← Home ← Back to /vr/

Thread 11934539

47 posts 4 images /vr/
Anonymous No.11934539 >>11934589 >>11934924 >>11934929 >>11934931 >>11936891 >>11938291 >>11939679
>less than 1 year on the market, the N64 proved it could produce teen-geared games
>no other devs followed on this momentum

Why?
Anonymous No.11934547 >>11934579
I'm not going to sit here and list every "mature audiences" N64 game.
Anonymous No.11934565
The PlayStation and Saturn had cornered the teen and young adult market long before the N64 was released. Especially the PSX in the US, its first couple of years were all about marketing to teens and young adults. They knew who actually spent money on video games (not the kid who had to beg his mom for 3 games a year).
Anonymous No.11934579 >>11934642 >>11934887 >>11936867 >>11936882 >>11939772
>>11934547
I will...
Bio Freaks
Carmageddon 2
Conker's Bad Fur Day
Doom 64
Duke Nukem 64
Duke Nukem: Zero Hour
ECW Hardcore Revolution
Forsaken
Hexen: Beyond Heretic
Daikatana
Mace: The Dark Age
Mortal Kombat 4
Mortal Kombat Mythologies
Mortal Kombat Trilogy
Nightmare Creatures
Perfect Dark
Quake
Quake II
Resident Evil 2
Shadow Man
South Park
South Park Rally
South Park Chef's Luv Shack
Turok Dinosaur Hunter
Turok 2 Seeds of Evil
Turok 3 Shadow of Oblivion
Turok Rage Wars
War Gods
Anonymous No.11934589
>>11934539 (OP)
A large proportion did, but the N64 had a small library so in absolute terms, not many games were releaed whether for teens or small children, and a lot of western developed games sucked anyway. Besides that, there was a long lead time for developing a N64 game, so by the time Goldeneye had been out for long enough for another dev to decide "hey, there's an audience here" and by the time they actually developed their game and released it, the N64 was almost dead. For example, Goldeneye released in August 1997. In late 1998, EA and MGM formed a deal to license James Bond. In early 1999 EA connected with Eurocom for The World is Not Enough, and in October 2000, The World is Not Enough is released on the N64. And, a little over a year later, on November 18 2001, the Gamecube is released. Also, Eurocom were competent devs and they already had an engine prior to EA contacting them.
Anonymous No.11934623
Third party's didn't follow N64 full stop dude. Only 250 games in 5 years.

The cartridges were shockingly expensive, with an insanely high minimum production number. Nintendo took a 40% cut (sony took 30%). The dev kits were a million dollars each. The PlayStation had 3:1 the install base. You made a game on N64 and you had to compete directly with Nintendo.

And a 18 rated game to boot? Even LESS of an already tiny slice of the userbase pie.
Anonymous No.11934642 >>11934887
>>11934579
caught you doing a heckin' plagiarism

https://www.reddit.com/r/NintendoSwitch/comments/1dj0f3n/here_is_a_list_of_all_mrated_games_on_n64_and_the/
Anonymous No.11934656 >>11934659
any 3rd party game released on the system likely had a better version on another platform. If not, the cuts they needed to make for the games to run on the underpowered n64 made the games worse than they should've been. This is another classic case of nintendo cutting specs for cost; these days, they do the same thing but they're finished cutting costs. They don't even follow that pretense anymore, they just gouge their consumers and trickle out a decent first-party title once in a blue moon while loading it with ports to keep tendies happy
Anonymous No.11934659 >>11934992
>>11934656
>any 3rd party game released on the system likely had a better version on another platform.
Name one.
Anonymous No.11934707 >>11934736
tony hawk, RE2
Anonymous No.11934736 >>11934894 >>11934950 >>11934998
>>11934707
>tony hawk, RE2
Name five.
Anonymous No.11934887 >>11934914
>>11934579
>>11934642
While this list is ass it gets the point across fine enough.
Anonymous No.11934894 >>11934950
>>11934736
Turok, Quake, Quake 2, Doom 64, Hexen, Daikatana, Duke Nukem
Anonymous No.11934904 >>11934913
There is this weird instability in releasing a third party on Nintendo since N64. It could be a great game but the chances of it becoming a hit if it isn't an established series seem to be less than other consoles. There are plenty of amazing games that sold so-so or even low numbers. Not sure the actual reason, but I would consider the fact that N64 was a big step further in their core game titles being seen as the biggest and best and must have due to the strength of Mario 64, Ocarina, Star Fox, Mario Party, Smash, etc. Most people don't buy that many games for gen, so the image may been created where you can just pick up the main Nintendo titles and be set.
Anonymous No.11934913 >>11934938
>>11934904
>Nintendo since N64. It could be a great game but the chances of it becoming a hit if it isn't an established series seem to be less than other consoles.
I think the opposite, N64 had less competition, and for example a RPG/JRPG would have stood out. Or a sidescroller like Castlevania and Megaman

PS1 had great JRPGs that were overshadowed by FF. And besides, to me it seems like there's more "cool hidden gems" from PS1 than N64
Blue-Eyes White F-slur !0J4ewmjU/I No.11934914 >>11936367
>>11934887
This was an unnecessary (You)

Please use a tripcode so i can filter (You)
Anonymous No.11934924
>>11934539 (OP)
If you look at N64 best sellers the only people making money on the N64 is Nintendo and 2nd party devs like Rare. N64 had a very curated lineup at stores and mostly parents were buying the games and they stuck with Nintendo.

PS1 was 3rd party heaven the top sellers were way more varied and the publishers knew it.
Anonymous No.11934929
>>11934539 (OP)
>no other devs followed on this momentum

You N64 autists really are fucking bonkers retarded
Anonymous No.11934931 >>11937736
>>11934539 (OP)
The Saturn, is saved!
Anonymous No.11934938 >>11934997
>>11934913
Yeah, I can see your point about that, there was definitely less support, but I think OP's question also plays in asking why people didn't follow up on certain games being able to succeed, or even untapped genres not being exploited. Sometimes you get the effect where PS1 is seen as the JRPG leader so even releasing a good RPG (Ogre,Hybrid Heaven) doesn't make waves same as good RPG's on Xbox weren't that hype. The field was wide open for an answer to MGS or FF7 on N64, but if the market for those games all have Playstations, will it really work? Same as, if N64 has Turok, Goldeneye, Perfect Dark, etc. are they going to buy another great shooter, or diversify their catalogue with a big game from another genre instead?
Anonymous No.11934950
>>11934894
>>11934736
Turok 2
South Park
Gex 2
Even Armorines has better draw distance on PSX so arguably that could be considered the better version
Anonynous No.11934992 >>11936306 >>11936346
>>11934659
>>any 3rd party game released on the system likely had a better version on another platform.
>Name one.
NTA, but for the N64? Is that a serious question?
Gex 64 (aka Gex 2 on PSX)
Gex 3.
Glover.
Shadow Man.
Anonymous No.11934997 >>11935003
>>11934938
>even releasing a good RPG (Ogre,Hybrid Heaven) doesn't make waves same as good RPG's on Xbox weren't that hype
Morrowind was huge. Fable. Kotor. Jade Empire..

OB on N64 wasn't quite a traditional jrpg, released late, and after FFT and TO.

What was that N64 "RPG", Quest 64? That's what nintendo owners got.
Anonymous No.11934998 >>11936306
>>11934736
Command & Conquer, StarCraft 64, Sim City 2000, Worms Armageddon, Indiana Jones and the Infernal Machine
Anonymous No.11935001 >>11936347
Gauntlet Legends 64 reks every other version of the game including DC. Hell, I'd say it's even better than the 6th gen Dark Legacy versions in a few ways.
Anonynous No.11935003 >>11936362
>>11934997
>What was that N64 "RPG", Quest 64? That's what nintendo owners got.
No, it was Paper Mario.
Anonymous No.11936306 >>11938259
>>11934992
>>11934998
Including PC games in "multi-plat" isn't really fair.
There aren't that many PSX/N64 multi-plats but if they are better on Playstation it's probably because the developers didn't utilise the N64's full power.
Anonymous No.11936346
>>11934992
>Shadow Man.

better on dreamcast yes but it was a fucking mess on playstation
Anonymous No.11936347 >>11936360
>>11935001
If it had included the Desert and the Wood realms it would be better than Dark Legacy in every way.
Anonymous No.11936360
>>11936347
Blue Knight will always be my favorite character, and I liked the extra baubles to collect, but the way they took inexplicable steps backward from GL64 with every successive version is baffling.
>you don't need to see the powerups you're holding bro, and fuck seeing your stats or collectibles in-game... actually, you don't need to be able to pick up or sell items at all, they just activate instantly... or uhh, alright, here, you can store the items but you have to cycle through them on a buggy text-based menu that breaks the special ability gauge
Disgusting.
Anonymous No.11936362
>>11935003
That was a 2000 release desu. Very late, the GCN was almost out. (You)'d know that if you were alive at the time.
Anonymous No.11936367
>>11934914
(You) are a (whiny) (faggot)
Anonymous No.11936867 >>11936910
>>11934579
>western normalslop
I bet you're jewish.
Anonymous No.11936882 >>11936910
>>11934579
>South Park
Found the kike.
Anonymous No.11936891
>>11934539 (OP)
>Why?
They were alwritten by bong specrum programmers though or people using software development kits written by psygnosis. At that poinnt it was basically a spectrum next with no keyboard.
Anonymous No.11936910 >>11936914
>>11936867
>>11936882
i'm jewish and i exclusively own and play every single game on that list
Anonymous No.11936914 >>11936917
>>11936910
How do you feel about the entire planet turning on you?
Anonymous No.11936917 >>11936919
>>11936914
all part of the plan (to revive the n64)
Anonymous No.11936919
>>11936917
>trust the plan, two more weeks
Yeah, you're fucked.
Anonymous No.11937274
test
Anonymous No.11937736 >>11937747
>>11934931
The Saturn didn't have any games that appealed to teens.

>bbut it had mahjong panty rpg adventure!!
Chads don't want to play that. They want guns.
Anonymous No.11937747
>>11937736
First off, nice spacing.
Second
>Countless fighting games
>Innumerable shooting games including HotD
>ζ•°γˆεˆ‡γ‚ŒγͺいHorror games including Resident Evil
>Endless arcade ports
>Infinite hot women
And most importantly
>NiGHTS
Saturn was screwed by a conspiracy
Anonymous No.11938259 >>11939863
>>11936306

>noo you cant use pc ist not fair
>theres not many psx/n64 games
>and if they are better on the psx then the devs didnt use the TRUE POWER of the n64

kek. after getting obliterated in the 'name one' delusion, the goalposts arent just being moved, they are now in another dimension.
Anonymous No.11938291
>>11934539 (OP)
Nintendo wanted to bank on normies for the N64
The issue is that PS1 was also the normie machine, while being having a grasp at the jrpg and arcade port market.
Anonymous No.11939679
>>11934539 (OP)
1997/1998 was the peak of gaming, let's not pretend otherwise. In the arcade-Star Wars Trilogy-and at home, those and Ocarina of Time as well. OoT launched an entire genre and broadened games into a realm that we never thought they'd even scratch.
So why? It was the perfect combination of events.
Anonymous No.11939772
>>11934579
I still play
>DOOM 64
>Hexen
>MK4
>MK Subzero
>MK Trilogy
>Perfect Dark
>Quake
>Quake 2
>RE2
And
>Turok 1-3
These games all hold up still. War Gods was trash and Mace: The Dark Age was my first 100+ hit combo because you can juggle all day. I got a guy in a corner with some mace swing for a long ass time and just kept going.
Anonymous No.11939863
>>11938259
Nta, but that's not a gotcha. It's not fair to compare a console to a PC, ya dum-dum. You're just being antagonistic.