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Thread 11945575

181 posts 26 images /vr/
Anonymous No.11945575 >>11945584 >>11945646 >>11945652 >>11945668 >>11945705 >>11945769 >>11946034 >>11946040 >>11946073 >>11946170 >>11946430 >>11946495 >>11946521 >>11946523 >>11946557 >>11946772 >>11946989 >>11946990 >>11948273 >>11948279 >>11951276 >>11951971 >>11951982 >>11952792 >>11952793 >>11952975 >>11954650 >>11955454 >>11958879 >>11962332 >>11962332
What modern terms referring to retro games do you hate? For me it's
>boomer shooter
DOOM-likes is both more accurate and shorter.
Anonymous No.11945584
>>11945575 (OP)
Gameplay loop
Ludonarrative dissonance
Anonymous No.11945604 >>11948587
not really hatred but I find "pixel hunting" and "guess the verb" in graphic and text adventure games respectively to be used for confusion about design rather than the medium. "moon logic" would be the more accurate term
Anonymous No.11945621
Goon-likes
Anonymous No.11945646 >>11946170 >>11952792
>>11945575 (OP)
I actually liked "boomer shooter" until people started to use it to describe COD games and 6th gen shooters. When it was just alerting me to a doom clone it was useful
Anonymous No.11945652 >>11945672 >>11945838 >>11946521
>>11945575 (OP)
roguelike
metroidvania
immersive sim
JRPG/WRPG (yes these meme terms are not genres and they were used 20 years ago)

boomer shooter is okay tho, better than the gay ass ''doom-like'' term
Anonymous No.11945668 >>11945943 >>11946557 >>11946629 >>11946820 >>11950650 >>11955454
>>11945575 (OP)
>aged
>doesn't hold up
>clunky
>janky
>nostalgiabrained
Anonymous No.11945672 >>11945685
>>11945652
On what planet does "boomer shooter" sound less gay than "doom-like"?
>tho
Opinion discarded.
Anonymous No.11945681
Bet this thread just cause frog
Anonymous No.11945685 >>11945920 >>11946521
>>11945672
FPS were referred to as doomlikes before the term first person shooter took over
Anonymous No.11945705 >>11945760
>>11945575 (OP)
ATB combat JRPGs
Anonymous No.11945746 >>11945754 >>11946539 >>11952212
Saying "shmup" out loud.
Anonymous No.11945754
>>11945746
I've regrettably started doing this. Shoot em ups seems less recognized and still sounds silly, and shooter obviously equals FPS for most people. Saying shmup is the best option.
Anonymous No.11945758 >>11945815
>gameplay loop
it's just "gameplay" or "the gameplay".....
>survival horror
applied to anything besides RE1
>psychological horror
especially in the context of sucking off Silent Hill 2
>this slaps
>this is a bop
>yall
when said by a 20-something white man living in New England
Anonymous No.11945760 >>11945774
>>11945705
>Didn't even read the OP to know what the thread is about.
ATB is a battle system, it's been called ATB in the games themselves for 30 years. It's not a modern term.
Anonymous No.11945769 >>11948879
>>11945575 (OP)
>Ken Silverman
>John Carmack
>Tim Sweeney
>Gabe Newell
Only Gaben is the boomer, that's why he won
Anonymous No.11945774 >>11945806
>>11945760
Nta but the anon is likely pointing out that ATB wasn't a genre of jrpgs. Saying ATB-JRPG is very tryhard imo
Anonymous No.11945795
Sphinctervania
Anonymous No.11945806 >>11945913
>>11945774
Hmm, my 3 favorite games of all time are ATB. I've never heard of anyone refer to them as such but ok. Is it that different from saying "ARPG" or "SRPG?" It is a specific type of gameplay.
Anonymous No.11945815 >>11945958
>>11945758
>>gameplay loop
>it's just "gameplay" or "the gameplay".....
Gameplay Loop is not a term that is exclusive to retro or retro-styled games and refers to the chunks of gameplay that you basically repeat in a cycle throughout the game, not just the gameplay in general.
Anonymous No.11945838 >>11952223
>>11945652
zero of those are modern terms lol
Anonymous No.11945913 >>11945945
>>11945806
>it's a specific type of gameplay
It's too specific, that's what makes it sound tryhard. Active time battle is a mechanic within a genre, I don't need a console war between classic turn based jrpgs versus active time battle jrpgs. But I'm not the anon so you do you.
Anonymous No.11945920 >>11946038
>>11945685
It was "Doom Clone" not Doomlike
Anonymous No.11945943 >>11946514
>>11945668
Aged is a legitimately positive adjective, anon. Only the most expensive and fine wines, liquors and cheeses are aged.
Anonymous No.11945945 >>11946030
>>11945913
I agree, it's weird to specially refer to games like that unless the conversation is about battle systems, but it wouldn't bother me much if someone said it. And again, I've never heard anyone refer to them like that.
ATB isn't set to active by default, the player has to turn it on. Slap a speed boost mod on there and ATB becomes *very* different from standard turn based so I at least understand why people would want to specify.
Anonymous No.11945950 >>11945973
I'm convinced that anybody who hates the term "boomer shooter" is either an anti-fun autist or a bandwagoner who hates it because he read that some other guy hates it.
Anonymous No.11945958 >>11945964 >>11946170 >>11946543 >>11948598 >>11949208
>>11945815
No, it's gameplay.

The "loop" is the gameplay that occurs repeatedly throughout the game.
Running and jumping in Mario is not its "gameplay loop." Nor is entering a level and finishing it.

It's
just
gameplay
because
all
games
are
fucking
loops
Anonymous No.11945964
>>11945958
I think of it as immediate vs long term goals/motivations
gameplay in diablo is the combat and dungeon crawling
gameplay loop is the gear and skill progression
Anonymous No.11945973 >>11946339 >>11947025
>>11945950
It's a retarded term made up by insecure kids who wish they had a culture. It's like calling arcades "Boomercades".
Anonymous No.11945992 >>11946005
"boomer shooter" is used exclusively as a derisive term, not one of endearment.
It's meant to label a game as "old," as in it looks and plays too old to enjoy today.
Anonymous No.11946005 >>11946040
>>11945992
by who? no one I have seen uses it to mean "old and shit". Everyone just means it as just "old" regardless of quality.
Anonymous No.11946030
>>11945945
>it wouldn't bother me much if someone said it
Yeah I don't think it would bother me on its own, my mind just has a picture of the type of conversation around someone saying "ATB combat RPGs" feels like it would be suboptimal. I imagine
>the chad only plays ATB combat RPGS, not your virgin TB Combat RPGS
But on its own I don't really care
Anonymous No.11946034
>>11945575 (OP)
>DOOM-likes
They were called Doom clones. There were no "likes", they were clones, like Diablo clones and so on.
Anonymous No.11946038 >>11946449
>>11945920
Yes exactly. Everyone seemed to have forgotten that. The same way people forgot the word "expansion" and only know "DLC".
Anonymous No.11946040 >>11946229 >>11946625 >>11957680
>>11945575 (OP)
Immersive sim
>>11946005
Is civvie liked on this board?
I just don't want him to cover the WoT game.
Anonymous No.11946063 >>11946553
metroidvania, fuck metroid, irrilevant series pushed by nintenbabbies.
Anonymous No.11946073 >>11946235 >>11946307 >>11946740 >>11946763 >>11946821
>>11945575 (OP)
"Tech demo" as a pejorative
Anonymous No.11946170 >>11946309 >>11948890 >>11952882
>>11945575 (OP)
Barcade. Just call it an arcade, I don't have to have to pretend I'm super mature because I can drink beer anymore.
8 bit when referring to 2D games on mobile
PC when talking about DOS, Amiga, PC98 and Mac were called PC's in their time.
Logic board. Its a motherboard, fuck that obnoxiousness.
Also the weird names Macintosh gives to things such as calling a floppy drive a super drive because it has 800k instead of 720k.
People who say out loud the Amiga or Atari 800 computer chips as if everyone should just automatically know what they do. Just call it the graphics chip bro.

>>11945646
Boomer shooter I like, its funny and not supposed to be serious. You have boomer as in old and also because stuff like Doom features a shotgun.

>>11945958
Sounds like what they use to describe cookie clicker games
Anonymous No.11946229
>>11946040
>Is [insert any eceleb here] liked on this board?
No.
Anonymous No.11946235
>>11946073
Yeah, tech demos are rad.
Anonymous No.11946307 >>11948886
>>11946073
You forgot
>"glorified"
It's always "glorified tech demo"
Anonymous No.11946309
>>11946170
>Boomer shooter I like, its funny and not supposed to be serious. You have boomer as in old and also because stuff like Doom features a shotgun.
Yeah it had use until I heard someone call timesplitters 3 a boomer shooter on here
Anonymous No.11946339
>>11945973
Im a Boomer and I love the term Boomer Shooter .. Boomercades is New .. but if it make little piss ant Zoomers like you piss and shit your self then im all for it ..
-TennisBallBalls69@sbcglobal.net
Anonymous No.11946430
>>11945575 (OP)
>What modern terms referring to retro games do you hate?
All of them
Anonymous No.11946436 >>11946445 >>11946548
"Immersive sim" sounds really gay and pretentious. Just call it first person RPG.
Anonymous No.11946442
blast it with piss
Anonymous No.11946445 >>11946504
>>11946436
The term itself is fine as the design notes to System Shock show, but the words have a meaning here that nobody online gives them.

The "immersive" part is that there was no loading screens or anything to take you out of the game or let up on the situation the player finds themselves in.
The "sim" part is the first-person perspective. You simulate being the player character and view the game through their eyes.
Anonymous No.11946449
>>11946038
>The same way people forgot the word "expansion" and only know "DLC".
Or "add-on".
Anonymous No.11946453
CRPG
Anonymous No.11946459
Nothing off the top of my head, but i was right on board with the "30 year old boomer" origin. That anon must be riding high he made a new honorific
Anonymous No.11946494
"Boomer shooter" feels as self-humiliating and disrespectful to classic FPS as all of the NES throwback XBLA slop from 2008 calling itself "Bing bing wahoos" would be.
Anonymous No.11946495
>>11945575 (OP)
WHAT DOES THE REDDIT FROG HAVE TO DO WITH THAT?
Anonymous No.11946504 >>11946531
>>11946445
"Immersive sim" means nothing and, coming from CRPGs, every first-person shooter since Wolfenstein 3D is an immersive sim.
Anonymous No.11946514 >>11951220
>>11945943
>Aged is a legitimately positive adjective

It is but not for the reason you mentionned.
When one of those young retards say the game has """aged""" what they really mean is that is "it's not like today's games!". Considering that modern standards are shit that's actually a compliment.
Anonymous No.11946521
>>11945575 (OP)
>>11945652
>>11945685
>doom-likes
They were never called "Doom likes". The name is "Doom clone", and it was used before you zoomgroids were sperms in your dad's ballsack. However "Doom clone" never meant a specific subgenre of FPS, it meant all FPSs. The "boomer shooter" meme started about 5 years ago (around the time you gained sentience), but before that the subgenre was widely known as "arena shooters" or "arcade shooters" or "retro shooters". But all you underage poser niggers aren't old enough to remember those names.
Anonymous No.11946523
>>11945575 (OP)
>roguelike
>roguelite
>boomer shooter
>referring to beat em ups as fighting games
Anonymous No.11946531
>>11946504
lgs probably made up "immersive sim" for system shock to discourage people from calling it a doom clone. it boils down to "thinking man's fps" pretty much.
Anonymous No.11946539 >>11952787
>>11945746
You should just say STG
Anonymous No.11946543 >>11949208
>>11945958
>No, it's gameplay.
No, it's a loop

Not every game has a gameplay loop, but gameplay loops are a thing. Monster Hunter for example, I don't even need to explain the loop of a game like that. There is a difference between gameplay and a gameplay loop.

And
writing
like
this
does
not
change
that
fact
Anonymous No.11946548 >>11946556
>>11946436
>"Immersive sim"
I think it got somewhat redefined with Deus Ex to mean "a game with no scripted interactions" when it comes to completing your objectives. That, in turn, got another term "emergent gameplay", which most people have problems describing. Even more than "immersive sim".
The issue is that some people use the older definition, like the one from System Shock that anon posted, and other people just use "Deus Ex-like game" definition.
And now we can't just replace it with something more descriptive, because spergs will keep using "immersive sim".
Anonymous No.11946553 >>11948905
>>11946063
>irrilevant series
It did pave way for the whole genre, so definitely not irrelevant.
Weird that you don't have issues with Castlevania though.
Anonymous No.11946556 >>11946562
>>11946548
Deus Ex isn't even a good example of that kind of systemic design "immersive sim" because enemies don't consistently react to the propagation of sound.
Anonymous No.11946557
>>11945575 (OP)
Everything that >>11945668 said.

The one term I do actually like is "goon-em-ups" to refer to eroge.
Anonymous No.11946562 >>11946571 >>11946597 >>11946627
>>11946556
Apart from Thief, I'm not sure if there are games where NPCs react to sound consistently and at least somewhat believable.
Anonymous No.11946571 >>11946742
>>11946562
Yeah well Thief enemies don't react to being touched or getting their leg humped by a dog so clearly we can't have everything
Anonymous No.11946597 >>11946742
>>11946562
>I'm not sure if there are games
Not retro games
Anonymous No.11946625 >>11948883
>>11946040
the most you can say about him is that he triggered a bunch of /pol/tards for criticizing their favorite cult leader. other than that no one really gives a fuck about him.
Anonymous No.11946627 >>11946742
>>11946562
splinter cell games
Anonymous No.11946629 >>11946648
>>11945668
>aged
Nobody says just "aged", they say aged poorly or aged well. Both have merit.
>doesn't hold up
Just another way of saying "aged poorly", but this game probably had a reputation for being good in its day.
>clunky
Stiff controls compared to what would become industry standard. More aged poorly crap.
>janky
Falling through collision, triggers failing and softlocks occurring. Jank is a cromulent word.
>nostalgiabrained
Never seen anyone say this. But "brained" glued to the end of a word is just common fare these days.
Anonymous No.11946648 >>11946653 >>11946660 >>11946820
>>11946629
>Stiff controls compared to what would become industry standard.

This mentality is exactly the problem right here. What you're saying is something is "clunky" if it's not like modern gaming. The problem is that in modern gaming everything controls the same, there is no leeway for doing things even remotely different. If you look at old games there was an effort to make sure games played differently, you can take Super Mario Bros, Castlevania, Ninja Gaiden, Mega Man, Super Mario Bros 2, even something like Shatterhand or Journey to Silius, Street Fighter 2010 etc etc everything had different movement and that was part of the experience of learning something new and learn to get good within each given style. Modern gaming being all the same doesn't mean that "they figured out what is good" and that anything different is "clunky", it just means that modern gaming has become lazy and safe and that is NOT a good standards.

In other words someone saying that something is "clunky" is in fact revealing that the person has shit taste. Same thing with saying something has "aged", whether that's used negatively or positively, it just reveals that the person holds those shitty lazy modern standards in higher regards.

I used 2D games as examples but the same logic applies to 3D games from the 90's too
Anonymous No.11946653 >>11948592
>>11946648
>that was part of the experience of learning something new
Learning controls isn't that exciting, compared to what video games can offer
Anonymous No.11946660 >>11946696 >>11946709 >>11946756
>>11946648
Inputs getting eaten because of the devs didn't have access to that "feel good" data in a young industry is just clunk, my man. That's just one example of stiff controls, and just one example of clunkiness.
And you can be a fan of the game and mastered its quirks, and still recognize that it's rather clunky. Same for jank.
Anonymous No.11946696
>>11946660
Titanfall 2, for zoomers, is a kinesthetically ideal movement shooter that beats any AFPS or Red Eclipse 1.6 and which every new FPS should aspire to imitate when it has nauseating shake effects, everything has an awkward delay, you glue to walls jumping forward from 20 meters away, you have a limited mouselook range while wall-running and it just feels sluggish to anyone if you don't have a 75ms reaction time and aren't playing on a controller.
Anonymous No.11946709 >>11946756
>>11946660
Imprecise controle is a modern gaming trend actually with all that inertia, gun sway and suck to target
Anonymous No.11946740 >>11946752 >>11954781
I refuse to learn what "metroidvania" and "roguelike" even means.

>>11946073
Chad take. Every single game derided as a "tech demo" is brilliant and stands the test of time.
Anonymous No.11946742
>>11946571
Well, everyone just accepted that pumping graphics with more polygons, while ignoring all other technical aspects, is the way to go.

>>11946597
Even so, when it comes to stealth, I think all games have at least some sound sources that enemies will ignore. Like player abilities or even jumping.

>>11946627
Maybe, I can't think of anything Splinter Cell does bad in terms of sound, but nothing that stands out as well. Apart from external noise covering your own sound in Chaos Theory, but that's because everyone always talks about it.
Anonymous No.11946748 >>11946753
Not even new, but I've always had a pretty deep distaste for "backtracking". Revisiting an area more than once isn't a flaw in a video game.
Anonymous No.11946752
>>11946740
It means "similar to Metroid" or "similar to Rogue". Believe it or not.
If your answer is "what are those games?", please leave.
Anonymous No.11946753
>>11946748
"Backtracking" is fine if you have fast movement speed. If you move slow as shit like in Halo then it's just a chore (and I love Halo).
Anonymous No.11946756 >>11946761
>>11946660
That's not what you were talking about though. You weren't talkings about bugs or glitches, you were talking about "not being like modern standards", so you just moved the goalpost. 95% of the time when someone says the controls are "clunky" they're not talking about bugs or input delay, what they mean is "Why isn't this like modern games?"
Also this >>11946709 reminds me of that video comparing RE4 movenet to its remake
Anonymous No.11946761 >>11946771
>>11946756
God you're stupid.
Anonymous No.11946763 >>11946767 >>11946774
>>11946073
I think the implication is that the game sucks, and was only a showcase for new tech, except that's almost never the case.
>the fantastically paced, and endlessly memorable Half Life 2 is a "tech demo", because it happened to pioneer tech
Sure, if you're a retard.
Would it be a better game if it didn't do that?
Anonymous No.11946767
>>11946763
Unreal for the longest time was just a 'tech showcase' and Crysis never beat that reputation because everyone is an armor mode cuck who hates fun.
Anonymous No.11946771 >>11946781
>>11946761
Hes right. 99% of people who call a game "clunky" or janky are complaining about non modern controls.
Anonymous No.11946772 >>11946959
>>11945575 (OP)
>>boomer shooter
Nobody says that.
Anonymous No.11946774 >>11946821 >>11952804 >>11954647
>>11946763
There is no game that showcased new technology and sucked. I can't think of even one. They were all fun.
Anonymous No.11946781 >>11946804
>>11946771
Non-homogenized controls, really. Which can be something as simple as a game having fixed camera angles, like DMC3.
People in the current era really hate having to adapt to anything. The attitude is that game design is just a solved thing, and if you can't transfer your muscle memory from Halo and The Last of Us, then they made the game wrong.
There was even that spout of people bitching about Elden Ring's menu design a few years ago. I couldn't tell you what's wrong with it, other than it's not filled with terrible modern UI memes like holding down a button to confirm something, when you could just as well press the button.
Anonymous No.11946804 >>11946808 >>11948269 >>11949219
>>11946781
>People in the current era really hate having to adapt to anything
I can enjoy different control schemes, if they truly work well for that specific game. Metroid Prime for example differed from other FPS games. I can play strategy games on consoles.

But there's games like.. Megaman Legends comes to mind, having tried it recently.
Anonymous No.11946808 >>11946815 >>11946830
>>11946804
>Metroid Prime
>different controls

>I can enjoy different control schemes!
>Mega Man Legends controls bad!

I couldn't make this up if I tried
Anonymous No.11946815
>>11946808
You ok?
Anonymous No.11946820
>>11945668
>>11946648
>t. boomer who can't take off his nostalgia glasses
Anonymous No.11946821
>>11946073
>>11946774
Soldier of Fortune and Red Faction are both fairly average games once their main tech gimmick wears off
Anonymous No.11946830
>>11946808
Legends does kind of control bad. It's something you adapt to, but even for the time it's not fantastic.
Anonymous No.11946959
>>11946772
IGN says that.
Anonymous No.11946976 >>11946985 >>11946994 >>11948276 >>11951254
Not necessarily new terms but I feel ever since the 2000s, people started applying ways of judging older games with newer problems in mind
For example, modern games are all made with the same engine and released on all platforms, from phones to high end PCs, so they will all function differently and in some consoles or systems, a game might have problems lile low framerate where the original devs didn't expect there to be.
On retro games, even if a game had low framerate, that wasn't a huge negative factor because the devs knew about it and developed the game for that framerate in mind, same with slowdowns.
Even arcade games, which were the most advanced machines, has slowdown here and there. It wasn't such a big deal and in some cases it was even seen as cool.
And again I'm not saying framerate or slowdown is good per se, just that older games were developed differently than new games and low framerate was taken into account, yet people nowadays apply their modern game complaints onto retro games.
Framerate and slowdown is just an example but there's many other factors where people are so brainrotted by modern games that they will be unable to enjoy retro stuff for the silliest of things
Anonymous No.11946985 >>11946987
>>11946976
Cope
Anonymous No.11946987
>>11946985
About living in a world of retards? I already do
Anonymous No.11946989
>>11945575 (OP)
Slop.
Anonymous No.11946990 >>11948984
>>11945575 (OP)
"Curated"
Nigga you picked a few roms and downloaded them from a website, you're no fucking curator
Anonymous No.11946994 >>11947017
>>11946976
my angle is always that technical improvements are always good if you can get them, but they don't make a game good in and of themselves.
Those people who will treat a perfectly good game as broken because it doesn't hit a consistant 60fps, or has issues with draw distance, just come across like they don't even like games to me.
You can play something like Bloodborne now, and it'd be nice if it ran better, but it's still good.
Anonymous No.11947017 >>11947029
>>11946994
>treat a perfectly good game as broken because it doesn't hit a consistant 60fps
It's one thing when game runs at 60 fps and occasionally dips to lower fps. SM64 has this moment with a submarine and doesn't affect any actual gameplay.
It's completely different thing to have a game constantly fluctuate between 60 and 20 fps just because devs couldn't handle the optimization. When it start affecting gameplay, it becomes a problem.
In general, stable framerate with worse graphics is better than unstable slideshow with high polygon models. I play games for gameplay, not graphics.
Anonymous No.11947025
>>11945973
Are those insecure kids in the room with us now, or did you only glimpse a mirror?
Anonymous No.11947029
>>11947017
>It's completely different thing to have a game constantly fluctuate between 60 and 20 fps just because devs couldn't handle the optimization. When it start affecting gameplay, it becomes a problem.
I recently played King's Field and it's a great example of this. Still, I'll take it over the sequel that capped the FPS so low the whole experience is like moving underwater.

In general, FPS should be 30 or higher and consistent. Hot take, I know.
Anonymous No.11948269
>>11946804
Gay nigger faggot retard lmao. I bet you complain about armored core (perhaps one of the least clunky games of that era) controls hahaha
Anonymous No.11948273
>>11945575 (OP)
nintendo
mario
zelda
Anonymous No.11948276
>>11946976
Growing up 3rd through 5th gen you just kind of anticipated slowdown and adapted to it. I guess I understand new games being judged by it but when some retard runs a framerate test on a Genesis or psx game it definitionally historical revisionism. You're applying the standards of today to the past
Anonymous No.11948279 >>11948390 >>11951706
>>11945575 (OP)
I hate everything "retro" gaming has become. For me its just playing vidya that I've played since I was 5. For some its like a character reference...much like smoking weed.
Anonymous No.11948390
>>11948279
Astute
Anonymous No.11948587
>>11945604
Yeah as a non adventure game player, I understand what all those mean
pixel hunting: finding the tiny area of clickable space
guess the verb: text games that are overly strict when it comes to inferring meaning
moon logic: shit like washing your car to make sure it rains
Anonymous No.11948592
>>11946653
That's true, but also a necessary evil unless you want all games to play the same.
Anonymous No.11948598
>>11945958
Sorry but you're wrong. Gameplay is made of gameplay loops, but they are not the same, just like "a dollar" isn't equal to "money" despite being money
Anonymous No.11948879
>>11945769
actually if we go by the pattern that means Gaben failed, which makes sense because he stopped making Half Life 20 years ago because he ran out of ideas
Anonymous No.11948883
>>11946625
no he also said something bad about /v/ once in an offhanded bit about miserable people being miserable, and that was used for years to say he "hates" 4chan or something, a very one sided rivalry
Anonymous No.11948886 >>11949016
>>11946307
Well yeah, because actual tech demos are cool. A game over-relying on its tech is not, it is a tech demo but with added bullshit to sell it for full price.
I see absolutely nothing wrong with glorified tech demo, if the shoe fits
Anonymous No.11948890 >>11955563
>>11946170
>PC when talking about DOS
anon they're talking about the IBM PC and the PC-compatible market
The IBM PC was so revolutionary that now every home computer is called a PC, but if there is any "the" PC, it would be IBM machines running DOS
Anonymous No.11948905
>>11946553
Yeah they should really just be called Metroidlikes
"Metroidvania" originally referred to Castlevania games that abandoned the classic style of gameplay, and instead replaced it with a Metroid-esque "search for powerups to unlock new areas" type shit
Logically one should remove the vestigial reference and just call the games that play like Metroid a Metroidlike or Metroid-clone.
Anonymous No.11948984
>>11946990
thats literally all curation is tho
Anonymous No.11949016
>>11948886
>if the shoe fits
Yeah any jargon is good when applied correctly. The problem is its almost always used in a reductionist way. When people parrot jargon it becomes a problem, like when you see
>wtf is with SMBW, it's just a glorified tech demo
>Sonic is terrible. He runs fast, it's just a glorified tech demo.
People just turn it into a buzzword to ragebait and circumvent forming an actual opinion
Anonymous No.11949208
>>11945958
>>11946543

You
are
both
huge
faggots
Anonymous No.11949219 >>11949529 >>11950041
>>11946804
Metroid Prime isn't a FPS.
Anonymous No.11949529
>>11949219
>flashbacks to forum posts before 4chan existed
Anonymous No.11950041 >>11951180
>>11949219
anon it's literally a first person game where you shoot things, don't be retarded.
is Doom a "First Person Adventure" because you have to explore the map to find switches and keys to unlock the way forward? no, of course not.
Anonymous No.11950650
>>11945668
but that's apu
Anonymous No.11951180 >>11951261 >>11952305
>>11950041
It's a second person shooter. You play as an established character, not your own avatar.
Anonymous No.11951220
>>11946514
Except nobody says that they either claim something aged well, or aged poorly. These are saying that have been around long before gaming. The saying "aged like wine" has been around for over 100 years.
Anonymous No.11951254
>>11946976
>even if a game had low framerate, that wasn't a huge negative factor because the devs knew about it and developed the game for that framerate in mind, same with slowdowns.
Pretentious cope.
Anonymous No.11951261
>>11951180
Retard.
Anonymous No.11951276 >>11951693
>>11945575 (OP)
Does "soul" count? Not that it hasn't been used to describe things before, but it's such an overused, overdramatic and juvenile buzzword regarding older ANYTHING.
I feel turdworlders came up with it like they've never heard of the word "charm" or "charming" before. It only ever became a thing because of the Nu Spyro trilogy remakes.
Anonymous No.11951693 >>11951703
>>11951276
Things can be charming without necessarily being soulful. Charm is purely about the end product, soul is also about the development process, particularly about the effort and attention to detail.
Anonymous No.11951703
>>11951693
>soul is also about the development process, particularly about the effort and attention to detail.
Too bad that isn't even remotely how it's used by the majority and instead means "Old good, New bad".
Anonymous No.11951706
>>11948279
Seconding this.
Anonymous No.11951971
>>11945575 (OP)
I agree, especially considering the whole "30 year old boomer" shit comes from an unfunny wojak that was spammed on every single board by one guy. It's a /v/-tier term.
Anonymous No.11951982
>>11945575 (OP)
I think we should bring back scottformer. I also like zeldoidvania likes and ball game genre. I don't like mayors though
Anonymous No.11952212 >>11952787
>>11945746
Shoot em up is honestly a terrible genre name and I much prefer the more abstract sounding shmup. Somebody should think of a better term that isn't just shooter though
Anonymous No.11952223
>>11945838
He's right that JRPG and WRPG weren't distinctions until the 00s, maybe the late 90s at the furthest
Anonymous No.11952267
Most jargon is improperly used in discussions, generally by people who are too afraid to/incapable of giving their own opinion. Vague ritualistic words make a perfect refuge if you don't actually have much to say.

Then there's the group of gaymers who need to use terms like soul as an excuse to uplift bad or otherwise unremarkable games they like. You can like those games, no one is keeping track of your gaymer cred except maybe the advertising agencies.
Anonymous No.11952305
>>11951180
>You play as an established character, not your own avatar.
The established character is your avatar
Anonymous No.11952782 >>11955302
I’ve been into roguelikes for nearly 30 years and I hate what’s happened to the term in recent years, but I don’t even bother complaining anymore because it’s pointless.
Anonymous No.11952787
>>11952212
>>11946539
STG sounds nice. RPGs and STGs.
Anonymous No.11952792
>>11945575 (OP)
>>11945646
Wasn't Quake THE boomer shooter? I thought it just meant arcadey FPS
Anonymous No.11952793 >>11952828
>>11945575 (OP)
>What modern terms referring to retro games do you hate?
Nintendo
gameboy
zelda
mario
metropoid

I feel hatred when I see them and loathe their enthusiasts.
Anonymous No.11952804 >>11952826
>>11946774
DOOM 3
Anonymous No.11952826 >>11952839
>>11952804
Doom 3 was a great game and a massive hit.
Anonymous No.11952828
>>11952793
>I feel hatred when I see them and loathe their enthusiasts.
I can really feel that hatred from the way you respectfully call you- I mean them "enthusiasts"
Anonymous No.11952839
>>11952826
More like a massive shit
Anonymous No.11952882
>>11946170
Barcade is fine. Barcades and arcades are two distinct things.
Anonymous No.11952887
DMG
Anonymous No.11952975
>>11945575 (OP)
Metroidvania whenever describing a semi linear action-adventure
Anonymous No.11954639 >>11955563
I see a lot of confusion in this thread, so I'd like to elucidate for a moment.
Before Dusk, Amid Evil, and Ion Fury kick started the "boomer shooter" trend, the most harmonious synonym would have been "arena shooter," meaning shit like Quake and Unreal Tournament, although I would caution against asserting that it was a multiplayer only term. It did lean towards multiplayer for sure, which is why "boomer shooter" had a niche to fill to basically mean "from Doom to Halo"
Anonymous No.11954647 >>11954652
>>11946774
Mario 64 sucked dick
Anonymous No.11954650
>>11945575 (OP)
>What modern terms referring to retro games do you hate?
zelda and mario
Anonymous No.11954652
>>11954647
>Mario 64 sucked dick
truth gaming aids
Anonymous No.11954781
>>11946740
>I refuse to learn something that's self-explainatory
that's why you're a boomer, boomer
Anonymous No.11954787 >>11954805
Actual old games enjoyer lingo
>Doom-like
>belt scroller
>character game

Trendy retro gamer fag
>>Did this rogueboomersoulslikevania stand the TEST OF TIME and HOLD UP or did it AGE and is full of BAD DESIGN??!!
Anonymous No.11954805 >>11954838 >>11954910
>>11954787
It was Doom clone.
Only Japanese people ever said belt scroller.
What the fuck is a character game?
Anonymous No.11954838
>>11954805
>It was Doom clone
Anonymous No.11954847 >>11954865 >>11954889 >>11954914
"horizontal progression" which by its definition isn't progression. Also seemingly advocated for in RPGs by people who hate RPGs. I don't understand why those people don't go play a genre that caters to their ADHD tastes.
Anonymous No.11954865 >>11954881
>>11954847
>Horizontal progression
Meaning?

Actual meaning, not some mentally ill rant you're about to go on
Anonymous No.11954881 >>11954889
>>11954865
I'm assuming it means that enemies get better as you level up too and that this somehow is an issue for zoomers who don't understand the concept of challenge or something
Anonymous No.11954889 >>11954907 >>11955773
>>11954847
>>11954881
Google says
>In RPGs, horizontal progression focuses on adding new options and possibilities for characters, rather than simply making them stronger in terms of stats. It's about expanding the breadth of gameplay through new skills, abilities, gear, or even new character builds, rather than just increasing numerical values. This approach can lead to greater character customization and a more diverse range of playstyles
Which to me sounds better
Anonymous No.11954907 >>11954914
>>11954889
Okay but that sounds like what every RPG ever does
Anonymous No.11954910
>>11954805
>Only Japanese people ever said belt scroller.
true.
Anonymous No.11954914 >>11957683
>>11954907
>Okay but that sounds like what every RPG ever does
>>11954847
>seemingly advocated for in RPGs by people who hate RPGs
Sigh

So you have just misunderstood what horizontal progression meant. Thanks for posting.
Anonymous No.11955302
>>11952782
What happened to this genre is why people need to gatekeep their terminology. Else you get into the "roguelike" genre wherein no games are anything remotely like Rogue.
Anonymous No.11955454 >>11955480
>>11945575 (OP)
"Boomer shooter" is a chronically gay term but I much prefer it to something like "Doom-like" or "Doom Clone", even as influential as DOOM was, attaching the identity of an entire sub-genre to one game is dumb. Plus, for now at least, boomer shooter make it immediately clear to most people what kind of game you're talking about and the basic mechanical differences you can expect from it compared to new shooters.
>>11945668
>Pepe
>It's Apu
How much of a newfag was this chick?
Anonymous No.11955480
>>11955454
>Plus, for now at least, boomer shooter make it immediately clear to most people what kind of game you're talking about and the basic mechanical differences you can expect from it compared to new shooters.
Hence "Doom clone" because that what every retard sees, but primarily call it a "Boomer shooter" because it's "le old".
Anonymous No.11955563
>>11948890
Like for example if your talking to someone about Hydlide, Shadow of the Beast, Valis, Metal Gear 1 on console then I think its ok to say they are originally pc games instead of saying /aktually/ its a PC8803 mark 2 port, a lot of people these days take PC to just mean a computer at home. People back in the day just called it the computer.

>>11954639
Back in the day people said Serious Sam was like Doom, I thinks its an easier way of saying the same thing.
Anonymous No.11955773 >>11955779 >>11957673
>>11954889
No shit that's why people like you belong nowhere near RPGs. Horizontal progression comes at the expense of vertical progression and often GW2 is the trash people point to to justify it. Because breadth is not progression and someone actually fitting the definition of character progression will stomp the growth of someone's 'breadth expanse' or whatever psuedo term for this shit show is. It has no place in an RPG because character building goes up. These people are impatient deconstructionists that hate the staple of the genre and want to tear it down to appease their lack of attention span. And if that's non satisfactory then there's plenty of other genres where the numbers going up isn't the bread and butter. Bunch of zoomers breaking and ruining things they don't understand and don't like.
Anonymous No.11955779
>>11955773
Yeah yeah go back and replay FF5, autismo
Anonymous No.11957673
>>11955773
>Horizontal progression comes at the expense of vertical progression
How about diagonal progression?
Anonymous No.11957680
>>11946040
He donated money to bail out leftoid activists during the summer of floyd, that alone should tell you his opinion is worth less than shit.
Anonymous No.11957681 >>11958972
gameplay density
mechanical darwinism
self-serve difficulty
Anonymous No.11957683 >>11958906
>>11954914
>So you have just misunderstood what horizontal progression meant. Thanks for posting.

What did I misunderstand?

>horizontal progression focuses on adding new options and possibilities for characters, rather than simply making them stronger in terms of stats.

Yes that's what most RPG does. If you look the first Dragon Quest you get new spells and items as you progress through the game, "adding new options and possibilities for the character" just like the definition says.

Of course DQ1 also has "numbers for up" but the definition you gave doesn't imply that it's forbidden but that the two things can go together.

So if there is something wrong it's that definition, I genuinely struggle to think of a single RPG I played that doesn't have "horizontal progression" according to that definition.
Anonymous No.11958879 >>11958928 >>11960267
>>11945575 (OP)
β€˜Ray tracing’ whenever there is a reflection in a retro game
Anonymous No.11958906 >>11962298
>>11957683
>Yes that's what most RPG does
Did someone say RPGs don't have horizontal progression
Anonymous No.11958928
>>11958879
Show one example of this.
Anonymous No.11958972 >>11959502
>>11957681
What does all of it mean?
Anonymous No.11959502
>>11958972
He's a schizo from /v/ obsessed with some contrarian e-celeb. Don't mind him.
Anonymous No.11960267
>>11958879
this
Anonymous No.11962298
>>11958906
Well, there are RPGs that have none. This is not an outlandish concept.
Anonymous No.11962332
>>11945575 (OP)
>>11945575 (OP)
>What modern terms referring to retro games do you hate?

zelda, metroid, nintendo, mario

the rope around retro gamings neck is the tendie hobbyhorses, just cancer