>>11868653
I forgot sincerity is completely dead on the internet, but on the off chance you're 4 years old and didn't understand
The game has fun mechanics that become intuitive when you look up how they function. It feels nice to move around and get stronger, but these great attributes are countered by boring map design which is almost entirely halls with respawning enemies. Is that better?
>>11868691
Gradius II
Recca
Super Mario Bros 2
Super Mario Bros 3
Super Spy Hunter
Batman The Video Game
Ninja Gaiden
Holy Diver
Kirby's Adventure
Mega Man 2
>>11868721
Yeah. You're a stupid person and I hate that you're able to speak. You exist in the same category of what is blud yappin about weird laughing emoji to me
>>11868725
Why did you feel that randomly bringing up zoomer terminology out of nowhere was relevant to anything? You might want to calm down. You sound like you're about to have a meltdown.
Are wrong warps a common thing in this game? I found an old forum post about them but it didn't match mine. I died to Eruga and got a screen transition to what I assume was a nonexistent area judging by the random asset tiles at the same time, and respawned me in the Belzar encounter
>>11868739
I think I know that fag. He's the one who has been flooding /vr/ with low effort crap after the hack and it hurts him immensely when people calls him out for low effort so he lashes out and goes into meltdown. "omg let people enjoy my threads!". He wants us to make his homework for him, and when we refuse, he gets angry.
>>11868852
I like when people do this because they snitch on the fact they think (you)s are valuable >I have not given you numbers! This is a punishment!
For you, sure, but I exist outside your frame of mind
I remember liking the game a lot, but I never finished it since my sense of direction sucks. I watched a longplay a while back and it seems like a really neat game overall.
>>11868870
It's rather intuitive for a NES game. Areas aren't labeled, but more often than not, guessing a named area is the next one you enter is correct. The hints you get are straightforward and useful. Moving and combat feel better as you get further into the game because you level up and gain access to your mana stuff
>>11868873
Oh, I forgot to mention there's also a good positive feedback loop. Dying doesn't set you back horribly and as you get better and die less, you have more "mind points" to spend on your abilities
>>11868857
I hate it when people do that because it makes it harder for me to find who they're quoting. Instead of just hovering over with my cursor I have to ctrl+f through the thread. It also comes off as needlessly pretentious.
Yeah, I know that person's probably going to quote this and talk shit, but desu, I actually kinda hate getting "yous" because 99% of the time they're some lame comeback or other idiotic garbage.
>>11868947
A useless fried-brain response you'd expect to see said by a teenager on Twitter or Discord. If it's negative and contributes nothing, it falls under this category
>>11868645 (OP)
It did well for the year it came out, hell it did okay for its localization year too. It just pales in comparison to the NES games people know the most, especially since Rygar didn't have the benefit of the mapper chips that later titles got to use.
>>11869071
It's a good waste of a few hours, held back by a lack of fun platforming and interesting map design. Just now is the first time I've sat down and beat the game front to back. I kept running into a tiny bit of jank where pressing up at the same time you're walking will make you keep walking even if you let go of left or right, and dying when I was trying to fire a grapple. Improving your stats and using spells is a lot of fun, and the grinding is nothing like how it is in Metroid. The main reason this is my first time actually beating the game is I'd be bored to tears traversing the world and just turn it off and do something else if I died to bullshit
>>11868663 >make a bitchy, shitty, useless nonsense whinepost >"Wow how dare you call me on my retarded irrelevant noise spamming, I'm going to spend more paragraphs now shitting myself over how this game didn't let me have any fun and someone else needs to pay for that."
When did zoomers first realized they're soulless, brain-dead golems?
Rygar is a pure 1987 game. That short window of time when, especially on NES/Famicom, all the action games were "action-adventure" because Zelda 2 was the new hottest thing but then it turns out the fad mostly died out in 1988 except for a couple of late bloomers.
>>11869826 >does the stupid no-link quote thing >even uses the annoying meme phrase "you problem"
It should be legal to throw people like you off a steep cliff.
>>11870747
I own that one too. I actually had it before the NES game. It's just a tough sell because God of War and DMC exist, same as the NES game against Metroid, Castlevania, Zelda, or Blaster Master
>>11868691
Mighty Final Fight
Mendel Palace
Gimmick
Shatterhand
Shadow of the Ninja
Blaster Master
Ultima: Quest of the Avatar
Super C
Bionic Commando
Shadowgate
I always found it interesting how they changed all the music for the NES version yet both versions still sound pretty similar to each other. I wonder what the motivation was. It's not like when they have to change something out of fear of getting sued or even like when they do it because the original was too jap/anime for western audiences in the 80s.
>>11874026
No, I actually didn't get lost once. There's just nothing going on platforming-wise, or even anything special to look at >>11874092
So I'm not insane for loving Super C >>11874496
I looked it up and yeah that is weird. It's probably an unnecessary de-anime'ing measure
>>11868645 (OP)
the world's most bipolar soundtrack quality wise, there's some awful tracks in there but then you'll randomly get hit with https://youtu.be/68Hs7GrLLkk?si=PAJa1URaxI9N7-Zw
which is one of the best early NES game tracks ever imo desu senpai baka
>>11875551
Speaking of which, was Advance Communications secretly responsible for this port? Title theme of Jekyll & Hyde being taken from NES Rygar aside, there are some similarities in sound design and sprites. Rygar also has a handful of crazy glitches.
>>11875659
I wrong warped off to the fourth boss after dying and getting knocked offscreen to the first, as I mentioned >>11868808. I'll have to look for more death warps when I decide to replay it
>>11874650 >>11875485
I've always enjoyed it more than the first game, especially since the top down levels are a lot more fun than the gallery shooter levels in the first game. I love a good gallery shooter but those don't do it for me personally
>>11869347
This is literally the opposite of what happened. OP said something about a game, it was willingly misinterpreted, and then he elaborated while being annoyed about the deliberate misinterpretation
No one is bitching, the OP is talking constructively about a game he enjoys and creating discussion. You and other retards like you are the ones who bring bitching into threads like this >t. more sincere than you