>>11904926>>11909508Nah, covid shot up 3DS prices across the board for some reason.
It shooting up game prices, sure, makes sense, but the console itself shot up in price? I imagine it has to do with the 3DS making most models of the DS functionally irrelevant to normalfags (like how the DS did with the GBA), but it's still absurd, usually major consoles always depreciate in value outside of ones produced in limited quantities (or the unique PS TV situation where its value became well-known after it got discontinued).
It's interesting how much for games in general changed within the last five years though. Everyone knows Dragon Quest titles going from $20 in the 2010s to fucking $150-$200 in today's market, but there's other smaller things I've seen occur.
For one thing, nearly every Silent Hill game went up in price. Everyone knows about SH1-4, 2-4 in particular went from $30~ to $150~, but Origins? $20 -> $100. Shattered Memories? PS2 version is one of the highest valued games on the console. Even shit like Downpour and Book of Memories took a steep price hike.
But what will remain baffling to me is the Resident Evil turnover. All the games were excessively overproduced, and now they're all rare (except 4 I guess).
I decided to finally complete my RE collection by buying Outbreak File #2 (didn't like File #1, never cared for the subseries), stop at a local expecting $50, which is what it was back in the late 2010s, and guess how much they were trying to sell it for- $200. TWO. HUNDRED. DOLLARS.
Dead Aim, widely considered a giant piece of shit, I bought it for $5 back in 2007. I saw it being sold for $60 some time back.
The GCN ports of 2, 3, and CV, they were rare yeah, like $60 rare. Now they're in the realm of SH games.
Thankfully this will die down in 30 years when the people actively buying tons of shit are people who only hold nostalgia for phone games.