← Home ← Back to /vr/

Thread 11915494

25 posts 8 images /vr/
Anonymous No.11915494 >>11915587 >>11916174 >>11917636 >>11917941 >>11919603 >>11921569 >>11921591
Played this for the first time
What a fucking masterpiece.

I had more fun with this than SMB or Zelda. It's probably my favorite NES game now.
Anonymous No.11915585 >>11915625
They got the one on PC where you can play online with others and shit, you might wanna check it out
Anonymous No.11915587 >>11915625 >>11916581
>>11915494 (OP)
Shame it's just inferior to Super Metroid
Anonymous No.11915625 >>11915785 >>11917936
>>11915585
>>11915587
The gameloop is just extremely satisfying. Finding new upgrades, mentally mapping the world and killing everything on screen is very addictive. It's similar to Zelda, but feels less "cramped". I love how vast the world is. It gives a true sense of freedom.
Anonymous No.11915706
I just wish it didnt have such an annoying respawn system, and the MB fight wasnt flooded with sprite flickering
Anonymous No.11915785 >>11916174 >>11916357
>>11915625
This is what I'm saying man. When you're ass deep in norfair no other game gives you this sense of you are far far deep away from "home" feeling
Anonymous No.11916174
>>11915494 (OP)
Hell yeah, somebody liking NES Metroid

>>11915785
And then you find some elevator into one of the hideouts and go even deeper... yeah that is a cool feeling. Just these hallways to god knows where, way way down underground, filled with hostile creatures and sometimes not even seeming to lead anywhere important. There are drawbacks to including so many samey corridors of course but this is a nice benefit that stems from being allowed to explore through places that, for once, don't feel like they were designed to be nicely paced entertainment rides, dense with spectacle and challenge and neatly separated from one another by title cards and loading screens. It really isn't your home, and that is cool.
Anonymous No.11916305
Retro games are my hobby, so I like when people also like them.
Anonymous No.11916310
Nice, your first Metroid game? If yes then definitely continue with the series
Anonymous No.11916357
>>11915785
>away from "home" feeling
Metroid has always made me especially tense, and I think that's a good way to put into words why. The music certainly contributes to the mood, too: https://www.youtube.com/watch?v=xcRXxqFd9d0

Super Metroid just isn't able to capture that feeling for me. It almost feels too polished? When I see a dead scientist on the ground in Super Metriod, my thought is something to the effect of "The developers put that there to enhance the atmosphere and do a little environmental story telling. That's cool I guess." Its like going through a haunted house in an amusement park. With Metriod, I just feel the tension. Ironically, I think the lack of polish in Metriod better. The empty black backgrounds. The repeating rooms. The reused tilesets. The knowledge that if I die, I have to spend a non-negligible amount of time grinding my health back. These things make the world feel less like a set-piece that was designed to be waltzed through and more like a hostile place that is out to get you.
Anonymous No.11916581 >>11917464
>>11915587
That's definitely not true.
Anonymous No.11917464
>>11916581
It is.
Anonymous No.11917636 >>11917642 >>11920201
>>11915494 (OP)
what sucks is it took until 2017 to get a successor to it. every Metroid game after this get redefining the game until it's nothing like the first
Anonymous No.11917642 >>11918337
>>11917636
No way are you talking about fucking Samus Returns.
Anonymous No.11917889 >>11917991 >>11920701
I just beat it. It was okay.

I think it's dated in the sense that no one wants to spend so much time "being lost" in it today.

So I used a map, it's not like it ruined the game I just plotted out routes to go then did it.

Back in the day I may have enjoyed drawing my own maps and shooting every wall for secrets, but not me in 2025.
Anonymous No.11917936
>>11915625
>gameloop
Anonymous No.11917941
>>11915494 (OP)
Played through it yesterday. Still really fucking good.
Anonymous No.11917991
>>11917889
there is actually a hint to which floors/ceilings you can bomb through. if there's a big bubble blocking the way, you can't proceed, but if there's four tiny bubbles instead, you can. that said, knowing the map from zero mission helps a lot too because everything's basically laid out the same.
Anonymous No.11918337
>>11917642
Breath of the Wild
Anonymous No.11919603
>>11915494 (OP)
Better than smb but not better than 3
Anonymous No.11920201 >>11921372
>>11917636
When I try to think of games in which you wander around in repetitive yet fascinatingly weird basements that are easy to get lost in and that don't feel like they were designed for you, the first (and only) thing that comes to mind is Minecraft. Certainly not any other Metroid game I've played
Anonymous No.11920701
>>11917889
>I think it's dated in the sense that no one wants to spend so much time "being lost" in it today.
Says you. The game has a great atmosphere and feels great to look around in my.
Anonymous No.11921372
>>11920201
Yeah you have to look elsewhere for successors to respective retro games, because every franchise evolved
Anonymous No.11921569
>>11915494 (OP)
>I had more fun with this than SMB or Zelda. It's probably my favorite NES game now.
Yeah it's definitely deeper than SMB, I prefer Zelda but to each their own.
Anonymous No.11921591
>>11915494 (OP)
Now play Kid Icarus

and Metroid II on Game Boy