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Thread 11938182

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Anonymous No.11938182 >>11938183 >>11938220 >>11938230 >>11939138 >>11939465 >>11939501 >>11940359
Retro Achievements
>Get into Mario Kart Double Dash and find it a lot more fun than Mario Kart World
>"Hey, maybe I should try those retro cheevos I've heard about."

>Get a perfect score of 160 on the 50cc All Cup Tour
>Get a perfect score of 160 on the 100cc All Cup Tour
>Using Wario and Waluigi with the Wario Car, get a perfect score of 160 on the 150cc All Cup Tour
>Using King Boo and Petey with the Boo Pipes, get a perfect score of 160 on the 150cc Mirror All Cup Tour

Is this an outlier or are all retro achievements for self-hating masochists?
Anonymous No.11938183
>>11938182 (OP)
They're created by autists for autists and the whole thing is run by a cabal; that's just par for the course.
Anonymous No.11938195 >>11938203
>he doesn't play Double Dash Plus
ngmi
Anonymous No.11938203
>>11938195
>not playing m64 extended
Anonymous No.11938220
>>11938182 (OP)
Well done! Good Job!
Anonymous No.11938230 >>11940360
>>11938182 (OP)
achievements are just proof that you played the game in an unfun way.
Anonymous No.11938423 >>11938807 >>11938817 >>11939047 >>11940334
Noticed a flaw with this site. That the way score ratings are supposed to work is that they're a reflection of actual player skill, like how it works in Chess with Elo ratings. With Elo ratings, you need to beat players roughly as good or better than you to get any real boost, but here you can just grind out easy trivial games for score that don't actually challenge you in any way and have it still go up, with the rate being almost the same as something impossible. Like if the Elo score was just based on total chess games played that you won at, could easily be nonrepresentative. To make it more like real life, where only a very select few games people will care that you beat or 100%'d.

Having all genres lopped into one like it does here also doesn't make sense, that being skilled at platformers doesn't mean anything for strategy games and vice versa. Or any two genres with major differences.
Anonymous No.11938807 >>11940358
>>11938423
I also noticed a flaw in the site. It exists.
Anonymous No.11938817 >>11938849
>>11938423
>you can just grind out easy trivial games for score that don't actually challenge you in any way and have it still go up, with the rate being almost the same as something impossible
That's until everyone else start doing that?
Anonymous No.11938849
>>11938817
If you throw in games that are easy overall with maybe one short challenging part, then there's an endless amount of them to tilt the score away from actual skill. Often there being various ports on top of it.
Anonymous No.11939047 >>11941091
>>11938423
there's a secondary scoring method called retro ratio that takes this into account. Basically achievements are higher ratio the fewer people achieving them. your average ratio is displayed in your profile so if you have a million points but a low ratio everybody knows you're scumming shit like where's Waldo and color a dinosaur
Anonymous No.11939061
I specifically play retro games so I can avoid modern online retardation. If the optional thing I'm doing doesn't unlock content, its worthless.
Anonymous No.11939064 >>11939138 >>11939158 >>11939253 >>11939262 >>11939264 >>11943186 >>11943230
I know multiple top ten RA players
they are, to a man, more pleasant than anyone on this board
Anonymous No.11939076 >>11939269
>I know multiple top ten RA players
>they are, to a man, more pleasant than anyone on this board
Anonymous No.11939138 >>11939247 >>11939269
>>11938182 (OP)
Depression and Autism make for a terrible combination, I legitimately worry about what is going to happen to some of these people when the site inevitably gets shut down.

>>11939064
>know
Them saying "hello" to you while streaming 24/7 doesn't make them your friends anon.
I'm sure they appreciate the donations all the same.
Anonymous No.11939158 >>11939269
>>11939064
How sad for you.
Anonymous No.11939247 >>11942935
>>11939138
I don't watch people stream video games
These people are good friends, inasmuch as people you only see once or twice a year can be It's sort of bizarre that your mind jumps to some weird parasocial thing. Projection most likely
Anonymous No.11939253 >>11939284
>>11939064
Imagine knowing "multiple top ten RA players"
Imagine admitting it
Now imagine bragging about it
This has got to be, hands down, the most humiliating larp ever shitposted on this board.
Anonymous No.11939262 >>11939284
>>11939064
I pity you.
Anonymous No.11939264 >>11939281 >>11939284
>>11939064
How many of them still have intact genitals?
Anonymous No.11939269
>>11939076
>>11939138
>>11939158
>let's immediately prove his point
uncanny
Anonymous No.11939279 >>11939289
The Afterplay drama thats happened with RA is pretty funny
Anonymous No.11939281
>>11939264
None, that anon is a chaser.
Anonymous No.11939284 >>11942935
>>11939253
I was just stating a fact, if you took it as bragging you're projecting something strange
>>11939262
weird lol
>>11939264
they're all dudes who don't claim to be anything other than dudes, one is gay though

happy people don't act like this, by the way
maybe examine your lives and ask what hole you're trying to fill with this hostility
Anonymous No.11939289 >>11939297 >>11939738
>>11939279
QRD?
Anonymous No.11939297 >>11939738 >>11940362
>>11939289
their forum post is gone (mod deleted it lmao)
but heres a rdit post
https://www.reddit.com/r/RetroAchievements/comments/1ml1gse/new_emulator_support_afterplay/
tl;dr is Afterplay is a frontend for emulators that is p2w. p2w as in basic emulator features like save states are locked behind subscriptions. And people will pay for this
Anonymous No.11939465
>>11938182 (OP)
>Mario
stopped reading there
Anonymous No.11939496
as much as people here bitch about RA, i can't help but always play with them on. makes it more fun for me. maybe it's the autism idk. but i will say, talking about it on here is much preferable to the forums or god forbid, the discord
Anonymous No.11939501
>>11938182 (OP)
can't you just use this to track what games you're playing across all platforms?
Anonymous No.11939738
>>11939297
>their forum post is gone (mod deleted it lmao)
They later created a second forum post, but then deleted is as well.

>>11939289
Afterplay also ships with some open source cores, which prohibit in their licenses a use in commercial products.
Anonymous No.11940334 >>11941091 >>11941308
>>11938423
That's not even true.
Every game and achievement has a multiplier associated with it which is effectively based on how difficult they are (really it's based on rarity but rare achievements are usually harder)
So you could play some shitty trivia games with a 1.00x multiplier for easy points, but those points aren't worth anything. You're looking at 25 points for the entire game of "Who Wants to Be a Millionaire?"
Whereas if you look at Q*Bert for the NES, one of the achievements is worth 19,140 points, and only 1 person has done it on Hardcore Mode (no save states)
It's pretty safe to say that you are rewarded with more points for completely harder challenges
Anonymous No.11940358
>>11938807
Good luck fixing that one.
Anonymous No.11940359
>>11938182 (OP)
they are made by morons who think everything must be autisticly difficult like dark souls to be "hardcore gaymer"
most of the cheevos there are literally be "be a lifeless autistic loser for 10pts"
Anonymous No.11940360
>>11938230
achievements irl are rarely ever fun to pull off. they take time and dedication, and most importantly, sacrifice.
Anonymous No.11940362
>>11939297
Oh, gross. I had thought about using it but I didn't catch the paywall shit.
Anonymous No.11941091 >>11941119 >>11941206 >>11941243
>>11939047
>>11940334
If only 1 person is going to get the achievements for QBert anyway, the NES game infamous for being brokenly impossible, then it doesn't really matter here.

Like how the system says the original Super Mario Bros is harder than Kaizo Mario World with 7.08X vs. 4.45X rarity points, even though way way fewer total users were able to do the Kaizo Mario World cheevos, lots of games are either underscored by only a limited selection of people attempting them, or overscored by a lot of casuals playing them.

Also in general the white points dom't scale them nearly enough to replicate a system like Elo. Like how the exp per monster goes up heavily by each 5-10 levels in an RPG; also still no way to get the per genre version.
Anonymous No.11941119
>>11941091
nobody gives a fuck about whatever nerd shit you're babbling about. like what the fuck does elo have to do with this? it's digital gold stars, not a competitive sport. weirdo.
Anonymous No.11941206
>>11941091
>If only 1 person is going to get the achievements for QBert anyway, the NES game infamous for being brokenly impossible, then it doesn't really matter here.
the flaw is in your operating assumptions, the site doesnt measure skill, it measures autism
Anonymous No.11941243 >>11941283
>>11941091
>Like how the system says the original Super Mario Bros is harder than Kaizo Mario World with 7.08X vs. 4.45X rarity points, even though way way fewer total users were able to do the Kaizo Mario World cheevos,
The system assigns ratio based on the proportion of users who get a given achievement versus the number that have played through game. You're complaining about things you haven't bothered to try to understand.
Anonymous No.11941283 >>11941315
>>11941243
Yes, I'm saying this is a weakness in it, that one is actually rarer than the other while the system says it's the other way around due to this.
Anonymous No.11941308
>>11940334
And how do you know if that guy didn't use cheat engine to get that achievement?
Anonymous No.11941315 >>11941486
>>11941283
all you're saying is that you don't understand how to compare fractions and determine which is larger or smaller. an elementary school skill.
Anonymous No.11941486 >>11941591
>>11941315
Lol, I only got the Kaizo ratio by doing division on it. The point of rarity according to them them is to adjust for difficulty, unless you actually think Kaizo isn't the harder game.

Maybe the leaderboard being a gay arbitrary metric is alright to them, who knows. Gamification is generally a shitty way to do anything, but if you're going to raise any number, there's no point in it unless the number has some actual substance to it rather than show how often you play the game in a weird way, and how much spare time you have
Anonymous No.11941591
>>11941486
it adjust for difficulty by dividing players earned by players played, dumbass
Anonymous No.11942935 >>11942957 >>11942980
>>11939284
>happy people don't act like this,
Indeed. Only a truly sad individual would try to impress the other kids by claiming to "know multiple top ten RA players". The only thing more pathetic than pretending to know a bunch of vapid attention whore g8mrz would be to actually know them.
>>11939247
>It's sort of bizarre that your mind jumps to some weird parasocial thing. Projection most likely
Tell me he nailed it without telling me.
Anonymous No.11942954 >>11942972
I guess it depends on the person making them?
Anonymous No.11942957 >>11943248
>>11942935
>try to impress
there you go projecting your weird shit again lol
I'm not trying to impress anyone, I don't value or even really pay attention to the opinions of the people who post on 4chan
Anonymous No.11942965 >>11943193 >>11943223
Everyone in this thread is autistic. Also achievements can be fun in modern games, but there's no need to put them in retro games. What a stupid idea.
Anonymous No.11942972 >>11942992
>>11942954
almost every cheevo set has basic progression shit like that. scroll to the bottom for the tism
Anonymous No.11942980 >>11943248
>>11942935
>He said I'm wrong that means I'm right
I know the average IQ on this board is pretty low, but come on.
Anonymous No.11942992 >>11942998
>>11942972
It's.... just the normal conditions for getting the original hard endings?
Anonymous No.11942998
>>11942992
all the tism for Metroid got moved to a subset
https://retroachievements.org/game/24067
most games have shit like these cheevos as part of the main set
Anonymous No.11943186 >>11943230
>>11939064
Hey come on I'm nice here, you just don't notice because we're all anonymous
Anonymous No.11943193
>>11942965
>there's no need to put them in retro games. What a stupid idea.

On some level every game "needs" to be better than it is. The original developers could have programmed in acknowledgment of or reward for some of these optional achievements. If they had done, some of the games might have improved as a result. Using this modern system to recognize and acknowledge those same achievements can accomplish some of that same improvement... in theory. The IDEA is not stupid. It is extremely good. The execution of it is another matter. The new achievements have to be designed well to be good, and lots of the people making them won't be good at that kind of design. But at least the idea is good.
Anonymous No.11943223
>>11942965
Achievements are great for self-limiting challenges.
They're not so great when those challenges are "play perfectly and hope RNG doesn't bite you in the ass"
Anonymous No.11943230
>>11939064
>>11943186
hello nice ppl
Anonymous No.11943248
>>11942957
>>11942980