← Home ← Back to /vr/

Thread 11955205

167 posts 78 images /vr/
Anonymous No.11955205 >>11955238 >>11955251 >>11955256 >>11955262 >>11955262 >>11955262 >>11955294 >>11955660 >>11955902 >>11956068 >>11957037 >>11958001 >>11958232 >>11959256 >>11960337
>composite it fi-

oh....
Anonymous No.11955219 >>11958761
Try sitting further away than 3 cm from the TV.
Anonymous No.11955238
>>11955205 (OP)
>composite it fi-
what?
Anonymous No.11955251 >>11955253
>>11955205 (OP)
esl thread
Anonymous No.11955253 >>11959172
>>11955251
No, they use shart cables and 5hz TVs outside of America. This guy is just fucking retarded.
Anonymous No.11955256 >>11958075 >>11960323
>>11955205 (OP)
>composite
>arcade game
Yeah no...
Anonymous No.11955257 >>11955261 >>11956076
I used composite because it's what my consoles came with, and what 90% of the TVs I owned supported.
I don't remember giving a shit about this, and I'm convinced it's only people looking back after the fact that care.
Anonymous No.11955261 >>11955335
>>11955257
>its so weird that people have a different view when they revisit a topic decades later with a fully-formed brain
Great observation man. Nothing you said really means anything anyway; different cables obviously look different. There are black people who dont care about their smoke detector beeping, that doesn't mean other people won't notice or have a preference
Anonymous No.11955262 >>11955289 >>11955292 >>11955436 >>11955507 >>11955916 >>11956843 >>11958772
>>11955205 (OP)
>>11955205 (OP)
>>11955205 (OP)

For the last 2 weeks, I've been traipsing over dozens of threads, old forums and youtube collector's channels at the whole "muh CRT" technology. Some of this shit is so obnoxious, like how people think that the magic phosphors somehow made the games look better, when in all actuality, it was just a visual artifact of how old cathode ray tubes produced an image. It's so annoying how it gets constantly spammed in every niche arena of the fucking internet. Like people REQUIRE something so old and so heavy just to replicate "retro gaming" or whatever hot funky fresh buzzword is being used. I honestly don't get it. I grew up with old TVs and monitors and they were awful- just a crutch until better display technology arrived.
Anonymous No.11955270
>AYO COMPOSITE IT YOU NIGGA
Anonymous No.11955289 >>11955304
>>11955262
You are a fucking loser
Anonymous No.11955292 >>11955307 >>11956005 >>11956015
>>11955262
You spent 2 weeks researching a topic that comes down to "it looks different and some people prefer that", and you still didn't reach understanding. Impressive. Trying to intellectuallize this kind of thing makes you look like a massive retard, if you couldn't tell
Anonymous No.11955294
>>11955205 (OP)
>clearly an rgbfaggot thread designed to drive a wedge betweeen compositebros and s-videochads
Anonymous No.11955295 >>11955309 >>11958232
composite bros...
Anonymous No.11955304
>>11955289

Tell me something I don't know nerd.
Anonymous No.11955307 >>11955367
>>11955292

u mad bro?
Anonymous No.11955309 >>11955318
>>11955295
Anonymous No.11955318
>>11955309
>original vs ai upscale
Anonymous No.11955328 >>11955329 >>11955627 >>11955912 >>11956174
for me, it's rf
Anonymous No.11955329 >>11955476
>>11955328
rf is composite without dedicated audio cables
Anonymous No.11955335
>>11955261
That's not what's being said, and you're either being intentionally disingenuous or you lack basic reading comprehension.
OP isn't simply saying that composite is worse than s-video, but that it's not even adequate. At which point it stops being a personal preference and becomes a statement of objectivity.
>the method supplied by console manufacturers, and which was used by the majority of players, is not a suitable way to experience these games
It's a joke of a thought process.
Anonymous No.11955367 >>11955426
>>11955307
I am mad that I keep coming back to a board full of SEAmonkeys and spics and expecting things to change. In that sense, you have won, in the same way black people "won" when it comes to Detroit.
Anonymous No.11955426
>>11955367
Anonymous No.11955436
>>11955262
based anthropologist in the making
Anonymous No.11955476
>>11955329

>this thing really just another thing. but not really
Anonymous No.11955490 >>11955508 >>11955913
the actual use cases for composite are extremely niche and uncommon. if you really want to play earthworm jim or lion king (really? this is what you play as an adult with access to the entire library for free?) then sure, use composite. the other 99% of games are straight improved by better video quality and composite onlys are copers. get a good TV and good cables, it's not hard.
Anonymous No.11955507 >>11955660
>>11955262
All that time and you still failed to understand CRTs offer perfectly clear motion due to strobing
Anonymous No.11955508 >>11955513 >>11955664
>>11955490
...but the sonic waterfall you see for a fraction of a second... it's worth sacrificing the rest of the game for that...
Anonymous No.11955513
>>11955508
>the sonic waterfall is the only example of dithering in a video game
Anonymous No.11955627
>>11955328
Rfcore
Anonymous No.11955660 >>11955867
>>11955507
look at the UFO test set to cubes and a CRT will ghost much more than OLED

The main advantage of CRTs is latency/consistency, and it isn't enough for pro-gamers of newer games to bother with them

>>11955205 (OP)
it varies by system/game. Composite is required for many Genesis games to display correctly
Anonymous No.11955664
>>11955508
composite improves the whole game though, by enabling colors outside Genesissy's limited palette. RGB results in a lower information image
Anonymous No.11955741
Meanwhile over in MS-DOS land.....
(game is Sorcerian)
Anonymous No.11955867 >>11955901
>>11955660
>look at the UFO test set to cubes and a CRT will ghost much more than OLED
No the fuck it doesn't you absolute retard. OLED has low transition blur, but persistence blur is caused by how our eyes perceive motion and can only be improved by higher content framerate or strobing (which benefits any content framerate)
Anonymous No.11955901 >>11955921 >>11956079
>>11955867
phosphor has its own persistence that causes ghosting. set it to cubes and check with your eyes and the fastest camera you have. Even your phone should have a "pro" mode that can do something like 1/12000s for photos, and many have a high speed video option fast enough to show vertical scanning (but not horizontal because that's way faster)

Oh wait, you can't, because you don't actually have a CRT. You're just a CRT fan LOL
Anonymous No.11955902 >>11956480
>>11955205 (OP)
S-video (and component) looks like shit on anything pre-ps2 desu
Anonymous No.11955912
>>11955328
Based.
Coax is the only cable I respect more than composite.
Anonymous No.11955913
>>11955490
It really doesn't matter for systems lower than the PC Engine if you are using composite.(and even then, most PC engine games look fine with just composite). For real old 2D games, how far your screen stretches and your viewing distance is also going to be a major factor for blurriness.
Anonymous No.11955916 >>11956008
>>11955262
>just a crutch until better display technology arrived.
Which suck ass for actual retro games.
Anonymous No.11955921 >>11955956
>>11955901
Not him but you really only get that persistence with white on black. In a scene with full color it's basically imperceptible.
Anonymous No.11955956 >>11955962 >>11956059 >>11956079
>>11955921
the cubes background is bright on black. do you not know how to search "ufo test", or are you another fan of other peoples' CRTs?
Anonymous No.11955962
>>11955956
I just like to play games on my crt rather than running running tests on it. Anyway my point still stands. Phosphor persistence it completely negligible in a normal scene.
Anonymous No.11956000 >>11956024 >>11956119
Any game that uses vertical black lines for shadows should be played via composite. That's a clear sign of authorial intent.
Anonymous No.11956005 >>11956031
>>11955292
>retard
More like actual autism. I prefer the look of old games on CRTs, but I do not give a shit if somebody else would rather play on an LCD.
Anonymous No.11956008 >>11956032
>>11955916

...but it did arrive. Modern displays are better than CRT displays.
Anonymous No.11956015
>>11955292

Let me just clarify. I grew up during the span of time where CRT monitors and television's were used everywhere. I had a brief amount of time where I thought about purchasing an older TV again, just to check it out, but I was also met with the realization of prices, availability, and generally trying to remember everything I'd need if I wanted to say.. hook it up to a modern GPU or something. I have a playstation 2 and a retrotink 5x, so I don't "need" a CRT television, I was just curious about them. After reading about the nuances of how they functioned, because as we know all of us (except for assholes like you) totally understood the technology back when we kids, came upon the understanding of why they are being coveted by people who have the interest in them. I understand you might disagree with others or their opinions, but if you go around calling everybody a retard, then I wouldn't be too surprised if you yourself are a retard. Upon further reflection, I honestly think people like you are fucking gay and rude as shit. Sorry for summarizing a very complex display technology down to a few sparse details. I didn't think anyone wanted to read a post on here anyway.

Get a life. I work full-time already.
Anonymous No.11956019
just use what you like dummies
Anonymous No.11956024 >>11956071 >>11958032
>>11956000
How so?
Anonymous No.11956031
>>11956005

My sister stims. I don't. My biggest disability is just having to deal with people who presume things about complete strangers they reply to online. Bummer. You people are assholes. Here's an informative chart.
Anonymous No.11956032
>>11956008
Wrong because all of those games were designed with the crutch in mind. Remove it and they fall on their faces.
Anonymous No.11956059
>>11955956
UFO test for CRT easily beats 240Hz monitors and OLED though
Anonymous No.11956068
>>11955205 (OP)
-ts?
Anonymous No.11956071
>>11956024
the genesis had a horrible composite video encoder that would blur adjacent columns of pixels together. when a game alternates colors each column like that, it's so it would be blurred to make intermediate colors. on shadows like that it looks transparent.
Anonymous No.11956076
>>11955257
the only reason it comes up now is because you got retards playing their old consoles or emus on their giant 9000in 16k HD monitor that theyre sitting 1ft away from at their desk
Anonymous No.11956079
>>11955956
>>11955901
Again dumbass, you are talking about transition blur, which is different from persistence blur.

OLED has nearly no transition blur, lower than CRT (CRT is still very low for most modesl). However, vast majority of blur is persistence blur, of which OLED receives no benefit, and CRT has nearly zero.
Anonymous No.11956119 >>11956146 >>11956151 >>11956160 >>11956165 >>11959038
>>11956000
>Any game that uses vertical black lines for shadows should be played via composite
Does that include PC games designed for VGA and arcade games designed for RGB? because there are plenty of those using those techniques as well.
Anonymous No.11956146 >>11956150 >>11956160 >>11959038
>>11956119
Good point. I guess it became the common method of doing shadows and artists used it without understanding the technical side of it. But it originated from composite blending. Otherwise why use vertical lines instead of checkerboard or a random pattern? Those have a more natural look.
Anonymous No.11956150
>>11956146
>Otherwise why use vertical lines instead of checkerboard or a random pattern?
Save on resources
Anonymous No.11956151
>>11956119
>pc games
Play them a proper monitor
>arcade games
Play them in a cabinet with a proper set up
>those techniques
Are not nearly as effective with those types of display setups as opposed to composite on a tv but if you want accuracy that's what you should do.
Anonymous No.11956160 >>11959038
>>11956119
>>11956146
But you don't specify the games or year, it's so vague...
PC? PC's back then had different display modes, like CGA and those were running off composite. Later monitors had support for both, like Amiga monitors had comp, s-video and/or RGB15 slot.
As for arcades, I genuinely don't remember a single game having striped shadows, most had flickering elements to get a cheap fake transparency effect going on.
Anonymous No.11956165
>>11956119
Old PC games were designed for a lower dot pitch. Keen 4 never had checkerboards until i got a higher DPI monitor
Anonymous No.11956174
>>11955328
ayyyy it doesn't really give the crt feel unless you have to tune it to channel 3 first
Anonymous No.11956480 >>11956852
>>11955902
RGB on Saturn is mind blowing you are a fucking liar.
Anonymous No.11956843
>>11955262
worst.larp.ever.
Anonymous No.11956852 >>11956861
>>11956480
no it isn't, it looks like shit compared to composite. clearer != better
Anonymous No.11956859 >>11956901 >>11956986
RF for 2nd gen and below.
Composite for 3rd gen.(unless Atari 7800)
Composite OR S Video for 4th gen(depending on system)
S video for 5th gen
Component for 6th gen

Just as Gord intended.
Anonymous No.11956861 >>11956892
>>11956852
we know you haven't really played anything older than the PS2, you can just tell us what few games you saw that you thought were ugly.
Anonymous No.11956892
>>11956861
Nah he's right.
Artists using the quirks of composite was still fairly common up through the 5th gen. I wouldn't say s-video looks ugly by any means, but you're definitely missing out in some games by not using composite.
Anonymous No.11956901
>>11956859
RF for everything. If I could figure out a way to connect my RTX 4080 to my 4k 320hz gaming monitor over RF, I would immediately do it.
Anonymous No.11956986 >>11957135
>>11956859
Wrong.
Anonymous No.11957037 >>11957131 >>11957639
>>11955205 (OP)
Composhit is a meme. S-Video is just better. Component is even better still, but good luck getting that working on pre-6th-gen consoles unless you shell out for expensive boutique cables.
Anonymous No.11957131
>>11957037
Also the fact you have to mod most of them to get component pre 6th gen.
Anonymous No.11957135
>>11956986
You are correct, I forgot to mention VGA for Dreamcast.
Anonymous No.11957639
>>11957037
>but good luck getting that working on pre-6th-gen consoles unless you shell out for expensive boutique cables.

This is what I did. Worth.
Anonymous No.11957641
I haven't bought any kind of television in many years.
Anonymous No.11957716 >>11957782
Remember when from 2010 to 2020 everyone swore that PVM + RGB was THE definitive retro setup, and then they got too expensive so people are now coping and saying composite is THE retro setup?
Anonymous No.11957782 >>11957791
>>11957716
They realized it's what the devs intended.
Anonymous No.11957791 >>11957795
>>11957782
>devs intended you to beat an arcade by credit feeding 50 times
>beat it with just one credit
>you didn't actually beat it because you didn't beat it in accordance to dev intention
Anonymous No.11957795 >>11957834
>>11957791
You must have beaten it normally before you one coin cleared it no?
Anonymous No.11957834 >>11957872
>>11957795
>Friend loans me the game for a few days, practice hard with it
>Go to the arcades, beat the arcade with just one coin
>Now devs are +9000% poorer
Anonymous No.11957872
>>11957834
Technically the devs only got money when the cabinet was bought. They make the games hard so the arcades make money.
Anonymous No.11957992 >>11958008
I recently tried composite through my RT5X and it looked absolutely atrocious for SotN... literally the number of hearts I had was unreadable and everything looked smugged.

I'm gonna experiment with it a bit because I didn't expect it to be that bad.
Anonymous No.11958001
>>11955205 (OP)
>zoomer learned that certain games in higher res werent made with composite in mind
Anonymous No.11958008 >>11958047 >>11958071 >>11958081
>>11957992
But not being able to read the number of hearts left is le fucking soul... what devs intended... for you to play it blind
Anonymous No.11958032 >>11958046 >>11963447
>>11956024
Anonymous No.11958040
>I NEED a sharp image! I don't care about transparency effects that only work with composhit!
Then just emulate with an unfiltered image. It'll be even sharper on a modern LCD display.
Anonymous No.11958046 >>11958059 >>11963447
>>11958032
So it's fine to play PCE games with RGB? Sega virgins stay losing
Anonymous No.11958047 >>11958049
>>11958008
>I used a hideous shader to justify using another hideous shader
Anonymous No.11958049 >>11958071
>>11958047
You sound like you're dangerously coping.
Anonymous No.11958059 >>11958062 >>11958073
>>11958046
That looks really bad.
Anonymous No.11958062
>>11958059
I think it looks good if the color distortion/inaccuracies were done away with.
Anonymous No.11958071
>>11958008
>>11958049
Do you think it is some graphical fuckup caused by fixed-pixel displays? I seriously don't remember the composite being so unreadable.
Anonymous No.11958073 >>11958074 >>11958085
>>11958059
It's 2025 dude. People criticizing shaders are like people criticizing emulators back in 1998; you sound hilariously out of touch and petty. You won't be able to stop people using shaders specially when you hoard all the CRTs and charge immoral amounts of money for them.
Anonymous No.11958074 >>11958076
>>11958073
>whoa, you're shitting on my terrible shader?
>THAT MUST MEAN YOU HATE SHADERS!
take some personal accountability for your sins
Anonymous No.11958075
>>11955256
/thread
Anonymous No.11958076
>>11958074
Notice how this guy (now I know who you are) never posts his fucking shaders.
Anonymous No.11958081 >>11958089 >>11958147
>>11958008
This is what composite actually looks like you lying piece of shit.
Anonymous No.11958085 >>11958089
>>11958073
That looks really bad.
Anonymous No.11958089 >>11958091 >>11958110 >>11958119 >>11958776
>>11958081
But try capturing it when it's green and distorted, anon. It's somewhat legible when it's white on my end too.
>>11958085
I'm sorry that actual hardware looks "really bad" to you. You're confirmed contrarian and mentally ill.
Anonymous No.11958091 >>11958098
>>11958089
That looks really bad.
Anonymous No.11958098 >>11958124
>>11958091
No one agrees with you since the image has been posted a few times on the /CRT/ general and people always praise it. You lost and got raped by a trap. Your "opinion" is less than worthless since you will never post what looks good to you, troll.
Anonymous No.11958110 >>11958120
>>11958089
The devs did NOT intend for people to play their games on projectors.
Anonymous No.11958119
>>11958089
You can already see green in that pic.
Anonymous No.11958120 >>11958123
>>11958110
>Sony didn't want you to play PS1 on this premium piece of 90s technology they also made. They intended you to play PS1 on my Spongebob themed 13" CRT mom gifted me when I was 7.
Anonymous No.11958123
>>11958120
Sony did because they wanted to make money. The devs didn't.
Anonymous No.11958124
>>11958098
Are you okay?
Anonymous No.11958147 >>11958150
>>11958081
This is what it looks like on my retrotink.
Anonymous No.11958150 >>11958175
>>11958147
Is that the retrotink 4k?
Anonymous No.11958175 >>11958209 >>11958223 >>11958229 >>11958265
>>11958150
5X
btw here's that Dracula portrait that has the fake CRT image floating around
Anonymous No.11958209 >>11958215 >>11958223 >>11958229 >>11958265
>>11958175
25% polyphase scanlines

adds a ton of clarity and sharpness to the image
Anonymous No.11958215 >>11958223 >>11958229
>>11958209
50% scanlines... i think I like 25% better
Anonymous No.11958223 >>11958236 >>11958265
>>11958175
>>11958209
>>11958215
Here's actual composite dracula for reference.
Anonymous No.11958229 >>11958236 >>11958238 >>11958240 >>11958265 >>11959189
>>11958175
>>11958209
>>11958215
here's my Philips Match line
Anonymous No.11958232
>>11955205 (OP)
>>11955295
cute short pink haired girls
Anonymous No.11958236
>>11958223
>>11958229
an aperture grille looks like the way to go with composite or rf video.
Anonymous No.11958238 >>11958241
>>11958229
>Philips
Are those PAL TVs? Because there's a lot of difference between composite on NTSC TVs vs PAL
Anonymous No.11958240
>>11958229
Bit too sharp for my tastes personally.
Here's composite richter while I'm at it.
Anonymous No.11958241
>>11958238
Not composite RGB
Anonymous No.11958265 >>11958279 >>11958285
Look at the x next to Richter's lives.
>>11958175
it looks almost joined at the top but there's the slightest hint to make it still readable as an 'x'
>>11958209
despite being the same video feed but with scanlines over it, it seems to add more space between the top parts of the 'x'
>>11958223
you can still see a bit of white joining the 'x' at the top but the aperture grille and scanlines add a much clearer space between the two parts
>>11958229
here is perfect, which makes believe it's not the same as the NTSC composite we are showing
Anonymous No.11958271
In another shot of dracula there's an example here of why i like composite. See how the glow of the individual candles blend together? This might also happen on svideo though, I'm not sure.
Anonymous No.11958279 >>11958285 >>11958286
>>11958265
>you can still see a bit of white joining the 'x' at the top
Well of course you can they're literally one pixel apart. That's how blending works. You don't get to pick and choose which pixels blend, they all do.
Anonymous No.11958285
>>11958265
>>11958279
I should also emphasize that that effect is precisely why dithering works so well on composite.
Anonymous No.11958286 >>11958296
>>11958279
Scanlines and the grille are the keys as to why composite is always looking worse than people remember on modern displays.
Anonymous No.11958296
>>11958286
Yeah they definitely work together. I think its kind of implied though that when you say composite you mean composite on a regular crt tv. If someone is using an lcd or whatever then yeah they may as well use something else.
Anonymous No.11958298 >>11958679
Anonymous No.11958360 >>11958378 >>11958391
I like to take pictures of my TV really close up.
Anonymous No.11958378
>>11958360
>TV
that's a monitor tho
Anonymous No.11958391
>>11958360
Me too friend.
Anonymous No.11958679
>>11958298
Bad photo.
Anonymous No.11958761
>>11955219
I could never. I used to sit so close to TV screens that the static would build up and I'd shock myself
Anonymous No.11958772
>>11955262
I think you're right except that there's no reason to go back. These threads I think help promote against retro hardware with retro visuals -just an idea.
Anonymous No.11958776
>>11958089
Crisp shinji
Anonymous No.11959038 >>11959095 >>11959130
>>11956119
>>11956146
>>11956160
I can't think of any games made for PC/arcade that had jailbar dithering. Though Sonic 1 was quickly ported to PC and arcade which shows how irrelevant "developers' intent" is. Video games are probably the medium where the developers have the least control over how people engage with their work.
Anonymous No.11959095 >>11959123 >>11959138
>>11959038
Also it's funny when they bring out the original devs for some remaster and the visual end result is unrecognizable and a mess.

Reminder one of the original sprite artists from the SNES FFs oversaw this shit.
Anonymous No.11959123
>>11959095
Not just oversaw, but actually drew the sprites. She also did the sprites for the PRs, which aren't as bad, but not as good as the originals. She said the PR sprites were done to adjust for not being a CRT, which I don't really see how that's the case.
Anonymous No.11959130 >>11959178
>>11959038
>shitty ports means the devs had no intention behind what they were doing on the genesis
Anonymous No.11959138
>>11959095
She was probably told to do something like the cover of FFV with the sprites but honestly that style looks awful to begin with so there's not much hope of it ever looking good.
Anonymous No.11959161 >>11959175 >>11959178
>Devs ackchully accounted for composite
But then most didn't account for actual CRT aspect ratio, which was such an obvious thing. So who cares about "dev intention"? they didn't know what the fuck they were doing most of the time.
Anonymous No.11959172
>>11955253
The spics didn't use SHART at all.
Anonymous No.11959175 >>11959179
>>11959161
>using some devs laziness as a massive cope for not having a crt
Anonymous No.11959178 >>11959185 >>11959195
>>11959130
You missed the point though the implication of Sonic 1 for Mega-Tech being a shit port just because of slightly broken waterfalls is funny.
>>11959161
Nintendo playtested Mario 3 on Famicom RGB setups which would've been unavailable for 99% of Famicom owners. For every developer who had a keen eye for detail, there were two who eyeballed it. Every developer quote I've seen about composite is in relation to the Genesis, probably because its particularly shitty hardware forced them to adapt.
Anonymous No.11959179 >>11959183
>>11959175
>some devs
Most were like this. Even Nintendo with their own games on their own consoles. Enjoy fat characters, ovals instead of circles, and rectangles in place of squares.
Anonymous No.11959183 >>11959194
>>11959179
I will. I will enjoy the experience of playing games like people did long ago instead of dilating about not having a crt. I will see the games as they did and I will enjoy it.
Anonymous No.11959185 >>11959236
>>11959178
I think there's that quote by the guy from square who use rf artifacts in FF or something.
Anonymous No.11959189
>>11958229
>Gemini Translation

My African American Fellow.

Sucks that my new phone has worse camera than my previous one.
Anonymous No.11959191
I just like composite because it's nostalgic and all I ever used growing up
Anonymous No.11959194 >>11959205
>>11959183
>I play composite because it's what the dev intended
>uhhh the aspect ratio... no of course I won't play games in 8:7... death of the author dude!
Anonymous No.11959195 >>11959236
>>11959178
>devs used professional monitors therefore it was intended to be played on professional monitors
uh huh, and modern games are meant to be played on workstation gpus

jesus christ do you people even think before you post?
Anonymous No.11959205 >>11959212 >>11959236
>>11959194
That has nothing to do with what I said. It's about authenticity. I could adjust the horizontal width of the picture of my crt but why would I do that? I want to experience the game like everyone else did. The authentic experience includes everything. Including dev intent AND dev mistakes/laziness.
Anonymous No.11959212 >>11959214 >>11959236
>>11959205
>The authentic experience includes everything. Including dev intent AND dev mistakes/laziness.
How convenient.
Anonymous No.11959214
>>11959212
Yeah it's convenient and easy. I highly recommend it. Grab a bog standard tube and play games on it.
Anonymous No.11959236 >>11959245 >>11960345
>>11959185
Fair, that slipped my mind. Granted, the NES could only do RF/composite unless it was one of those rare RGB models.
>>11959195
>having reading comprehension this shitty
>>11959205
>>11959212
It's interesting, 4channers usually pride themselves on being part of an elite, eg /mu/ being home to audiophiles or /g/ for Linuxfags. It's only on this board where you find people who take pride in being part of a majority. A majority that doesn't even exist anymore. I wonder if 10 years we'll have people who say Minecraft is best played on phone because that's how most people "back then" experienced it.
Anonymous No.11959245
>>11959236
>A majority that doesn't even exist anymore.
That makes it a small minority now.
>Minecraft is best played on phone
The 360 actually :^)
Anonymous No.11959256
>>11955205 (OP)
Mushihimesloppa
heh heh
Anonymous No.11960323
>>11955256
No one cares anymore so long as it looks close enough. Hunting down an exact monitor for an arcade game is the pits, so sticking a regular TV in there is ideal. The difference is negligible and no one cares and I'm sure 99% of players would be fooled, so who cares.
Anonymous No.11960337 >>11960632
>>11955205 (OP)
>composite it fi-
What does this mean?
Anonymous No.11960345
>>11959236
>It's interesting, 4channers usually pride themselves on being part of an elite, eg /mu/ being home to audiophiles or /g/ for Linuxfags.
People do it here too. It's just that the vast majority of people who play retro games these days emulate, so playing them on original hardware is now the "elite" activity.
Anonymous No.11960632
>>11960337
It means OP is one summer older than you
Anonymous No.11960764 >>11961771
scart for 2d
composite for 3d
simple as
Anonymous No.11961771
>>11960764
Nah
Anonymous No.11962549 >>11964535
Accepting PS2fags into /vr/ was a huge mistake since they know shit about how CRT TV, Monitors or shaders work as their fucking signals.
Anonymous No.11963447 >>11964525 >>11964970 >>11965015
>>11958032
>>11958046
It's funny because I remember reading a Japanese comment on one of 5ch(2ch)'s retro boards saying PCE looked blurry next to MD and SFC. I figure he was probably remembering store demos with the MD and SFC using RGB cables, and NEC never sold an RGB cable for PCE.
Anonymous No.11964525
>>11963447
>NEC never sold an RGB cable for PCE.
Makes sense since the PC ENGINE doesn't output it natively even DUO models only do composite, PC-FX has S-Video at least.
Anonymous No.11964535
>>11962549
did you not have a crt for your ps2?
Anonymous No.11964970 >>11964975 >>11965015
>>11963447
>NEC never sold an RGB cable for PCE
Neither did Sega
Only Nintendo sold their own RGB cable at that point in time
Though I guess making your own for Mega Drive is more straightforward than PC Engine
Anonymous No.11964975 >>11965015
>>11964970
I remember EGM advertising RGB cables for the Genesis. Were those just third-party or something?
Anonymous No.11965015
>>11964975
yeah 3rd-party
I should add I was talking about Japan in >>11964970 ('cause the original topic was Japan in >>11963447)
I don't know what was going on in Europe