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Thread 11948728

725 posts 290 images /vr/
Anonymous No.11948728 >>11948789 >>11948882 >>11949269 >>11949538 >>11950150 >>11950151 >>11951113 >>11951591 >>11953274 >>11953641
HEX A BEACH!
DOOM THREAD / RETRO FPS THREAD - Last thread: >>11941257

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/GENERAL GUIDE
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/vr-doom-op-stuff-kPeNfTo

Same thing, in video format:
https://youtu.be/ietb4JwaaXA
https://youtu.be/DhOjleMqwdQ
https://youtu.be/CGj4gXyCzg0

== GAMES/RESOURCES ==
DOOM Quickstart (IWADs etc): https://mediafire.com/file/wuniyrhsjjgq4y8
QUAKE Trilogy FAQ: https://pastebin.com/Ucb11XhU

PortaDOOM:
https://github.com/Kroc/PortaDOOM/releases
HALF-LIFE (GoldSrc) Anthology:
https://mega.nz/file/GRUCGbAY#RhOiqxnf7UPOiXcJNbRh-prKIEVRhjJaEpAkt34lyZg
4CHAN DOSPACK + Win98 games:
https://mega.nz/#F!3t8nzSIS!947kyMN6Z80f8HS7q2XlqA

Assorted /vr/ shooters, mods, etc:
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

MIDI COLLECTIONS
https://files.catbox.moe/2hul76.zip
https://mega.nz/file/dWQ3SThI#qYcpa4eGQj6ElyRZgjGqszR59dh4Fq9D3qXYee54kZQ
https://archive.org/details/archiveteam-geocities-midi-collection-2009
https://archive.org/details/midiru-archive-2022-02-25.7z

== INFO/LINKS ==
OFFICIAL DOOM WIKI
https://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://doomworld.com/forum/4-wads-mods/
ZDoom: https://forum.zdoom.org/viewforum.php?f=19
/idgames: https://doomworld.com/idgames/

MODDING RESOURCES
https://forum.zdoom.org/viewforum.php?f=37
https://realm667.com/

== /VR/DOOM COMMUNITY ==
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/"doom thread"/type/op/

OUR WADS/MODS
https://rentry.org/vrdepot

MAKING NEW THREADS PROPERLY
https://pastebin.com/8mDnrsrB

IMAGE/WAD DATABASE
https://vrdoom.booru.org/
https://clovr.xyz/wadsup/

MULTIPLAYER SERVERS
US West: https://clovr.xyz/
CA/US Midwest: https://macgu.fun/
Anonymous No.11948730
=== CURRENT PROJECTS ===
Duke It Out in /vr/
Game : DN3D | Deadline : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/qns3f9.zip
Rules: https://desuarchive.org/vr/post/11835634

=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z

=== NEWS ===
>>11941267
[8-14]Quake 2+2 Jam announced for Quake IV 20th anniversary
>>11948657

[8-11] Odamex 11.1.0 released
https://github.com/odamex/odamex/releases/tag/11.1.0

[8-10]Quake 2: Call of the Void comes out 9/12/25
https://x.com/Q2CallOfTheVoid/status/1954616632677949605

[8-10]Absurdism is out for GZDoom
https://www.doomworld.com/forum/topic/154653-absurdism-100-a-drug-esque-clusterfuck-for-gzdoom-ver-400-and-above/

[8-09] CPD 2 by Cheesewheel
https://doomworld.com/forum/topic/154633

[8-07] Heretic+Hexen remaster is out
https://store.steampowered.com/app/3286930

[8-06] Nugget Doom v4.4.0 released
https://github.com/MrAlaux/Nugget-Doom/releases/latest

[8-03] Urban Warfare, an MBF21 weapon mod
https://doomworld.com/forum/topic/154541

[8-01] Ashes 2063: Death Zone confirmed
https://youtu.be/BpJ7AVXQ9gE

[8-01] DBP75: Patagonian Pilgrimage is out now!
https://doomer.boards.net/thread/4082

[7-27] Doom 2 in Rural Only released
https://doomworld.com/forum/topic/154452

[7-27] PillowBlaster cometh...
https://youtu.be/PNsNWQ1lsis

[7-27] EDGE-Classic v1.50 update
https://github.com/edge-classic/EDGE-classic/releases/latest

[7-21] Fallout: Bakersfield TC, nearing completion
https://youtu.be/6e8WrmOibpM

[7-19] Quake 2 N64 Jam II released
https://moddb.com/mods/n64-jam-ii

[7-17] Cutmanmike releases campfire minimod
https://forum.zdoom.org/viewtopic.php?t=80685

[7-17] Cyber Nights released
https://doomworld.com/forum/topic/150894

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
Anonymous No.11948732 >>11950836 >>11951159 >>11953089 >>11953093 >>11953641
=== CURRENT PROJECTS ===
Duke It Out in /vr/
Game : DN3D | Deadline : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/qns3f9.zip
Rules: https://desuarchive.org/vr/post/11835634

=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC3: https://files.catbox.moe/aoucg0.7z

=== NEWS ===
[8-14]Quake 2+2 Jam announced for Quake IV 20th anniversary
>>11948657

[8-11] Odamex 11.1.0 released
https://github.com/odamex/odamex/releases/tag/11.1.0

[8-10]Quake 2: Call of the Void comes out 9/12/25
https://x.com/Q2CallOfTheVoid/status/1954616632677949605

[8-10]Absurdism is out for GZDoom
https://www.doomworld.com/forum/topic/154653-absurdism-100-a-drug-esque-clusterfuck-for-gzdoom-ver-400-and-above/

[8-09] CPD 2 by Cheesewheel
https://doomworld.com/forum/topic/154633

[8-07] Heretic+Hexen remaster is out
https://store.steampowered.com/app/3286930

[8-06] Nugget Doom v4.4.0 released
https://github.com/MrAlaux/Nugget-Doom/releases/latest

[8-03] Urban Warfare, an MBF21 weapon mod
https://doomworld.com/forum/topic/154541

[8-01] Ashes 2063: Death Zone confirmed
https://youtu.be/BpJ7AVXQ9gE

[8-01] DBP75: Patagonian Pilgrimage is out now!
https://doomer.boards.net/thread/4082

[7-27] Doom 2 in Rural Only released
https://doomworld.com/forum/topic/154452

[7-27] PillowBlaster cometh...
https://youtu.be/PNsNWQ1lsis

[7-27] EDGE-Classic v1.50 update
https://github.com/edge-classic/EDGE-classic/releases/latest

[7-21] Fallout: Bakersfield TC, nearing completion
https://youtu.be/6e8WrmOibpM

[7-19] Quake 2 N64 Jam II released
https://moddb.com/mods/n64-jam-ii

[7-17] Cutmanmike releases campfire minimod
https://forum.zdoom.org/viewtopic.php?t=80685

[7-17] Cyber Nights released
https://doomworld.com/forum/topic/150894

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
Anonymous No.11948739 >>11949261 >>11949292 >>11949296
Anonymous No.11948740 >>11948764 >>11949061 >>11950557
first for -fast just isn't fast enough
Anonymous No.11948764
>>11948740
Need to make a "nightmare but no gay respawning" then
Anonymous No.11948789 >>11948814 >>11948837 >>11949652
>>11948728 (OP)
So here is the deal, i converted the heretic+hexen remaster soundtrack into AWE32 and replaced all of the music on the damn remaster with 500kps high quality ogg versions of it
https://files.catbox.moe/31aaso.7z
backup the original file before replacing it, i still need to find a way to convert hexen now that i set SCVA under SC-88Pro here for this

nothing against hulshult, but nightdive fumbled badly with their "original" choice
Anonymous No.11948814 >>11948824
>>11948789
>just finished my playthrough of Heretic
>this gets posted
lol. Anyhow, yeah, seems to work perfectly in-game. This is how Heretic's music was intended to be heard?
Anonymous No.11948824 >>11948848 >>11949652
>>11948814
yeah, heretic was recorded in a soundblaster, one anon posted here on the previous thread and my tism went on overdrive to research and i found even doomworld and codex threads about this, with raven's own composer confirming that he always got late model soundblasters in this case AWE32.
and when people compared, it saw that AWE32 had more sound than Roland SC-55 that was lacking a few tunes and some music sounded off in it.
https://www.doomworld.com/forum/topic/102617-intended-hexen-sound-canvas-music/
Anonymous No.11948835 >>11949150
Regular thread reminder to any map makers: please use these unused Doom graphics in your maps, despite being official graphics made by the guy's at ID, these are rarely ever used in any map wads, don't let these graphics go to waste.
Anonymous No.11948837
>>11948789
nice. thanks
Anonymous No.11948848
>>11948824
Nice, good work on this. Hope you do Hexen soon so I can start my playthrough listening to this.
Anonymous No.11948851
boy was that a doozy
Anonymous No.11948882 >>11948893 >>11948917
>>11948728 (OP)
Anonymous No.11948893
>>11948882
Glad to see the MAKE DOOR button in Doom Builder has a long lineage
Anonymous No.11948917 >>11948920 >>11948928 >>11948942 >>11948968
>>11948882
Holy crap, is that a BLUE pinky? I gotta get this.
Anonymous No.11948920
>>11948917
Yeah I kind of want some of that blue
Anonymous No.11948928 >>11948942 >>11951549
>>11948917
Actually, what is that? It doesn't look like any of the blue shades I recognize. It looks almost gray.
Anonymous No.11948942 >>11948947 >>11948960
>>11948917
>>11948928
fake doom fans never heard of Belphegor
Anonymous No.11948947 >>11948948 >>11948953
>>11948942
>Belphegor (or Baal Peor, Biblical Hebrew: Χ‘Φ·ΦΌΧ’Φ·Χœ-Χ€Φ°ΦΌΧ’Χ•ΦΉΧ¨, romanized: baΚΏal-pəʿōr, lit.'Lord of the Gap')
Anonymous No.11948948
>>11948947
Whatever "Khurv" is, she looks much better without it.
Anonymous No.11948953
>>11948947
>going from no ass to somehow less ass for le thigh gap meme
Pathetic.
Anonymous No.11948959
Doom Sailing
Anonymous No.11948960 >>11948963
>>11948942
*splashes holy water from the toilet*
Anonymous No.11948963 >>11948964 >>11948971
>>11948960
amazing weapon, spooks away most enemies. Puts out fire and lost souls. Ammo is everywhere and you can consume it for health points too. Was it ever added to any mods for main game?
Anonymous No.11948964
>>11948963
MetaDoom?
Anonymous No.11948968
>>11948917
Probably a plain edited screenshot, given that those shades of blue aren't anywhere in Doom's palette. I mean, they could have done a custom palette, and that would be the kind of product which should tell you how to do that kind of thing, but a lot of that old stuff wasn't always honest.
Anonymous No.11948971
>>11948963
I just use chainsaw most of the time. By the end even scientist ends up with max strength without additional grinding.
Though it is neat that when you use holy water from the inventory it not just heals you, but also gives everyone around you fear.
Anonymous No.11949048 >>11949057 >>11949081 >>11950157
>infographic link changed out
Anonymous No.11949057 >>11950157 >>11950160
>>11949048
Figures he'd rush to make the thread.
Anonymous No.11949061 >>11949069 >>11949352 >>11950658
>>11948740
Do Nightmare monsters react faster than UV-fast? I thought it was the same but with respawning.
Anonymous No.11949069
>>11949061
https://youtu.be/38ZyMEPUAb4
Anonymous No.11949081 >>11950162
>>11949048
I blame myself, I should have gotten back to work on the new chart. Well, I still blame him mostly.
Anonymous No.11949150 >>11949157
>>11948835
why?
Anonymous No.11949157
>>11949150
Variety in map scenery. They fit Doom's atmosphere & they were created by the guys at ID during the development of Doom II.
Anonymous No.11949205 >>11949225
Anonymous No.11949225
>>11949205
Dookie being a chad as always.
Anonymous No.11949250 >>11949290 >>11949347 >>11949401 >>11949406
mouf
Anonymous No.11949261 >>11949390 >>11949405
>>11948739
>obscure feels
Anonymous No.11949269
>>11948728 (OP)
Is there a fixed version of smooth fluids for gzdoom? In the one I downloaded the water is flashing, it is noticeable at the beginning of map02 Doom2.
Anonymous No.11949290 >>11949387 >>11950657 >>11950674
>>11949250
I find this adorable for some reason
Anonymous No.11949292
>>11948739
>add painkiller
Anonymous No.11949296
>>11948739
>finally bought mods
>reminds russian constantly
>bonus joke stuff releases released
>abandoned boomer discussion designed monthly
>doomworld sucks
>bloodscourge thinking
>faggot compared ass
Anonymous No.11949347 >>11949387
>>11949250
>Shoot the switch
>Hear multiple archviles and revenants being alerted
Anonymous No.11949352 >>11949713
>>11949061
yeah, i didn't know that either until i started messing with zscript. made zombies aimbot accurate then all of a sudden i couldn't even get the green armor on e1m1 without getting lit up

i'm not sure if i'm gonna be able to play nightmare reflexes once i'm playing maps with lots of heavy weapon dudes but i'm gonna try
Anonymous No.11949387 >>11949398
>>11949347
very similar to what happened. several hellknights, 3 or 4 revenants, and an archie. also gone with the blastwave? good taste
>>11949290
its very cute. i love stuff like this.
Anonymous No.11949390
>>11949261
zero darkness?
Anonymous No.11949398
>>11949387
>very similar to what happened. several hellknights, 3 or 4 revenants, and an archie
Tbh, after playing through wads like Epic2 and Hell Revealed I always expect revenants and archviles. Throw Cyberdemon and/or Spider Mastermind into the mix too.
>also gone with the blastwave?
I haven't followed the comic in a very long time, I just one day decided to crop the reaction from that page because it's useful for situations like this.
Anonymous No.11949401 >>11949409
>>11949250
y teef tho
Anonymous No.11949405
>>11949261
is that zero brightness?
>Tbh, after playing through wads like Epic2 and Hell Revealed I always expect revenants and archviles. Throw Cyberdemon and/or Spider Mastermind into the mix too.
thats fair. i remember being super fucking jumpy after hell revealed. havent played that in forever, probably should once more.
>I haven't followed the comic in a very long time, I just one day decided to crop the reaction from that page because it's useful for situations like this.
completely fair. its a fitting reaction image
Anonymous No.11949406 >>11949409
>>11949250
what's with the purple icon
>You got the pimp armor
Anonymous No.11949409
>>11949406
idk, some of the medical items have purple in this wad too (chilling winds of dis)
>>11949401
cronch
Anonymous No.11949484 >>11949527 >>11949537
Anybody's making a doom challenge or should I come up with something?
Anonymous No.11949527
>>11949484
Alright, I'm doing it

> CLASSIC DOOM CHALLENGE <

Record an UV Max demo of Overboard MAP12 "Archi-Pelago +" (-cl 9)

> Wad download and records
https://dsdarchive.com/wads/overboard

> Example demo
UV Max in 4:57 https://files.catbox.moe/ucbwtg.lmp

> Why this map
Summer-themed, short, lot's of action!

> Duke Nukem Challenge winner
Duke Hard E1L3 in 2:55 >>11941951
Anonymous No.11949537 >>11949781 >>11950397 >>11953590 >>11953759
>>11949484
Alright, I'm doing it

> CLASSIC DOOM CHALLENGE <

Record an UV Max demo of Overboard MAP12 "Archi-Pelago +" (-cl 9)

> Wad download and records
https://dsdarchive.com/wads/overboard?level=Map+12

> Example demo
UV Max in 4:57 https://files.catbox.moe/ucbwtg.lmp

> Why this map
Summer-themed, short, lots of action!

> Duke Nukem Challenge winner
Duke Hard E1L3 in 2:55 >>11941951
Anonymous No.11949538 >>11949557 >>11949649 >>11949652 >>11949798 >>11950607
>>11948728 (OP)
So what are Night Dive most likely to do next?
Obviously excluding SIN Reloaded

>Quake III
>Dark Forces II
>Outlaws
>Blood II
>Hexen II with the expansion
>Terminator Future Shock and Skynet
>Daikatana
>Blake Stone
>Alien Trilogy
>Requiem Avenging Angel
>Wheel of Time
>Descent Series
>Mechwarrior series
>Tekwar or Witchaven for the memes
>some console FPS like Disruptor, Medal of Honor or Alien Resurrection
Anonymous No.11949557 >>11949561 >>11949564 >>11949648 >>11949665 >>11950601 >>11950613
>>11949538
>>Descent Series
I hope not
Also, is everyone worried about the future of sourceports like I am?
Kraflab is gone, graf is retired, fraggle is mostly gone, fabian and roman develop like 3 ports.
We'll all end up having to use Eternity
Anonymous No.11949561
>>11949557
i'm more worried about the future of computer programming in general with all this AI slop vibe code module bullshit
Anonymous No.11949564 >>11949574 >>11949648 >>11949757 >>11950615
>>11949557
It'll be fine, we don't really need infinite development and growth of ports, Doom's an oddity anyway in having so many to pick from.

Ports can "die" and you can still use them.
Anonymous No.11949574 >>11949580 >>11949589
>>11949564
>Ports can "die" and you can still use them.
Yeah, but for how long, would they still be usable in 10-20 years?
Anonymous No.11949580
>>11949574
i'm sure there will be something like Win10Box in the future or gen alpha will just play doom on their neuralink brain implants in virtual reality or something
Anonymous No.11949589
>>11949574
You can still run PrBoom, you can still run ZDoom, you can still even run WinMBF if you like and that's two decades from it's last update.
Anonymous No.11949648 >>11949757 >>11949778 >>11949780
>>11949557
>We'll all end up having to use Eternity
Good.
>t. uses Eternity
Less facetiously, I do agree with >>11949564. Maintenance is one thing, but addition is a bit different beast. This endless pursuit of big post-mission features and incrementally more ZDoom-like iterations of MBF is probably stressful for small port devs.
Anonymous No.11949649 >>11949664
>>11949538
Hexen 2/Heretic 2? I think Raven had some other games too... these might be on the table.
I wish they did Quake 3 but that wouldn't make any sense though.
Anonymous No.11949652 >>11949671 >>11949761 >>11951516
>>11948462
Literally just go into Input in Options and disable it. I actually switched mouse wheel to inventory: something I always wanted to Heretic & Hexen (no point if that's possible in GZDoom as I played them in DOSBox, Russian and International source ports).
>>11948789
Neat. Will try replacing Remix with some time later.
>>11948824
>one anon posted here on the previous thread
Think that was me. Happy to autism trigger: I actually thought about looking into doing this myself, but I guess that's not needed anymore. Thanks for the thread link too.
You gonna post in the re-release mod browser? People have been posting some music stuff there already.
>>11949538
>Obviously excluding SIN Reloaded
That will take at least 3-4 years with their pace, yeah.
>So what are Night Dive most likely to do next?
Quake 3 or Hexen 2 if we talk about id Software-esque angle specifically. If outside of that, no idea. Dark Forces 2, Outlaws, Blood 2 could happen.
Daikatana is still with Square Enix, so not much expectation there. Terminator games from Bethesda? They probably won't see any worth there. I think Blake Stone is owned by actual developers with nu-Apogee only taking over publishing from 3D Realms or whatever. No idea about the rest, probably some IP hell.
As for Descent... That's Interplay and they more-or-less doing re-release stuff on their own as far as I can tell: either through forming nu-Black Isle for bare minimum Baldur's Gate Dark Alliance duology re-release or collab with 3DR who just got like a 3 man team for Kingpin: Reloaded back then.
Anonymous No.11949664 >>11949673
>>11949649
I am not sure if there's much interest in Star Trek Elite Force or Soldier of Fortune series
GOG versions of these games still work fine
Anonymous No.11949665
>>11949557
>graf is retired
So JesetaDoom is dead now?
Anonymous No.11949671 >>11949680
>>11949652
>3 man team for Kingpin: Reloaded
Well that explains a lot
Anonymous No.11949673 >>11949679 >>11949715
>>11949664
SoF1 was some sort of technical groundbreaker but it would probably be too violent for today's politically correct atmosphere.
Anonymous No.11949679
>>11949673
The game's story where you are American hero who shoots people in the middle east would also not be suitable
though the main bad guys are neo nazis
Anonymous No.11949680 >>11952450
>>11949671
>Well that explains a lot
Actually, it's 5 developers and 3 artists.
https://www.mobygames.com/game/213371/kingpin-reloaded/credits/windows/
Anonymous No.11949686
Remember when they ported Wolfenstein 3D on GBA with a team of 2 people and one programmer?

https://www.youtube.com/watch?v=RRXrYJ9a3_U
Anonymous No.11949713 >>11949734
>>11949352
>i'm not sure if i'm gonna be able to play nightmare reflexes once i'm playing maps with lots of heavy weapon dudes but i'm gonna try
yeah, nah
Plutonia on Nightmare is a disaster, at alone some of the WADs that have come out since. Good luck if you're still learning about Nightmare mode.
Anonymous No.11949715 >>11949739
>>11949673
>it would probably be too violent for today's politically correct atmosphere
are you tarded? it's too violent for corporations that want that T rating to make as many customers as possible, it has nothing to do with political correctness
Anonymous No.11949734
>>11949713
mmm, i dunno, as long as the respawning monsters are off i think i have a chance

first thing i can do to ease the difficulty is add the nightmare increased ammo drops (i'm noticing in episode 2 i'm a lot tighter on ammo than ep 1)

i've been bashing my head at e2m5 for over a day though, i keep getting filtered by the swarm of demons at the end of the level trying to pick up blue armor, but i feel like i can't skip it

i finally cracked and took a mid-level save because i finally finished the opening clusterfuck above 100/100 and i got sick of doing this fight for the 10th time

eating breakfast then i hope i can finish ep 2 today
Anonymous No.11949739
>>11949715
Oh really?
Anonymous No.11949747 >>11949749
>doomretro doesnt support demos
gonna shit my pants. this is my favorite sourceport. now i gotta record demos in stinky dsda-doom or some shit
Anonymous No.11949749 >>11949756 >>11949774
>>11949747
Never played doomretro but maybe nugget is closer to what you're used to

But yeah if you want to submit to dsdaarchive only dsda, woof and crispy demos are accepted
Anonymous No.11949756 >>11949774
>>11949749
>But yeah if you want to submit to dsdaarchive
oh, no, i dont plan on submitting any. i just wanna make an archive of my own demos to watch when im bored and maybe take notes on how to get better at the game
>Never played doomretro but maybe nugget is closer to what you're used to
ill check it out. thanks
Anonymous No.11949757
>>11949648
>Less facetiously, I do agree with >>11949564 #. Maintenance is one thing, but addition is a bit different beast. This endless pursuit of big post-mission features and incrementally more ZDoom-like iterations of MBF is probably stressful for small port devs.
I don't actually care about that crap, I'm more interested in settings, configs, compatibility etc.
Basically, my biggest wishes are truecolor renderer and a dsda-launcher equivalent for Woof, and dsda ironing out Heretic and Hexen support.
Anonymous No.11949761 >>11950154
>>11949652
>I actually switched mouse wheel to inventory: something I always wanted to Heretic & Hexen (no point if that's possible in GZDoom as I played them in DOSBox, Russian and International source ports).
That's been a thing in Crispy for sure for a long time, I would assume International/ Russian inherited it too.
I've had mousewheel set for inventory left right and use for a long time.
Anonymous No.11949774 >>11949781
>>11949749
>>11949756 reporting back. nugget doom is cool. gives off dsda-doom vibes, but not terrible, i suppose. thanks for the recommendation. ill stick with it
Anonymous No.11949778 >>11949787
>>11949648
>>We'll all end up having to use Eternity
>Good.
>>t. uses Eternity
I don't like it because it feels like other people were happy with sticking to Boom or MBF but Eternity and the clique around it aka nu-Doomworld aka Nightdive have been chasing their autistic ideal of always having the most developed, most impressive, most popular ports and maps out there, to be praised as Gods of the community.
But despite it being way more advanced, people never mapped for Eternity, despite liking and praising some of their early outputs, the mappers devolved into a stale boring state, churning out boring Cacoward bait one after another, so they did a soft takeover of the forum, used their connections to worm their way into being the "official" doomguys now and kicked out way too many talented people in the process.
How many source port developers outright quit because of stupid drama and dogpiling? Like what, 4, 5?
Maps not developed by approved posters are ignored, gameplay that doesn't fit their subjective tastes get criticism presented as objective statements, they keep shitting out mapping standards that nobody wants to actually use or implement because they are a pain in the ass. They've been poisiong the well for a long time now.
Anonymous No.11949780 >>11950703
>>11949648
>Good
Agreed, it sucks that MBF21 made just about everybody who got inspired by Heartland veer the fuck off from even trying with Eternity.
Anonymous No.11949781
>>11949774
Great!
Now if you want to practice recording you can do the challenge >>11949537
Anonymous No.11949787 >>11949791
>>11949778
>it feels like other people were happy with sticking to Boom or MBF but Eternity and the clique around it aka nu-Doomworld aka Nightdive have been chasing their autistic ideal of always having the most developed, most impressive, most popular ports and maps out there, to be praised as Gods of the community
idk seems kinda specific
Anonymous No.11949791 >>11949794
>>11949787
Just read all of the drama around ID24, k8vavoom, kraflab, graf zahl, hell even ribbiks despite no real drama barely uses Doomworld and pretty much just maps for Boom.
Anonymous No.11949794 >>11949807 >>11950753
>>11949791
The ID24 drama was manufactured as fuck. Everyone complaining about it was just mad they weren't invited to the drawing board.
Anonymous No.11949798 >>11949812 >>11949819 >>11949820 >>11949847 >>11949856 >>11949878
>>11949538
Wolfenstein 2009
That game has been delisted for at least 10 years and this year got a private beta branch with steam deck support
https://steamdb.info/app/10170/history/
Anonymous No.11949807 >>11949818 >>11949826 >>11950293
>>11949794
I wonder why anyone would be mad about some dude making his project an official release which naturally would mean that people would suddenly expect support for said "official" project, all while making the project a clusterfuck of licenses and additional assets that are required to make the whole thing work.
Boom, MBF, MBF21 don't need resource .wads, have actual community content released for it...
It's just an ego stroke for retards like Edward1488
Anonymous No.11949812 >>11949820
>>11949798
If I had to guess, this is probably something id and/or Bethesda are doing in their spare time. I don't think Nightdive has done anything past the PS2 in terms of "power".
Anonymous No.11949818 >>11949824 >>11949825 >>11953530
>>11949807
Has anybody even done anything for ID24 in the year it's been out? I sure can't remember seeing any community wads or anything that use it.
Anonymous No.11949819 >>11949820
>>11949798
Wolf09 doesn't need a "remaster". It's been in limbo just because Machine Games claimed it non-canon and Bethesda couldn't be bothered to replace the Activision startup movie with theirs. It's not like ET:QW where the whole master server backend is lost.
Anonymous No.11949820 >>11949823 >>11950154
>>11949798
>>11949812
>>11949819
my bet is they're doing a bundle with wolf3d and rtcw
Anonymous No.11949823 >>11949830 >>11949841 >>11949856 >>11949950
>>11949820
Wolf09 is the only game out of those 3 worth playing.
Anonymous No.11949824
>>11949818
No because it sucks and no ports that aren't actually made by Nightdive staff supports it.
Anonymous No.11949825 >>11949828
>>11949818
There's been a couple small single map wads made with it I've seen around Doomworld but nothing really big. It's still an unfinished spec right now, with the main dev being silent on it since September of last year, and Xaser working at Nightdive on the Heretic + Hexen remaster since last year. I really hope we get some sort of news on it soon, preferably a finished spec.
Anonymous No.11949826 >>11949843
>>11949807
MBF had a resource wad for the dog sprites.
Anonymous No.11949828
>>11949825
I doubt we will, it's not Nightdive if they don't leave something half-baked. mbf2y is going to do most of the things ID24 was set to.
Anonymous No.11949830 >>11950772
>>11949823
PO'ed and Killing Time aren't worth playing either but we still got em
Anonymous No.11949839
fuck these pinkies in particular

i don't know why i'm so bad at using berserk packs they just kept killing me so after dying in this encounter for the 20th time i just gave up and used my chaingun. i forgot to pick up a chainsaw (it just didn't seem important to get until now, oh well)

on to e2m6. i'm enjoying this challenge so far, they don't make fps games like they used to
Anonymous No.11949841
>>11949823
Fuck no
It's the worst main game in the series after New Colossus and Youngblood
Anonymous No.11949843 >>11949853
>>11949826
That was free
Anonymous No.11949847
>>11949798
That's a non retro game though
I don't think they did anything newer than The Thing from 2002
Anonymous No.11949853 >>11949891
>>11949843
Don't move the goalposts.
The iwads aren't free, either.
Anonymous No.11949856 >>11949864 >>11950753
>>11949798
>>11949823
This game is like every 7th gen console cliche put into one game
I would play a remaster if they added health packs
Anonymous No.11949864 >>11949953
>>11949856
As opposed to the New Order, which is every 8th gen console cliche put into one game.
Anonymous No.11949878 >>11949881 >>11949889
>>11949798
I expect this and Doom 3's "remasters" to blatantly alter art direction and story elements, to "retrofit" them in the series' new lores because id won't admit that these games were never made with lore in mind, to begin with.
Anonymous No.11949879 >>11949945
I find it really interesting how Wolfenstein series managed to survive for so long while changing the developers multiple times
The first game which almost no one played was from 1981
Anonymous No.11949881 >>11949886 >>11949947 >>11950154
>>11949878
Are they really gonna remaster Doom for the second time?
Anonymous No.11949886 >>11949947 >>11950154
>>11949881
Doom 3*
Anonymous No.11949889
>>11949878
Doom 3's remaster will "fix" the shotgun.
Anonymous No.11949891 >>11949949 >>11953543
>>11949853
I hope Xaser sees this bro...
If you can't see how a free resource .wad supplied with the port is different from a bunch of crap exclusive to one release that can't be redistributed, you are retarded.
Is any port that tries to implement ID24 support meant to just stop working if you don't plugin all of Nightdive's crap? Or should they suck it up and waste a lot of time trying to implement checks to see what .wads you have? What should be the default complevel then, id24? If you're trying to play a vanilla .wad, does the port crap its pants because it can't find the stupid resource .wad and you have to change the config to be able to run it?
How do you even explain this crap to a casual user?
"Hey dude you need this file that doesn't actually do anything for you just to be able to run this thing, you have to install the official release that already supports what you're trying to play to use this free version that is more complicated to setup."
It's literally a thinly veiled attempt to kill any source port not part of their clique, that's why they shit on GZDoom, it's why they kept provoking Gibbon, Kraflab, Ketmar, etc.
Fraggle, Fabian and Roman are still safe because the former is pretty much retired and the latter never give out any opinions, but anyone that fell for their ragebait got dogpilled with stupid crap like accusations, gaslighting and so on.
They essentially made the whole mapping scene reliant on their whims.
They shit all over the open source aspect of Doom.
Anonymous No.11949945 >>11949951
>>11949879
I think it's tied for the 7th oldest active gaming series last I checked. The original from 1981 was actually pretty popular on PC, and was also home to the first ever video game mod in Castle Smurfenstein.
Anonymous No.11949947
>>11949886
>>11949881
>already has a quality Nerve Software episode
I think a Quake 4 remaster is more likely though that's not saying much.
Anonymous No.11949949
>>11949891
The Freedoom team were going to release a resource wad that was basically the same shit from id24.wad but free software, dunno if they finished it or not.
Anonymous No.11949950
>>11949823
Finally, a man bold enough to be honest. I agree with you, I bounced off the others harder than a superball in a washing machine.
Anonymous No.11949951
>>11949945
>Wolfenstein above Doom, Starcraft and Diablo
What the hell
Anonymous No.11949953 >>11949969
>>11949864
Not every: New Order and onward lets you hipfire with pinpoint accuracy which is something the COD ripoffs never seemed to get right.
Anonymous No.11949969 >>11949971 >>11949981
>>11949953
I didn't ever ADS with the MP40 and StG44 in Wolf09. It has probably as much bullet spread hipfiring as RtCW.
Anonymous No.11949971
>>11949969
probably has* :B I think there was an .ini tweak to remove the headbob while sprinting too.
Anonymous No.11949981 >>11950048
>>11949969
Me neither, because I hate how ADS in games causes the weapon model to take up half your screen, as well as giving an intrusive muzzle flash right where you're trying to aim. Never liked it unless I'm allowed to turn off viewmodels, which Wolf 09 actually let you do via the console, but it also disables your crosshair in that game when you do that IIRC, something I got around by taping my own reticle to my monitor. Wolf 09's Empower ability (the red one) also lets you hipfire with even more pinpoint accuracy than New Order does. RTCW's accuracy is least of the 3, but it totally fits the design philosophy of the game considering it's the only game of the 3 where you can sprint at full speed to close the distance on an enemy, and thus negate the base inaccuracy of your guns. Plus, you can crouch for instant pinpoint accuracy at any time.
Anonymous No.11949985
Anonymous No.11950048 >>11950059
>>11949981
that's not even what pisses me off about ADS

what pisses me off is it tends to half your movement speed in most games
Anonymous No.11950059
>>11950048
>aiming carefully slows you down
That's fine by me.
Anonymous No.11950061
ADS doesn't belong in non-tactical shooters
Anonymous No.11950150
>>11948728 (OP)
Posting in a blessed thread made by a gentleman.

Btw has anybody beaten doom 1 and 2 on nightmare but without any secrets? Even on my uv-fast playthrough I'm too lazy to look up secrets sometimes and lets be honest some of them are either impossible or require humping miles of walls
Anonymous No.11950151 >>11951040
>>11948728 (OP)
Thread theme:
https://youtu.be/shH93UfGw9Y
Anonymous No.11950154 >>11950163
>>11949761
I played a few years ago, so maybe it wasn't a thing back then. Maybe I was just too stupid to figure it out or actually used it and forgot.
Either way, it's nice this way. I don't know why Nightdive didn't do inventory on mouse wheel and weapon wheel like in Quake/Quake 2 on Q as default instead.
>>11949820
I suspect they're holding off from Wolf3D and RTCW until the third Wolfenstein game rises on the horizon. Wolf3D as pre-order bonus like DOOM 64 for Eternal and RTCW a year or so later.
>>11949881
>>11949886
>are they really gonna remaster Doom for the second time?
You meant "third time"? We literally had two re-releases of DOOM & DOOM 2 within last six years. There was also second version of BFG Edition released alongside Nerve's Unity wrapper stuff.
It will happen again.
Anonymous No.11950157 >>11950249
>>11949048
>>11949057
> plenty of people have been discussing this for months
> some fucks are still surprised when the new version gets used
Anonymous No.11950160
>>11949057
So that's why it was baked while on page 7.
Anonymous No.11950162 >>11950196 >>11950274
>>11949081
Where do you plan to put mm8? I'd say if it's not gonna be in historically notable (although it is) - total conversions is the second most appropriate. Maybe multiplayer if the push came to shove.
Anonymous No.11950163 >>11950195
>>11950154
>Either way, it's nice this way
Yeah, I use it like that with specific binds for commonly used artefacts e.g. quartz flasks or flechettes
Anonymous No.11950195
>>11950163
I do that in stuff like the Abysm series where I figured out you can use the "use [thing]" bindings to change your equipped rings without going into the menu.
Anonymous No.11950196 >>11950207 >>11950221
>>11950162
It's currently in the "historically notable" section which I'd rather give to Batman Doom or Brutal Doom.
>description starts with "made by somebody dedicated..."
That also seems strange.
Anonymous No.11950207 >>11950235 >>11952803
>>11950196
I agree that Brutal Doom belongs in a sense that it's notable and has a huge community of retards and I understand Batman Doom to be good, but let's be honest.

1. Adding some shitty blood effects that aesthetically don't belong in the game and then some unnecessary over the top bullshit is not a huge achievement.
2. As good as Batman Doom might be, MM8DM is simply a gargantuan piece of work. It's effectively a whole separate game with an insane amount of content, nothing is missing.
So it cannot be removed.

But the best way to do it probably would be to just add another row. And then you have one more slot for another doom game. Nobody is upset and obviously it's expected that in 7 fucking years the infographic is gonna grow a bit.

>description starts with "made by somebody dedicated..."
> That also seems strange.
If that game is not a testament to dedication I legit don't know what is
Anonymous No.11950221 >>11950243
>>11950196
>That also seems strange.
Yeah it's almost like it's written by somebody who doesn't or care know who Mike is, just that the mod exists.
Anonymous No.11950235 >>11950243
>>11950207
>I agree that Brutal Doom belongs in a sense that it's notable and has a huge community of retards and I understand Batman Doom to be good, but let's be honest....
"Honesty" here would be recognizing the dedication that people put into a ton or nearly all of these mods, and not having some smelly bias towards one or the other.
>2. As good as Batman Doom might be...
It has crazy dehacked tricks for a '99 TC, and would earn a very appropriate spot next to that Aliens entry.
Anonymous No.11950243 >>11950247
>>11950221
Don't get me wrong I agree that his name should be included

>>11950235
> dedication that people put into a ton or nearly all of these mods
There's a spectrum though.
But sure, new row it is.
Anonymous No.11950247 >>11950262
>>11950243
>But sure, new row it is.
I'd rather someone else put it together, not sure I trust you now, but then again I can also just edit the image for another thread.
Anonymous No.11950249 >>11950262 >>11950295
>>11950157
You're not fooling anyone.
Anonymous No.11950262 >>11950320
>>11950247
I wasn't even gonna do it, I assumed you were which is why I was asking to begin with.
If that's not the case I GUESS I could find time for it but:
What's the point if every thread with the new image gonna get deleted for some retarded reason just like couple of weeks ago when the updated version was used.
I need guarantees that my labor is not gonna be for fucking nothing.

But of course I'm gonna upload every draft to make sure enough reasonable people are on board and nothing is missing before it becomes the new official pic.

>>11950249
Holy shit schizo there's been like 4 people now making threads with the updated infographic and a couple promising they will. Why are you doing this shtick?
Anonymous No.11950264 >>11950270 >>11950295 >>11950313
Delete the thread and rebake. Megafaggot should not be given a single inch.
Anonymous No.11950270 >>11950280
>>11950264
Aaaaand here's the anti-mm faggot blatantly advocating for abuse of power by mods.
Anonymous No.11950274 >>11950295
>>11950162
>Where do you plan to put mm8?
In the trash.
Anonymous No.11950279
I like Doom, it's comfy and easy to play.
Anonymous No.11950280 >>11950295 >>11950306 >>11950313 >>11950591
>>11950270
Here's the chode who baked on page 7 and has been having full blown discussions with himself in this very thread because nobody liked his megay mayne mod.
Anonymous No.11950293 >>11950304
>>11949807
>additional assets that are required to make the whole thing work
That's factually not true, you don't need a single new asset to make maps for id24.
Anonymous No.11950295 >>11950320 >>11950325
>>11950249
>>11950264
>>11950274
Your samefagging is as obvious as always. Except the more times the threads get deleted for no reason aside from somebody's autism - the more evidence is gonna pile up and the more people are gonna rebel.

Look at how much hate for moderation there is in the recent threads. This wasn't the case before.
It's people like you who want to feed your fragile egos by playing power games.

>>11950280
I haven't made a thread in probably a year now. Nobody buys your retarded narrative of "durr this whole time it was the same person talking about megaman conversion - even though every time it's even brought up the people bringing it up get banned"
Anonymous No.11950304 >>11950319
>>11950293
Ok, what is id24res.wad for?
After Freedoom makes an asset pack for it sure, you don't need it, as long as you don't mind the asset mismatch.
Or is every id24 mapper going to include replacement assets by default?
Anonymous No.11950306 >>11950310 >>11950337
>>11950280
what the actual fuck are you talking about? Last thread was literally made when the previous one was on page 5. Literally nobody had a problem with that.

but now making a new one when the previous is on page 7 is suddenly too early? Gee I wonder if it's because this time the thread was made with a new doom pic.
Holy shit you are bad at gaslighting.

and I still remember when anon made new thread with new pic when the previous thread was on page 8 and THAT got deleted. Twice in a row. They had the new doom pic.
Hmmm I'm not a professor of logic but it's almost like there's some bullshit agenda at play to suppress the megaman mod.

and yeah I made none of those threads, just saved the screenshots
Anonymous No.11950310
>>11950306
I don't care about these gay paragraphs but I just wanna say that Always Watching is one of the best midis produced for a Doom wad.
https://youtu.be/1uA9Cc4gqrY
So fucking good.
Anonymous No.11950313 >>11950335 >>11950431 >>11950549
>>11950264
>>11950280
I made the thread you bitch nigger, it is i who ends up fixing this boat once in a while because you inbred /v/tards always pops up here when there is a nightdive release to shit the board lik a bunch of retarded chimpanzees with aids since none of you ever played or modded retro vidya in general

By the way you reek of >pic and if you dont want to talk about DOOM, QUAKE, or Retro FPS games in general, /r/gamingcirclejerk is over there.
Anonymous No.11950315 >>11950330
is heretic + hexen fixed yet?
Anonymous No.11950319 >>11950362
>>11950304
It has sprites/sounds for new enemies and new weapons. The ones used in Legacy of Rust. If you want them, you need to load id24res.wad, just like if you want to use BFG you need to load Doom.wad. If you just want to use new fancy scripting features of id24, you don't need this file.
Holy shit that's literally the whole drama around this new standard, people who don't understand shit crying non-stop, 99% of DW post are made by the same drama queens who just want to cry about something. No one will use this half-finished standard, nothing gonna change, stop shitting your pants for nothing.
Anonymous No.11950320 >>11950335 >>11950338
>>11950262
>I need guarantees that my labor is not gonna be for fucking nothing.
Your work will be greatly appreciated, it will just also likely be edited, and that's fine.
>>11950295
>Your samefagging is as obvious as always.
Unironically how I feel about the guy in pic related. Things might be easier if the IP counter wasn't gone.
Anonymous No.11950325 >>11950335
>>11950295
Anonymous No.11950330 >>11950336 >>11950338
>>11950315
Nah, a lot of the "enhanced" maps in Heretic are still fucked with it breaking secrets and crap like that.
Anonymous No.11950331
"What you are witnessing here is Asperger's made real."
Anonymous No.11950335 >>11950346 >>11950351
>>11950313
He's been shitting up these threads for months now. Notice how normal reasonable discussion of making a new version of doom infographic triggered him to spam his schizo conspiracy and derail a normal thread into shit flinging. You can always identify him by him being autistically against any change whatsoever.

>>11950320
>Your samefagging is as obvious as always.
> Unironically how I feel about the guy in pic related. Things might be easier if the IP counter wasn't gone.
The evidence archive is likely done by one guy - at least at this point, since it's not even that large. But in terms of who talks about the megaman addition - it's literally impossible that it's not a bunch of people, since until last thread every discussion would get wiped and only pro-mm guys would get a ban. Which I assume is why the j-archive was created in the first place, to keep him accountable.

>>11950325
Wow you learned how to work in paint, bravo.
Anonymous No.11950336 >>11950342
>>11950330
Really? I just did a playthrough of Heretic and the only frustrating thing about the enhanced maps was E5M3.
Anonymous No.11950337 >>11950339
>>11950306
The last thread didn't change the OP.
Anonymous No.11950338 >>11951567 >>11951643
>>11950320
It is always one retard who goes on to shit on anything on the OP or this thread talks in good light, now is megaman, a year ago this fagot was fuming when people were shitting on slipseer and defending Q2R after the damage fairweather did to the Q1 community.

>>11950330
far more easier for they to fix the maps and add the remaining rogue vault stuff than add proper AWE 32 music and redbook CD music/SC-88 recordings to Hexen
Anonymous No.11950339
>>11950337
Exactly. Which is why nobody had a problem with it even though it was created WHEN HECKING LAST THREAD WAS ONLY ON PAGE 5 WTF?????
It's the most obvious hypocrisy ever
Anonymous No.11950342 >>11950370
>>11950336
A handful of them fuck the secrets counting if you do them in what I guess is the wrong order to Xaser, whereas in the older ones it didn't matter what order you did them in.
Anonymous No.11950346 >>11950348
>>11950335
And btw I still don't know why they let the discussion just exist in the last thread. Maybe they decided it's less sus to delete posts after new thread is made. I guess the simplest explanation would be the current jay-jays are either skipping work or got btfod and replacement hasn't been found.
But I hope the mods just decided to take it easy and actually allow free discussion which would be great if true.
Anonymous No.11950348 >>11950713
>>11950346
>But I hope the mods just decided to take it easy and actually allow free discussion which would be great if true.
Lately they've been a lot more lenient towards games that are clearly geared towards 7th gen, so outlook may not be great.
Anonymous No.11950351 >>11950370
>>11950335
>new version
You mean the one where you add a single entry for your favorite mod that nobody else likes?
Anonymous No.11950358 >>11950361 >>11950367 >>11950376 >>11951258
I like Blood.
Anonymous No.11950361
>>11950358
That's cool, retro FPS games are fun, it's great to have a thread just about discussing them.
Anonymous No.11950362 >>11950384
>>11950319
New sprites for weapons and enemies defined where
Anonymous No.11950367 >>11950376
>>11950358
Death Wish?
Anonymous No.11950370 >>11950380 >>11950416 >>11950742 >>11950898
I said, i am going to replace the "you want to play some doom" link the moment someone comes out with one that is fine, and since the link was provided with proper updates and agreement, i did.
But then this faggot decided to shit the thread again.

By the way the janitors are getting easy on /vr/, probably the guy who was banning everyone here at this thread for mentioning the "Sheep" or his mentally ill people ilk was removed

>>11950342
Xaser came back from Quakecon and his talk at id, so he will sort out this shit now that he came back alongside some heretic and hexen mods having problems with the remaster, also these remasters supports json so if anyone wants to give a try to see if its possible to convert serpent to it.

>>11950351
I see that you are a newfag too, because some time ago people used to talk about 8bit DM, + term and cutman also hanged around here for a while before term was excommunicated by the mentally ill people and cutman left /vr/.
We lost a ton of good people here to be replaced by faggots like (you) who does nothing and ever mapped, played or did shit to any of these games.
Anonymous No.11950376
>>11950358
>PassiveFatties.webm
Same, though sometimes it doesn't like me.
>>11950367
Trauma Therapy I think. It's been some years.
Anonymous No.11950380
>>11950370
>and his talk at id
Did have a discussion at id Software or something? Curious if there's anything about it.
Anonymous No.11950384 >>11950429 >>11950479
>>11950362
>Contrarily to id1.wad, id1-res.wad, or id1-weap.wad, it does not contain DEHACKED actor definitions, as these actors are supposed to be integrated directly in the engine.
If you ask me, the fact that D1+D2 comes with SEVEN new wad files (on top of altered old files) is beyond retarded, but I wouldn't expect anything less from nu-id and shartdive.
Anonymous No.11950397 >>11952392
>>11949537
Well this was exciting
UV max in 3:26
https://files.catbox.moe/aoextw.lmp
Anonymous No.11950412
Someone posted a xitter link to images of unused H+H assets that Nightdive didn't include in the Raven vault. Has that stuff been posted anywhere outside of those 4 crusty screenshots?
Anonymous No.11950416 >>11950470 >>11950845
>>11950370
>I said, i am going to replace the "you want to play some doom" link the moment someone comes out with one that is fine, and since the link was provided with proper updates and agreement, i did.
What else got updated on the infograph beyond MM8 and it's weird description?
Anonymous No.11950417 >>11950432 >>11950450
Why is discussion GZDoom games on here fine if they're free (Total Chaos, Ashes) but not if they're the same but paid? (Malice, Selaca)
Anonymous No.11950429 >>11950479
>>11950384
Anonymous No.11950431
>>11950313
I agree with all of this guy's points about Half-Life.
Anonymous No.11950432 >>11950450 >>11950989
>>11950417
We've discussed Rekkr and Hedon pretty extensively before.
Anonymous No.11950450 >>11950459
>>11950432
Rekkr's closer to the "homebrew console games made after this date" rule than things like Hedon and Seleco, and I have seen posts get deleted as GZDoom games technically lie outside of that.
I'm also curious if that's what >>11950417 means by "not fine" discussion, or if he's referring to how critical people can be towards them.
Anonymous No.11950459
>>11950450
>how critical people can be towards them
I guess there's a little bit of that I meant but I'm mostly talking about the actual discussion itself being deleted/restricted. I don't understand what are the basis for so.
Anonymous No.11950470 >>11950484 >>11950890
>>11950416
Comparing with the one in the original link, (https://imgur.com/a/wWS8zXz, whose maintainer is still active), the MM8BDM edit is a JPEG at a shittier resolution. I mean, we already know there's at least one autist being a vindictive nigger, he outright admitted it during April Fools this year and of course turns to being more disingenuous with the IP counter no longer present.

https://arch.b4k.dev/v/thread/706946043/#706974913
Anonymous No.11950479
>>11950384
>>11950429
The way it's worded is so retarded too
>id24res.wad has sprites required by ID24, but not Legacy of Rust, that's actually MBF21, btw the .wad needs to be loaded before the iwad for ports that want to support ID24
>id1.wad has some Legacy of Rust... things? But not sprites, or textures, or definitions, most likely just the levels
>id1res.wad is like id24.wad but with textures (which id24 doesn't have?) + MBF21 definitions for the things that are defined in the id24 standard, which are actually defined in the engine
>id1weap.wad just has copies of the code included in id1res.wad, but it also requires id1res.wad to run since it has no sprites
WTF IS THIS SHIT
Anonymous No.11950484
>>11950470
i had a look at the map screenshot and immediately knew who it was. i mean i was already suspicious but that confirms it
worth noting this guy tried to guess the rcon password for SNS on multiple occasions
Anonymous No.11950504 >>11950510
Anonymous No.11950510 >>11951317
>>11950504
What are these Pokermans? Are they friendly?
Anonymous No.11950549 >>11950573
>>11950313
>you bitch nigger
>you inbred /v/tards
>retarded chimpanzees with aids
>/r/gamingcirclejerk is over there
You sound mildly unhinged
Anonymous No.11950557 >>11950574
>>11948740
How about a mod where the monsters move ten times as fast and their sprites are all replaced with Sanic.
Anonymous No.11950573 >>11950782
>>11950549
What made anon so hellbent anyway, I'm checking previous OPs and can't find anything. Has threads been deleted?
Anonymous No.11950574
>>11950557
Satanic Sanic Panic
Anonymous No.11950591
>>11950280
The last time I tried baking on Page 7 the thread got yeeted prematurely. /vr/ ain't a fast board but I would love some consistency, especially when baking for Doom requires a tad bit more maintenance than most.
Anonymous No.11950601 >>11950606
>>11949557
Graf retired?
Anonymous No.11950602 >>11951047 >>11951127
New Hexen episode SUCKS
Anonymous No.11950606
>>11950601
He's gone to live on a farm with all the other [NO] chickens.
Anonymous No.11950607 >>11951071
>>11949538
Turok Evolution
Anonymous No.11950613 >>11950639
>>11949557
Maybe things are good enough? That we don't need MORE updates? Gzdoom version 144 isn't good enough? How many updates will be enough for you?
Anonymous No.11950615 >>11950639
>>11949564
It's not entirely that simple, ports also need maintenance and adapting as hardware and operative systems change.
Anonymous No.11950619 >>11950626 >>11952550 >>11954172
I want drop-in/drop-out multiplayer added to GZDoom. Make that outdated piece of shit Zandronum obsolete.
Anonymous No.11950626
>>11950619
Best you'll get is packet servers, and those will still have some desync issues, you're never going to have proper client/dedicated server shit going.
Anonymous No.11950639 >>11950647 >>11950656 >>11950878
>>11950613
I made the original post that you replied to, >>11950615 isn't me but he got the idea, I don't care so much about new content, I care about maintaining the ports playable.
If Bethesda/ id/ Nightdive keep developing their ports and adding new stuff, would people in the future prefer to resurrect DSDA or GZDoom to keep them functioning, or would they rather stay with the already updated, feature crept ports.

I could dig up my 2025 hardware and OS to keep playing Jizzy Doom in 21xx, but it would be just as asinine as running Doom on DOS on OG hardware.
Anonymous No.11950647
>>11950639
>or would they rather stay with the already updated, feature crept ports.
A lot of stuff doesn't work with the ports they keep knocking out, which becomes even more obvious a thing when a great deal of the better known Heretic wads are ZDoom ones.
Anonymous No.11950656 >>11950671 >>11950753
>>11950639
I believe kex will die sooner than both dsda and gzdoom
Anonymous No.11950657
>>11949290
Anonymous No.11950658
>>11949061
Monsters need to take a couple of steps (or take damage) before they're "allowed" to attack. -fast keeps that behavior, Nightmare ignores it completely.
Though it's worth nothing that when monsters respawn in Nightmare they do have some reaction time, so you can't get immediately blasted by a shotgunner who just respawned. I always found that interesting since that and the double ammo thing are the only examples of id trying to actually balance Nightmare.
Anonymous No.11950661 >>11950681 >>11950747
First time Hexen player again. I just killed the Heresiarch and went on to the castle with all the gears. What a disappointment. I was expecting some grand duel between a teleporting sorcerer and his wizard minions like D’Sparil, but I ended up killing him in under 30 seconds. I think he threw out a single attack that entire time, and I didn’t even see what it did.
I truly haven’t figured out how people can say this game is cryptic. The only time I struggled was ironically trying to figure out where to go after killing Heresiarch. I ended up going to the secret level thinking it was the intended path, then I finally noticed the very obvious wings of wrath room with the portal on the left of the foyer. Anyways, the game is still fun aside from that wet fart of a fight. Dark Bishops are badass too, and that is all.
Anonymous No.11950670 >>11950675 >>11950694 >>11950715
When I play in Zandronum, I see player names and stats hogging a lot of screen space. How do I get rid of that shit?

This pic doesn't look so bad, since there are only two players, but when there are a lot of players, it looks terrible.
Anonymous No.11950671
>>11950656
Yeah it's just a done cheap as possible bodge job, mostly there for porting to phones and consoles.
Anonymous No.11950674
>>11949290
they don't call it doomcute for nothing
Anonymous No.11950675
>>11950670
It’s either in the multiplayer submenu or the HUD submenu
Anonymous No.11950681
>>11950661
>I truly haven’t figured out how people can say this game is cryptic.
It's the "Y can't Metroid crawl?" kind of crowd, the sort who don't look at anything, don't really think about anything, they just sort of expect to be led about by the nose.

From what I've been hearing, even the changes and hand-holding features hasn't been enough to drag a lot of them through, with many still getting stuck on Seven Portals.
Anonymous No.11950685 >>11950702 >>11950724 >>11950772
Playing ultimate doom in name only reinforced for me that people that say the additions of doom 2 are not important are stupid.
Anonymous No.11950694 >>11950712
>>11950670
>mfw opening that
Also, disable "draw coop info" in HUD options.
Anonymous No.11950702
>>11950685
As someone who prefers Doom 1 my only gripe with D2 additions is SSG balance and how every single fucking mapper overuses SSG into oblivion.
Anonymous No.11950703
>>11949780
Eternity can do shitloads of stuff which you could never ever do with MBF21 (and some not even with GzDoom), and all of the shit MBF21 can do, you can do MUCH cleaner and easier with Eternity.

People just did not want to fucking bother with Eternity, which is a tale as old as time. They didn't want to touch it before Heartland, and they didn't want to touch it afterwards either.
Anonymous No.11950712
>>11950694
Thank you!

Sorry for fucking your eyes.
Anonymous No.11950713
>>11950348
> Lately they've been a lot more lenient towards games that are clearly geared towards 7th gen, so outlook may not be great.
I mean objectively the rule *should be* 20 years since today, but the problem is not the games themselves as much as retards from v overflowing this board.
If it really does go hand in hand with less tyrannical moderation then I gotta take the bitter with the sweet I guess.
Anonymous No.11950715 >>11950720 >>11950721
>>11950670
What the hell is up with your pic ?
Anonymous No.11950720 >>11950801
>>11950715
My eyes are bad and I can't see well in the dark, so I pump up the gamma.
Anonymous No.11950721 >>11950772 >>11950786
>>11950715
Increased gamma settings carry over to screenshots but not their thumbnails for some reason.
Anonymous No.11950724 >>11950734
>>11950685
>SSG lets you use high-tier enemies more often, which leads to better variety in enemy placement
>Hell Knights are just Barons that don't take a year to kill
>Revenants are the most versatile enemy in the entire roster
>Arch-Viles are one of the most interesting enemies in any classic shooter
as far as the actual levels go I can understand preferring ultimate doom over doom 2 but every once in a while I'll play a doom 1 WAD and think "god I wish this was a hell knight" every time I have to shotgun a baron
Anonymous No.11950734 >>11950741 >>11950775
>>11950724
I hate Pain Elementals.
Anonymous No.11950741 >>11950746
>>11950734
I like them
Anonymous No.11950742
>>11950370
>By the way the janitors are getting easy on /vr/, probably the guy who was banning everyone here at this thread for mentioning the "Sheep" or his mentally ill people ilk was removed
Good fucking riddance. Back when I used to frequent this board literally every time people would notice he's temporarily absent - every time the thread would turn into shitting on him for being an autistic wannabe machiavellian

> I see that you are a newfag too, because some time ago people used to talk about 8bit DM, + term and cutman also hanged around here
> We lost a ton of good people here to be replaced by faggots like (you) who does nothing and ever mapped, played or did shit to any of these games.
Million times this. Hate to see actual negative selection where anybody who wants to create things or move anything forward is shit on and wiped, while seething faggots who oppose anything new are allowed to shit up this place and make it a toxic swamp.
Anonymous No.11950746
>>11950741
Actually, it would be more accurate to say I hate Lost Souls. Pain Elementals just make them worse.

CAPTCHA: YSWAG
Anonymous No.11950747
>>11950661
Welcome to bosses in the 90's.

They're all like this. They couldn't figure out how to make them good for fucking ages.
Anonymous No.11950753 >>11950794
>>11949794
>drop all new spec out of nowhere
>do things the stupid way (build more on dehacked and introduce a fucking negative range)
>don't actually finish any of this
>just drop it like it is and then abandon it
>together with the port itself
>in typical Nightdive fashion
It's 100% manufactured, nobody could POSSIBLY have any issues with this, they're probably just all shitposters from /v/ or something, there's no plausible way to take issue with anything that based Nightdive does.

>>11950656
Most probably, but I want stuff like Nugget, Odamex, and GzDoom to be able to be kept maintained for the future, so that even if I get stuck on some horrible shitass Windows 13 machine in 15 years, I can still play all of this stuff.

>>11949856
Honestly, I think the 2009 game is actually a pretty decent shooter. If they did some tweaks and replaced the regen health with proper health as a resource, with medkits and turkey dinners, and also armor, then I think it'd be a very solid Wolfenstein game.
Anonymous No.11950772
>>11950685
They are. There's a reason that 80% of all Doom content people have ever made is built around Doom 2, the new additions were critical improvements.

>>11950721
Huh. Never knew that.

>>11949830
Killing Time looks decent to me.
Anonymous No.11950775 >>11950784
>>11950734
Why? It's a great design, basic yet brilliant. Relatively easy to deal with, completely harmless at first, yet still top 1 priority enemy.
For example archviles, who are also top 1 priority. Most of the times you can't just rush to them, a lot of times they will slow you down a lot, you need to take cover, wait for a good opportunity, and you (almost) always need some cover.
Pain elems enforce completely different behavior, quick in, quick out. Even if there's multiple of them, you want to move as quick as possible. And they're quite the opposite of archviles because they encourage open spaces.
Anonymous No.11950782
>>11950573
Yes. Not this time, but there was at least one time where the seething janny deleted two threads in a row, despite the fact that people who made them made them by all of the imaginable rules, including waiting until the old thread was on page 8 or something.
https://imgur.com/a/so-youre-sick-of-jannys-autism-XCUcFaK it got documented here

Hell, maybe mods actually took notice and got rid of that flaming retardo. In which case - well done to whoever compiled this link. I thought it was just farting in the wind given how rampant janitorial abuse was.
Though maybe this window of freedom is temporary and I am right after all and this is all for nought
Anonymous No.11950784 >>11950791 >>11950793
>>11950775
If you're going to have a monster that spawns Lost Souls, at least make the Lost Souls easier to kill. They should be able to go down with one shotgun blast. They're annoying.
Anonymous No.11950786
>>11950721
Metadata fuckery.
Anonymous No.11950791
>>11950784
But that's exactly why they are top 1 priority enemy.
Anonymous No.11950793
>>11950784
They go down nicely with one super shotgun blast.
Anonymous No.11950794 >>11950815 >>11950829
>>11950753
> Nugget
Choco-likes have pretty simple codebase they're always be many of them developed. Ports written in C can just copy paste code from each other, like if dsda gets a feature, woof soon follows.
> Odamex
Has new generation of developers getting interested in contributing to it (e.g. Mia)
And it's the only one with decent networking + vanilla feel. However if there appears a source port that has both netcode doesn't lag like hell on 60ms ping and 100% tic-perfect doom emulation, it may obsolete oda.
> Gzdoom
Too important to die
Anonymous No.11950801 >>11950814
>>11950720
same here. adding
png_gamma 1
to autoexec.cfg should fix it
Anonymous No.11950814
>>11950801
Yep, that works. Thanks.
Anonymous No.11950815 >>11950839
>>11950794
>Too important to die
So was ZDoom once.
Anonymous No.11950829
>>11950794
Fairly valid points, but I would also one day like to see unfucked multiplayer for GzDoom, and GzDoom being too important to die still means there's a requirement for someone competent to maintain and update it.
Love or hate Chickenman, but he's an actual professional programmer who's done all of this work in his free time for 25 years, and that's not the kind of competence or contribution you're just gonna stumble over.
Anonymous No.11950836
>>11948732
almost missed it
[8-10] Favillesco E3 by Nicolas Monti is released, and thus Favillesco Trilogy that started in 2013 is complete
https://www.doomworld.com/idgames/levels/doom/Ports/megawads/faviltri
Anonymous No.11950839 >>11950849
>>11950815
ZDoom more or less evolved into GzDoom. GzDoom may evolve in a similar fashion some day.
Anonymous No.11950845 >>11950890
>>11950416
> What else got updated on the infograph beyond MM8 and it's weird description?
Nothing did. And it's only weird to you for some weird reason.

> whose maintainer is still active
In what way is he active? That link has been identical for literally 7 years

> I mean, we already know there's at least one autist being a vindictive nigger, he outright admitted it during April Fools this year
tldr?
Anonymous No.11950849
>>11950839
They were concurrently developed for a long time, with GzDoom often being on the catch up, it didn't just go from one to the other.
Anonymous No.11950878 >>11950892
>>11950639
Anon you can still launch and run most 2000s games on Windows without extra patches. Same will apply to GZDoom, DSDA and any other "abandoned" port. Unless Microsoft goes out of their way to kill backwards compatibility on Windows, these ports will still function in some way or form.
As for Linux I dunno I don't use it, but I suppose Wine/Proton would probably help.
And if say, in the future, OpenGL and Vulkan will become obsolete and graphics cards won't support them, there will most certainly be a "drag and drop" DXVK style thing made for them.
What you're talking about isn't just limited to Doom ports, this applies to almost every executable built for Windows.
Anonymous No.11950890 >>11950909
>>11950845
>And it's only weird to you for some weird reason.
It does seem strange to mention, maybe moreso after seeing how dedicated Kegan and others have been with their own mods, and stranger still is the gutted resolution that got pointed out making the whole thing seem rushed. Speaking of 'rushed':
>In what way is he active?
That's a comment from >>11950470, same guy pointing out the gutted resolution.
Anonymous No.11950892
>>11950878
I just realized that if 30 years from now on you're gonna need a fix to run GZDoom on Windows 22, you're gonna need multiple fixes for each build.
Anonymous No.11950898 >>11950909 >>11950962 >>11951000
>>11950370
>I see that you are a newfag too, because some time ago people used to talk about 8bit DM
Not him, but as someone who was here in /doom/'s earliest days on /vr/, I remember there being a little bit of talk of it here and there, and some discussion of playing, but it was a very long time ago and not very strong. Compare to say, DRLA, which was very popular here for a while.

I do intend to continue that new chart, and I probably will include stuff like MM8BDM in there, but I still want you to keep a calm head, it's better for /doom/.

>+ term and cutman also hanged around here for a while before term was excommunicated by the mentally ill people and cutman left /vr/
I remember Term coming around, and him secluding himself from the general community for good, but I honestly can't recall Cutman showing up and spending any time here.

Maybe he did a little bit and I forgot, or just came and dropped updates for stuff semi-anonymously sometimes, but he's not one of the known and named people from the community who I can recall coming around. IMX, SgtMark, Term, Mike12, Marrub, Scroton, I have memories of seeing people like these post, with or without trips, but not Cutman.

Lord knows human memory is fallible though.
Anonymous No.11950909 >>11950918 >>11950962
>>11950890
I honestly didn't notice the resolution issue but sure, let's make it a crispy 4k or whatever.

>>11950898
Nah cutman definitely used to hang out here. I doubt you've been here for every single thread for years upon years so you could've genuinely missed him
Anonymous No.11950918
>>11950909
Not every single (in the earliest days at least), but I was very happy to see /vr/ open because /v/ was already an unusable AIDStrain by then, and I was doubly happy to see Doom threads as a staple.

As said though, human memory is not perfect by any means, there's lots of stuff I've forgotten from around here too. Did Cutman post as a namefag or trip at any point?
Anonymous No.11950920 >>11950926 >>11951006 >>11951304
man, this thread's got some dank lore

i'm eating some popcorn and sippin on a soda while i polish the martian moonbase's floors

the brutal doom guy really used to post here?
Anonymous No.11950926 >>11950929
>>11950920
>the brutal doom guy really used to post here?
He's got maps in stuff like 200 mins of /vr/.
Anonymous No.11950929 >>11950941 >>11951304
>>11950926
is any of those X hundred mins of vr stuff good?
Anonymous No.11950941
>>11950929
All of them.
Anonymous No.11950943 >>11950952 >>11950962
I suspect, given the attitude of people here towards Steam games on GZDoom, people woul not really like my game on here....
Anonymous No.11950952
>>11950943
A lot of us literally encouraged Revae to put Rekkr on Steam, it's just a couple anons being weird.
Anonymous No.11950962 >>11951818 >>11952926
>>11950898
>I do intend to continue that new chart, and I probably will include stuff like MM8BDM in there, but I still want you to keep a calm head, it's better for /doom/.
A new chart with MMDM excluded would make an interesting final 'test'.
>>11950909
>I honestly didn't notice the resolution issue but sure, let's make it a crispy 4k or whatever.
And then the passage doesn't even fit the area its in: Most of the others surrounding it at least make some effort to say how they were the first to show something like ZDoom modding, the first to use custom graphics, the first actual TC...Who wrote this?
>>11950943
I want to see it. I'm openminded, even appreciated Mohrta somewhat (never tried Shrine though).
Anonymous No.11950989
>>11950432
Fwiw REKKR still runs with the original Doom 1.9 exe. Up to Sunken Land.
Not VR-3KKR tho (but that's just bonus nonsense for kicks).
Anonymous No.11951000 >>11951304
>>11950898
I'd bet they're often still here, they're just anonymous.
There little to no benefit to using a name here, it just makes you targetable eventually.
Anonymous No.11951006 >>11951010
>>11950920
the monkeyzilian actually has some good ideas and he has moved away from the cringemaxxed shit that ironically doom 2016/eternal is baed on
Anonymous No.11951010 >>11953607
>>11951006
i don't mind the graphics in brutal doom but i don't like the changes to the guns or the monsters

i'd be fine playing a standalone game based on brutal though because it sets different expectations, who knows, maybe he can save fps
Anonymous No.11951040
>>11950151
kino
Anonymous No.11951047 >>11951052
>>11950602
Still better than the first expansion
Anonymous No.11951052
>>11951047
This post has been checked by Snopes.
Conclusion: untrue.
Anonymous No.11951071
>>11950607
Never gonna happen
Anonymous No.11951113 >>11951123 >>11951126
>>11948728 (OP)
This wad makes me hate Doom holy shit, particularly in the last 16 maps or so.
>where do I go
>what did that button do
>why is half the level invisible on the map
>why are there archviles teleporting behind me every few rooms

Don't remember Revilution being anywhere near as migraine-inducing.
Anonymous No.11951123 >>11951183
>>11951113
You'd love Eternal Doom.
Anonymous No.11951126
>>11951113
>why are there archviles teleporting behind me every few rooms
Yeah I fucking hate that too, the laziest difficulty crutch for lazy map makers
Anonymous No.11951127 >>11951129 >>11951134 >>11951161 >>11951341
>>11950602
>New Heretic episode content: new levels, new chain-lightning wand (becomes a pseudo Quake 2 BFG when tomed), and two new restored enemies a la Legacy of Rust (+1 backported from Hexen).
>New Hexen episode content: new levels.
Damb.
Anonymous No.11951129 >>11951150
>>11951127
Don't forget the new puzzle items and the holy boi's holy shield.
Anonymous No.11951134 >>11951143
>>11951127
Most of the Heretic stuff isn't really new, it's existing stuff that got shoveled into it as new content.
Anonymous No.11951143
>>11951134
Seems more than Hexen at least, though I haven't made it to the new episode yet to fully judge.
Anonymous No.11951150 >>11951341
>>11951129
Actually, now that I think about it from a greater perspective:
>Universal additions: rebalanced enemies/weapons, remastered levels, 2 new episodes each, and the return of Hulshult.
>Heretic-specific additions outside FR: minimal.
>Hexen-specific addtions outside VoG: Cleric's gotta motherfuckin' shield AND a parry mechanic, switch hunts cosmetically changed to be more intuitive than switch hunts, overhauled progression and navigation (map markers, signs of area completion,), character switching mid-playthrough, remade console port cutscenes from scratch (minus audio).
Hexen got a bigger glowup than Heretic in the larger perspective, holy fucking shit.
Anonymous No.11951159
>>11948732
>[8-07] Heretic+Hexen remaster is out
and it sucks
Anonymous No.11951161
>>11951127
The first Hexen expansion didn't have any new enemies and weapons either
Unlike the one for Hexen II
Anonymous No.11951168 >>11951184 >>11951332 >>11951341
Is hexen 2 worth playing?
Anonymous No.11951183
>>11951123
Isn't that the one with a literally migraine-inducing room?
Anonymous No.11951184
>>11951168
Sure why not
There is a difficulty spike in 3rd hub
Anonymous No.11951258 >>11951331
>>11950358
SPILL SOME
Anonymous No.11951304
>>11950920
A bit for a while.

>>11950929
They range from ok to pretty good, depending on the level. Mark's level is one of the best ones in the .wad, actually, which is why me and others have said that it would be cool if he made just a straight vanilla or Boom episode some day.
I think our strongest stuff is in 2048, Ad Mortem, and HFFM, however.

>>11951000
Kinda? This place doesn't feel TOO vindictive though. Like maybe I don't like the Megaman guy much, or I think the guy playing on his phone with a massive crosshair is goofy and kind of dumb, but you only have whatever identity your posts have, and if people just behave alrightly, which it feels like those guys probably do most of the time, I can't really complain.

There's been MUCH worse posters here in the past.
Anonymous No.11951317 >>11951406
>>11950510
Nope they sure aren't. It's a bit of an odd wad that recreates pokemon areas and throws in (a lot) of pokemon as monsters to fight and resprited item pickups. No system for catching them though.
Anonymous No.11951326 >>11951334 >>11951341
Sandy on Twitter is really something. If he weren't one of the creators of modern RPGs, Quake, and RTS. How would you feel about him?
Anonymous No.11951331
>>11951258
I SPEEL my DREENK
Anonymous No.11951332
>>11951168
Better than the first one because it has slightly better puzzles. But the best game in the Heretic/Hexen saga is Heretic 2, which is the proto Jedi Academy.
Anonymous No.11951334
>>11951326
I'd feel like he probably worked on Darklands.
Anonymous No.11951341 >>11951356 >>11951372
>>11951127
Nightdive got over its head and had to rush to the deadline. Please be understanding.
>>11951150
>Hexen got a bigger glowup than Heretic in the larger perspective, holy fucking shit.
Shit's still both excessive and incomplete. Cleric never needed a buff. Also why they did the cutscenes from PS1 port, but not lore prompts for original game from N64? Are they stupid?
Stuff like wrong OSTs labeled as original and enemies hitting player when he's flying in Hexen are a dead giveaway that this release was rushed.
>>11951168
Yeah.
>>11951326
Still more trustworthy than Romero, which is a low bar to be fair.
Anonymous No.11951352
e2m6 was kinda boring compared to e2m4 and e2m5, i only died twice trying to complete the level
Anonymous No.11951354 >>11951359
omfg hahahahahah wtf is this room i wasted the soul sphere trying to clear it

whoever made this map is a master ruseman
Anonymous No.11951356 >>11951983 >>11952546
>>11951341
Romero had no influence, I feel that even though he is not as opinionated as Sandy or a techbro like Carmack, that doesn't mean he is the best at idtech. Were his Doom 1 maps good? Yes, but his contributions were nothing special.
Anonymous No.11951359 >>11951410
>>11951354
ahh the classic. One of the best things in classic Doom.
Anonymous No.11951372 >>11952546
>>11951341
>Still more trustworthy than Romero, which is a low bar to be fair.
Yeah, never trust the memories of people who believe their have photographic memory spans, especially not ones with ego issues.
Anonymous No.11951374 >>11951378 >>11951389
which starter did you pick
Anonymous No.11951378
>>11951374
Espeon + Umbreon because they blow buildings up.
Anonymous No.11951389
>>11951374
I think way back in first gen I picked up Squirtle, but nowdays i would pick Charizard.
Anonymous No.11951406 >>11951470
>>11951317
Where can I download it?
Anonymous No.11951410
>>11951359
i'm not sure how i missed this room on my first playthrough. was playing on a sleeping pill induced haze saving very freqeuntly on the official beth doom mobile port back in march or so and it all kinda blurs together

the official mobile port has a good selection of custom wads to pick from but the mouse input is fucking TRASH. once i started doom 2 i realized i needed to play source ports and then someone in your thread posted a sunlust -fast challenge (which i couldn't beat) and that's what got me addicted to the game

singleplayer fps is generally boring as fuck to me, but there's something about this one that i think is way more than just nostaglia
Anonymous No.11951412 >>11951479
Quake 4 sure is... something.
Anonymous No.11951419
Speaking of the new puzzle items, where are the new books supposed to go? I've looked through the enhanced Hexen & Deathkings levels and the Vestiges levels, but they don't seem to show up anywhere.
I would've thought they'd at least be used in Nave, since you need to find books to access the secret level and the books are used to spell "SECRET".
Anonymous No.11951446 >>11951465 >>11951487 >>11951532
I guess it isn't an FPS game, but it is FPS adjacent. Has anyone been able to play Heretic 2 properly on Windows 10? I played the whole series except that a few years ago, Hexen and Heretic obviously work great on Doom sourceports, and Hexen 2 also works great with fanpatches. But even with fanpatches, Heretic 2 just couldn't be played. I "played" the first level, with resolution issues, but attempting to load a game always resulted in a crash. With new versions of Hexen and Heretic it made me consider trying again.
Anonymous No.11951465 >>11951487
>>11951446
maybe you shouldn't use an unsupported OS and dated hardware?
Anonymous No.11951470
>>11951406
I still see pkmnv12.wad in the WAD section of the Sentinels Playground website. You could download it and give it a shot in your sourceport of choice. It's not exactly the most interesting mod imo but it can be fun to mess around in.
Anonymous No.11951479
>>11951412
Sure is. You’ve got a lot of different enemies, a lot of weapons, some fun sliding, but I can’t stand the pacing nor its β€œseventh gen” tropes. Not helping my situation at all is getting crazy spoiled by modding both Doom 3 and Quake 2.
Anonymous No.11951487 >>11951501
>>11951446
Did you use Hammer of Thyrion for Hexen 2?

>>11951465
Thanks smartass
Anonymous No.11951492
Quake 4 might be the weakest game Raven did besides the early ones like Cyclones
Anonymous No.11951501
>>11951487
>Did you use Hammer of Thyrion for Hexen 2?
Yes, and pirated the expansion pack, too.
Anonymous No.11951516 >>11952641
>>11949652
>Literally just go into Input in Options and disable it
can't find it
Anonymous No.11951532
>>11951446
Heretic 2 is always slightly dodgy. I played it a couple of years back and it worked properly except for one (or maybe two) specific area where you have to noclip in a very specific way through a stuck door, otherwise the game would crash.
Anonymous No.11951549 >>11951574
>>11948928
Keep in mind it's a scan of a print of a screenshot.
It's probably brighter/more saturated normally. Plus conversion to cmyk...

here's a pinky with a straight conversion pinks to blues, but at 50% saturation.
Anonymous No.11951567 >>11951572 >>11952664
>>11950338
OCTOR (Zedek's Tomb) from Hexen runs at a higher tempo, 130 BPM instead of 120 BPM. I'm pretty sure it's because they did something akin to the following:
>convert the MUS files to MIDI with Slade
>open the MIDIs in FL Studio or some other DAW
>all the MIDIs are at 120 BPM, the actual tempo the songs are written at is baked into that
>FL Studio opens them at 140 BPM for some reason
>slow the project down to 120 BPM
>don't bother replacing Fruity LSD with something like Sound Canvas VA
>(or running the MIDIs through Nuked-SC55 to begin with)
>render to crispy muddled perfection
I assume some other DAW defaults to BPM of 130 when importing MIDIs without a proper tempo event, and they forgot to change it for that track.
Given that, why expect them to be finding real vintage hardware and hooking that up to record the music?
Anonymous No.11951572 >>11952664
>>11951567
Add.: The files' metadata specify Reaper as the outputting DAW. I'm not betting on them using it for just cutting up a proper recording.
Anonymous No.11951574 >>11951598
>>11951549
nta but the hue of the tint of the screenshots is so shift that it almost looks like the Jag port
Anonymous No.11951591
>>11948728 (OP)
Advise mapsets like Anomaly Report
Difficulty at the level of doom 2 and simple realism of the environment. Or something similar to EDay, maybe less heavy?
Anonymous No.11951598
>>11951574
I wouldn't know.
But the editor window looks a lot like WADED to my memory, which is what I used back in the 90s.
Anonymous No.11951643
>>11950338
> AWE 32 music and redbook CD music/SC-88 recordings
I'd be happy to add, but I couldn't find this music even as files, let alone wad. Only tests on youtube.
Anonymous No.11951735 >>11952142 >>11952156 >>11952220
>being told to use DoomTools in order to mod the game
>game already uses a different kind of lump entirely in order to make the gameplay changes

I don't get it, how would you be able to use DoomTools when these games don't even support DeHackEd to begin with?
Anonymous No.11951773 >>11951992
it's really annoying on this difficulty when there's enemies that aggro you right as soon as the level loads. this is the least damage i've managed to take trying to fight my way through this opener. feelsbadman,jpg

why did id software do this

e2m6 was pretty boring except for the red key section and final encounter guarding the exit in the slime room

my goal is to beat e2m7 conserving at much cells as possible so i can shoot at the cyberdemon until he dies. nightmare reflex cyberdemons don't fuck around

then onto inferno!!!! haven't decided what to play after that (thinking scythe based on looking over enemy counts on wads before i play doom 2, never played it before at all)

it's too bad quake singleplayer never picked up such a dedicated single player mapping scene
Anonymous No.11951818 >>11951824 >>11951825 >>11952803
>>11950962
>A new chart with MMDM excluded would make an interesting final 'test'.
A test of what? How much you can go against people's wishes for how long and get away with it? How much you can avoid putting in games that obviously deserve to be there?
Anonymous No.11951824 >>11951826 >>11951828
>>11951818
You and your multiple personalities don't count as people. It's just you.
Anonymous No.11951825 >>11951827 >>11951828 >>11951836
>>11951818
replace it with pol.wad
Anonymous No.11951826 >>11951836
>>11951824
I also believe MM8BDM belongs there.
Anonymous No.11951827 >>11951841
>>11951825
>replace it with pol.wad
That's already on there but I'm open to suggestions.
Anonymous No.11951828 >>11951832 >>11951835 >>11951979
>>11951825
Pol.wad is already there newfag

>>11951824
Holy shit will you ever shut the fuck up with this forced meme of everybody talking about megaman ever being all one person? Nobody finds it funny, true or remotely compelling
Anonymous No.11951832 >>11951867
>>11951828
No. There's only one person who gets this weird righteous autistic anger over about MM8BDM and he's the one I want to break.
Anonymous No.11951835
>>11951828
no i meant have it in two places (sorry if my joke was a little esoteric for you)
Anonymous No.11951836 >>11951843 >>11951984 >>11952016
>>11951825
>>11951826
We should let mega fag's entry remain in the OP pic, but then make minor edits to his wad, where it's 99% identical except with a few instances of hardcore gay porn for wall textures and then distribute it widely
Anonymous No.11951841 >>11951842
>>11951827
Lilith.pk3, we're at a point where that's fairly old and it nearly made Graf quit early just from the developer making the most practical choice they could and from Term giving it a Cacoward on merit alone.
Anonymous No.11951842
>>11951841
That's a good one.
Anonymous No.11951843 >>11951998 >>11952016
>>11951836
how about lewd roll pics instead (classic /v/ meme)
Anonymous No.11951867
>>11951832
You sound like a total loser ngl
Anonymous No.11951979 >>11952017 >>11952772
>>11951828
How is MM8BDM more notable than Brutal Doom?
Anonymous No.11951983
>>11951356
I don't agree, while KDITD is sort of overrated, he did some very amazing shit for E4 and Doom 2.
Anonymous No.11951984
>>11951836
this has my vote
Anonymous No.11951992
>>11951773
You're playing with fastmonsters, it's literally intended to make the game much harder than normal.
Anonymous No.11951998
>>11951843
I certainly wouldn't tell you not to.
Anonymous No.11952016
>>11951836
>>11951843
Hardcore gay Doom rule 34 would be my suggestion
Anonymous No.11952017
>>11951979
It's not really, but it's become a deeply personal power struggle for a bunch of anons so out of principal they'll argue that it is, or that it has historic relevance.
Anonymous No.11952120 >>11952123 >>11952131 >>11952779 >>11955357
i'm glad i read that issue of gamepro

>To defeat the Cyberdemon, shoot at it until it dies.

inferno tomorrow, then scythe

i finally have nothing to do so i can finally mass game

been looking at the top 100 wads on doomwiki.org for levels with sane monster counts, seems like older wads are better for this game difficulty
Anonymous No.11952123 >>11952136
>>11952120
this boomer game needs skins and boosters
Anonymous No.11952131 >>11952151
>>11952120
they turned that sand into glass
Anonymous No.11952136
>>11952123
A couple mods did this and lootcrates as a joke.
Anonymous No.11952142
>>11951735
With this gesture, Xaser sided with evil and reversed all his gains
Anonymous No.11952151 >>11952160
>>11952131
yeah. i'm getting a little bored of the reflections and need to shut them off when i'm playing sunlust or i only get 40-90 fps. i like the colored lighting though, reminds me of quake 2, and makes areas with blood pools extra spoopy

i was looking at some mods for monster sprites but it looks they all require compat patches for custom wads so fuck it
Anonymous No.11952156
>>11951735
They are trying to do an anti-piracy action while giving the game away for free to a large group of players. Sounds like schizophrenia.
Anonymous No.11952160 >>11952162
>>11952151
Fuck you nigga for telling me this shit
>>>/s4s/12473947
Anonymous No.11952162 >>11952163
>>11952160
don't follow me here. i'm not going back to [s4s]
Anonymous No.11952163 >>11952174
>>11952162
you fuck
Anonymous No.11952174
>>11952163
oh, i see what you're pissed off about

i made that vocaroo, but i didn't make it that post. looks like the dumb frogposter is impostering me and using it to troll [s4s] all over the place. i deleted it

we cool now?
Anonymous No.11952220 >>11952664
>>11951735
Realized you can still mess with the values by just dicking around with the values of the EXDEFS lumps

>centaurs take from one to two parries for them to be killed
>a single parry already takes a bunch of their health if it doesn't kill them
>centaur shield went from roughly 1.5 seconds to 0.9 seconds
>made a sprite edit so it shows the centaur is about to fire instead of simply using the shield
>ettin hp went from 175 to 150 so they can reliably die with a single parry

It does feel like banging rocks together since I was doing the whole thing by trial and error
Anonymous No.11952292 >>11952365 >>11952423
A lad is streaming the Deus Ex OST via winamp.
https://www.youtube.com/watch?v=wq9T_Z0Qv3c
Not sure if this is advertising or against the rules, but I ain't got anywhere else to share this.
Anonymous No.11952308 >>11952313 >>11952316 >>11952373
I have ADHD and never finish anything, give me some WADs that are episode length AT MOST
Also preferably either long OR hard, but not both. I don't like midlevel saving so one or the other
Anonymous No.11952313
>>11952308
Knee Deep in the Dead with Project Brutality or Babel.
Anonymous No.11952316
>>11952308
Hydrosphere, 6 maps each of reasonable length.
Anonymous No.11952348 >>11952401 >>11952404 >>11953017
Any QuakeC or Quake hack gurus around? Working with Drake, is there any way to make it so enemies don't attack each other? I know other mods exist, but the roster of Drake, the feel of it, these aspects and more speak to me dearly. But the lack of disabling friendly fire is a ballbuster of ballbusters.

Looking in the QC, most monsters have an assigned family such as "necro," or "bane," etc. But perhaps these things are hard coded and can't be modified in Trenchbroom or other editors? Is there a hacky way make this work?
Anonymous No.11952365
>>11952292
Jesus Christ Denton
Anonymous No.11952373
>>11952308
Wutafuck. I thought Dead Sea Scrolls was on the newsfeed.
> https://www.moddb.com/mods/dead-sea-scrolls/
Really good D1 episode.
Anonymous No.11952381 >>11952383 >>11953284
Anonymous No.11952383
>>11952381
>day meat
Anonymous No.11952392
>>11950397
GG, good bfg shots
Glad you took revenge on that boat-stealing bastard
Anonymous No.11952401 >>11952412
>>11952348
Scour through the source code and read it through.
i.e. find your respective https://quakewiki.org/wiki/ai.qc
And read the comments.
Anonymous No.11952404 >>11952412
>>11952348
https://www.perplexity.ai/search/i-m-working-on-a-mod-for-quake-oCI7WKQOTgy3uzXz_oRR.A
Anonymous No.11952412 >>11952431
>>11952401
>>11952404
Oh man there's lots of self.enemy in the qcs. I'll do some digging. Thanks.
Anonymous No.11952415 >>11952420
If there's ever gonna be a sequel to QUMP, should it be done with Quake1 once again, or would you rather give Quake2 a go this time around?
Anonymous No.11952420
>>11952415
I still hope one day for a Chex one just so it can be called CHUMP.
Anonymous No.11952423
>>11952292
absolute kinematografie
Anonymous No.11952430 >>11952437 >>11952476
Is this game supposed to be played with freelook?
Anonymous No.11952431 >>11952465
>>11952412
Test it out with one entry first and see what it does. In the end it should be pretty simple. Best part is that you don't need to be a programmer for this.
Anonymous No.11952437
>>11952430
Or camera hotkeys with autoaim, yes
Anonymous No.11952450 >>11952664
>>11949680
>5 developers and 3 artists
>3 artists
>still had to use AI to upscale textures
Anonymous No.11952465 >>11952482
>>11952431
Drake is built strangely with self.family being tethered to a macro which defines a float and I'm not a coder at all but I might have something by next week. It's almost 4am and I have work in 5 hours. Thanks for that link if you posted it. Quite excited about this.
Anonymous No.11952476
>>11952430
Their trailer uses freelook, I think you're fine.
https://www.youtube.com/watch?v=HIkDpiCetJw
Anonymous No.11952482 >>11954745
>>11952465
Post that source to catbox.
Anonymous No.11952487 >>11952521 >>11952524 >>11952534 >>11952538 >>11952558
Does anyone of you have map called Light by Jed Kirchner for Quake 2? It was cool map from 90s with new weapons. Sadly it seems to wiped off from internet. Not on archive.org or Moddb.
Anonymous No.11952521 >>11952524 >>11952558
>>11952487
>Jed Kirchner for Quake 2
He has made quite a few maps. Thought I struck gold with this but no, it was just one map
https://www.gamers.org/pub/idgames2/planetquake/jed/
Anonymous No.11952524
>>11952521
>>11952487
Forgot, if you go one level up there's tons of other stuff... Because it's PlanetQuake.
Anonymous No.11952534 >>11952538 >>11952558
>>11952487
Found it
https://spmapcorner.blogspot.com/2009/03/light-for-quake-2.html
Anonymous No.11952538 >>11952558
>>11952534
>>11952487
https://www.youtube.com/watch?v=nls9I3fp_e0
There's another hit here, they all point to the same one drive link which does not exist any longer.
Anonymous No.11952546 >>11952567
>>11951356
>I feel that even though he is not as opinionated as Sandy or a techbro like Carmack
He's just desperate to rekindle any semblance of popularity.
>>11951372
>never trust the memories of people who believe their have photographic memory spans, especially not ones with ego issues.
And who claim to have photographic memory.
Anonymous No.11952550 >>11952565 >>11952568 >>11952669 >>11952959 >>11953295 >>11953318
>>11950619
What's wrong with Zandronum?
Anonymous No.11952558 >>11952585
>>11952521
>>11952534
>>11952538
Thanks for trying to help. Found out that Light is included on Awakening mod, which is the source for those new weapons. It has also two other maps.
http://www-personal.umich.edu/~jimw/q2/Quake2_Mods/awaken.zip

>>11952487
Anonymous No.11952565 >>11952582
>>11952550
Holds back the Doom modding community in a big way - if you want your relatively advanced mod to be multiplayer compatible, you need to make two versions: one for GZDoom, and one for Zandronum.
Anonymous No.11952567
>>11952546
>And who claim to have photographic memory.
I used to work at a place where the owner had a photographic memory, with a big emphasis on had, because that shit becomes less reliable when they get older, but they're so sure of it, they think whatever is in their head is infallible.
Anonymous No.11952568 >>11953709
>>11952550
Decorate's missing some stuff that GzDoom got, doesn't have MBF21, that's about it really.
Anonymous No.11952582 >>11952586
>>11952565
What could be done about this?
Anonymous No.11952585 >>11952590 >>11952607 >>11952618
>>11952558
Cool. It was great to see that old internet again, and all it took was couple of searches. PlanetQuake etc. I used to frequent that site back in the day and reading Carmack's .plan files and so on.
Anonymous No.11952586
>>11952582
Somebody with a lot of money invests in the Zandronum team. A lot of money.
Anonymous No.11952590 >>11952627
>>11952585
For me? It was planethalflife.
Anonymous No.11952607 >>11952627
>>11952585
GameSpy's Planet network of sites was all I needed as a kid. You can tell everyone involved with that masterpiece of a site actually cared about games. It was always a thrill to see the newest photo of the day, poll, or community/mod news.
>PlanetWolfenstein, my beloved. ;_;
Anonymous No.11952613 >>11952617 >>11952673 >>11953401 >>11954173 >>11954456
GOOD MORNING MOTHERFUCKERS. IT'S THAT TIME OF THE WEEK AGAIN: SCREENSHOT SATURDAY! WHAT THE FUCK HAVE YOU BEEN WORKING ON? Maps, mods, sprites? Now's a good time to post that shit!
Anonymous No.11952617
>>11952613
I haven't map anything, but here's a skull.
Anonymous No.11952618 >>11952627
>>11952585
Makes me really sad how much of the old Internet is forever lost to time. There was too much to archive, and even when you did, the sites hosting old images would get shutdown (imageshack, photobucket, geocities) and downloads (rapidshare, megaupload, filefront), so you have countless old movies, images, and mods that will never be seen again.
Anonymous No.11952627
>>11952590
>>11952607
>>11952618
Better times.
Even in the early 2000s I used to have 200kb/s fiber (or maybe it was adsl? can't remember) and I'd download film torrents all week so that I'd have few movies to pick out from during the weekend...
Anonymous No.11952641 >>11952646
>>11951516
You should change your glasses.
Anonymous No.11952646 >>11952659
>>11952641
I think he's talking about wanting to switch through weapons without having to deal with the weapon carousel, which he can't use the number keys since he's on controller.
Anonymous No.11952659
>>11952646
>he's on controller.
Oh, right. I've been sick and sleep deprived last couple of days, so that's why I'm retarded asshole.
That being said, it's still for anon to figure out. You can disable binding by just selecting it again. There's an option to set a bind for specific weapon, but good luck figuring that out.
Anonymous No.11952664
>>11951567
>>11951572
It sounds like Nightdive were very lazy with implementing the music, even though I don't understand pretty much all the details. Did I get that right?
>>11952220
Shield was a mistake. It either should've been a rare pick-up from Centaurs/Slaughtaur for every class that lasts only for 3-4 successful parries or not added at all.
>>11952450
>>still had to use AI to upscale textures
Assuming that's true, artists might've been brought in simply to touch up the upscales. Won't be the first time for remasters released in recent years.
Anonymous No.11952669
>>11952550
Nothing.
Anonymous No.11952670 >>11953294
i havent had a computer for the last 8 months, im so happy to play doom again
Anonymous No.11952673
>>11952613
I've been working a bit on this level every once in a while. I like wood and water theming. my current iteration has a transition into some kind of processing plant for the final fight
Anonymous No.11952690 >>11952709 >>11953525
Find 10 differences
Anonymous No.11952701
Love id software originals but whenever I want to play custom Quake levels, it's just feels like playing Doom Eternal (bad).
Doom is more flexible, for example Doom the way id did it is a fun an example what is playable but even that goes too far.
I don't even know how would I approach making a level. It's a journey but it needs to be cool and fun. That's hard.
Anonymous No.11952709 >>11952831
>>11952690
Fuck me, is there anything legitimately new in the stuff Nightdive added?
Anonymous No.11952717 >>11952746
Meh, I'm kinda tired of Nightdive bashing.
The new release sucks, will still be playing through Crispy, never gonna bother with finishing the new episodes, won't change anything in the long term.
Anonymous No.11952746
>>11952717
Works on my machine
Anonymous No.11952772 >>11952803
>>11951979
I never said it is. But I would argue it's at least equally notable
Anonymous No.11952779 >>11952814 >>11953103 >>11953121
>>11952120
> retarded crosshair that takes up the whole screen
> SAND BEING REFLECTIVE
Be honest, you're just here to farm (you)s
Anonymous No.11952803 >>11952825
>>11952772
>I never said it is.
I think it was >>11950207 that was implying it was, same guy who keeps referring to the mods as "games" >>11951818
Anonymous No.11952814 >>11952821 >>11952868
>>11952779
Don't forget his shitass setup of a supposedly "gaming" phone hooked up to a keyboard and mouse, either because he thinks Windows is obsolete or because superhackers are after him. Oh, and the multiple derails because of his financial situation. The last thread had it happen because a jar of spaghetti costs 4 freedombucks, I didn't even fucking know you could buy spaghetti in a jar.
It's mildly amusing or annoying, depends on the day. What a creature.
Anonymous No.11952821
>>11952814
Fredoombucks
Anonymous No.11952825 >>11952843
>>11952803
I mean he's probably right but by a VERY slight margin and I would definitely include both BD and MMDB. If place allows the argument could be made for Batman but I would argue being excellent is not quite enough, plenty of excellent mods
Anonymous No.11952831 >>11953525
>>11952709
This has been an ongoing thing with them: Dis Union (Legacy of Rust) was originally made for a community map pack that literally went nowhere (the only post made was the original announcement!), a few of the DM maps were originally from the UDM series, and Doom 64's Lost Levels was originally a set of levels Kaiser was making for his original 64EX port.
Anonymous No.11952843 >>11952873
>>11952825
>If place allows the argument could be made for Batman but I would argue being excellent is not quite enough
It basically makes the argument for itself: It was from '99 and is a full, dedicated, quality TC, still has some impressive DeHacked tricks, and overall much more deserving of that "HISTORICALLY NOTABLE SHIT" spot over the haphazard Mega Man addition.
Anonymous No.11952868 >>11953121
>>11952814
>Oh, and the multiple derails because of his financial situation.
desu that's a huge part of what makes these threads fun for me
> I didn't even fucking know you could buy spaghetti in a jar.
That's what they sell at those rich cunt shops with le authentique le real spaghetti, it's the most expensive kind. So weird that that's what he buys when he doesnt have a PC or a laptop
Anonymous No.11952873 >>11952926
>>11952843
> It basically makes the argument for itself: It was from '99 and is a full, dedicated, quality TC, still has some impressive DeHacked tricks
That does sound important. Yeah I guess it does have to be a new row
>haphazard Mega Man addition.
Lmao it was anything but haphazard. I don't think any addition to any of the infographics took this long and was so thoroughly discussed
Anonymous No.11952893 >>11953041 >>11953542 >>11953546
Hocus Pocus is the best total conversion wad out of doom ever
Anonymous No.11952926 >>11952945 >>11952972
>>11952873
>Lmao it was anything but haphazard.
The version with the Mega Man addition turned the infograph into a jpeg, lessened the quality and resolution, and still managed to be a similar and slightly bigger filesize. As mentioned earlier >>11950962 there was little to no effort having its description mirror the others with how its "historically notable". Making me warily concerned is you thinking it's "anything but" in spite of all that.
And yes, this has been an ongoing thing for a few months now.
Anonymous No.11952945 >>11952972
>>11952926
That there's a bunch of multiplayer categories and it still got shoved into the historically notable section over the top of a part of UAC Labs says a lot about the original anon's "get this shit out of here, this is more important" mindset, as well as what pissed a lot of people off when the first one booted two other mods out to give the megaman mod a double slot.

Shit was about getting it on there somewhere at any cost, even before the later ones turned it into some perceived battle with an invisible oppressor.
Anonymous No.11952959
>>11952550
It's a buggy mess and half the shit I want to play is incompatible.

Also, I played Samsara on it the other day, and when I closed it, it turned my PC off for a few seconds. My monitor turned off, my PC got quiet, and the lights on my mouse and keyboard turned off. That never happens with any other port.
Anonymous No.11952972 >>11952978 >>11953246 >>11953484
>>11952926
I don't disagree with the image quality or even description points. I was arguing in general for having it in the pic.

>>11952945
I don't if it originally got shoved in place of 2 mods as a joke or genuine autism, but I can tell you that the reason they eventually put it over part of UAC labs was *specifically* to upset as few people as possible because it was the only way to not replace any mod/wad completely - given the general resistance from 1 or 2 anti-megaman autismos.

So your thing about "getting it in at any cost" is the opposite of reality - at least when we're talking about the current version.

> even before the later ones turned it into some perceived battle with an invisible oppressor.
Once again, not "invisible". Very real, very well documented oppressors: https://imgur.com/a/so-youre-sick-of-jannys-autism-XCUcFaK
I went through a period of thinking it was bs or even somebody trolling - especially since I was kind of annoyed with the pro-megaman rhetoric at the time, but at some point if you're a reasonable adult you should accept reality as it is, regardless of your own biases.
Anonymous No.11952978 >>11952984
>>11952972
>but I can tell you that the reason they eventually put it over part of UAC labs was *specifically* to upset as few people as possible because it was the only way to not replace any mod/wad completely - given the general resistance from 1 or 2 anti-megaman autismos.
If only there were a way to add more sections instead of just ejecting other stuff out.
Anonymous No.11952984
>>11952978
Don't disagree with that
Anonymous No.11953017 >>11954745
>>11952348
I'm not familiar with Drake specifically, but for vanilla Quake you would go in combat.qc, find T_Damage(), and scroll down and look for pic related.
Replace the highlighted line with something like:
>if !(attacker.flags & FL_MONSTER)
That should stop them from getting mad at eachother, but still allow damage.
If you want no damage you need a check followed by a return at the top of the function. Something like:
>if ((attacker.flags & FL_MONSTER) && (targ.flags & FL_MONSTER))
>return;
Anonymous No.11953027 >>11953036
>when you have less than 10 health and you're running around the stage looking for any healing items you missed
Anonymous No.11953036
>>11953027
Epically memed, i keked my fellow m'anon
Whad'y'all folks make of this, big chungus or hella nah?
Anonymous No.11953041 >>11953542 >>11953546
>>11952893
Unironically, there's no contest.
Anonymous No.11953042
Rise of the Robots (1994)
Anonymous No.11953058 >>11953109 >>11953163 >>11953525
Did Sandy just bash Nightdive?
Kek imagine being roasted by Sandy for your level design
Anonymous No.11953084
Do you guys have Doom at home?

https://www.doomworld.com/forum/topic/154723-we-have-doom-at-home-mbf21umapinfo/
Anonymous No.11953089
>>11948732
[8-16] Chocolate Doom 3.1.1 released!
https://github.com/chocolate-doom/chocolate-doom/blob/master/RELEASE_NOTES.md
Anonymous No.11953093 >>11953112
>>11948732
[8-16] Chocolate Doom 3.1.1 released!
https://github.com/chocolate-doom/chocolate-doom/releases/tag/chocolate-doom-3.1.1

I'm glad the best sourceport still gets updates
Anonymous No.11953103
>>11952779
when i picked up the huge crosshiat trick playing quake my acc jumped 6% off the cfg change alone

if cs pros do it its viable (quake pros did it too, but there's really so thing as a quake pro anymore)
Anonymous No.11953109 >>11953141
>>11953058
Was there anyone subjected in particular, or was it just a broad general statement? Where's the message
Anonymous No.11953112
>>11953093
>Fix crash with Heresiarch fireballs if player has never touched a wall
Huh?
Anonymous No.11953116
VIRIDIAN FOREST DEAD AHEAD
Anonymous No.11953121
>>11952779
when i picked up the huge crosshair trick playing quake my acc jumped 6% off the cfg change alone

if cs pros do it its viable (quake pros did it too, but there's really no thing as a quake pro anymore)
>>11952868
SPAGHETTI sauce i accidentally a word

i'm waiting for my bills to generate to see if i can get the monitor or not and if they haven't jumped for no reason then i can get the monitor in about 10 days
Anonymous No.11953141 >>11953167 >>11953525
>>11953109
https://x.com/SandyofCthulhu/status/1955744978900279404
Anonymous No.11953145 >>11953157 >>11953170 >>11953175 >>11953181 >>11953189 >>11953205 >>11953246 >>11953252 >>11953587 >>11953597
New doom pic.
https://imgur.com/a/WtvH5EA
https://imgur.com/a/WtvH5EA
https://imgur.com/a/WtvH5EA
What do you think?
Anonymous No.11953157 >>11953236
>>11953145
Not going to post a comparison but the old one did not include brutal doom and it was cropped. New one is longer.
Brutal Doom should be included - not as first choice but because Mark is an enthusiast and you can't deny it.
Anonymous No.11953163
>>11953058
Sandy has decades of game design under his belt.
Anonymous No.11953167
>>11953141
Figures. I thought someone got into a petty fight with him, all these attention whores dwell on twitter.
Anonymous No.11953170 >>11953236
>>11953145
when i was looking for mods on my own custom doom has been obsoleted by ultimate custom doom

you could add relighting if other people want the phobos janitor to polish their floors and upgrade the lighting

i assume brutal doom isn't on there cause everyone knows about it (i don't really like but w/e it's notable)

instead of rage about this mega man thing, why not just extend the infographic and add 1 map to every category
Anonymous No.11953175 >>11953236
>>11953145
I'd probably replace the section talking about PRBoom+ and put in Woof and/or Nugget, since PRBoom+ isn't being developed anymore.
Anonymous No.11953181 >>11953187 >>11953205 >>11953236 >>11953623
>>11953145
>https://imgur.com/a/WtvH5EA
>New
>Doesn't include a single /vr/ wad after 2018 like units, hffm, ad mortem or REKKR
I'm out of the loop, is this just a shitpost? Cause I don't see changes in any other sections either.
Anonymous No.11953187 >>11953236
>>11953181
yeah it's a shitpost you guys can't decide if megaman should be in (personally i don't care i'm only here for vanilla gameplay mods not TCs)
Anonymous No.11953189 >>11953236
>>11953145
>lower resolution jpeg that's a bigger filesize than the previous proper resolution png
why do you keep doing this shit
Anonymous No.11953205 >>11953236
>>11953145
just stop doing whatever the fuck you are doing
there are zero meaningful changes to the now archaic old op pic and as >>11953181 pointed out there is nothing even remotely recent in the pic, at the very least you could have included ashes
also fuck megaman shizo
Anonymous No.11953236 >>11953531
>>11953157
It wasn't cropped, this one is extended.

>>11953170
I'm not against adding a row to each category, makes sense

>>11953175
yeah

>>11953181
It's A STEP in the process of updating the pic, not the full total makeover. Calm your tits

>>11953187
> you guys can't decide if megaman should be in
There's nothing to decide, it should. One anti-megaman autist who admitted in this very thread above that he's a troll is not "guys".

>>11953189
It's literally a png. Maybe imgur fucked with idk

>>11953205
> added three mods
> durr zero meaningful changes
Are you retarded?

> also fuck megaman shizo
You are the schizo, take some meds.
Anonymous No.11953240 >>11953242
obsessed megaman schizo above me
Anonymous No.11953242
>>11953240
Retarded troll above me
Anonymous No.11953246 >>11953282
>>11952972
>I don't disagree with the image quality or even description points.
>"Lmao it was anything but haphazard."
Those were obviously the 'haphazard'/fucked up parts of its addition.
>>11953145
>"What happens when genius is combined with a crazy work ethic?"
Too cringe.
Let someone else take over, you seem too compromised and biased towards wanting this mod in.
Anonymous No.11953252 >>11953262 >>11953282
>>11953145
>megaman
i highly doubt anyone itt has played the megaman mod for more than once and it isn't relevant in any form
why are you obsessed over it?
Anonymous No.11953253 >>11953282
>first STEP in updating this ancient pic is adding some literally who mutiplayer TC no one but one schizoid cares about
figures
Anonymous No.11953262 >>11953282
>>11953252
he probably made it
Anonymous No.11953274
>>11948728 (OP)
>not HEX ON THE BEACH or HEXEN ON THE BEACH
C'mon.
Anonymous No.11953280
Anonymous No.11953282 >>11953285 >>11953623
>>11953246
>Let someone else take over, you seem too compromised and biased towards wanting this mod in.
> cringe
> too compromised
The goal of description is to make people interested in the wad. It's not that serious.

>>11953252
It's one of THE most popular DMs

> >>11953253
> WHATT??? YOU'RE ADDING MODS PEOPLE MAY NOT KNOW ABOUT BUT SHOULD PLAY DUE TO THEIR SIGNIFICANCE/QUALITY/POPULARITY IN OTHER COMMUNITIES?
Retard.

>>11953262
Never made anything, I'm a player
Anonymous No.11953284
>>11952381
gizz myezz
Anonymous No.11953285 >>11953289
>>11953282
Link a single server running your megaman obsession mod. We're closing in on American hours. Shouldn't be that hard if it is half as popular as you claim
Anonymous No.11953289 >>11953301
>>11953285
Inb4 he makes a server and fills it with bots.
Anonymous No.11953290 >>11953293 >>11953297
> anon dedicates time to make another step in a long-awaited doom pic update for the first time in N years
> a bunch of bitter retards shit all over him
Gee I wonder why we don't have nice things
Anonymous No.11953293 >>11953351
>>11953290
There is zero effort put into it and he is shilling some obscure megaman deathmatch mod (?). Even if these are the first steps, according to him, why would some dead dm mod be on top of the list of things to add?
Anonymous No.11953294
>>11952670
Happy for you, lad!
What did you play first?
Anonymous No.11953295
>>11952550
desyncs clients when 1000 monsters wake up
Anonymous No.11953297
>>11953290
"dedicates time"
Anonymous No.11953301 >>11953354
>>11953289
Someone beat him to it.
Anonymous No.11953313
Anonymous No.11953318
>>11952550
>only has Decorate, which could honestly be excused, but it's not even complete, it lacks just a few things, but enough that lots of Decorate stuff won't work with it
>doesn't support MBF21 of UMAPINFO last I checked
>Zandronum simply isn't as cool of a name as Skulltag

I would cut Zandybam a million times more slack if they had just fucking completed Decorate support after all these years, and then gotten on adding MBF21 and UMAPINFO support.
Yes, it fucking sucks to have to add more DeHacked shit to your port, but it's probably going to be the last additions to DeHacked ever, and it would be objectively good if popular MBF21 mapsets could be played with good drop-in multiplayer.

I get not implementing ZScript, because it's outright incompatible with Zandybam's netcode, but the Decorate thing annoys the fuck out of me.
Anonymous No.11953326
megasissies... i dont feel so good...
Anonymous No.11953351
>>11953293
It's one of the most popular DM mods - or at least it was last time I checked.
> obscure
THE WHOLE FUCKING POINT OF THE GRAPH IS TO HELP PEOPLE DISCOVER COOL MODS. Holy shit you are retarded.

By your logic we should cut 70% of that pic cause those mods are "dead". Shit, doom is dead since it's a 30 year old game.
Anonymous No.11953354 >>11953362
>>11953301
>fuckton of servers
WHAT? BUT I THOUGHT.... IT WAS LE DEAD??? NOT LIKE THIS ANTI-MM BROS
Anonymous No.11953356
Anonymous No.11953359 >>11953412
What causes an adult man to be so obsessed with some amateur throwaway mod for a 30+ years old game.
Is touching nintendo products at a young age a cognito hazard that warps your brain?
Anonymous No.11953362
>>11953354
I have no dog in this gay fight, but there's only one MM8 server in that image excluding the botted Chinese one.
Anonymous No.11953367 >>11953370
Anonymous No.11953370 >>11953378
>>11953367
have you ever tried recording videos?
Anonymous No.11953378 >>11953387
>>11953370
i did once.
Anonymous No.11953387
>>11953378
i mean of this weird anime griller mod
Anonymous No.11953395 >>11953402
Anonymous No.11953401 >>11953487
>>11952613
back on my DX1 bullshit, silent takedown map in early blocking progress
Anonymous No.11953402
>>11953395
looks like a miserable experience. is that fucking spongebob's sea sky?
Anonymous No.11953412
>>11953359
>amateur throwaway mod
Your trolling is still transparent, try harder
Anonymous No.11953426 >>11953509 >>11953731
>every level
So it has whole Legends 1 and 2 there?
Anonymous No.11953445 >>11953448 >>11953462
i really want to enjoy blood but the gameplay is just not doing anything for me. it's insanely stingy with ammo and health pickups and having to rely on my pitchfork to slowly play footsies with every single zombie i encounter is driving me nuts. it's a shame because the maps seem very cool so far (not even done with e1 yet) but idk if i'm gonna finish it...
Anonymous No.11953448 >>11953472
>>11953445
Play on Lightly Broiled instead of Well Done if you aren't, the first episode is the hardest because of the cultists; they're much tougher to deal with than anything else especially when you're getting the hang of the game.
Anonymous No.11953462 >>11953472
>>11953445
Blood is very punishing with the difficulty levels compared to other sprite era games. If you find it difficult you shouldn't be ashamed about using the 3rd difficulty setting, just because in most games of the era you default to the second-highest one
Anonymous No.11953472
>>11953448
>>11953462
i straight up started playing on the easiest one honestly.
Anonymous No.11953484 >>11953495 >>11953521 >>11953583
>>11952972
>Very real, very well documented oppressors: https://imgur.com/a/so-youre-sick-of-jannys-autism-XCUcFaK
1. There are multiple screenshots of warns/bans claiming to be for different people, yet you wouldn't have been able to obtain them if they weren't outright posted in the thread itself. You also reveal your own IP address in one of these screenshots, but that's beside the point.
2. "Jannies" can't ban people, they can only delete posts, including your threads that you made when at the time there was already a new thread.
Anonymous No.11953487 >>11953681
>>11953401
Man, that editor looks like AIDS. I'm surprised nobody has tried to make a Quake to Unreal 1 map converter for the sole purpose of using Trenchbroom.
Good luck though. More Deus Ex stuff is always great.
Anonymous No.11953495 >>11953519
>>11953484
unironically take your meds
few people would even enjoy deathmatch in doom and fewer still would opt for some nintendo slop inspired mod
there is no cabal against you, you're just fucking retarded
Anonymous No.11953508 >>11953515 >>11953616
i can think of way worse things to be obsessed with than megaman, it could be worse. he could be shoving an mlp TC down our throat or something
Anonymous No.11953509 >>11953726
>>11953426
Whom are you quoting?
Anonymous No.11953514
Anonymous No.11953515
>>11953508
>mlp TC
Holy shit, I actually remember that someone made an MLP mod for Wolf 3D.
Anonymous No.11953519 >>11953524
>>11953495
You replied to the wrong person
Anonymous No.11953521 >>11953531
>>11953484
>At this point it's reasonable to assume both sides used dynamic IPs to generate extra votes. Janny lost at his own game.
Hey, I might a moron wasting his time into a dumpster, but assuming that I'm also a janny for this place is well too extreme
Anonymous No.11953524
>>11953519
He is very angry and is getting too worked up to click on the correct posts.
Anonymous No.11953525 >>11953541
>>11952690
>>11952831
That's funny. lol
>>11953058
>>11953141
Now I'm convinced that the whole thing was made in less than a year. Maybe like 6-9 months.
Anonymous No.11953530
>>11949818
The Last Day On Earth. Quite big map by Ear1h with some cool stuff not usually seen on boom-derived like scripted "cutscenes" with dialog and all. You can get it on mod downloader.
Anonymous No.11953531 >>11953584
>>11953521
He insists that everyone who disagrees with him is the same person all while replying to multiple different detractors in the same post >>11953236. Nevermind the warn/ban screenshots that clearly all belong to him despite what is stated.

He's a mental patient with a gangstalking complex.
Anonymous No.11953535
>MTrop selling his mod as official
Based
>Xaser selling xer mod as official
Cringe
Anonymous No.11953541
>>11953525
Yeah, it's become pretty clear that Dumpsterdive just try to do the bare minimum they need to deflect accusations of them being lazy.
Sometimes that works out well for them (Quake 2).
Sometimes it's pretty blatant (Blood).
Hexen and Heretic were niche enough that the normies being attracted to them now will meatshield ND from the oldschool fans for a while, but this will eventually be eventually be considered another crapshoot.
Of course by then it won't matter and they'll find something else to grift off...
Anonymous No.11953542
>>11952893
>>11953041
surprised there hasnt been a full Keen conversion yet, weapons, pogo, maps and all
Anonymous No.11953543
>>11949891
Resource wad is just meant for LoR weapons and monsters. It's kinda like TNT and Plutonia are needed for textures on Plutonia 2, Devilution etc.

Anyway you shouldn't worry about for more 2 reasons.
1. Nobody atm is making content that requires LoR
2. Id24 is already abandoned and it's full version won't even be implemented on kex port, instead we'll get mbf25 on nugget/woof (and maybe dsda) which is continuation from mbf21 and is not related id24 code
Anonymous No.11953546
>>11952893
>>11953041
My only complaint is how much mashing the game expects from you, but then again Hocus Pocus itself was like that too.
Anonymous No.11953583 >>11953954
>>11953484
> There are multiple screenshots of warns/bans claiming to be for different people
There is no such claim.
> yet you wouldn't have been able to obtain them if they weren't outright posted in the thread itself
Yes he would, it simply requires communication outside of this thread

> "Jannies" can't ban people, they can only delete posts
It's obvious that at least one mod was on jannies side at that point.

> including your threads that you made when at the time there was already a new thread.
Again, that's horseshit. The incident referenced in the link was specifically:
> anon creating a thread with new pic
> thread gets deleted
> another (or the same) anon creates a new thread with new pic
> thread gets deleted
> AFTER ALL OF THAT janny or his asslicker creates a thread with an old pic saying "beat to the punch" to add insult to injury
Anonymous No.11953584 >>11953696
>>11953531
There is no he. I don't think anybody related to that link is in this thread or even were in the previous thread. Take your meds ffs
Anonymous No.11953587 >>11953597
>>11953145
so... Basically no reasonable criticism at all. That's reassuring. I'll make a new imgur link of it at some point and then we'll go from there. But the new rows for other categories would have to be added by somebody else, I'm way too busy atm
Anonymous No.11953590
>>11949537
I'm a beginner to classic DOOM but i'll give this a try regardless
Anonymous No.11953597 >>11953609 >>11953624
>>11953145
>>11953587
Image quality is very rough. The Revenant's face is notably more distorted. V8 in OP looks bad because the text for MM8BDM has little room to breathe, make it very cramped, and your V9 has the same problem but now it's shoved down with the TCs.

You're gonna need to space things out a little more.
Anonymous No.11953605
https://github.com/Lobotomy-Software/SlaveDriver-Engine
Anonymous No.11953607
>>11951010
The developer cites Outlaws and Marathon as inspirations but Citadel really feels like Brutal Doom in a lot of ways.
Anonymous No.11953609 >>11953621
>>11953597
I know the title for MM8DM is very much on the edge of batman doom but I already removed a hyphen from 8-bit. Not sure what can be done about that without changing font/size of every title on the whole pic.
Anonymous No.11953616
>>11953508
That would be against global rule 15, ponies outside of /mlp/, so it would pretty much always be actionable.

At least Megaman 8Bit Deathmatch is good, though I personally think that Ghoul's Forest and Ghouls Vs. Humans are a lot more interesting when it comes to Cutman's works. In a sense, Ghoul's Forest 3 was almost like FNAF before FNAF, in that it was fairly popular streamer/YouTuber material back in the 2010s (big time guys like Markiplier did vids of that back then, he was one of the biggest drivers of popularizing playing jumpscare horror with a facecam to show your reactions, which he did with GF3 and stuff).
Compare a bit to the big hype around Brutal Doom, not the same levels, but it had this presence outside of just the typical Doomer circles.
Anonymous No.11953621 >>11953665
>>11953609
You're also going to need to backtrack and apply these changes to a previous version of the OP image without the horrible jpeg crustification. Your current v9 is somehow scaled down.
Anonymous No.11953623 >>11953630 >>11953665
>>11953282
>The goal of description is to make people interested in the wad.
It is doing the opposite. Cool the mod fellatio, actually put in mentions of /vr/ wads >>11953181 stop making it a shittier jpeg, and don't throw a hissy fit if someone just eventually switches MM8DM with something else and reuploads the infograph.
Anonymous No.11953624 >>11953665
>>11953597
I mean, if he can be patient, I'll get back to doing an all new guide from scratch, and I'll even write a better description than him for Megaman.
Anonymous No.11953625 >>11953627 >>11953630 >>11953631
>500 posts

Nigh time to migrate
>>11949443
>>11949443
>>11949443
Anonymous No.11953627 >>11953636
>>11953625
No.
Anonymous No.11953630 >>11953636
>>11953623
That too. Adding Megaman? I guess I can tolerate that, but not adding any of the cool shit we as /doom/ have made in the past five years? No, I will not stand for that, this is a guide by /vr/'s /doom/ so it'll damn well mention our work too.

>>11953625
No.
Anonymous No.11953631 >>11953636 >>11953638
>>11953625
>New thread already
>This one's past bump limit, but still only on page 1.
No.
Anonymous No.11953636 >>11953639
>>11953627
>>11953630
>>11953631
Well, I did say "nigh". Maybe you will reconsider after a tea break. It's always nice to keep the options ready.
Anonymous No.11953638
>>11953631
Look at when the thread was made anonchama
Anonymous No.11953639 >>11953647
>>11953636
No. Also that's not even a /Doom/ thread.
How about as an option we let someone else handle it?
Anonymous No.11953640 >>11953713
I have reached the point where I actually enjoy Quake 2 more than Quake 1. Now it seems weird that there was a point in history when Q2 was seen as the lesser Quake. Comparing the two
>2 has much better weapons than 1, shotguns actually feel good to use, chaingun doesn't make machine gun useless, and hyper blaster, railgun and bfg are much more satisfying endgame weapons than lightning gun
>Unmodded Q1 has quite lacking roster, only 14 monsters and most of the maps use only half of those, while Q2 has 22 (with official mission packs upping the number to total 42) and almost all of them can appear on single map after they have been introduced, there are lot of low hp enemies and also more miniboss-like heavies while both are lacking in Q1
>base Q2 has 4 actually unique bosses that need to fought against instead of just puzzle fights
>map design from gameplay perspective is better than Q1
>atm Q1's modding scene is semi-dead while Q2's is more active than ever

Only cons seem to be
>nightmare difficulty is the only fun difficulty in Q2
>Q2 has lacking texture selection
>Q1 has better aesthetics/setting for mappers and modders to expand, but even this will be solved when Call Of The Void brings all Q1 monsters and textures to Q2
Anonymous No.11953641 >>11953648 >>11953650
>>11948732
>>11948728 (OP)

Alright you fucks here's the new link that we will use from now on.

https://imgur.com/a/wB0psIa

Changes:
> used the latest V9 (yes, it's rough around the edges - literally - but I'll change it out as soon as there's a better version)
and perhaps more importantly:
> there's now a proper block of 3 thief infographics in a row as opposed to how it is in the old link, where it's thief, then 3 completely different games and then extra shit for Thief. That is retarded.

I'm not on anybody's side, so whoever has the best/most popular new pic will have their pic be put in the link. And I will actually update this link unlike *cough-cough* somebody else
Anonymous No.11953647 >>11953652
>>11953639
Man, you're such a stuck-up. Your kids must hate you.
Anonymous No.11953648 >>11953651
>>11953641
No. Your image is still at a scaled down and crunched resolution, the text is in your additions down at the bottom are still cramped, and there's no REKKR rep. If you're wanting to actually update the image then you need to put on your big boy pants and do it right.
Anonymous No.11953650 >>11953656 >>11953660
>>11953641
Also to further add to this: Your writing is really, really lackluster compared to the OG text there. I believe it was Term who did a lot of the write-ups for the older versions and your attempts at mimicking his writing come off as forced and awkward.
Anonymous No.11953651 >>11953662
>>11953648
I didn't make the image. When a new version is out - I'll switch it out.

As far as adding wads to other sections - if I follow the discussion, this is only an extension of TCs. Other stuff including /vr/'s own will be added later
Anonymous No.11953652
>>11953647
Nta, but fuck you. That's not a general retro fps thread, and lacks the news posts which are essential for community projects and such. That's random shit post thread. Not going to migrate. Also fuck you again. And fuck you for a third time.
Anonymous No.11953656 >>11953662
>>11953650
I think his Batman one is kinda meh, but I like the write-ups for MM8D and BD. I think you might be having a good ol
> old = good, new = bad
Anonymous No.11953660
>>11953650
>and your attempts at mimicking his writing come off as forced and awkward.
That's a hard agree from me.
Anonymous No.11953662 >>11953671 >>11953678
>>11953651
If you didn't make it, all the more reason to not use it. The original v8 is fine for now. Crowbarring in a halfassed v9 for such small additions is asinine.

>>11953656
Nah. The MM8BDM is too tongue-bathing, and the BD one is too harsh.
Anonymous No.11953665 >>11953670 >>11953672
>>11953621
I did use original V8 though. Looks pretty much the same to me.

>>11953623
Once again tardy: this is a TC category extension, nothing else. Wanna have new vr wads? Go add them. Just don't remove anything already in place

>>11953624
Sure, let's see your version. Might as well do it from scratch.
Anonymous No.11953670 >>11953679
>>11953665
>Looks pretty much the same to me.
Then please, PLEASE do not make infographics ever again if you cannot tell the immediate difference in quality between those two images. We don't need someone to halfass this.
Anonymous No.11953671
>>11953662
>Nah. The MM8BDM is too tongue-bathing, and the BD one is too harsh.
That's your subjective opinion. Ultimately SOMEBODY is gonna write the description and obviously it's not gonna be 100% neutral or objective (cause then it would just be copy-paste from wikipedia)
Anonymous No.11953672 >>11953678
>>11953665
Nta, but Brutal Doom is gameplay mod, not a tc.
Anonymous No.11953678 >>11953683 >>11953690
>>11953662
> The original v8 is fine for now.
It's literally less complete. So actually v9 is fine for now. v8 is old news aka olds.
>>11953672
Agree, I would put something else in place of BD and put BD somewhere in Historically Notable. But I'm not gonna do that myself
Anonymous No.11953679 >>11953685 >>11953687 >>11953690
>>11953670
Motherfucker point out the difference that a human eye could see.
Anonymous No.11953681
>>11953487
>Man, that editor looks like AIDS
It is, real pain to get things done in it, but that makes it a bit more satisfying when it does work
Anonymous No.11953683 >>11953701
>>11953678
If you start updating it, you better update it with love and care. Now it seems you only want to do the minimal effort to add mm8dm by adding a one row for TCs, which makes me think this not a real update and thus should be ignored. Either update it fully or don't do it at all.
Anonymous No.11953685
>>11953679
Look at those sprites, you blind bastard.
Anonymous No.11953687 >>11953690 >>11953701
>>11953679
I hope this is a troll. Anyway here's a version with fixed sprites https://imgur.com/a/96WSUeP
Anonymous No.11953690 >>11953712 >>11953718
>>11953678
But v9 doesn't even have anything new, it's just covering old stuff in a new format. It doesn't cover anything new and in notable between the timespan of v8's creation and today. There's no REKKR, no HFFM, none of /vr/'s projects in that time frame. The three additions have all existed for a long time now.
I'm not sure why you're wanting to take the responsibility of posting new OPs and using halfassed images other people have made while trying to get other people to make stuff for you.

>>11953679
Sure, check the circled areas. See how Doomguy's visor is crunched up, and how his helmet and armor has a weird contrast? How the Revenant's head is crunched up? The Caco's face has been blurred too.

>>11953687
Text is still cramped and fucked up at the bottom there.
Anonymous No.11953696 >>11953702 >>11953712 >>11953730
>>11953584
>I don't think anybody related to that link is in this thread or even were in the previous thread.
Remember that one anon who was already working on the new infographic? We're odd ones here pal, everyone else goes through the memory-flushing machine.
Anonymous No.11953701
>>11953683
> If you start updating it, you better update it with love and care.
I will.
> Now it seems you only want to do the minimal effort to add mm8dm by adding a one row for TCs
I didn't do the image, I only put it in the new link along with fixing the infographics order.
> Either update it fully or don't do it at all.
Again, I've never done infographics and probably never will but it's not a very productive mentally tbqhd. Nothing gets done in one gigantic leap. It's always in small manageable steps.
>>11953687
Put it in, thanks.
Anonymous No.11953702 >>11953730
>>11953696
Is the guy who was doing this still around?
Anonymous No.11953703 >>11953725 >>11953729
Why bother including Brutal Doom at all if you're just going to shit all over it in the description?
Anonymous No.11953709
>>11952568
>doesn't have MBF21
I could understand not having ZScript because good luck with that, but is MBF21 noticeably more complex and difficult to implement than MBF or Boom?
Anonymous No.11953712 >>11953730 >>11953732
>>11953690
> But v9 doesn't even have anything new,
That's not the point of it. Next version will.
> It doesn't cover anything new and in notable between the timespan of v8's creation and today.
Wrong. It's covering MM8DM, batman doom and BD.
> I'm not sure why you're wanting to take the responsibility of posting new OPs and using halfassed images other people have made
Because halfassery is the path to fullassery. Remember that.
>>11953696
Sorry but this looks fucking hideous.
Anonymous No.11953713 >>11953745
>>11953640
>atm Q1's modding scene is semi-dead while Q2's is more active than ever
Quake modders didn't even get Quake (a game about limited maneuvering space, instant weapon switch based on distance and the level with its environmental hazards being as much of an enemy as the monsters) and pick it as an arbitrary canvas for their retro 3D artpass exercises with sub-0.125 grid arches and try to shoehorn contemporary Doom 2 combat design in there. Quake 2 feels more forgiving with the ammo economy and backpack quads, but it has potential. Never played anything non-official though and Call of the Machine made me faint and abandon my achievement run when it put a flashlight in when the blaster is supposed to be one. (((They))) want you to believe Half-Life is more sxvlfvl than this https://www.youtube.com/watch?v=nLGvIgjq20A
Anonymous No.11953718 >>11953732
>>11953690
Why is so important to you that v8 specifically lives for as long as possible regardless of how much needs to be added? You seem to have your ego attached to it in some weird way.
Sure, v9 can be improved in many ways. But it's progress. I'm not sure why you hate on people trying to do better
Anonymous No.11953719
Anonymous No.11953725 >>11953732
>>11953703
He doesn't shit all over it, the aesthetics ARE ruined and most people here do look down on it. What's wrong with stating facts?
Anonymous No.11953726
>>11953509
The megameme TC description from the new pic.
Anonymous No.11953729 >>11953903 >>11953910
>>11953703
Because he wanted to add Megaman 8bit Deathmatch, but couldn't think any other TCs than Batman Doom (which was suggested to him by another anon). This v9 is just shitty no-effort attempt to add Megaman to the infograph. This fucker is starting to be a real nuisance. If he really wanted to update the picture, I don't think anyone of us would even have problem with Megaman being there, but the problem is that he doesn't really want to update it. He just wants his favorite wad there.
Anonymous No.11953730 >>11953739 >>11953742
>>11953696
I'm here, I just didn't have time to work on it for a few weeks.

>>11953702
Yes.

>>11953712
That's an older iteration. Here's the current WIP, and I'm interested in input.
Anonymous No.11953731
>>11953426
I think so. Not sure about 11 obviously
Anonymous No.11953732 >>11953746
>>11953712
>That's not the point of it. Next version will.
So why push the change then? You yourself just argued that v9 needs to be used right now because v8 is old news. v9 has nothing new.

>Because halfassery is the path to fullassery. Remember that.
We don't need someone trying to take charge like this. You are in way over your head.

>>11953718
No one is trying to do better though. That's the problem, there isn't any real progress being made here.

>>11953725
Because there's some subjectivity on display when you have someone stating their opinions on BD and then stating their far more favorable opinions on MM8BDM right next to it.
Anonymous No.11953739 >>11953750
>>11953730
I mean if your goal is to imitate old fan websites that are ugly as fuck then you're nailing it.
But where are the categories gonna go?
Anonymous No.11953742
>>11953730
Hey, looking nice. I actually prefer how this looks over the current layout, so I hope you're able to work on it again soon.
Anonymous No.11953745
>>11953713
You absolutely need to play The Citadel, 25th Anniversary Unit and Sonic Mayhem. These mods exceed the quality of any official Q2 content.
Anonymous No.11953746 >>11953764
>>11953732
>So why push the change then? You yourself just argued that v9 needs to be used right now because v8 is old news. v9 has nothing new.
It has 3 more mods. That's why. And nobody is pushing it as far as I can tell. BD and MM8D obviously belong. Batman doom is debatable sure.
> We don't need someone trying to take charge like this. You are in way over your head.
Lol you sound threatened. You okay big guy?
> No one is trying to do better though. That's the problem, there isn't any real progress being made here.
It has 3 more mods, so yes, progress is quite tangible lol.
>Because there's some subjectivity on display when you have someone stating their opinions on BD and then stating their far more favorable opinions on MM8BDM right next to it.
Oh gotcha, you're a BD fanboy and the pic upset you. Well maybe next version will be nicer so you don't shit your pants over somebody not thinking Brutal Doom is hecking epic.
Anonymous No.11953750 >>11953758
>>11953739
I think a lot of those old websites look nice.
For categories, they'll be coming after I finish the main part for getting straight into just basic Doom, which is probably about finished.
Anonymous No.11953751 >>11953753 >>11953754 >>11953761 >>11953771 >>11953773 >>11953786 >>11953813 >>11953815 >>11954363 >>11954376
i've been batch cooking today and i was thinking, what do you think the doomguy ate in hell? do you think fried pinkie tastes good? i imagine when he's not in hell he just eats c-rations
Anonymous No.11953753
>>11953751
Probably the berserk packs make you immune to hunger. Maybe first aid also has some food. You can definitely get calories out of alcohol.
Anonymous No.11953754 >>11953957
>>11953751
>cyberdemon rump roast
Anonymous No.11953757 >>11953762 >>11953763 >>11953767 >>11953780 >>11953783
Are these last 100 posts just one autismo arguing with himself, or are we invaded by some gang of mentally challenged urchins from some orphanage we crossed paths with? Who gives that much shit about infographic
Anonymous No.11953758
>>11953750
>I think a lot of those old websites look nice.
Well not the kind you're imitating lol
Anonymous No.11953759 >>11954631
>>11949537
Max in 2:52
https://files.catbox.moe/6rqtbf.lmp

I nearly get killed due to some risky strats with the cyberdemons. I'm glad someone else made the challenge, because I've been really busy lately.
Anonymous No.11953761
>>11953751
oh definitely. a bit of pinkie leg on a plate would be delicious. I imagine Doomguy would eat it similar to Kano in the MK film from the 90s. some hell knight cutlets would go down a treat too with mint sauce. one of their hollowed-out horns for drinking from.
Anonymous No.11953762 >>11953767
>>11953757
Primarily just one autismo.
Anonymous No.11953763
>>11953757
> lets jsut like... not give a shit about anything lol
Woah you're so cool brah
Anonymous No.11953764 >>11953775
>>11953746
Nta, but 3 mods doesn't justify v9, when it doesn't even add the important stuff. You made it just get your mm8dm there, didn't you?

So here's a deal. You will update every category there, especially /vr/'s own wads, or I will do it myself. And if I do it, I will remove mm8 from there.
Anonymous No.11953767 >>11953779 >>11953781
>>11953757
>>11953762
Why do you keep samefagging lmao
Anonymous No.11953771 >>11953776 >>11953957
>>11953751
a big broiled cyber demon ass cheek could sustain doomguy for a fortnight.
Anonymous No.11953773
>>11953751
>what do you think the doomguy ate in hell?
ass and pussy
Anonymous No.11953775 >>11953779 >>11953789 >>11953790 >>11953824
>>11953764
> Nta, but 3 mods doesn't justify v9
Who the fuck decides what does and doesn't justify a new number? We have plenty of numbers pal, no need to worry lol
> You made it just get your mm8dm there, didn't you?
I didn't make it at all.
> So here's a deal. You will update every category there, especially /vr/'s own wads, or I will do it myself.
Nobody gives a shit about your spazzy ultimatums cowboy. We have at least 2 people working on their versions of the pic and both of them are probably more qualified and impartial than you are.
> And if I do it, I will remove mm8 from there.
Well thanks for confirming your agenda at least. Now we know not to trust you.
Anonymous No.11953776
>>11953771
i don't think he would need to broil it just put it in a pan hovering over the lava
Anonymous No.11953779 >>11953851
>>11953767
>>11953775
Settle down.
Anonymous No.11953780
>>11953757
I thought the same, what with all the recent /vr/ maps and mods being covered elsewhere and in a cleaner format in the past 7 years that infographic's been around.
Anonymous No.11953781
>>11953767
>Deflecting
Maybe I was right. Think I'll go for a walk.
Anonymous No.11953783
>>11953757
that's why i decided to meme about grilled pinkie
Anonymous No.11953785 >>11953817
Man i finally survived but can't find the remaining enemy
Anonymous No.11953786 >>11953794
>>11953751
and, what would he be listening to while cooking it? doom tracks only.
it's gotta be this, right?
https://youtu.be/ioXRbLqRi7s
Anonymous No.11953789 >>11953856
>>11953775
You are the Megaman autist, I see.
I even like the mod, but this shit what you continually do, is what makes people not agree with you. If you want that mod there, just do the rest of the work too, and you can have it. Add our mods, if you want to with us, and not against us.
Anonymous No.11953790 >>11953808
>>11953775
>Well thanks for confirming your agenda at least. Now we know not to trust you.
NTA, but neither of you sound trustworthy. You've both been shitting up the thread with your little pissing contest over a single mod's inclusion in a goddamn picture.
Anonymous No.11953794
>>11953786
well i assume he only has time to eat between levels so there's only two answers

https://youtu.be/vVRbEvPvF7A
https://youtu.be/QbZa7pzpJNo
Anonymous No.11953798
>Doomguy after eating grilled Pinky
https://www.youtube.com/watch?v=1P5qEbjGFVs
Anonymous No.11953808
>>11953790
I can admit that I'm not trustworthy. I just don't want half-assed v9, that's just made so this guy can get off to his megaman inclusion fetish. But I will half-ass it myself, if he doesn't full-ass it.
Anonymous No.11953813
>>11953751
I like to imagine that Corvus, Baratus, Parias, and Daedolon turned their enemies into chickens/pigs and cooked them.
Anonymous No.11953815 >>11953957
>>11953751
Weren't C-Rations phased out years before Doom was even made? It'd be MRE's or some future iteration on them.
Anonymous No.11953817 >>11953834
>>11953785
Reminds me of helpless kids whose eyes are always glued to the screen, can't see things in front of them. You're in for surprise.
Anonymous No.11953824 >>11953831 >>11953856
>>11953775
>it's a "socially maladjusted anon promotes his interest in the most obnoxious way possible, creating the opposite effect from what he desired" episode
The proper way to garner appreciation for your mod is to host games with it, not flame people over a seven year old infographic.
Anonymous No.11953831 >>11953856
>>11953824
True. If he gave a fuck about the mod for real he'd host games, but he won't.
Anonymous No.11953834 >>11953837
>>11953817
I found the last one but my demo was worthless by that point. I'll retry tomorrow.
Anonymous No.11953837
>>11953834
Might as well play through the wad from the beginning; or at least it's first half, it's short
Anonymous No.11953839 >>11953856
The writing for the new additions is bad. Poor spelling, poor grammar, unwanted opinions, and misinformation. Here's my proposal for changes:

Brutal Doom
This popular gameplay mod by Sgt_Mark_IV adds extreme levels of gore, polarizing features from modern shooters, and a dedicated "fuck you" button. Edgelords will love it.

Mega Man 8-Bit Deathmatch
Veteran modder CutmanMike brought the classic Mega Man series to a 3D deathmatch environment featuring every Robot Master, weapon, and stage in the series. You can always find an active match or two on Doomseeker.

Batman Doom
ACE Team's creation from 1999 lets you fight classic Batman villains on the streets of Gotham. It features some impressive DeHackEd tricks for its time.
Anonymous No.11953843
(Seriously, who the fuck is Antonio "Ace" Lopez?)
Anonymous No.11953851 >>11953857
>>11953779
I recognize the unmistakable janny writing style. Is the freedom time up? Are the wipe&bans gonna start now?
Anonymous No.11953856 >>11953860 >>11953862
>>11953789
>>11953824
>>11953831
More samefagging. Yawn.

>>11953839
A bit too sterile and wikipedia-y. I don't hate it but I also don't love it.
Anonymous No.11953857 >>11953868
>>11953851
Yes Anon, they're coming to get you. You cracked the case, you know too much.
Anonymous No.11953860 >>11953870
>>11953856
>A bit too sterile and wikipedia-y. I don't hate it but I also don't love it.
At least it's an improvement.
Anonymous No.11953862
>>11953856
ok
Anonymous No.11953868 >>11953872
>>11953857
I'll be happy to be wrong. Last thread nobody got wiped and if I keep saying organic discussion prosper and not get erased - I will be the first to admit that there's no more mod/janny abuse in this thread.
I will make sure the janny-link guy includes it in his link too
Anonymous No.11953870 >>11953907
>>11953860
Well last version did have a spelling error if I recall so whoever edits v9 to have new (or at least corrected) write-ups, I'll put their image in.
Personally I would even remove BD from there completely. It's not even strictly a total conversion.
Anonymous No.11953872
>>11953868
>I will make sure the janny-link guy includes it in his link too
why are you talking about yourself in third person
Anonymous No.11953874 >>11954001
I'm not going to wade into the tism that is this Doom infographic discussion, but the Quake one is probably needing an update also at this point. Some ideas:
>list Ironwail and vkQuake as go-to ports
>Quakespasm for older PCs that don't support newer OpenGL or Vulkan
>MarkV or Joequake for authenticity autism, but limited mod support
>FTE for graphicsfagging, *probably* the least laggy way to play co-op, or making your own insane total conversions (but emphasize that there aren't really any mods that need it)
>probably just remove references to DarkPlaces since FTE can seemingly do all the same things but better
>generally don't recommend Kex Quake except for lazy people + list off all its questionable changes
>explain how to use Kex expansions on sourceports
>include a section on commercial total conversions (X-Men, Shrak, Malice, etc.) and how to play them
>highlight some big notable mods (ZerstΓΆrer, Quoth, Drake, Arcane Dimensions) and some maps/jams that use them
>/vr/ stuff like HUH and Violent Rumble... (is that really it?)
>section on useful cvars, best practices for autoexecs and launch parameters, and explain quake.rc files
>explain the extent to which you can combine mods, and go over pak vs loose file behavior in different ports
>update the modding section with some specific tutorials for QuakeC + a list and brief description of various tools (QME, FIMG, Wally, etc.)
>alternatively, remove the modding and mapping sections and make a separate, more detailed infographic for them (the Doom one doesn't have this stuff)

Anything else to change or add?
Anonymous No.11953880 >>11953893 >>11953913 >>11953923 >>11953928 >>11953950 >>11953956
Ultimately, I think we have made progress with these threads.
1. There's finally mass agreement that megaman thing should be included
2. People are working on new versions so there's even a competition and we'll be able to pick the best one
3. So far (not to jinx it) it's a second thread in a row where people are not punished for taking a certain position

The problem with "it's all one person" and "never change the infographic ever" schizo(s) remains but I'm not sure you can heal such people. Only make sure they understand how unwelcome they are here.

4. and as I just saw there's now a discussion on updating a quake one which frankly deserves some attention too
Anonymous No.11953889 >>11953914
>use the "-file" command-line parameter and load more than ONE wad
>quickloading has been failing for some reason
>manually load the save file
>this shows up for all save files

NIGHTDIIIIIIIVE
Anonymous No.11953893 >>11953925 >>11954018
>>11953880
>>mass agreement
I'd still vote for 'no' on that for now.
Anonymous No.11953903 >>11953925 >>11954018
>>11953729
Which is exactly the reason why it shouldn't be on there at all.
Anonymous No.11953907 >>11954016
>>11953870
https://i.imgur.com/Zw2jixS.jpeg
Here you go. If I may make another suggestion, perhaps we should switch Brutal Doom and Aliens TC.
Anonymous No.11953910
>>11953729
>I don't think anyone of us would even have problem with Megaman being there, but the problem is that he doesn't really want to update it. He just wants his favorite wad there.
This whole clusterfuck of months on end of this shit would have been largely avoided had they did the not retarded thing of adding a new section in one of the MP categories for their chosen fucking mod, deciding to just overwrite other things with it understandably pissed a lot of people off and they still don't seem to get this.
Anonymous No.11953913 >>11953925 >>11954018
>>11953880
>mass agreement
From one guy AKA (you).
Anonymous No.11953914
>>11953889
>playing keks port on pc
you were asking for it
Anonymous No.11953923 >>11953925 >>11954018
>>11953880
>. There's finally mass agreement that megaman thing should be included

No there isn't. Hard no. Fuck off.
Anonymous No.11953925 >>11953932 >>11953934
>>11953893
>>11953903
>>11953913
>>11953923
Samefag
Anonymous No.11953928 >>11954018
>>11953880
there is no mass agreement. go away.
>dur samefagging yawn
I've actually been lurking this thread for years and never post, I just like to keep up with the news but felt compelled to post. I've been watching you for a while now push this megaman shit and it's really annoying. are you too stupid to read the room or just lonely?
Anonymous No.11953932
>>11953925
>Once again pulls the "everyone who doesn't agree with me is the same person" card
Jesus fucking christ, are you not capable of entertaining the fact that we're all different people who simply don't agree with you?
>inb4 "more samefag"
Anonymous No.11953934
>>11953925
Only the second and fourth are mine.
Anonymous No.11953943 >>11953967
>watch youtuber playing Heretic remaster
>finishes E1M8
>HERE WE GOOOOO WE JUST FINISHED HEXEN
how many retards have done this?
Anonymous No.11953950
>>11953880
No, fuck off.
Anonymous No.11953954 >>11954025
>>11953583
>There is no such claim.
looks like the 4chan screenshots were all taken by you on 1 or 2 browsers as well, where you also refer to yourself in the third person ("people check out and wanna join the resistance"). you accuse others of samefagging to throw us off the scent
Anonymous No.11953956 >>11954025
>>11953880
>There's finally mass agreement that megaman thing should be included
Nigger, I told you to fucking behave. Do you want MM8BDM included in the final chart or not?
Anonymous No.11953957
>>11953754
>>11953771
NTA, but I was looking for more ideas for demon rations for my UaS/Seasoning Packet add-on. Cyberdemon ass cheek could work.

>>11953815
Yeah those haven't been a thing since like...the 60s.
Anonymous No.11953967 >>11953971
>>11953943
>how many retards have done this?
Enough did that with the original Doom that it annoyed Carmack iirc
Anonymous No.11953971
>>11953967
every episodic shooter remaster should start the the next episode after victory screens. (optional but enabled by default)
Anonymous No.11953973 >>11953979 >>11953981 >>11953982
I love Doom.
Anonymous No.11953979 >>11954026
>>11953973
I love Doom and Chex Quest.
Anonymous No.11953981
>>11953973
>Doom
more like dumb lmao
Anonymous No.11953982 >>11953985
>>11953973
>Doom
More like mood.
Anonymous No.11953985 >>11953995 >>11954679
>>11953982
>mood
more like moo lmao
Anonymous No.11953995
>>11953985
>Doom does not have a secret cow level
Anonymous No.11954001 >>11954049
>>11953874
None of those ports outside of first two (and Kex) worth shit nowadays. Even for authenticity, even for whatever.
>Quakespasm for older PCs that don't support newer OpenGL or Vulkan
Older than this?
Anonymous No.11954016
>>11953907
>https://i.imgur.com/Zw2jixS.jpeg
> jpeg
Ohchristherewego
Anonymous No.11954018 >>11954024
>>11953893
>>11953903
>>11953913
>>11953923
>>11953928
>I've actually been lurking this thread for years and never post
Sure you have haha. And all those posts are from totally separate people. Now tell us the same reactionary thing 5 more times so we really think there's more than 1 person autistically hating on megaman TC for no reason
Anonymous No.11954024 >>11954028
>>11954018
whatever man. keep going and you're going to piss more people off with this nonsense.
Anonymous No.11954025
>>11953954
Even if we are to be 100% suspicious of everything ever. The fact that those specific posts got the user(s) banned is obviously abuse of power. I understand you're trying to move goalposts but if it was indeed only one person in literally every one of those he's still on the right side of things, since he's not breaking any rules, but getting banned nonetheless.

>>11953956
That was my first post in this thread. Some people are really losing their screws huh
Anonymous No.11954026
>>11953979
oh so that's the fucking game. I was asking for it last thread and only got troll answers. Thank you.
Anonymous No.11954028 >>11954034
>>11954024
It doesn't matter, Anon. In his head he is right, he's just the victim.
Kinda makes me think of S'arias, honestly.
Anonymous No.11954031 >>11954035
btw not to throw shit in the hot fire but doesn't chex quest belong in doom pic as well? Especially instead of BD as a total conversion?
Anonymous No.11954034 >>11954036
>>11954028
I mean he may not be right about everything or actually most things, but he did get victimized and so did Sarias. There was a thread about the latter like a month ago, very eye opening and very sad.
Anonymous No.11954035 >>11954046
>>11954031
I'd be fine with that. Chex Quest is charming and possibly some Anons here introduction to Doom.
That and it's just good cereal.
Anonymous No.11954036 >>11954040
>>11954034
Nah.
Anonymous No.11954040 >>11954042 >>11954762
>>11954036
You think those screenshots in the janny link are photoshopped out of nothing? And all those stories about sarias? There's always more to the story than the mainstream narrative
Anonymous No.11954042 >>11954046
>>11954040
Nah.
Anonymous No.11954046 >>11954048
>>11954042
Ah. You got me. Le epic troll, bravo
>>11954035
Never tried the cereal actually lol.
Anonymous No.11954048 >>11954094
>>11954046
It's not a troll. I have no sympathy for him. He's a complete menace here and shouldn't be allowed unsupervised internet access. Also you replied to me twice there.
Anonymous No.11954049
>>11954001
MarkV is visually closer to Quake's original software renderer than the emulation options in vkQuake and Ironwail.
FTE can play NetQuake AND QuakeWorld stuff without having to switch ports, so even if you don't care about the other stuff it's still great for that. You're also always going to have people wanting a GZDoom-like graphical experience, and that's the port to use for it.
JoeQuake I just know is used by speedrunners for its accuracy, but idk how much that matters.
>Older than this?
Not sure. There was a guy here complaining that he couldn't even run vkQuake or Ironwail on his older computer while QS worked fine, so that's why I included that.
Anonymous No.11954094 >>11954097 >>11954193 >>11954201
>>11954048
> he
If you're talking about The "he", he's probably gone for good.
But I gotta say even if we accept this sole "he" who's responsible for 100% of mm8d posts, what does it say about the community if a guy proposing mild changes to a picture in the OP is considered a "menace"?
Like I get somebody spamming bs or trying to sabotage something, but these lasts months - at least whenever I was here to witness things - people siding with mm were pretty much exclusively decent and polite. I've seen much more negativity and hate from the anti-mmers.
Anonymous No.11954097 >>11954101
>>11954094
Wrong person.
Anonymous No.11954101
>>11954097
Is there a different he know?
Anonymous No.11954106
oh I just realized you meant sarias. I mean everybody's got their issues I guess. I do think he cares about these games
Anonymous No.11954119 >>11954130
damn I totally missed there's an HD chex quest remake. Is it better than original?
Anonymous No.11954130 >>11954229
>>11954119
No, it's only a remake of the first episode. Just play Chex Quest 3.
Anonymous No.11954151 >>11954174
I just went back and looked at the MM autist's posts from his original spergout and it's literally the same shit that's happening right now. Dude never went anywhere, he's just being "more polite" now.
Anonymous No.11954168
i'd rather play halo 2 multiplayer (1.0) than deal wtih this megaman shit
Anonymous No.11954172 >>11954189
>>11950619
HEH-HEHHHHHH
Anonymous No.11954173
>>11952613
Picked up Trenchbroom and spent like an hour getting use to it.
Anonymous No.11954174 >>11954181 >>11954294
>>11954151
Daily reminder that a few months ago he literally said he was going to go on some gay crusade and start baking OPs and trying to fuck with everything. I maintain that editing his wad to include hardcore gay porn is the only appropriate response.
Anonymous No.11954181 >>11954242
>>11954174
>HFMF: Hard Fast MEGAFAGGOT
Anonymous No.11954189
>>11954172
Posts you can hear
Anonymous No.11954193 >>11954237 >>11954294
>>11954094
Did he? That definitely flew under the radar.
Anonymous No.11954195
this is where megafag finally lost his marbles:
>>11820524
Anonymous No.11954201 >>11954243 >>11954263
>>11954094
I like how you keep saying
>"d-dude the megaman guy is gone, he's not here bro, I'm just standing up for him..."
As if the poopsockers here are going to forget that you've said this a dozen times over a period of months. I mean damn dude, of you aren't just MM8gay samefagging, then maybe you should go find him and suck his dick or something. You must really like the guy to keep fanboying for him like this. Maybe you could enter into a loving and supportive homosexual relationship or something, I don't know.
Anonymous No.11954229 >>11954230
>>11954130
> chex quest 3
Does it include all the episodes?
Anonymous No.11954230
>>11954229
Yes. Enhanced, even.
Anonymous No.11954237 >>11954245 >>11954254 >>11954267
>>11954193
Don't listen to the its-all-one-guy-schizo, he's been spamming the same type of shit all over these last couple threads.
There were 2 or 3 people who originally didn't care about mm (and still don't) but who promised to make threads with the mm-pic to spite the jans/mods who were deleting posts and banning people just for mentioning megaman. They never did anything though as far as I've seen. Either got banned and quit the thread or lost steam.
Anonymous No.11954242 >>11954248
>>11954181
Megafaggot sounds like a unit of measurement, like a megaton or megadeath.
Anonymous No.11954243
>>11954201

And I like how you keep insisting that everybody here you don't like is just one person. Sorry but you sound mentally ill. I guess I'm sucking that autist's dick too just by responding negatively to you. But for the record I think both sides are annoying and obnoxious. I also don't care if the infographic literally never changes. If somebody is engaged in the community - they'll know about every wad worth knowing about.
Anonymous No.11954245 >>11954252
>>11954237
>who were deleting posts and banning people just for mentioning megaman.
Yes, they were banned because they dare speak about Megaman not having complete chimpouts and claiming there was a conspiracy against them, making collages of said alleged conspiracy while shitting the thread up.
Nope, it was just them talking about megaman.
Anonymous No.11954248
>>11954242
Anonymous No.11954252
>>11954245
But... you're shitting the thread right now with your conspiracy about "hurr it's the same guy from 6 years ago, he's been samefagging here like it's his job this whole time". So by your own logic that warrants deletion and ban? Cause personally while I do find you irritating (probably everybody else does too to be fair) with your obvious bs, I do believe in imageboards being a free place of discussion as well
Anonymous No.11954254 >>11954258
>>11954237
>you're the ones samefagging bro, there's at least two or three deranged fags on a weird quest to include a shitty wad in the doomgen OP images bro
" No. "
Anonymous No.11954258 >>11954260 >>11954261 >>11954331
>>11954254

Eh it must be at least about three people if we're talking from the beginning. And maybe 1-2 counter-autismos like you. Both sides samefagging, both sides shitting up the threads with useless garbage. Can't find till somebody comes up with the final pic and this shit stops. Though something tells me you're gonna call people mm-autists based on new things you're gonna get triggered by
Anonymous No.11954260
>>11954258
We don't need a final pic.
Anonymous No.11954261
>>11954258
>people
Anonymous No.11954263 >>11954282
>>11954201
>I don't know.
Your whole post would be much better if it was just this. Anyway
What is the reason that literally every remake of retro FPSs is shite?
Anonymous No.11954267 >>11954271
>>11954237
Bud, I'm not new to these threads, and you are lying through your teeth. You know what's really funny? You have the exact same posting style you were posting with back then. It's really obvious when you can look at all the posts next to each other.
Anonymous No.11954271 >>11954283
>>11954267
I would actually like to see it. I know you didn't expect anybody to call your bluff, you thought you were gonna be slick with know-it-all attitude. But nah let's see some proof behind those words. Especially since literally anybody can go through the archive and see for themselves
Anonymous No.11954282 >>11954306 >>11954326 >>11954340 >>11954363 >>11954390
>>11954263
What do you want me to say? That I "know" you would enter into a loving and supportive homosexual relationship with an anonymous guy you've spent months defending online? There are no guarantees in the game of love. Maybe he would break your heart, or it might be the best thing that ever happened to you. That's why I'm saying, "I don't know". What I do know, is that if you really love the guy that much, then you shouldn't let distance and the impermanence of the internet become obstacles. Find him, by whatever means necessary. Expose yourself to him. Literally: just walk up to his house, knock on the door, push your erection against him and tell him how you feel. You have nothing to lose. With any luck, you might have the best anal orgasm you've ever experienced by the end of the encounter. At worst, you'll one day die knowing you followed your heart's desire in the face of all odds.

Of course, the ultimate issue is that you're actually just an obese guy talking to himself on a niche messageboard. It seems like the only solution here might be to suck your own penis.
Anonymous No.11954283 >>11954289 >>11954357
>>11954271
You can just search MM8BDM like I did and see them yourself.
Anonymous No.11954289
>>11954283
Watch out, he's gonna get all righteous now.
Anonymous No.11954294 >>11954316
>>11954193
Oh shit, I just realized I replied to the wrong post. That was actually meant for
>>11954174
Anonymous No.11954306
>>11954282
lol
Anonymous No.11954316 >>11954330 >>11954357 >>11954360
>>11954294
Anonymous No.11954326 >>11954363
>>11954282
this is why I love this place
Anonymous No.11954330 >>11954337
>>11954316
Okay I'll be honest, I could not be asked to read all of that schizo rant when I first saw it so I missed that part.
Anonymous No.11954331 >>11954353
>>11954258
Your arrogance and contempt, it humors me. Greatly, one could say.
Anonymous No.11954337
>>11954330
>didn't bother reading the schizophrenic rambling of a deranged dutchman who wants to destroy doomgen because his Rockman Eight Poopmatch wad was kind of gay and nobody cared about it
I don't blame you.
Anonymous No.11954340 >>11954349
>>11954282
>Of course, the ultimate issue is that you're actually just an obese guy talking to himself on a niche messageboard. It seems like the only solution here might be to suck your own penis.

The first part may make the second fairly difficult.
Anonymous No.11954349
>>11954340
Love finds a way.
Anonymous No.11954353
>>11954331
>Am I the only one who can derail aggressively, with an intuitive and innate ability to bend the thread to their will and not panic when in a dire situation, but with tactical genius aware of my surroundings and dexterous reflexes can act in the heat of battle and overcome arduous odds?
Anonymous No.11954357 >>11954368
>>11954283
No need cause my mental faculties are intact and I can tell it's clearly multiple completely different people, whose interests were at times at odds with each other.
Here's one example >>11954316
This reads nothing like people who have actually been creating new version of the image and nothing like the original (I'm talking years back) mm-autist.
Anonymous No.11954360
>>11954316
> historically notable
desu we should just put this screenshot somewhere in the doom pic
Anonymous No.11954363
>>11953751
Batch cooking rules, I love having a lot of good meals ready in my freezer. To any of you zoomers here, make sure you know how to cook for yourself, besides being a vital life skill, chicks (and fags) find that to be an attractive quality in a man.

>>11954282
Beautiful.

>>11954326
I should try doing some more sector food items.
Anonymous No.11954368
>>11954357
Yeah okay bud.
Anonymous No.11954376
>>11953751
It's something I did a prototype mod of, where instead of health pickups you got semi-random ingredients and you combined those with meat you got from monsters and some environmental shit like mushrooms to get health and various buffs.
Anonymous No.11954390
>>11954282
mmsissies what the fuck? how do we (i) deflect this
Anonymous No.11954456 >>11954458
>>11952613
Pissing blood to test decal stuff.
Replacing Malice's janky and perfectly round blood sprays with these.
Anonymous No.11954458 >>11954460
>>11954456
>the random rats at the end
Anonymous No.11954460 >>11954462
>>11954458
: (
Anonymous No.11954462
>>11954460
RATATOUILLE NOOOO
;-;
Anonymous No.11954631
>>11953759
Good run!

Will someone do a challenge for the next thread?
Anonymous No.11954679 >>11954717 >>11954719
>>11953985
What would cybie milk taste like?
Anonymous No.11954680
no more reflections

it looks really bad in inferno

love this oblivion gate sky lighting though

i installed smooth doom. i like what it does the monsters but not the weapons so much. oh well

i was up to e3m3 but i'm starting the episode over because i COMPLETELY ran out of ammo :(
Anonymous No.11954717 >>11954730
>>11954679
All cybies are male, so the "milk" would be thick and salty.
Anonymous No.11954719
>>11954679
Full of iron.
Anonymous No.11954730
>>11954717
wait. how do you...
never mind
Anonymous No.11954745 >>11954750
>>11952482
https://files.catbox.moe/nsorvk.zip
Devkit/qc files for Drake as of 2011. Drake is by Patrick Martin (PM) but I don't know where he is and this file is available on the internet so this should all be a-okay.
>>11953017
That seems much, much cleaner than what I was doing. What I was doing, and it was early in the morning so forgive me, what I was going to do was make it so Drake would take the values set for "Family" you set in your choice of map editor. However, just removing infighting and indamage is definitely cleaner. Double however, I think I'm going to try and Frankenstein some key values such that a prospective mapper can toggle infighting, "indamage" if you will, etc. Blanket disabling infighting and indamage doesn't take into account the end-user.

Spent most of the day working on pic related, and thank fucking christ chatgpt exists or I would have lost my mind. I'm actually almost done, but I want to add some monsters into Drake that I feel should be there: vorelings, eddies from Quoth, mon_snakeman from Keep (which was originally slated to be in Drake but was scrapped by PM), and maybe some others. Adding the monsters will be difficult because I'll want to retain Drake's unique headshot mechanic where enemy heads explode when dealt enough damage.

I also want to work on a monster randomizer ala Arcane Dimensions so I can play any id1 map with Drake enemies, weapons, and items. Thank fuck for chatgpt.
Anonymous No.11954750 >>11954757
>>11954745
>I also want to work on a monster randomizer
cool, a long time ago i used to play oblige on skulltag with my bros all the time. something that just randomized the id maps would be pretty neat
Anonymous No.11954757 >>11954769
>>11954750
Arcane Dimensions has a monster randomizer you should check out anon. It's very balanced. I even hosted a run through for /doom/ of the id1 maps with AD's monster randomizer. I can't find any screenshots I took unfortunately, so here's a screenshot of us playing Travail (which we never finished since I get sidetracked all the time).
Anonymous No.11954762 >>11954773 >>11954776
>>11954040
What is the alternative facts behind sarais embarking on a harassment campaign claiming Kate Fox's death as collateral because she was a friend of Jimmy's? The guy is the worst, actually a toxin to this community. If you've never seen the bad side you are lucky. Hateful, unfriendly, insecure, and obsessed with getting his own back by any means necessary, even 40iq boards rejected his presence. Anyone would be happy not to think about this loser again, but he keeps showing up high as a kite to make himself other people's problem.
Anonymous No.11954769
>>11954757
I'm tired but I also neglected to mention /vr/'s own Violent Rumble, which also has a monster randomizer.
Anonymous No.11954770
I can't wait for Sigil III in 2029
Anonymous No.11954773 >>11954803 >>11954921
>>11954762
didn't everything you just mentioned happen in 2017. what the fuck dude who cares.
Anonymous No.11954776
>>11954762
I guess the new thing is to try and gloss over his comprehensively shitty behavior with the dementia excuse, a ride which that anon with the persecution complex jumped on at the first chance he got.
Anonymous No.11954803 >>11954807
>>11954773
Welcome to 2025. There have been 8 years of posts since then that have it obvious he isn't going to change.
Anonymous No.11954807 >>11954808
>>11954803
dude i don't care stop replying to me with this women's magazine shit.
Anonymous No.11954808
>>11954807
You read them, and love it.
Anonymous No.11954832
New thread.

>>11954827
>>11954827
>>11954827
Anonymous No.11954921
>>11954773
>bro, he's totally stopped being a categorically unpleasant and antisocial faggot since then lmao
Anonymous No.11955357
>>11952120
>i'm glad i read that issue of gamepro
The original article doesn't say that. I don't remember what it says tho.