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Thread 11922034

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Anonymous No.11922034 >>11922049 >>11922196 >>11922204 >>11922206 >>11922906 >>11922916 >>11923879 >>11923892 >>11926119 >>11927912
Yoshi's Island turns 30 years old today (Aug 5)
Anonymous No.11922037 >>11923592 >>11925317
Don't care, I was playing Virtua Fighter 2 in the arcades
Anonymous No.11922041
i want to be baby mario and go on yoshi rides! :D
Anonymous No.11922049 >>11922206
>>11922034 (OP)
I like this game but it's a shame it took the spot of a real sequel to SMW, we never got the SMB3 or the snes
Anonymous No.11922052 >>11922053 >>11926119
One of the greatest plateformer of all time

Actually the 3 greatest plateformer released in 1995 (Yoshi,DKC 2 and Rayman)
Anonymous No.11922053 >>11923059
>>11922052
>Rayman
Lmao
Anonymous No.11922119 >>11922204 >>11922215 >>11923012
Very scary (the passage of time, I mean).
I remember I got this pre-ordered, and got it right at release. Incredible game.
I couldn't get 100% as a kid, never saw any of the secret levels other than Poochie Aint Stupid (which I also could never beat a kid)
Revisited the game as a young adult and fell in love with it again, this time completing it. Timeless masterpiece.
Anonymous No.11922178 >>11922186
Wonderful game, fun gameplay, creative level design, and absolutely elite art direction and presentation. I really think that it's one of Nintendo's very finest titles.

Are there any other platformers with saving like this for SNES? Or hell, Genesis or GBA? Something with fun level design and which I can work myself through over a longer period of time.
Anonymous No.11922186
>>11922178
>Are there any other platformers with saving like this for SNES?
Other than SMW, Kirby and DKC games right?
I had fun 100%ing Super Adventure Island and Actraiser 2
Anonymous No.11922194 >>11922903
For me it's Super Mario All Stars + World.
SMB3 and SMW are the GOATs.
Anonymous No.11922196
>>11922034 (OP)
now its august 6th in japan so you just missed its birthday
Anonymous No.11922204 >>11922213 >>11922238
>>11922034 (OP)
Shigeru Miyamoto loved Yoshi's Island. He's quoted as saying, "Yoshi's Island proves that players will put up with gay baby crying as long as the art is good".
>>11922119
>very scary
Yoshi's Island is a horror game and I'm tired of pretending otherwise
Anonymous No.11922206
>>11922034 (OP)
It's still the one game I point to when discussing Nintendo's best titles, my 11 year-old nephew loves it as much as I did.

>>11922049
It always should've been its own series (like 'Super Mario on... Yoshi's Island') but I think they were worried about branding. There could've been a long list of titles between Yoshi's Island and Delphino Island.
Anonymous No.11922213
>>11922204
Spend less time online
Anonymous No.11922215 >>11922848 >>11923012
>>11922119
>I couldn't get 100% as a kid, never saw any of the secret levels other than Poochie Aint Stupid (which I also could never beat a kid)
yeah secret levels would take way too much time, and it probably requires their guide. Though I haven't finished it, I think the DS version is just as good as the original?
Anonymous No.11922238
>>11922204
He's not calling the game scary, you anencephalic quadruplenigger. I hope you get raped by a wild pack of Australians.
Anonymous No.11922437
American marketing: Yo my nigga! Games are cool n shit! Play it loud homie!

The game: Funny baba in crayon world
Anonymous No.11922465
I'm 4 months older than this game. Its funny to me thinking I was born the same year Mario's birth was depicted
Anonymous No.11922848 >>11923012 >>11923368
>>11922215
>and it probably requires their guide
Not really, everything is very well designed to be intituive, I didn't use any guide or looked up any solution the first time, and I completed it more times over the years.
The thing is, the harder level require real patience and good execution, I had the execution potential as a kid, but not the patience, I beat the game as a kid and loved it to bits, but I got frustrated easily with the harder challenges. Same with DKC secrets
Anonymous No.11922903 >>11923010 >>11923894
>>11922194
>All Stars
It's great as long as you ignore SMB1 and Lost Levels or patch the game to fix the brick physics in those games
Anonymous No.11922906
>>11922034 (OP)
I enjoyed the hell out of it as an 8yo, but in retrospect it damn near killed the main Mario franchise. I'm convinced that if 64 didn't come out, we were never getting another regular Mario game. From 1991-2005 it and SMW were the only two new 2D Mario games. Hard to imagine now.
Anonymous No.11922916
>>11922034 (OP)
Yet you fags can't stop talking about this shitty game.
Anonymous No.11923010
>>11922903
meds
Anonymous No.11923012 >>11923014 >>11923371
>>11922119
>>11922215
>>11922848
I personally hate how the system to unlock secret levels requires 100 precenting every level in 1 sitting. If you miss even a single point you might as well have played the level casually and gone for none of the collectables. Would be nice to be able to go back just for what you missed later.
Anonymous No.11923014
>>11923012
I mean, levels aren't super long (well, some are a bit long but not more than, what, 10 minutes?).
It's nice that there's challenge. You can cheat a bit with items on the oause menu too, if you want (I liked this sort of callback to SMB3)
Anonymous No.11923059
>>11922053
Lol why would you LMAO at that. Rayman definitely compares to the other 2 and is similar in quality and polish, and I have no idea why you wouldn't think that besides writing it off as Eurojank.
Anonymous No.11923368
>>11922848
I don't really agree, there was a couple of places where I just didn't know what the fuck to do to 100% the level.

One is where you're just supposed to intuit to be jumping up at the exact right hidden spot in the tree crowns, there's nothing anywhere indicating it. You get the sense that there'd be something on that screen, as you can go there, and there's red coins left, but nothing clues you in as to what.
The two last red coins in that secret sewer canal maze level also stumped me, and you can actually lose those if you don't realize that they're hidden in those two red eggs you find, which I did.

I could figure it out for almost all the other levels in the game, but for a handful, I got stumped.
Anonymous No.11923371 >>11924486
>>11923012
>single sitting
Do you? I went back and finished up my lingering percentages after beating Bowser and managed to unlock the secret levels I missed.
Anonymous No.11923592
>>11922037
based
Anonymous No.11923879
>>11922034 (OP)
Holy moly
Anonymous No.11923892
>>11922034 (OP)
i don't like it because it doesn't play fast like Mario World, and it has a baby >:(
Anonymous No.11923894
>>11922903
i always did ignore SMB1 as a kid because i thought it was ugly

i didn't play Lost Levels because i didn't like burgers or the stinky fat kids who ate them
Anonymous No.11924486 >>11926040
>>11923371
It's been a while since I played but I'm pretty sure you can't, say, get all but the last flower on one playthrough of a level, then skip them on a replay and just get the last flower. No prior replays of the level count toward the score. If you get all the collectibles but are one point of health short at the goal, none of the collectibles were worth anything. You have to get them all again when replaying the level.
Anonymous No.11925317
>>11922037
Cringe. Imagine admitting this.
Anonymous No.11926040
>>11924486
Oh, you mean like that. No, you'd have to redo the whole level, but that's quick and easy.
Anonymous No.11926119 >>11927072
>>11922034 (OP)
>nintendo stopped making games for players 30 years ago

>>11922052
Yoshi's Island is a terrible platformer. Go check Super Mario Bros 3 for a great platformer.
Anonymous No.11927072
>>11926119
you will carry the baby and you will like it
Anonymous No.11927912 >>11930053
>>11922034 (OP)
i want to love it because the aesthetic and everything is perfect
but the actual gameplay kinda sucks because any% is way too easy and 100% is just fucking tedious unless you already know where everything is
Anonymous No.11930053
>>11927912
>any% is way too easy and 100% is just fucking tedious unless you already know where everything is
The real, non-autistic way to play the game is playing it normally from beginning to end, try to get perfect score on each level but if you fail, keep going. Then once you beat the game, go back to any level you feel like, from any world, and aim for 100%.
Anonymous No.11930295 >>11930302 >>11930332
>first game in its series
>absolute masterclass in 2d platformer design, just 10/10 in almost every aspect
>then every single game in the series after it is mediocre or worse
Anonymous No.11930302
>>11930295
Obviously developed by different people
Anonymous No.11930332
>>11930295
Wolly world was comparable imo
Anonymous No.11930901
I played it on gameboy advance
Maybe I should replay it now on snes emulator