Thread 11935042 - /vr/

Anonymous
8/10/2025, 6:09:01 PM No.11935042
diablo1
diablo1
md5: b01b456c96f503ce4e1b7a98931907ec🔍
The sanctity of this place has been fouled
Replies: >>11935289 >>11935354 >>11936123 >>11937702 >>11937803
Anonymous
8/10/2025, 8:13:07 PM No.11935289
>>11935042 (OP)
Sounds like /vr/ in 2025
Replies: >>11935420
Anonymous
8/10/2025, 8:35:21 PM No.11935336
There are games that just start right with no long intros and shit. Medieval 1 Total War is another one.
Anonymous
8/10/2025, 8:44:52 PM No.11935354
>>11935042 (OP)
>Not ps1 ui
Truly these are dark times
Anonymous
8/10/2025, 9:06:18 PM No.11935420
>>11935289
ps2 is retro, get over it
Anonymous
8/11/2025, 2:20:02 AM No.11936123
>>11935042 (OP)
>dup staff of Armageddon
>teleport around PKing noobs
Yep... it's gaming time
Anonymous
8/11/2025, 2:40:46 AM No.11936178
ahhh, fresh meat
Anonymous
8/11/2025, 7:32:25 AM No.11936869
36158-1
36158-1
md5: 99bbb0e15825b1caca1892d2589e7ec8🔍
>Just learned about a Gameboy port of Diablo
How the fuck was that supposed to work? Yeah it's only a prototype. But I'm just trying to picture how they would have actually handled it.
Replies: >>11937510 >>11937698 >>11937818
Anonymous
8/11/2025, 2:00:39 PM No.11937510
>>11936869
The GBA SP had Baldur's Gate: Dark Alliance. Absolute gem. They've managed to transfer some of the PS2 music, including the voices, and the video below doesn't do it justice compared to when you actually play it on a handheld:
https://www.youtube.com/watch?v=NII_wSTIcds
It's the closest thing to Diablo for me, but the item drops aren't random, and the enemies always spawn in fixed places and amounts. Same for the dungeon layouts - always the same. That's how they have managed to save some space on the cartridge while mainting cool visuals across three acts.
Anonymous
8/11/2025, 3:33:13 PM No.11937682
file
file
md5: 3cf9b941fac2a2a56939f5df44a12234🔍
Anonymous
8/11/2025, 3:44:00 PM No.11937698
pedo
pedo
md5: 5dcc48eef4f3570047d0515633c7b922🔍
>>11936869
>>Just learned about a Gameboy port of Diablo
Postage stamp sized mono pixelated mess like all gameboy titles that you needed to be in bright light at the right ange to even see. How the fuck did nintendo get away with it. Anyone who says the gamebut was good should be forced to play it and only it for five years or until suicide and burial. It does not hold up.
Anonymous
8/11/2025, 3:45:37 PM No.11937702
>>11935042 (OP)
Diablo 1 was great but the nicest memory is the guitar jingle in the vllage.
Anonymous
8/11/2025, 4:56:43 PM No.11937803
>>11935042 (OP)
Thank goodness you've returned!

Much has changed since you lived here, my friend. All was peaceful until the dark riders came and destroyed our village. Many were cut down where they stood, and those who took up arms were slain or dragged away to become slaves - or worse.

The church at the edge of town has been desecrated and is being used for dark rituals. The screams that echo in the night are inhuman, but some of our townsfolk may yet survive.

Follow the path that lies between my tavern and the blacksmith shop to find the church and save who you can.
Anonymous
8/11/2025, 5:01:44 PM No.11937818
>>11936869
diablo 1 was a tile based turn based game, before dropping the turn based but retaining the tile based. it would have done fine control and gameplay wise, although losing all the graphics and atmosphere it probably wouldn't have been successful.
Replies: >>11938024
Anonymous
8/11/2025, 6:29:37 PM No.11938024
file
file
md5: f8fd05330dbbe8ee650deb45e08fba56🔍
>>11937818
>Players achieve maximum range by equipping range adder 4 polearms and spears, giving them range 5 when attacking size 1 monsters, range 6 when attacking size 2 monsters and range 7 when attacking size 3 monsters.
I don't know if D1 was exactly the same but it's quite interesting how they handled the grid in D2.