>>11938153
>Memorization is also a factor, it's a shame the games don't have a truly randomized mode that is one area the new games should solve I don't know if they did.
I've actually been toying with the idea of making a random mode modificaton to the DS game. It's a helluva project since I more or less need to disassemble the entire program on the ROM. I've started to a small extent but damn, this is a big project.
The hard part would be getting all the parameters right. Like, how often does the wind change? How intense is the snowfall on New Chitose? Should that change throughout the scenario? For the stage which divides between special / domestic / international, how many planes are allowed to target one of the specific targets? Would it be okay to have four planes at once targeting two gates?
Should the waiting-on-runway stress punishment be reduced somewhat? I mean damn, that fucker can't stand still long enough for you to send of a clear-to-taxi message.