>>11967541
to elaborate
on Apple II, the torch flames are more dynamic, the pixels fizzing from the potions are more charming somehow, and the palace windows are actually grated windows as opposed to aesthetic insets. Relating to the latter, in level 12 (prison tower), mac had special stone windows, which were cool I guess, but the original had palace windows, and I think mixing palace/dungeon tiles was the intention. To reiterate, the blue/orange contrast works, and the clone looks cooler too.
While the sounds are bare-bones, they work, and they're often more subtle, as opposed to later versions where they're a bit overpowering (especially the chompers).