>>11898906 (OP)
There's a variety of strengths
Zelda 1 is the most mysterious, despite what people say its very playable blind and lets you use your curious mind to grasp the world (the bombable walls are all in conspicuous places)
Zelda 2 is a cool game to try but it isn't one of the greats imo. You need to look things up constantly. Its fun to get good at the battle system and the spells are neat.
ALttP stepped up the production value, art and music were thrown into the forefront, the game still has some mystery, the puzzles got a little more sophisticated and neat gimmicks were introduced
LA is a step back from ALttP imo, it went for charm, reminds me of pokemon and thats not a terrible thing
Ocarina is ALttP on crack, the music is loud, the characters are cool, the dungeon gimmicks are refined and varied- It's a step back from Zelda 1's obscurity, the puzzle-action genre; a step forward for the character-adventure genre
MM steps towards Zelda 1 yet again while retaining most(not all) of Ocarina's power. It's a more challenging game, a less comforting game. One of the top surreal gaming experiences
Oracle is pretty similar to LA superficially. The spirit of the games are quite different. Oracle took more risks mechanically.
WW was a blast to play as a kid but they kinda dropped the ball on finishing it. They didn't put much care into making it fun for older players.
TP is quite good. It has the variety of OoT, the scope and vibrant characters from WW, it doesn't feel unfinished but it doesn't really feel revolutionary. They did a great job bringing old Zelda up to new tech and fixing old mistakes but it didn't have much spark
MM == OoT > Zelda 1 > ALttP == TP > Oracle == Zelda 2 > LA > WW