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Thread 11928376

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Anonymous No.11928376 >>11928381 >>11928532 >>11928591 >>11931760 >>11931764
>"dude shmups arent popular with normalfags anymore because all of these bullet hell tranny games are shitty memoslop"
>try out bullet hell games
>you don't need memo for basic survival, anything can be reacted to or prepared for with strategy
>try old games that were popular with normalfags
>it's shitty memoslop
What did normalfags mean by this
Anonymous No.11928381
>>11928376 (OP)
go outside
Anonymous No.11928435 >>11928462 >>11928601 >>11928621 >>11929335 >>11931446 >>11931643 >>11931645
Shmupfags are genuine cultists that live in their own retarded bubble and any arguments btfoing their awful genre is met with either "skill issue" as a total deflection or "no you don't get it"
Not to mention they constantly jerk off the genres difficulty and claim every game that isn't a shmup is easy despite proof shmupfags literally can't play other games with dynamic situations and enemies
Anonymous No.11928462
>>11928435
If you want to see a very special case of fucking creepy, look up shmupjunkie on youtube. That's what I picture the average shmup fag to be like. If I recall correctly, he had to take down an old Cotton video (for Rock'N'Roll/Fantasy) because it was weird and creepy as fuck, a 40-some year-old dressing as Cotton and being weird and creepy as fuck. I wonder if that video is still floating around somehwere.
Anonymous No.11928532
>>11928376 (OP)
Why did you make this gay thread, OPfag?
Anonymous No.11928586 >>11928610
I think the last time you made this thread I told you to get a lobotomy and I’m sort of disappointed you didn’t take that advice yet, but there’s still time.
Raiden is good btw.
Anonymous No.11928591 >>11928610
>>11928376 (OP)
Based Raiden I & II filtering the plebs.
Anonymous No.11928595 >>11928604 >>11928608 >>11928747 >>11931754
Shmups are cool but you have to put in a lot of time to get good at them. There's really not a whole lot of difference from something like Contra to any shmup. It's just a question of how much time can you put into this shit to memorize all of it.

With bullet hell it's worse because you also have to be good mechanically, which takes even longer

There's practically nothing else to say about the genre, and they're virtually all the same. You can make an exception for Ikaruga-which, is sort-of half shmup and half puzzle game. But it's still the same fucking thing
Anonymous No.11928601
>>11928435
No actual shmup player calls bullet hells memorizers, your post has nothing to do with the OP and is just a deranged rant
Anonymous No.11928604 >>11928635
>>11928595
>there is no difference between truxton and mars matrix and rayforce and hellsinker and under defeat and ketsui and garegga
Retard-kun....
Anonymous No.11928608 >>11928635
>>11928595
>>>>>>>>>>>>>>>>>>>>>>>>there's really not a whole lot of a difference from something like Contra to any shmup
Anonymous No.11928610 >>11928617 >>11928659 >>11928668
>>11928586
>>11928591
>he thinks the point of the OP is calling Raiden shit
Dude, it's not about Raiden in specific. It's about the hypocrisy in saying that normalfags don't like danmaku because of memo when normalfags fucking love classic games which have way more memo.
Anonymous No.11928617
>>11928610
>normal fags love old school arcade shooters
No they dont lmao
Anonymous No.11928621
>>11928435
TRUTH NUKE
Anonymous No.11928635
>>11928604
>>11928608
Yes, I am correct
Anonymous No.11928659 >>11928869 >>11931892
>>11928610
They don't though. You can maybe make 3 exceptions that have crossed that boundary. It's Megaman, it's Castlevania, and it's Dark Souls. And it's because those series have tons of personality so people put up with the bullshit dying over and over.

It's also the reason why Touhou has made into the mainstream. Cause it has tons of personality. But I guarantee you 95% of people who say they like Touhou have never finished a Touhou game
Anonymous No.11928668 >>11928680 >>11928747
>>11928610
>muh hypocrisy
>muh principles
This is more brain dead than zoomers talking about “the vibes”.
Try and make a tangible statement about a videogame instead of making this shit threads about vague, sweeping statements about entire genres and eras of games.
It’s just an excuse to run your mouth without having to discuss anything constructive or tangible.
Raiden is good. It is not memoshit. You used it as the picture. You are a faggot.
See? Not hard.
Anonymous No.11928678
This shitty forced style war is retarded. Most shmup players like both traditional and bullet hell.
What they tend to actually dislike is euroshmups or the ones trying to mix in elements from other genres that don't necessarily blend well with the arcade roots.
Anonymous No.11928680
>>11928668
It requires memorization far more than any danmaku game.
Anonymous No.11928747 >>11931632
>>11928595
Every single shmup exist because it's add something new at least a gimmick than the others for the last 40 years.
>>11928668
Raiden is a game of anticipation, Ship speed is far slower than Enemies bullets, but compensate with fire power. bombs are abondant in raiden but are also usefull as score multiplier and stocking extend quickly.
Anonymous No.11928807 >>11928819 >>11929056
I've been grinding Raiden as of late, and I don't think it requires memorization. There are certainly problem sections I plan for, but it's not like I instantly die and fail if I don't follow some sort of set route. I'd say the only time you need to memorize is if you've died and are starting from a checkpoint. If you're fully powered up, general skill and reaction goes most of the way through clearing the stages and avoiding obstacles. Pic related is my current high score, getting filtered by
Anonymous No.11928819
>>11928807
Forgot pic
Anonymous No.11928843
HQ thread.
Anonymous No.11928869
>>11928659
This and you can even take Castlevania out because normies only play the Metroid ones.
Anonymous No.11929056
>>11928807
>There are certainly problem sections I plan for, but it's not like I instantly die and fail if I don't follow some sort of set route.
That's every shmup really. You do routing(sometimes unconsciously) for consistency on repeat runs when you want to clear a game, not because you either play every section exactly like that or die.
Anonymous No.11929302 >>11929316 >>11929503 >>11931389
Every difficult game requires memorization.
If you play difficult custom levels of first-person shooters, it's impossible to finish them blind. Mods for Doom, Serious Sam, you'll need to save and practice each difficult combat several times, and even after you have a viable strategy, you'll still have to rely a little on luck because it's rare to achieve 100% success in every combat of a single really hard level.
This applies to all games, but apparently only shmups get the fame, perhaps because they are the only really difficult games that normalfags know, since they won't download mods, romhacks, etc., to feel challenged in all other types of games.
Anonymous No.11929316 >>11929323 >>11931289
>>11929302
The ones bitching about memo clearly have a bone to pick with shmups.
You certainly don't see them in rhythm game threads where the entire genre is literally that, blatantly so.
Anonymous No.11929323 >>11929503
>>11929316
People don't bitch memo. They bitch about shmup genre sucking.
Anonymous No.11929335
>>11928435
This sounds less like an actual pattern and more like you still being mad over a handful of interactions you had with an asshole years later
Anonymous No.11929503 >>11931389
>>11929323
they bitch about memo because they don't play rhythm games or any game with memo either, it's just hating that the game has challenge and practice.
>>11929302
shmups are known for this because they are video game genre which had the balls to force people to be good and practice while having an history of putting insane challenges by artistic expression or developer response to players or operators (the operators extent related to players becoming really good).
Anonymous No.11931289 >>11931424 >>11931486
>>11929316
Good fundamentals and reaction speed will get you pretty far in rhythm games. Memorization is only really necessary if you're going for FC's.
Anonymous No.11931389 >>11931486
>>11929503
>>11929302
See what I mean? This obnoxious fucking "durr shmups are the only hard genre" when there's tons of difficult games, so instead of being an actually well rounded appreciator of the art of video games they just jerk off shmups they haven't played in 30 years
Anonymous No.11931424 >>11931486 >>11931872
>>11931289
A form of memorization core to high level rhythm gaming is pattern recognition, you don't need to memorize entire songs if you know how to translate note patterns into input movements. That said, once you uave a hunch of note patterns memorized, it becomes easier to memorize entire songs as blocks of note patterns rather than memorizing each individual note.
Anonymous No.11931446
>>11928435
anon dropping the truth bomb shmup autists can't accept
Anonymous No.11931486 >>11931491
>>11931389
i never said that it was the one who only did that but by being the first non simulation video game genre it was the one who did it the most by his creative liberty, encouragement for challenge and the arcade space in general, it isn't the only hard genre but it's the most developed by having more time while letting keep his greatness for more time.
>>11931424
>>11931289
they still have memo by these parts having it and in general unless you are talking about specific chart sections in games like beatmania where they are repeated, it's the same as any arcade genre where it's 50% execution with 50% difficulty, it isn't any different than shmups where they still require skill and dedication to pull off, which is the reason that without cooming, specific aesthetics and removal of gameplay they aren't popular, sadly the same as shmups.
Anonymous No.11931491
>>11931486
by specific non charted sections having it and in general by having to learn the note combinations except in specific chart sections like beatmania where one note is repeated*
sorry for writing it so quickly.
Anonymous No.11931498
>all lower-case oomerposter
Alright now we know what kind of idiotic underage we're dealing with
Anonymous No.11931632
>>11928747
A real, tangible observation about a videogame. Incredible.
Anonymous No.11931643
>>11928435
damn, you're so right. I'm just going to stop liking fun games now.
Anonymous No.11931645
>>11928435
This is a problem with shmup autists, which I do agree with, but not about the actual genre itself
Anonymous No.11931754
>>11928595
>There's really not a whole lot of difference from something like Contra to any shmup
Contra games are relatively easy. Shmups can get pretty difficult even for 1cc.
Anonymous No.11931760
>>11928376 (OP)
dude you need to clean up your speech patterns, you sound retarded
Anonymous No.11931764
>>11928376 (OP)
>you don't need memo for basic survival
Bullshit. Even easy danmaku clears like Deathsmiles need memorization.

Raiden was just popular because arcades were still top of the edge back then. Nowadays you can buy Dark Souls for 5 bucks on steam so shmups can't really compete anymore with commercial games. There is just not enough content in a shmup for the regular normie player.
Anonymous No.11931872
>>11931424
I figured that pattern recognition wouldn't fall under memorization. I wouldn't call "being able to recognize triplet patterns or jacks" memorization, in the same way I wouldn't call "seeing a particular enemy and expecting a certain bullet spread" memorization. I'd only really use the term for particular sections or levels that require a specific plan to execute upon in order to clear (whether it be rhythm games or shooters). I'd say it's only really necessary at the higher levels of difficulty in both genres.
Anonymous No.11931892 >>11932942
>>11928659
>touhou
>mainstream
you need to get out of your bubble. That shit is obscure
Anonymous No.11932243
Anonymous No.11932942
>>11931892
Name a more popular shmup. I'll wait
Anonymous No.11932956
For me its CHADen CHADers