← Home ← Back to /vr/

Thread 11920168

30 posts 8 images /vr/
Anonymous No.11920168 >>11920174 >>11920223 >>11920236 >>11920242 >>11920640 >>11921056 >>11921075 >>11921116 >>11921720 >>11923784 >>11923806
I cannot fathom how anybody regards this as a masterpiece. I feel like the entire internet is trolling me. Without hyperbole, the worst feeling 3D action game I have ever experienced.
Anonymous No.11920174
>>11920168 (OP)
People tend to be extremely forgiving of Sega same as Nintendo.
Anonymous No.11920180
You don't like the trudging the slowest ninja in history through Simple 2000 tier environments?
Anonymous No.11920223
>>11920168 (OP)
But the YouTube man said it was good
Anonymous No.11920236 >>11920278
>>11920168 (OP)
Who regards this as a masterpiece?
Anonymous No.11920242 >>11920587 >>11921768
>>11920168 (OP)
it's a game that isn't fun if you're shitty at it and can't use the mechanics correctly. if you're good at the game it's very satisfying to weave through enemies with the stealth dash, chain ing kills together and cutting down big groups of enemies in one slash, including bosses with big health bars. nothing else plays similar to it. not to mention the excellent music and character designs.
Anonymous No.11920250 >>11920269
it's ok op, you just got filtered.
Anonymous No.11920269 >>11920283
>>11920250
It's not hard, it just feels like shit.
Anonymous No.11920278 >>11923784
>>11920236
For a PS2 game it's quite good. A few years ago iirc, it started getting shilled as a great PS2 game. Not so much a masterpiece, though.
Anonymous No.11920283
>>11920269
>it just feels bad!
not an argument
Anonymous No.11920308
Quite possibly the greatest game ever made
Anonymous No.11920310 >>11923793
It's fun but Nightshade is better
Anonymous No.11920573 >>11920585
Why is board mostly "I don't like X"?
Anonymous No.11920585
>>11920573
Some people are here because they don't like modern gaming and play the "good old games". The only problem is that it isn't always the era, but them being bitter seeing most games as bad.
Anonymous No.11920587 >>11920626
It has a really vocal opinionated fan base of like 10 people on here. I beat it during covid and I give it around a 6/10. it looks and plays like a Dreamcast title despite being a ps2 game. I understand why people like it because it has the frame work of a good game but it’s hidden under a lot of bullshit and it probably needed another half a year of development for its potential to shine. The ps2 was full of games like this where they were neat and interesting but hopefully you didn’t buy them full price because they felt unpolished and amateur in many ways. If the game ever got a proper mod of any sort it would be interesting to see what could really be done with it. You just need like ten super autistically dedicated fans to tighten this up into a 7/10 game.


>>11920242
That’s the midwit opinion the game is only fun once you understand the mechanics but then past that the game ceases being nearly as fun because of how heavily the game relies on you only using those narrow tactics to beat the game. Unless you are some score attack nerd once you beat it once or twice there isn’t much reason to revisit it. Other games have more room in how you play and that gives you more or a reason to replay it to explore deeper with the new knowledge you have from beating it once or twice.
Anonymous No.11920626 >>11921038
>>11920587
>That’s the midwit opinion the game is only fun once you understand the mechanics but then past that the game ceases being nearly as fun because of how heavily the game relies on you only using those narrow tactics to beat the game
that doesn't make it a bad game. that's like saying that shmups are bad because all you do is shoot and dodge.
>Unless you are some score attack nerd once you beat it once or twice there isn’t much reason to revisit it.
it's an arcade style action game, it's not designed to be played for 200 hours like some bloated open world rpg, it has plenty of content for that style of game.
Anonymous No.11920640
>>11920168 (OP)
I bought that game new for $5 and I regret opening it to this day.
Anonymous No.11921038 >>11921048 >>11921139
>>11920626
I don’t like most shmups for the same reason. The ones I do like usually let you play as 3 or more character/ships, have alternate levels/branching story modes, and ideally have a few different ways to attack. otherwise you are just playing the same game the same way using the same strategy every time. I think it’s really boring. and it actively discourages playing a title enough to get genuinely good at it.

It doesn’t have to be black or white I don’t like open world games. I’ve never beaten one. Shinobi gets compared frequently to ninja gaiden black for good reason. I appreciate that ninja gaiden black (the only one I liked, I probably liked shinobi more than NG2 or ng3) gives you so many options in how you play. Playing again on hard or very hard mode? Cool you start the game with the nunchucks or no staff ignore the sword if you like. have you played enough to get really good at the game? Cool you can play it completely differently using suboptimal strategies while still having fun having a fresh challenging experience. many bosses have multiple viable ways to fight them. NGB has like 10 weapons to pick from. Most having a large enough move list you can pick what moves you personally enjoy using most. Basically it rewards going back and doing it differently to learn more about the game every playthrough. it’s rewarding to replay. also new enemies on harder difficulty modes.

I personally feel shinobi Ihas too many compounding choices that add up to make it a bland game. Your sword acts as a timer forcing you to play fast. you basically have to use the tate system to beat the bosses within your time limit bypassing or overshadowing the games combat system. not enough attacks for only one weapon. game has great platforming but doesnt let you explore at all. a few alternate paths in a ninja game make sense. just to remind you that youre a ninja. Could have made the missions fun to replay taking different routes.
Anonymous No.11921048 >>11921139
>>11921038
Also I realize being an arcade style game many people like shinobi for trying to get a high score and to that I say the same thing I say to autistically ninja gaiden olayers who play for a high karma score. playing for points or a high score is stupid and is basically the same mindset of a speed runner. You will always inherently be locked into a hyper specific optimized form of play in any game playing for score. that’s like being a robot. I’m glad that most games got rid of “scores” eventually because once you move past an intermediate level the only way to improve your score is to obviously adopt an optimal meta and often times this is just following the same mindset as I said of a speed runner. I shit in ninja gaiden players who care about that shit too.


In my mind the best games have choice to them that they keep you coming back long enough out of curiosity that you improve as a player organically just by coming back and continuously learning while trying new things. If you can’t do this most players will feel like they experienced everything they really needed to after one or two playthroughs and then they will never touch the game again and forget about it.


The reason I’m willing to go into this much detail is because I wanted to like shinobi really badly and I was hoping it would be just as good as NGB or even better but it always felt to me like it needed more content and more polishing before releasing and I feel like the developers fucked up because it could have been a 8/10 or 9/10 with more development time and attention to detail put in but I rate it a 5.5 or a generous 6 as it is.
Anonymous No.11921056 >>11923572
>>11920168 (OP)
Chadnobi culling yet another weakling retard, based
Anonymous No.11921075 >>11923589
>>11920168 (OP)
I cant fathom how people can only see a game being a masterpiece or a piece of shit.
Anonymous No.11921116
>>11920168 (OP)
when do people ever regard it as a masterpiece? it's always talked off in terms of having a cool unique gameplay premise but questionable polish.
Anonymous No.11921139
>>11921038
>>11921048
After reading these monumental posts I would say I agree with you on everything but speed runs or high score runs being stupid, they can be fun if you are into that or the game promotes it well. Same as no damage runs or whatever. Taking it too far can be ridiculous to the point people 'minmax' everything and play their whole life having mental breakdowns and shit. First seeing RE runs on video done by Japanese dudes was cool as fuk and they were doing shit I never even thought of and made me want to see if I could do it. Watching modern speedrunners makes me want to stay the hell away from that. Bayonetta was a beautiful game for runs, as it has a wide range of weapons and combos and ways to do it and be creative. Shinobi is kind of cool in the bullethell way shit can come at you making a run unique, but yeah, the moveset is not something that would make me do anything other than a no-dmg run, if anything. But to each their own
Anonymous No.11921720
>>11920168 (OP)
I have exactly the same sentiment for fucking Pic Related. I beat it with the good ending and it was frustrating trial-and-error gameplay. It is a game that calls for precision platforming, and is wildly unequipped to accomodate that.

Every time someone praises this game , they mention the story, the farts, and the artwork. They NEVER mention the gameplay as their favorite part.
Anonymous No.11921768
>>11920242
>nothing else plays similar to it
Anonymous No.11923572
>>11921056
To be fair that boss was really annoying and probably another reason the game didn’t sell well. ( word of mouth matters) they could have made a really cool boss but they made a really autistic looking antagonist who kept repeating an annoying phrase in an annoying voice. (Can’t remember it anymore) Kind of reminds me of that sonic 06 video where he’s throwing the player into a wall stunlocking him repeatedly shouting “it’s no use!!!” I remember after I beat it being relieved but also simultaneously feeling like the game was worse than I previously thought. I sold it after that.


Cool render though hopefully they make a new better game.
Anonymous No.11923589
>>11921075
It’s just a really rough game. It has a lot of moments that are fun and cool. I had 2 or 3 levels I enjoyed replaying just for fun. but there are also too many times where it plays like a piece of shit game or just feels unfinished/lazy. Because the game is hard and you need to repeat these shitty sections, it can overshadow the good parts of the game. It reminds me a lot of the kind of games you could download on an iPhone or Itouch in the early 2010s
made by like 1-3 guys. I think someone on here informed me at one point this was originally developed for the Dreamcast but later changed to be a ps2 game and I would believe that. I don’t know why they didn’t just make a sequel and just improve the game instead of making nightshade or whatever it’s called. (Havent played it) because the foundation was there to improve it and be a 10/10 game after learning from the last one.
Anonymous No.11923784
>>11920168 (OP)
The level design can be a little repetitive, but the flow of movement and combat is extremely satisfying once you learn the game's movement. It's also pretty stylish looking despite the low budget. It's very different from any of the 2D games but still retains a focus on exactness.

I love it, but it's niche for a reason. Nightshade didn't do much to improve it, either, in my opinion. It's a shame there was never a third game. I'm happy to have the game as-is though.
>>11920278
>few years ago
It's been a cult favorite since release.
Anonymous No.11923793
>>11920310
Only if you use a save from Shinobi to unlock Hotsuma.
Anonymous No.11923806
>>11920168 (OP)
Is there any penalty for dying in this game?