >>11857680 >>11857698
Anonymous
7/10/2025, 11:48:03 AM No.11857680
AAAAAAAAAAAGGGH
AAAAAAAAAAAGGGH
md5: ee112bc0ca9cd536128d110716f11b4d🔍
>>11857660
Oh, it's definitely easier, which doesn't make it a better experience except for making it a shorter one. Same for the "QoL" """improvements""".

Overall, what they managed to do was turning a love-it-or-hate-it cult classic into an aggressively mediocre game. It's weird because the changes were made with Aonuma's input, so they basically prove the original was an accidental hit.
Replies: >>11857693 >>11858060 >>11861071
Anonymous
7/10/2025, 11:58:45 AM No.11857693
>>11857680
I have a feeling I'll like the 3DS version better then. Taking something polarizing and making it just mediocre? Not so bad when the original version was something you didn't care for.
Replies: >>11857694 >>11859154
Anonymous
7/10/2025, 11:59:29 AM No.11857694
>>11857693
Fair enough
Anonymous
7/10/2025, 12:02:32 PM No.11857698
>>11857660
The 3DS version has just as many anti-QoL changes as it does QoL "improvements"
Replies: >>11857702
Anonymous
7/10/2025, 12:03:33 PM No.11857702
>>11857698
Elaborate?
Replies: >>11857710 >>11857720
Anonymous
7/10/2025, 12:08:07 PM No.11857710
>>11857702
Nta but he may mean some of the boss battles being arguably harder and the swimming controls handling different, though neither qualifies as "QoL" even by stretching the already highly stretched meaning of the buzzword.

Otherwise everything they changed (save system, sidequest tracking etc) was legit dumbproofing the game so zoomers could, if not enjoy it, at least tolerate it.
Replies: >>11857720 >>11857723
Anonymous
7/10/2025, 12:17:44 PM No.11857720
>>11857702
>>11857710
Zora swimming now requires the use of magic for no reason
Replies: >>11857724 >>11865648
Anonymous
7/10/2025, 12:18:28 PM No.11857723
>>11857710
Harder bosses doesn't sound too bad. I almost forgot about the swimming controls, but I could probably learn to deal with those.
>Otherwise everything they changed (save system, sidequest tracking etc) was legit dumbproofing the game so zoomers could, if not enjoy it, at least tolerate it.
Sounds exactly like what MM needs to be playable for me. Now if someone could just make a patch backporting those changes to the N64 version, so that I can have the N64 aesthetics and 3DS gameplay in one package.
Replies: >>11857727 >>11857728
Anonymous
7/10/2025, 12:19:29 PM No.11857724
>>11857720
Wat. So it's more than just controls then. That's stupid.
Replies: >>11857849
Anonymous
7/10/2025, 12:21:55 PM No.11857727
>>11857723
The bosses aren't harder, they're just more frustrating and take longer because you're forced to do very specific things to defeat them, whereas previously you had to freedom to use different items/moves/strategies according to your preference
Replies: >>11857732
Anonymous
7/10/2025, 12:23:11 PM No.11857728
>>11857723
It goes without saying that you're a subhuman retard who shouldn't be on /vr/. I explicitly do not want you to enjoy MM unless it's the original, you don't deserve it
Replies: >>11857732
Anonymous
7/10/2025, 12:25:48 PM No.11857732
>>11857727
That definitely sounds like a downside then.
>>11857728
Fuck you and your opinions. I'll do what I want, bitch. I'll do it specifically to spite you. You're not the fucking boss of me, and if you think you are, you're goddamn wrong.
Replies: >>11857738 >>11857750 >>11857880 >>11858482
Anonymous
7/10/2025, 12:29:14 PM No.11857738
>>11857732
Adding onto this; discuss things civilly, and I'll discuss them civilly with you. Talk shit, and I'll talk shit back.
Anonymous
7/10/2025, 12:40:16 PM No.11857750
>>11857732
>I'll do it specifically to spite you
Literally the /vr/ way. If a bunch of idiots can pretend to call Zelda II a masterpiece just to feel special, playing the worst version of a good Zelda game on purpose is not even that sad and stupid
Replies: >>11857860
Anonymous
7/10/2025, 12:59:05 PM No.11857775
>>11857630
One of my favorite moments in gaming. Also super relaxing. Damn guess it’s time to start playing the ultimate unfinished trilogy again. This was like stopping at empire strikes back and I’ll never not forgive Nintendo for not using the ds to pump out an original based on the 64 games especially w the money they made from the ports.
Anonymous
7/10/2025, 1:43:41 PM No.11857849
>>11857724
Ice arrows in the 3DS version also only work on predetermined sparkly points in the water instead of working on all water any time the way it does on N64.
They also ruined Deku Link's water hopping by making him start running slower. In the N64 version you can also water hop further and faster by spin attacking off the ledge, but the 3DS version resets your momentum and speed when you touch the water to make it as if you walked into the water instead.
There are so many awful changes like that.
Replies: >>11857860
Anonymous
7/10/2025, 1:51:42 PM No.11857860
>>11857750
Based. Also, I wouldn't call Zelda II a masterpiece, but it's not terribad either. It's a decent game with some flaws, like many others.
>>11857849
I might just give the N64 version another chance then. If I get filtered by it, I'll switch to 3DS.
Replies: >>11858063 >>11859164
Anonymous
7/10/2025, 2:01:25 PM No.11857880
>>11857732
>Fuck you and your opinions. I'll do what I want, bitch. I'll do it specifically to spite you. You're not the fucking boss of me, and if you think you are, you're goddamn wrong.
Based
Anonymous
7/10/2025, 2:23:00 PM No.11857913
>>11856819 (OP)
I like that it reused assets. The N64 games were peak Zelda aesthetics.
Replies: >>11858069
Anonymous
7/10/2025, 3:39:02 PM No.11858060
>>11857680
Anon. I hate to break it to you, but Aonuma is not the reason for MM's success. Koizumi worked on MM and it was his last Zelda game. That's the dude we owe all the soul and kino to. He got put on Mario because Nintendo needed their best on their flagship IP. Unfortunately that meant Zelda got the C-squad.
Replies: >>11858072 >>11858097
Anonymous
7/10/2025, 3:41:14 PM No.11858063
>>11857860
>If I get filtered by it
How could you possibly grt filtered by it, mate?
Anonymous
7/10/2025, 3:42:52 PM No.11858069
>>11857913
>play game
>love it
>game ends
>want more
Anonymous
7/10/2025, 3:44:44 PM No.11858072
>>11858060
I think that Nerrel video describes it best, where he suggests that Aonuma got filtered by a bunch of dumb shit and then updated the game to appeal to his own casual handholding sensibilities.
Replies: >>11858287
Anonymous
7/10/2025, 3:56:12 PM No.11858097
>>11858060
Nah, it's good to know that it wasn't a fluke.
Anonymous
7/10/2025, 5:18:38 PM No.11858287
>>11858072
I dunno who that guy is, maybe some zoomer idol? Anyway, I would put Aonuma's take as "foreign" at best. He comes from a long line of toy makers, which is how he got his job at Nintendo. Goes to show the difference in approach between Nintendo and other vidya companies. They aren't beating around the bush, they know they sell toys and they make them like puzzles, yet I digress. Aonuma suffers from 'beta male' syndrome a little too much, imo. He just lacks drive, ambition and holdfastness and it's bit him in the ass in the past. See WW, TP and SS.
Replies: >>11858309
Anonymous
7/10/2025, 5:24:13 PM No.11858302
>>11856842
The most obscure Zelda would be the CD-i ones
Replies: >>11860975
Anonymous
7/10/2025, 5:26:37 PM No.11858309
>>11858287
>I dunno who that guy is
He made a full texture overhaul for the N64 version of Majora's Mask and also this video: https://www.youtube.com/watch?v=653wuaP0wzs
It goes over a lot of the biggest changes between the N64 and 3DS versions and does a great job of explaining what's wrong or misguided about it all. One of the biggest issues that he points out is how Aonuma openly said in interviews that he disliked Majora's Mask and wished people would just forget about it. He seems to regret the game and how it turned out for some reason. That led him to going back through it with a far too critical eye actively looking for things to "fix" in a game that needed very little fixing, and then those "fixes" came with very sloppy implementation that hurt the game even more.
Replies: >>11858341
Anonymous
7/10/2025, 5:38:10 PM No.11858341
>>11858309
Thanks, but I'm not interested in a YT link, mate. I don't need someone else to form my own opinions. I say that only because zoomers have that trouble, yet I digress. If Aonuma regrets MM it's probably because he put little pieces of himself in it and he feels embarrassed by that exposure due to a lack of self-security/self esteem (beta male syndrome). There's a lot of raw shit in MM that would have never passed QC today, but back then because they were free-wheelin' on uncharted territory on a deadline. It just so happens that raw shit is what makes it art, which is what makes it soulful and kino.
Replies: >>11858357 >>11858667 >>11861304 >>11866191
Anonymous
7/10/2025, 5:43:24 PM No.11858357
>>11858341
Also, he shared that project with others like Koizumi and even Shiggy, so it became his opportunity to shape it however he wanted without Chad Koizumi and Overseer Shiggy telling him to quit being a pussy little bitch and nut up, or whatever.
Anonymous
7/10/2025, 6:30:16 PM No.11858482
>>11857732
>Fuck you and your opinions. I'll do what I want, bitch
This is why I dont argue about this game on this board anymore. In real life would you argue with a literal down syndrome person about anything? No.
Replies: >>11858513
Anonymous
7/10/2025, 6:44:36 PM No.11858513
>>11858482
>This is why I dont argue about this game on this board anymore
Good. Then don't.
Anonymous
7/10/2025, 7:40:11 PM No.11858667
>>11858341
I don’t remember anything to egregious but it has been awhile since I played it. What are some things that flew past QC? I know oot had the red blood and Islamic chanting removed
Replies: >>11860442
Anonymous
7/10/2025, 10:27:46 PM No.11859141
>>11856819 (OP)
Difficulty of combat is not the play. I dont die in Ocarina of Time, I dont die in Majora's Mask. I died once in Wind Waker hero mode, and several times at the beginning of Twilight Princess hero mode. None of these games are difficult by themselves. My criticism of Majora's Mask would be that the time mechanics don't add much to the game. Sure they goad you into squeezing in multiple objectives when they prop up on the schedule, but take a step back and it's not a necessary thing, and nothing is added to the experience. The first few times a newcomer will play it they might feel tense and pressure, but after you've played it a few times you will just be rightfully annoyed you can't complete certain things because it's simply not time no other reason. I'm not sure who criticizes the game as being an expansion pack, but it does make sense when you played it enough. Repurposed assets, at least two of the levels, the time mechanic was meant for Zelda 64DD originally, code name for Majora's Mask was Gaiden side story. There's neat stuff to experience with the game, but there's a lot of pains in the ass too, and I don't even think fondly of Ocarina of Time anymore, let alone OoT + time limitations. I would much rather play Twilight Princess, maybe Wind Waker with a randomizer.
Replies: >>11860437
Anonymous
7/10/2025, 10:32:36 PM No.11859154
>>11857693
The criticism of 3DS version is overblown, it's not even that it's bad or "mediocre" it's literally just "they dont like the changes" which is painful to read everytime someone opens their mouth they sound like some committee, they voted they didn't like it, so it being "mediocre" passed, and that's all you ever hear from those people. The quality of life improvements fix a lot of things the game had issues with, and I mean a lot of little nuances that simply stood to be improved upon. What those people get cause up on is stuff like the lighting being brightened, it came out on a handheld and that is a concession needed to make it play well as a handheld game. There's also two boss battles that get new phases added to them, and Zora swimming costs magic just like Goron rolling has always had even in the original. The amount of stuff that has improved is like a mile long by comparison.
Replies: >>11865156
Anonymous
7/10/2025, 10:36:29 PM No.11859164
>>11857860
There's only certain locations you can ever use the ice arrows in the original version, and besides that there's only certain locations where there's a purpose to doing it. You would be surprised how little practicality there is in making a platform on water, it's only needed to jump to another platform. You cannot make platforms in the water at the beach in either version for instance. You can't make them in the boss battle of that dungeon either. Some people just have their head jammed clear up their ass that they think the sparkling water where using the ice arrows will work, is some kind of inflammatory thing. It's only to help those who it will help, and it's not something to be hung up on at all. Again, the quality of life additions and fixes to the game is so large it will boggle your mind. It would be ridiculous to think not being able to use ice arrows in a few pointless spots is some kind of deal breaker, when it's a useless feature of the original version.
Replies: >>11859257 >>11860614 >>11860996
Anonymous
7/10/2025, 11:08:08 PM No.11859257
>>11859164
Good counterpoint. Guess I'll play both and decide which one I like better.
Anonymous
7/11/2025, 8:25:59 AM No.11860437
>>11859141
Hard disagree. The time mechanic adds a shitton. Totally changes the way the game feels and how the game plays. No other game is like it. If you're getting "pains in the ass" from playing MM, you burned yourself out on it or you just didn't like it in the first place. It's okay if you're the latter. Not everyone makes it to the fan club.
Replies: >>11860615 >>11860739
Anonymous
7/11/2025, 8:30:05 AM No.11860442
>>11858667
I'm not talking about things that are egregious, mate. I'm talking about some of the little artful animation implementations and such. Like the little fantasies Link has when he goes about conquering his masks and such. Hard to remember them all. The last time I played I remember thinking, "Wow, they really did it like that, this could be kind of silly, but it's still soulful and kino" multiple times.
Replies: >>11861040
Anonymous
7/11/2025, 10:18:29 AM No.11860614
>>11859164
Ice arrows work the exact opposite in original vs 3DS as you're describing, you fucking liar.
Replies: >>11860742 >>11862941
Anonymous
7/11/2025, 10:19:32 AM No.11860615
>>11860437
Agreed. The three day system means you actually have to think. This makes people with low IQ and/or ADHD hate it
Anonymous
7/11/2025, 11:17:31 AM No.11860739
>>11860437
I wouldn't say burnt myself out on it, obviously. What I said stands, the first few times you play the game you feel some satisfaction in the kafei anju sidequest for instance. You play it some more and if you're rational, you get rightfully pissed that you have to do that sidequest twice just to get a mask or bottle. It's fucking padding. There's two people in this world, logical rational people, and those who get fooled hook line and sinker into buying into a game's bullshit full sail.
Replies: >>11861151
Anonymous
7/11/2025, 11:18:31 AM No.11860742
>>11860614
I told the truth, if you dont believe me you're free to boot the game up and try the ice arrows on the beach or that boss room, they do not make platforms, and if they did what would be the purpose.
Replies: >>11861151
Anonymous
7/11/2025, 2:40:33 PM No.11860975
>>11858302
That depends on how you use the word obscure. In a literal sense, CD-i zelda are less prominent so yes they are more obscure but I'm using the word to describe the qualities of the game as in "the character motivations, quest goals, object interactions, puzzle solutions, etc; are often unclear to the player"
Anonymous
7/11/2025, 2:55:43 PM No.11860996
>>11859164
>You cannot make platforms in the water at the beach in either version for instance.
You absolutely can in the N64 version. I used ice arrows to get to the jumping minigame in the middle of the Great Bay Coast. Why would you lie about something like that? The ice arrows work on all deep water in the N64 version.
Replies: >>11862913
Anonymous
7/11/2025, 3:15:18 PM No.11861040
>>11860442
I’m not trying to be obnoxious but I honestly don’t understand your example. The masks fantasies? I’m playing OoT right now because of this thread but I’ll jump to MM after and I guess I’ll look out for that stuff. Playing on original hardware not sure which version of MM I have since they all were good i think.
Replies: >>11861043 >>11861151
Anonymous
7/11/2025, 3:16:27 PM No.11861043
>>11861040
All were Gold*
Anonymous
7/11/2025, 3:30:14 PM No.11861071
>>11857680
When you think about it, the transformation masks are kind of fucked up.
>trap someones soul inside a mask resembling their face
>suffer a painful body transformation every time you put it on/off
Funny how kid me never had any problem with this.
Anonymous
7/11/2025, 4:20:28 PM No.11861151
>>11860739
Funny.
>those who get fooled hook line and sinker into buying into a game's bullshit full sail.
You're telling me those of us that "buy" into the game after all these years without losing our patience are just foolish. What a cope. If that's true (it's not), then I would rather be foolish than not because it means I get to play my old, fun games without bitching about them.

>>11860742
Nta, but during my last playthrough I noticed I was able to make ice blocks with ice arrows in my places than I'd originally thought.

>>11861040
Yeah, I don't expect you to really see what I mean. There's no good way for me to explain. I wouldn't worry about it, though. Just have fun!
Replies: >>11861152 >>11861163 >>11862917 >>11862917
Anonymous
7/11/2025, 4:22:17 PM No.11861152
>>11861151
*in more places than I'd originally thought.
Anonymous
7/11/2025, 4:28:48 PM No.11861163
>>11861151
Totally agree w ur statements. Like, because a game that has been critiqued and played to death since its release and has caused countless discussion is now bad because you got tired of the game mechanics on your 10th play through? lol.

Seriously tho, u have me curious about things you don’t think would fly today. Not worried about it as much as I come to this board for discussion and you got me curious. I’m literally excited to get back into MM even more since it’s been a minute, because of you bringing up the QC thing. That’s all
Replies: >>11861272 >>11862917
Anonymous
7/11/2025, 4:58:23 PM No.11861249
>>11856819 (OP)
Cause n64 babbies played it back to back with OOT, or they played OOT for real on N64 and then only played MM on an emulator 10 years later.

Anyone who has no nostalgia and/or plays MM first will know MM is absolute kino and maybe even slightly better than OOT
Anonymous
7/11/2025, 5:06:31 PM No.11861272
>>11861163
>things you don’t think would fly today
Creative freedom is squashed by shareholders in games today, so everything is sterile and inoffensive or uninspired. MM flew under the radar at a time when the industry was going through an experimental phase and the money hadn't gotten big enough to summon the overseer white collars. Happy for you, bro. I played MM for the first time in... 14 years or so last year. What a trip.
Anonymous
7/11/2025, 5:20:18 PM No.11861304
>>11858341
>I know you must feel like you really owned that guy with the evil youtube link, but it's honestly embarrassing that you unironically believe having your own opinions makes you a special, rare breed when that's just what everyone has.
Replies: >>11861313 >>11861316 >>11862787
Anonymous
7/11/2025, 5:25:23 PM No.11861313
>>11861304
Who are you quoting?
Anonymous
7/11/2025, 5:27:15 PM No.11861316
>>11861304
>being this triggered
Kek
Anonymous
7/11/2025, 8:00:13 PM No.11861673
1747943167975596
1747943167975596
md5: 3b89e20f2c7df7d4b92848520ccd436f🔍
>>11857603
Anonymous
7/11/2025, 8:51:11 PM No.11861759
contmplat
contmplat
md5: 58718ca14b39f8899200731c8d774f8e🔍
OP got me thinking about Majoras and the more I think about it the more I realize how much Majoras mask makes the world seem like an actual real, connected place. With the masks you can obtain, the bombers journal stuff and just the way they populated and organized the world it all feels so connected in a way that no other Zelda game does.

As good as Zelda games are, most areas feel very fragmented and disconnected from the other parts of the world which isn't necessarily a bad thing, but Majoras Mask really does make the world feel more connected, more real and more tangible.
Replies: >>11861790 >>11862775
Anonymous
7/11/2025, 9:13:24 PM No.11861790
>>11861759
>i feel like the world is more connected
>because of masks
Bro maybe you need to think on it more
Replies: >>11861826
Anonymous
7/11/2025, 9:32:00 PM No.11861826
tito
tito
md5: 292c9ca45a3f0e12a36f6d18dd1500b1🔍
>>11861790
im sorry your life has led you to a point that you can no longer experience the joy that older, quality games provide. hopefully mine never gets to that point
Anonymous
7/12/2025, 6:10:36 AM No.11862775
>>11861759
I see what you mean, but there's a lot of untapped potential in terms of connectedness. I would love a game that builds on the foundation Majora's Mask laid and included more multi-day spanning events and ones that involve people traveling between different parts of the world. Imagine if you could follow Link the Goron from the Goron Village all the way to Clock Town and then all the way to his final destination, for example.
Anonymous
7/12/2025, 6:16:22 AM No.11862787
>>11861304
his turbo alpha-male dominance in disregarding the opinions of others really turned me off, too. reeks of insecurity.
you don't gotta adopt other people's mindsets when watching videos, it's objectively just introducing a new point-of-view to your world that you can personally disagree with and build up your own personal interpretation of the world, by disagreeing with others.
"i prefer to exist in my own personal head echo-chamber" is not the own he thinks it is when he says he won't entertain a 20 minute video from a boomer legend such as nerrel
Replies: >>11862847
Anonymous
7/12/2025, 6:50:32 AM No.11862847
>>11862787
>turbo alpha-male dominance
Get a load of this twerp. What a joke. I'm not wasting my time on YT videos, mate. You couldn't pay me to watch that shit.
>oh, i know. Watch this one
>watch this one
>watch this one
No. I'm not 13 anymore, kid. That shit is fucking retarded. Not only do I have better things to do than listen to some idiot tell me about their opinion and their feelings, the chances that it's actually good are so low I'm better off going to the gas station down the street to try my luck at the fucken lottery, mate.
Replies: >>11862858 >>11862874 >>11864991
Anonymous
7/12/2025, 6:56:08 AM No.11862858
>>11862847
OK dude
Anonymous
7/12/2025, 7:11:55 AM No.11862874
>>11862847
you're dumb as a fucking rock
Replies: >>11862901
Anonymous
7/12/2025, 7:34:36 AM No.11862901
>>11862874
Sounds good. Now fuck off.
Anonymous
7/12/2025, 7:38:31 AM No.11862913
>>11860996
>You absolutely can in the N64 version.
You cannot, again I urge you to go see.
Replies: >>11862920
Anonymous
7/12/2025, 7:42:27 AM No.11862917
>>11861151
>You're telling me those of us that "buy" into the game after all these years without losing our patience are just foolish.
Not how I would word it but sounds about right. It's absolutely a pain that objectives can only be completed at certain times, and an idiot would argue otherwise.
> I noticed I was able to make ice blocks with ice arrows in many places
correct, but my point is that those places are all moot, there's no reason to do it
>>11861163
The game has faults, are you just going to ignore any criticisms the game has ever received?

to you >>11861151 What I would say is that there's people who are willing to swallow up whatever tediousness or pointlessness there is in a force bidding to perceive a game as flawless.
Replies: >>11863403 >>11863602 >>11864424
Anonymous
7/12/2025, 7:44:48 AM No.11862920
>>11862913
You have to beat the Great Bay Temple boss first, but you definitely can. Again, it's how I got to the platform jumping game in the middle of the water in Great Bay Coast. Ironically, it's true that you can't freeze the water in the Great Bay Temple boss room in the N64 version, but you CAN in the 3DS version even though there are no sparkly indicators.
Replies: >>11862941
Anonymous
7/12/2025, 7:49:24 AM No.11862927
>Oh NO you can't make an ice platform in the laundry pool because it serves zero purpose!
>That justifies the 3ds remake gutting the whole ice arrow system, and instead implementing drop-dead retard sparkly water particles only for the spots we'll sanction the mechanic. Wouldn't want players to exercise the plasticity of their mind.
Replies: >>11862945
Anonymous
7/12/2025, 7:58:55 AM No.11862941
>>11862920
>Ironically, it's true that you can't freeze the water in the Great Bay Temple boss room in the N64 version, but you CAN in the 3DS version even though there are no sparkly indicators.
that does seem painfully ironic considering >>11860614 the insistence that the opposite is true. doesn't seem to be.
Replies: >>11863360
Anonymous
7/12/2025, 8:00:13 AM No.11862945
>>11862927
Please answer why using ice arrows to make platforms in unreasonable places is a good inclusion, and that the exclusion makes you so upset?
Replies: >>11862947 >>11862993
Anonymous
7/12/2025, 8:01:34 AM No.11862947
>>11862945
Why doesn't the game just flash a "Press Dodge Now" prompt in enemy encounters? And a "Press Attack Now" prompt, as well? Why doesn't the whole game just tell me what to do? I'm so lost, bros. I'm so fucking lost. I can't think for myself. My brain is less wrinkled than a raisin.
Replies: >>11862951
Anonymous
7/12/2025, 8:04:29 AM No.11862951
>>11862947
You're being very reductive, which is a very disingenuous form of argumentation. I can only suspect you have nothing constructive to say.
Replies: >>11862962
Anonymous
7/12/2025, 8:10:46 AM No.11862962
>>11862951
I agree, it's very reductive for the MM3D remake to just flash sparking water tiles for players to shoot with ice arrows. It's weird and insulting.
Anonymous
7/12/2025, 8:27:27 AM No.11862993
>>11862945
Freedom = good
Figuring out what works best on your own = good
Being spoonfed everything on rails = bad
Replies: >>11863403
Anonymous
7/12/2025, 1:57:17 PM No.11863360
>>11862941
It's the only exception to the sparkly ice arrows rule in MM3D. In all other cases, you can only create ice platforms on water that sparkles, and because of that very few people ever realize that you can use them in the boss room since there are no sparkles. Personally, I think MM3D should have fixed it to make ice arrows work literally everywhere, in all bodies of water at all times. That would have been a welcome and fun change instead of totally neutering them like they did.
Replies: >>11863403 >>11863413 >>11864365
Anonymous
7/12/2025, 2:28:59 PM No.11863403
>>11862917
>an idiot would argue otherwise
You just don't like the game, mate. >>11862993
>Being spoonfed everything on rails = bad
Maybe bait, but obviously that's not true. Railroaded games are their own genre and can be quite fun.
>>11863360
>Personally, I think MM3D should have fixed it to make ice arrows work literally everywhere, in all bodies of water at all times.
This.
Replies: >>11863413 >>11864365
Anonymous
7/12/2025, 2:37:51 PM No.11863413
>>11863360
>>11863403
>Personally, I think MM3D should have fixed it to make ice arrows work literally everywhere, in all bodies of water at all times.
But this isn't what MM3D did, what original MM does is much closer to what you're describing than what MM3D did, you people make no sense
Replies: >>11864314 >>11865087
Anonymous
7/12/2025, 4:44:44 PM No.11863602
>>11862917
It has its faults but the time mechanic is not one of them. It’s pretty awesome how it works and I’m actually pretty excited to play it again once I finish my OoT run.
Replies: >>11864365
Anonymous
7/12/2025, 11:46:46 PM No.11864314
>>11863413
Right. I don't know what you expect, mate. It's like you read the word "green" and thought it said "red".
Anonymous
7/13/2025, 12:20:17 AM No.11864365
>>11863360
I obviously dont, because it's utterly pointless.
>>11863403
I like the game, and I appreciate the quality of life fixes to the game. You're making the mistake of believing a game to be perfect, and you're willing to downplay every flaw to achieve it.
>>11863602
Have fun playing, perhaps you'll understand why the schedule of events will get in the way when you've replayed it a few times.
Replies: >>11864424 >>11864743 >>11865183
Anonymous
7/13/2025, 12:47:42 AM No.11864424
>>11862917
>>11864365
Retard
Anonymous
7/13/2025, 3:19:21 AM No.11864743
>>11864365
I’ll beat the game then replay it in a few years…. Like I’ve been doing since it released. I will say all the videos and pics and checking ign everyday for updates on the game, it did look underwhelming and kinda like wtf, but then I got it and there, for me, is really nothing else like it. By the time I play it again it’ll be so distant I’ll have to relearn the schedule I don’t play the same game over and over for some speed running thing.
Replies: >>11865506
Anonymous
7/13/2025, 5:21:26 AM No.11864991
>>11862847
lol retard
Anonymous
7/13/2025, 6:39:36 AM No.11865087
>>11863413
>I think MM3D SHOULD HAVE DONE X
>But MM3D DIDN'T DO X
How would you feel if you hadn't had breakfast this morning, anon?
Replies: >>11865103
Anonymous
7/13/2025, 6:49:58 AM No.11865103
>>11865087
My point is that this is coming from people that are saying that MM3D is better than the original, even though it didn't do what they wanted it to do and the original experience is actually closer to what they want. Some people are just contrarians, I guess. Can't please everyone
Replies: >>11865135 >>11865507
Anonymous
7/13/2025, 7:21:32 AM No.11865135
>>11865103
I'm the one who made that post. I think MM3D fucked up and the N64 version is better. I was just saying MM3D had the OPPORTUNITY to implement a real fix to a real issue and instead they fucked it all up and made it 10 times worse for no reason. MM64 has water that you can't use ice arrows on, which SHOULD BE FIXED. However, MM3D DID NOT FIX IT, which is WHY MM3D IS SHIT.
Replies: >>11865507
Anonymous
7/13/2025, 7:40:41 AM No.11865156
>>11859154
The only thing I don't like about the 3ds one is that they made the first boss lame. I like how in the original there's multiple ways to fight him. It's not quite a deal breaker but it's just nice. Most of the changes are fine. I would straight up recommend it to the type of player that's allergic to looking up what to do in addition to being impatient, because that person is just not going to beat the original. And atleast the code base is largely the same as the original. Most remakes these days feel nothing like the originals because they're completely different engined with completely new code, but MM3D is quite close all things considered.
Replies: >>11865210 >>11865213 >>11865509
Anonymous
7/13/2025, 8:00:33 AM No.11865183
>>11864365
>akshually, let me tell you what you think
Fuck off.
Replies: >>11865515
Anonymous
7/13/2025, 8:11:37 AM No.11865210
>>11865156
They ruined all the bosses in the same way, as far as I'm concerned
Anonymous
7/13/2025, 8:12:38 AM No.11865213
>>11865156
People with low iq and/or adhd don't deserve to enjoy things
Anonymous
7/13/2025, 12:05:31 PM No.11865506
>>11864743
If you like it I recommend you check out Shenmue, it does a lot of interesting things with the time schedule system, and the combat is a dream boat by comparison.
Replies: >>11865749
Anonymous
7/13/2025, 12:06:46 PM No.11865507
>>11865103
>>11865135
It's possible to prefer all the quality of life changes, and think one or two trade offs still make the laundry list of positives worthwhile.
Replies: >>11865580 >>11865627 >>11865627
Anonymous
7/13/2025, 12:10:00 PM No.11865509
>>11865156
>The only thing I don't like about the 3ds one is that they made the first boss lame. I like how in the original there's multiple ways to fight him.
Personally, after replaying the original many times, and seeing others play the game, my take is that the couple of ways to beat Odolwa isn't special. No matter what, every new player I've witnessed will just hammer the sword until they win. I think it's a fairly decent change to make the fight more akin to other Zelda games, you have to use your form associated with the area to open him up to taking damage, there's phases now and I like it.
Replies: >>11865597
Anonymous
7/13/2025, 12:14:56 PM No.11865515
>>11865183
Ironic, considering you said I don't like the game. Also, railroading in a Zelda game? because you can't make pointless platforms any and everywhere? you can fuck right off lol.
Replies: >>11865880
Anonymous
7/13/2025, 1:04:43 PM No.11865580
>>11865507
It's possible, but I don't. MM3D's positives do not outweigh the negatives.
Replies: >>11865649
Anonymous
7/13/2025, 1:11:36 PM No.11865597
>>11865509
You like how he just stands there like an idiot while you slowly float toward him to hit him with a deku nut? How he makes zero attempts to dodge and zero attempts to counter you? Just literally stopping his movement and waiting for you to hit him? It's fucking shit, the fight is a joke in MM3D.
Replies: >>11865656
Anonymous
7/13/2025, 1:28:35 PM No.11865627
>>11865507
See >>11865507
I honestly don't see a single change in MM3D as positive, other than adding fishing
Anonymous
7/13/2025, 1:49:49 PM No.11865648
>>11857720
It was hard to control and easy to keep slamming into walls because there was no option to go slower
Now there is
Anonymous
7/13/2025, 1:50:40 PM No.11865649
>>11865580
patently false, off the top of my head the positives that make it objectively superior are

-the clock now displays the full cycle and even minutes
-the clock now doesn't fade when performing an action
-the clock runs 33% faster making for a slightly more tense game
-3 save file slots instead of just 2
-save files retain time & date of last played
-save points added to the beginning of dungeons
-song of double time allows selecting specific hour
-gyroscopic aiming
-red dot added to aiming
-target retical signals if something is hookshotable
-stereoscopic glassesless 3D
-high detail map displayed on bottom screen
-dungeon fairies and chests shown on the map
-an additional item button
-in addition to ocarina having a permanent button
-in addition to the pictobox having a permanent button
-songs are displayed on bottom screen while playing ocarina
-fishing locations have been added
-an entire suite of fish to catch including a fish boss
-location of important NPCs in more convenient locations
-stuff like only being able to get upgraded wallet on day one fixed
-stone mask is obtained in the location it's most useful now
-analog camera when using New 3DS or Circle Pad Pro
Replies: >>11865657 >>11865892 >>11866106 >>11866423 >>11869010
Anonymous
7/13/2025, 1:51:41 PM No.11865652
continued because of the text limit in comments

-goron rolling is now a toggle instead of a hold
-spikes added to deku link's spin
-deku link now requires a build up to speed
-the R trigger can be pressed while flying to display where you will land
-zora link's default swim offers far more control for navigating tight corridors
-the boomerangs can be recalled instantly by pressing B again
-can play the instrument underwater now
-pulling back on epona will perform a 180 in that direction along with a speed boost
-Link has additional expressions of animation
-bomber notebook is now highly detailed and tracks useful information
-now includes more entries, a schedule, and a new events section, which includes ongoing, rumored, and completed events
-can even set an alarm to a specific time to be reminded of any event
-a new optional hint system has been added to the clocktower
-game runs at 30fps instead of 20fps, the menus run at 60fps
-touchscreen item management means less menu navigation
-fire, ice, and light arrows are their own item and can all be assigned
-boss battles have added phases to the fight
-new animations are added to the giant mask
-new shortcuts to the southern swamp and pirate fortress
-an additional bottle added to the game in a new sidequest
-mask of truth reveals hidden grottos
-cutscenes are shortened after the first time they're watched
-song of soaring cutscene is skippable
-B button makes Link climb faster
-redeads even have additional dance moves
Replies: >>11865657 >>11866106 >>11866423 >>11869010
Anonymous
7/13/2025, 1:55:45 PM No.11865656
>>11865597
He doesn't hit you out of the air in the original one either, so idk what're you getting at. Bosses have phases now, phases that utilize the transformations.
Replies: >>11866315
Anonymous
7/13/2025, 1:56:53 PM No.11865657
>>11865649
>-an additional item button
>-in addition to ocarina having a permanent button
>>11865652
>-game runs at 30fps instead of 20fps
These alone make the remake superior. Nerrel fags btfo
Anonymous
7/13/2025, 3:06:02 PM No.11865749
>>11865506
I have played a little recently. Is there anything wrong with the Xbox one ports because sometimes it’s like 5 dollars. Otherwise I have shenmue 2 on Xbox and yeah, I really enjoyed what little I played but I don’t have my Xbox set up in a good spot atm.
Replies: >>11872985
Anonymous
7/13/2025, 4:11:46 PM No.11865880
>>11865515
If you think the game is a pain, then you don't really like playing it. Simple as.
Anonymous
7/13/2025, 4:15:44 PM No.11865892
>>11865649
You forgot the single downside which makes it worse than the original.
>its a DS game
Miss me with that meme dual-screen-touch shit.
Replies: >>11865914
Anonymous
7/13/2025, 4:28:41 PM No.11865914
>>11865892
>it's a ds game
No, it's a 3ds game. Which is significant because the 3ds reigned in the more gimmicky elements of the dual screen system. MM3D pretty much just used the second screen as an improved map that frees up space on the top screen, as well as extra buttons so less menuing is necessary. Most 3ds games used the touch screen in a nice tertiary way like this, as opposed to shit like phantom hourglass with its gimmicky "touch screen only" control scheme. MM3D does atleast arguably benefit from the touch screen implementation. I don't blame you for having a more purist mindset at all though. I'm aware that this is a retro board, a purist mindset helps with appreciating retro games in the first place.
Replies: >>11866010 >>11866106
Anonymous
7/13/2025, 5:27:20 PM No.11866010
>>11865914
>I don't blame you for having a more purist mindset at all though. I'm aware that this is a retro board, a purist mindset helps with appreciating retro games in the first place.
It's better to grow out of absolutist thinking. Sometimes some friction produces interesting game experiences, sometimes QoL additions or bug fixes can elevate retro games.

The goal after all is to enjoy games, is it not
Replies: >>11866142
Anonymous
7/13/2025, 6:37:33 PM No.11866106
>>11865649
>>11865652
Way too many of these are just stupid, perhaps preferential at best. Some of the rest are admittedly positive, even if only marginally useful. There are some reasonable contributions, yet the higher issue has never been about pitting them (the two versions) against each other. It's always been that remakes always bring disappointment to old fans that cherish the games.
>>11865914
Nta, but he obviously means it's a mobile game, mate. There's no hooking it up to a big screen and a full sound system. You're stuck on that tiny little screen and those shitty little speakers and you have to worry about keeping your battery charged.
Anonymous
7/13/2025, 6:52:11 PM No.11866142
>>11866010
>It's better to grow out of absolutist thinking
I see you have a long way to go.
Anonymous
7/13/2025, 7:21:20 PM No.11866191
>>11858341
>I don't need someone else to form my own opinions
Good thing you can just watch it and form your own opinion.
Anonymous
7/13/2025, 8:28:24 PM No.11866315
>>11865656
>He doesn't hit you out of the air in the original one either, so idk what're you getting at.
It was never a problem because it's not the only way to fight him in the N64 version. I never even knew about using the deku flower to float over and stun him with a deku seed until the remake forced it on me, and it was boring and sucked. The fight already has a phase which utilizes the deku mask, which is when he makes that ring of fire and sit-spins at you. You can burrow into the deku flower and spring out underneath him just like you do with the turtles. That was something I naturally figured out in the N64 version and it's satisfying to figure out and fun to do, so why do they need to force the deku flower usage even further?

>Bosses have phases now, phases that utilize the transformations.
And those new phases all fucking suck and make what used to be quick, fun fights into drawn out slogs full of padding.
Replies: >>11866401
Anonymous
7/13/2025, 9:05:57 PM No.11866401
>>11866315
>I never even knew about using the deku flower to float over and stun him with a deku seed until the remake
How? That's the first thing I did
Replies: >>11867323
Anonymous
7/13/2025, 9:14:46 PM No.11866423
>>11865649
>>11865652
imagine taking time out of your day to type all this out when I could just counter with, the game came out 15 years later and is a remake so the version could never be better.
Anonymous
7/14/2025, 6:11:37 AM No.11867323
>>11866401
Tatl just warns you to keep your distance, which I always took to mean "don't try to block his attacks." Why would I not fight the swordsman boss with a sword? The deku flower's use became apparent in his second phase with the spinning thing and from then on I always believed the deku flower was there just for that. There's really nothing in the boss design that says attacking from above is the way to go.
Replies: >>11867679
Anonymous
7/14/2025, 11:52:03 AM No.11867679
>>11867323
>Why would I not fight the swordsman boss with a sword?
>There's really nothing in the boss design that says attacking from above is the way to go.
Well he is gigantic, so 1 on 1 direct combat wasn't my first thought.

There's the flowers I had been using to gain air and shit on enemies from above. Seemed like a clever approach.
Anonymous
7/14/2025, 5:03:41 PM No.11868078
I love Odolwa. He's one of my favorite bosses in the series. The sunken temple in a jungle swamp is a kickass setting and then you gotta fight that guy. He's so scary. I love that he's a swordsman. He is one of the only true humanoid swordsman fighter I can think if that's a boss in Zelda. He is a fun battle. I think he gets a bad rap because FD Link basically one-shots him or you have players going in 100% prepared and already 100% know what to do, so they write him off.
Replies: >>11868251
Anonymous
7/14/2025, 7:23:23 PM No.11868251
>>11868078
>He is one of the only true humanoid swordsman fighter I can think if that's a boss in Zelda.
Ganondorf
Replies: >>11870606
Anonymous
7/14/2025, 7:28:45 PM No.11868264
>>11856819 (OP)
It's definitely a great game. I really enjoy how unique it is and appreciate how much they were able to accomplish in such a short amount of dev time. I think OoT is the better game though, mostly just for its absolutely perfect pacing. There's really no dull moments in OoT, especially on replays when you already know what to do. Meanwhile I can think of a few moments in MM that are just a tedious slog no matter what, like pretty much the entirety of the lead up to the second dungeon is probably the worst the game has to offer. I also wish some of the sidequests had better starting points, the Anju and Kafei sidequest comes to mind where you can start it at the beginning of the game and get decently far into it but you can't actually complete it until the very end of the game and that kind of robs it of some of its impact since you've probably forgotten about it completely by then and are just doing it to check it off the list. It's stuff like that that's just a bit sloppy and probably stems from the short dev time. I don't really see these things as major faults though and still think the game is excellent. Better than OoT in some aspects but on the whole it just falls a little short.
Anonymous
7/15/2025, 2:24:08 AM No.11868971
5luerjot3guppvpuzv4y251020234721054331
5luerjot3guppvpuzv4y251020234721054331
md5: 8593ab3b8f3bcfc7d00f3ebffb2f716f🔍
>ordered First4Figures Skull kid statue i've wanted for 25 years since somebody was selling a broken and glued one for relatively cheap
>Like 3 days after I get it, somebody else is selling a mint condition one for that same price
>Also ordered a third party resin skull kid statue (pic related) from the UK somebody was selling for like $600, which is impossible to find and normally goes for like $1200, and I had to find someone in the UK to pick it up for me and send it
>It gets sent but the leg it rests it's weight on/stands on was broken, and apparently nobody who owns one has ever had that happened, typically it's the little sleeve/pant legging frayed bits that break

pain
Replies: >>11869006
Anonymous
7/15/2025, 2:33:18 AM No.11869000
MM is OoT Gaiden, as great as it is it can’t ever be the best zelda ever for this reason, that it IS an expansion and reimagining of OoT with its own special concept.

btw nobody, NOBODY felt bad that they were seeing OoT “assets” AND btw we didn’t use this retarded jeetcoded nuspeak back then either, they’re called characters.
Replies: >>11869264 >>11870417 >>11870601
Anonymous
7/15/2025, 2:36:33 AM No.11869006
>>11868971
I've just never understood why anyone would spend even close to that much money on a figure/statue. I just don't get it
Replies: >>11870431 >>11874273 >>11878175
Anonymous
7/15/2025, 2:37:15 AM No.11869010
>>11865649
>>11865652
i noticed you didn’t mention anything about the art direction or boss design decisions.
Replies: >>11872980
Anonymous
7/15/2025, 4:39:24 AM No.11869264
>>11869000
Majora's Mask can stand entirely on its own.
Replies: >>11869273 >>11873323 >>11873382
Anonymous
7/15/2025, 4:41:59 AM No.11869273
>>11869264
You lose the connection to Zelda and Navi which is important for propelling emotional aspect of the narrative. It really shouldn't be taken alone.
Replies: >>11869286 >>11869287 >>11873323 >>11873349
Anonymous
7/15/2025, 4:47:01 AM No.11869286
>>11869273
This is like saying LA can't be taken alone, you're a moron
Replies: >>11869293
Anonymous
7/15/2025, 4:47:04 AM No.11869287
>>11869273
Eh, they're ultimately minor inclusions that you don't need to understand. Navi comes up once at the very start and is forgotten about immediately. Zelda shows up in that one flashback for the Song of Time and nothing else. Neither is pivotal to enjoying or understanding the game. Remove them and nothing is lost.
Anonymous
7/15/2025, 4:49:35 AM No.11869293
>>11869286
>you said something you didnt say! Youre a moron!
Anonymous
7/15/2025, 8:59:48 AM No.11869930
Started playing oot master quest recently, just got to jabu jabu's belly.
I'm really enjoying it, mostly because it's been over a decade since I played any version of ocarina. The nostalgia is hitting me hard.
Also I was surprised to find out the original version of master quest on gamecube didn't have the flipped map or double damage. I didn't realize that was something the 3ds version added.
What did you guys think of master quest?
Anonymous
7/15/2025, 3:19:18 PM No.11870417
>>11869000
This is such an autistic thing to get upset about. Assets is the more accurate term. Saying "characters" doesn't even makes sense, it reuses more than just the npcs.
Just because you didn't use that term when you were 12 doesn't mean people didn't say it.
Replies: >>11870479
Anonymous
7/15/2025, 3:24:59 PM No.11870431
>>11869006
for hotgluing obv
Replies: >>11874273
Anonymous
7/15/2025, 3:44:30 PM No.11870479
>>11870417
The best part is that it DOESN'T reuse characters, only the character models. With a few exceptions (Link, HMS, Zelda, Skull Kid) every character in Majora's Mask is a new character unique to Termina even if their character model is pulled from OoT. Anju is not actually the cucco lady, the Curiosity Shop owner is not actually the fishing hole guy, Lulu is not actually Ruto, etc, etc. The characters are not being reused.
Anonymous
7/15/2025, 4:41:10 PM No.11870601
>>11869000
>they’re called characters
I check yo trips, but you wouldn't call them characters, mate. You'd call them models or character models.
Anonymous
7/15/2025, 4:46:12 PM No.11870606
>>11868251
Kek. I knew someone would mention him. Ganondorf is a sorcerer, mate. He's no swordsman. If he uses a sword (he doesn't), then it's supplementary to his magic because he's a caster first.
Replies: >>11870615 >>11870750
Anonymous
7/15/2025, 4:51:43 PM No.11870615
>>11870606
I love the super show too but it's not canon bro.
Replies: >>11870628
Anonymous
7/15/2025, 5:01:57 PM No.11870628
>>11870615
If it's true that Ganondorf is a swordsman before a sorcerer, then there needs to be evidence, mate. Post some evidence or fuck off. Every iteration of him is casting spells; using dark magic to fuck people over. I'll grant you he actually does fight you with dual swords in WW, but only after you make it through all of his sorcery.
Anonymous
7/15/2025, 5:57:02 PM No.11870750
>>11870606
>If he uses a sword (he doesn't), then it's supplementary to his magic because he's a caster first.
In twilight princess you beat his corruption of Zelda, his beast form, on horseback, and then finish him off with a proper duel. Man to man, swords in hand.
Replies: >>11873313 >>11873326
Anonymous
7/16/2025, 11:47:29 AM No.11872980
>>11869010
I avoided anything subjective and focused entirely on objective enhancements. I wanted the point driven home just how much the 3DS version of Majora's Mask improved upon the original, and yet people are still parroting Nerrel's fictitious opinions as their own.
Replies: >>11873314 >>11873317 >>11873324
Anonymous
7/16/2025, 11:51:02 AM No.11872985
>>11865749
I can't imagine there is anything wrong with the Xbox One versions, however I don't know with certainty.
Anonymous
7/16/2025, 3:04:54 PM No.11873313
>>11870750
TP is fake and gay
Anonymous
7/16/2025, 3:05:55 PM No.11873314
>>11872980
You're a retard, fuck off
Anonymous
7/16/2025, 3:09:46 PM No.11873317
>>11872980
Most of what you listed are downgrades or subjective preferences at best.
Anonymous
7/16/2025, 3:12:58 PM No.11873323
>>11869273
yes, you're the only respondent who understands the meaning of OoT Gaiden

>>11869264
yes but it's a side tale, a self contained narrative arc, existing entirely on its own yet narratively and technically in OoTs shadow
Replies: >>11873330 >>11873370
Anonymous
7/16/2025, 3:14:19 PM No.11873324
>>11872980
>I avoided anything subjective and focused entirely on objective enhancements
i'm sorry but you're simply autistic, even your first point about goron rolling being a toggle is a subjective preference. there's no objective standard you can use to justify your preference for toggle.
Anonymous
7/16/2025, 3:15:23 PM No.11873326
>>11870750
ganondorf jobs that fight because he's not a swordsman
Anonymous
7/16/2025, 3:18:19 PM No.11873330
>>11873323
>narratively and technically in OoTs shadow
>If you don't recognize that the HMS is from OoT you won't understand the story!
>If you don't know that the friend Link is searching for in the very beginning (and then never again) is Navi you won't understand the story!
>If you don't recognize Zelda when she shows up for 5 seconds (and then never again) you won't understand the story!
Anyone can play MM with zero knowledge of OoT and get 99% the same experience without feeling like anything is missing. Knowing Navi or recognizing Zelda or the HMS are all just easter eggs at best, they have no significant impact on anything that happens in 99% of the entire game.
Replies: >>11873331
Anonymous
7/16/2025, 3:20:53 PM No.11873331
>>11873330
>>you won't understand
i didn't say that. your limp attempt at bastardizing the concept of gaiden so you can ignore the relationship it implies to its predecessor won't actually make that relationship go away.
Replies: >>11873349
Anonymous
7/16/2025, 3:33:43 PM No.11873349
The Legend of Zelda _ Majora's Mask - Intro - YouTube - 0-3-04
>>11873331
Maybe I don't understand because you're doing absolutely nothing to actually explain yourself in detail. You said >>11869273 got it right, and he's saying you miss out on important parts of the story by not knowing Navi and Zelda. I disagree, if you don't know those two characters you actually lose very little because they're not relevant to 99% of the entire game.

The game tells you Link is looking for a "beloved and invaluable friend" and explains everything that led up to him exploring the woods, knowing specifically that it's Navi is not important whatsoever, it's just an easter egg for people who played OoT. I don't see how this is so critical that you should insist no one play MM on its own.

Zelda shows up and teaches you the Song of Time in a flashback, how is she "important for propelling emotional aspect of the narrative?" Again, as with Navi, it's an easter egg that isn't critical for understanding anything at all. Someone playing MM without having played OoT might even just assume she's the friend he's looking for, if they even bother to think about it at all. It doesn't matter, it has no weight to it, it's just a convenient way to teach Link the Song of Time again. I never felt any sort of way about Zelda showing up in that moment, it's just, "Oh, Link is remembering how he learned the Song of Time so I can play that now."

You're acting like MM heavily plays off of OoT in a way that's integral to the story, but it just doesn't. It's a standalone sequel that can absolutely be fully enjoyed completely independently of OoT.
Replies: >>11873365
Anonymous
7/16/2025, 3:44:02 PM No.11873365
>>11873349
you're just making a category mistake, i'm not "acting like" anything, i never said you would have an absolutely impaired understanding of the game, i only agreed with what the other anon said, that one would miss a "propelling emotion aspect of the narrative." you're mistaking a relative "miss" for an absolute one. the game doesn't become a hieroglyph if you haven't played OoT, lol.
but to pretend its an isolated, self-contained entry in the Zelda series is just autism. it's OoT Gaiden
Replies: >>11873382
Anonymous
7/16/2025, 3:45:13 PM No.11873370
>>11873323
Shut up
Replies: >>11873398
Anonymous
7/16/2025, 3:52:44 PM No.11873382
>>11873365
I never said it HAS no relation to OoT. Here's a reminder of the actual post I made which you and that other anon keep saying you disagree with:

>>11869264
>Majora's Mask can stand entirely on its own.

And it absolutely CAN. Someone who never played OoT can fully enjoy and fully understand MM without feeling like they're missing anything. Everything you need to know from OoT is explained up front.

I also don't agree that Zelda's appearance is a "propelling emotional aspect of the narrative." How? She's there for 5 seconds as a flashback to teach you the Song of Time. I frequently forget that she even appears in the game, she has no actual relevance or importance to the story. And knowing specifically who Navi is doesn't provide anything more than what's already given in the opening text. In fact, as someone who did play OoT, I thought the text describing Navi was laughable because I hated her and was glad to see her annoying ass gone at the end. If I hadn't had the experience of Navi bugging the shit out of me throughout OoT I might have actually bought into the narrative given in the opening text.
Replies: >>11873398 >>11873453 >>11875776
Anonymous
7/16/2025, 4:07:38 PM No.11873398
>>11873370
>>11873382
actual autism. thread nuked.
Replies: >>11873404
Anonymous
7/16/2025, 4:11:51 PM No.11873404
1716496877065356
1716496877065356
md5: 1e308d3e8dcfe1440bdbcf0d6d9b396d🔍
>>11873398
You say I have autism, but you're incapable of even backing up your own points beyond condescending remarks about how I just don't get it. Autistic people often have trouble explaining themselves because they can't wrap their heads around the idea of people thinking differently from them. This whole, "You just don't get it, if you were smart you'd agree with me," thing you have going on is literally in line with autistic behavior.
Replies: >>11874313
Anonymous
7/16/2025, 4:44:53 PM No.11873453
>>11873382
Nta, but I obviously disagree with you. I think you're downplaying the impact that OoT has by setting up MM. Sure, you can play MM without knowing anything about OoT. You definitely cannot "fully enjoy and fully understand" it without having known OoT, mate. That's just a silly argument you're making. Termina is a literal reflection of Hyrule. You lose half the context if you don't know how all those characters are different and everything Link did before setting out on this quest. You can somewhat enjoy and somewhat understand it without having played OoT. And don't even start with your "feelings". It's just bullshit.
Replies: >>11873461 >>11873479
Anonymous
7/16/2025, 4:49:26 PM No.11873461
>>11873453
>You lose half the context if you don't know how all those characters are different
Because it was an asset flipped farted out in 9 months?
Anonymous
7/16/2025, 4:56:28 PM No.11873479
>>11873453
>Termina is a literal reflection of Hyrule. You lose half the context if you don't know how all those characters are different and everything Link did before setting out on this quest.
Can you give any specific examples? I can't think of a single character that's enhanced with the knowledge of their OoT counterpart.
Does it matter that Anju looks like the cucco lady?
That the Gorman brothers look like Ingo?
That Romani and Cremia look like the child and adult forms of Malon?
That Lulu looks like Ruto?
That the Curiosity Shop owner looks like the Fishing Hole owner?
How is Termina a "reflection of Hyrule" beyond just the superficial fact that they reused models from OoT to create entirely new characters? What does specific knowledge of OoT characters, locations, or anything else really enhance?
Replies: >>11874305 >>11875743
Anonymous
7/16/2025, 11:54:19 PM No.11874273
>>11869006
>>11870431
I (just barely) had the money to spend and Majora's mask is important to me
Anonymous
7/17/2025, 12:14:10 AM No.11874305
>>11873479
>reused models from OoT to create entirely new characters?
Nta, but I mean the milk ranch girl became milk ranch girls, shopkeepers are shopkeepers, so I wouldn't say entirely new characters
Replies: >>11874353
Anonymous
7/17/2025, 12:18:19 AM No.11874313
>>11873404
but i already laid out my simple definition of what the developers actually called the game (Zelda Gaiden) - your arguments are that it's not Zelda Gaiden (fine, okay, but... whatever?), yet I have no reason to be convinced by them, since they're all based on insisting my definition of Gaiden is something other than what i've multiply stated and patiently reclarified it to be.
Replies: >>11874353
Anonymous
7/17/2025, 12:45:48 AM No.11874353
>>11874305
And how does knowing their OoT versions enhance your understanding of or experience with any of those characters? I'm looking for specific examples here. If I know that Romani/Cremia and Malon share character models, what fundamentally important understanding or additional dimension to those characters have I gained?

>>11874313
I'm not arguing with it being technically considered a Gaiden or not, I'm saying that regardless of that it is still completely designed to be able to be played and fully understood and fully enjoyed by someone who never played OoT. Playing OoT gives you some minor specifics and easter eggs, but it's in no way required for understanding and enjoying the game.
Replies: >>11874383 >>11874542
Anonymous
7/17/2025, 1:03:39 AM No.11874383
>>11874353
So you concede they're not entirely new characters?
Replies: >>11874394
Anonymous
7/17/2025, 1:10:35 AM No.11874394
>>11874383
I would still say they're entirely new characters despite filling similar roles as their OoT model counterparts. They took Malon's character models and then used them to create 2 completely new ranch girls who are clearly distinct from Malon.
Replies: >>11874408
Anonymous
7/17/2025, 1:19:28 AM No.11874408
>>11874394
How are they different?
Replies: >>11874467
Anonymous
7/17/2025, 1:51:42 AM No.11874467
>>11874408
Romani behaves more childlike than young Malon. Cremia behaves more grown up than adult Malon. I just can't picture either of Malon's forms as saying most of the things Romani and Cremia say. Romani and Cremia's whole family dynamic is different from Malon's, since they're missing both of their parents while Malon still has a dad, which I think also contributes to Cremia feeling much more mature and motherly compared to Malon acting more like a typical teenager. On the other end, young Malon is more secure in her standing on the ranch, while Romani tries very hard to prove herself in a way Malon never needs to.
Replies: >>11874497
Anonymous
7/17/2025, 2:08:02 AM No.11874497
>>11874467
Kek you're good at bullshitting.
They sure are in different circumstances.
Anonymous
7/17/2025, 2:29:42 AM No.11874542
>>11874353
>minor specifics and easter eggs
Replies: >>11874546
Anonymous
7/17/2025, 2:30:42 AM No.11874546
>>11874542
Feel free to provide an actual counterargument with specific examples at any time.
Replies: >>11875773
Anonymous
7/17/2025, 9:45:53 AM No.11875362
I liked the 3ds version more!
Anonymous
7/17/2025, 3:35:13 PM No.11875743
>>11873479
It's self evident, anon.
>This is Hyrule
>This is Termina
>See how they're the same
>See how they're different
>Oh, wow. Yeah, the same, but different
You're on some kind of autistic rant with your blinders up if you can't see that. Nobody's gonna convince you otherwise because you want to prove a point.
Replies: >>11875767
Anonymous
7/17/2025, 3:52:13 PM No.11875767
>>11875743
Any two things can be compared an contrasted. I'm asking how it has any direct relevance to the actual story, themes, or gameplay. What do you gain, thematically, from knowing that the Gorman brothers look like Ingo? In what ways does the narrative play on Termina being a reflection of Hyrule? I'm looking for specific examples of what makes MM so reliant on OoT that someone would say you simply can't play MM without first playing OoT. All anyone can come up with are these extremely vague, general statements that don't actually demonstrate that point at all.
What is lost by not knowing Navi?
What is gained by knowing Navi?
What is lost by not recognizing Zelda?
What is gained by recognizing Zelda?
No one can answer these questions in specific terms. I've gone into detail on why not knowing Navi or Zelda ultimately has very little impact on the player's overall experience, but the only counterargument anyone can bring is, "Duh, you idiot, if you don't recognize them you won't recognize them!"
Replies: >>11875803 >>11875823 >>11875838
Anonymous
7/17/2025, 3:55:07 PM No.11875773
>>11874546
i don't need to because i stated my concept definition of zelda gaiden and you're arguing it's not based on a different definition i don't subscribe to. my position's never actually been challenged ITT
Anonymous
7/17/2025, 3:56:09 PM No.11875776
>>11873382
>In fact, as someone who did play OoT, I thought the text describing Navi was laughable because I hated her and was glad to see her annoying ass gone at the end. If I hadn't had the experience of Navi bugging the shit out of me throughout OoT I might have actually bought into the narrative given in the opening text.
Psychopath
Replies: >>11875841
Anonymous
7/17/2025, 4:10:46 PM No.11875803
>>11875767
>getting upset now
Just proving my point. You're being a baby asking to be spoonfed. I told you that I disagree that one can *fully* enjoy and understand MM without knowing OoT. I conceded that one can *somewhat* know and understand it. What is lost? What is gained? The characters in their reflection. Like I said, you are emotionally compromised, kiddo. You're just being demanding and haven't even taken a moment to reflect here.
>not knowing Navi or Zelda ultimately has very little impact on the player's overall experience
By saying this you concede that there is an impact and that a player cannot *fully* enjoy and understand MM without knowing MM. Honestly, to me it sounds like you need to go take an English class. We handled this type of discussion back in high school. But maybe you're underage, in which case;
>you need to be 18 to post here
Anonymous
7/17/2025, 4:20:30 PM No.11875823
>>11875767
>Duh, you idiot, if you don't recognize them you won't recognize them!
the fault actually lies with recognition, it's a tautologous concept - you can only recognize what you recognize.
but that's the point... a minimal level, it's clear that MM has some (actually A LOT) of content you're expected to recognize. the game is playable without that but you are missing SOMETHING. we can argue how important that SOMETHING is but you're trying to paint me as an absolutist to justify your own absolutely contrary position, that OoT is not relevant at all to a playthrough of MM
Anonymous
7/17/2025, 4:30:36 PM No.11875838
>>11875767
>I'm looking for specific examples of what makes MM so reliant on OoT that someone would say you simply can't play MM without first playing OoT
well you see anon, if you don't play OoT first, you won't realize how massive a disappointment MM is.
Replies: >>11875843
Anonymous
7/17/2025, 4:32:41 PM No.11875841
>>11875776
The only thing Navi does in OoT is bug you and keep you from using first person view. I never bought into the idea of her and Link being attached because the game never really shows that. If she actually participated in the story and interacted with Link and had some sort of arc, maybe it would be different. They do all those things with Tatl and I do enjoy her as a character. If Navi was treated as a real character like Tatl, I would buy into the idea of Link being attached to her and wanting to seek her out. But outside of the opening scenes, she serves nothing more than a utilitarian gameplay function, has no personality, and on top of that constantly annoys me by getting in the way.
Replies: >>11875856 >>11876067
Anonymous
7/17/2025, 4:33:49 PM No.11875843
>>11875838
I did play OoT first and I think MM improves on it a lot.
Replies: >>11875859 >>11876067
Anonymous
7/17/2025, 4:44:04 PM No.11875856
>>11875841
Young boy is sent alone to the world, and Navi was her constant companion and guide, always by his side. Of course Link misses her and goes after her, having lost so many friends already.

Where would he go, who would understand him better than Navi?

He ends up in a new world, gets everything taken from him, Epona, even his true form is changed into another being.

There he meets another fairy, quite unlike the one he wanted to find.
Replies: >>11876090
Anonymous
7/17/2025, 4:45:45 PM No.11875859
>>11875843
well you don't count, you're obviously retarded
Anonymous
7/17/2025, 6:02:42 PM No.11876067
>>11875841
>If she actually participated in the story and interacted with Link
Anon, she talks to you all the time. She says many different things. She talks to you about many different chatacters and things. Like for instance after you talk with Zelda for the first time as a kid she askes you what Saria would think if she knew you were going to save the world. If you actually pay attention it's pretty clear that by the end of OoT they both would be quite close. I've honestly never felt like she talks too much. It could be the way you play the game is super retarded and causes Navi to trigger her tard wrangling script so much. You can put her away with A if you want to use 1st person and she's in the way.
>>11875843
>MM improves on it a lot
It does.
Replies: >>11876104
Anonymous
7/17/2025, 6:11:03 PM No.11876090
>>11875856
Link is me and I hated Navi so no, he would never go after her
Replies: >>11876121
Anonymous
7/17/2025, 6:17:00 PM No.11876104
>>11876067
>You can put her away with A if you want to use 1st person and she's in the way.
I mean she literally blocks the button. If Navi has a hint available, which she almost always does, pressing C Up activates her hint instead of putting you in first person view.
Replies: >>11876149 >>11876263
Anonymous
7/17/2025, 6:25:11 PM No.11876121
>>11876090
Well in MM he goes after her..
Anonymous
7/17/2025, 6:39:21 PM No.11876149
>>11876104
Just started a fresh run on a gold cart and she really doesn’t trigger that often. Maybe it was ur emulator or something because I’m already and adult and I think she’s spoken up w hints maybe 10 times if that so far. I do remember it being annoying but maybe that’s because I was exploring and didn’t know the game front and back, but for this play through first time in years, I haven’t had her barely interrupt me at all.
Replies: >>11876185 >>11876217
Anonymous
7/17/2025, 6:56:19 PM No.11876185
>>11876149
>emulator
I've only ever played OoT on my childhood N64.
Anonymous
7/17/2025, 7:13:18 PM No.11876217
>>11876149
navi triggers in the overworld 30 seconds after loading into an area. if you talk to her, she waits something like 5-15 minutes to trigger again
Anonymous
7/17/2025, 7:35:31 PM No.11876263
>>11876104
I know what you mean. She can only block the button if she's out. I'm telling you if you put her away with A, then she won't block the button.
Replies: >>11876317
Anonymous
7/17/2025, 8:04:07 PM No.11876317
>>11876263
Seriously? I knew you could put away Navi, but I never knew that would make the hint thing go away. The only things I ever knew that would make it go away were waiting until she gave up or just listening to the hint.
Replies: >>11876383
Anonymous
7/17/2025, 8:43:28 PM No.11876383
>>11876317
They should have just made Navi an optional feature from the main menu. But Nintendo is allergic to player choice.
Replies: >>11876437 >>11876438
Anonymous
7/17/2025, 9:03:58 PM No.11876437
>>11876383
>should have just made Navi an optional feature from the main menu
Kek.
>Out of all the things in all the games that could have been customizable settings, I think Navi is *that* bad.
You got issues, anon. I hope you know Navi is the least of them.
Anonymous
7/17/2025, 9:04:15 PM No.11876438
>>11876383
The game came out in 1998 you dongoloid.
Replies: >>11876595 >>11877320
Anonymous
7/17/2025, 9:15:21 PM No.11876467
The best Zelda

Soulfull af
Anonymous
7/17/2025, 10:10:03 PM No.11876595
>>11876438
>Options menus didn't exist in 1998
Anonymous
7/18/2025, 5:02:58 AM No.11877320
>>11876438
OoT has other configurable settings, like hold/toggle for Z targeting.
Replies: >>11877341
Anonymous
7/18/2025, 5:15:20 AM No.11877341
>>11877320
Two other settings? Wow.
Replies: >>11877408
Anonymous
7/18/2025, 5:44:09 AM No.11877408
>>11877341
Yeah, so it's not like settings were a completely foreign concept they didn't think of or couldn't do.
Replies: >>11877706
Anonymous
7/18/2025, 9:15:16 AM No.11877706
>>11877408
Well apparently having more than two wad, so they settled with letting you "put away" your fairy.
Anonymous
7/18/2025, 12:45:45 PM No.11877962
>after anon BTFO 3DS haters so hard they simply plug their ears and pretend there's not a massive list of quality of life fixes
wild, it's like everyday you faggots lower the bar
Anonymous
7/18/2025, 3:28:42 PM No.11878175
>>11869006
Statues look really cool these days. And if it's an anime girl then the penis is also doing a lot of the thinking in the moment. It's a very addicting hole you can fall into.