>>11915274
>refusal to acknowledge the existence of any of their fans over the age of 8 lol.
This isn't true. They always were "for everyone". Games like Super Mario, Zelda, even Pokemon or Animal Crossing, while having a cute aesthetic, are made with all kind of ages in mind. Ok, maybe not edgy 12 year olds who want to be seen as mature, but everyone else.
It's vox populi that "nintendo is kiddy" but at the same time Nintendo made games like Metroid (Super Metroid has bloody corpses on its very title screen), F-Zero (implied that it's a deadly race, F-Zero X even has "Death Race" mode), the Wars series... I dunno, I don't see them as "fisher price of gaming" as many paint them.
They also funded and published games like Killer Instinct and Goldeneye, Sin and Punishment, and in recent years, Bayonetta. I remember they did an event at their NYC store where they hired a Playboy model to cosplay as Bayonetta.
Some other games they funded/published that come to mind, Eternal Darkness (rated M, I believe?), and Gamecube was the main platform for the 6th gen Resident Evil games.
I think the real "kids video games" are edutainment stuff, like the stuff you mostly find on PC. Consoles and arcades mostly have that same "for everyone" appeal. Nintendo, sega, capcom etc all have their share of cute (or "kiddy") and more cool/mature, but the important thing is if the games are fun or not.
Just an observation. I think the way western marketers twisted around people's perception is a big part of why nintendo is seen as kiddie, don't think it's like that in Japan. Also, the whole Mortal Kombat censorship was pushed by NoA, not NoJ. Japanese companies in general, at the time, were very cautious about avoiding possible lawsuits, read the story behind why Poison and Roxy from Final Fight were turned into "newhalves".