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Thread 11940853

48 posts 24 images /vr/
Anonymous No.11940853 >>11940874 >>11940949 >>11941067 >>11941374 >>11943239 >>11945265
Memory Card Pro
Why the hell has nobody made one for the N64 yet?

All we've got is that ripoff Forever Pak that costs more than the PS1 one and almost as much as the PS2 and GC ones but simply functions exactly like the N64 memorycards from 30 years ago other than the fact that it does not use a battery.

It's literally a $2-5 mod you can do yourself on any stock N64 memcard. Even back then there was unofficial 4-in-1 and 8-in-1 memorycard/Rumble Pak combo cards for the N64.
Anonymous No.11940874 >>11940946 >>11941374 >>11949454
>>11940853 (OP)
It's a hardware limitation of the actual system. That's why you had memory cards with a physical switch and 4 sram chips like the old Performance Plus ones. Something to do with the memory bus. Idk I watched a video on the Ice Climber Pak for Animal Crossing a while ago and he explained it pretty well.
Anonymous No.11940886
I bet they'll get around to it some day with included rumble and all of the bells and whistles. But for now if you a summer cart or an everdrive you can just backup and restore your mem pak saves with that
Anonymous No.11940946 >>11941189 >>11941374 >>11943251 >>11952081
>>11940874
>It's a hardware limitation of the actual system.
You're telling me that they could do it for every other system but the N64 somehow has some sort of hardware limitation that prevents this from existing? I highly doubt that.

>That's why you had memory cards with a physical switch and 4 sram chips like the old Performance Plus ones
Nearly all the ones I saw had a single SRAM chip, the switch just changed which banks were being accessed. Also the very early models had a single button that switched between four banks, not a physical switch. It was unreliable so they went with the physical switch, that way it was easier to choose the exact card you wanted too.

You're telling me that the N64's controller port can handle memory cards, rumble packs, and a device that lets you plug in freaking GAMEBOY games into it... but is somehow so limited that even in 2025 it's not possible to create a memorycard that creates virtual memcards on a microsd card that can be software switched between? While the PS1, PS2, Gamecube, and Dreamcast all can?
Anonymous No.11940949 >>11940963
>>11940853 (OP)
buy a forever pak and put it in an old memory card. stop being cheap about the money.
Anonymous No.11940963 >>11940979
>>11940949
>buy a forever pak and put it in an old memory card
What does this even mean? Do you even know what a Forever Pak is?

>stop being cheap about the money.
How is wanting something that would be better but potentially cost more being cheap?
Anonymous No.11940979 >>11941019
>>11940963
Yes nigger I'm very well aware what those are.
It means:
1. purchase a Forever Pak 64
2. purchase a broken OEM memory card
3. replace board in OEM memory card for board in Forever Pak 64
4. congrats - you now have the best version of an N64 memory card available

You're whinging about the Forever Pak costing more than the PS1 mem card pro - who cares? Buy once, cry once. If your gripe is the fact that it doesn't have digital storage, well pal I can't help you there.
Anonymous No.11941019 >>11941043 >>11941060
>>11940979
No retard, clearly you don't, because what you said makes no fucking sense.

>2. purchase a broken OEM memory card
>3. replace board in OEM memory card for board in Forever Pak 64
This would accomplish nothing, all this will do is swap their shells.

>4. congrats - you now have the best version of an N64 memory card available
Best version? What the fuck are you talking about? This literally makes zero difference whatsoever. Tell me, no I insist, tell me just what the fuck this would even accomplish.

>You're whinging about the Forever Pak costing more than the PS1 mem card pro
No retard, I am arguing why nobody made a N64 card that created multiple cards on a MicroSD like all those in the images I posted that you clearly have no idea what they are.

Also, whinging? Nobody here or over the age of 12 uses that word. Go back to discord frogfag.
Anonymous No.11941043 >>11941152
>>11941019
Look - you're clearly poor and dumb. If you can't figure out that it would give you the best N64 memory card then I don't know what to tell you. Yes you'd be swapping shells, but it would essentially give you a forever-working OEM memory card (although technically not OEM). Why would you need N64 storage on a SD card? There's like 5 N64 games that require memory card saves that are worth playing.

If you wanna dick measure on why even those mem card pros are superfluous, we can absolutely do that.

You're greentexting like they most hyper of schizos. Why you getting so salty?
Anonymous No.11941060 >>11941152 >>11941152
>>11941019
>Tell me, no I insist, tell me
This is the most bitch thing that has ever been typed by brown hands.
Anonymous No.11941067 >>11941152 >>11943256
>>11940853 (OP)
Nobody actually likes the N64 very much, nor the few games that save to the rumble remover.
If (You) made an N64 SD memcard for under $100 with the time spent not replying to retarded frogposters, I would buy it
Anonymous No.11941152 >>11941237 >>11941275
>>11941043
>Bunch of retarded bullshit
Just going to ignore your low-IQ trolling from now on

>>11941060
No, that would be post >>11941060

>>11941067
Every card in that OP image is below $100, the first three are even below $50. I see no reason an N64 Rumble Memcard Pro would cost more than $50 at most, if not less. That Dreamcast one is $85 yet it has superfluous nonsense like a MP3 player and emulators for NES, Gameboy Color, Game Gear, and Master System on it.
Anonymous No.11941189 >>11941197
>>11940946
>You're telling me that...
Yes
Anonymous No.11941197
>>11941189
Anonymous No.11941237
>>11941152
Weak bro. Just weak. You're still way overcomplicating N64 saved memory. And you're welcome for adding 'superfluous' into your dictionary. Use it correctly.
Anonymous No.11941275
>>11941152
>Every card in that OP image is below $100
I'm just being realistic about how much I would pay for something better. There's no point in getting caught up on the price of something that doesn't exist right now. I agree the foreverpak is overpriced compared to other similar items, but only because it ignores several problems that the others solve.
Will (You) solve those problems for under $100 per unit?
Anonymous No.11941374
>>11940853 (OP)
>Why the hell has nobody made one for the N64 yet?
Not nearly as useful or interesting. A lot of games save to the cart. And there's a lot less games overall.
>>11940874
If "he explained it pretty well" then why don't you have the slightest clue? Why do you spew bullshit about some hardware limitation.
>>11940946
>You're telling me that
Yes. The child is. He's full of shit, but still telling you that.
Anonymous No.11943239 >>11943276 >>11944745 >>11944745
>>11940853 (OP)
>Why the hell has nobody made one for the N64 yet?
Anon, 8bitmods do already have one in some capacity, it's just tied to a wireless N64 controller
Anonymous No.11943251
>>11940946
>You're telling me that they could do it for every other system but the N64 somehow has some sort of hardware limitation that prevents this from existing? I highly doubt that.
Well you are wrong and it's a pretty typical example of why the n64 was avoided generally by third party hardware devs back in the day who were printing money making ps1 add ons from dance mats to fishing reels, the n64 was a desert with tumbleweed rolling by
Anonymous No.11943256
>>11941067
>Nobody actually likes the N64 very much, nor the few games that save to the rumble remover.
/thread
Anonymous No.11943276 >>11943282 >>11944327
>>11943239
Neat to know that also supports virtual cards, but I don't want to use a wireless controller. Also it only gives you 4 virtual cards, same as the old 3rd party cards from the 90s. The Memcard Pros are essentially infinite and auto-switch per game (Not sure if auto-switching would be possible on N64 but the near-infinite cards on a MicroSD should be possible)
Anonymous No.11943282 >>11943315 >>11944689
>>11943276
Not sure there are enough games that save on mem pak to worry about that to be fair, it does also allow rumble function at the same time
Anonymous No.11943315
>>11943282
According to Micro64 a lot more games supported the memory card than you think, and some of these had a save that took up the entire thing, or let you easily fill it up with saves for that one game such as ghost data in a racing game.

Would not be hard to add rumble function to something like that today though, depending on cost might even be able to integrate a Transfer Pak into it too (or at least, simulate one by loading a rom into it).
Anonymous No.11944327 >>11944745
>>11943276
>Not sure if auto-switching would be possible
It should be possible if someone also makes the console side software required, just like the PS1 requires.
>the near-infinite cards on a MicroSD should be possible
That's definitely possible. That has been done with cart saves for ages and the same mechanism would work for the controller pak. The fact that no one is selling such a thing says it all. The main "market" for such a device is autistic mario fanboi neets.
Anonymous No.11944387 >>11944745
Has the pak port enough energy to power a 3rd party cart with outlandish features without the need of battery?
Anonymous No.11944689
>>11943282
Not sure there are enough games that save on mem pak
There aren't, and there are even fewer that are worth playing. OP is just being a cheap whiny bitch
Anonymous No.11944745 >>11946412
>>11944327
>It should be possible if someone also makes the console side software required, just like the PS1 requires.
Well yeah, it should be possible with something like an Everdrive or Summercart, but I meant with original carts. I think the PS2 and GameCube are able to do it with the original physical games, not sure about PS1.

>That's definitely possible. That has been done with cart saves for ages and the same mechanism would work for the controller pak. The fact that no one is selling such a thing says it all. The main "market" for such a device is autistic mario fanboi neets.
This is the same market that has people buying tiny metal bits for $150 that require you to intricately disassemble the entire analog stick module in your own controller in order to install them, as well as devices like >>11943239

>>11944387
Well, if it also had rumble included it would likely take batteries like the original Rumble Pak did, or might have a small rechargeable one. The N64 was just at the start of the transition from 5V to 3.3V components, it's not exactly as power efficient as modern microcontrollers that are as big as an ant and can be powered by the wind of a stray fart in their general direction. It even had a massive heat sink for it's processors.

Funny thing is, you could power the Rumble Pak off the controller port alone, there are mods to do it. It works fine if you are just using one or I think even two controllers, it just won't work if you attempt that with 4 controllers. The battery requirement was more to make sure 4 players could use a Rumble Pak at the same time.

Even the adapter in >>11943239 warns that if you use four of them, there is a chance it won't get enough power if your power supply is not in good condition.

I am certain that it would be fine for at least 2-3 players, very likely even all 4, something like an ESP32 can draw very little power, especially if you aren't using every feature of it at once.
Anonymous No.11945265
>>11940853 (OP)
Looks cool. Would buy if they had one for the n64.
Anonymous No.11945380
This whole thread is bung. A Forever Pak 64 accomplishes everything you could possibly want for N64 games that don't already save to the cart. Why you would possibly want virtual memory to manage your N64 saves is the highest order of stupidity. If you're that much of an enthusiast, get a Retrode.
Anonymous No.11945453 >>11945515
You know they would sell thousands of these over at fucktech.com or whatever it's called. 8 bit mods? Yeah I mean it takes 10 seconds to back up all of your saves on summercart and then your mem pak is free to go. But they would sell like hotcakes
Anonymous No.11945515
>>11945453
Not everyone has or wants a flashcart though, something like this would be a lot cheaper, and les of a hassle since you don't have to go through the manual step of backing up anything.

IIRC the existing Memcard Pros even support automatic backups to the cloud.
Anonymous No.11946412 >>11946431 >>11947095
>>11944745
MemeCardPro can't auto switchon the PS1 on its own. It requires something else such as xstation or unirom. I don't know if it's even theoretically possible to do and if so with what degree of accuracy. If you apply the same requirements to the N64 then it should be just as feasable.
Are the people who buy these tiny metal bits for $150 in the room with us now? I only ever see people crying that they're too expensive or that they're not available.
Anonymous No.11946431
>>11946412
You can use memcardpro to start unirom with freepsxboot saved to the card though, so arguably it can autoswitch on its own, it just takes an extra step when you turn it on.
I don't know how that relates to your point, I just wanted to mention that you can still use that feature without mods.
Anonymous No.11947095 >>11947354
>>11946412
Yes I know every system can't auto-switch without some homebrew running to tell the card that, but my point was some can. Not sure if the N64 can but even if it can't all the other functionality that these devices give you would be far more useful than that bluetooth adapter that only gives you four. Plus with a flashcart it would be able to.

>Are the people who buy these tiny metal bits for $150 in the room with us now? I only ever see people crying that they're too expensive or that they're not available.
>Nobody buys them
>They are also always sold out

Nice contradiction there
Anonymous No.11947354 >>11947385
>>11947095
>all the other functionality that these devices give you would be far more useful than that bluetooth adapter that only gives you four. Plus with a flashcart it would be able to.
And yet, no such device is being sold. How can it be that no one is making this when dozens of neets are demanding it?
>Nice contradiction there
Only in your head. That's exactly what the poor angsty children here have said repeatedly. That is reality. Deal with it.
Anonymous No.11947385 >>11948904
>>11947354
>Autistic screeching
Sorry, but you can't just reject reality and substitute your own, not how the real world works.
Anonymous No.11948904 >>11948930
>>11947385
>your reality based response to my autistic screeching is autistic screeching.
lol. Cope harder little man.
>you can't just reject reality and substitute your own, not how the real world works.
Nice no u kiddo. All you prove by claiming what I said isn't reality is proving you're a newfag. Check the archives, lurk more. 18+
Anonymous No.11948930 >>11949785
>>11948904
>More autistic screeching
Thanks for the bump, reply hidden
Anonymous No.11949454
>>11940874
That same guy did a follow-up video explaining he was wrong and that it's not a 32kb limit, but a chunk limit that nothing except that event bothered to go above. It was pretty interesting, and I recommend you go back to it.
Anonymous No.11949785
>>11948930
>More autistic coping
lol
>Thanks for the bump
thanks for the kek
>reply hidden
B-b-but you can't just reject reality and substitute your own, not how the real world works.
Anonymous No.11949797 >>11950281 >>11952052
You must really love my thread since you prevent it from getting archived.
Anonymous No.11950281
>>11949797
>it doesn't know
Anonymous No.11950769 >>11952052
Oh I know, you were just too stupid to use sage until I pointed it out
Anonymous No.11950936
Well anyways if I want to play a game and my pak is full, I just dump the saves via summercart and then go on to play as usual. Takes maybe 20 seconds in total before I'm in game
Anonymous No.11951065 >>11951948
I'd probably buy an N64 Memcard Pro. If the flash cart can do it instead then I'm guessing most people will prefer that. Right now I don't even have a controller pak.

I'm looking forward to buying my $150 piece of metal when it eventually comes back into stock. I already have another $100 piece of metal and combined they should give me a control stick with top tier performance which will last basically forever with some care.
Anonymous No.11951948
>>11951065
The flash carts can't emulate a controller pak, you will still need one to save to games that used it. They can have a memorycard manager so you can move saves to/from a controller pak but they can't replace the pak itself.
Anonymous No.11952052
>>11949797
>>11950769
lol
Anonymous No.11952081
>>11940946
You can and you've been able to do this for years, anon. I don't know what to tell you