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Thread 11936249

115 posts 22 images /vr/
Anonymous No.11936249 >>11936259 >>11936278 >>11936280 >>11936293 >>11936794 >>11936895 >>11936941 >>11938126 >>11938358 >>11938459 >>11939502 >>11940737 >>11941005 >>11945551 >>11947610 >>11947709 >>11948475 >>11950143 >>11952042 >>11952173
It feels fucked up to me that a big name in gaming that got releases on basically every platform, that was generally considered to be a pretty high quality series, just completely died and vanished off the face of the Earth.
Anonymous No.11936259 >>11936302 >>11943404
>>11936249 (OP)
Soul is not allowed on current year's gaming industry.
Anonymous No.11936278 >>11939546
>>11936249 (OP)
>generally considered to be a pretty high quality series
I love mega man but this is just not the general opinion back then.
Anonymous No.11936280 >>11936289 >>11937018 >>11947338 >>11949190
>>11936249 (OP)
the quality of these games kept dropping as they went on

and no, the zero games on gba are not good
Anonymous No.11936289 >>11936296
>>11936280
sorry for your bad taste
Anonymous No.11936293 >>11936312 >>11936316
>>11936249 (OP)
they were oversaturated cheap titles that came out in the dozen back when games were cheap to make. it's slop no one wants to deal with anymore
Anonymous No.11936296
>>11936289
childhood nostalgia does not make a game good
Anonymous No.11936302
>>11936259
Cool it with the antisemitism.
Anonymous No.11936312 >>11936313
>>11936293
We're in an era where slop is mainstream. Copy and paste games used to be lazy, now they're ordinary. Games produced by one guy on a budget of $300 can become global mega hits.
Anonymous No.11936313 >>11936419 >>11945827
>>11936312
>Games produced by one guy on a budget of $300 can become global mega hits.
But enough about Cave Story two decades ago.
Anonymous No.11936316 >>11936319 >>11948863
>>11936293
you just had to be there
Anonymous No.11936319
>>11936316
WAOW! Thanks GLITCHER, you absolute fucking legend!
Anonymous No.11936419 >>11936426 >>11936473
>>11936313
Undertale, FNAF?
Anonymous No.11936426 >>11938818
>>11936419
Massive jewish networks.
Anonymous No.11936473 >>11938816
>>11936419
>Undertale
Anonymous No.11936794 >>11936814 >>11937039
>>11936249 (OP)
>that was generally considered to be a pretty high quality series
As long at you ignore X
and Starforce
and ZX
and Legends
and Zero
and Classic

shit did we actually et any good games
Anonymous No.11936814
>>11936794
MegaMan soccer on SNES is actually quite smooth and fun.
Anonymous No.11936895
>>11936249 (OP)
capcom is too big for MM, or they think so
Anonymous No.11936941
>>11936249 (OP)
> just completely died and vanished off the face of the Earth.

Talking about modern gaming is ...

Not retro
Anonymous No.11937018
>>11936280
If Mega Man Zero games aren't good then no action platformer is
Anonymous No.11937030 >>11937105 >>11937108 >>11938134 >>11942718 >>11949572
Mega Man's latest numbered entry came out a few years ago and it's the series' best selling game, though.
Anonymous No.11937035
Reminder that Megaman never sold very well.
Anonymous No.11937039
>>11936794
I really HATE that image...
Anonymous No.11937105 >>11937110 >>11937113
>>11937030
megaman shaped 3 generations, nobody cares about some steam turd, where is the high budget megaman game of this generation?
Anonymous No.11937108 >>11944749
>>11937030
And it still uses a gameplay model that lost relevance in 1995.
Anonymous No.11937110
>>11937105
Uh.. goy?
Anonymous No.11937113 >>11937131 >>11937189 >>11938126
>>11937105
Capcom couldn't figure out how to make a decent 3D Mega Man game.

Say what you want about Legends, you can't argue the low sales.
Anonymous No.11937131 >>11937148
>>11937113
it doesn't have to be 3d, it could still be a 2d sidescroller with a bigger budget. Imagine a MMX with MvsC3 graphics
Anonymous No.11937148 >>11937152
>>11937131
>it could still be a 2d sidescroller with a bigger budget.

Those things don't go together in present-day gaming.

>Imagine a MMX with MvsC3 graphics

That sounds disgusting.
Anonymous No.11937152 >>11937184
>>11937148
>Those things don't go together in present-day gaming
>what is smash bros
Anonymous No.11937184 >>11938090 >>11946114
>>11937152
>>what is smash bros

Debateably, a fighting game.
Anonymous No.11937189 >>11937269 >>11951943
>>11937113
They're so dumb with how they handle the Legends series. The only problem with it is it plays a little rough because it came out of the era where Capcom were still learning how to do 3D.
The Basic concept is great. All it needed was a third game on PS2 and GC, and for Capcom to explain to people it's kind of like Megaman combined with Zelda, and it's not supposed to be Megaman X, and it probably would have found an audience just fine.
Instead they made X7, and then basically gave up on making a real game for consoles, and relegated all of their efforts to GBA.
Anonymous No.11937269
>>11937189
Saying that, Legends 2 was a super late PS1 release. Maybe they should have just made that as a 6th gen launch title instead.
Anonymous No.11938090
>>11937184
so what you are saying is, we need another megaman power fighters
Anonymous No.11938126
>>11936249 (OP)
This is true of many series from back then, nothing special about Mega Man.

>>11937113
>Capcom couldn't figure out how to make a decent 3D Mega Man game.
A good 3D platformer with run and gun gameplay is surprisingly hard to achieve, Metal Slug and Contra also tried and failed for example. The weird thing is that a successful formula now exists: the Ratchet and Clank series. Just copy it, can't be too hard yet no one does it.
Anonymous No.11938134 >>11938303
>>11937030
They also killed any forward momentum by not releasing any new games since MM11 came out 7 years ago.
Anonymous No.11938303 >>11940808 >>11942308
>>11938134
Nah, they tried that too.
>Megaman 9 comes out
>Sells great, everyone loves it, washes out the bad taste of the shitty era of Megaman from everyone's mouths
>Capcom immediately makes a Megaman 10
>"ugh more Megaslop just like usual huh Capcom"
Anonymous No.11938358
>>11936249 (OP)
>make action series with anime style
>Japan and Famitsu don't really like it, they're not too interested in action either
>Westerners not too interested because muh 3D and get baby games
>only strike it big in Japan with MMBN, the series sells more than the rest of the franchise there
>otherwise never manage to convert the series into West-friendly action or Japan-friendly jarpig / mobile game (there were attempts that never caught on)
>basically the whole claim to fame is muh golden era NES games or a during breed of fans of X series
Anonymous No.11938459 >>11938485
>>11936249 (OP)
Mega Man and its inspiration Astro Boy are both Japanese visions of the future with a generally utopian and colorful aesthetic. The Mega Man flavor of sci fi is the product of a hopeful and technologically advanced civilization. 1950s and 1960s American sci fi books have a similar tone. It's no coincidence that Astro Boy is the product of that same time period.

But modern science fiction is a thing of fear and darkenss. Our visions of tomorrow include things like Terminator, Cyberpunk, Aliens, Minority Report, and Black Mirror. There is a technological dread within civilization that seems to have stifled the creation of hopeful and colorful science fiction media.
Anonymous No.11938485 >>11948709
>>11938459
Questionable honestly. I read a couple of Astro Boy stories ages ago and the only thing that I remember is that they were all depressing as fuck. Also the manga ultimately comes from Metropolis, a really dark sci fi film. Tezuka claimed that he'd never watched it but I don't buy that
Anonymous No.11938816
>>11936473
>$50,824 on hookers and blow
>$300 on actual development
the point stands bucko.
Anonymous No.11938818 >>11939097 >>11939456
>>11936426
The creator of FNAF is completely ostracized from the industry for being a conservative Christian.
Anonymous No.11939097
>>11938818
What is FNFA?
Anonymous No.11939456
>>11938818
The creator of Undertale is a massive fucking kike.
Anonymous No.11939502 >>11939520 >>11939671
>>11936249 (OP)
There's literally like 150 megaman games.
you megafaggots are so obnoxious
Anonymous No.11939520 >>11939671
>>11939502
Sonic has had worse mainline games and yet his fans are more tolerable.
Anonymous No.11939546 >>11940787
>>11936278
https://youtu.be/J41ba7qv9rQ?si=MtEwg1k2JKpXVze-&t=95

This. People don't remember that Capcom was widely derided for releasing a slew of shitty MegaMan games around that time. It wasn't until they slowed down on the releases and eventually put out MM9 that the series' reputation was repaired.
Anonymous No.11939671 >>11946064
>>11939502
>>11939520
Anonymous No.11940737 >>11940786 >>11946105
>>11936249 (OP)
It's a not very secret sort of secret that the new pedo bait game Capcom is making is a MegaMan reboot Last of Us clone where you carry a barefoot toddler robot around who turn out to be Roll
Anonymous No.11940786 >>11946105
>>11940737
Looks more like it was a Megaman game that they retooled into something else entirely.
Anonymous No.11940787
>>11939546
i don't respect anything Sessler ever said about anything.
Anonymous No.11940808 >>11940827 >>11940924 >>11941424 >>11946078
>>11938303
That was the point. MM9 was an amusing return-to-form for the series after a slew of poorly-received spiritual successors, but when 10 was announced with the exact same presentation, everyone immediately caught on that Capcom would milk this series with endless low-quality sequels if given the chance, and they weren't buying it anymore.

If MM10 had been a legitimate, high-quality evolution of the 2D Mega Man formula, I bet we'd still be getting new Classic games today. MM11 was a simple cash-in on the Mighty Number 9 hype and has been deservedly forgotten.
Anonymous No.11940827
>>11940808
10 is high quality fuck people like you obsessed with "evolution"
You cant change megaman or it stops being megaman
Anonymous No.11940924
>>11940808
>MM11 was a simple cash-in on the Mighty Number 9 hype
Yeah we're just saying random shit to make games look bad at this point, not even trying. GnG Resurrection is forgotten because it was a simple cash-in on the Dark Souls III hype
Anonymous No.11941002
I just want a new Battle Network
Anonymous No.11941005
>>11936249 (OP)
The problem is that Capcom milked the franchise to death until it dried out. Not only that, Keiji Inafune made a shitty decision by allowing several Mega Man projects to be developed without being greenlit right before he left the company.
Anonymous No.11941424 >>11941439 >>11942308 >>11942330
>>11940808
mega man 11 is one of the best games in the entire series, retard.
Anonymous No.11941439 >>11952107
>>11941424
I feel like people who shit on it here have never even played the game but I don't blame them, almost all of the modern games are worthless garbage so it's only natural to not even want to bother with something that came out in 2018
Anonymous No.11942308 >>11942323
>>11938303
I'm talking about when they released MM11 along with all the collections building up momentum, not that. Also, you must be joking; MM9 and MM10 were shameless nostalgia pandering cash grabs outsourced to Inti and digital-only, and Capcom decided to bet the future of the series on two butt-ugly chibi remakes on PSP that were both worse than the originals. Their more current effort was much more cleverly done and not as retardedly myopic as what they pulled back then; it's just a shame no one took solid reins of the IP after Tsuchiya's departure.

>>11941424
I enjoyed MM11 more than anything Inti has released in the last decade or so, and I'm glad it exists, but it's a rather safe, bare-bones entry, so to speak. It just sucks that nothing else came out from supporting it and the collections.
Anonymous No.11942323 >>11942360
>>11942308
>that were both worse than the originals
Maverick Hunter X is arguably overall as good as the original which by extension also makes it the second best MMX game
Anonymous No.11942330
>>11941424
lol
lmao
Anonymous No.11942360
>>11942323
>as good as the original
Not with the worse gameplay physics and ugly 3D chibi graphics. Music was half-good half-meh. The redone story with The Day of Sigma was pretty cool aside from killing off Dr. Cain.
Anonymous No.11942718 >>11946094
>>11937030
>and it's the series' best selling game, though.
it barely hit 2 million
that it not impressive anymore
Anonymous No.11943404 >>11948480
>>11936259
Sonic is getting soul again though.
Anonymous No.11944749
>>11937108
>And it still uses a gameplay model that lost relevance in 1995.
Oh look, it’s that mentally ill social media faggot that uses piplup as his provoke picture
Anonymous No.11945551
>>11936249 (OP)
>a big name in gaming
>was generally considered to be a pretty high quality series
Are Megatards usually this full of hubris?
Anonymous No.11945827
>>11936313
cave story is the same loser indie game that still hasn't got a mention in Smash.
Anonymous No.11946064
>>11939671
>>>/Facebook/
Anonymous No.11946078
>>11940808
>MM11 was a simple cash-in on the Mighty Number 9 hype
Why are Intifags so fucking delusional?It's the first traditional Mega Man in years and a different looking one in decades.
>and has been deservedly forgotten.
>best selling Mega Man ever is forgotten
Amazing you're dragging on the Intislop sequels but can't see the bigger picture with 11, feels like you never actually touched the game and participated in the 2.5D bad doomposting for it.
Anonymous No.11946094
>>11942718
That's more than whatever shit Zero series made and that a lot for a series with a ton of low budget projects.
>that it not impressive anymore
20 million normoslop bucks for a megAAAA-budget isn't ever impressive
Anonymous No.11946105
>>11940737
>>11940786
>potiential scrapped Mega Man project was likely was some failed pitch to bring the series to "le modern audience"
>They make it an tax write off game instead
>The first common sense Capcom had in years
Good riddance, any retard getting upset about this hates the series as Crapcom does.
Anonymous No.11946114
>>11937184
Anonymous No.11947338
>>11936280
>zero games on gba are not good
even if you dont like the gameplay or whatever you gotta admit those sprites and music and shit were comf af

i love those games
Anonymous No.11947558 >>11947597 >>11947641
Yeah, because franchises don't last forever. Do you still hear about Betty Bop? Go play something else gramps.
Anonymous No.11947597
>>11947558
Boop

and yes
Anonymous No.11947610
>>11936249 (OP)
AAA companies don't like putting out low budget titles anymore. Everything needs to be a multimillion dollar project at minimum or else its not worth bother with.
Hell, Megaman literally had a multimillion dollar game in the works that got canned at some point within the last few years.
Anonymous No.11947641
>>11947558
>Yeah, because franchises don't last forever.
I wish, but Disney disagrees
Anonymous No.11947709
>>11936249 (OP)
Retards here really think that a game needs to sell 30m copies to be a success
Anonymous No.11948475 >>11949264 >>11949497
>>11936249 (OP)
What's worse is that even on this board when you mention Mega Man 8 bit deathmatch Doom mod in the dedicated Doom thread - your posts get wiped and you get a ban.
Take a look at some evidence people have compiled: https://imgur.com/a/so-youre-sick-of-jannys-autism-XCUcFaK
Anonymous No.11948480
>>11943404
when? every 3d sonic game was shit and all the new 2d sonic games are old levels + some shit new ones
Anonymous No.11948709
>>11938485
Tezuka's works were grim in general, a shock for sure, with the cutesy art
Anonymous No.11948863
>>11936316
fuck i feel old
Anonymous No.11948992 >>11949129 >>11949420 >>11950121
Why do mega manbabies get so upset when someone suggests evolving the gameplay formula as if it was some sacred law. A video game franchise evolving is the norm. Mario, Sonic, and fucking Pac-man do this, but no Mega man is special in this regard for absolutely no reason at all
Anonymous No.11949129 >>11949391
>>11948992
What evolution?

2D Mario stagnated after World/SMB3 Land 2, NSMB series, Wonder
2D Classic Sonic stagnated after Sonic 2 Game Gear series and Sonic 3 Advance series, Mania, Superstars
I don't remember anything about Maze Pac-Man except one game where you could jump over the ghosts (the maze might have been made out of Legos)

If you can make the argument that any of those ""evolved"", you should have no trouble doing the same for Mega Man.
Anonymous No.11949190
>>11936280
You take that back about Zero.
MMZ is peak action platformer.
Anonymous No.11949264 >>11950176
>>11948475
Do they let in any and all id Tech 1 games in or only /vr/-era appropriate games? MM8BDM is slightly too young since the first demo was in 2008.
It might also be a culture clash, I don't think the general made around the gritty demon game from hell would be interested in being flooded with shit like pic related.
Anonymous No.11949391
>>11949129
>What evolution?
Acting like every other franchise constantly reinvents itself while all of the *series you feel like shitting on at the moment* games are the same is as old as time. Needless to say that people who do this have never played any of the games they are talking about. Example: people here using this 'argument' to trash Dragon Quest
Anonymous No.11949420
>>11948992
>touho fag talking about evolving gameplay
Anonymous No.11949497 >>11950189
>>11948475
can this even be called a mod? is a full new game, even the most ambitious ASM mario rom hack is still mario.
Anonymous No.11949572
>>11937030
>a few years ago
7 years ago. That's a whole generation ago even now, let alone back when video games were good.
Anonymous No.11950121
>>11948992
Megaman evolved to different genres mulitple times though, what do you call Legends and Battle Network?
Anonymous No.11950143
>>11936249 (OP)
Apparently Megaman was pretty consistently selling badly for a while and was kept alive primarily because enough people in Capcom didn't want it to die and they reused assets so much to keep costs down that they could just barely make enough to justify making another.
11 was good though, I'm glad they made it to show they haven't forgotten how to make a MM game.
Anonymous No.11950176
>>11949264
> Do they let in any and all id Tech 1 games in or only /vr/-era appropriate games?
It's actually all kinds of shooters. Obviously doom is the main one, but now they are discussing heretic and hexen since the new re-release. You got quake, duke, blood, serious sam, etc.

And as far as hecking gritty - it's not about that at all. There are conversions in the doom infographic that turn the game into all kinds of cartoonish goofy bs.
It's just there is/are some people who are autistically opposed to change and will do anything to stop it.

Interesting enough, the last thread was the first in my memory where discussing mm8 wasn't wiped and banned en masse. Hopefully some changes have been made in the j-department and it's not just a couple of days they took off.
So yeah at least for now you can freely discuss megaman 8bit DM there.
Anonymous No.11950189
>>11949497
I completely agree, which is why people have been lobbying to get this game in the doom infographic for years and only now are we starting to see some progress with doom threads that included the updated infographic that has mm8 are not being straight up deleted.

The anti-megaman sentiment in that general in insane from some people and unfortunately those are the people with power.
Anonymous No.11951264
Mega Man 11 was a step in the right direction, and a much needed one after the very previous game was an 8-bit nostalgia bait that completely ignored the advancements the series had made up to MM8. If 12 is even better, I don't care if they only release a game once a generation. If anything, that will do the franchise more good than over saturating the market like it did back during its peak
Anonymous No.11951303
Don't get what is with all the complaining about Mega Man 10. It was basically a good retread of 9, similar to how 4-6 were retreads and people barely complain about those.
Anonymous No.11951316 >>11951323 >>11951329 >>11952032
In Japan it is considered disrespectful to continue a game without the original creator involved. And the megaman guy is such a fuck up they won’t work with him anymore. Honestly kinda preferable than America where creatives make IP just to have it ripped from them and stripped of anything that made it good.
Anonymous No.11951323
>>11951316
>In Japan it is considered disrespectful to continue a game without the original creator involved
What about Castlevania? Final Fantasy? Fire Emblem? There's countless examples where companies continue game series without the creator. I mean Akira Kitamura was the actual lead creative behind Mega Man and they continued way beyond the 2 games he was involved with.
Anonymous No.11951329
>>11951316
sonic, bomberman, final fantasy.
Anonymous No.11951943 >>11953686
>>11937189
>and for Capcom to explain to people it's kind of like Megaman combined with Zelda
Reread this post and ponder what you just said for a few minutes. It's no wonder we never saw another 3D MegaMan game, let alone, what we got with X7.
Anonymous No.11952032
>>11951316
Capcom's own Street Fighter disproves that notion
Anonymous No.11952042
>>11936249 (OP)
I would like more Mega Man games, but they don't seemingly sell well enough AND the dude probably has more games than Mario. I'm okay with what we have.
Anonymous No.11952054 >>11953692 >>11953695 >>11955723
>Megaman battle network gets 6 games
>Megaman Starforce only gets 3
Anonymous No.11952107
>>11941439
>MM11 came out 7 years ago
Fuck me fuck me fuck meeee
Anonymous No.11952118 >>11952134 >>11952153
The X series would seem to be the best candidate for a continuation, be it in a new style, or even a throwback (that MMX8 demake looks pretty cool)
Anonymous No.11952134
>>11952118
I think it's the opposite. The X series relies a little bit on being a sequel to the classic series, which doesn't work as well when people aren't familiar with it anymore. It's also weird in that it's got a more serious plot while also having you fight animal themed bosses, the tone is all over the place and I don't know if that would work nowadays. You also run into the problem that writing a satisfying sequel to X8 or Command Mission would be hard, but if they reboot it the old fans who wanted a sequel would be mad. On the other hand, the classic series barely has a plot, making for an easy soft or hard reboot. Astro Bot winning game of the year and Bananza doing well show that there's a market for cutesy all ages platformers which fits classic more too.
Anonymous No.11952153
>>11952118
They should update the formula with a really cool grittier tone and make it a first person shooter.
Anonymous No.11952173
>>11936249 (OP)
Games need to sell seven borillion copies to be considered worth making now.
The most the Megaman series has ever sold is 2 million (Mega Man 2 and Mega Man 11 IIRC)
Anonymous No.11953686
>>11951943
Explain why Megaman combined with Zelda is a bad concept.
Anonymous No.11953692 >>11955673
>>11952054
For good reason, StarForce 2 was irredemable garbage.
Anonymous No.11953695 >>11953697
>>11952054
Battle Network had three games too many, tbf.
I never even managed to play the last three. They put those things out so quickly.
Anonymous No.11953697
>>11953695
You gotta play 6. It's too easy but great in spite of that.
Anonymous No.11955673 >>11955793
>>11953692
Didn't stop Battle Network after the kusoge that was 4.
Anonymous No.11955723
>>11952054
battle network is adapting the classic games and plots, even some X plots.
SF is harder to make new stories.
Anonymous No.11955793
>>11955673
But 4 outsold every other game in the BN series and rode on the coattails of 3 (the best one), SF2 didn't.